@captainwalker shifted around some units in Borneo. should have no effect on China, in case you already move.
if not, then please take the latest post
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :4
Research Technology - Japanese
Japanese are now being played by: Human
Germans are now being played by: Human
Russians are now being played by: Human
British are now being played by: Human
Americans are now being played by: Human
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 transport moved from 62 Sea Zone to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 armour moved from Japan to 60 Sea Zone
1 armour moved from 60 Sea Zone to Buryatia S.S.R.
1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 infantry moved from Philipine Islands to 49 Sea Zone
1 infantry moved from Philipine Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indochina
1 infantry moved from 36 Sea Zone to French Indochina
1 armour moved from Soviet Far East to Yakut S.S.R.
1 armour moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from Soviet Far East to Yakut S.S.R.
1 battleship moved from 49 Sea Zone to 36 Sea Zone
1 fighter moved from 49 Sea Zone to Kwantung
1 fighter moved from Japan to Manchuria
1 fighter moved from Okinawa to Borneo
1 carrier moved from 49 Sea Zone to 61 Sea Zone
Combat - Japanese
Battle in Manchuria
Japanese attack with 1 fighter
Americans defend with 1 infantry
Japanese roll dice for 1 fighter in Manchuria, round 1 : 0/1 hits
Americans roll dice for 1 infantry in Manchuria, round 1 : 0/1 hits
Japanese roll dice for 1 fighter in Manchuria, round 2 : 1/1 hits
Americans roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Manchuria
Japanese win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in French Indochina
Japanese attack with 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 battleship in French Indochina, round 1 : 1/1 hits
1 infantry owned by the Americans lost in French Indochina
Japanese win, taking French Indochina from Americans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kwantung
Japanese attack with 1 fighter
Americans defend with 1 infantry
Japanese roll dice for 1 fighter in Kwantung, round 1 : 1/1 hits
Americans roll dice for 1 infantry in Kwantung, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Kwantung
Japanese win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Buryatia S.S.R.
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Buryatia S.S.R., round 1 : 1/2 hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 2 armour and 1 infantry
Russians defend with 1 armour
Japanese roll dice for 2 armour and 1 infantry in Yakut S.S.R., round 1 : 3/3 hits
Russians roll dice for 1 armour in Yakut S.S.R., round 1 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Japanese lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 2 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour
Non Combat Move - Japanese
1 fighter moved from Manchuria to Soviet Far East
1 fighter moved from Kwantung to 61 Sea Zone
Place Units - Japanese
1 artillery, 1 fighter and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 27 PUs; end with 27 PUs total
Territory Summary for Japanese :
Soviet Far East : 1 flag, 1 fighter
Borneo : 1 flag, 1 fighter and 1 infantry
Yakut S.S.R. : 1 flag, 2 armour
French Indochina : 1 flag, 2 infantry
Solomon Islands : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 1 armour
New Guinea : 1 flag, 1 infantry
Okinawa : 1 flag, 1 infantry
Japan : 1 flag, 1 aaGun, 2 artilleries, 1 factory, 1 fighter and 10 infantry
Caroline Islands : 1 flag, 1 infantry
61 Sea Zone : 1 flag, 1 carrier and 1 fighter
36 Sea Zone : 1 flag, 1 battleship and 1 transport
60 Sea Zone : 1 flag, 1 submarine and 1 transport
Production/PUs Summary :
Russians : 21 / 26
Germans : 30 / 36
British : 37 / 38
Japanese : 27 / 27
Americans : 51 / 54
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :4
Purchase Units - Americans
Americans buy 2 armour, 1 bomber, 1 factory, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from United Kingdom to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 armour moved from United Kingdom to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 infantry moved from 7 Sea Zone to Western Europe
1 armour moved from 7 Sea Zone to Western Europe
1 infantry moved from 6 Sea Zone to Western Europe
1 armour moved from 6 Sea Zone to Western Europe
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
1 destroyer moved from 7 Sea Zone to 8 Sea Zone
1 bomber moved from United Kingdom to 8 Sea Zone
1 armour moved from Algeria to Anglo Egypt
1 armour moved from Eastern United States to 10 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 armour moved from 12 Sea Zone to Algeria
1 infantry moved from 12 Sea Zone to Algeria
1 artillery moved from 12 Sea Zone to Algeria
1 battleship moved from 51 Sea Zone to 60 Sea Zone
1 submarine moved from 51 Sea Zone to 60 Sea Zone
1 fighter moved from Wake Island to 60 Sea Zone
1 armour moved from Sinkiang to Manchuria
1 fighter moved from Wake Island to 60 Sea Zone
Combat - Americans
Battle in 60 Sea Zone
Americans attack with 1 battleship, 2 fighters and 1 submarine
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 submarine in 60 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 60 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 battleship and 2 fighters in 60 Sea Zone, round 1 : 1/3 hits
Japanese roll dice for 1 transport in 60 Sea Zone, round 1 : 0/1 hits
1 transport owned by the Japanese lost in 60 Sea Zone
Americans roll dice for 1 submarine in 60 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 60 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship and 2 fighters in 60 Sea Zone, round 2 : 3/3 hits
1 submarine owned by the Japanese lost in 60 Sea Zone
Americans win with 1 battleship, 2 fighters and 1 submarine remaining. Battle score for attacker is 16
Casualties for Japanese: 1 submarine and 1 transport
Battle in 8 Sea Zone
Americans attack with 1 bomber and 2 destroyers
Germans defend with 1 battleship
Americans roll dice for 1 bomber and 2 destroyers in 8 Sea Zone, round 1 : 0/3 hits
Germans roll dice for 1 battleship in 8 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans lost in 8 Sea Zone
Americans roll dice for 1 bomber and 1 destroyer in 8 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 battleship in 8 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 battleship owned by the Germans lost in 8 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 battleship
Casualties for Americans: 2 destroyers
Non Combat Move - Americans
1 bomber moved from 8 Sea Zone to United Kingdom
2 fighters moved from 60 Sea Zone to Kwantung
1 armour moved from Sinkiang to Manchuria
Place Units - Americans
1 transport placed in 55 Sea Zone
2 armour placed in Sinkiang
1 factory placed in Norway
1 bomber and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Territory Summary for Americans :
Midway : 1 flag, 1 infantry
Manchuria : 1 flag, 2 armour
Alaska : 1 flag, 1 infantry
Western United States : 1 flag, 1 aaGun, 1 armour, 1 factory and 1 infantry
Kwantung : 1 flag, 2 fighters
Hawaiian Islands : 1 flag, 2 infantry
Norway : 1 flag, 1 factory and 1 infantry
United Kingdom : 1 flag, 1 bomber
Western Europe : 1 flag, 2 armour and 2 infantry
Sinkiang : 1 flag, 2 armour and 1 factory
Algeria : 1 flag, 1 armour, 1 artillery and 1 infantry
Wake Island : 1 flag, 2 infantry
Eastern United States : 1 flag, 1 aaGun, 1 bomber, 1 factory and 2 infantry
Anglo Egypt : 1 flag, 1 armour
7 Sea Zone : 1 flag, 1 transport
12 Sea Zone : 1 flag, 1 destroyer and 2 transports
6 Sea Zone : 1 flag, 1 transport
55 Sea Zone : 1 flag, 1 transport
60 Sea Zone : 1 flag, 1 battleship and 1 submarine
Production/PUs Summary :
Russians : 21 / 26
Germans : 30 / 36
British : 37 / 38
Japanese : 27 / 27
Americans : 51 / 51
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :5
Purchase Units - Russians
Russians buy 2 armour and 5 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
4 infantry moved from Russia to West Russia
2 infantry moved from Russia to Evenki National Okrug
2 infantry moved from Russia to Novosibirsk
Combat - Russians
Battle in West Russia
Russians attack with 4 infantry
Germans defend with 1 infantry
Russians roll dice for 4 infantry in West Russia, round 1 : 0/4 hits
Germans roll dice for 1 infantry in West Russia, round 1 : 1/1 hits
1 infantry owned by the Russians lost in West Russia
Russians roll dice for 3 infantry in West Russia, round 2 : 0/3 hits
Germans roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
Russians roll dice for 3 infantry in West Russia, round 3 : 1/3 hits
Germans roll dice for 1 infantry in West Russia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 2 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
Place Units - Russians
4 infantry placed in Caucasus
2 armour and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 24 PUs total
Territory Summary for Russians :
Novosibirsk : 1 flag, 2 infantry
Karelia S.S.R. : 1 flag, 1 infantry
Caucasus : 1 flag, 1 aaGun, 1 factory and 8 infantry
Evenki National Okrug : 1 flag, 2 infantry
West Russia : 1 flag, 2 infantry
Russia : 1 flag, 1 aaGun, 2 armour, 1 factory and 1 infantry
China : 1 flag, 2 infantry
Production/PUs Summary :
Russians : 23 / 24
Germans : 28 / 36
British : 37 / 38
Japanese : 27 / 27
Americans : 51 / 51
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :5
Purchase Units - Germans
Germans buy 3 armour and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Trans-Jordan to Persia
Germans take Persia from British
1 infantry moved from Balkans to Ukraine S.S.R.
1 armour moved from Eastern Europe to West Russia
1 armour moved from Eastern Europe to West Russia
1 armour moved from Eastern Europe to Western Europe
1 armour moved from Eastern Europe to Western Europe
1 infantry moved from Germany to Western Europe
1 infantry moved from Germany to Western Europe
1 infantry moved from Germany to Western Europe
1 infantry moved from Germany to Western Europe
1 infantry moved from Germany to Western Europe
1 fighter moved from Germany to Western Europe
1 artillery moved from Germany to Western Europe
1 armour moved from Germany to Western Europe
1 transport moved from 15 Sea Zone to 16 Sea Zone
1 armour moved from Ukraine S.S.R. to West Russia
1 armour moved from Germany to Ukraine S.S.R.
1 armour moved from Ukraine S.S.R. to Eastern Europe
1 armour moved from Ukraine S.S.R. to Belorussia
1 armour moved from Ukraine S.S.R. to Karelia S.S.R.
Combat - Germans
Battle in West Russia
Germans attack with 3 armour
Russians defend with 2 infantry
Germans roll dice for 3 armour in West Russia, round 1 : 1/3 hits
Russians roll dice for 2 infantry in West Russia, round 1 : 0/2 hits
1 infantry owned by the Russians lost in West Russia
Germans roll dice for 3 armour in West Russia, round 2 : 2/3 hits
Russians roll dice for 1 infantry in West Russia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in West Russia
Germans win, taking West Russia from Russians with 2 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour
Casualties for Russians: 2 infantry
Battle in Western Europe
Germans attack with 3 armour, 1 artillery, 1 fighter and 5 infantry
British defend with 1 aaGun, 2 armour and 1 infantry; Americans defend with 2 armour and 2 infantry
AA guns fire in Western Europe : 0/1 hits
Germans roll dice for 3 armour, 1 artillery, 1 fighter and 5 infantry in Western Europe, round 1 : 4/10 hits
British roll dice for 4 armour and 3 infantry in Western Europe, round 1 : 2/7 hits
1 infantry owned by the British , 1 armour owned by the British , 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Western Europe
Germans roll dice for 3 armour, 1 artillery, 1 fighter and 3 infantry in Western Europe, round 2 : 4/8 hits
British roll dice for 3 armour in Western Europe, round 2 : 1/3 hits
1 armour owned by the British , 1 infantry owned by the Germans and 2 armour owned by the Americans lost in Western Europe
Germans win, taking Western Europe from British with 3 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 20
Casualties for Germans: 3 infantry
Casualties for British: 2 armour and 1 infantry
Casualties for Americans: 2 armour and 2 infantry
Battle in Karelia S.S.R.
Germans attack with 1 armour
Russians defend with 1 infantry
Germans roll dice for 1 armour in Karelia S.S.R., round 1 : 1/1 hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 1 : 0/1 hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Western Europe to Southern Europe
Place Units - Germans
2 armour and 7 infantry placed in Germany
1 armour placed in Southern Europe
Turn Complete - Germans
Germans collect 39 PUs; end with 39 PUs total
Territory Summary for Germans :
Germany : 1 flag, 1 aaGun, 2 armour, 1 factory and 7 infantry
Persia : 1 flag, 1 armour
Southern Europe : 1 flag, 1 aaGun, 1 armour, 1 factory and 1 fighter
Eastern Europe : 1 flag, 1 armour
Karelia S.S.R. : 1 flag, 1 armour
Trans-Jordan : 1 flag
Western Europe : 1 flag, 1 aaGun, 3 armour, 1 artillery and 2 infantry
Ukraine S.S.R. : 1 flag, 1 armour and 1 infantry
West Russia : 1 flag, 2 armour
Belorussia : 1 flag, 1 armour
16 Sea Zone : 1 flag, 1 transport
Production/PUs Summary :
Russians : 19 / 24
Germans : 39 / 39
British : 30 / 38
Japanese : 27 / 27
Americans : 51 / 51
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :5
Purchase Units - British
British buy 5 armour, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - British
2 armour moved from India to Persia
2 armour moved from United Kingdom to 7 Sea Zone
2 infantry moved from United Kingdom to 7 Sea Zone
2 infantry moved from 7 Sea Zone to Western Europe
2 armour moved from 7 Sea Zone to Western Europe
1 fighter moved from Algeria to Western Europe
2 armour moved from India to French Indochina
Combat - British
Battle in French Indochina
British attack with 2 armour
Japanese defend with 2 infantry
British roll dice for 2 armour in French Indochina, round 1 : 1/2 hits
Japanese roll dice for 2 infantry in French Indochina, round 1 : 0/2 hits
1 infantry owned by the Japanese lost in French Indochina
British roll dice for 2 armour in French Indochina, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in French Indochina, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in French Indochina
British win, taking French Indochina from Japanese with 2 armour remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Persia
British attack with 2 armour
Germans defend with 1 armour
British roll dice for 2 armour in Persia, round 1 : 0/2 hits
Germans roll dice for 1 armour in Persia, round 1 : 0/1 hits
British roll dice for 2 armour in Persia, round 2 : 1/2 hits
Germans roll dice for 1 armour in Persia, round 2 : 1/1 hits
1 armour owned by the British and 1 armour owned by the Germans lost in Persia
British win, taking Persia from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for British: 1 armour
Battle in Western Europe
British attack with 2 armour, 1 fighter and 2 infantry
Germans defend with 1 aaGun, 3 armour, 1 artillery and 2 infantry
AA guns fire in Western Europe : 0/1 hits
British roll dice for 2 battleships in Western Europe, round 1 : 2/2 hits
1 infantry owned by the Germans and 1 armour owned by the Germans lost in Western Europe
British roll dice for 2 armour, 1 fighter and 2 infantry in Western Europe, round 1 : 2/5 hits
Germans roll dice for 2 armour, 1 artillery and 1 infantry in Western Europe, round 1 : 3/4 hits
2 infantry owned by the British , 1 armour owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Western Europe
British roll dice for 1 armour and 1 fighter in Western Europe, round 2 : 1/2 hits
Germans roll dice for 2 armour in Western Europe, round 2 : 1/2 hits
1 armour owned by the British and 1 armour owned by the Germans lost in Western Europe
Germans win with 1 armour remaining. Battle score for attacker is 4
Casualties for Germans: 2 armour, 1 artillery and 2 infantry
Casualties for British: 2 armour and 2 infantry
1 fighter owned by the British retreated
Non Combat Move - British
1 fighter moved from Western Europe to United Kingdom
1 transport moved from 34 Sea Zone to 30 Sea Zone
1 submarine moved from 34 Sea Zone to 30 Sea Zone
Place Units - British
3 armour placed in India
1 transport placed in 7 Sea Zone
2 armour and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 36 PUs total
Territory Summary for British :
Eastern Canada : 1 flag, 1 armour
Australia : 1 flag, 1 infantry
Persia : 1 flag, 1 armour
India : 1 flag, 1 aaGun, 3 armour and 1 factory
French Indochina : 1 flag, 2 armour
United Kingdom : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory, 1 fighter and 3 infantry
New Zealand : 1 flag, 1 infantry
Algeria : 1 flag
Libya : 1 flag
Western Canada : 1 flag, 1 infantry
7 Sea Zone : 1 flag, 2 battleships and 3 transports
30 Sea Zone : 1 flag, 1 submarine and 1 transport
Production/PUs Summary :
Russians : 19 / 24
Germans : 38 / 39
British : 34 / 36
Japanese : 24 / 27
Americans : 51 / 51
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 fighter and 2 transports; Remaining resources: 1 PUs;
Combat Move - Japanese
1 battleship moved from 36 Sea Zone to 60 Sea Zone
1 fighter moved from 61 Sea Zone to 60 Sea Zone
1 fighter moved from Japan to 60 Sea Zone
1 fighter moved from Borneo to 60 Sea Zone
1 transport moved from 36 Sea Zone to 48 Sea Zone
1 infantry moved from Borneo to 48 Sea Zone
1 infantry and 1 transport moved from 48 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Philipine Islands
1 fighter moved from Soviet Far East to Evenki National Okrug
1 armour moved from Yakut S.S.R. to Evenki National Okrug
1 armour moved from Yakut S.S.R. to Evenki National Okrug
1 armour moved from Buryatia S.S.R. to Evenki National Okrug
Combat - Japanese
Battle in Evenki National Okrug
Japanese attack with 3 armour and 1 fighter
Russians defend with 2 infantry
Japanese roll dice for 3 armour and 1 fighter in Evenki National Okrug, round 1 : 2/4 hits
Russians roll dice for 2 infantry in Evenki National Okrug, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 armour owned by the Japanese lost in Evenki National Okrug
Japanese win, taking Evenki National Okrug from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 armour
Casualties for Russians: 2 infantry
Battle in 60 Sea Zone
Japanese attack with 1 battleship and 3 fighters
Americans defend with 1 battleship and 1 submarine
Americans roll dice for 1 submarine in 60 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship and 3 fighters in 60 Sea Zone, round 1 : 2/4 hits
Americans roll dice for 1 battleship in 60 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 battleship owned by the Americans lost in 60 Sea Zone
1 submarine owned by the Americans Submerged
Japanese win with 1 battleship and 3 fighters remaining. Battle score for attacker is 24
Casualties for Americans: 1 battleship
Non Combat Move - Japanese
1 fighter moved from 60 Sea Zone to Buryatia S.S.R.
1 fighter moved from 60 Sea Zone to Japan
1 fighter moved from 60 Sea Zone to 61 Sea Zone
1 fighter moved from Evenki National Okrug to Yakut S.S.R.
Place Units - Japanese
2 transports placed in 61 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 25 PUs; end with 26 PUs total
1 unit repaired.
Territory Summary for Japanese :
Soviet Far East : 1 flag
Philipine Islands : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag, 1 fighter
Solomon Islands : 1 flag, 1 infantry
Evenki National Okrug : 1 flag, 2 armour
Buryatia S.S.R. : 1 flag, 1 fighter
New Guinea : 1 flag, 1 infantry
Okinawa : 1 flag, 1 infantry
Japan : 1 flag, 1 aaGun, 2 artilleries, 1 factory, 2 fighters and 10 infantry
Caroline Islands : 1 flag, 1 infantry
61 Sea Zone : 1 flag, 1 carrier, 1 fighter and 2 transports
49 Sea Zone : 1 flag, 1 transport
60 Sea Zone : 1 flag, 1 battleship
Production/PUs Summary :
Russians : 18 / 24
Germans : 38 / 39
British : 34 / 36
Japanese : 25 / 26
Americans : 51 / 51
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :5
Purchase Units - Americans
Americans buy 7 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Anglo Egypt to Persia
British take Trans-Jordan from Germans
2 armour moved from Sinkiang to Evenki National Okrug
2 fighters moved from Kwantung to 61 Sea Zone
2 armour moved from Manchuria to Buryatia S.S.R.
1 infantry moved from Western United States to 55 Sea Zone
1 armour moved from Western United States to 55 Sea Zone
1 armour, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
1 armour moved from Algeria to 12 Sea Zone
1 infantry moved from Algeria to 12 Sea Zone
1 artillery moved from Algeria to 12 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 12 Sea Zone to 7 Sea Zone
1 destroyer moved from 12 Sea Zone to 14 Sea Zone
1 infantry moved from 7 Sea Zone to Western Europe
1 armour moved from 7 Sea Zone to Western Europe
1 artillery moved from 7 Sea Zone to Western Europe
1 infantry moved from Norway to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Western Europe
1 transport moved from 7 Sea Zone to 9 Sea Zone
1 bomber moved from United Kingdom to Karelia S.S.R.
1 armour moved from 45 Sea Zone to Solomon Islands
1 infantry moved from 45 Sea Zone to Solomon Islands
1 bomber moved from Eastern United States to Norway
Combat - Americans
Americans creates battle in territory 60 Sea Zone
Battle in 60 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 battleship
Americans roll dice for 1 submarine in 60 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship in 60 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Americans Submerged
Battle in 61 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 carrier, 1 fighter and 2 transports
Americans roll dice for 2 fighters in 61 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 carrier, 1 fighter and 2 transports in 61 Sea Zone, round 1 : 1/4 hits
1 fighter owned by the Americans and 1 transport owned by the Japanese lost in 61 Sea Zone
Americans roll dice for 1 fighter in 61 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 carrier, 1 fighter and 1 transport in 61 Sea Zone, round 2 : 1/3 hits
1 fighter owned by the Americans lost in 61 Sea Zone
Japanese winJapanese win with 1 battleship remaining with 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is -12
Casualties for Japanese: 1 transport
Casualties for Americans: 2 fighters
Battle in Buryatia S.S.R.
Americans attack with 2 armour
Japanese defend with 1 fighter
Americans roll dice for 2 armour in Buryatia S.S.R., round 1 : 1/2 hits
Japanese roll dice for 1 fighter in Buryatia S.S.R., round 1 : 1/1 hits
1 armour owned by the Americans and 1 fighter owned by the Japanese lost in Buryatia S.S.R.
Americans win, taking Buryatia S.S.R. from Japanese with 1 armour remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 armour
Battle in Evenki National Okrug
Americans attack with 2 armour
Japanese defend with 2 armour
Americans roll dice for 2 armour in Evenki National Okrug, round 1 : 1/2 hits
Japanese roll dice for 2 armour in Evenki National Okrug, round 1 : 0/2 hits
1 armour owned by the Japanese lost in Evenki National Okrug
Americans roll dice for 2 armour in Evenki National Okrug, round 2 : 1/2 hits
Japanese roll dice for 1 armour in Evenki National Okrug, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 armour owned by the Americans lost in Evenki National Okrug
Americans win, taking Evenki National Okrug from Japanese with 1 armour remaining. Battle score for attacker is 5
Casualties for Japanese: 2 armour
Casualties for Americans: 1 armour
Battle in Karelia S.S.R.
Americans attack with 1 bomber
Germans defend with 1 armour
Americans roll dice for 1 bomber in Karelia S.S.R., round 1 : 1/1 hits
Germans roll dice for 1 armour in Karelia S.S.R., round 1 : 0/1 hits
1 armour owned by the Germans lost in Karelia S.S.R.
Americans win with 1 bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Battle in Solomon Islands
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Solomon Islands, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Solomon Islands, round 1 : 1/1 hits
1 infantry owned by the Americans lost in Solomon Islands
Americans roll dice for 1 armour in Solomon Islands, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Western Europe
Americans attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 aaGun and 1 armour
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Western Europe, round 1 : 2/4 hits
Germans roll dice for 1 armour in Western Europe, round 1 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Americans lost in Western Europe
Americans win, taking Western Europe from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 bomber moved from Karelia S.S.R. to United Kingdom
Place Units - Americans
2 armour placed in Sinkiang
3 armour placed in Norway
2 armour, 1 artillery and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Territory Summary for Americans :
Midway : 1 flag, 1 infantry
Manchuria : 1 flag
Alaska : 1 flag, 1 infantry
Persia : 1 flag, 1 armour
Western United States : 1 flag, 1 aaGun and 1 factory
Kwantung : 1 flag
Hawaiian Islands : 1 flag, 2 infantry
Norway : 1 flag, 3 armour, 1 bomber and 1 factory
United Kingdom : 1 flag, 1 bomber
Western Europe : 1 flag, 1 aaGun, 1 armour, 1 artillery and 1 infantry
Solomon Islands : 1 flag, 1 armour
Sinkiang : 1 flag, 2 armour and 1 factory
Wake Island : 1 flag, 2 infantry
Evenki National Okrug : 1 flag, 1 armour
Eastern United States : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory and 6 infantry
Buryatia S.S.R. : 1 flag, 1 armour
7 Sea Zone : 1 flag, 2 transports
6 Sea Zone : 1 flag, 1 transport
9 Sea Zone : 1 flag, 1 transport
45 Sea Zone : 1 flag, 1 transport
14 Sea Zone : 1 flag, 1 destroyer
60 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Russians : 20 / 24
Germans : 31 / 39
British : 35 / 36
Japanese : 23 / 26
Americans : 57 / 57
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :6
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Karelia S.S.R.
Russians take Karelia S.S.R. from Germans
1 armour moved from Russia to West Russia
1 infantry moved from Russia to West Russia
2 infantry moved from Caucasus to West Russia
1 infantry moved from Caucasus to West Russia
5 infantry moved from Caucasus to Ukraine S.S.R.
2 infantry moved from Novosibirsk to Yakut S.S.R.
Combat - Russians
Battle in West Russia
Russians attack with 1 armour and 4 infantry
Germans defend with 2 armour
Russians roll dice for 1 armour and 4 infantry in West Russia, round 1 : 1/5 hits
Germans roll dice for 2 armour in West Russia, round 1 : 0/2 hits
1 armour owned by the Germans lost in West Russia
Russians roll dice for 1 armour and 4 infantry in West Russia, round 2 : 1/5 hits
Germans roll dice for 1 armour in West Russia, round 2 : 0/1 hits
1 armour owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 armour and 4 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 armour
Battle in Ukraine S.S.R.
Russians attack with 5 infantry
Germans defend with 1 armour and 1 infantry
Russians roll dice for 5 infantry in Ukraine S.S.R., round 1 : 1/5 hits
Germans roll dice for 1 armour and 1 infantry in Ukraine S.S.R., round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 4 infantry in Ukraine S.S.R., round 2 : 1/4 hits
Germans roll dice for 1 armour in Ukraine S.S.R., round 2 : 0/1 hits
1 armour owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 4 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Battle in Yakut S.S.R.
Russians attack with 2 infantry
Japanese defend with 1 fighter
Russians roll dice for 2 infantry in Yakut S.S.R., round 1 : 0/2 hits
Japanese roll dice for 1 fighter in Yakut S.S.R., round 1 : 1/1 hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits
Japanese roll dice for 1 fighter in Yakut S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Non Combat Move - Russians
Place Units - Russians
4 infantry placed in Caucasus
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Territory Summary for Russians :
Karelia S.S.R. : 1 flag, 1 armour
Caucasus : 1 flag, 1 aaGun, 1 factory and 4 infantry
Ukraine S.S.R. : 1 flag, 4 infantry
West Russia : 1 flag, 1 armour and 4 infantry
Russia : 1 flag, 1 aaGun, 1 factory and 4 infantry
China : 1 flag, 2 infantry
Production/PUs Summary :
Russians : 27 / 27
Germans : 24 / 39
British : 35 / 36
Japanese : 23 / 26
Americans : 57 / 57
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :6
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
AA guns fire in Western Europe : 1/1 hits
1 fighter lost in Western Europe
1 armour moved from Eastern Europe to Karelia S.S.R.
1 armour moved from Belorussia to Karelia S.S.R.
1 armour moved from Germany to Belorussia
1 infantry moved from Germany to Balkans
1 infantry moved from Germany to Western Europe
1 infantry moved from Germany to Western Europe
1 infantry moved from Germany to Western Europe
1 fighter moved from Southern Europe to 6 Sea Zone
1 armour moved from Southern Europe to Western Europe
1 infantry moved from Germany to Eastern Europe
1 armour moved from Germany to Karelia S.S.R.
Combat - Germans
Battle in Western Europe
Germans attack with 1 armour and 3 infantry
Americans defend with 1 aaGun, 1 armour, 1 artillery and 1 infantry
Germans roll dice for 1 armour and 3 infantry in Western Europe, round 1 : 1/4 hits
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Western Europe, round 1 : 1/3 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Europe
Germans roll dice for 1 armour and 2 infantry in Western Europe, round 2 : 0/3 hits
Americans roll dice for 1 armour and 1 artillery in Western Europe, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Western Europe
Germans roll dice for 1 armour and 1 infantry in Western Europe, round 3 : 1/2 hits
Americans roll dice for 1 armour and 1 artillery in Western Europe, round 3 : 0/2 hits
1 artillery owned by the Americans lost in Western Europe
Germans roll dice for 1 armour and 1 infantry in Western Europe, round 4 : 1/2 hits
Americans roll dice for 1 armour in Western Europe, round 4 : 0/1 hits
1 armour owned by the Americans lost in Western Europe
Germans win, taking Western Europe from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Americans: 1 armour, 1 artillery and 1 infantry
Battle in Karelia S.S.R.
Germans attack with 3 armour
Russians defend with 1 armour
Germans roll dice for 3 armour in Karelia S.S.R., round 1 : 0/3 hits
Russians roll dice for 1 armour in Karelia S.S.R., round 1 : 1/1 hits
1 armour owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 2 armour in Karelia S.S.R., round 2 : 1/2 hits
Russians roll dice for 1 armour in Karelia S.S.R., round 2 : 1/1 hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 armour remaining. Battle score for attacker is -5
Casualties for Germans: 2 armour
Casualties for Russians: 1 armour
Non Combat Move - Germans
Place Units - Germans
1 armour, 1 fighter and 2 infantry placed in Germany
1 armour placed in Southern Europe
1 armour placed in Germany
1 submarine placed in 5 Sea Zone
Turn Complete - Germans
Germans collect 32 PUs; end with 32 PUs total
Territory Summary for Germans :
Germany : 1 flag, 1 aaGun, 2 armour, 1 factory, 1 fighter and 4 infantry
Southern Europe : 1 flag, 1 aaGun, 1 armour and 1 factory
Eastern Europe : 1 flag, 1 infantry
Karelia S.S.R. : 1 flag, 1 armour
Western Europe : 1 flag, 1 aaGun, 1 armour and 1 infantry
Balkans : 1 flag, 1 infantry
Belorussia : 1 flag, 1 armour
5 Sea Zone : 1 flag, 1 submarine
16 Sea Zone : 1 flag, 1 transport
Production/PUs Summary :
Russians : 25 / 27
Germans : 32 / 32
British : 35 / 36
Japanese : 23 / 26
Americans : 51 / 57
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :6
Purchase Units - British
British buy 3 armour, 1 factory and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 armour moved from United Kingdom to 7 Sea Zone
3 infantry moved from United Kingdom to 7 Sea Zone
1 artillery moved from United Kingdom to 7 Sea Zone
2 armour moved from 7 Sea Zone to Western Europe
3 infantry moved from 7 Sea Zone to Western Europe
1 artillery moved from 7 Sea Zone to Western Europe
1 fighter moved from United Kingdom to Western Europe
1 armour moved from Persia to Ukraine S.S.R.
1 armour moved from India to French Indochina
1 armour moved from India to French Indochina
1 armour moved from India to Caucasus
1 transport moved from 30 Sea Zone to 35 Sea Zone
1 submarine moved from 30 Sea Zone to 35 Sea Zone
Combat - British
Battle in Western Europe
British attack with 2 armour, 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 aaGun, 1 armour and 1 infantry
AA guns fire in Western Europe : 0/1 hits
British roll dice for 2 battleships in Western Europe, round 1 : 1/2 hits
1 infantry owned by the Germans lost in Western Europe
British roll dice for 2 armour, 1 artillery, 1 fighter and 3 infantry in Western Europe, round 1 : 2/7 hits
Germans roll dice for 1 armour in Western Europe, round 1 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in Western Europe
British win, taking Western Europe from Germans with 2 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour and 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from Western Europe to Norway
Place Units - British
1 factory placed in French Indochina
3 armour placed in India
2 infantry placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 41 PUs total
Territory Summary for British :
Eastern Canada : 1 flag, 1 armour
Australia : 1 flag, 1 infantry
India : 1 flag, 1 aaGun, 3 armour and 1 factory
Norway : 1 flag, 1 fighter
French Indochina : 1 flag, 4 armour and 1 factory
United Kingdom : 1 flag, 1 aaGun, 1 factory and 2 infantry
Western Europe : 1 flag, 1 aaGun, 2 armour, 1 artillery and 2 infantry
New Zealand : 1 flag, 1 infantry
Caucasus : 1 flag, 1 armour
Algeria : 1 flag
Libya : 1 flag
Ukraine S.S.R. : 1 flag, 1 armour
Western Canada : 1 flag, 1 infantry
7 Sea Zone : 1 flag, 2 battleships and 3 transports
35 Sea Zone : 1 flag, 1 submarine and 1 transport
Production/PUs Summary :
Russians : 25 / 27
Germans : 26 / 32
British : 41 / 41
Japanese : 23 / 26
Americans : 51 / 57
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 fighter and 2 transports; Remaining resources: 0 PUs;
Combat Move - Japanese
1 artillery moved from Japan to 61 Sea Zone
1 infantry moved from Japan to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 60 Sea Zone
1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 artillery moved from 60 Sea Zone to Buryatia S.S.R.
1 infantry moved from Philipine Islands to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 59 Sea Zone
1 infantry moved from 59 Sea Zone to Kwantung
Japanese take Kwantung from Americans
1 fighter moved from Japan to Yakut S.S.R.
1 fighter moved from Japan to Yakut S.S.R.
1 fighter moved from 61 Sea Zone to Yakut S.S.R.
Combat - Japanese
Battle in 60 Sea Zone
Japanese attack with 1 battleship and 1 transport
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 60 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship and 1 transport in 60 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Americans Submerged
Battle in Buryatia S.S.R.
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 armour
Japanese roll dice for 1 artillery and 1 infantry in Buryatia S.S.R., round 1 : 2/2 hits
Russians roll dice for 1 armour in Buryatia S.S.R., round 1 : 0/1 hits
1 armour owned by the Americans lost in Buryatia S.S.R.
Japanese winJapanese win with 1 battleship and 1 transport remaining, taking Buryatia S.S.R. from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 armour
Non Combat Move - Japanese
Place Units - Japanese
2 transports placed in 61 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 27 PUs; end with 27 PUs total
Territory Summary for Japanese :
Soviet Far East : 1 flag
Kwantung : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag, 4 fighters
Buryatia S.S.R. : 1 flag, 1 artillery and 1 infantry
New Guinea : 1 flag, 1 infantry
Okinawa : 1 flag, 1 infantry
Japan : 1 flag, 1 aaGun, 1 artillery, 1 factory, 1 fighter and 9 infantry
Caroline Islands : 1 flag, 1 infantry
59 Sea Zone : 1 flag, 1 transport
61 Sea Zone : 1 flag, 1 carrier and 2 transports
60 Sea Zone : 1 flag, 1 battleship and 1 transport
Production/PUs Summary :
Russians : 24 / 27
Germans : 26 / 32
British : 41 / 41
Japanese : 27 / 27
Americans : 48 / 57
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :6
Purchase Units - Americans
Americans buy 2 armour, 1 battleship, 1 destroyer and 1 submarine; Remaining resources: 3 PUs;
Combat Move - Americans
1 destroyer moved from 14 Sea Zone to 16 Sea Zone
1 armour moved from Persia to Novosibirsk
2 armour moved from Sinkiang to Kwantung
1 armour moved from Solomon Islands to 45 Sea Zone
1 armour and 1 transport moved from 45 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to East Indies
Americans take East Indies from Japanese
1 submarine moved from 60 Sea Zone to 59 Sea Zone
3 armour moved from Norway to Karelia S.S.R.
1 bomber moved from Norway to Belorussia
1 bomber moved from United Kingdom to Eastern Europe
2 transports moved from 7 Sea Zone to 9 Sea Zone
1 transport moved from 9 Sea Zone to 10 Sea Zone
1 armour moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 9 Sea Zone
Combat - Americans
Battle in Kwantung
Americans attack with 2 armour
Japanese defend with 1 infantry
Americans roll dice for 2 armour in Kwantung, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Kwantung, round 1 : 1/1 hits
1 armour owned by the Americans lost in Kwantung
Americans roll dice for 1 armour in Kwantung, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Kwantung, round 2 : 0/1 hits
Americans roll dice for 1 armour in Kwantung, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in Kwantung, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kwantung
Americans win, taking Kwantung from Japanese with 1 armour remaining. Battle score for attacker is -2
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour
Battle in 59 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans roll dice for 1 submarine in 59 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 transport in 59 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 59 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 transport in 59 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 59 Sea Zone
Japanese win with 1 transport remaining. Battle score for attacker is -8
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 transport
Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 transport in 16 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 transport in 16 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Germans lost in 16 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 1 transport
Battle in Belorussia
Americans attack with 1 bomber
Germans defend with 1 armour
Americans roll dice for 1 bomber in Belorussia, round 1 : 1/1 hits
Germans roll dice for 1 armour in Belorussia, round 1 : 0/1 hits
1 armour owned by the Germans lost in Belorussia
Americans win with 1 bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Battle in Eastern Europe
Americans attack with 1 bomber
Germans defend with 1 infantry
Americans roll dice for 1 bomber in Eastern Europe, round 1 : 1/1 hits
Germans roll dice for 1 infantry in Eastern Europe, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Europe
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia S.S.R.
Americans attack with 3 armour
Germans defend with 1 armour
Americans roll dice for 3 armour in Karelia S.S.R., round 1 : 2/3 hits
Germans roll dice for 1 armour in Karelia S.S.R., round 1 : 1/1 hits
1 armour owned by the Germans and 1 armour owned by the Americans lost in Karelia S.S.R.
Americans win, taking Karelia S.S.R. from Germans with 2 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Americans: 1 armour
Non Combat Move - Americans
1 bomber moved from Belorussia to Kazakh S.S.R.
1 bomber moved from Eastern Europe to United Kingdom
Place Units - Americans
2 armour placed in Sinkiang
1 battleship, 1 destroyer and 1 submarine placed in 55 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 58 PUs total
Territory Summary for Americans :
Midway : 1 flag, 1 infantry
Manchuria : 1 flag
Alaska : 1 flag, 1 infantry
Novosibirsk : 1 flag, 1 armour
Western United States : 1 flag, 1 aaGun and 1 factory
Karelia S.S.R. : 1 flag, 2 armour
Kwantung : 1 flag, 1 armour
Hawaiian Islands : 1 flag, 2 infantry
East Indies : 1 flag, 1 armour
Norway : 1 flag, 1 factory
Kazakh S.S.R. : 1 flag, 1 bomber
United Kingdom : 1 flag, 1 bomber
Solomon Islands : 1 flag
Sinkiang : 1 flag, 2 armour and 1 factory
Wake Island : 1 flag, 2 infantry
Evenki National Okrug : 1 flag, 1 armour
Eastern United States : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory and 5 infantry
37 Sea Zone : 1 flag, 1 transport
6 Sea Zone : 1 flag, 1 transport
9 Sea Zone : 1 flag, 1 armour, 1 infantry and 3 transports
55 Sea Zone : 1 flag, 1 battleship, 1 destroyer and 1 submarine
16 Sea Zone : 1 flag, 1 destroyer
Production/PUs Summary :
Russians : 26 / 27
Germans : 24 / 32
British : 41 / 41
Japanese : 20 / 27
Americans : 55 / 58
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :7
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from West Russia to Belorussia
Russians take Belorussia from Germans
1 armour moved from Belorussia to Eastern Europe
Russians take Eastern Europe from Germans
4 infantry moved from West Russia to Belorussia
4 infantry moved from Ukraine S.S.R. to Balkans
4 infantry moved from Caucasus to Ukraine S.S.R.
2 infantry moved from Russia to Evenki National Okrug
2 infantry moved from Russia to Novosibirsk
2 infantry moved from China to Manchuria
Combat - Russians
Battle in Balkans
Russians attack with 4 infantry
Germans defend with 1 infantry
Russians roll dice for 4 infantry in Balkans, round 1 : 1/4 hits
Germans roll dice for 1 infantry in Balkans, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Balkans
Russians win, taking Balkans from Germans with 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
Place Units - Russians
2 infantry placed in Caucasus
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Territory Summary for Russians :
Manchuria : 1 flag, 2 infantry
Novosibirsk : 1 flag, 2 infantry
Eastern Europe : 1 flag, 1 armour
Caucasus : 1 flag, 1 aaGun, 1 factory and 2 infantry
Balkans : 1 flag, 3 infantry
Evenki National Okrug : 1 flag, 2 infantry
Ukraine S.S.R. : 1 flag, 4 infantry
West Russia : 1 flag
Belorussia : 1 flag, 4 infantry
Russia : 1 flag, 1 aaGun, 1 factory and 7 infantry
Production/PUs Summary :
Russians : 34 / 34
Germans : 16 / 32
British : 41 / 41
Japanese : 20 / 27
Americans : 55 / 58
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :7
Purchase Units - Germans
Germans buy 2 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 armour moved from Southern Europe to Balkans
1 infantry moved from Germany to Eastern Europe
1 infantry moved from Germany to Eastern Europe
1 fighter moved from Germany to Western Europe
1 armour moved from Germany to Western Europe
1 infantry moved from Germany to Western Europe
1 armour moved from Germany to Western Europe
Combat - Germans
Battle in 6 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
Germans roll dice for 1 submarine in 6 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 transport in 6 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 transport in 6 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 6 Sea Zone
Americans win with 1 transport remaining. Battle score for attacker is -8
Casualties for Germans: 1 submarine
Battle in Western Europe
Germans attack with 2 armour, 1 fighter and 1 infantry
British defend with 1 aaGun, 2 armour, 1 artillery and 2 infantry
AA guns fire in Western Europe : 0/1 hits
Germans roll dice for 2 armour, 1 fighter and 1 infantry in Western Europe, round 1 : 2/4 hits
British roll dice for 2 armour, 1 artillery and 2 infantry in Western Europe, round 1 : 3/5 hits
2 infantry owned by the British , 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Western Europe
Germans roll dice for 1 fighter in Western Europe, round 2 : 0/1 hits
British roll dice for 2 armour and 1 artillery in Western Europe, round 2 : 1/3 hits
1 fighter owned by the Germans lost in Western Europe
British win with 2 armour and 1 artillery remaining. Battle score for attacker is -17
Casualties for Germans: 2 armour, 1 fighter and 1 infantry
Casualties for British: 2 infantry
Battle in Balkans
Germans attack with 1 armour
Russians defend with 3 infantry
Germans roll dice for 1 armour in Balkans, round 1 : 1/1 hits
Russians roll dice for 3 infantry in Balkans, round 1 : 1/3 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Balkans
Russians win with 2 infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Eastern Europe
Germans attack with 2 infantry
Russians defend with 1 armour
Germans roll dice for 2 infantry in Eastern Europe, round 1 : 1/2 hits
Russians roll dice for 1 armour in Eastern Europe, round 1 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Eastern Europe
Germans win, taking Eastern Europe from Russians with 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Non Combat Move - Germans
Place Units - Germans
2 infantry placed in Southern Europe
2 armour, 1 fighter and 2 infantry placed in Germany
Turn Complete - Germans
Germans collect 19 PUs; end with 19 PUs total
Territory Summary for Germans :
Germany : 1 flag, 1 aaGun, 2 armour, 1 factory, 1 fighter and 3 infantry
Southern Europe : 1 flag, 1 aaGun, 1 factory and 2 infantry
Eastern Europe : 1 flag, 1 infantry
Production/PUs Summary :
Russians : 31 / 34
Germans : 19 / 19
British : 41 / 41
Japanese : 20 / 27
Americans : 55 / 58
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :7
Purchase Units - British
British buy 6 armour and 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 submarine moved from 35 Sea Zone to 59 Sea Zone
2 armour moved from French Indochina to Manchuria
2 armour moved from French Indochina to Kwantung
3 armour moved from India to French Indochina
1 armour moved from Ukraine S.S.R. to Germany
1 armour moved from Caucasus to Eastern Europe
2 armour moved from Western Europe to Germany
1 artillery moved from Western Europe to Germany
1 fighter moved from Norway to Germany
2 infantry moved from United Kingdom to 7 Sea Zone
2 infantry and 2 transports moved from 7 Sea Zone to 5 Sea Zone
2 battleships moved from 7 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Germany
Combat - British
Battle in Germany
British attack with 3 armour, 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 aaGun, 2 armour, 1 factory, 1 fighter and 3 infantry
AA guns fire in Germany : 0/1 hits
British roll dice for 2 battleships in Germany, round 1 : 2/2 hits
2 infantry owned by the Germans lost in Germany
British roll dice for 3 armour, 1 artillery, 1 fighter and 2 infantry in Germany, round 1 : 3/7 hits
Germans roll dice for 2 armour, 1 fighter and 1 infantry in Germany, round 1 : 1/4 hits
1 infantry owned by the British , 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Germany
British roll dice for 3 armour, 1 artillery, 1 fighter and 1 infantry in Germany, round 2 : 2/6 hits
Germans roll dice for 1 fighter in Germany, round 2 : 1/1 hits
1 infantry owned by the British and 1 fighter owned by the Germans lost in Germany
British captures 19PUs while taking Germans capital
British win, taking Germany from Germans with 3 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 23
Casualties for Germans: 2 armour, 1 fighter and 3 infantry
Casualties for British: 2 infantry
Battle in Eastern Europe
British attack with 1 armour
Germans defend with 1 infantry
British roll dice for 1 armour in Eastern Europe, round 1 : 0/1 hits
Germans roll dice for 1 infantry in Eastern Europe, round 1 : 0/1 hits
British roll dice for 1 armour in Eastern Europe, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Eastern Europe, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Europe
British win, taking Eastern Europe from Germans with 1 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 59 Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
British roll dice for 1 submarine in 59 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 transport in 59 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the British lost in 59 Sea Zone
Japanese win with 1 transport remaining. Battle score for attacker is -8
Casualties for British: 1 submarine
Non Combat Move - British
1 fighter moved from Germany to Western Europe
Place Units - British
3 armour placed in French Indochina
3 armour placed in India
3 infantry placed in United Kingdom
Turn Complete - British
British collect 54 PUs; end with 75 PUs total
Territory Summary for British :
Eastern Canada : 1 flag, 1 armour
Germany : 1 flag, 1 aaGun, 3 armour, 1 artillery and 1 factory
Australia : 1 flag, 1 infantry
Manchuria : 1 flag, 2 armour
India : 1 flag, 1 aaGun, 3 armour and 1 factory
Eastern Europe : 1 flag, 1 armour
Kwantung : 1 flag, 2 armour
French Indochina : 1 flag, 6 armour and 1 factory
United Kingdom : 1 flag, 1 aaGun, 1 factory and 3 infantry
Western Europe : 1 flag, 1 aaGun and 1 fighter
New Zealand : 1 flag, 1 infantry
Algeria : 1 flag
Libya : 1 flag
Western Canada : 1 flag, 1 infantry
7 Sea Zone : 1 flag, 1 transport
5 Sea Zone : 1 flag, 2 battleships and 2 transports
35 Sea Zone : 1 flag, 1 transport
Production/PUs Summary :
Russians : 31 / 34
Germans : 6 / 0
British : 54 / 75
Japanese : 20 / 27
Americans : 55 / 58
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 artillery moved from Japan to 61 Sea Zone
1 infantry moved from Japan to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 60 Sea Zone
1 artillery moved from 60 Sea Zone to Buryatia S.S.R.
1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 infantry moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to Alaska
1 infantry moved from 63 Sea Zone to Alaska
1 infantry moved from Japan to 61 Sea Zone
1 infantry moved from Japan to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 51 Sea Zone
1 infantry moved from 51 Sea Zone to Wake Island
1 infantry moved from 51 Sea Zone to Wake Island
1 transport moved from 59 Sea Zone to 61 Sea Zone
1 infantry moved from Japan to 61 Sea Zone
1 infantry moved from Japan to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 60 Sea Zone
1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 artillery moved from Buryatia S.S.R. to Yakut S.S.R.
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 fighter moved from Yakut S.S.R. to Evenki National Okrug
1 fighter moved from Yakut S.S.R. to Evenki National Okrug
1 fighter moved from Yakut S.S.R. to Evenki National Okrug
1 fighter moved from Yakut S.S.R. to Evenki National Okrug
Combat - Japanese
Battle in Evenki National Okrug
Japanese attack with 4 fighters
Russians defend with 2 infantry; Americans defend with 1 armour
Japanese roll dice for 4 fighters in Evenki National Okrug, round 1 : 3/4 hits
Russians roll dice for 1 armour and 2 infantry in Evenki National Okrug, round 1 : 2/3 hits
2 infantry owned by the Russians , 1 armour owned by the Americans and 2 fighters owned by the Japanese lost in Evenki National Okrug
Japanese win with 2 fighters remaining. Battle score for attacker is -9
Casualties for Japanese: 2 fighters
Casualties for Russians: 2 infantry
Casualties for Americans: 1 armour
Battle in Alaska
Japanese attack with 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 infantry in Alaska, round 1 : 2/2 hits
Americans roll dice for 1 infantry in Alaska, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Alaska
Japanese win, taking Alaska from Americans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Wake Island
Japanese attack with 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 2 infantry in Wake Island, round 1 : 0/2 hits
Americans roll dice for 2 infantry in Wake Island, round 1 : 1/2 hits
1 infantry owned by the Japanese lost in Wake Island
Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits
Americans roll dice for 2 infantry in Wake Island, round 2 : 1/2 hits
1 infantry owned by the Japanese lost in Wake Island
Americans win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Non Combat Move - Japanese
1 fighter moved from Evenki National Okrug to Yakut S.S.R.
1 fighter moved from Evenki National Okrug to Buryatia S.S.R.
Place Units - Japanese
1 transport placed in 60 Sea Zone
1 fighter and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 22 PUs; end with 22 PUs total
Territory Summary for Japanese :
Alaska : 1 flag, 2 infantry
Soviet Far East : 1 flag
Yakut S.S.R. : 1 flag, 1 artillery, 1 fighter and 1 infantry
Buryatia S.S.R. : 1 flag, 1 artillery, 1 fighter and 3 infantry
New Guinea : 1 flag, 1 infantry
Okinawa : 1 flag, 1 infantry
Japan : 1 flag, 1 aaGun, 1 factory, 2 fighters and 5 infantry
Caroline Islands : 1 flag, 1 infantry
51 Sea Zone : 1 flag, 1 transport
63 Sea Zone : 1 flag, 1 transport
61 Sea Zone : 1 flag, 1 carrier
60 Sea Zone : 1 flag, 1 battleship and 3 transports
Production/PUs Summary :
Russians : 31 / 34
Germans : 6 / 0
British : 54 / 75
Japanese : 22 / 22
Americans : 53 / 58
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :7
Purchase Units - Americans
Americans buy 2 armour and 2 battleships; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 55 Sea Zone to 63 Sea Zone
2 infantry moved from Eastern United States to Central United States
1 armour moved from Eastern United States to Western United States
1 armour, 1 infantry and 1 transport moved from 9 Sea Zone to 7 Sea Zone
1 infantry moved from 7 Sea Zone to Western Europe
1 armour moved from 7 Sea Zone to Western Europe
2 transports moved from 9 Sea Zone to 10 Sea Zone
2 armour moved from Karelia S.S.R. to Russia
1 destroyer moved from 16 Sea Zone to 34 Sea Zone
1 armour moved from Novosibirsk to Yakut S.S.R.
2 armour moved from Sinkiang to Yakut S.S.R.
1 bomber moved from Kazakh S.S.R. to Yakut S.S.R.
1 armour moved from East Indies to 37 Sea Zone
1 armour and 1 transport moved from 37 Sea Zone to 48 Sea Zone
1 armour moved from 48 Sea Zone to Borneo
Americans take Borneo from Japanese
1 bomber moved from United Kingdom to Southern Europe
1 infantry moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 19 Sea Zone
Combat - Americans
Battle in Yakut S.S.R.
Americans attack with 3 armour and 1 bomber
Japanese defend with 1 artillery, 1 fighter and 1 infantry
Americans roll dice for 3 armour and 1 bomber in Yakut S.S.R., round 1 : 1/4 hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Yakut S.S.R., round 1 : 1/3 hits
1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Yakut S.S.R.
Americans roll dice for 2 armour and 1 bomber in Yakut S.S.R., round 2 : 1/3 hits
Japanese roll dice for 1 artillery and 1 fighter in Yakut S.S.R., round 2 : 1/2 hits
1 armour owned by the Americans and 1 artillery owned by the Japanese lost in Yakut S.S.R.
Americans roll dice for 1 armour and 1 bomber in Yakut S.S.R., round 3 : 0/2 hits
Japanese roll dice for 1 fighter in Yakut S.S.R., round 3 : 0/1 hits
Americans roll dice for 1 armour and 1 bomber in Yakut S.S.R., round 4 : 2/2 hits
Japanese roll dice for 1 fighter in Yakut S.S.R., round 4 : 0/1 hits
1 fighter owned by the Japanese lost in Yakut S.S.R.
Americans win, taking Yakut S.S.R. from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
Casualties for Americans: 2 armour
Battle in 63 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans roll dice for 1 destroyer in 63 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 transport in 63 Sea Zone, round 1 : 0/1 hits
1 transport owned by the Japanese lost in 63 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 transport
Battle in Southern Europe
Americans attack with 1 bomber
Germans defend with 1 aaGun, 1 factory and 2 infantry
AA guns fire in Southern Europe : 0/1 hits
Americans roll dice for 1 bomber in Southern Europe, round 1 : 1/1 hits
Germans roll dice for 2 infantry in Southern Europe, round 1 : 2/2 hits
1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Southern Europe
Germans win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Germans: 1 infantry
Casualties for Americans: 1 bomber
Non Combat Move - Americans
1 bomber moved from Yakut S.S.R. to Sinkiang
Place Units - Americans
2 armour placed in Sinkiang
2 battleships placed in 55 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Territory Summary for Americans :
Midway : 1 flag, 1 infantry
Manchuria : 1 flag
Western United States : 1 flag, 1 aaGun, 1 armour and 1 factory
Kwantung : 1 flag, 1 armour
Borneo : 1 flag, 1 armour
Yakut S.S.R. : 1 flag, 1 armour
Hawaiian Islands : 1 flag, 2 infantry
East Indies : 1 flag
Norway : 1 flag, 1 factory
Western Europe : 1 flag, 1 armour and 1 infantry
Solomon Islands : 1 flag
Sinkiang : 1 flag, 2 armour, 1 bomber and 1 factory
Wake Island : 1 flag, 2 infantry
Eastern United States : 1 flag, 1 aaGun and 1 factory
Russia : 1 flag, 2 armour
Central United States : 1 flag, 2 infantry
7 Sea Zone : 1 flag, 1 transport
34 Sea Zone : 1 flag, 1 destroyer
63 Sea Zone : 1 flag, 1 destroyer
6 Sea Zone : 1 flag, 1 transport
48 Sea Zone : 1 flag, 1 transport
55 Sea Zone : 1 flag, 3 battleships and 1 submarine
19 Sea Zone : 1 flag, 1 artillery, 3 infantry and 2 transports
Production/PUs Summary :
Russians : 32 / 34
Germans : 6 / 0
British : 54 / 75
Japanese : 17 / 22
Americans : 57 / 57
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :8
Purchase Units - Russians
Russians buy 5 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Balkans to Southern Europe
3 infantry moved from Ukraine S.S.R. to Balkans
1 infantry moved from Ukraine S.S.R. to Balkans
2 infantry moved from Caucasus to Ukraine S.S.R.
2 infantry moved from Novosibirsk to Yakut S.S.R.
3 infantry moved from Russia to Evenki National Okrug
4 infantry moved from Russia to Novosibirsk
2 infantry moved from Manchuria to Buryatia S.S.R.
Combat - Russians
Battle in Buryatia S.S.R.
Russians attack with 2 infantry
Japanese defend with 1 artillery, 1 fighter and 3 infantry
Russians roll dice for 2 infantry in Buryatia S.S.R., round 1 : 1/2 hits
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Buryatia S.S.R., round 1 : 2/5 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia S.S.R.
Japanese win with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Southern Europe
Russians attack with 2 infantry
Germans defend with 1 aaGun, 1 factory and 1 infantry
Russians roll dice for 2 infantry in Southern Europe, round 1 : 1/2 hits
Germans roll dice for 1 infantry in Southern Europe, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Southern Europe
Russians win, taking Southern Europe from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 infantry moved from Belorussia to West Russia
Place Units - Russians
5 armour and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Territory Summary for Russians :
Southern Europe : 1 flag, 1 aaGun, 1 factory and 2 infantry
Novosibirsk : 1 flag, 4 infantry
Yakut S.S.R. : 1 flag, 2 infantry
Caucasus : 1 flag, 1 aaGun and 1 factory
Balkans : 1 flag, 4 infantry
Evenki National Okrug : 1 flag, 3 infantry
Ukraine S.S.R. : 1 flag, 2 infantry
West Russia : 1 flag, 4 infantry
Belorussia : 1 flag
Russia : 1 flag, 1 aaGun, 5 armour, 1 factory and 3 infantry
Production/PUs Summary :
Russians : 38 / 38
Germans : 0 / 0
British : 54 / 75
Japanese : 17 / 22
Americans : 57 / 57
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :8
Turn Complete - Germans
Territory Summary for Germans :
Production/PUs Summary :
Russians : 38 / 38
Germans : 0 / 0
British : 54 / 75
Japanese : 17 / 22
Americans : 57 / 57
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :8
Purchase Units - British
British buy 4 armour, 2 battleships and 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
2 armour moved from Manchuria to Buryatia S.S.R.
2 armour moved from Kwantung to Buryatia S.S.R.
4 armour moved from French Indochina to Manchuria
2 armour moved from French Indochina to Kwantung
1 armour moved from India to Kwantung
1 armour moved from India to French Indochina
1 armour moved from India to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 49 Sea Zone
1 armour moved from 49 Sea Zone to Philipine Islands
British take Philipine Islands from Japanese
1 armour moved from Eastern Europe to 5 Sea Zone
1 armour moved from Germany to 5 Sea Zone
2 armour and 2 transports moved from 5 Sea Zone to 7 Sea Zone
2 battleships moved from 5 Sea Zone to 7 Sea Zone
1 artillery moved from Germany to Eastern Europe
1 fighter moved from Western Europe to Caucasus
1 armour moved from Eastern Canada to Alaska
1 infantry moved from Western Canada to Alaska
Combat - British
Battle in Buryatia S.S.R.
British attack with 4 armour
Japanese defend with 1 artillery, 1 fighter and 2 infantry
British roll dice for 4 armour in Buryatia S.S.R., round 1 : 2/4 hits
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Buryatia S.S.R., round 1 : 0/4 hits
2 infantry owned by the Japanese lost in Buryatia S.S.R.
British roll dice for 4 armour in Buryatia S.S.R., round 2 : 3/4 hits
Japanese roll dice for 1 artillery and 1 fighter in Buryatia S.S.R., round 2 : 0/2 hits
1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Buryatia S.S.R.
British win, taking Buryatia S.S.R. from Japanese with 4 armour remaining. Battle score for attacker is 20
Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry
Battle in Alaska
British attack with 1 armour and 1 infantry
Japanese defend with 2 infantry
British roll dice for 1 armour and 1 infantry in Alaska, round 1 : 1/2 hits
Japanese roll dice for 2 infantry in Alaska, round 1 : 0/2 hits
1 infantry owned by the Japanese lost in Alaska
British roll dice for 1 armour and 1 infantry in Alaska, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Alaska
British win, taking Alaska from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
Place Units - British
2 battleships placed in 36 Sea Zone
1 armour placed in French Indochina
3 armour placed in India
2 infantry placed in United Kingdom
Turn Complete - British
British collect 57 PUs; end with 58 PUs total
Territory Summary for British :
Germany : 1 flag, 1 aaGun, 2 armour and 1 factory
Australia : 1 flag, 1 infantry
Manchuria : 1 flag, 4 armour
Alaska : 1 flag, 1 armour and 1 infantry
India : 1 flag, 1 aaGun, 3 armour and 1 factory
Philipine Islands : 1 flag, 1 armour
Eastern Europe : 1 flag, 1 artillery
Kwantung : 1 flag, 3 armour
French Indochina : 1 flag, 2 armour and 1 factory
United Kingdom : 1 flag, 1 aaGun, 1 factory and 5 infantry
Western Europe : 1 flag, 1 aaGun
New Zealand : 1 flag, 1 infantry
Caucasus : 1 flag, 1 fighter
Algeria : 1 flag
Libya : 1 flag
Buryatia S.S.R. : 1 flag, 4 armour
7 Sea Zone : 1 flag, 2 armour, 2 battleships and 3 transports
36 Sea Zone : 1 flag, 2 battleships
49 Sea Zone : 1 flag, 1 transport
Production/PUs Summary :
Russians : 39 / 38
Germans : 0 / 0
British : 57 / 58
Japanese : 11 / 22
Americans : 59 / 57