TheHeavyJ (allies) v. Kilroy (axis) Game 14 AA Rev.


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 fighter moved from Japan to 49 Sea Zone
                1 transport moved from 51 Sea Zone to 58 Sea Zone
                1 infantry moved from Okinawa to 58 Sea Zone
                1 infantry and 1 transport moved from 58 Sea Zone to 49 Sea Zone
                1 infantry moved from 49 Sea Zone to Philipine Islands
                1 infantry moved from Japan to 60 Sea Zone
                1 infantry moved from Japan to 60 Sea Zone
                1 infantry moved from Japan to 60 Sea Zone
                1 infantry moved from Japan to 60 Sea Zone
                1 battleship moved from 60 Sea Zone to 63 Sea Zone
                2 infantry and 1 transport moved from 60 Sea Zone to 63 Sea Zone
                2 infantry and 1 transport moved from 60 Sea Zone to 63 Sea Zone
                1 infantry moved from 63 Sea Zone to Alaska
                1 infantry moved from 63 Sea Zone to Alaska
                1 infantry moved from 63 Sea Zone to Alaska
                1 infantry moved from 63 Sea Zone to Alaska
                1 infantry moved from Japan to 60 Sea Zone
                1 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to Soviet Far East
                1 fighter moved from Japan to Soviet Far East

    Combat - Japanese
                Battle in 63 Sea Zone
                    Japanese attack with 1 battleship and 2 transports
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 battleship and 2 transports in 63 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer in 63 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the Americans lost in 63 Sea Zone
                    Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 destroyer
                Battle in Alaska
                    Japanese attack with 4 infantry
                    British defend with 1 armour and 1 infantry
                        Japanese roll dice for 4 infantry in Alaska, round 1 :  0/4 hits
                        Americans roll dice for 1 armour and 1 infantry in Alaska, round 1 :  2/2 hits
                        2 infantry owned by the Japanese lost in Alaska
                        Japanese roll dice for 2 infantry in Alaska, round 2 :  0/2 hits
                        Americans roll dice for 1 armour and 1 infantry in Alaska, round 2 :  0/2 hits
                        Japanese roll dice for 2 infantry in Alaska, round 3 :  0/2 hits
                        Americans roll dice for 1 armour and 1 infantry in Alaska, round 3 :  0/2 hits
                        Japanese roll dice for 2 infantry in Alaska, round 4 :  0/2 hits
                        Americans roll dice for 1 armour and 1 infantry in Alaska, round 4 :  0/2 hits
                        Japanese roll dice for 2 infantry in Alaska, round 5 :  1/2 hits
                        Americans roll dice for 1 armour and 1 infantry in Alaska, round 5 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Alaska
                        Japanese roll dice for 1 infantry in Alaska, round 6 :  0/1 hits
                        Americans roll dice for 1 armour in Alaska, round 6 :  1/1 hits
                        1 infantry owned by the Japanese lost in Alaska
                    Americans win with 1 armour remaining. Battle score for attacker is -9
                    Casualties for Japanese: 4 infantry
                    Casualties for British: 1 infantry
                Battle in 49 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    British defend with 1 transport
                        Japanese roll dice for 1 fighter and 1 transport in 49 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 transport in 49 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 transport in 49 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 transport in 49 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the British and 1 transport owned by the Japanese lost in 49 Sea Zone
                        1 infantry owned by the Japanese lost in Philipine Islands
                    Japanese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 transport
                    Casualties for British: 1 transport

    Non Combat Move - Japanese
                1 fighter moved from 49 Sea Zone to Okinawa

    Place Units - Japanese
                1 armour, 1 artillery, 1 fighter and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 11 PUs; end with 11 PUs total
                1 unit repaired.

    Territory Summary for Japanese :

    Soviet Far East : 1 flag, 1 fighter and 1 infantry
        New Guinea : 1 flag, 1 infantry
        Okinawa : 1 flag, 1 fighter
        Japan : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 1 infantry
        Caroline Islands : 1 flag, 1 infantry
        63 Sea Zone : 1 flag, 1 battleship and 2 transports
        61 Sea Zone : 1 flag, 1 carrier
        62 Sea Zone : 1 flag, 1 transport

    Production/PUs Summary :

    Russians : 39 / 38
        Germans : 0 / 0
        British : 57 / 58
        Japanese : 11 / 11
        Americans : 59 / 57


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery and 2 battleships; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 battleships moved from 55 Sea Zone to 63 Sea Zone
                1 submarine moved from 55 Sea Zone to 63 Sea Zone
                2 infantry moved from Central United States to Western United States
                1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 54 Sea Zone
                1 armour moved from Borneo to 48 Sea Zone
                1 armour and 1 transport moved from 48 Sea Zone to 47 Sea Zone
                1 armour moved from 47 Sea Zone to New Guinea
                1 armour moved from Yakut S.S.R. to Soviet Far East
                2 armour moved from Russia to Yakut S.S.R.
                2 armour moved from Sinkiang to Manchuria
                1 bomber moved from Sinkiang to 61 Sea Zone
                1 destroyer moved from 34 Sea Zone to 36 Sea Zone
                1 transport moved from 6 Sea Zone to 7 Sea Zone
                1 infantry moved from Western Europe to 7 Sea Zone
                1 armour moved from Western Europe to 7 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 11 Sea Zone
                1 transport moved from 7 Sea Zone to 12 Sea Zone

    Combat - Americans
                Battle in Soviet Far East
                    Americans attack with 1 armour
                    Japanese defend with 1 fighter and 1 infantry
                        Americans roll dice for 1 armour in Soviet Far East, round 1 :  1/1 hits
                        Japanese roll dice for 1 fighter and 1 infantry in Soviet Far East, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Soviet Far East
                    Japanese win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 armour
                Battle in 61 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 carrier
                        Americans roll dice for 1 bomber in 61 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 carrier in 61 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber in 61 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 carrier in 61 Sea Zone, round 2 :  1/1 hits
                        1 carrier owned by the Japanese and 1 bomber owned by the Americans lost in 61 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 carrier
                    Casualties for Americans: 1 bomber
                Battle in 63 Sea Zone
                    Americans attack with 3 battleships and 1 submarine
                    Japanese defend with 1 battleship and 2 transports
                        Americans roll dice for 1 submarine in 63 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 3 battleships in 63 Sea Zone, round 1 :  2/3 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship and 2 transports in 63 Sea Zone, round 1 :  2/3 hits
                    Units damaged: 2 battleships owned by the Americans
                        1 transport owned by the Japanese lost in 63 Sea Zone
                        Americans roll dice for 1 submarine in 63 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 battleships in 63 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 battleship and 1 transport in 63 Sea Zone, round 2 :  0/2 hits
                        1 transport owned by the Japanese lost in 63 Sea Zone
                        Americans roll dice for 1 submarine in 63 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 3 battleships in 63 Sea Zone, round 3 :  1/3 hits
                        Japanese roll dice for 1 battleship in 63 Sea Zone, round 3 :  1/1 hits
                    Units damaged: 1 battleship owned by the Americans
                        1 battleship owned by the Japanese lost in 63 Sea Zone
                    Americans win with 3 battleships and 1 submarine remaining. Battle score for attacker is 40
                    Casualties for Japanese: 1 battleship and 2 transports
                Battle in New Guinea
                    Americans attack with 1 armour
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 armour in New Guinea, round 1 :  0/1 hits
                        Japanese roll dice for 1 infantry in New Guinea, round 1 :  0/1 hits
                        Americans roll dice for 1 armour in New Guinea, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in New Guinea, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 armour owned by the Americans lost in New Guinea
                    Japanese win with no units remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 armour

    Non Combat Move - Americans

    Place Units - Americans
                1 armour and 1 artillery placed in Sinkiang
                2 battleships placed in 55 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                3 units repaired.

    Territory Summary for Americans :

    Midway : 1 flag, 1 infantry
        Manchuria : 1 flag, 2 armour
        Western United States : 1 flag, 1 aaGun, 1 armour, 1 factory and 2 infantry
        Kwantung : 1 flag, 1 armour
        Borneo : 1 flag
        Yakut S.S.R. : 1 flag, 2 armour
        Hawaiian Islands : 1 flag, 2 infantry
        East Indies : 1 flag
        Norway : 1 flag, 1 factory
        Solomon Islands : 1 flag
        Sinkiang : 1 flag, 1 armour, 1 artillery and 1 factory
        Wake Island : 1 flag, 2 infantry
        Eastern United States : 1 flag, 1 aaGun and 1 factory
        54 Sea Zone : 1 flag, 1 artillery, 3 infantry and 2 transports
        11 Sea Zone : 1 flag, 1 armour, 1 infantry and 1 transport
        12 Sea Zone : 1 flag, 1 transport
        63 Sea Zone : 1 flag, 3 battleships and 1 submarine
        36 Sea Zone : 1 flag, 1 destroyer
        55 Sea Zone : 1 flag, 2 battleships
        47 Sea Zone : 1 flag, 1 transport

    Production/PUs Summary :

    Russians : 39 / 38
        Germans : 0 / 0
        British : 57 / 58
        Japanese : 11 / 11
        Americans : 59 / 59


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :9

    Purchase Units - Russians
                Russians buy 7 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Yakut S.S.R. to Soviet Far East
                3 infantry moved from Evenki National Okrug to Yakut S.S.R.
                5 armour moved from Russia to Yakut S.S.R.
                4 infantry moved from Novosibirsk to Sinkiang
                2 infantry moved from West Russia to Karelia S.S.R.
                2 infantry moved from West Russia to Archangel

    Combat - Russians
                Battle in Soviet Far East
                    Russians attack with 2 infantry
                    Japanese defend with 1 fighter
                        Russians roll dice for 2 infantry in Soviet Far East, round 1 :  0/2 hits
                        Japanese roll dice for 1 fighter in Soviet Far East, round 1 :  0/1 hits
                        Russians roll dice for 2 infantry in Soviet Far East, round 2 :  1/2 hits
                        Japanese roll dice for 1 fighter in Soviet Far East, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 fighter owned by the Japanese lost in Soviet Far East
                    Russians win, taking Soviet Far East from Japanese with 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 fighter
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians

    Place Units - Russians
                7 armour and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 40 PUs; end with 40 PUs total

    Territory Summary for Russians :

    Soviet Far East : 1 flag, 1 infantry
        Southern Europe : 1 flag, 1 aaGun, 1 factory and 2 infantry
        Archangel : 1 flag, 2 infantry
        Karelia S.S.R. : 1 flag, 2 infantry
        Yakut S.S.R. : 1 flag, 5 armour and 3 infantry
        Caucasus : 1 flag, 1 aaGun and 1 factory
        Sinkiang : 1 flag, 4 infantry
        Balkans : 1 flag, 4 infantry
        Ukraine S.S.R. : 1 flag, 2 infantry
        West Russia : 1 flag
        Belorussia : 1 flag
        Russia : 1 flag, 1 aaGun, 7 armour, 1 factory and 4 infantry

    Production/PUs Summary :

    Russians : 40 / 40
        Germans : 0 / 0
        British : 57 / 58
        Japanese : 10 / 11
        Americans : 59 / 59


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :9

    Turn Complete - Germans

    Territory Summary for Germans :

    Production/PUs Summary :

    Russians : 40 / 40
        Germans : 0 / 0
        British : 57 / 58
        Japanese : 10 / 11
        Americans : 59 / 59


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :9

    Purchase Units - British
                British buy 1 factory, 3 infantry and 3 transports; Remaining resources: 10 PUs;

    Combat Move - British
                2 battleships moved from 36 Sea Zone to 61 Sea Zone
                1 fighter moved from Caucasus to Manchuria
                2 armour and 3 transports moved from 7 Sea Zone to 11 Sea Zone
                2 battleships moved from 7 Sea Zone to 11 Sea Zone
                1 armour moved from Germany to Western Europe

    Non Combat Move - British

    Place Units - British
                3 transports placed in 36 Sea Zone
                3 infantry placed in India
                1 factory placed in Philipine Islands

    Turn Complete - British
                British collect 57 PUs; end with 67 PUs total

    Territory Summary for British :

    Germany : 1 flag, 1 aaGun, 1 armour and 1 factory
        Australia : 1 flag, 1 infantry
        Manchuria : 1 flag, 4 armour and 1 fighter
        Alaska : 1 flag, 1 armour
        India : 1 flag, 1 aaGun, 3 armour, 1 factory and 3 infantry
        Philipine Islands : 1 flag, 1 armour and 1 factory
        Eastern Europe : 1 flag, 1 artillery
        Kwantung : 1 flag, 3 armour
        French Indochina : 1 flag, 2 armour and 1 factory
        United Kingdom : 1 flag, 1 aaGun, 1 factory and 5 infantry
        Western Europe : 1 flag, 1 aaGun and 1 armour
        New Zealand : 1 flag, 1 infantry
        Algeria : 1 flag
        Libya : 1 flag
        Buryatia S.S.R. : 1 flag, 4 armour
        11 Sea Zone : 1 flag, 2 armour, 2 battleships and 3 transports
        61 Sea Zone : 1 flag, 2 battleships
        36 Sea Zone : 1 flag, 3 transports

    Production/PUs Summary :

    Russians : 40 / 40
        Germans : 0 / 0
        British : 57 / 67
        Japanese : 10 / 11
        Americans : 59 / 59


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Japanese
                1 transport moved from 62 Sea Zone to 60 Sea Zone
                1 armour moved from Japan to 60 Sea Zone
                1 infantry moved from Japan to 60 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to Soviet Far East
                1 armour moved from 62 Sea Zone to Soviet Far East
                1 fighter moved from Okinawa to Japan

    Combat - Japanese
                Battle in Soviet Far East
                    Japanese attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 1 :  0/2 hits
                        Russians roll dice for 1 infantry in Soviet Far East, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Soviet Far East
                        Japanese roll dice for 1 armour in Soviet Far East, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Soviet Far East, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Soviet Far East
                    Russians win with no units remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 armour and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese

    Place Units - Japanese
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 10 PUs; end with 11 PUs total

    Territory Summary for Japanese :

    Japan : 1 flag, 1 aaGun, 1 artillery, 1 factory and 3 fighters
        Caroline Islands : 1 flag, 1 infantry
        62 Sea Zone : 1 flag, 1 transport

    Production/PUs Summary :

    Russians : 40 / 40
        Germans : 0 / 0
        British : 57 / 67
        Japanese : 10 / 11
        Americans : 59 / 59


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :9

    Research Technology - Americans
                Americans spend 5 on tech rolls
                    Americans roll 2 for Industrial Technology and gets 0 hits

    Purchase Units - Americans
                Americans buy 2 factories and 2 fighters; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 transport moved from 47 Sea Zone to 51 Sea Zone
                1 destroyer moved from 36 Sea Zone to 58 Sea Zone
                2 battleships moved from 55 Sea Zone to 51 Sea Zone
                3 battleships moved from 63 Sea Zone to 62 Sea Zone
                1 submarine moved from 63 Sea Zone to 62 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 52 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 20 Sea Zone
                1 transport moved from 12 Sea Zone to 19 Sea Zone
                1 armour moved from Sinkiang to Kwantung
                1 artillery moved from Sinkiang to China
                2 armour moved from Yakut S.S.R. to Manchuria

    Combat - Americans
                Battle in 62 Sea Zone
                    Americans attack with 3 battleships and 1 submarine
                    Japanese defend with 1 transport
                        Americans roll dice for 1 submarine in 62 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 3 battleships in 62 Sea Zone, round 1 :  2/3 hits
                        Japanese roll dice for 1 transport in 62 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Americans
                        1 transport owned by the Japanese lost in 62 Sea Zone
                    Americans win with 3 battleships and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans

    Place Units - Americans
                1 factory placed in Manchuria
                1 factory placed in Kwantung
                2 fighters placed in Sinkiang

    Turn Complete - Americans
                Americans collect 59 PUs; end with 63 PUs total
                1 unit repaired.

    Territory Summary for Americans :

    Midway : 1 flag, 1 infantry
        Manchuria : 1 flag, 4 armour and 1 factory
        Western United States : 1 flag, 1 aaGun, 1 armour, 1 factory and 2 infantry
        Kwantung : 1 flag, 2 armour and 1 factory
        Borneo : 1 flag
        Hawaiian Islands : 1 flag, 2 infantry
        East Indies : 1 flag
        Norway : 1 flag, 1 factory
        Solomon Islands : 1 flag
        Sinkiang : 1 flag, 1 factory and 2 fighters
        Wake Island : 1 flag, 2 infantry
        Eastern United States : 1 flag, 1 aaGun and 1 factory
        China : 1 flag, 1 artillery
        51 Sea Zone : 1 flag, 2 battleships and 1 transport
        52 Sea Zone : 1 flag, 1 artillery, 3 infantry and 2 transports
        19 Sea Zone : 1 flag, 1 transport
        62 Sea Zone : 1 flag, 3 battleships and 1 submarine
        58 Sea Zone : 1 flag, 1 destroyer
        20 Sea Zone : 1 flag, 1 armour, 1 infantry and 1 transport

    Production/PUs Summary :

    Russians : 40 / 40
        Germans : 0 / 0
        British : 57 / 67
        Japanese : 10 / 11
        Americans : 59 / 63


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :10

    Purchase Units - Russians
                Russians buy 4 fighters; Remaining resources: 0 PUs;

    Combat Move - Russians
                5 armour moved from Yakut S.S.R. to Buryatia S.S.R.
                3 infantry moved from Yakut S.S.R. to Soviet Far East
                7 armour moved from Russia to Yakut S.S.R.
                4 infantry moved from Sinkiang to China
                2 infantry moved from Russia to Evenki National Okrug
                2 infantry moved from Russia to Novosibirsk

    Non Combat Move - Russians

    Place Units - Russians
                4 fighters placed in Russia

    Turn Complete - Russians
                Russians collect 40 PUs; end with 40 PUs total

    Territory Summary for Russians :

    Soviet Far East : 1 flag, 3 infantry
        Southern Europe : 1 flag, 1 aaGun, 1 factory and 2 infantry
        Archangel : 1 flag, 2 infantry
        Novosibirsk : 1 flag, 2 infantry
        Karelia S.S.R. : 1 flag, 2 infantry
        Yakut S.S.R. : 1 flag, 7 armour
        Caucasus : 1 flag, 1 aaGun and 1 factory
        Balkans : 1 flag, 4 infantry
        Evenki National Okrug : 1 flag, 2 infantry
        Ukraine S.S.R. : 1 flag, 2 infantry
        West Russia : 1 flag
        Belorussia : 1 flag
        Buryatia S.S.R. : 1 flag, 5 armour
        Russia : 1 flag, 1 aaGun, 1 factory and 4 fighters
        China : 1 flag, 4 infantry

    Production/PUs Summary :

    Russians : 40 / 40
        Germans : 0 / 0
        British : 57 / 67
        Japanese : 10 / 11
        Americans : 59 / 63


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :10

    Purchase Units - British
                British buy 2 bombers, 4 infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - British
                2 armour and 3 transports moved from 11 Sea Zone to 20 Sea Zone
                2 battleships moved from 11 Sea Zone to 20 Sea Zone
                2 armour moved from French Indochina to 36 Sea Zone
                2 armour and 3 transports moved from 36 Sea Zone to 61 Sea Zone
                1 armour moved from Manchuria to 61 Sea Zone
                3 armour moved from 61 Sea Zone to Japan
                1 fighter moved from Manchuria to Japan
                3 armour moved from India to Kwantung
                1 infantry moved from India to French Indochina
                1 infantry moved from India to Persia
                1 armour moved from Buryatia S.S.R. to Manchuria
                1 armour moved from Buryatia S.S.R. to Soviet Far East

    Combat - British
                Battle in Japan
                    British attack with 3 armour and 1 fighter
                    Japanese defend with 1 aaGun, 1 artillery, 1 factory and 3 fighters
                        AA guns fire in Japan :  0/1 hits
                        British roll dice for 2 battleships in Japan, round 1 :  2/2 hits
                        1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Japan
                        British roll dice for 3 armour and 1 fighter in Japan, round 1 :  1/4 hits
                        Japanese roll dice for 2 fighters in Japan, round 1 :  2/2 hits
                        2 armour owned by the British and 1 fighter owned by the Japanese lost in Japan
                        British roll dice for 1 armour and 1 fighter in Japan, round 2 :  1/2 hits
                        Japanese roll dice for 1 fighter in Japan, round 2 :  0/1 hits
                        1 fighter owned by the Japanese lost in Japan
                    British captures 11PUs while taking Japanese capital
                    British win, taking Japan from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 24
                    Casualties for Japanese: 1 artillery and 3 fighters
                    Casualties for British: 2 armour

    Non Combat Move - British
                1 fighter moved from Japan to Manchuria

    Place Units - British
                1 transport placed in 49 Sea Zone
                2 transports placed in 36 Sea Zone
                1 bomber placed in French Indochina
                3 infantry placed in India
                British undo move 4.
                1 bomber placed in India
                2 infantry placed in Philipine Islands
                British undo move 5.
                British undo move 4.
                1 bomber and 1 infantry placed in Philipine Islands
                3 infantry placed in India

    Turn Complete - British
                British collect 65 PUs; end with 77 PUs total

    Territory Summary for British :

    Germany : 1 flag, 1 aaGun, 1 armour and 1 factory
        Australia : 1 flag, 1 infantry
        Manchuria : 1 flag, 4 armour and 1 fighter
        Alaska : 1 flag, 1 armour
        Persia : 1 flag, 1 infantry
        India : 1 flag, 1 aaGun, 1 factory and 4 infantry
        Soviet Far East : 1 flag, 1 armour
        Philipine Islands : 1 flag, 1 armour, 1 bomber, 1 factory and 1 infantry
        Eastern Europe : 1 flag, 1 artillery
        Kwantung : 1 flag, 6 armour
        French Indochina : 1 flag, 1 bomber, 1 factory and 1 infantry
        United Kingdom : 1 flag, 1 aaGun, 1 factory and 5 infantry
        Western Europe : 1 flag, 1 aaGun and 1 armour
        New Zealand : 1 flag, 1 infantry
        Algeria : 1 flag
        Libya : 1 flag
        Buryatia S.S.R. : 1 flag, 2 armour
        Japan : 1 flag, 1 aaGun, 1 armour and 1 factory
        61 Sea Zone : 1 flag, 2 battleships and 3 transports
        36 Sea Zone : 1 flag, 2 transports
        49 Sea Zone : 1 flag, 1 transport
        20 Sea Zone : 1 flag, 2 armour, 2 battleships and 3 transports

    Production/PUs Summary :

    Russians : 40 / 40
        Germans : 0 / 0
        British : 65 / 77
        Japanese : 2 / 0
        Americans : 59 / 63


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :10

    Turn Complete - Japanese

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 infantry

    Production/PUs Summary :

    Russians : 40 / 40
        Germans : 0 / 0
        British : 65 / 77
        Japanese : 2 / 0
        Americans : 59 / 63


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 2 battleships and 1 bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry and 1 transport moved from 52 Sea Zone to 47 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 52 Sea Zone to 50 Sea Zone
                2 infantry moved from 47 Sea Zone to New Guinea
                      Americans take New Guinea from Japanese
                1 artillery moved from 50 Sea Zone to Caroline Islands
                1 infantry moved from 50 Sea Zone to Caroline Islands
                2 battleships moved from 51 Sea Zone to 50 Sea Zone
                1 infantry moved from Wake Island to 51 Sea Zone
                1 infantry and 1 transport moved from 51 Sea Zone to 58 Sea Zone
                1 infantry moved from 58 Sea Zone to Okinawa
                      Americans take Okinawa from Japanese
                3 battleships moved from 62 Sea Zone to 60 Sea Zone
                1 submarine moved from 62 Sea Zone to 60 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 55 Sea Zone
                1 infantry moved from 55 Sea Zone to Western United States
                1 armour moved from 55 Sea Zone to Western United States
                1 transport moved from 19 Sea Zone to 54 Sea Zone
                2 fighters moved from Sinkiang to Japan
                1 artillery moved from China to Kwantung

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 battleships in Caroline Islands, round 1 :  2/2 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans

    Place Units - Americans
                2 battleships placed in 59 Sea Zone
                1 bomber placed in Kwantung

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total

    Territory Summary for Americans :

    Midway : 1 flag, 1 infantry
        Manchuria : 1 flag, 4 armour and 1 factory
        Western United States : 1 flag, 1 aaGun, 2 armour, 1 factory and 3 infantry
        Kwantung : 1 flag, 2 armour, 1 artillery, 1 bomber and 1 factory
        Borneo : 1 flag
        Hawaiian Islands : 1 flag, 2 infantry
        East Indies : 1 flag
        Norway : 1 flag, 1 factory
        Solomon Islands : 1 flag
        Sinkiang : 1 flag, 1 factory
        Wake Island : 1 flag, 1 infantry
        Eastern United States : 1 flag, 1 aaGun and 1 factory
        New Guinea : 1 flag, 2 infantry
        Okinawa : 1 flag, 1 infantry
        Japan : 1 flag, 2 fighters
        Caroline Islands : 1 flag, 1 artillery and 1 infantry
        59 Sea Zone : 1 flag, 2 battleships
        50 Sea Zone : 1 flag, 2 battleships and 1 transport
        54 Sea Zone : 1 flag, 1 transport
        55 Sea Zone : 1 flag, 1 transport
        60 Sea Zone : 1 flag, 3 battleships and 1 submarine
        47 Sea Zone : 1 flag, 1 transport
        58 Sea Zone : 1 flag, 1 destroyer and 1 transport

    Production/PUs Summary :

    Russians : 40 / 40
        Germans : 0 / 0
        British : 65 / 77
        Japanese : 0 / 0
        Americans : 61 / 61


  • Allies achieve total victory…

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