Japan:
Kwangtung: +0.68 swing
Sea zone 37: +0.88 swing
Sea zone 35: +0.07 swing
Hunan: +0.69 swing
Yunnan: +0.07 swing
Philippines: -0.36 swing
Total for round 1: +1.69 in favor of the Allies
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :3
Purchase Units - Russians
Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Soviet Far East
Russians take Soviet Far East from Japanese
1 armour moved from Russia to Yakut S.S.R.
1 submarine moved from 3 Sea Zone to 5 Sea Zone
3 infantry moved from Russia to West Russia
1 fighter moved from Caucasus to Karelia S.S.R.
1 infantry moved from Archangel to Karelia S.S.R.
Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Karelia S.S.R., round 1 : 1/2 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 1 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 5 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
Russians roll dice for 1 submarine in 5 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 5 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 5 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians lost in 5 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Russians: 1 submarine
Non Combat Move - Russians
1 fighter moved from Karelia S.S.R. to West Russia
1 fighter moved from West Russia to Caucasus
Place Units - Russians
1 armour and 3 infantry placed in Caucasus
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Territory Summary for Russians :
Soviet Far East : 1 flag, 1 infantry
Karelia S.S.R. : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag, 1 armour
Caucasus : 1 flag, 1 aaGun, 2 armour, 1 factory, 1 fighter and 7 infantry
West Russia : 1 flag, 3 infantry
Russia : 1 flag, 1 aaGun, 1 factory and 3 infantry
China : 1 flag, 2 infantry
Production/PUs Summary :
Russians : 25 / 25
Germans : 33 / 42
British : 35 / 35
Japanese : 25 / 29
Americans : 48 / 50
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :3
Purchase Units - Germans
Germans buy 7 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Trans-Jordan to 15 Sea Zone
1 armour moved from Anglo Egypt to 15 Sea Zone
1 armour, 1 infantry and 1 transport moved from 15 Sea Zone to 13 Sea Zone
1 battleship moved from 15 Sea Zone to 13 Sea Zone
1 infantry moved from 13 Sea Zone to Western Europe
1 armour moved from 13 Sea Zone to Western Europe
1 armour moved from Germany to Western Europe
1 armour moved from Germany to Western Europe
1 armour moved from Germany to Western Europe
1 fighter moved from Southern Europe to Western Europe
1 infantry moved from Southern Europe to Western Europe
1 armour moved from Southern Europe to Western Europe
1 armour moved from Southern Europe to Western Europe
1 infantry moved from Southern Europe to Western Europe
1 submarine moved from 5 Sea Zone to 7 Sea Zone
1 infantry moved from Anglo Egypt to Trans-Jordan
1 armour moved from Belorussia to Caucasus
1 armour moved from Belorussia to Caucasus
1 armour moved from Belorussia to Caucasus
1 armour moved from Belorussia to Caucasus
1 armour moved from Belorussia to Caucasus
1 armour moved from Ukraine S.S.R. to Caucasus
1 armour moved from Ukraine S.S.R. to Caucasus
1 fighter moved from Ukraine S.S.R. to Caucasus
1 fighter moved from Ukraine S.S.R. to Caucasus
Combat - Germans
Battle in Western Europe
Germans attack with 6 armour, 1 fighter and 3 infantry
British defend with 1 aaGun and 1 armour; Americans defend with 1 armour, 1 artillery, 1 fighter and 2 infantry
AA guns fire in Western Europe : 0/1 hits
Germans roll dice for 1 battleship in Western Europe, round 1 : 0/1 hits
Germans roll dice for 6 armour, 1 fighter and 3 infantry in Western Europe, round 1 : 4/10 hits
British roll dice for 2 armour, 1 artillery, 1 fighter and 2 infantry in Western Europe, round 1 : 3/6 hits
1 armour owned by the British , 1 artillery owned by the Americans , 3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Western Europe
Germans roll dice for 6 armour and 1 fighter in Western Europe, round 2 : 3/7 hits
British roll dice for 1 armour and 1 fighter in Western Europe, round 2 : 1/2 hits
1 fighter owned by the Americans , 1 armour owned by the Germans and 1 armour owned by the Americans lost in Western Europe
Germans win, taking Western Europe from British with 5 armour and 1 fighter remaining. Battle score for attacker is 16
Casualties for Germans: 1 armour and 3 infantry
Casualties for British: 1 armour
Casualties for Americans: 1 armour, 1 artillery, 1 fighter and 2 infantry
Battle in 7 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 destroyer and 2 transports
Germans roll dice for 1 submarine in 7 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 2 transports in 7 Sea Zone, round 1 : 0/3 hits
Germans roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer and 2 transports in 7 Sea Zone, round 2 : 1/3 hits
1 transport owned by the Americans and 1 submarine owned by the Germans lost in 7 Sea Zone
Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Americans: 1 transport
Battle in Caucasus
Germans attack with 7 armour and 2 fighters
Russians defend with 1 aaGun, 2 armour, 1 factory, 1 fighter and 7 infantry
AA guns fire in Caucasus : 1/2 hits
1 fighter owned by the Germans lost in Caucasus
Germans roll dice for 7 armour and 1 fighter in Caucasus, round 1 : 7/8 hits
Russians roll dice for 2 armour, 1 fighter and 7 infantry in Caucasus, round 1 : 6/10 hits
7 infantry owned by the Russians and 6 armour owned by the Germans lost in Caucasus
Germans roll dice for 1 armour and 1 fighter in Caucasus, round 2 : 1/2 hits
Russians roll dice for 2 armour and 1 fighter in Caucasus, round 2 : 0/3 hits
1 armour owned by the Russians lost in Caucasus
Germans roll dice for 1 armour and 1 fighter in Caucasus, round 3 : 2/2 hits
Russians roll dice for 1 armour and 1 fighter in Caucasus, round 3 : 1/2 hits
1 armour owned by the Russians , 1 fighter owned by the Russians and 1 fighter owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is -9
Casualties for Germans: 6 armour and 2 fighters
Casualties for Russians: 2 armour, 1 fighter and 7 infantry
Non Combat Move - Germans
1 fighter moved from Western Europe to Germany
Place Units - Germans
4 armour, 1 artillery and 1 infantry placed in Germany
2 armour placed in Southern Europe
1 armour placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Territory Summary for Germans :
Germany : 1 flag, 1 aaGun, 5 armour, 1 artillery, 1 factory, 1 fighter and 1 infantry
Southern Europe : 1 flag, 1 aaGun, 2 armour, 1 factory and 1 infantry
Trans-Jordan : 1 flag, 1 armour and 1 infantry
Western Europe : 1 flag, 1 aaGun and 5 armour
Caucasus : 1 flag, 1 aaGun, 1 armour and 1 factory
Belorussia : 1 flag, 1 infantry
Anglo Egypt : 1 flag
13 Sea Zone : 1 flag, 1 battleship and 1 transport
Production/PUs Summary :
Russians : 21 / 25
Germans : 43 / 43
British : 29 / 35
Japanese : 25 / 29
Americans : 48 / 50
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :3
Purchase Units - British
British buy 4 armour, 2 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from United Kingdom to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 battleships moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Eastern Europe
British take Eastern Europe from Germans
1 armour moved from 5 Sea Zone to Eastern Europe
1 infantry moved from Libya to Anglo Egypt
British take Anglo Egypt from Germans
1 armour moved from Libya to Trans-Jordan
2 infantry moved from Persia to Trans-Jordan
1 submarine moved from 34 Sea Zone to 28 Sea Zone
1 transport moved from 34 Sea Zone to 28 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egypt
Combat - British
Battle in Trans-Jordan
British attack with 1 armour and 2 infantry
Germans defend with 1 armour and 1 infantry
British roll dice for 1 armour and 2 infantry in Trans-Jordan, round 1 : 1/3 hits
Germans roll dice for 1 armour and 1 infantry in Trans-Jordan, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Trans-Jordan
British roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 0/2 hits
Germans roll dice for 1 armour in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the British lost in Trans-Jordan
British roll dice for 1 armour in Trans-Jordan, round 3 : 1/1 hits
Germans roll dice for 1 armour in Trans-Jordan, round 3 : 1/1 hits
1 armour owned by the British and 1 armour owned by the Germans lost in Trans-Jordan
Germans win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour and 1 infantry
Casualties for British: 1 armour and 2 infantry
Non Combat Move - British
Place Units - British
3 armour placed in India
1 transport placed in 7 Sea Zone
1 armour and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 35 PUs total
Territory Summary for British :
Eastern Canada : 1 flag, 1 armour
Australia : 1 flag, 1 infantry
India : 1 flag, 1 aaGun, 3 armour and 1 factory
Eastern Europe : 1 flag, 1 armour and 1 infantry
United Kingdom : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory, 2 fighters and 3 infantry
New Zealand : 1 flag, 1 infantry
Algeria : 1 flag
Libya : 1 flag
Anglo Egypt : 1 flag, 2 infantry
Western Canada : 1 flag, 1 infantry
28 Sea Zone : 1 flag, 1 submarine and 1 transport
7 Sea Zone : 1 flag, 1 transport
5 Sea Zone : 1 flag, 2 battleships and 1 transport
Production/PUs Summary :
Russians : 21 / 25
Germans : 38 / 43
British : 34 / 35
Japanese : 25 / 29
Americans : 48 / 50
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Japanese
AA guns fire in India : 0/1 hits
1 transport moved from 35 Sea Zone to 49 Sea Zone
1 carrier moved from 37 Sea Zone to 49 Sea Zone
1 battleship moved from 35 Sea Zone to 49 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 armour moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Soviet Far East
1 armour moved from 62 Sea Zone to Soviet Far East
1 armour moved from Japan to 61 Sea Zone
1 infantry moved from Japan to 61 Sea Zone
1 armour moved from 61 Sea Zone to Manchuria
1 infantry moved from 61 Sea Zone to Manchuria
1 submarine moved from 60 Sea Zone to 51 Sea Zone
1 submarine moved from 60 Sea Zone to 51 Sea Zone
1 fighter moved from Japan to 49 Sea Zone
1 fighter moved from Japan to 51 Sea Zone
1 armour moved from Buryatia S.S.R. to Soviet Far East
1 fighter moved from French Indochina to Caucasus
1 bomber moved from French Indochina to India
1 fighter moved from French Indochina to India
Combat - Japanese
Battle in Soviet Far East
Japanese attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 armour and 1 infantry in Soviet Far East, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Soviet Far East, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Manchuria
Japanese attack with 1 armour and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 armour and 1 infantry in Manchuria, round 1 : 0/2 hits
Americans roll dice for 2 infantry in Manchuria, round 1 : 2/2 hits
1 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Manchuria
Americans win with 2 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 1 armour and 1 infantry
Battle in 51 Sea Zone
Japanese attack with 1 fighter and 2 submarines
Americans defend with 1 battleship, 1 destroyer, 1 submarine and 1 transport
Japanese roll dice for 2 submarines in 51 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 submarine in 51 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter in 51 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 battleship, 1 destroyer and 1 transport in 51 Sea Zone, round 1 : 1/3 hits
1 destroyer owned by the Americans , 1 transport owned by the Americans and 1 submarine owned by the Japanese lost in 51 Sea Zone
1 submarine owned by the Japanese Submerged
1 submarine owned by the Americans Submerged
retreated to 51 Sea Zone
Americans win with 1 battleship remaining. Battle score for attacker is 12
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 transport
Battle in India
Japanese attack with 1 bomber and 1 fighter
British defend with 1 aaGun, 3 armour and 1 factory
AA guns fire in India : 0/2 hits
Japanese roll dice for 1 bomber and 1 fighter in India, round 1 : 1/2 hits
British roll dice for 3 armour in India, round 1 : 2/3 hits
1 armour owned by the British , 1 bomber owned by the Japanese and 1 fighter owned by the Japanese lost in India
British win with 2 armour remaining. Battle score for attacker is -20
Casualties for Japanese: 1 bomber and 1 fighter
Casualties for British: 1 armour
Non Combat Move - Japanese
1 fighter moved from 51 Sea Zone to Okinawa
Place Units - Japanese
1 submarine placed in 60 Sea Zone
1 armour, 1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 26 PUs; end with 26 PUs total
Territory Summary for Japanese :
Soviet Far East : 1 flag, 2 armour and 1 infantry
Philipine Islands : 1 flag, 2 infantry
Borneo : 1 flag, 1 infantry
Solomon Islands : 1 flag, 1 infantry
Caucasus : 1 flag, 1 fighter
Buryatia S.S.R. : 1 flag
New Guinea : 1 flag, 1 infantry
Okinawa : 1 flag, 1 fighter and 1 infantry
Japan : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 7 infantry
Caroline Islands : 1 flag, 1 infantry
51 Sea Zone : 1 flag, 1 submarine
61 Sea Zone : 1 flag, 1 carrier and 1 transport
49 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 fighter and 1 transport
60 Sea Zone : 1 flag, 1 submarine
62 Sea Zone : 1 flag, 1 transport
Production/PUs Summary :
Russians : 20 / 25
Germans : 38 / 43
British : 34 / 35
Japanese : 26 / 26
Americans : 48 / 50
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :3
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Manchuria to Buryatia S.S.R.
Russians take Buryatia S.S.R. from Japanese
1 infantry moved from Kwantung to French Indochina
Americans take French Indochina from Japanese
1 fighter moved from China to 61 Sea Zone
2 fighters moved from Hawaiian Islands to 51 Sea Zone
1 infantry moved from Algeria to 12 Sea Zone
1 infantry and 1 transport moved from 12 Sea Zone to 6 Sea Zone
1 destroyer moved from 12 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
Americans take Norway from Germans
2 infantry moved from Eastern United States to 10 Sea Zone
2 armour moved from Eastern United States to 10 Sea Zone
2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to United Kingdom
2 armour moved from 8 Sea Zone to United Kingdom
1 bomber moved from United Kingdom to Germany
Combat - Americans
Battle in 61 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 carrier and 1 transport
Americans roll dice for 1 fighter in 61 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 carrier and 1 transport in 61 Sea Zone, round 1 : 0/2 hits
1 transport owned by the Japanese lost in 61 Sea Zone
Americans roll dice for 1 fighter in 61 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 carrier in 61 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 carrier owned by the Japanese lost in 61 Sea Zone
Japanese win with no units remaining. Battle score for attacker is 14
Casualties for Japanese: 1 carrier and 1 transport
Casualties for Americans: 1 fighter
Strategic bombing raid in Germany
AA guns fire in Germany : 0/1 hits
AA raid costs 4 PUs
Battle in 51 Sea Zone
Americans attack with 1 battleship, 2 fighters and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 51 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 51 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 battleship and 2 fighters in 51 Sea Zone, round 1 : 2/3 hits
1 submarine owned by the Japanese lost in 51 Sea Zone
Americans win with 1 battleship, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
2 fighters moved from 51 Sea Zone to Wake Island
1 bomber moved from Germany to United Kingdom
Place Units - Americans
2 armour placed in Sinkiang
1 destroyer and 2 transports placed in 10 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Territory Summary for Americans :
Midway : 1 flag, 1 infantry
Manchuria : 1 flag, 1 infantry
Alaska : 1 flag, 1 infantry
Western United States : 1 flag, 1 aaGun, 1 armour, 1 factory and 1 infantry
Kwantung : 1 flag, 1 infantry
Hawaiian Islands : 1 flag, 2 infantry
Norway : 1 flag, 1 infantry
French Indochina : 1 flag, 1 infantry
United Kingdom : 1 flag, 2 armour, 1 bomber and 2 infantry
Sinkiang : 1 flag, 2 armour and 1 factory
Algeria : 1 flag, 1 armour
Wake Island : 1 flag, 2 fighters and 2 infantry
Eastern United States : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory and 1 infantry
Buryatia S.S.R. : 1 flag, 1 infantry
7 Sea Zone : 1 flag, 1 destroyer and 1 transport
51 Sea Zone : 1 flag, 1 battleship and 1 submarine
8 Sea Zone : 1 flag, 2 transports
6 Sea Zone : 1 flag, 1 destroyer and 1 transport
10 Sea Zone : 1 flag, 1 destroyer and 2 transports
Production/PUs Summary :
Russians : 21 / 25
Germans : 35 / 39
British : 34 / 35
Japanese : 22 / 26
Americans : 54 / 54
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :4
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
3 infantry moved from West Russia to Caucasus
3 infantry moved from Russia to Caucasus
Combat - Russians
Battle in Caucasus
Russians attack with 6 infantry
Japanese defend with 1 fighter; Germans defend with 1 aaGun, 1 armour and 1 factory
Russians roll dice for 6 infantry in Caucasus, round 1 : 1/6 hits
Germans roll dice for 1 armour and 1 fighter in Caucasus, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Caucasus
Russians roll dice for 5 infantry in Caucasus, round 2 : 1/5 hits
Germans roll dice for 1 fighter in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 fighter owned by the Japanese lost in Caucasus
Russians win, taking Caucasus from Germans with 4 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 fighter
Casualties for Germans: 1 armour
Casualties for Russians: 2 infantry
Non Combat Move - Russians
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 26 PUs total
Territory Summary for Russians :
Karelia S.S.R. : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag, 1 armour
Caucasus : 1 flag, 1 aaGun, 1 factory and 4 infantry
West Russia : 1 flag
Russia : 1 flag, 1 aaGun, 1 factory and 8 infantry
China : 1 flag, 2 infantry
Production/PUs Summary :
Russians : 25 / 26
Germans : 31 / 39
British : 34 / 35
Japanese : 22 / 26
Americans : 54 / 54
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :4
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Germany to Eastern Europe
1 armour moved from Germany to Eastern Europe
1 artillery moved from Germany to Eastern Europe
1 fighter moved from Germany to 7 Sea Zone
1 infantry moved from Germany to Balkans
1 armour moved from Germany to Ukraine S.S.R.
1 armour moved from Germany to Ukraine S.S.R.
1 armour moved from Germany to Ukraine S.S.R.
1 armour moved from Southern Europe to Ukraine S.S.R.
1 transport moved from 13 Sea Zone to 14 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 armour moved from Southern Europe to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Trans-Jordan
1 armour moved from 15 Sea Zone to Trans-Jordan
1 battleship moved from 13 Sea Zone to 8 Sea Zone
1 armour moved from Western Europe to Eastern Europe
1 infantry moved from Belorussia to West Russia
Germans take West Russia from Russians
1 armour moved from Western Europe to Eastern Europe
Combat - Germans
Battle in 7 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport; Americans defend with 1 destroyer and 1 transport
Germans roll dice for 1 fighter in 7 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 2 transports in 7 Sea Zone, round 1 : 2/3 hits
1 fighter owned by the Germans lost in 7 Sea Zone
Americans win with 1 destroyer and 2 transports remaining. Battle score for attacker is -10
Casualties for Germans: 1 fighter
Battle in 8 Sea Zone
Germans attack with 1 battleship
Americans defend with 2 transports
Germans roll dice for 1 battleship in 8 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 2 transports in 8 Sea Zone, round 1 : 0/2 hits
1 transport owned by the Americans lost in 8 Sea Zone
Germans roll dice for 1 battleship in 8 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 transport in 8 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Americans lost in 8 Sea Zone
Germans win with 1 battleship remaining. Battle score for attacker is 16
Casualties for Americans: 2 transports
Battle in Eastern Europe
Germans attack with 4 armour and 1 artillery
British defend with 1 armour and 1 infantry
Germans roll dice for 4 armour and 1 artillery in Eastern Europe, round 1 : 3/5 hits
British roll dice for 1 armour and 1 infantry in Eastern Europe, round 1 : 1/2 hits
1 infantry owned by the British , 1 armour owned by the British and 1 artillery owned by the Germans lost in Eastern Europe
Germans win, taking Eastern Europe from British with 4 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Casualties for British: 1 armour and 1 infantry
Non Combat Move - Germans
Place Units - Germans
1 armour, 1 artillery, 1 fighter and 5 infantry placed in Germany
1 armour placed in Southern Europe
Germans undo move 2.
1 armour placed in Germany
Turn Complete - Germans
Germans collect 36 PUs; end with 36 PUs total
Territory Summary for Germans :
Germany : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory, 1 fighter and 5 infantry
Southern Europe : 1 flag, 1 aaGun and 1 factory
Eastern Europe : 1 flag, 4 armour
Trans-Jordan : 1 flag, 1 armour and 1 infantry
Western Europe : 1 flag, 1 aaGun and 3 armour
Balkans : 1 flag, 1 infantry
Ukraine S.S.R. : 1 flag, 4 armour
West Russia : 1 flag, 1 infantry
8 Sea Zone : 1 flag, 1 battleship
15 Sea Zone : 1 flag, 1 transport
Production/PUs Summary :
Russians : 23 / 26
Germans : 36 / 36
British : 31 / 35
Japanese : 22 / 26
Americans : 54 / 54
Use attached file. :mrgreen:
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :4
Research Technology - Japanese
Japanese are now being played by: Human
Germans are now being played by: Human
Russians are now being played by: Human
British are now being played by: Human
Americans are now being played by: Human
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 transport moved from 62 Sea Zone to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 armour moved from Japan to 60 Sea Zone
1 armour moved from 60 Sea Zone to Buryatia S.S.R.
1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 infantry moved from Philipine Islands to 49 Sea Zone
1 infantry moved from Philipine Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indochina
1 infantry moved from 36 Sea Zone to French Indochina
1 armour moved from Soviet Far East to Yakut S.S.R.
1 armour moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from Soviet Far East to Yakut S.S.R.
1 battleship moved from 49 Sea Zone to 36 Sea Zone
1 fighter moved from 49 Sea Zone to Kwantung
1 fighter moved from Japan to Manchuria
1 fighter moved from Okinawa to Borneo
1 carrier moved from 49 Sea Zone to 61 Sea Zone
Combat - Japanese
Battle in Manchuria
Japanese attack with 1 fighter
Americans defend with 1 infantry
Japanese roll dice for 1 fighter in Manchuria, round 1 : 0/1 hits
Americans roll dice for 1 infantry in Manchuria, round 1 : 0/1 hits
Japanese roll dice for 1 fighter in Manchuria, round 2 : 1/1 hits
Americans roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Manchuria
Japanese win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in French Indochina
Japanese attack with 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 battleship in French Indochina, round 1 : 1/1 hits
1 infantry owned by the Americans lost in French Indochina
Japanese win, taking French Indochina from Americans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kwantung
Japanese attack with 1 fighter
Americans defend with 1 infantry
Japanese roll dice for 1 fighter in Kwantung, round 1 : 1/1 hits
Americans roll dice for 1 infantry in Kwantung, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Kwantung
Japanese win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Buryatia S.S.R.
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Buryatia S.S.R., round 1 : 1/2 hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 2 armour and 1 infantry
Russians defend with 1 armour
Japanese roll dice for 2 armour and 1 infantry in Yakut S.S.R., round 1 : 3/3 hits
Russians roll dice for 1 armour in Yakut S.S.R., round 1 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Japanese lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 2 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour
Non Combat Move - Japanese
1 fighter moved from Manchuria to Soviet Far East
1 fighter moved from Kwantung to 61 Sea Zone
Place Units - Japanese
1 artillery, 1 fighter and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 27 PUs; end with 27 PUs total
Territory Summary for Japanese :
Soviet Far East : 1 flag, 1 fighter
Borneo : 1 flag, 1 fighter and 1 infantry
Yakut S.S.R. : 1 flag, 2 armour
French Indochina : 1 flag, 2 infantry
Solomon Islands : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 1 armour
New Guinea : 1 flag, 1 infantry
Okinawa : 1 flag, 1 infantry
Japan : 1 flag, 1 aaGun, 2 artilleries, 1 factory, 1 fighter and 10 infantry
Caroline Islands : 1 flag, 1 infantry
61 Sea Zone : 1 flag, 1 carrier and 1 fighter
36 Sea Zone : 1 flag, 1 battleship and 1 transport
60 Sea Zone : 1 flag, 1 submarine and 1 transport
Production/PUs Summary :
Russians : 21 / 26
Germans : 30 / 36
British : 37 / 38
Japanese : 27 / 27
Americans : 51 / 54
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :4
Purchase Units - Americans
Americans buy 2 armour, 1 bomber, 1 factory, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from United Kingdom to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 armour moved from United Kingdom to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 infantry moved from 7 Sea Zone to Western Europe
1 armour moved from 7 Sea Zone to Western Europe
1 infantry moved from 6 Sea Zone to Western Europe
1 armour moved from 6 Sea Zone to Western Europe
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
1 destroyer moved from 7 Sea Zone to 8 Sea Zone
1 bomber moved from United Kingdom to 8 Sea Zone
1 armour moved from Algeria to Anglo Egypt
1 armour moved from Eastern United States to 10 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 armour moved from 12 Sea Zone to Algeria
1 infantry moved from 12 Sea Zone to Algeria
1 artillery moved from 12 Sea Zone to Algeria
1 battleship moved from 51 Sea Zone to 60 Sea Zone
1 submarine moved from 51 Sea Zone to 60 Sea Zone
1 fighter moved from Wake Island to 60 Sea Zone
1 armour moved from Sinkiang to Manchuria
1 fighter moved from Wake Island to 60 Sea Zone
Combat - Americans
Battle in 60 Sea Zone
Americans attack with 1 battleship, 2 fighters and 1 submarine
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 submarine in 60 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 60 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 battleship and 2 fighters in 60 Sea Zone, round 1 : 1/3 hits
Japanese roll dice for 1 transport in 60 Sea Zone, round 1 : 0/1 hits
1 transport owned by the Japanese lost in 60 Sea Zone
Americans roll dice for 1 submarine in 60 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 60 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship and 2 fighters in 60 Sea Zone, round 2 : 3/3 hits
1 submarine owned by the Japanese lost in 60 Sea Zone
Americans win with 1 battleship, 2 fighters and 1 submarine remaining. Battle score for attacker is 16
Casualties for Japanese: 1 submarine and 1 transport
Battle in 8 Sea Zone
Americans attack with 1 bomber and 2 destroyers
Germans defend with 1 battleship
Americans roll dice for 1 bomber and 2 destroyers in 8 Sea Zone, round 1 : 0/3 hits
Germans roll dice for 1 battleship in 8 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans lost in 8 Sea Zone
Americans roll dice for 1 bomber and 1 destroyer in 8 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 battleship in 8 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 battleship owned by the Germans lost in 8 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 battleship
Casualties for Americans: 2 destroyers
Non Combat Move - Americans
1 bomber moved from 8 Sea Zone to United Kingdom
2 fighters moved from 60 Sea Zone to Kwantung
1 armour moved from Sinkiang to Manchuria
Place Units - Americans
1 transport placed in 55 Sea Zone
2 armour placed in Sinkiang
1 factory placed in Norway
1 bomber and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Territory Summary for Americans :
Midway : 1 flag, 1 infantry
Manchuria : 1 flag, 2 armour
Alaska : 1 flag, 1 infantry
Western United States : 1 flag, 1 aaGun, 1 armour, 1 factory and 1 infantry
Kwantung : 1 flag, 2 fighters
Hawaiian Islands : 1 flag, 2 infantry
Norway : 1 flag, 1 factory and 1 infantry
United Kingdom : 1 flag, 1 bomber
Western Europe : 1 flag, 2 armour and 2 infantry
Sinkiang : 1 flag, 2 armour and 1 factory
Algeria : 1 flag, 1 armour, 1 artillery and 1 infantry
Wake Island : 1 flag, 2 infantry
Eastern United States : 1 flag, 1 aaGun, 1 bomber, 1 factory and 2 infantry
Anglo Egypt : 1 flag, 1 armour
7 Sea Zone : 1 flag, 1 transport
12 Sea Zone : 1 flag, 1 destroyer and 2 transports
6 Sea Zone : 1 flag, 1 transport
55 Sea Zone : 1 flag, 1 transport
60 Sea Zone : 1 flag, 1 battleship and 1 submarine
Production/PUs Summary :
Russians : 21 / 26
Germans : 30 / 36
British : 37 / 38
Japanese : 27 / 27
Americans : 51 / 51
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :5
Purchase Units - Russians
Russians buy 2 armour and 5 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
4 infantry moved from Russia to West Russia
2 infantry moved from Russia to Evenki National Okrug
2 infantry moved from Russia to Novosibirsk
Combat - Russians
Battle in West Russia
Russians attack with 4 infantry
Germans defend with 1 infantry
Russians roll dice for 4 infantry in West Russia, round 1 : 0/4 hits
Germans roll dice for 1 infantry in West Russia, round 1 : 1/1 hits
1 infantry owned by the Russians lost in West Russia
Russians roll dice for 3 infantry in West Russia, round 2 : 0/3 hits
Germans roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
Russians roll dice for 3 infantry in West Russia, round 3 : 1/3 hits
Germans roll dice for 1 infantry in West Russia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 2 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
Place Units - Russians
4 infantry placed in Caucasus
2 armour and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 24 PUs total
Territory Summary for Russians :
Novosibirsk : 1 flag, 2 infantry
Karelia S.S.R. : 1 flag, 1 infantry
Caucasus : 1 flag, 1 aaGun, 1 factory and 8 infantry
Evenki National Okrug : 1 flag, 2 infantry
West Russia : 1 flag, 2 infantry
Russia : 1 flag, 1 aaGun, 2 armour, 1 factory and 1 infantry
China : 1 flag, 2 infantry
Production/PUs Summary :
Russians : 23 / 24
Germans : 28 / 36
British : 37 / 38
Japanese : 27 / 27
Americans : 51 / 51
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :5
Purchase Units - Germans
Germans buy 3 armour and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Trans-Jordan to Persia
Germans take Persia from British
1 infantry moved from Balkans to Ukraine S.S.R.
1 armour moved from Eastern Europe to West Russia
1 armour moved from Eastern Europe to West Russia
1 armour moved from Eastern Europe to Western Europe
1 armour moved from Eastern Europe to Western Europe
1 infantry moved from Germany to Western Europe
1 infantry moved from Germany to Western Europe
1 infantry moved from Germany to Western Europe
1 infantry moved from Germany to Western Europe
1 infantry moved from Germany to Western Europe
1 fighter moved from Germany to Western Europe
1 artillery moved from Germany to Western Europe
1 armour moved from Germany to Western Europe
1 transport moved from 15 Sea Zone to 16 Sea Zone
1 armour moved from Ukraine S.S.R. to West Russia
1 armour moved from Germany to Ukraine S.S.R.
1 armour moved from Ukraine S.S.R. to Eastern Europe
1 armour moved from Ukraine S.S.R. to Belorussia
1 armour moved from Ukraine S.S.R. to Karelia S.S.R.
Combat - Germans
Battle in West Russia
Germans attack with 3 armour
Russians defend with 2 infantry
Germans roll dice for 3 armour in West Russia, round 1 : 1/3 hits
Russians roll dice for 2 infantry in West Russia, round 1 : 0/2 hits
1 infantry owned by the Russians lost in West Russia
Germans roll dice for 3 armour in West Russia, round 2 : 2/3 hits
Russians roll dice for 1 infantry in West Russia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in West Russia
Germans win, taking West Russia from Russians with 2 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour
Casualties for Russians: 2 infantry
Battle in Western Europe
Germans attack with 3 armour, 1 artillery, 1 fighter and 5 infantry
British defend with 1 aaGun, 2 armour and 1 infantry; Americans defend with 2 armour and 2 infantry
AA guns fire in Western Europe : 0/1 hits
Germans roll dice for 3 armour, 1 artillery, 1 fighter and 5 infantry in Western Europe, round 1 : 4/10 hits
British roll dice for 4 armour and 3 infantry in Western Europe, round 1 : 2/7 hits
1 infantry owned by the British , 1 armour owned by the British , 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Western Europe
Germans roll dice for 3 armour, 1 artillery, 1 fighter and 3 infantry in Western Europe, round 2 : 4/8 hits
British roll dice for 3 armour in Western Europe, round 2 : 1/3 hits
1 armour owned by the British , 1 infantry owned by the Germans and 2 armour owned by the Americans lost in Western Europe
Germans win, taking Western Europe from British with 3 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 20
Casualties for Germans: 3 infantry
Casualties for British: 2 armour and 1 infantry
Casualties for Americans: 2 armour and 2 infantry
Battle in Karelia S.S.R.
Germans attack with 1 armour
Russians defend with 1 infantry
Germans roll dice for 1 armour in Karelia S.S.R., round 1 : 1/1 hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 1 : 0/1 hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Western Europe to Southern Europe
Place Units - Germans
2 armour and 7 infantry placed in Germany
1 armour placed in Southern Europe
Turn Complete - Germans
Germans collect 39 PUs; end with 39 PUs total
Territory Summary for Germans :
Germany : 1 flag, 1 aaGun, 2 armour, 1 factory and 7 infantry
Persia : 1 flag, 1 armour
Southern Europe : 1 flag, 1 aaGun, 1 armour, 1 factory and 1 fighter
Eastern Europe : 1 flag, 1 armour
Karelia S.S.R. : 1 flag, 1 armour
Trans-Jordan : 1 flag
Western Europe : 1 flag, 1 aaGun, 3 armour, 1 artillery and 2 infantry
Ukraine S.S.R. : 1 flag, 1 armour and 1 infantry
West Russia : 1 flag, 2 armour
Belorussia : 1 flag, 1 armour
16 Sea Zone : 1 flag, 1 transport
Production/PUs Summary :
Russians : 19 / 24
Germans : 39 / 39
British : 30 / 38
Japanese : 27 / 27
Americans : 51 / 51
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :5
Purchase Units - British
British buy 5 armour, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - British
2 armour moved from India to Persia
2 armour moved from United Kingdom to 7 Sea Zone
2 infantry moved from United Kingdom to 7 Sea Zone
2 infantry moved from 7 Sea Zone to Western Europe
2 armour moved from 7 Sea Zone to Western Europe
1 fighter moved from Algeria to Western Europe
2 armour moved from India to French Indochina
Combat - British
Battle in French Indochina
British attack with 2 armour
Japanese defend with 2 infantry
British roll dice for 2 armour in French Indochina, round 1 : 1/2 hits
Japanese roll dice for 2 infantry in French Indochina, round 1 : 0/2 hits
1 infantry owned by the Japanese lost in French Indochina
British roll dice for 2 armour in French Indochina, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in French Indochina, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in French Indochina
British win, taking French Indochina from Japanese with 2 armour remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Persia
British attack with 2 armour
Germans defend with 1 armour
British roll dice for 2 armour in Persia, round 1 : 0/2 hits
Germans roll dice for 1 armour in Persia, round 1 : 0/1 hits
British roll dice for 2 armour in Persia, round 2 : 1/2 hits
Germans roll dice for 1 armour in Persia, round 2 : 1/1 hits
1 armour owned by the British and 1 armour owned by the Germans lost in Persia
British win, taking Persia from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for British: 1 armour
Battle in Western Europe
British attack with 2 armour, 1 fighter and 2 infantry
Germans defend with 1 aaGun, 3 armour, 1 artillery and 2 infantry
AA guns fire in Western Europe : 0/1 hits
British roll dice for 2 battleships in Western Europe, round 1 : 2/2 hits
1 infantry owned by the Germans and 1 armour owned by the Germans lost in Western Europe
British roll dice for 2 armour, 1 fighter and 2 infantry in Western Europe, round 1 : 2/5 hits
Germans roll dice for 2 armour, 1 artillery and 1 infantry in Western Europe, round 1 : 3/4 hits
2 infantry owned by the British , 1 armour owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Western Europe
British roll dice for 1 armour and 1 fighter in Western Europe, round 2 : 1/2 hits
Germans roll dice for 2 armour in Western Europe, round 2 : 1/2 hits
1 armour owned by the British and 1 armour owned by the Germans lost in Western Europe
Germans win with 1 armour remaining. Battle score for attacker is 4
Casualties for Germans: 2 armour, 1 artillery and 2 infantry
Casualties for British: 2 armour and 2 infantry
1 fighter owned by the British retreated
Non Combat Move - British
1 fighter moved from Western Europe to United Kingdom
1 transport moved from 34 Sea Zone to 30 Sea Zone
1 submarine moved from 34 Sea Zone to 30 Sea Zone
Place Units - British
3 armour placed in India
1 transport placed in 7 Sea Zone
2 armour and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 36 PUs total
Territory Summary for British :
Eastern Canada : 1 flag, 1 armour
Australia : 1 flag, 1 infantry
Persia : 1 flag, 1 armour
India : 1 flag, 1 aaGun, 3 armour and 1 factory
French Indochina : 1 flag, 2 armour
United Kingdom : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory, 1 fighter and 3 infantry
New Zealand : 1 flag, 1 infantry
Algeria : 1 flag
Libya : 1 flag
Western Canada : 1 flag, 1 infantry
7 Sea Zone : 1 flag, 2 battleships and 3 transports
30 Sea Zone : 1 flag, 1 submarine and 1 transport
Production/PUs Summary :
Russians : 19 / 24
Germans : 38 / 39
British : 34 / 36
Japanese : 24 / 27
Americans : 51 / 51
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 fighter and 2 transports; Remaining resources: 1 PUs;
Combat Move - Japanese
1 battleship moved from 36 Sea Zone to 60 Sea Zone
1 fighter moved from 61 Sea Zone to 60 Sea Zone
1 fighter moved from Japan to 60 Sea Zone
1 fighter moved from Borneo to 60 Sea Zone
1 transport moved from 36 Sea Zone to 48 Sea Zone
1 infantry moved from Borneo to 48 Sea Zone
1 infantry and 1 transport moved from 48 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Philipine Islands
1 fighter moved from Soviet Far East to Evenki National Okrug
1 armour moved from Yakut S.S.R. to Evenki National Okrug
1 armour moved from Yakut S.S.R. to Evenki National Okrug
1 armour moved from Buryatia S.S.R. to Evenki National Okrug
Combat - Japanese
Battle in Evenki National Okrug
Japanese attack with 3 armour and 1 fighter
Russians defend with 2 infantry
Japanese roll dice for 3 armour and 1 fighter in Evenki National Okrug, round 1 : 2/4 hits
Russians roll dice for 2 infantry in Evenki National Okrug, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 armour owned by the Japanese lost in Evenki National Okrug
Japanese win, taking Evenki National Okrug from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 armour
Casualties for Russians: 2 infantry
Battle in 60 Sea Zone
Japanese attack with 1 battleship and 3 fighters
Americans defend with 1 battleship and 1 submarine
Americans roll dice for 1 submarine in 60 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship and 3 fighters in 60 Sea Zone, round 1 : 2/4 hits
Americans roll dice for 1 battleship in 60 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 battleship owned by the Americans lost in 60 Sea Zone
1 submarine owned by the Americans Submerged
Japanese win with 1 battleship and 3 fighters remaining. Battle score for attacker is 24
Casualties for Americans: 1 battleship
Non Combat Move - Japanese
1 fighter moved from 60 Sea Zone to Buryatia S.S.R.
1 fighter moved from 60 Sea Zone to Japan
1 fighter moved from 60 Sea Zone to 61 Sea Zone
1 fighter moved from Evenki National Okrug to Yakut S.S.R.
Place Units - Japanese
2 transports placed in 61 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 25 PUs; end with 26 PUs total
1 unit repaired.
Territory Summary for Japanese :
Soviet Far East : 1 flag
Philipine Islands : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag, 1 fighter
Solomon Islands : 1 flag, 1 infantry
Evenki National Okrug : 1 flag, 2 armour
Buryatia S.S.R. : 1 flag, 1 fighter
New Guinea : 1 flag, 1 infantry
Okinawa : 1 flag, 1 infantry
Japan : 1 flag, 1 aaGun, 2 artilleries, 1 factory, 2 fighters and 10 infantry
Caroline Islands : 1 flag, 1 infantry
61 Sea Zone : 1 flag, 1 carrier, 1 fighter and 2 transports
49 Sea Zone : 1 flag, 1 transport
60 Sea Zone : 1 flag, 1 battleship
Production/PUs Summary :
Russians : 18 / 24
Germans : 38 / 39
British : 34 / 36
Japanese : 25 / 26
Americans : 51 / 51
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :5
Purchase Units - Americans
Americans buy 7 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Anglo Egypt to Persia
British take Trans-Jordan from Germans
2 armour moved from Sinkiang to Evenki National Okrug
2 fighters moved from Kwantung to 61 Sea Zone
2 armour moved from Manchuria to Buryatia S.S.R.
1 infantry moved from Western United States to 55 Sea Zone
1 armour moved from Western United States to 55 Sea Zone
1 armour, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
1 armour moved from Algeria to 12 Sea Zone
1 infantry moved from Algeria to 12 Sea Zone
1 artillery moved from Algeria to 12 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 12 Sea Zone to 7 Sea Zone
1 destroyer moved from 12 Sea Zone to 14 Sea Zone
1 infantry moved from 7 Sea Zone to Western Europe
1 armour moved from 7 Sea Zone to Western Europe
1 artillery moved from 7 Sea Zone to Western Europe
1 infantry moved from Norway to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Western Europe
1 transport moved from 7 Sea Zone to 9 Sea Zone
1 bomber moved from United Kingdom to Karelia S.S.R.
1 armour moved from 45 Sea Zone to Solomon Islands
1 infantry moved from 45 Sea Zone to Solomon Islands
1 bomber moved from Eastern United States to Norway
Combat - Americans
Americans creates battle in territory 60 Sea Zone
Battle in 60 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 battleship
Americans roll dice for 1 submarine in 60 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship in 60 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Americans Submerged
Battle in 61 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 carrier, 1 fighter and 2 transports
Americans roll dice for 2 fighters in 61 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 carrier, 1 fighter and 2 transports in 61 Sea Zone, round 1 : 1/4 hits
1 fighter owned by the Americans and 1 transport owned by the Japanese lost in 61 Sea Zone
Americans roll dice for 1 fighter in 61 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 carrier, 1 fighter and 1 transport in 61 Sea Zone, round 2 : 1/3 hits
1 fighter owned by the Americans lost in 61 Sea Zone
Japanese winJapanese win with 1 battleship remaining with 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is -12
Casualties for Japanese: 1 transport
Casualties for Americans: 2 fighters
Battle in Buryatia S.S.R.
Americans attack with 2 armour
Japanese defend with 1 fighter
Americans roll dice for 2 armour in Buryatia S.S.R., round 1 : 1/2 hits
Japanese roll dice for 1 fighter in Buryatia S.S.R., round 1 : 1/1 hits
1 armour owned by the Americans and 1 fighter owned by the Japanese lost in Buryatia S.S.R.
Americans win, taking Buryatia S.S.R. from Japanese with 1 armour remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 armour
Battle in Evenki National Okrug
Americans attack with 2 armour
Japanese defend with 2 armour
Americans roll dice for 2 armour in Evenki National Okrug, round 1 : 1/2 hits
Japanese roll dice for 2 armour in Evenki National Okrug, round 1 : 0/2 hits
1 armour owned by the Japanese lost in Evenki National Okrug
Americans roll dice for 2 armour in Evenki National Okrug, round 2 : 1/2 hits
Japanese roll dice for 1 armour in Evenki National Okrug, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 armour owned by the Americans lost in Evenki National Okrug
Americans win, taking Evenki National Okrug from Japanese with 1 armour remaining. Battle score for attacker is 5
Casualties for Japanese: 2 armour
Casualties for Americans: 1 armour
Battle in Karelia S.S.R.
Americans attack with 1 bomber
Germans defend with 1 armour
Americans roll dice for 1 bomber in Karelia S.S.R., round 1 : 1/1 hits
Germans roll dice for 1 armour in Karelia S.S.R., round 1 : 0/1 hits
1 armour owned by the Germans lost in Karelia S.S.R.
Americans win with 1 bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Battle in Solomon Islands
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Solomon Islands, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Solomon Islands, round 1 : 1/1 hits
1 infantry owned by the Americans lost in Solomon Islands
Americans roll dice for 1 armour in Solomon Islands, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Western Europe
Americans attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 aaGun and 1 armour
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Western Europe, round 1 : 2/4 hits
Germans roll dice for 1 armour in Western Europe, round 1 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Americans lost in Western Europe
Americans win, taking Western Europe from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 bomber moved from Karelia S.S.R. to United Kingdom
Place Units - Americans
2 armour placed in Sinkiang
3 armour placed in Norway
2 armour, 1 artillery and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Territory Summary for Americans :
Midway : 1 flag, 1 infantry
Manchuria : 1 flag
Alaska : 1 flag, 1 infantry
Persia : 1 flag, 1 armour
Western United States : 1 flag, 1 aaGun and 1 factory
Kwantung : 1 flag
Hawaiian Islands : 1 flag, 2 infantry
Norway : 1 flag, 3 armour, 1 bomber and 1 factory
United Kingdom : 1 flag, 1 bomber
Western Europe : 1 flag, 1 aaGun, 1 armour, 1 artillery and 1 infantry
Solomon Islands : 1 flag, 1 armour
Sinkiang : 1 flag, 2 armour and 1 factory
Wake Island : 1 flag, 2 infantry
Evenki National Okrug : 1 flag, 1 armour
Eastern United States : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory and 6 infantry
Buryatia S.S.R. : 1 flag, 1 armour
7 Sea Zone : 1 flag, 2 transports
6 Sea Zone : 1 flag, 1 transport
9 Sea Zone : 1 flag, 1 transport
45 Sea Zone : 1 flag, 1 transport
14 Sea Zone : 1 flag, 1 destroyer
60 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Russians : 20 / 24
Germans : 31 / 39
British : 35 / 36
Japanese : 23 / 26
Americans : 57 / 57
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :6
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Karelia S.S.R.
Russians take Karelia S.S.R. from Germans
1 armour moved from Russia to West Russia
1 infantry moved from Russia to West Russia
2 infantry moved from Caucasus to West Russia
1 infantry moved from Caucasus to West Russia
5 infantry moved from Caucasus to Ukraine S.S.R.
2 infantry moved from Novosibirsk to Yakut S.S.R.
Combat - Russians
Battle in West Russia
Russians attack with 1 armour and 4 infantry
Germans defend with 2 armour
Russians roll dice for 1 armour and 4 infantry in West Russia, round 1 : 1/5 hits
Germans roll dice for 2 armour in West Russia, round 1 : 0/2 hits
1 armour owned by the Germans lost in West Russia
Russians roll dice for 1 armour and 4 infantry in West Russia, round 2 : 1/5 hits
Germans roll dice for 1 armour in West Russia, round 2 : 0/1 hits
1 armour owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 armour and 4 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 armour
Battle in Ukraine S.S.R.
Russians attack with 5 infantry
Germans defend with 1 armour and 1 infantry
Russians roll dice for 5 infantry in Ukraine S.S.R., round 1 : 1/5 hits
Germans roll dice for 1 armour and 1 infantry in Ukraine S.S.R., round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 4 infantry in Ukraine S.S.R., round 2 : 1/4 hits
Germans roll dice for 1 armour in Ukraine S.S.R., round 2 : 0/1 hits
1 armour owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 4 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Battle in Yakut S.S.R.
Russians attack with 2 infantry
Japanese defend with 1 fighter
Russians roll dice for 2 infantry in Yakut S.S.R., round 1 : 0/2 hits
Japanese roll dice for 1 fighter in Yakut S.S.R., round 1 : 1/1 hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits
Japanese roll dice for 1 fighter in Yakut S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Non Combat Move - Russians
Place Units - Russians
4 infantry placed in Caucasus
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Territory Summary for Russians :
Karelia S.S.R. : 1 flag, 1 armour
Caucasus : 1 flag, 1 aaGun, 1 factory and 4 infantry
Ukraine S.S.R. : 1 flag, 4 infantry
West Russia : 1 flag, 1 armour and 4 infantry
Russia : 1 flag, 1 aaGun, 1 factory and 4 infantry
China : 1 flag, 2 infantry
Production/PUs Summary :
Russians : 27 / 27
Germans : 24 / 39
British : 35 / 36
Japanese : 23 / 26
Americans : 57 / 57
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :6
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
AA guns fire in Western Europe : 1/1 hits
1 fighter lost in Western Europe
1 armour moved from Eastern Europe to Karelia S.S.R.
1 armour moved from Belorussia to Karelia S.S.R.
1 armour moved from Germany to Belorussia
1 infantry moved from Germany to Balkans
1 infantry moved from Germany to Western Europe
1 infantry moved from Germany to Western Europe
1 infantry moved from Germany to Western Europe
1 fighter moved from Southern Europe to 6 Sea Zone
1 armour moved from Southern Europe to Western Europe
1 infantry moved from Germany to Eastern Europe
1 armour moved from Germany to Karelia S.S.R.
Combat - Germans
Battle in Western Europe
Germans attack with 1 armour and 3 infantry
Americans defend with 1 aaGun, 1 armour, 1 artillery and 1 infantry
Germans roll dice for 1 armour and 3 infantry in Western Europe, round 1 : 1/4 hits
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Western Europe, round 1 : 1/3 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Europe
Germans roll dice for 1 armour and 2 infantry in Western Europe, round 2 : 0/3 hits
Americans roll dice for 1 armour and 1 artillery in Western Europe, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Western Europe
Germans roll dice for 1 armour and 1 infantry in Western Europe, round 3 : 1/2 hits
Americans roll dice for 1 armour and 1 artillery in Western Europe, round 3 : 0/2 hits
1 artillery owned by the Americans lost in Western Europe
Germans roll dice for 1 armour and 1 infantry in Western Europe, round 4 : 1/2 hits
Americans roll dice for 1 armour in Western Europe, round 4 : 0/1 hits
1 armour owned by the Americans lost in Western Europe
Germans win, taking Western Europe from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Americans: 1 armour, 1 artillery and 1 infantry
Battle in Karelia S.S.R.
Germans attack with 3 armour
Russians defend with 1 armour
Germans roll dice for 3 armour in Karelia S.S.R., round 1 : 0/3 hits
Russians roll dice for 1 armour in Karelia S.S.R., round 1 : 1/1 hits
1 armour owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 2 armour in Karelia S.S.R., round 2 : 1/2 hits
Russians roll dice for 1 armour in Karelia S.S.R., round 2 : 1/1 hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 armour remaining. Battle score for attacker is -5
Casualties for Germans: 2 armour
Casualties for Russians: 1 armour
Non Combat Move - Germans
Place Units - Germans
1 armour, 1 fighter and 2 infantry placed in Germany
1 armour placed in Southern Europe
1 armour placed in Germany
1 submarine placed in 5 Sea Zone
Turn Complete - Germans
Germans collect 32 PUs; end with 32 PUs total
Territory Summary for Germans :
Germany : 1 flag, 1 aaGun, 2 armour, 1 factory, 1 fighter and 4 infantry
Southern Europe : 1 flag, 1 aaGun, 1 armour and 1 factory
Eastern Europe : 1 flag, 1 infantry
Karelia S.S.R. : 1 flag, 1 armour
Western Europe : 1 flag, 1 aaGun, 1 armour and 1 infantry
Balkans : 1 flag, 1 infantry
Belorussia : 1 flag, 1 armour
5 Sea Zone : 1 flag, 1 submarine
16 Sea Zone : 1 flag, 1 transport
Production/PUs Summary :
Russians : 25 / 27
Germans : 32 / 32
British : 35 / 36
Japanese : 23 / 26
Americans : 51 / 57
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :6
Purchase Units - British
British buy 3 armour, 1 factory and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 armour moved from United Kingdom to 7 Sea Zone
3 infantry moved from United Kingdom to 7 Sea Zone
1 artillery moved from United Kingdom to 7 Sea Zone
2 armour moved from 7 Sea Zone to Western Europe
3 infantry moved from 7 Sea Zone to Western Europe
1 artillery moved from 7 Sea Zone to Western Europe
1 fighter moved from United Kingdom to Western Europe
1 armour moved from Persia to Ukraine S.S.R.
1 armour moved from India to French Indochina
1 armour moved from India to French Indochina
1 armour moved from India to Caucasus
1 transport moved from 30 Sea Zone to 35 Sea Zone
1 submarine moved from 30 Sea Zone to 35 Sea Zone
Combat - British
Battle in Western Europe
British attack with 2 armour, 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 aaGun, 1 armour and 1 infantry
AA guns fire in Western Europe : 0/1 hits
British roll dice for 2 battleships in Western Europe, round 1 : 1/2 hits
1 infantry owned by the Germans lost in Western Europe
British roll dice for 2 armour, 1 artillery, 1 fighter and 3 infantry in Western Europe, round 1 : 2/7 hits
Germans roll dice for 1 armour in Western Europe, round 1 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in Western Europe
British win, taking Western Europe from Germans with 2 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour and 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from Western Europe to Norway
Place Units - British
1 factory placed in French Indochina
3 armour placed in India
2 infantry placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 41 PUs total
Territory Summary for British :
Eastern Canada : 1 flag, 1 armour
Australia : 1 flag, 1 infantry
India : 1 flag, 1 aaGun, 3 armour and 1 factory
Norway : 1 flag, 1 fighter
French Indochina : 1 flag, 4 armour and 1 factory
United Kingdom : 1 flag, 1 aaGun, 1 factory and 2 infantry
Western Europe : 1 flag, 1 aaGun, 2 armour, 1 artillery and 2 infantry
New Zealand : 1 flag, 1 infantry
Caucasus : 1 flag, 1 armour
Algeria : 1 flag
Libya : 1 flag
Ukraine S.S.R. : 1 flag, 1 armour
Western Canada : 1 flag, 1 infantry
7 Sea Zone : 1 flag, 2 battleships and 3 transports
35 Sea Zone : 1 flag, 1 submarine and 1 transport
Production/PUs Summary :
Russians : 25 / 27
Germans : 26 / 32
British : 41 / 41
Japanese : 23 / 26
Americans : 51 / 57
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 fighter and 2 transports; Remaining resources: 0 PUs;
Combat Move - Japanese
1 artillery moved from Japan to 61 Sea Zone
1 infantry moved from Japan to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 60 Sea Zone
1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 artillery moved from 60 Sea Zone to Buryatia S.S.R.
1 infantry moved from Philipine Islands to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 59 Sea Zone
1 infantry moved from 59 Sea Zone to Kwantung
Japanese take Kwantung from Americans
1 fighter moved from Japan to Yakut S.S.R.
1 fighter moved from Japan to Yakut S.S.R.
1 fighter moved from 61 Sea Zone to Yakut S.S.R.
Combat - Japanese
Battle in 60 Sea Zone
Japanese attack with 1 battleship and 1 transport
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 60 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship and 1 transport in 60 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Americans Submerged
Battle in Buryatia S.S.R.
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 armour
Japanese roll dice for 1 artillery and 1 infantry in Buryatia S.S.R., round 1 : 2/2 hits
Russians roll dice for 1 armour in Buryatia S.S.R., round 1 : 0/1 hits
1 armour owned by the Americans lost in Buryatia S.S.R.
Japanese winJapanese win with 1 battleship and 1 transport remaining, taking Buryatia S.S.R. from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 armour
Non Combat Move - Japanese
Place Units - Japanese
2 transports placed in 61 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 27 PUs; end with 27 PUs total
Territory Summary for Japanese :
Soviet Far East : 1 flag
Kwantung : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag, 4 fighters
Buryatia S.S.R. : 1 flag, 1 artillery and 1 infantry
New Guinea : 1 flag, 1 infantry
Okinawa : 1 flag, 1 infantry
Japan : 1 flag, 1 aaGun, 1 artillery, 1 factory, 1 fighter and 9 infantry
Caroline Islands : 1 flag, 1 infantry
59 Sea Zone : 1 flag, 1 transport
61 Sea Zone : 1 flag, 1 carrier and 2 transports
60 Sea Zone : 1 flag, 1 battleship and 1 transport
Production/PUs Summary :
Russians : 24 / 27
Germans : 26 / 32
British : 41 / 41
Japanese : 27 / 27
Americans : 48 / 57
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :6
Purchase Units - Americans
Americans buy 2 armour, 1 battleship, 1 destroyer and 1 submarine; Remaining resources: 3 PUs;
Combat Move - Americans
1 destroyer moved from 14 Sea Zone to 16 Sea Zone
1 armour moved from Persia to Novosibirsk
2 armour moved from Sinkiang to Kwantung
1 armour moved from Solomon Islands to 45 Sea Zone
1 armour and 1 transport moved from 45 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to East Indies
Americans take East Indies from Japanese
1 submarine moved from 60 Sea Zone to 59 Sea Zone
3 armour moved from Norway to Karelia S.S.R.
1 bomber moved from Norway to Belorussia
1 bomber moved from United Kingdom to Eastern Europe
2 transports moved from 7 Sea Zone to 9 Sea Zone
1 transport moved from 9 Sea Zone to 10 Sea Zone
1 armour moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 9 Sea Zone
Combat - Americans
Battle in Kwantung
Americans attack with 2 armour
Japanese defend with 1 infantry
Americans roll dice for 2 armour in Kwantung, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Kwantung, round 1 : 1/1 hits
1 armour owned by the Americans lost in Kwantung
Americans roll dice for 1 armour in Kwantung, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Kwantung, round 2 : 0/1 hits
Americans roll dice for 1 armour in Kwantung, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in Kwantung, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kwantung
Americans win, taking Kwantung from Japanese with 1 armour remaining. Battle score for attacker is -2
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour
Battle in 59 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans roll dice for 1 submarine in 59 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 transport in 59 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 59 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 transport in 59 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 59 Sea Zone
Japanese win with 1 transport remaining. Battle score for attacker is -8
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 transport
Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 transport in 16 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 transport in 16 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Germans lost in 16 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 1 transport
Battle in Belorussia
Americans attack with 1 bomber
Germans defend with 1 armour
Americans roll dice for 1 bomber in Belorussia, round 1 : 1/1 hits
Germans roll dice for 1 armour in Belorussia, round 1 : 0/1 hits
1 armour owned by the Germans lost in Belorussia
Americans win with 1 bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Battle in Eastern Europe
Americans attack with 1 bomber
Germans defend with 1 infantry
Americans roll dice for 1 bomber in Eastern Europe, round 1 : 1/1 hits
Germans roll dice for 1 infantry in Eastern Europe, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Europe
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia S.S.R.
Americans attack with 3 armour
Germans defend with 1 armour
Americans roll dice for 3 armour in Karelia S.S.R., round 1 : 2/3 hits
Germans roll dice for 1 armour in Karelia S.S.R., round 1 : 1/1 hits
1 armour owned by the Germans and 1 armour owned by the Americans lost in Karelia S.S.R.
Americans win, taking Karelia S.S.R. from Germans with 2 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Americans: 1 armour
Non Combat Move - Americans
1 bomber moved from Belorussia to Kazakh S.S.R.
1 bomber moved from Eastern Europe to United Kingdom
Place Units - Americans
2 armour placed in Sinkiang
1 battleship, 1 destroyer and 1 submarine placed in 55 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 58 PUs total
Territory Summary for Americans :
Midway : 1 flag, 1 infantry
Manchuria : 1 flag
Alaska : 1 flag, 1 infantry
Novosibirsk : 1 flag, 1 armour
Western United States : 1 flag, 1 aaGun and 1 factory
Karelia S.S.R. : 1 flag, 2 armour
Kwantung : 1 flag, 1 armour
Hawaiian Islands : 1 flag, 2 infantry
East Indies : 1 flag, 1 armour
Norway : 1 flag, 1 factory
Kazakh S.S.R. : 1 flag, 1 bomber
United Kingdom : 1 flag, 1 bomber
Solomon Islands : 1 flag
Sinkiang : 1 flag, 2 armour and 1 factory
Wake Island : 1 flag, 2 infantry
Evenki National Okrug : 1 flag, 1 armour
Eastern United States : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory and 5 infantry
37 Sea Zone : 1 flag, 1 transport
6 Sea Zone : 1 flag, 1 transport
9 Sea Zone : 1 flag, 1 armour, 1 infantry and 3 transports
55 Sea Zone : 1 flag, 1 battleship, 1 destroyer and 1 submarine
16 Sea Zone : 1 flag, 1 destroyer
Production/PUs Summary :
Russians : 26 / 27
Germans : 24 / 32
British : 41 / 41
Japanese : 20 / 27
Americans : 55 / 58