2013 - AAG 40 League


  • @bmnielsen:

    One additional thing that I don’t think is in Gamer’s doc… TripleA allows you to let planes die instead of landing them, even when they could have landed safely. I think this is against the rules - at least, that’s the way I interpret the third bullet on non-combat air moves. This sometimes comes up since it can be beneficial to let a plane die instead of moving a carrier out of position to pick it up.

    Good one.  I will add it.


  • nielsen - it’s item 16a now

    Soulb, regarding 1a - first, it’s sometimes annoying to have to make DOW decisions before completing your purchases.
    More significantly, if you are playing with tech.  Maybe as Japan your DOW decision would be much different if you just nailed long range aircraft or jets!

    regarding 1b, there is almost nothing to my worksheet.  I have a cell where I put in the amount of IPC’s I have, and a cell that adds up the IPC’s of the items I am planning to purchase.  Normally when I have damage on my facilities, I enter them as a purchase item.  If I have >10 damage on a major and I want to repair it, I put in the # of IPC’s it will take to get the damage down to 10.  Then I enter the cost of each item I want to buy as 1 more than normal, for the damage.
    So there’s really nothing to show you.

    I just recently moved item 1b up to item 1b - it was in my “other significant complaints section”.  It’s a pet peeve for me.  I would like to be able to keep changing the amount of damage repair I am tentatively doing, at the same time that I am buying stuff.  Triple A makes you lock in your amount of damage repair before buying anything, and I don’t like that.  The rule book doesn’t make you repair all facilities, and then purchase things.  It’s simultaneous.


  • Regarding establishing a thread with links to my various documents - that is a great idea, but I do not have the capability (nor does Jenn) to sticky a thread.  If I make a regular thread it will just get buried quickly anyway.  Thanks for the good idea, though

  • '12

    @Gamerman01:

    Regarding establishing a thread with links to my various documents - that is a great idea, but I do not have the capability (nor does Jenn) to sticky a thread.  If I make a regular thread it will just get buried quickly anyway.  Thanks for the good idea, though

    Daaaavvvvvveeeeee. Jeeeeeeeeeennnnnsssssseennnnn……


  • @Soulblighter:

    Regarding submarines. I can understand that there situations in which you have to roll on the forum. Mainly because of the size of the battles. However do you want to enforce the rule that we always roll these battles on the forum? Even when the OOL is clear and it doesn’t matter for the outcome of the battle and both players don’t mind using TripleA?

    A good question.  No, I do not want to make any unnecessary rules.  Players need to use good judgement.

    However, it is not just big battles where dice should be rolled on the forum.
    Once on UK1 I was counterattacking a German sub that was in Z106.  I took a fighter, a destroyer, and a cruiser.  If I just roll this battle in triple A I have a problem if that sub rolls a “1”.  I have to choose a casualty before seeing whether I score a hit.  If I lose the destroyer and my 3 units all miss, then I cannot sink the sub and it will probably turn around on G2 and rip my cruiser.  However, if I do score a hit in the first round I would want to lose my destroyer.  I think you understand what I’m saying now.  Even a small battle involving even only 2 ships against 1 sub can have big ramifications.
    There is no rule that you have to roll all battles involving subs on the forum because often it is not necessary.  You just have to be alert that if your decision to roll it in Triple A would disadvantage your opponent in any way, you need to be sensitive to that.  Often the disadvantage is for the attacker, so if the attacker decides to roll it in Triple A and accept any negative consequences (having to choose casualties before you should have to), then that’s his prerogative.


  • @Boldfresh:

    @Gamerman01:

    Regarding establishing a thread with links to my various documents - that is a great idea, but I do not have the capability (nor does Jenn) to sticky a thread.  If I make a regular thread it will just get buried quickly anyway.  Thanks for the good idea, though

    Daaaavvvvvveeeeee. Jeeeeeeeeeennnnnsssssseennnnn……

    Yeah, I’m going to send him a PM now


  • @Gamerman01:

    nielsen - it’s item 16a now

    Soulb, regarding 1a - first, it’s sometimes annoying to have to make DOW decisions before completing your purchases.
    More significantly, if you are playing with tech.  Maybe as Japan your DOW decision would be much different if you just nailed long range aircraft or jets!

    regarding 1b, there is almost nothing to my worksheet.  I have a cell where I put in the amount of IPC’s I have, and a cell that adds up the IPC’s of the items I am planning to purchase.  Normally when I have damage on my facilities, I enter them as a purchase item.  If I have >10 damage on a major and I want to repair it, I put in the # of IPC’s it will take to get the damage down to 10.  Then I enter the cost of each item I want to buy as 1 more than normal, for the damage.
    So there’s really nothing to show you.

    I just recently moved item 1b up to item 1b - it was in my “other significant complaints section”.  It’s a pet peeve for me.  I would like to be able to keep changing the amount of damage repair I am tentatively doing, at the same time that I am buying stuff.  Triple A makes you lock in your amount of damage repair before buying anything, and I don’t like that.  The rule book doesn’t make you repair all facilities, and then purchase things.  It’s simultaneous.

    Basically it is mostly convenience. Ofcourse Triple A doesn’t follow the rulebook in these situations. Basically as long as Triple A doesn’t work as it should, we need to use our brain power even more then we should have.

    Regarding the submarines. I think the problem depends on the amount of submarines on both sides. If both sides have a large number of submarines, then it would make sense to roll on the forum. If the OOL is rather straight forward, then it might not be an issue. If it isn’t then the roll should be done on the forum and so on. This makes a lot of sense. Fortunately I can’t remember a situation I had to roll on the forum. So I am glad.


  • I thought I already demonstrated pretty well, that I would want to roll a sub battle on the forum even in a small battle.  :-)

    1 destroyer, 1 cruiser vs. 1 submarine

    You would be wise to roll this battle on the forum because Triple A will roll the sub first, and if it hits it will require you to choose destroyer or cruiser.  If the destroyer and cruiser then miss, and you chose the destroyer (when you shouldn’t have had to choose it), then the sub gets away and you have a bare cruiser sitting there wanting to be sunk.
    However, if you rolled it like you would face to face, you would roll the destroyer and cruiser first.  If you missed and the sub then hit, you would probably want to choose the cruiser and continue attacking the sub with the destroyer.

  • '16

    Regarding rocket notes

    1. Rocket attacks
      a) You can legally attack the same facility multiple times per turn using different rocket-equipped air bases, but Triple A does not allow it.

    This problem seems to have been fixed.  I have been happily pounding Moscow and London industry for several turns from multiple bases in this game.  http://www.axisandallies.org/forums/index.php?topic=31607.375

    Combat Move - Germans
               Rocket attack in United Kingdom does 5 damage to factory_major owned by British
                   Rockets in France roll: 5
               Rocket attack in United Kingdom does 3 damage to factory_major owned by British
                   Rockets in Western Germany roll: 3
               Rocket attack in Russia does 4 damage to factory_major owned by Russians
                   Rockets in Romania roll: 4
               Rocket attack in Russia does 4 damage to factory_major owned by Russians
                   Rockets in Novgorod roll: 4

  • '19 '18

    Am I the only one, who sees a lot of question marks in the last post?


  • Thanks, Matt, I’ll take that off the list

    No, Roboto, you’re not the only one


  • 3b and 3c are still issues though?  Matt, if 3b is still true and you see the rocket result before choosing the next one, then it’s not fair for the attacker to roll them in Triple A like you did.  :-)

  • '16

    @Gamerman01:

    3b and 3c are still issues though?  Matt, if 3b is still true and you see the rocket result before choosing the next one, then it’s not fair for the attacker to roll them in Triple A like you did.  :-)

    I post my attack plan before posting combat, if it has changed, but yes B is still a game engine error.

    I tested C, it is still broken.

    Also, I see squares, not ?.  Interesting.


  • I see, yes, that’s a good solution for the rockets problem 2b (posting all rocket attack locations before rolling)

    Thanks for answering back.


  • @Gamerman01:

    3b and 3c are still issues though?  Matt, if 3b is still true and you see the rocket result before choosing the next one, then it’s not fair for the attacker to roll them in Triple A like you did.  :-)

    I meant 2b and 2c, etc, not 3

  • '18 '17 '16 '11 Moderator

    @Gamerman01:

    regarding 1b, there is almost nothing to my worksheet.  I have a cell where I put in the amount of IPC’s I have, and a cell that adds up the IPC’s of the items I am planning to purchase.  Normally when I have damage on my facilities, I enter them as a purchase item.  If I have >10 damage on a major and I want to repair it, I put in the # of IPC’s it will take to get the damage down to 10.  Then I enter the cost of each item I want to buy as 1 more than normal, for the damage.

    Holy hell, that’s EXACTLY how I think of it!

    10 DMG to a major complex means Infantry cost 4 IPC and armor cost 7 IPC (cost of the unit +1 to repair the complex just enough to build said unit.)

    Interesting that the two of us think the same on that. lol.

  • '18 '17 '16 '11 Moderator

    @Gamerman01:

    @Soulblighter:

    Regarding submarines. I can understand that there situations in which you have to roll on the forum. Mainly because of the size of the battles. However do you want to enforce the rule that we always roll these battles on the forum? Even when the OOL is clear and it doesn’t matter for the outcome of the battle and both players don’t mind using TripleA?

    A good question.  No, I do not want to make any unnecessary rules.  Players need to use good judgement.

    To be honest, it is still my opinion that all dice should be rolled using the in house dicey for a few reasons:

    1)  We can enforce the rules
    2)  I don’t have to wait for someone to forward the MARTI rolls to me, since they are obvious in the thread
    3)  I don’t have to worry about dice results getting “lost” in the ether, they’re all there and no one has the power to delete them except certain mods and a specific site founder
    4)  Abattlemap is by far the superior program to tripleA and yes, I did finally get tripleA to work on my main computer and no that does not change my opinion of it, and w.o. tripleA you are needing another dicey anyway.

    I won’t FORCE the league to switch back to a superior program and dicey.  I might be evil, but I’m not THAT evil. :P  But on the flip side of that coin, when in doubt, you can always use the inhouse dicey to solve the problem.  (I do this a lot when I need to reboot my computer and I am waiting for someone to give me intercept orders.  I assume no interceptors, roll the battle and if they change their mind, I redo it using the house dicey and make them edit the map!)

  • '18 '17 '16 '11 Moderator

    @Gamerman01:

    @Boldfresh:

    @Gamerman01:

    Regarding establishing a thread with links to my various documents - that is a great idea, but I do not have the capability (nor does Jenn) to sticky a thread.  If I make a regular thread it will just get buried quickly anyway.  Thanks for the good idea, though

    Daaaavvvvvveeeeee. Jeeeeeeeeeennnnnsssssseennnnn……

    Yeah, I’m going to send him a PM now

    G’luck with that. :P

  • '19 '18

    @Cmdr:

    @Gamerman01:

    regarding 1b, there is almost nothing to my worksheet.�  I have a cell where I put in the amount of IPC’s I have, and a cell that adds up the IPC’s of the items I am planning to purchase.�  Normally when I have damage on my facilities, I enter them as a purchase item.�  If I have >10 damage on a major and I want to repair it, I put in the # of IPC’s it will take to get the damage down to 10.�  Then I enter the cost of each item I want to buy as 1 more than normal, for the damage.

    Holy hell, that’s EXACTLY how I think of it!

    10 DMG to a major complex means Infantry cost 4 IPC and armor cost 7 IPC (cost of the unit +1 to repair the complex just enough to build said unit.)

    Interesting that the two of us think the same on that. lol.

    To be quite honest, I think a lot of people think this way. I wouldn’t call it very unusual.

  • '18 '17 '16 '11 Moderator

    I find logical behavior in humans to be unusual at best, unheard of at worst. :P  Where’s skynet when you really need a good dictatorship anyway?

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