@Stucifer assumed no scramble to 94
Ziggurat (Axis) vs. Jeff28 (Allies) G40.2
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Crazy good luck there.
I’ll do r2 and then I’m off to bed. I’m on eastern time.
Good game so far.
–Jeff
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 bomber, 10 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Romania to Yugoslavia
5 armour moved from France to Yugoslavia
2 infantry moved from Bulgaria to Yugoslavia
2 infantry moved from Romania to Bessarabia
6 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
2 artilleries moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
13 infantry moved from Poland to Eastern Poland
3 artilleries moved from Poland to Eastern Poland
1 armour moved from Poland to Eastern Poland
1 armour moved from Slovakia Hungary to Eastern Poland
1 armour moved from Romania to Eastern Poland
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 tactical_bomber moved from Southern Italy to Bessarabia
3 infantry moved from Bulgaria to Greece
2 bombers moved from Western Germany to Greece
1 fighter moved from Southern Italy to Greece
1 destroyer moved from 112 Sea Zone to 111 Sea Zone
2 fighters moved from 112 Sea Zone to 111 Sea ZoneCombat - Germans
Battle in 111 Sea Zone
Germans attack with 1 destroyer and 2 fighters
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 111 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer and 2 fighters in 111 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Russians lost in 111 Sea Zone
Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Yugoslavia
Germans attack with 5 armour and 3 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 5 armour and 3 infantry in Yugoslavia, round 1 : 2/8 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 : 4/5 hits
3 infantry owned by the Germans , 2 infantry owned by the Neutral_Allies and 1 armour owned by the Germans lost in Yugoslavia
4 armour owned by the Germans retreated to Romania
Neutral_Allies win with 3 infantry remaining. Battle score for attacker is -9
Casualties for Neutral_Allies: 2 infantry
Casualties for Germans: 1 armour and 3 infantry
Battle in Greece
Germans attack with 2 bombers, 1 fighter and 3 infantry
Neutral_Allies defend with 4 infantry
Germans roll dice for 2 bombers, 1 fighter and 3 infantry in Greece, round 1 : 3/6 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 2/4 hits
2 infantry owned by the Germans and 3 infantry owned by the Neutral_Allies lost in Greece
Germans roll dice for 2 bombers, 1 fighter and 1 infantry in Greece, round 2 : 3/4 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 2 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 2 infantry
Battle in Bessarabia
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Bessarabia, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Bessarabia, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Bessarabia to Romania
1 fighter moved from Greece to Romania
2 bombers moved from Greece to Romania
4 tactical_bombers moved from Holland Belgium to Romania
1 fighter moved from Holland Belgium to Romania
3 aaGuns moved from Poland to Eastern Poland
1 carrier moved from 112 Sea Zone to 125 Sea Zone
1 cruiser moved from 112 Sea Zone to 125 Sea Zone
1 transport moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
2 fighters moved from 111 Sea Zone to 125 Sea Zone
2 aaGuns moved from Holland Belgium to France
2 infantry moved from Denmark to Western GermanyPlace Units - Germans
3 artilleries and 7 infantry placed in Germany
3 infantry placed in France
1 armour and 1 bomber placed in Western Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUsTerritory Summary for Germans :
France : 1 flag, 3 aaGuns, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
Romania : 1 flag, 4 armour, 2 bombers, 2 fighters and 5 tactical_bombers
Germany : 1 flag, 3 artilleries, 1 factory_major and 7 infantry
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 1 infantry
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag, 3 aaGuns, 3 armour, 5 artilleries and 19 infantry
Bessarabia : 1 flag, 2 infantry
112 Sea Zone : 1 flag, 1 submarine
125 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 fighters and 1 transport
106 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 1 submarine
Greece : 1 flag, 1 infantry
91 Sea Zone : 1 flag, 1 submarine
Finland : 1 flag, 5 infantry
111 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 42 / 47
Russians : 34 / 37
Japanese : 29 / 41
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 34
UK_Pacific : 21 / 23
Italians : 14 / 18
ANZAC : 14 / 14
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
Sorry that took so long, had to go pick up the gf from work. Don’t worry about R2. We’ll pick it up tomorrow. And yeah, it’s been fun. The dice are all over the place :P.
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Just realized I forgot to move my sub from 91 to 95. Could you edit that in for me? Thanks.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Novgorod to Karelia
1 artillery and 1 infantry moved from Novgorod to Vyborg
2 infantry moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
1 artillery moved from Ukraine to Bessarabia
2 infantry moved from Western Ukraine to Bessarabia
1 fighter moved from Novgorod to Bessarabia
1 infantry moved from Novgorod to KareliaCombat - Russians
Battle in Karelia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Karelia, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Karelia, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vyborg
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Vyborg, round 1 : 0/2 hits
Germans roll dice for 1 infantry in Vyborg, round 1 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Vyborg, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Vyborg, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Vyborg, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 1 : 1/4 hits
Germans roll dice for 1 infantry in Baltic States, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bessarabia, round 1 : 0/4 hits
Germans roll dice for 2 infantry in Bessarabia, round 1 : 2/2 hits
2 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 1 artillery and 1 fighter in Bessarabia, round 2 : 0/2 hits
Germans roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits
1 artillery owned by the Russians lost in Bessarabia
retreated to Bessarabia
Germans win with 2 infantry remaining. Battle score for attacker is -10
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Russians
1 fighter moved from Bessarabia to Bryansk
2 infantry moved from Rostov to Bryansk
1 artillery and 5 infantry moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Baltic States to Russia
1 armour and 1 mech_infantry moved from Belarus to Karelia
1 artillery and 9 infantry moved from Belarus to Bryansk
1 aaGun moved from Belarus to Bryansk
1 aaGun moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 artillery moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
5 infantry moved from Russia to Bryansk
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Bryansk to BelarusPlace Units - Russians
1 armour, 8 infantry and 1 mech_infantry placed in Russia
1 infantry placed in NovgorodTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs totalTerritory Summary for Russians :
Yenisey : 1 flag, 6 infantry
Yakut S.S.R. : 1 flag, 2 aaGuns and 12 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag, 1 aaGun, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Baltic States : 1 flag, 1 infantry
Bryansk : 1 flag, 2 aaGuns, 1 armour, 4 artilleries, 1 fighter, 24 infantry and 1 mech_infantry
Vyborg : 1 flag, 1 artillery and 1 infantry
Russia : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber
Ukraine : 1 flag, 1 factory_minor
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
114 Sea Zone : 1 flag, 1 cruiser
115 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 40 / 47
Russians : 36 / 36
Japanese : 29 / 41
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 34
UK_Pacific : 21 / 23
Italians : 14 / 18
ANZAC : 14 / 14
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.964
Median : 4.000
Variance : 0.519
Standard Deviation : 0.720
Total rolls : 28Germans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.778
Median : 2.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9Russians Combat
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 4.526
Median : 5.000
Variance : 1.278
Standard Deviation : 1.130
Total rolls : 19 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 3 bombers and 1 infantry; Remaining resources: 2 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 armour moved from 20 Sea Zone to Kwangtung
1 artillery moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from 20 Sea Zone to Kwangtung
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery moved from 21 Sea Zone to Guam
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
3 infantry moved from Hunan to Yunnan
1 artillery moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
5 tactical_bombers moved from Kwangsi to Szechwan
5 fighters moved from Kwangsi to Szechwan
2 bombers moved from Kwangsi to Szechwan
3 fighters moved from Kwangsi to Yunnan
1 battleship moved from 33 Sea Zone to 21 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to Philippines
1 tactical_bomber moved from 33 Sea Zone to Philippines
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
2 destroyers moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from 33 Sea Zone to Philippines
1 tactical_bomber moved from 33 Sea Zone to Philippines
1 carrier moved from 33 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 1 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 1 : 0/2 hits
ANZAC roll dice for 2 infantry in Java, round 1 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits
ANZAC roll dice for 2 infantry in Java, round 3 : 0/2 hits
1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery and 1 infantry in Java, round 4 : 2/2 hits
ANZAC roll dice for 1 infantry in Java, round 4 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 1 : 4/6 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Guam
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 fighter
Japanese roll dice for 1 battleship in Guam, round 1 : 1/1 hits
Americans roll dice for 1 fighter in Guam, round 1 : 1/1 hits
1 fighter owned by the Americans and 1 infantry owned by the Japanese lost in Guam
Japanese win, taking Guam from Americans with 1 artillery remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter
Battle in 41 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 : 0/1 hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Borneo
Battle in Kwangtung
Japanese attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Kwangtung, round 1 : 1/4 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 : 0/2 hits
1 infantry owned by the British lost in Kwangtung
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Kwangtung, round 2 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Celebes
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry
Chinese defend with 5 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry in Yunnan, round 1 : 5/8 hits
Chinese roll dice for 5 infantry in Yunnan, round 1 : 0/5 hits
5 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Celebes from Dutch, taking Yunnan from Chinese with 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for Chinese: 5 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 5 fighters and 5 tactical_bombers
Chinese defend with 1 fighter and 6 infantry
Japanese roll dice for 2 bombers, 5 fighters and 5 tactical_bombers in Szechwan, round 1 : 8/12 hits
Chinese roll dice for 1 fighter and 6 infantry in Szechwan, round 1 : 1/7 hits
1 fighter owned by the Chinese , 6 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Szechwan
Japanese win with 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 1 fighter
Casualties for Chinese: 1 fighter and 6 infantryNon Combat Move - Japanese
3 fighters moved from Yunnan to Kiangsi
2 bombers moved from Szechwan to Kwangsi
4 fighters moved from Szechwan to Hunan
5 tactical_bombers moved from Szechwan to Hunan
1 fighter moved from 33 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
4 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Hopei
1 artillery moved from Chahar to Hopei
1 artillery moved from Jehol to Chahar
5 infantry moved from Jehol to ChaharPlace Units - Japanese
3 bombers and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 52 PUs; end with 54 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Kwangsi : 1 flag, 2 bombers
Kiangsi : 1 flag, 3 fighters
Japan : 1 flag, 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 harbour and 4 infantry
Manchuria : 1 flag, 1 aaGun and 4 infantry
Yunnan : 1 flag, 1 artillery, 3 infantry and 1 mech_infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 4 fighters and 5 tactical_bombers
Hopei : 1 flag, 2 artilleries and 5 infantry
Chahar : 1 flag, 1 artillery and 5 infantry
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Borneo : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 armour, 1 artillery, 1 harbour and 2 infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 flag, 1 airfield and 1 artillery
French Indo China : 1 flag, 1 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
41 Sea Zone : 1 flag, 1 submarine
44 Sea Zone : 1 flag, 1 transport
43 Sea Zone : 1 flag, 1 transport
37 Sea Zone : 1 flag, 1 destroyer
35 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
20 Sea Zone : 1 flag, 1 transport
21 Sea Zone : 1 flag, 1 battleship and 1 transportProduction/PUs Summary :
Germans : 40 / 47
Russians : 36 / 36
Japanese : 52 / 54
Americans : 50 / 52
Chinese : 5 / 15
British : 28 / 34
UK_Pacific : 13 / 23
Italians : 14 / 18
ANZAC : 10 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 54 Sea Zone to 44 Sea ZoneCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 bomber moved from Western United States to Queensland
2 bombers moved from Eastern United States to Hawaiian Islands
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Hawaiian Islands to Queensland
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
1 carrier placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 destroyer and 3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Queensland : 1 flag, 1 bomber, 2 infantry and 1 tactical_bomber
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 flag, 1 aaGun, 1 airfield, 1 armour, 2 bombers, 3 fighters, 1 harbour and 2 infantry
Midway : 1 flag, 1 airfield
44 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 1 flag, 1 destroyer, 2 submarines and 1 transport
10 Sea Zone : 1 flag, 1 destroyer and 3 submarines
6 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 1 transport
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
86 Sea Zone : 1 flag, 1 transport
101 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
Brazil : 1 flag, 1 artillery and 3 infantryProduction/PUs Summary :
Germans : 40 / 47
Russians : 36 / 36
Japanese : 52 / 54
Americans : 52 / 72
Chinese : 5 / 15
British : 28 / 34
UK_Pacific : 13 / 23
Italians : 14 / 18
ANZAC : 10 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
2 infantry moved from Shensi to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
5 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 2 infantry
Tsinghai : 1 flag, 5 infantryProduction/PUs Summary :
Germans : 40 / 47
Russians : 36 / 36
Japanese : 50 / 54
Americans : 52 / 72
Chinese : 7 / 7
British : 28 / 34
UK_Pacific : 13 / 23
Italians : 14 / 18
ANZAC : 10 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Combat Move - British
1 fighter and 1 tactical_bomber moved from British Somaliland to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 76 Sea Zone to 98 Sea Zone
2 cruisers and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 carrier moved from 76 Sea Zone to 98 Sea Zone
1 bomber moved from New Brunswick Nova Scotia to 111 Sea Zone
3 fighters moved from United Kingdom to 111 Sea Zone
1 armour moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Kenya
1 infantry moved from Ethiopia to Kenya
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 battleship moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from India to 41 Sea ZoneCombat - British
Battle in 111 Sea Zone
British attack with 1 bomber and 3 fighters
Germans defend with 1 destroyer
British roll dice for 1 bomber and 3 fighters in 111 Sea Zone, round 1 : 1/4 hits
Germans roll dice for 1 destroyer in 111 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans lost in 111 Sea Zone
British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 41 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Japanese lost in 41 Sea Zone
British win, taking 41 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 37 Sea Zone
British attack with 1 battleship
Japanese defend with 1 destroyer
British roll dice for 1 battleship in 37 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 battleship in 37 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
British win, taking 37 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Kenya
British attack with 1 armour and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 1 infantry in Kenya, round 1 : 0/2 hits
Italians roll dice for 1 infantry in Kenya, round 1 : 0/1 hits
British roll dice for 1 armour and 1 infantry in Kenya, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits
1 infantry owned by the British lost in Kenya
British roll dice for 1 armour in Kenya, round 3 : 0/1 hits
Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits
British roll dice for 1 armour in Kenya, round 4 : 0/1 hits
Italians roll dice for 1 infantry in Kenya, round 4 : 1/1 hits
1 armour owned by the British lost in Kenya
Italians win with 1 infantry remaining. Battle score for attacker is -9
Casualties for British: 1 armour and 1 infantry
Battle in 98 Sea Zone
British attack with 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers
Italians defend with 1 battleship, 2 cruisers and 1 transport
British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers in 98 Sea Zone, round 1 : 4/7 hits
Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 98 Sea Zone, round 1 : 0/3 hits
1 battleship owned by the Italians and 2 cruisers owned by the Italians lost in 98 Sea Zone
1 transport owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Neutral with 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 51
Casualties for Italians: 1 battleship, 2 cruisers and 1 transportNon Combat Move - British
2 tactical_bombers moved from 98 Sea Zone to Egypt
2 fighters moved from 98 Sea Zone to Egypt
1 artillery, 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Egypt
1 infantry moved from Rhodesia to Belgian Congo
2 fighters moved from 111 Sea Zone to United Kingdom
1 fighter moved from 111 Sea Zone to United Kingdom
1 bomber moved from 111 Sea Zone to Scotland
1 aaGun moved from United Kingdom to Scotland
3 infantry moved from United Kingdom to Scotland
1 infantry moved from Rhodesia to Tanganyika Territory
1 fighter moved from 41 Sea Zone to Burma
1 fighter moved from Burma to India
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_AlliesPlace Units - British
1 airfield and 1 factory_minor placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2
British collect 28 PUs (2 lost to blockades); end with 35 PUs totalTerritory Summary for British :
India : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 11 infantry
Malaya : 1 flag, 1 harbour and 3 infantry
Sumatra : 1 flag, 2 infantry
41 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 1 flag, 1 battleship
Eastern United States : 1 flag, 1 armour, 1 artillery and 2 infantry
Belgian Congo : 1 flag, 1 infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 aaGun, 1 airfield, 1 bomber and 3 infantry
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 4 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 8 infantry and 1 mech_infantry
Tanganyika Territory : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Eastern Persia : 1 flag
101 Sea Zone : 1 flag, 1 transport
81 Sea Zone : 1 flag, 1 transport
Persia : 1 flag, 3 infantry
98 Sea Zone : 1 flag, 1 carrier, 2 cruisers and 1 destroyerProduction/PUs Summary :
Germans : 40 / 47
Russians : 36 / 36
Japanese : 50 / 54
Americans : 52 / 72
Chinese : 7 / 7
British : 30 / 35
UK_Pacific : 13 / 0
Italians : 14 / 18
ANZAC : 10 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 10 times
3 was rolled 3 times
4 was rolled 8 times
5 was rolled 12 times
6 was rolled 14 times
Average roll : 3.873
Median : 4.000
Variance : 1.352
Standard Deviation : 1.163
Total rolls : 55Null / Other
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.111
Median : 5.000
Variance : 1.625
Standard Deviation : 1.275
Total rolls : 9Germans Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
1 was rolled 4 times
2 was rolled 3 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 4.000
Median : 5.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 22Italians Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 4.143
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Chinese Combat
1 was rolled 2 times
2 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10Americans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Place Units - UK_Pacific
4 infantry and 1 mech_infantry placed in India
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Units Change Ownership
Some Units in India change ownership: 4 infantry and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 transportTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Sumatra : 1 flag
41 Sea Zone : 1 flag
37 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 40 / 47
Russians : 36 / 36
Japanese : 50 / 54
Americans : 52 / 72
Chinese : 7 / 7
British : 30 / 35
UK_Pacific : 13 / 13
Italians : 14 / 18
ANZAC : 10 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 10 times
3 was rolled 3 times
4 was rolled 8 times
5 was rolled 12 times
6 was rolled 14 times
Average roll : 3.873
Median : 4.000
Variance : 1.352
Standard Deviation : 1.163
Total rolls : 55Null / Other
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.111
Median : 5.000
Variance : 1.625
Standard Deviation : 1.275
Total rolls : 9Germans Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
1 was rolled 4 times
2 was rolled 3 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 4.000
Median : 5.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 22Italians Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 4.143
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Chinese Combat
1 was rolled 2 times
2 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10Americans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
How did that Kenya infantry live? Cost me 5 ipcs when my tank missed 3 times
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Hah, yeah that was pretty crap. Tell ya what, I’ll trade ya my 2 Kenyan inf hits for 2 in that Egyptian sea battle? :P Had my German sub/airforce all primed and ready to take out the stragglers and then… whiff! Now it would cost way too much.
BTW, you’d still need Alexandria and Gibraltar for the 5 IPC NO. I’m thinking about sacrificing my last (now useless) transport taking Cyprus just to make that NO even more of a pain to get. The once ambitious Italian navy reduced to being a spiteful dick! :P You’re teaching me a valuable lesson in patience, hope I can manage to learn it.
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Yeah, that’s right. I forgot about Alex and Gib.
Well, let’s just leave your BB sunk and call it even.
–Jeff
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Italians
Italians buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Yugoslavia
2 fighters moved from Southern Italy to Yugoslavia
1 infantry moved from Kenya to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Slovakia Hungary to Western UkraineCombat - Italians
Battle in Yugoslavia
Italians attack with 2 fighters and 2 infantry
Neutral_Allies defend with 3 infantry
Italians roll dice for 2 fighters and 2 infantry in Yugoslavia, round 1 : 1/4 hits
Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 1 : 1/3 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
Italians roll dice for 2 fighters and 1 infantry in Yugoslavia, round 2 : 1/3 hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Neutral_Allies: 2 infantry
Casualties for Italians: 2 infantry
2 fighters owned by the Italians retreatedNon Combat Move - Italians
2 fighters moved from Yugoslavia to Southern Italy
1 destroyer moved from 93 Sea Zone to 97 Sea ZonePlace Units - Italians
1 submarine and 1 transport placed in 97 Sea Zone
1 artillery placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Gibraltar : 1 flag, 1 harbour and 2 infantry
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 infantry
Southern France : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor and 1 harbour
Tunisia : 1 flag, 1 artillery
Northern Italy : 1 flag, 1 aaGun and 1 factory_major
Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Western Ukraine : 1 flag, 2 armour
93 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 40 / 47
Russians : 34 / 36
Japanese : 50 / 54
Americans : 52 / 72
Chinese : 7 / 7
British : 29 / 35
UK_Pacific : 13 / 13
Italians : 17 / 23
ANZAC : 10 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Bah, I decided to go for it anyways. Let’s see what you can do to the Luftwaffe :P.
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Also, since I’m thinking of it. Would you like to scramble into SZ98 on G3? I’m going to be attacking with 1 sub, 5 tacs, 2 fighters, and the bomber from Western Germany.
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Also, do you want to send up the intercepters over Moscow? I’m coming in with 2 bombers.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 54 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 61 Sea Zone
1 destroyer moved from 61 Sea Zone to 56 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Malaya : 1 flag, 1 infantry
Queensland : 1 flag, 2 aaGuns, 1 airfield, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
56 Sea Zone : 1 flag, 1 destroyer
54 Sea Zone : 1 flag, 1 cruiser and 1 transport
62 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Germans : 40 / 47
Russians : 34 / 36
Japanese : 50 / 54
Americans : 52 / 72
Chinese : 7 / 7
British : 29 / 35
UK_Pacific : 13 / 13
Italians : 17 / 23
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from Morocco to 101 Sea Zone
1 destroyer moved from 76 Sea Zone to 98 Sea ZoneCombat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 flag, 1 infantry
United Kingdom : 1 flag, 2 infantry
Morocco : 1 flag, 2 infantry
French Equatorial Africa : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
101 Sea Zone : 1 flag, 1 fighter
98 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 40 / 47
Russians : 34 / 36
Japanese : 50 / 54
Americans : 52 / 72
Chinese : 7 / 7
British : 29 / 35
UK_Pacific : 13 / 13
Italians : 17 / 23
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
No intercept
Scramble 2 fig and tac in Egy





