13L G1940.2 Vance vs Jeff28


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 2 bombers, 2 carriers, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 31 Sea Zone
                1 destroyer moved from 26 Sea Zone to 30 Sea Zone
                1 destroyer moved from 26 Sea Zone to 1 Sea Zone
                1 bomber moved from New Zealand to 30 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 fighter moved from 26 Sea Zone to 31 Sea Zone
                1 fighter moved from Hawaiian Islands to 31 Sea Zone
                1 fighter moved from Hawaiian Islands to 1 Sea Zone

    Combat - Americans
                Battle in 1 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 1 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 1 Sea Zone, round 1 :  0/2 hits
                        1 destroyer owned by the Americans lost in 1 Sea Zone
                    retreated to 1 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 destroyer
                Battle in 30 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber and 1 destroyer in 30 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 30 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 30 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 1 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 31 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 31 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 fighters in 31 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 31 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 31 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                2 fighters moved from 31 Sea Zone to Hawaiian Islands
                1 bomber moved from 30 Sea Zone to Queensland
                1 fighter moved from 1 Sea Zone to 10 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 armour and 1 infantry moved from Brazil to 86 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 cruiser moved from 26 Sea Zone to 10 Sea Zone

    Place Units - Americans
                1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone
                2 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Queensland : 1 flag, 1 bomber
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
        Midway : 1 flag, 1 airfield
        26 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
        10 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 1 fighter, 1 submarine and 1 transport
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys
        Gibraltar : 1 flag, 1 aaGun, 1 armour, 1 artillery and 3 infantry
        101 Sea Zone : 1 flag, 1 transport
        Brazil : 1 flag, 2 infantry
        91 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 42 / 46
        Russians : 32 / 35
        Japanese : 48 / 49
        Americans : 52 / 72
        Chinese : 8 / 16
        British : 29 / 34
        UK_Pacific : 10 / 20
        Italians : 13 / 14
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Hunan
                1 fighter moved from Shensi to Hunan
                3 infantry moved from Shensi to Hopei
                1 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hunan, round 1 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    retreated to Hunan
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 4 infantry in Hopei, round 1 :  2/4 hits
                        Japanese roll dice for 1 infantry in Hopei, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                2 infantry moved from Shensi to Hopei
                3 infantry moved from Szechwan to Yunnan
                1 fighter moved from Hunan to Yunnan

    Place Units - Chinese
                4 artilleries placed in Yunnan
                Chinese undo move 1.
                1 artillery placed in Hopei
                3 artilleries placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Yunnan : 1 flag, 3 artilleries, 1 fighter and 3 infantry
        Hopei : 1 flag, 1 artillery and 6 infantry

    Production/PUs Summary :

    Germans : 42 / 46
        Russians : 32 / 35
        Japanese : 47 / 49
        Americans : 52 / 72
        Chinese : 9 / 15
        British : 29 / 34
        UK_Pacific : 10 / 20
        Italians : 13 / 14
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :2

    Combat Move - British
                3 infantry moved from Shan State to Malaya
                1 fighter and 1 tactical_bomber moved from Burma to Malaya
                1 cruiser moved from 76 Sea Zone to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
                1 artillery moved from Ethiopia to Italian Somaliland
                1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
                1 cruiser moved from 92 Sea Zone to 98 Sea Zone
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                2 fighters moved from Scotland to 125 Sea Zone

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 2 cruisers, 1 fighter and 1 tactical_bomber
                    Italians defend with 2 cruisers and 1 transport
                        British roll dice for 2 cruisers, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 1 :  2/4 hits
                        Italians roll dice for 2 cruisers and 1 transport in 98 Sea Zone, round 1 :  1/2 hits
                        1 cruiser owned by the British and 2 cruisers owned by the Italians lost in 98 Sea Zone
                        1 transport owned by the Italians lost in 98 Sea Zone
                    British win, taking 98 Sea Zone from Neutral with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for British: 1 cruiser
                    Casualties for Italians: 2 cruisers and 1 transport
                Battle in Malaya
                    British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour, 1 artillery, 1 harbour and 1 infantry
                        British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Malaya, round 1 :  3/5 hits
                        Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Malaya, round 1 :  2/3 hits
                        2 infantry owned by the British , 1 armour owned by the Japanese , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya
                    British win, taking Malaya from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
                    Casualties for British: 2 infantry
                Battle in Italian Somaliland
                    British attack with 2 artilleries and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 2 artilleries and 1 infantry in Italian Somaliland, round 1 :  1/3 hits
                        Italians roll dice for 1 infantry in Italian Somaliland, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Italian Somaliland
                    British win, taking Italian Somaliland from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 125 Sea Zone
                    British attack with 1 destroyer and 2 fighters; Russians loiter and taunt with
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 1 :  3/3 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
                1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
                2 infantry moved from Rhodesia to Belgian Congo
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                3 aaGuns and 3 infantry moved from Burma to Yunnan
                1 artillery moved from Burma to Yunnan
                1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
                1 infantry moved from Burma to Yunnan
                1 armour and 1 mech_infantry moved from India to Yunnan
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from Eastern United States to United Kingdom
                1 battleship and 1 cruiser moved from 109 Sea Zone to 91 Sea Zone
                1 carrier moved from 92 Sea Zone to 91 Sea Zone
                2 aaGuns and 3 infantry moved from Scotland to United Kingdom
                1 mech_infantry moved from Eire to United Kingdom
                2 fighters moved from 125 Sea Zone to United Kingdom
                1 fighter moved from United Kingdom to 91 Sea Zone
                2 infantry moved from United Kingdom to Scotland
                1 aaGun moved from United Kingdom to Scotland

    Place Units - British
                1 armour and 1 mech_infantry placed in Union of South Africa
                1 carrier and 1 destroyer placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,1
                British collect 30 PUs (1 lost to blockades); end with 30 PUs total

    Territory Summary for British :

    Yunnan : 1 flag, 3 aaGuns, 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        India : 1 flag, 1 airfield and 1 harbour
        Malaya : 1 flag, 1 infantry
        Celebes : 1 flag, 2 infantry
        39 Sea Zone : 1 flag, 1 destroyer
        Belgian Congo : 1 flag, 1 armour, 2 infantry and 2 mech_infantrys
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 factory_minor
        Trans-Jordan : 1 flag, 1 armour, 1 fighter and 1 tactical_bomber
        Gibraltar : 1 flag, 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 harbour
        Union of South Africa : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 flag, 1 aaGun, 1 airfield and 2 infantry
        Malta : 1 flag, 1 aaGun and 1 infantry
        United Kingdom : 1 flag, 4 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        Morocco : 1 flag, 1 armour and 1 infantry
        Italian Somaliland : 1 flag, 2 artilleries and 1 infantry
        Ethiopia : 1 flag
        125 Sea Zone : 1 flag, 1 destroyer
        76 Sea Zone : 1 flag, 1 transport
        106 Sea Zone : 1 flag
        Eire : 1 flag
        109 Sea Zone : 1 flag, 1 carrier and 1 destroyer
        Eastern Persia : 1 flag
        Persia : 1 flag, 3 infantry
        98 Sea Zone : 1 flag, 1 cruiser
        91 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 2 transports

    Production/PUs Summary :

    Germans : 42 / 46
        Russians : 32 / 35
        Japanese : 44 / 49
        Americans : 52 / 72
        Chinese : 9 / 15
        British : 31 / 30
        UK_Pacific : 13 / 0
        Italians : 13 / 14
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :2

    Place Units - UK_Pacific
                4 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,1,2,1
                UK_Pacific collect 9 PUs (4 lost to blockades); end with 9 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 4 infantry and 2 mech_infantrys
                    Some Units in Malaya change ownership: 1 harbour

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major
        Celebes : 1 flag

    Production/PUs Summary :

    Germans : 42 / 46
        Russians : 32 / 35
        Japanese : 44 / 49
        Americans : 52 / 72
        Chinese : 9 / 15
        British : 31 / 30
        UK_Pacific : 13 / 9
        Italians : 13 / 14
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :2

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 bomber moved from Tobruk to 96 Sea Zone
                2 fighters moved from Southern Italy to 96 Sea Zone
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 battleship and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 3 infantry moved from Alexandria to Egypt
                      Italians take Egypt from British
                1 armour and 1 mech_infantry moved from Tobruk to Egypt
                1 artillery moved from Tobruk to Alexandria
                1 infantry moved from Tobruk to Alexandria
                1 armour and 1 infantry moved from Greece to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Syria

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 battleship, 1 destroyer and 1 transport
                    British defend with 1 cruiser
                    Italians win, taking 98 Sea Zone from British with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in 96 Sea Zone
                    Italians attack with 1 bomber and 2 fighters
                    French defend with 1 cruiser and 1 destroyer
                    Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 20
                    Casualties for French: 1 cruiser and 1 destroyer
                Battle in Syria

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from 96 Sea Zone to Southern Italy
                2 aaGuns and 2 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to France
                2 artilleries and 1 infantry moved from Southern France to France

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 5 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to Queensland
                1 artillery and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,4,1,1,4,3
                ANZAC collect 8 PUs (2 lost to blockades); end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for ANZAC :

    Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 4 fighters, 1 harbour and 4 infantry
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry

    Production/PUs Summary :

    Germans : 42 / 46
        Russians : 32 / 35
        Japanese : 44 / 49
        Americans : 52 / 72
        Chinese : 9 / 15
        British : 29 / 30
        UK_Pacific : 13 / 9
        Italians : 16 / 28
        ANZAC : 10 / 18
        French : 8 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :2

    Combat Move - French
                1 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 fighter moved from United Kingdom to 91 Sea Zone

    Combat - French

    Non Combat Move - French
                1 destroyer moved from 79 Sea Zone to 39 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    39 Sea Zone : 1 flag, 1 destroyer
        Trans-Jordan : 1 flag, 1 infantry
        United Kingdom : 1 flag, 2 infantry
        Morocco : 1 flag, 2 infantry
        French Equatorial Africa : 1 flag, 1 infantry
        Tobruk : 1 flag, 1 infantry
        Libya : 1 flag
        91 Sea Zone : 1 flag, 1 fighter

    Production/PUs Summary :

    Germans : 42 / 46
        Russians : 32 / 35
        Japanese : 44 / 49
        Americans : 52 / 72
        Chinese : 9 / 15
        British : 29 / 30
        UK_Pacific : 13 / 9
        Italians : 16 / 28
        ANZAC : 10 / 18
        French : 8 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :3

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 destroyer and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Baltic States to Belarus
                      Germans take Belarus from Russians
                3 artilleries and 15 infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                3 infantry moved from Finland to Karelia
                2 bombers moved from Western Germany to Karelia
                1 artillery and 5 infantry moved from Romania to Eastern Poland
                1 artillery and 5 infantry moved from Poland to Eastern Poland

    Combat - Germans
                Battle in Karelia
                    Germans attack with 2 bombers and 3 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Karelia from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Eastern Poland
                    Germans attack with 2 artilleries and 10 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Eastern Poland from Russians with 2 artilleries and 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 aaGun moved from Romania to Eastern Poland
                3 armour and 7 mech_infantrys moved from Baltic States to Slovakia Hungary
                1 aaGun moved from Baltic States to Novgorod
                2 bombers moved from Karelia to Finland
                1 aaGun and 1 infantry moved from Norway to Finland
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery, 1 battleship, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Finland
                5 armour and 5 mech_infantrys moved from Germany to Slovakia Hungary
                1 aaGun moved from Poland to Eastern Poland
                1 aaGun moved from Germany to Slovakia Hungary
                6 armour and 2 mech_infantrys moved from Yugoslavia to Slovakia Hungary
                1 infantry moved from Western Germany to France
                3 fighters moved from Western Germany to Southern Italy

    Place Units - Germans
                9 infantry placed in Germany
                2 artilleries and 1 infantry placed in France
                1 destroyer placed in 110 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4,1
                Germans collect 44 PUs (3 lost to blockades); end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Archangel to Belarus
                1 fighter and 1 tactical_bomber moved from Russia to Belarus
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 1 :  1/4 hits
                        Germans roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 110 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 destroyer
                        Russians roll dice for 1 submarine in 110 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 1 :  0/1 hits
                        Russians roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 submarine in 110 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    Russians win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Russians
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                1 fighter and 1 tactical_bomber moved from Belarus to Russia
                2 aaGuns, 3 artilleries and 1 infantry moved from Archangel to Smolensk
                2 infantry moved from Russia to Smolensk
                4 infantry moved from Russia to Bryansk
                3 infantry moved from Russia to Smolensk
                2 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Olgiy to Timguska
                1 infantry moved from Dzavhan to Olgiy
                6 infantry moved from Yenisey to Timguska

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs

    Territory Summary for Russians :

    Yakut S.S.R. : 1 flag, 2 aaGuns and 12 infantry
        Timguska : 1 flag, 7 infantry
        Olgiy : 1 flag, 1 infantry
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 1 flag, 2 infantry
        Bryansk : 1 flag, 1 aaGun, 2 armour, 7 artilleries, 31 infantry and 2 mech_infantrys
        Russia : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 7 infantry and 1 tactical_bomber
        Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Novosibirsk : 1 flag, 2 infantry
        Volgograd : 1 flag, 1 factory_minor
        Smolensk : 1 flag, 2 aaGuns, 3 artilleries and 6 infantry
        125 Sea Zone : 1 flag
        114 Sea Zone : 1 flag, 1 submarine
        110 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 46 / 54
        Russians : 28 / 33
        Japanese : 44 / 49
        Americans : 52 / 72
        Chinese : 9 / 15
        British : 29 / 30
        UK_Pacific : 13 / 9
        Italians : 16 / 28
        ANZAC : 10 / 18
        French : 8 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                9 infantry moved from Buryatia to Yakut S.S.R.
                1 fighter and 3 tactical_bombers moved from Manchuria to Yakut S.S.R.
                1 artillery and 2 infantry moved from Buyant-Uhaa to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                      Japanese take Shan State from UK_Pacific
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
                1 artillery moved from Kwangsi to French Indo China
                1 infantry moved from Hunan to Kweichow
                      Japanese take Kweichow from Chinese
                1 submarine moved from 43 Sea Zone to 20 Sea Zone
                1 submarine moved from 1 Sea Zone to 10 Sea Zone
                1 submarine moved from 6 Sea Zone to 1 Sea Zone
                1 battleship, 2 carriers, 1 cruiser and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 artilleries and 1 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone
                2 fighters moved from 33 Sea Zone to Caroline Islands
                2 tactical_bombers moved from Kwangsi to 33 Sea Zone
                2 fighters moved from Japan to Caroline Islands
                1 fighter moved from Japan to Caroline Islands
                2 fighters moved from Kwangsi to Siam
                1 destroyer moved from 43 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in 10 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 2 carriers, 1 cruiser, 1 fighter, 1 submarine and 1 transport
                    1 submarine owned by the Americans Submerged
                    1 submarine owned by the Japanese Submerged
                Battle in Yakut S.S.R.
                    Japanese attack with 1 fighter, 9 infantry and 3 tactical_bombers
                    Russians defend with 2 aaGuns and 12 infantry
                    4 infantry owned by the Japanese retreated to Buryatia
                    Russians winAmericans win with 2 carriers, 1 cruiser, 1 fighter and 1 transport remaining with 1 aaGun and 12 infantry remaining. Battle score for attacker is -43
                    Casualties for Japanese: 5 infantry and 3 tactical_bombers
                    Casualties for Russians: 1 aaGun
                Battle in Malaya
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 harbour and 1 infantry
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Siberia: 1 mech_infantry
                EDIT: Changing ownership of Soviet Far East from Russians to Japanese
                EDIT: Adding units owned by Japanese to Soviet Far East: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from Malaya to Siam
                1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 fighter moved from Malaya to 37 Sea Zone
                1 fighter moved from Yakut S.S.R. to Buryatia
                3 mech_infantrys moved from Manchuria to Buryatia
                1 infantry moved from Sakha to Buryatia

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Manchuria
                2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 50 PUs total


  • DISASTER in Yakut!  3 out of 4 AA hits  :x


  • Having trouble with the US turn…

    Am I not allowed to leave West US just because of 1 Japan sub?

    –Jeff


  • Ah yes that’s TripleA being anal retentive about a movement rule.  The sub makes it a hostile sea zone so you can move your ships out of there in combat phase, but not in noncombat phase.  Easiest thing if you have already rolled for USA is to just Edit it.


  • BTW I would submerge the subs if you attack without destroyer present


  • OK. I’ll try to do it then. Thanks.

    –Jeff


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                2 carriers, 1 cruiser, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                2 bombers moved from Western United States to Hawaiian Islands
                1 bomber moved from Queensland to Hawaiian Islands

    Combat - Americans

    Non Combat Move - Americans
                1 aaGun, 1 armour, 1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
                1 aaGun, 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry and 3 transports moved from 91 Sea Zone to 96 Sea Zone
                1 armour, 1 artillery and 3 infantry moved from 96 Sea Zone to Tobruk
                1 aaGun moved from 96 Sea Zone to Tobruk
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from Eastern United States to Western United States
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,3
                Americans collect 50 PUs (2 lost to blockades); end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 3 bombers, 3 fighters, 1 harbour, 4 infantry and 1 mech_infantry
        Midway : 1 flag, 1 airfield
        26 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
        10 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Morocco : 1 flag, 1 mech_infantry
        Tobruk : 1 flag, 1 aaGun, 1 armour, 1 artillery and 3 infantry
        96 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
        101 Sea Zone : 1 flag, 1 transport
        Brazil : 1 flag, 2 infantry
        91 Sea Zone : 1 flag, 1 transport

    Production/PUs Summary :

    Germans : 46 / 54
        Russians : 27 / 33
        Japanese : 50 / 50
        Americans : 52 / 70
        Chinese : 8 / 15
        British : 29 / 30
        UK_Pacific : 9 / 9
        Italians : 16 / 28
        ANZAC : 10 / 18
        French : 8 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kweichow
                1 artillery moved from Yunnan to Hunan
                2 artilleries moved from Yunnan to Hunan
                1 infantry moved from Hopei to Kweichow
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                4 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 artillery moved from Hopei to Anhwe

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Hunan
                1 fighter moved from Hunan to Kweichow
                1 fighter moved from Kweichow to Shensi

    Place Units - Chinese
                2 infantry placed in Hunan
                Chinese undo move 1.
                2 infantry placed in Hunan
                2 artilleries placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 flag, 1 infantry
        Shensi : 1 flag, 1 fighter
        Kweichow : 1 flag, 2 infantry
        Hunan : 1 flag, 3 artilleries and 3 infantry
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag, 3 artilleries and 4 infantry

    Production/PUs Summary :

    Germans : 46 / 54
        Russians : 27 / 33
        Japanese : 45 / 50
        Americans : 52 / 70
        Chinese : 13 / 20
        British : 29 / 30
        UK_Pacific : 9 / 9
        Italians : 16 / 28
        ANZAC : 10 / 18
        French : 8 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :3

    Combat Move - British
                1 armour moved from Trans-Jordan to Iraq
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
                3 infantry moved from Persia to Iraq
                1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                2 infantry moved from Yunnan to Shan State
                2 infantry moved from Yunnan to French Indo China
                1 fighter moved from Yunnan to French Indo China
                1 tactical_bomber moved from Yunnan to Shan State
                1 artillery moved from Yunnan to French Indo China
                1 mech_infantry moved from India to Shan State
                1 armour and 1 mech_infantry moved from Yunnan to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 1 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 1 :  2/6 hits
                        Japanese roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in French Indo China
                    British attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        British roll dice for 1 artillery, 1 fighter and 2 infantry in French Indo China, round 1 :  2/4 hits
                        Japanese roll dice for 1 artillery in French Indo China, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry
                Battle in Iraq
                    British attack with 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Iraq, round 1 :  3/8 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 1 :  1/3 hits
                        1 infantry owned by the British and 3 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Iraq to Anglo Egyptian Sudan
                1 armour, 2 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery moved from Italian Somaliland to Ethiopia
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Tobruk
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 destroyer moved from 125 Sea Zone to 110 Sea Zone
                1 carrier moved from 109 Sea Zone to 110 Sea Zone
                1 aaGun and 2 infantry moved from Scotland to United Kingdom
                1 aaGun moved from Yunnan to French Indo China
                1 aaGun moved from Yunnan to Shan State
                1 fighter moved from French Indo China to India
                1 tactical_bomber moved from Shan State to India
                1 aaGun moved from Yunnan to Shan State

    Place Units - British
                2 transports placed in 110 Sea Zone
                2 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Territory Summary for British :

    Shan State : 1 flag, 2 aaGuns, 1 armour, 2 infantry and 2 mech_infantrys
        India : 1 flag, 1 airfield, 1 fighter, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        French Indo China : 1 flag, 1 aaGun, 1 artillery and 1 infantry
        Celebes : 1 flag, 2 infantry
        39 Sea Zone : 1 flag, 1 destroyer
        Belgian Congo : 1 flag, 1 armour and 1 mech_infantry
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 factory_minor
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Union of South Africa : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 flag, 1 airfield
        Malta : 1 flag, 1 aaGun and 1 infantry
        United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 flag, 1 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
        Tobruk : 1 flag, 1 armour, 1 artillery and 2 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag, 1 artillery
        80 Sea Zone : 1 flag, 1 transport
        96 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 2 transports
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Iraq : 1 flag, 1 armour, 1 artillery and 3 infantry
        Eastern Persia : 1 flag
        Persia : 1 flag
        91 Sea Zone : 1 flag, 1 destroyer
        110 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 46 / 54
        Russians : 27 / 33
        Japanese : 42 / 50
        Americans : 52 / 70
        Chinese : 13 / 20
        British : 31 / 31
        UK_Pacific : 12 / 0
        Italians : 16 / 28
        ANZAC : 10 / 18
        French : 8 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 airfield, 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
                1 armour and 1 infantry moved from Syria to Trans-Jordan
                1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 2 armour, 1 artillery, 4 infantry and 1 mech_infantry
                    French defend with 1 infantry
                    Italians win, taking Trans-Jordan from British with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from 97 Sea Zone to Albania
                3 infantry moved from Greece to Albania
                1 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                2 fighters moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy
                1 airfield and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 artillery and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                4 fighters moved from Queensland to 26 Sea Zone
                1 artillery and 1 infantry moved from Queensland to South Australia
                2 aaGuns and 3 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 armour and 1 artillery placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 flag, 1 airfield and 1 harbour
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry
        South Australia : 1 flag, 1 artillery and 1 infantry
        26 Sea Zone : 1 flag, 4 fighters
        62 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 46 / 54
        Russians : 27 / 33
        Japanese : 42 / 50
        Americans : 52 / 70
        Chinese : 13 / 20
        British : 30 / 31
        UK_Pacific : 12 / 8
        Italians : 17 / 22
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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