@mike64
dd in 106
dd in 91
tac in Malta
ss in 98
minor in Egypt
42166 game start.tsvg
Fortress (Allies+9) vs. allweneedislove (Axis); G40A+3.9 game#2
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ok cool.
yes my whole italian turn will be different. way different.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 2 fighters; Remaining resources: 1 PUs;Combat Move - Italians
2 artilleries moved from Greece to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 artillery and 1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 bomber moved from Southern Italy to UkraineCombat - Italians
Battle in Syria
Battle in Trans-Jordan
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 cruiser in Trans-Jordan, round 1 : 1/1 hits
British roll dice for 1 infantry in Trans-Jordan, round 1 : 0/1 hits
1 infantry owned by the French lost in Trans-Jordan
Italians win, taking Syria from French, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Strategic bombing raid in Ukraine
AA guns fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.Non Combat Move - Italians
1 bomber moved from Ukraine to Greece
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 destroyer and 1 submarine moved from 96 Sea Zone to 98 Sea Zone
2 aaGuns and 2 infantry moved from Yugoslavia to RomaniaPlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 artillery and 1 infantry
Kenya : 1 flag, 1 artillery and 2 infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
Algeria : 1 flag, 1 artillery and 1 infantry
Syria : 1 flag, 1 artillery and 1 infantry
Tunisia : 1 flag
Romania : 1 flag, 2 aaGuns and 2 infantry
Northern Italy : 1 flag, 1 aaGun, 1 factory_major and 2 infantry
Southern Italy : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
Greece : 1 flag, 1 armour, 1 bomber and 3 infantry
98 Sea Zone : 1 flag, 1 cruiser, 2 destroyers, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 45 / 49
Americans : 50 / 71
Chinese : 7 / 13
British : 25 / 38
UK_Pacific : 10 / 12
Italians : 18 / 24
ANZAC : 14 / 14
French : 5 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
ncm edit.
sorry about all these edits, i dont know where my mind is at.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from Queensland to Hawaiian Islands
3 infantry moved from Queensland to South Australia
2 aaGuns and 1 artillery moved from Queensland to South Australia
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South WalesPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Queensland : 1 flag, 1 airfield and 1 harbour
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 1 flag, 2 aaGuns, 1 artillery and 3 infantry
Hawaiian Islands : 1 flag, 2 fighters
Java : 1 flag, 1 infantry
26 Sea Zone : 1 flag, 1 cruiser
62 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
Egypt : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 45 / 49
Americans : 50 / 71
Chinese : 7 / 13
British : 25 / 38
UK_Pacific : 10 / 12
Italians : 18 / 24
ANZAC : 14 / 19
French : 5 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
6 was rolled 4 times
Average roll : 3.600
Median : 3.000
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 10Null / Other
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4ANZAC Combat
3 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Combat Move - French
2 infantry moved from Morocco to AlgeriaCombat - French
Battle in Algeria
French attack with 2 infantry
Italians defend with 1 artillery and 1 infantry
French roll dice for 2 infantry in Algeria, round 1 : 0/2 hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 1 : 1/2 hits
1 infantry owned by the French lost in Algeria
French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits
1 infantry owned by the French lost in Algeria
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for French: 2 infantryNon Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from Scotland to United KingdomTurn Complete - French
Territory Summary for French :
United Kingdom : 1 flag, 2 infantry
French Equatorial Africa : 1 flag, 1 infantry
71 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 45 / 49
Americans : 50 / 71
Chinese : 7 / 13
British : 25 / 38
UK_Pacific : 10 / 12
Italians : 18 / 24
ANZAC : 14 / 19
French : 5 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.588
Median : 3.000
Variance : 0.562
Standard Deviation : 0.750
Total rolls : 17Null / Other
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4ANZAC Combat
3 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2French Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Italians Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 2 times
Average roll : 3.250
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Germans
Germans buy 13 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
4 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Vyborg
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Karelia
4 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Poland to Baltic States
2 bombers moved from Holland Belgium to Baltic StatesCombat - Germans
Battle in Karelia
Battle in Baltic States
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Baltic States, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 mech_infantrys moved from Yugoslavia to Eastern Poland
5 infantry moved from Romania to Eastern Poland
2 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland
6 aaGuns, 3 armour, 9 artilleries and 13 infantry moved from Poland to Eastern Poland
2 artilleries moved from Western Germany to France
1 infantry moved from Normandy Bordeaux to France
8 mech_infantrys moved from Western Germany to Poland
6 armour and 1 mech_infantry moved from Germany to Eastern Poland
9 artilleries and 1 infantry moved from Germany to Poland
2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 submarine moved from 108 Sea Zone to 109 Sea Zone
1 submarine moved from 108 Sea Zone to 119 Sea Zone
2 bombers moved from Baltic States to PolandPlace Units - Germans
10 mech_infantrys placed in Germany
3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Germans collect 45 PUs (2 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry
Western Germany : 1 flag, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 3 mech_infantrys and 3 tactical_bombers
Poland : 1 flag, 9 artilleries, 2 bombers, 1 infantry and 8 mech_infantrys
Germany : 1 flag, 1 factory_major and 10 mech_infantrys
Karelia : 1 flag, 1 artillery and 5 infantry
Baltic States : 1 flag, 1 infantry
Vyborg : 1 flag, 5 infantry
Eastern Poland : 1 flag, 6 aaGuns, 9 armour, 11 artilleries, 24 infantry and 4 mech_infantrys
119 Sea Zone : 1 flag, 1 submarine
106 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 1 submarine
127 Sea Zone : 1 flag, 1 transport
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 47 / 52
Russians : 34 / 37
Japanese : 45 / 49
Americans : 50 / 71
Chinese : 7 / 13
British : 25 / 38
UK_Pacific : 10 / 12
Italians : 18 / 24
ANZAC : 14 / 19
French : 5 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Russia to 127 Sea Zone
1 infantry moved from Belarus to Baltic States
1 fighter moved from Russia to Baltic States
1 tactical_bomber moved from Russia to Baltic StatesCombat - Russians
Battle in 127 Sea Zone
Russians attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 127 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Baltic States
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 1 : 2/3 hits
Germans roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from 127 Sea Zone to Vologda
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour moved from Caucasus to Northwest Persia
1 armour moved from Northwest Persia to Persia
Russians take Persia from Neutral_Allies
1 armour and 1 mech_infantry moved from Rostov to Caucasus
2 aaGuns, 4 artilleries and 8 infantry moved from Western Ukraine to Bryansk
3 artilleries and 2 infantry moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
1 artillery and 3 infantry moved from Russia to Bryansk
2 aaGuns, 5 artilleries and 15 infantry moved from Belarus to Bryansk
3 artilleries moved from Novgorod to ArchangelPlace Units - Russians
2 infantry and 1 mech_infantry placed in Volgograd
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUsTerritory Summary for Russians :
Yenisey : 1 flag, 2 aaGuns and 12 infantry
Timguska : 1 flag, 6 infantry
Baltic States : 1 flag, 1 infantry
Bryansk : 1 flag, 4 aaGuns, 14 artilleries, 1 fighter, 31 infantry and 1 tactical_bomber
Archangel : 1 flag, 3 artilleries
Russia : 1 flag, 1 airfield, 1 factory_major and 9 infantry
Ukraine : 1 flag, 1 factory_minor
Vologda : 1 flag, 1 fighter
Volgograd : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 armour and 1 mech_infantry
125 Sea Zone : 1 flag, 1 submarine
114 Sea Zone : 1 flag, 1 cruiser
Northwest Persia : 1 flag, 1 mech_infantry
Persia : 1 flag, 1 armour and 2 infantry
115 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 46 / 52
Russians : 37 / 42
Japanese : 45 / 49
Americans : 50 / 71
Chinese : 7 / 13
British : 25 / 38
UK_Pacific : 10 / 12
Italians : 18 / 24
ANZAC : 14 / 19
French : 5 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Germans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 2 times
5 was rolled 1 times
Average roll : 2.333
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 infantry and 5 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
5 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
3 artilleries, 7 infantry and 1 mech_infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 1 infantry moved from Chahar to Anhwe
2 infantry moved from Jehol to Anhwe
2 infantry moved from Jehol to Shantung
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 carrier and 1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Java
2 bombers moved from Siam to India
3 fighters and 3 tactical_bombers moved from Siam to Shan State
2 fighters and 1 tactical_bomber moved from Kwangsi to Shan State
1 carrier moved from 43 Sea Zone to 37 Sea Zone
1 battleship and 1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 35 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in Sumatra
Battle in Malaya
Battle in Suiyuyan
Japanese attack with 5 infantry
Chinese defend with 1 infantry
Japanese roll dice for 5 infantry in Suiyuyan, round 1 : 0/5 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Japanese roll dice for 4 infantry in Suiyuyan, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
Japanese roll dice for 4 infantry in Suiyuyan, round 3 : 1/4 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Sumatra from Dutch, taking Malaya from UK_Pacific, taking Suiyuyan from Chinese with 3 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 5 fighters, 1 infantry and 4 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 5 fighters, 1 infantry and 4 tactical_bombers in Shan State, round 1 : 6/10 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 1 : 2/6 hits
ANZAC roll dice for 1 infantry in Java, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Strategic bombing raid in India
AA guns fire in India : 0/2 hits
Bombing raid in India rolls: 8,8 and causes: 16 damage to unit: factory_major
Bombing raid in India causes 16 damage total.Non Combat Move - Japanese
2 bombers moved from India to Siam
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone
5 fighters and 4 tactical_bombers moved from Shan State to Siam
1 aaGun moved from Chahar to SuiyuyanPlace Units - Japanese
1 infantry placed in Japan
2 destroyers and 5 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Shantung : 1 flag, 2 infantry
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Siam : 1 flag, 2 bombers, 5 fighters and 4 tactical_bombers
Shensi : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 aaGun and 3 infantry
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 3 artilleries, 7 infantry and 1 mech_infantry
Chahar : 1 flag
Anhwe : 1 flag, 1 artillery and 3 infantry
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 artillery, 1 harbour and 3 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 armour and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 2 infantry
42 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
41 Sea Zone : 1 flag, 1 battleship, 1 destroyer and 1 transport
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
39 Sea Zone : 1 flag, 1 submarine
19 Sea Zone : 1 flag, 1 transport
6 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 11 submarines, 1 tactical_bomber and 1 transportProduction/PUs Summary :
Germans : 46 / 52
Russians : 37 / 42
Japanese : 60 / 65
Americans : 50 / 71
Chinese : 4 / 13
British : 25 / 38
UK_Pacific : 6 / 12
Italians : 18 / 24
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 artilleries and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 4 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 4 fighters and 2 submarines moved from 26 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 2 artilleries and 4 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 1 : 0/4 hits
Americans roll dice for 2 artilleries and 4 infantry in Caroline Islands, round 1 : 1/6 hits
Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 1 : 1/1 hits
1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 2 artilleries and 3 infantry in Caroline Islands, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber and 1 tactical_bomber moved from Hawaiian Islands to Queensland
1 armour and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 armour, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 86 Sea Zone
1 armour and 2 mech_infantrys moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 mech_infantry moved from Western United States to Central United States
1 mech_infantry moved from Central United States to Eastern United States
1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 carrier and 2 fighters moved from 89 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 3 infantry
Queensland : 1 flag, 1 bomber and 1 tactical_bomber
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield
33 Sea Zone : 1 flag, 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 4 fighters, 2 submarines and 3 transports
10 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 2 submarines
Central United States : 1 flag, 1 factory_major, 2 infantry and 1 mech_infantry
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
86 Sea Zone : 1 flag, 3 transports
101 Sea Zone : 1 flag, 2 transports
Brazil : 1 flag, 1 armour, 3 infantry and 2 mech_infantrys
91 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 4 fighters and 1 submarineProduction/PUs Summary :
Germans : 46 / 52
Russians : 37 / 42
Japanese : 60 / 65
Americans : 52 / 73
Chinese : 4 / 13
British : 25 / 38
UK_Pacific : 6 / 12
Italians : 18 / 24
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 4.294
Median : 5.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 17Japanese Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 4.400
Median : 5.000
Variance : 0.929
Standard Deviation : 0.964
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
14 infantry moved from Yunnan to Szechwan
1 fighter moved from Tsinghai to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 14 infantry
Japanese defend with 3 artilleries, 7 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 14 infantry in Szechwan, round 1 : 2/15 hits
Japanese roll dice for 3 artilleries, 7 infantry and 1 mech_infantry in Szechwan, round 1 : 2/11 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 12 infantry in Szechwan, round 2 : 6/13 hits
Japanese roll dice for 3 artilleries, 5 infantry and 1 mech_infantry in Szechwan, round 2 : 6/9 hits
5 infantry owned by the Japanese , 6 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
Chinese roll dice for 1 fighter and 6 infantry in Szechwan, round 3 : 3/7 hits
Japanese roll dice for 3 artilleries in Szechwan, round 3 : 2/3 hits
2 infantry owned by the Chinese and 3 artilleries owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 3 artilleries, 7 infantry and 1 mech_infantry
Casualties for Chinese: 10 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to YunnanPlace Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsTerritory Summary for Chinese :
Yunnan : 1 flag, 1 fighter and 4 infantry
Szechwan : 1 flag, 4 infantryProduction/PUs Summary :
Germans : 46 / 52
Russians : 37 / 42
Japanese : 59 / 65
Americans : 52 / 73
Chinese : 5 / 12
British : 25 / 38
UK_Pacific : 6 / 12
Italians : 18 / 24
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 18 times
2 was rolled 9 times
3 was rolled 12 times
4 was rolled 10 times
5 was rolled 15 times
6 was rolled 11 times
Average roll : 3.373
Median : 3.000
Variance : 0.797
Standard Deviation : 0.893
Total rolls : 75Japanese Combat
1 was rolled 9 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.120
Median : 3.000
Variance : 1.292
Standard Deviation : 1.137
Total rolls : 25Chinese Combat
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 2 times
Average roll : 3.114
Median : 3.000
Variance : 0.971
Standard Deviation : 0.985
Total rolls : 35Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 4.400
Median : 5.000
Variance : 0.929
Standard Deviation : 0.964
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Combat Move - British
2 infantry moved from Yunnan to Shan State
2 fighters and 1 tactical_bomber moved from Yunnan to Shan State
1 infantry moved from Belgian Congo to Kenya
British take Kenya from ItaliansCombat - British
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 1 : 2/5 hits
Japanese roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
2 aaGuns moved from Yunnan to Burma
1 artillery and 3 infantry moved from Yunnan to Burma
1 infantry moved from West India to India
2 fighters moved from Egypt to Persia
1 cruiser and 1 destroyer moved from 81 Sea Zone to 71 Sea Zone
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 86 Sea Zone to 91 Sea Zone
1 battleship moved from 79 Sea Zone to 39 Sea ZonePlace Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
2 fighters placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,1,2,5
British collect 23 PUs (3 lost to blockades); end with 27 PUs totalTerritory Summary for British :
Yunnan : 1 flag, 1 aaGun
Shan State : 1 flag, 2 infantry
Burma : 1 flag, 2 aaGuns, 1 artillery and 3 infantry
India : 1 flag, 1 airfield, 2 artilleries, 2 fighters, 1 harbour, 10 infantry and 1 tactical_bomber
39 Sea Zone : 1 flag, 1 battleship
Belgian Congo : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 armour, 1 factory_minor and 1 infantry
Gibraltar : 1 flag, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 harbour and 2 infantry
Union of South Africa : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Ontario : 1 flag, 1 artillery and 1 infantry
Scotland : 1 flag, 1 airfield and 2 infantry
Kenya : 1 flag, 1 infantry
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
Eire : 1 flag, 1 mech_infantry
Eastern Persia : 1 flag
71 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
Persia : 1 flag, 2 fighters
91 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 46 / 52
Russians : 37 / 42
Japanese : 58 / 65
Americans : 52 / 73
Chinese : 5 / 12
British : 26 / 27
UK_Pacific : 7 / 0
Italians : 17 / 24
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 19 times
2 was rolled 12 times
3 was rolled 14 times
4 was rolled 11 times
5 was rolled 18 times
6 was rolled 12 times
Average roll : 3.384
Median : 3.000
Variance : 0.682
Standard Deviation : 0.826
Total rolls : 86Null / Other
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 3 times
Average roll : 3.600
Median : 5.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Japanese Combat
1 was rolled 9 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.115
Median : 3.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 26British Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Chinese Combat
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 2 times
Average roll : 3.114
Median : 3.000
Variance : 0.971
Standard Deviation : 0.985
Total rolls : 35Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 4.400
Median : 5.000
Variance : 0.929
Standard Deviation : 0.964
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Place Units - UK_Pacific
1 aaGun placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,6,3,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 aaGunTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 46 / 52
Russians : 37 / 42
Japanese : 58 / 65
Americans : 52 / 73
Chinese : 5 / 12
British : 26 / 27
UK_Pacific : 7 / 3
Italians : 17 / 24
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 31 times
2 was rolled 13 times
3 was rolled 24 times
4 was rolled 14 times
5 was rolled 21 times
6 was rolled 18 times
Average roll : 3.289
Median : 3.000
Variance : 1.892
Standard Deviation : 1.375
Total rolls : 121Null / Other
1 was rolled 11 times
2 was rolled 2 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.121
Median : 3.000
Variance : 1.656
Standard Deviation : 1.287
Total rolls : 33Japanese Combat
1 was rolled 11 times
2 was rolled 2 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.121
Median : 3.000
Variance : 1.656
Standard Deviation : 1.287
Total rolls : 33British Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Chinese Combat
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 2 times
Average roll : 3.114
Median : 3.000
Variance : 0.971
Standard Deviation : 0.985
Total rolls : 35Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 4.400
Median : 5.000
Variance : 0.929
Standard Deviation : 0.964
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Italians
Italians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
2 transports moved from 98 Sea Zone to 99 Sea Zone
1 armour and 3 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Alexandria
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Southern Italy to Egypt
1 bomber moved from Greece to Egypt
1 infantry moved from Algeria to Morocco
Italians take Morocco from FrenchCombat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 bomber, 2 fighters and 5 infantry
ANZAC defend with 2 infantry; British defend with 1 harbour and 2 infantry
Italians roll dice for 1 cruiser in Egypt, round 1 : 0/1 hits
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 5 infantry in Egypt, round 1 : 5/9 hits
British roll dice for 4 infantry in Egypt, round 1 : 3/4 hits
2 infantry owned by the British , 2 infantry owned by the ANZAC and 3 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for British: 2 infantry
Casualties for Italians: 3 infantry
Battle in AlexandriaNon Combat Move - Italians
2 aaGuns moved from Romania to Bessarabia
1 artillery and 1 infantry moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 bomber and 2 fighters moved from Egypt to Trans-JordanPlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
2 artilleries and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 bomber and 2 fighters
Alexandria : 1 flag, 1 armour and 1 infantry
Egypt : 1 flag, 1 artillery, 1 harbour and 2 infantry
Anglo Egyptian Sudan : 1 flag
Morocco : 1 flag, 1 infantry
Algeria : 1 flag, 1 artillery
Syria : 1 flag
Tunisia : 1 flag
Northern Italy : 1 flag, 1 aaGun, 2 artilleries, 1 factory_major and 4 infantry
Southern Italy : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Bessarabia : 1 flag, 2 aaGuns and 2 infantry
Greece : 1 flag
Iraq : 1 flag, 2 artilleries and 5 infantry
98 Sea Zone : 1 flag, 1 cruiser, 2 destroyers, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 46 / 52
Russians : 37 / 42
Japanese : 58 / 65
Americans : 52 / 73
Chinese : 5 / 12
British : 24 / 27
UK_Pacific : 7 / 3
Italians : 22 / 39
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 cruiser moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to Caroline Islands
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs totalTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 2 fighters
Queensland : 1 flag, 1 airfield and 1 harbour
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 factory_minor and 1 harbour
South Australia : 1 flag, 2 aaGuns, 1 artillery and 4 infantry
New Guinea : 1 flag, 1 infantry
46 Sea Zone : 1 flag, 1 transport
33 Sea Zone : 1 flag, 1 cruiser and 1 submarine
55 Sea Zone : 1 flag, 1 destroyer
62 Sea Zone : 1 flag, 3 submarinesProduction/PUs Summary :
Germans : 46 / 52
Russians : 37 / 42
Japanese : 58 / 65
Americans : 52 / 73
Chinese : 5 / 12
British : 24 / 27
UK_Pacific : 7 / 3
Italians : 22 / 39
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 destroyer moved from 71 Sea Zone to 83 Sea ZoneCombat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 flag, 2 infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
83 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 46 / 52
Russians : 37 / 42
Japanese : 58 / 65
Americans : 52 / 73
Chinese : 5 / 12
British : 25 / 27
UK_Pacific : 7 / 3
Italians : 21 / 39
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Germans
Germans buy 13 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
7 armour moved from Eastern Poland to Archangel
Germans take Belarus from Russians
2 mech_infantrys moved from Germany to Baltic States
2 bombers moved from Poland to Baltic States
1 artillery and 5 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
5 infantry moved from Vyborg to Novgorod
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from RussiansCombat - Germans
Battle in Archangel
Germans attack with 7 armour
Russians defend with 3 artilleries
Germans roll dice for 7 armour in Archangel, round 1 : 4/7 hits
Russians roll dice for 3 artilleries in Archangel, round 1 : 2/3 hits
2 armour owned by the Germans and 3 artilleries owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 5 armour remaining. Battle score for attacker is 0
Casualties for Germans: 2 armour
Casualties for Russians: 3 artilleries
Battle in Baltic States
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Baltic States, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 mech_infantrys moved from Western Germany to Poland
8 mech_infantrys moved from Germany to Eastern Poland
9 artilleries, 1 infantry and 8 mech_infantrys moved from Poland to Eastern Poland
6 aaGuns, 2 armour, 11 artilleries, 23 infantry and 11 mech_infantrys moved from Eastern Poland to Western Ukraine
2 bombers moved from Baltic States to Western Germany
1 fighter and 1 tactical_bomber moved from Western Germany to Egypt
1 submarine moved from 119 Sea Zone to 111 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea ZonePlace Units - Germans
10 mech_infantrys placed in Germany
3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Germans :
Egypt : 1 flag, 1 fighter and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry
Western Germany : 1 flag, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 3 mech_infantrys and 2 tactical_bombers
Poland : 1 flag, 3 mech_infantrys
Germany : 1 flag, 1 factory_major and 10 mech_infantrys
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag, 2 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag, 5 armour
Eastern Poland : 1 flag, 9 artilleries, 1 infantry and 8 mech_infantrys
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag, 6 aaGuns, 2 armour, 11 artilleries, 24 infantry and 11 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 10 infantry
112 Sea Zone : 1 flag, 1 submarine
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
111 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 55 / 62
Russians : 28 / 42
Japanese : 58 / 65
Americans : 52 / 73
Chinese : 5 / 12
British : 25 / 27
UK_Pacific : 7 / 3
Italians : 21 / 39
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Russians
Russians buy 1 armour and 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 mech_infantry moved from Northwest Persia to Iraq
2 infantry moved from Persia to Iraq
1 armour moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Caucasus to IraqCombat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 1 : 1/3 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Russians attack with 2 armour, 2 infantry and 2 mech_infantrys
Italians defend with 2 artilleries and 5 infantry
Russians roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Iraq, round 1 : 1/6 hits
Italians roll dice for 2 artilleries and 5 infantry in Iraq, round 1 : 2/7 hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Iraq
Russians roll dice for 2 armour and 2 mech_infantrys in Iraq, round 2 : 3/4 hits
Italians roll dice for 2 artilleries and 4 infantry in Iraq, round 2 : 2/6 hits
2 mech_infantrys owned by the Russians and 3 infantry owned by the Italians lost in Iraq
2 armour owned by the Russians retreated to Northwest Persia
Italians win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -2
Casualties for Russians: 2 infantry and 2 mech_infantrys
Casualties for Italians: 4 infantryNon Combat Move - Russians
1 mech_infantry moved from Volgograd to Northwest Persia
4 aaGuns, 14 artilleries and 28 infantry moved from Bryansk to Smolensk
1 infantry moved from Russia to Vologda
2 infantry moved from Volgograd to Caucasus
8 infantry moved from Russia to Vologda
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 fighter moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to RussiaPlace Units - Russians
1 armour and 9 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs totalTerritory Summary for Russians :
Timguska : 1 flag, 2 aaGuns and 12 infantry
Belarus : 1 flag, 1 infantry
Bryansk : 1 flag, 1 infantry
Russia : 1 flag, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 9 infantry and 1 tactical_bomber
Novosibirsk : 1 flag, 6 infantry
Vologda : 1 flag, 1 fighter and 9 infantry
Volgograd : 1 flag, 1 factory_minor and 3 infantry
Caucasus : 1 flag, 2 infantry
Smolensk : 1 flag, 4 aaGuns, 14 artilleries and 28 infantry
125 Sea Zone : 1 flag, 1 submarine
114 Sea Zone : 1 flag, 1 cruiser
Northwest Persia : 1 flag, 2 armour and 1 mech_infantry
Persia : 1 flag
115 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 54 / 62
Russians : 29 / 29
Japanese : 58 / 65
Americans : 52 / 73
Chinese : 5 / 12
British : 25 / 27
UK_Pacific : 7 / 3
Italians : 21 / 39
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 8 times
Average roll : 3.815
Median : 3.000
Variance : 1.808
Standard Deviation : 1.345
Total rolls : 27Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 3.385
Median : 3.000
Variance : 1.417
Standard Deviation : 1.190
Total rolls : 13Italians Combat
2 was rolled 4 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 4.385
Median : 5.000
Variance : 1.917
Standard Deviation : 1.384
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Japanese
Japanese buy 5 destroyers, 1 factory_minor and 2 submarines; Remaining resources: 1 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 fighter moved from 42 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Shan State
1 artillery and 3 infantry moved from Malaya to Shan State
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 battleship moved from 41 Sea Zone to 38 Sea Zone
1 cruiser moved from 37 Sea Zone to 38 Sea Zone
2 bombers, 5 fighters and 4 tactical_bombers moved from Siam to BurmaCombat - Japanese
Japanese creates battle in territory 39 Sea Zone
British scrambles 3 units out of India to defend against the attack in 39 Sea Zone
Battle in Burma
Japanese attack with 2 bombers, 5 fighters, 2 infantry and 4 tactical_bombers
British defend with 2 aaGuns, 1 artillery and 3 infantry
AA guns fire in Burma : 0/6 hits
Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 1 : 2/2 hits
Japanese roll dice for 2 bombers, 5 fighters, 2 infantry and 4 tactical_bombers in Burma, round 1 : 7/13 hits
UK_Pacific roll dice for 2 aaGuns, 1 artillery and 3 infantry in Burma, round 1 : 2/4 hits
3 infantry owned by the British , 2 infantry owned by the Japanese , 1 artillery owned by the British and 2 aaGuns owned by the British lost in Burma
Japanese win with 2 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Japanese: 2 infantry
Casualties for British: 2 aaGuns, 1 artillery and 3 infantry
Battle in 39 Sea Zone
Japanese attack with 1 submarine
British defend with 1 battleship, 2 fighters and 1 tactical_bomber
1 submarine owned by the Japanese Submerged
Battle in 46 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 46 Sea Zone
Japanese winBritish win with 1 battleship, 2 fighters and 1 tactical_bomber remaining with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 2 artilleries and 4 infantry
British defend with 2 infantry
Japanese roll dice for 2 artilleries and 4 infantry in Shan State, round 1 : 1/6 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 1 : 0/2 hits
1 infantry owned by the British lost in Shan State
Japanese roll dice for 2 artilleries and 4 infantry in Shan State, round 2 : 2/6 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 55 Sea Zone
Japanese attack with 1 fighter and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 fighter and 2 tactical_bombers in 55 Sea Zone, round 1 : 2/3 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Moving scrambled unit from 39 Sea Zone back to originating territory: India
Moving scrambled unit from 39 Sea Zone back to originating territory: India
Moving scrambled unit from 39 Sea Zone back to originating territory: IndiaNon Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 carrier and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 41 Sea Zone to 38 Sea Zone
1 carrier moved from 37 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to 38 Sea Zone
2 bombers, 4 fighters and 3 tactical_bombers moved from Burma to Siam
1 transport moved from 37 Sea Zone to 38 Sea Zone
1 transport moved from 37 Sea Zone to 38 Sea Zone
1 fighter and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
1 aaGun and 2 infantry moved from Suiyuyan to Shensi
1 artillery and 3 infantry moved from Anhwe to Hunan
1 armour moved from Kwangtung to Hunan
1 fighter moved from 46 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 11 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
1 factory_minor placed in Malaya
5 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Japanese :
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
Siam : 1 flag, 2 bombers, 4 fighters and 3 tactical_bombers
Shensi : 1 flag, 1 aaGun and 2 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 1 armour, 1 artillery and 3 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag
Shan State : 1 flag, 2 artilleries and 3 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
35 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 11 submarines, 2 tactical_bombers and 2 transports
39 Sea Zone : 1 flag, 1 submarine
38 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
22 Sea Zone : 1 flag, 1 destroyer
21 Sea Zone : 1 flag, 1 destroyer
17 Sea Zone : 1 flag, 1 destroyer
6 Sea Zone : 1 flag, 5 destroyers and 2 submarinesProduction/PUs Summary :
Germans : 54 / 62
Russians : 29 / 29
Japanese : 61 / 67
Americans : 52 / 73
Chinese : 3 / 12
British : 25 / 27
UK_Pacific : 6 / 3
Italians : 21 / 39
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Americans
Americans buy 3 destroyers and 7 submarines; Remaining resources: 7 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 17 Sea Zone
2 fighters moved from 33 Sea Zone to 17 Sea Zone
1 bomber moved from Queensland to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 17 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from Brazil to 86 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 86 Sea Zone to 91 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to MoroccoCombat - Americans
Battle in Morocco
Americans attack with 1 armour, 3 infantry and 2 mech_infantrys
Italians defend with 1 infantry
Americans roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Morocco, round 1 : 3/6 hits
Italians roll dice for 1 infantry in Morocco, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 22 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber and 1 fighter in 22 Sea Zone, round 1 : 2/2 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 17 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 fighters moved from 17 Sea Zone to 31 Sea Zone
1 fighter moved from 22 Sea Zone to 31 Sea Zone
2 carriers moved from 33 Sea Zone to 31 Sea Zone
1 bomber moved from 22 Sea Zone to Wake Island
1 tactical_bomber moved from Queensland to Wake Island
2 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 battleship, 3 cruisers and 3 destroyers moved from 33 Sea Zone to 31 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 33 Sea Zone to 26 Sea Zone
2 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to GibraltarPlace Units - Americans
3 destroyers and 7 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield, 1 bomber and 1 tactical_bomber
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 3 infantry
Midway : 1 flag, 1 airfield
31 Sea Zone : 1 flag, 1 battleship, 2 carriers, 3 cruisers, 3 destroyers and 4 fighters
26 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 3 transports
22 Sea Zone : 1 flag, 1 submarine
10 Sea Zone : 1 flag, 3 destroyers and 7 submarines
17 Sea Zone : 1 flag, 1 submarine
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 flag, 2 infantry and 2 mech_infantrys
Morocco : 1 flag, 1 armour, 3 infantry and 2 mech_infantrys
Brazil : 1 flag
91 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 5 transportsProduction/PUs Summary :
Germans : 54 / 62
Russians : 29 / 29
Japanese : 61 / 67
Americans : 53 / 80
Chinese : 3 / 12
British : 25 / 27
UK_Pacific : 6 / 3
Italians : 20 / 39
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 2.846
Median : 3.000
Variance : 1.417
Standard Deviation : 1.190
Total rolls : 13Japanese Combat
3 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 2.800
Median : 3.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 4 infantry moved from Yunnan to Hunan
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
3 infantry moved from Szechwan to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Sikang, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Sikang, round 1 : 0/1 hits
Chinese roll dice for 3 infantry in Sikang, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hunan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 armour, 1 artillery and 3 infantry
Chinese roll dice for 1 fighter and 4 infantry in Hunan, round 1 : 3/5 hits
Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Hunan, round 1 : 0/5 hits
3 infantry owned by the Japanese lost in Hunan
Chinese roll dice for 1 fighter and 4 infantry in Hunan, round 2 : 3/5 hits
Japanese roll dice for 1 armour and 1 artillery in Hunan, round 2 : 1/2 hits
1 armour owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 16
Casualties for Japanese: 1 armour, 1 artillery and 3 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to SzechwanPlace Units - Chinese
3 artilleries placed in HunanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsTerritory Summary for Chinese :
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 3 artilleries and 3 infantry
Szechwan : 1 flag, 1 fighter
Sikang : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 54 / 62
Russians : 29 / 29
Japanese : 58 / 67
Americans : 53 / 80
Chinese : 6 / 12
British : 25 / 27
UK_Pacific : 6 / 3
Italians : 20 / 39
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.000
Median : 3.000
Variance : 0.973
Standard Deviation : 0.986
Total rolls : 38Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 5 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.545
Median : 3.000
Variance : 2.100
Standard Deviation : 1.449
Total rolls : 11Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 7 times
2 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 2.750
Median : 2.000
Variance : 2.133
Standard Deviation : 1.461
Total rolls : 16Americans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 2.800
Median : 3.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10





