Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 armour and 3 mech_infantrys moved from Austria to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 1 fighter moved from Poland to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 2 submarines and 1 tactical_bomber Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 27 Casualties for Germans: 2 artilleries and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 114 Sea Zone: 1 battleship EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsG40 vs. AA50 interest
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@Cmdr:
I like Global Better. It’s a lot harder for me to win, and I figure, if I am losing games, I am learning something! Anniversary is a LOT easier for me to win, which is probably why “we” came out with an enhanced version of Anniversary in line with the revised enhanced version of revised.
Jen’s calling we AA50 players chumps! :(
I’m going to branch out and take my lumps in AAG40 next year. I’ve finally gotten to the point where I compete to the best of my abilities in AA50–and she’s right (although she said it differently). There are things to learn in AAG40 for myself.
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Also if you vote, give a reason why (make a post), even if it is just “I like X game better”. But more detailed reasons are encouraged as are comparisons between the two versions.
I own AA50 but never really played it much. I joined the forum right when G40 came out and started playing it first. I tried to go “back” to AA50, but found it very hard to plan when your mind instinctively thinks there are airbases and harbors here and there. Plus AA50 has a pretty pronounced “fog of war” element that I’m not used to.
I don’t know, I guess when you start to really appreciate your tac bombers and airbases etc, it’s hard to play without them… :wink:
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AA50 for me. Global seems overwhelming and I don’t know if we’re on version 3 or 6.93523. Furthermore, Global is huge and intimidating to take on, especially if no one is willing to show you the ropes.
And when you haven’t played in a while, I would think AA50 would be the better one to jump into to rekindle the skillz.
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@The:
AA50 for me. Global seems overwhelming and I don’t know if we’re on version 3 or 6.93523.
We’re on 2nd edition, complete with a printed rule book. It’s basically Alpha3 with a very minor tweak or two.
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@The:
AA50 for me. Global seems overwhelming and I don’t know if we’re on version 3 or 6.93523.
We’re on 2nd edition, complete with a printed rule book. It’s basically Alpha3 with a very minor tweak or two.
This printed rule book, is it coming with the new Global games? Or is it online and can be printed out?
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It’s both. It shipped with E40.2 and P40.2. And it’s available for download. On the G40 forum the thread is stickied.
Essentially, it’s the version that has been on the Harris site that is commonly referred to as Alpha+3 final or Alpha+3.9 with the following two changes:
*UK -1 infantry in Egypt.
*If the USSR attacks Japanese-controlled Korea, it is treated exactly as though the USSR has attacked a Japanese-controlled territory adjacent to Mongolia for purposes of the Mongolian rule (ie. Japan now has free reign to attack any Soviet territory anywhere without triggering the Mongolian 6 infantry and territories to move to Soviet control).
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Speaking from someone who has been away from the game a long time ( Jen and a few others that I used to play against alot, whatever happened to nccswitch by the way ) I used to play revised only. Have played about half a dozen games of the G40 version and that has rediscovered my passion for the A&A genre. Triplea is definetly the way to go I have discovered. Who has the time to post with Abattlemap anymore? I definetly will play the new 2013 league but with opponents who play with the Triplea version. Anyway game on and I look forward playing against anyone who enjoys a good game, which the majority on this site seem to do.
Rand…… -
I like Global 1940 but I am new to the game and I never played any of the other ones. Too lazy to learn them if Global is supposed to be the latest greatest.
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I made the decision to switch to Global and tripleA months ago. The differences between them and AA50/Abattlemap are like the difference between riding a motorcycle and a bicycle.
@Cmdr:
I have a hard time playing two G40 games simultanoiusly. And the G40 games are a LOT longer.
They are only a lot longer because you are using Abattlemap. Join us in the 21st century. It’s fun.
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TripleA takes me a lot longer than Abattlemap! I, also, make a lot more mistakes on that platform for various reasons (mostly due with how horrible it is to get the view I want with the graphics I need.)
Generally, now, when I use TripleA I also use a game board to track the entire board - which in turn slows me down even more since now I have to replicate your moves and mine on a physical board. :P
I agree, however, TripleA is prettier. I disagree that it is better. Make it work like battlemap, show 80% of the board (minimum) at a time with high resolution and call me. ^_^
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G40 permanently.
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@Cmdr:
TripleA takes me a lot longer than Abattlemap! I, also, make a lot more mistakes on that platform for various reasons (mostly due with how horrible it is to get the view I want with the graphics I need.)
Generally, now, when I use TripleA I also use a game board to track the entire board - which in turn slows me down even more since now I have to replicate your moves and mine on a physical board. :P
I agree, however, TripleA is prettier. I disagree that it is better. Make it work like battlemap, show 80% of the board (minimum) at a time with high resolution and call me. ^_^
Ditto!
Hey, Jenn, news flash! I agree with you!
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@Cmdr:
TripleA takes me a lot longer than Abattlemap! I, also, make a lot more mistakes on that platform for various reasons (mostly due with how horrible it is to get the view I want with the graphics I need.)
Generally, now, when I use TripleA I also use a game board to track the entire board - which in turn slows me down even more since now I have to replicate your moves and mine on a physical board. :PÂ
I agree, however, TripleA is prettier. I disagree that it is better. Make it work like battlemap, show 80% of the board (minimum) at a time with high resolution and call me. ^_^Â
Ditto!
Hey, Jenn, news flash! I agree with you!
Hey, you cant type that in plain text! You could rip the entire fabric of space and time! Cats and dogs could be living together now! There could be peace in the middle east!!! What’s WRONG with you!
:evil:
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Veqryn had a great post about how you could use a Battlemap skin with the TripleA engine. You could have the same ease of “global” view with the convenience of TripleA’s movement and engine.
You just have to either make one or use one that somebody else made. I know Veqryn’s not interested in putting in the time to make one.
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Hey, Jenn, news flash! I agree with you!
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We might have to stand back to back on the same little island and defend our position
Seems the hordes are going to that program which shall not be named
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Thanks for all the input guys.
With the 2013 season getting underway I’m going to unsticky this.





