Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 fighter, 1 infantry and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 infantry and 1 transport moved from 16 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Non Combat Move - Americans 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 16 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 2 carriers and 4 fighters moved from 7 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 battleship, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Aleutian Islands to Siberia 2 bombers moved from Alaska to Siberia 1 bomber moved from Western United States to Siberia 1 armour moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 armour, 1 bomber, 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 11 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Chahar to Suiyuyan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 carrier, 3 cruisers, 3 destroyers and 2 fighters moved from 98 Sea Zone to 97 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone 2 destroyers moved from 81 Sea Zone to 97 Sea Zone 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 artillery and 2 infantry moved from Egypt to 98 Sea Zone 1 artillery moved from Trans-Jordan to 98 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 76 Sea Zone 2 artilleries and 2 infantry moved from 76 Sea Zone to Ethiopia 1 battleship moved from 76 Sea Zone to 80 Sea Zone 1 armour moved from Egypt to Ethiopia Combat - British Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 3 cruisers, 5 destroyers, 3 fighters and 1 tactical_bomber Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 3 cruisers, 5 destroyers and 3 fighters remaining. Battle score for attacker is 55 Casualties for British: 1 tactical_bomber Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 2 transports Battle in Ethiopia British attack with 1 armour, 2 artilleries and 2 infantry Italians defend with 1 artillery and 3 infantry 1 armour owned by the British retreated to Anglo Egyptian Sudan Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -8 Casualties for British: 2 artilleries and 2 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 fighters moved from West India to 80 Sea Zone 1 bomber moved from 97 Sea Zone to Egypt 1 fighter moved from 97 Sea Zone to Malta 1 fighter moved from Gibraltar to Egypt 1 fighter moved from Gibraltar to United Kingdom 1 artillery and 4 infantry moved from Iraq to Persia 1 aaGun and 2 infantry moved from Trans-Jordan to Iraq 3 aaGuns, 1 armour, 1 artillery, 9 infantry, 1 mech_infantry and 1 tactical_bomber moved from West India to Eastern Persia Place Units - British 1 carrier and 1 destroyer placed in 80 Sea Zone 1 infantry placed in Persia 2 infantry placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Turn Complete - UK_Pacific2013 G40 League Post Game Results Here - Thread
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Seththenewb falls once again to late game Sea Lion after Egypt fell. Wheatbeer kept US from retaking London for way too long and that ended the Allied hopes.
Wheatbeer (axis) over Seththenewb (allies+12)
http://www.axisandallies.org/forums/index.php?topic=31276.270 -
Lost UK in rd 2 … Being able to put Japan in its hole… retake London, but it was not enough. The Stalingrad did not make it. The giant battle went on the German side.
Congrats to Karl7 and his Axis troops play.
My best game so far (from neutral point of view) definitely. 8-)
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Link to above game of Karl7(Axis) v Amon-Sul
http://www.axisandallies.org/forums/index.php?topic=31496.195
It was a really intense game. Amon really got in Japan’s craw… but Germany did manage to rout allied forces in Eurasia.
GG!
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rgp44 (allies) defeats miamiumike (axis). Germany takes Russia but fails to press the issue quickly enough and allows the Allies (US) to get huge.
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Gamerman01 (Allies +8) over wheatbeer (Axis)
http://www.axisandallies.org/forums/index.php?topic=31571.0
Catastrophic G1 :lol:
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Many lives were saved….
If only the French and British had fought that well in 1940 in real life…
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Gamerman01 (Allies +8) over wheatbeer (Axis)
http://www.axisandallies.org/forums/index.php?topic=31571.0
Catastrophic G1 :lol:
This is the worst G1 I’ve ever seen, and I’ve had some bad ones. The only thing that could have made it worse was if you lost France.
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http://www.axisandallies.org/forums/index.php?topic=30895.0
Hank13 (axis) hands me (allies+12) a crushing defeat.
Fastest time I’ve been schooled yet.
Am I tier 2 yet?
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No way, man, you can absorb a couple more losses against tier 1’s…
This one dropped you .15 and you’re still .27 above the line :-)
Now get back out there and get some wins! :wink:
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That was the lucky 13th game for BOTH of you!
You can now play others who have 13+ games played in best of 5 series and it will count officially
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That was the lucky 13th game for BOTH of you!
You can now play others who have 13+ games played in best of 5 series and it will count officially
Oh darn, I have to count them now? I can’t just say “hnmm, I like him, let’s put him in the playoffs” and chuck dice at the heads of other players? Darn. Mods have NO FUN! (this was an attempt at humor, btw.)
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@Cmdr:
That was the lucky 13th game for BOTH of you!
You can now play others who have 13+ games played in best of 5 series and it will count officially
Oh darn, I have to count them now? I can’t just say “hnmm, I like him, let’s put him in the playoffs” and chuck dice at the heads of other players? Darn. Mods have NO FUN! (this was an attempt at humor, btw.)
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net user seththenewb /DELETE /axisandallies.org
:P :evil:
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At least my funny WAS actually funny. :-P
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Mallery29 Allies over Entek Axis.
http://www.axisandallies.org/forums/index.php?topic=31211.165
Time for game 2!
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I’m still not getting any emails from Mryogen….I sent another today…am I going to be able to get this to count?
http://www.axisandallies.org/forums/index.php?topic=31126.195
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Mallery, even if you don’t bump someone 4 times, there is also a 9 day rule.
You waited 13 days since his last move. If I were you, I would post to the game thread that you are claiming the win based on the 9 day rule (rule 5e).If you are not very familiar with the league rules, I encourage you to read them - go to the first posts of the “2013 AAG 40 league thread”
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What you have done already (posting it here) is enough for it to count, yes.
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Mallery29 Allies over Entek Axis.
http://www.axisandallies.org/forums/index.php?topic=31211.165
Time for game 2!
I was just about to post this. good game. I once again thought I had it, but this time it was with the Japanese!
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How many turns in does the game have to be to count as a win? In my game with IRobot, we’ve gotten 5 turns in. He hasn’t responded since June 22.
Entek Allies +8 vs IRobot Axis
http://www.axisandallies.org/forums/index.php?topic=31395.45





