Busy times, I’m so tired when I’m home but I think I can do tonight! Sorry, thanks
XDAP03 Norse elite vs. TeamBoldDutch
-
The inf got left behind in England.
-
Yes thanks for catching that Dutch
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :1
Purchase Units - Italians
Italians buy 1 armour and 1 artillery; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 cruiser moved from 95 Sea Zone to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 cruiser moved from 97 Sea Zone to 94 Sea Zone
1 bomber moved from Northern Italy to 94 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour moved from Northern Italy to 97 Sea Zone
1 armour, 1 battleship, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Alexandria
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Libya to Tunisia
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 armour and 2 infantry moved from Albania to YugoslaviaCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 cruiser, 2 fighters and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians win, taking 93 Sea Zone from Neutral with 1 cruiser, 2 fighters and 1 submarine remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Battle in 96 Sea Zone
Italians attack with 1 destroyer
British defend with 1 submarine
British win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Italians: 1 destroyer
Battle in 94 Sea Zone
Italians attack with 1 bomber and 1 cruiser
British defend with 1 destroyer
Italians win with 1 bomber and 1 cruiser remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Alexandria
Italians attack with 2 armour, 1 artillery, 4 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Yugoslavia
Italians attack with 1 armour and 2 infantry
Neutral_Allies defend with 1 infantry
Italians win, taking Yugoslavia from Neutral_Allies with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Neutral_Allies: 1 infantry
Casualties for Italians: 1 infantry
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Southern France
Italians attack with 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
Trigger Italians Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
Trigger Japanese Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to FrenchNon Combat Move - Italians
1 bomber moved from 94 Sea Zone to Southern Italy
2 fighters moved from 93 Sea Zone to Southern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 armour and 1 artillery placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs (1 lost to blockades); end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Queensland to New Zealand
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from Queensland to South Australia
2 aaGuns moved from New South Wales to South AustraliaPlace Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :1
Combat Move - French
1 artillery moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from GermansCombat - French
Non Combat Move - French
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to Nigeria
1 destroyer moved from 72 Sea Zone to 80 Sea ZoneTurn Complete - French
-
G2 looms ominously
-
-
Here is G2 attack…
Do you want to intercept in London? (1 T.bmb + 2 S.BMB makes strategic bombing raids)Best regards,
Ghostglider -
Nice, a Sea Lion. Let me confer with the Bold one.
-
We assume you wanted a sealion with your UK1 purchase…
-
no intercept.
-
2 hits in z118… Please give OOL, thanks
-
tip battleship, lose cruiser
-
2 bmb attack IC.
T.bmb also attacks IC, if possible. Else airbase -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Purchase Units - Germans
Germans buy 1 infantry and 9 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 submarine moved from 106 Sea Zone to 118 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 2 submarines moved from 112 Sea Zone to 118 Sea Zone
1 fighter moved from 112 Sea Zone to 118 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to United Kingdom
2 bombers moved from Western Germany to United Kingdom
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Southern Italy to Greece
1 fighter moved from Southern Italy to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
2 mech_infantrys moved from France to Normandy Bordeaux
1 armour and 4 infantry moved from Bulgaria to Greece
1 armour moved from Romania to Greece
1 mech_infantry moved from France to Holland BelgiumCombat - Germans
Battle in Greece
Germans attack with 2 armour, 4 infantry and 1 tactical_bomber
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 2 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 2 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
French defend with 1 artillery
Germans win, taking Holland Belgium from French with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
French defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from French with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 infantry
Battle in 118 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 3 submarines
British defend with 1 battleship, 1 cruiser and 1 destroyer
Units damaged: 1 battleship owned by the British
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 34
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
1 tactical_bomber killed by AA guns
Bombing raid in United Kingdom rolls: 6,6 and causes: 12 damage to unit: factory_major
Bombing raid in United Kingdom causes 12 damage total.
Cleaning up after air battlesNon Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
1 carrier moved from 112 Sea Zone to 118 Sea Zone
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Holland Belgium to 118 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 armour moved from Romania to Germany
1 aaGun moved from France to Holland Belgium
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Greece to Western Germany
2 artilleries moved from France to Western Germany
6 armour moved from France to Germany
1 artillery moved from Norway to Finland
1 transport moved from 113 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Poland to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
1 artillery moved from Poland to Germany
10 infantry moved from Poland to Germany
2 artilleries and 8 infantry moved from Romania to Slovakia Hungary
3 infantry moved from Finland to Norway
1 infantry moved from Finland to Norway
3 aaGuns moved from Poland to Slovakia Hungary
1 infantry moved from Poland to GermanyPlace Units - Germans
9 transports placed in 113 Sea Zone
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 flag, 3 aaGuns, 2 artilleries and 8 infantry
Western Germany : 1 flag, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 3 tactical_bombers
Romania : 1 flag, 1 infantry
Poland : 1 flag, 1 infantry
Germany : 1 flag, 2 aaGuns, 7 armour, 1 artillery, 1 factory_major and 11 infantry
Norway : 1 flag, 1 artillery and 6 infantry
Holland Belgium : 1 flag, 1 aaGun, 2 infantry and 1 mech_infantry
113 Sea Zone : 1 flag, 10 transports
118 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 2 armour and 2 infantry
Finland : 1 flag, 1 artillery and 3 infantry -
something’s off. MARTI says the dice for your bomber rolls were 2,2. this file says the dice were 6,6. i know strat bombers cause damage at dice roll +2. does that mean that your dice were 4,4 and had 2 added to each to reach the 12 damage? don’t like that triple A doesn’t show bombing dice properly in the history file if so.
-
I just looked… MARTI dice says 2,2, but map said 6,6. I dont know why. Who would know??
Furthermore I was allowed to attack IC with all three units.
As far as I remember I am only allowed to bomb IC with S.bmb, that is why I wrote my attack here… But TripleA allowed me to attack IC with all three planes.How do we proceed? Which dice are correct?
Should the attack be rerolled with 2 S.bmb on IC and 1 T.bmb on airbase? = new aa-fire and new damage? If so, how do we ensure we get correct result? -
tach bombers cannot bomb IC as far as i know. Verqyn is the person to ask these questions of - he’s the one who built TripleA i believe. tachs can only bomber AB and NB. i think it rolls AA all together and you get to pick what gets shot down when the aa hits? i trust that the bombing rolls are correct, i’m just questioning how TripleA shows it. I wish it would show the actual dice rolled, like it does in every other case in the history.
-
Verqyn is the person to ask tripleA questions of that is. rules questions should be directed to gamerman01 or kcdzim (rules deputies).
-
Do you want to continue from the map or ask the questions?
Maybe most fair to get a ruling on how to proceed but quickest to continue from map :?
Suggested Topics




