Fortress (Axis) vs. Miamiumike (Allies) - Allies+9; G40.2 no tech


  • Forgot one NCM for UK Pacific - move the DD from sz37 to sz43 please - Thanks!

    MM


  • Duh, cannot read - correction - DD to sz 19 - apologies!

    MM


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Politics - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 37 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 19 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Purchase Units - Italians
                Italians buy 1 airfield; Remaining resources: 4 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone
                1 artillery moved from Tunisia to Algeria
                2 fighters moved from Southern Italy to 95 Sea Zone
                1 bomber moved from Southern Italy to 95 Sea Zone
                1 armour moved from Tunisia to Algeria
                1 mech_infantry moved from Tobruk to Alexandria
                1 artillery moved from Tobruk to Alexandria
                3 infantry moved from Tobruk to Alexandria
                1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from Greece to 97 Sea Zone
                1 armour moved from Greece to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 armour moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from 98 Sea Zone to Trans-Jordan

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 artillery, 3 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 1 :  3/5 hits
                        British roll dice for 1 infantry in Alexandria, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Alexandria
                    Italians win, taking Alexandria from British with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Algeria
                    Italians attack with 1 armour and 1 artillery
                    French defend with 1 infantry
                        Italians roll dice for 1 armour and 1 artillery in Algeria, round 1 :  2/2 hits
                        French roll dice for 1 infantry in Algeria, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Algeria
                    Italians win, taking Algeria from French with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in 95 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 2 fighters
                    British defend with 1 carrier
                        Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 95 Sea Zone, round 1 :  2/4 hits
                        British roll dice for 1 carrier in 95 Sea Zone, round 1 :  0/1 hits
                        1 carrier owned by the British lost in 95 Sea Zone
                    Italians win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 16
                    Casualties for British: 1 carrier
                Battle in 98 Sea Zone
                    Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 1 transport
                    British defend with 1 destroyer
                        Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 98 Sea Zone, round 1 :  3/4 hits
                        British roll dice for 1 destroyer in 98 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 98 Sea Zone
                    Italians win, taking 98 Sea Zone from British with 1 battleship, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Trans-Jordan
                    Italians attack with 1 armour and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour and 1 infantry in Trans-Jordan, round 1 :  1/2 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 1 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 armour remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from 95 Sea Zone to Morocco
                1 bomber moved from 95 Sea Zone to Southern Italy
                1 armour moved from Greece to Romania
                2 aaGuns moved from Yugoslavia to Romania
                2 infantry moved from Yugoslavia to Romania
                2 artilleries moved from Yugoslavia to Romania

    Place Units - Italians
                1 airfield placed in Gibraltar

    Turn Complete - Italians
                Italians collect 14 PUs; end with 18 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 armour
        Alexandria : 1 flag, 1 artillery, 3 infantry and 1 mech_infantry
        Gibraltar : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Morocco : 1 flag, 2 fighters
        Algeria : 1 flag, 1 armour and 1 artillery
        Tunisia : 1 flag
        Romania : 1 flag, 2 aaGuns, 1 armour, 2 artilleries and 2 infantry
        Northern Italy : 1 flag, 1 aaGun, 1 factory_major and 2 infantry
        Southern Italy : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        95 Sea Zone : 1 flag, 1 destroyer
        Greece : 1 flag, 1 infantry
        98 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 37 / 37
        Japanese : 31 / 52
        Americans : 52 / 52
        Chinese : 7 / 13
        British : 30 / 32
        UK_Pacific : 24 / 24
        Italians : 14 / 28
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 3 times
            Average roll : 2.727
            Median : 2.500
            Variance : 1.429
            Standard Deviation : 1.195
            Total rolls : 22

    French Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Italians Combat
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 3 times
            Average roll : 2.647
            Median : 2.000
            Variance : 1.562
            Standard Deviation : 1.250
            Total rolls : 17


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 21 Sea Zone
                2 fighters moved from Queensland to 42 Sea Zone
                2 fighters moved from 42 Sea Zone to Malaya
                2 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Queensland to South Australia
                1 artillery moved from Queensland to South Australia
                1 fighter moved from Java to Malaya

    Combat - ANZAC
                Battle in Trans-Jordan
                    ANZAC attack with 2 infantry
                    Italians defend with 1 armour
                    1 infantry owned by the ANZAC retreated to Egypt
                    Italians win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 aaGun and 1 infantry moved from Java to 42 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 aaGun and 1 infantry moved from 37 Sea Zone to Malaya

    Place Units - ANZAC
                1 fighter placed in New South Wales
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 flag, 1 aaGun, 3 fighters and 2 infantry
        Queensland : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 1 factory_minor, 1 fighter and 1 harbour
        South Australia : 1 flag, 1 artillery and 2 infantry
        Java : 1 flag
        37 Sea Zone : 1 flag, 1 transport
        21 Sea Zone : 1 flag, 1 destroyer
        54 Sea Zone : 1 flag, 1 cruiser
        62 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        Egypt : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 37 / 37
        Japanese : 31 / 52
        Americans : 52 / 52
        Chinese : 7 / 13
        British : 30 / 32
        UK_Pacific : 24 / 24
        Italians : 14 / 28
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 cruiser moved from 93 Sea Zone to 96 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 flag, 2 infantry
        French Equatorial Africa : 1 flag, 1 infantry
        96 Sea Zone : 1 flag, 1 cruiser
        92 Sea Zone : 1 flag, 1 destroyer
        81 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 37 / 37
        Japanese : 31 / 52
        Americans : 52 / 52
        Chinese : 7 / 13
        British : 30 / 32
        UK_Pacific : 24 / 24
        Italians : 14 / 28
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - Germans
                Germans buy 1 airfield, 4 artilleries, 3 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 submarine moved from 91 Sea Zone to 88 Sea Zone
                1 fighter moved from 91 Sea Zone to 88 Sea Zone
                1 tactical_bomber moved from Gibraltar to 88 Sea Zone
                1 tactical_bomber moved from Gibraltar to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 bomber moved from Gibraltar to 92 Sea Zone
                1 fighter moved from Southern Italy to 94 Sea Zone
                1 tactical_bomber moved from Gibraltar to 94 Sea Zone
                1 bomber moved from Western Germany to 94 Sea Zone
                1 fighter moved from Western Germany to 94 Sea Zone
                1 tactical_bomber moved from Gibraltar to 92 Sea Zone

    Combat - Germans
                Battle in 109 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 109 Sea Zone
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 1 :  1/1 hits
                    Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 88 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 88 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 88 Sea Zone, round 1 :  1/2 hits
                        British roll dice for 1 destroyer in 88 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 88 Sea Zone
                    Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 92 Sea Zone
                    Germans attack with 1 bomber, 1 fighter and 2 tactical_bombers
                    French defend with 1 destroyer
                        Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in 92 Sea Zone, round 1 :  4/4 hits
                        French roll dice for 1 destroyer in 92 Sea Zone, round 1 :  1/1 hits
                        1 tactical_bomber owned by the Germans and 1 destroyer owned by the French lost in 92 Sea Zone
                    Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for French: 1 destroyer
                Battle in 94 Sea Zone
                    Germans attack with 1 bomber, 2 fighters and 1 tactical_bomber
                    British defend with 1 cruiser
                        Germans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 94 Sea Zone, round 1 :  3/4 hits
                        British roll dice for 1 cruiser in 94 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the British and 1 fighter owned by the Germans lost in 94 Sea Zone
                    Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 cruiser

    Non Combat Move - Germans
                1 tactical_bomber moved from 88 Sea Zone to 91 Sea Zone
                1 fighter moved from 88 Sea Zone to 91 Sea Zone
                1 fighter moved from 92 Sea Zone to Gibraltar
                1 fighter moved from 94 Sea Zone to Gibraltar
                1 tactical_bomber moved from 94 Sea Zone to Gibraltar
                1 bomber moved from 92 Sea Zone to Gibraltar
                1 tactical_bomber moved from 92 Sea Zone to Morocco
                1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Morocco to Algeria
                1 mech_infantry moved from Normandy Bordeaux to Northern Italy
                1 artillery moved from Northern Italy to Yugoslavia
                1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
                3 infantry moved from Germany to Poland
                7 artilleries moved from Germany to Poland
                1 armour moved from Germany to Romania
                1 armour moved from Germany to Slovakia Hungary
                1 armour moved from Yugoslavia to Romania
                1 armour moved from Yugoslavia to Poland
                1 armour moved from Yugoslavia to Poland
                1 mech_infantry moved from Germany to Poland
                1 aaGun moved from France to Western Germany
                1 bomber moved from 94 Sea Zone to Southern Italy
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                2 artilleries moved from Western Germany to Germany

    Place Units - Germans
                1 airfield placed in Morocco
                2 submarines placed in 93 Sea Zone
                4 artilleries and 3 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 bomber, 2 fighters and 1 tactical_bomber
        Morocco : 1 flag, 1 airfield, 2 infantry and 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Algeria : 1 flag, 1 artillery and 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 1 flag, 2 armour, 2 artilleries and 7 infantry
        Western Germany : 1 flag, 4 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 mech_infantry
        Romania : 1 flag, 3 armour and 5 infantry
        Poland : 1 flag, 2 aaGuns, 3 armour, 9 artilleries, 15 infantry and 1 mech_infantry
        Germany : 1 flag, 6 artilleries, 1 factory_major and 3 infantry
        Northern Italy : 1 flag, 1 mech_infantry
        Southern Italy : 1 flag, 1 bomber
        93 Sea Zone : 1 flag, 2 submarines
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag, 1 submarine
        92 Sea Zone : 1 flag, 1 transport
        Yugoslavia : 1 flag, 1 artillery
        91 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
        Finland : 1 flag, 9 infantry
        88 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 37 / 37
        Japanese : 31 / 52
        Americans : 52 / 52
        Chinese : 7 / 13
        British : 30 / 32
        UK_Pacific : 24 / 24
        Italians : 14 / 28
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 4 times
                6 was rolled 1 times
            Average roll : 2.600
            Median : 2.000
            Variance : 1.643
            Standard Deviation : 1.282
            Total rolls : 15

    Germans Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 4 times
            Average roll : 2.500
            Median : 2.000
            Variance : 1.636
            Standard Deviation : 1.279
            Total rolls : 12

    French Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                8 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Rostov to Ukraine
                2 artilleries and 2 infantry moved from Russia to Bryansk
                1 artillery and 1 infantry moved from Belarus to Bryansk
                2 artilleries moved from Ukraine to Western Ukraine
                3 artilleries moved from Novgorod to Belarus
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Belarus to Eastern Poland
                2 fighters and 1 tactical_bomber moved from Novgorod to Western Ukraine
                2 fighters and 1 tactical_bomber moved from Western Ukraine to Ukraine
                6 infantry moved from Buryatia to Yakut S.S.R.
                11 infantry moved from Sakha to Amur

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns moved from Sakha to Amur
                1 infantry moved from Caucasus to Kazakhstan

    Place Units - Russians
                2 armour and 1 artillery placed in Ukraine
                Russians undo move 1.
                1 armour, 1 artillery and 1 infantry placed in Ukraine
                1 armour placed in Volgograd
                3 infantry placed in Novgorod
                1 infantry placed in Volgograd
                1 infantry placed in Volgograd
                1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Sikang : 1 flag, 1 armour and 1 mech_infantry
        Amur : 1 flag, 2 aaGuns and 12 infantry
        Yakut S.S.R. : 1 flag, 6 infantry
        Kazakhstan : 1 flag, 1 infantry
        Belarus : 1 flag, 3 artilleries and 8 infantry
        Baltic States : 1 flag, 1 infantry
        Bryansk : 1 flag, 3 artilleries and 3 infantry
        Eastern Poland : 1 flag, 1 infantry
        Bessarabia : 1 flag, 1 infantry
        Russia : 1 flag, 1 airfield, 1 factory_major and 1 infantry
        Ukraine : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 5 infantry and 1 tactical_bomber
        Western Ukraine : 1 flag, 2 aaGuns, 1 armour, 5 artilleries, 19 infantry and 1 mech_infantry
        Volgograd : 1 flag, 1 armour, 1 factory_minor and 2 infantry
        Novgorod : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
        125 Sea Zone : 1 flag, 1 submarine
        114 Sea Zone : 1 flag, 1 cruiser
        115 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 37 / 37
        Japanese : 31 / 52
        Americans : 52 / 52
        Chinese : 7 / 13
        British : 30 / 32
        UK_Pacific : 24 / 24
        Italians : 14 / 28
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Purchase Units - Japanese
                Japanese buy 1 airfield, 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to India
                2 bombers, 3 fighters and 3 tactical_bombers moved from Kwangsi to India
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                3 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 artillery and 3 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
                1 armour moved from Kiangsu to Kwangtung
                1 mech_infantry moved from Kiangsu to Kwangtung
                1 submarine moved from 36 Sea Zone to 44 Sea Zone
                1 fighter moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from Kiangsi to 21 Sea Zone
                1 tactical_bomber moved from Kiangsi to 21 Sea Zone
                1 fighter moved from Kiangsi to 19 Sea Zone
                1 tactical_bomber moved from Kiangsi to 19 Sea Zone
                2 infantry moved from Kwangsi to Kwangtung
                1 fighter moved from Kiangsi to Kwangtung
                2 fighters moved from Kwangsi to Kwangtung
                2 fighters and 3 tactical_bombers moved from 36 Sea Zone to Kwangtung

    Combat - Japanese
                Battle in Kwangtung
                    Japanese attack with 1 armour, 5 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 armour, 5 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Kwangtung, round 1 :  3/12 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 5 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 1 :  1/2 hits
                        British roll dice for 1 destroyer in 19 Sea Zone, round 1 :  1/1 hits
                        1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 19 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 1 destroyer
                Battle in 21 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 1 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 fighter owned by the Japanese lost in 21 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 destroyer
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 :  0/1 hits
                    Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in India
                    Japanese attack with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 1 airfield, 3 armour, 1 harbour and 1 infantry; UK_Pacific defend with 1 factory_major
                        Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in India, round 1 :  7/10 hits
                        UK_Pacific roll dice for 3 armour and 1 infantry in India, round 1 :  2/4 hits
                        1 infantry owned by the British , 3 armour owned by the British , 1 infantry owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in India
                    Japanese captures 24PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry and 1 tactical_bomber
                    Casualties for British: 3 armour and 1 infantry

    Non Combat Move - Japanese
                3 carriers moved from 36 Sea Zone to 39 Sea Zone
                1 destroyer moved from 36 Sea Zone to 39 Sea Zone
                1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
                2 bombers moved from India to Kwangsi
                3 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
                1 fighter moved from 37 Sea Zone to 39 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 tactical_bomber moved from 19 Sea Zone to Japan
                1 aaGun moved from Shantung to Kiangsu
                4 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Korea to Manchuria
                1 artillery moved from Korea to Manchuria
                1 armour moved from Kiangsu to Kwangsi
                1 tactical_bomber moved from 21 Sea Zone to Kiangsu
                5 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi
                1 destroyer moved from 33 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Kiangsu
                1 airfield placed in Kwangsi
                1 fighter and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 40 PUs; end with 64 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 flag, 1 infantry
        Paulau Island : 1 flag, 1 infantry
        Kwangsi : 1 flag, 1 airfield, 2 armour, 4 artilleries, 2 bombers, 5 fighters, 5 infantry and 3 tactical_bombers
        Kiangsu : 1 flag, 1 aaGun, 2 armour, 1 factory_minor, 1 mech_infantry and 1 tactical_bomber
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 2 tactical_bombers
        Siam : 1 flag, 2 infantry
        Manchuria : 1 flag, 1 artillery and 3 infantry
        Hainan : 1 flag, 1 harbour
        Shensi : 1 flag, 3 infantry
        Suiyuyan : 1 flag, 4 infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Kwangtung : 1 flag, 1 armour, 1 harbour, 1 infantry and 1 mech_infantry
        44 Sea Zone : 1 flag, 1 submarine
        36 Sea Zone : 1 flag, 2 battleships, 2 cruisers, 3 destroyers, 1 submarine and 3 transports
        39 Sea Zone : 1 flag, 3 carriers, 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 37 / 37
        Japanese : 40 / 69
        Americans : 52 / 52
        Chinese : 4 / 13
        British : 30 / 32
        UK_Pacific : 18 / 0
        Italians : 14 / 28
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 7 times
                3 was rolled 2 times
                4 was rolled 6 times
                5 was rolled 2 times
                6 was rolled 11 times
            Average roll : 3.629
            Median : 4.000
            Variance : 1.853
            Standard Deviation : 1.361
            Total rolls : 35

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 10 times
            Average roll : 3.852
            Median : 4.000
            Variance : 1.962
            Standard Deviation : 1.401
            Total rolls : 27

    ANZAC Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.167
            Median : 3.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6


  • Well, that probably ends that game. Didn’t think you could attack UK without US - so my block wasn’t there. Oh well. GG!

    Take care and we can play again some day!

    MM


  • I’ve never won on the Pacific map with the 6 VCs. And I take Calcutta every game I play as Axis, literally, most of the time on J3, never later than J4. I normally have so much invested in land battles that the US and Anzac just outpiece me to death and corner what’s left of my navy. Once the US gets a foothold and can start cranking out units, I’m generally relying on Germany to win the game before I get steamrolled. Got my butt absolutely destroyed in one of those games by allweneedislove - captured Calcutta, Moscow, Stalingrad, but couldn’t take Cairo before America had factories in Normandy and Southern France cranking out half a dozen units a turn If you want to call it, I’m cool with that, though, too.

    This was a first. I’ve never been not able to take and hold Yunnan. You were right to value it so highly. In my opinion, the three most strategically vital spaces on the board are Gibraltar as a runaway #1 (not counting VCs, of course) with Yunnan being #2 because it’s almost always important and Trans Jordan being #3 because, while it’s only important in certain games - in the games it is important in it’s absolutely crucial.

    Keep me in mind if you’re looking for somebody to play with. I’ve enjoyed both of our games  :-)

    Take care, Mike.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Americans takes Political Action: Political Action Americans To War With Japanese
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 fighter moved from Eastern United States to 88 Sea Zone
                2 fighters moved from 101 Sea Zone to 88 Sea Zone
                1 destroyer moved from 101 Sea Zone to 88 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in 88 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Germans defend with 1 submarine
                    Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 1 fighter and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                1 fighter moved from Caroline Islands to 33 Sea Zone
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                3 fighters moved from 88 Sea Zone to 101 Sea Zone
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 submarine moved from 38 Sea Zone to 57 Sea Zone
                1 destroyer moved from 54 Sea Zone to 33 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers and 1 fighter placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield, 1 bomber and 3 fighters
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
        Midway : 1 flag, 1 airfield
        33 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
        37 Sea Zone : 1 flag, 1 destroyer
        26 Sea Zone : 1 flag, 3 submarines
        10 Sea Zone : 1 flag, 1 transport
        57 Sea Zone : 1 flag, 1 submarine
        Central United States : 1 flag, 1 armour, 1 factory_major, 1 infantry and 3 mech_infantrys
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        101 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 3 transports
        88 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 37 / 37
        Japanese : 40 / 69
        Americans : 52 / 77
        Chinese : 4 / 13
        British : 30 / 32
        UK_Pacific : 18 / 0
        Italians : 14 / 28
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                1 fighter moved from Sikang to Shensi
                4 infantry moved from Szechwan to Shensi
                1 infantry moved from Szechwan to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 3 infantry
                    Chinese win, taking Shensi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 3 infantry

    Non Combat Move - Chinese
                2 infantry moved from Yunnan to Burma
                3 infantry moved from Yunnan to Szechwan
                1 fighter moved from Shensi to Szechwan

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Shensi : 1 flag, 5 infantry
        Yunnan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 infantry
        Szechwan : 1 flag, 1 fighter and 9 infantry
        Burma : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 37 / 37
        Japanese : 37 / 69
        Americans : 52 / 77
        Chinese : 7 / 8
        British : 30 / 32
        UK_Pacific : 18 / 0
        Italians : 14 / 28
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Well, I was going to continue until the dice decided that you won anyways - after hitting 4 of 5 in Africa. That is it - good play and too much bad luck mean I lose.

    GG again - this time I mean it - I won’t be back - LOL

    MM


  • :-) Take care, Mike!

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