Don’t really see the path forward from here. Some bad dice but I think the losing move was letting you grab Gibraltar I1. Could have been prevented but I’m a bit rusty.
Will think if I have forgotten anything a bit before posting.
Or, if you can find another well qualified, trusted moderator then I would be interested in playing in it instead.
I would actually prefer if you got to play Gamerman, but thank you for offering your expert services.
Or, if you can find another well qualified, trusted moderator then I would be interested in playing in it instead.
I would actually prefer if you got to play Gamerman, but thank you for offering your expert services.
Jenn could moderate :evil:
@seththenewb:
Or, if you can find another well qualified, trusted moderator then I would be interested in playing in it instead.
I would actually prefer if you got to play Gamerman, but thank you for offering your expert services.
Jenn could moderate :evil:
Hey now, I am NOT evil, I am just misunderstood! I think I just need a hug, you know, to stop my homicidal tendancies!
2v2 tournaments are fine, the only problem is that we invariably end up with a few teams where one guy starts to not show up.
I’m interested in another G40 tournament. I really had a lot of fun in Gargantua’s XDAP tournament and met new people.
@Cmdr:
@seththenewb:
Or, if you can find another well qualified, trusted moderator then I would be interested in playing in it instead.
I would actually prefer if you got to play Gamerman, but thank you for offering your expert services.
Jenn could moderate� :evil:
Hey now, I am NOT evil, I am just misunderstood! I think I just need a hug, you know, to stop my homicidal tendancies!
2v2 tournaments are fine, the only problem is that we invariably end up with a few teams where one guy starts to not show up.
Solution: 24 hour move limitation. That would knock out the dawdlers
i’m all for 24 hrs. maybe 48 hr total for the USA/CH/UK trio.
Allied split would probably have to be:
Player 1: Russia, ANZAC, France
Player 2: USA, China, England/India
Axis of course being:
Player 1: Germany/Italy
Player 2: Japan
Just looking at the turn order, that is. I’m not super pleased with the whole turn order and still ponder the wisdom of moving ANZAC to after Italy since there are no significant ANZAC forces that start on the Europe board. Of course, maybe I am not familiar with some super ANZAC strategy where ANZAC ends up with Berlin and Rome? :roll:
@Cmdr:
I’m not super pleased with the whole turn order and still ponder the wisdom of moving ANZAC to after Italy since there are no significant ANZAC forces that start on the Europe board.
Amen to that, Jenn.
Of course, maybe I am not familiar with some super ANZAC strategy where ANZAC ends up with Berlin and Rome? :roll:
The most significant thing about ANZ going after Italy is that ANZ can take a shot on Italy before Germany goes. If ANZ/France don’t go between Italy and Germany then it makes the Italian can openers more vicious because the Allies have no chance to close it up in between, or at least with aircraft to air strike the can opening ground units so that they can’t pull their dastardly deed ever again.
But <cough>many of the decisions <cough>made throughout the DEVELOPMENT process of G40 from OOB to 2nd edition, through all the Alphas, seemed…… (so many words to choose from here) … questionable.
Including turn order.
We’re stuck with it, for better or for worse.</cough></cough>
I’d say the French have infinitely more opportunities to adjust can opener strategies by the Italia-Germans than ANZAC who has 2 infantry on that whole side of the board. At least France starts with a destroyer, couple of cruisers, a half dozen or more infantry and a fighter (a lot more if you count what is in France itself, I wasn’t since the odds of Paris not being attacked by Germany is akin to 1/n as n increases towards infinity.)
Other changes do make sense to me, like the AA Gun rules. I like that you can scale your defense and that they are built in on complexes since it frees up guns for the front lines, etc. Also that they can be casualties is nice since it stopped the whole Sea Lion debate, which was hotly contested back in the day complete with could it even be stopped and should you stop it even if it could be stopped, and was it worth it for Germany to do it, etc, etc, etc, etc…(sorry, I hate uber strategies. I want to choose to go Kill America first or kill England first, or maybe send 10 loaded transports down to Australia for kill Australia first, who cares if it is optimal, I WANNA DO IT!)
jenn i love your stream of consciousness posts - you and COWard should write a playbook together, it would be MANDATORY READING (in the “comedy” genre that is). :-P
I refuse to co-author a book!
Besides, if your opponent is asleep at the wheel, you could really technically go kill anything first, as long as it’s not allied with your nation. right?
Jenn, don’t look now, but your inexperience with G40 is showing.
ANZ can (and has) quite easily take control of Persia, Iraq, and/or Saudi Arabia (I have taken all 3 with ANZ in a single game v. PGMatt), all of which support IC’s and are on the ocean so can build transports.
So ANZ going between Italy and Germany is quite significant. Also, it doesn’t take ground units to be very significant. As I tried to explain, ANZ can quite possibly air strike Italian tanks and mech, and that often is enough to stop the can opening right there.
Of course, I understand you were on the WRONG END of a nasty can opener recently, so again, I think you are commenting an awful lot for having so little experience.
Few of us are thinking in terms of what it was like before the AA change, because we have played so many games since then. And by the way, the AA change is highly unpopular with many.
An ANZAC bomber can get to the European theater in just a couple of turns
Being able to hit Italian ships (like a destroyer blocker in 92) with ANZAC can be a deadly can opener for the ALLIES by allowing the USA to stream into the Med when this would be impossible without ANZAC going after Italy.
Jenn, don’t look now, but your inexperience with G40 is showing.
ANZ can (and has) quite easily take control of Persia, Iraq, and/or Saudi Arabia (I have taken all 3 with ANZ in a single game v. PGMatt), all of which support IC’s and are on the ocean so can build transports.
So ANZ going between Italy and Germany is quite significant.� Also, it doesn’t take ground units to be very significant.� As I tried to explain, ANZ can quite possibly air strike Italian tanks and mech, and that often is enough to stop the can opening right there.
Of course, I understand you were on the WRONG END of a nasty can opener recently, so again, I think you are commenting an awful lot for having so little experience.
Few of us are thinking in terms of what it was like before the AA change, because we have played so many games since then.� And by the way, the AA change is highly unpopular with many.
Not only can the middle east be taken by ANZAC, but with a either a bid of a trannie to NZ, or by moving one there R1, Brazil can be taken with ANZAC in one move. I have seen quite the frustrating game with Anzac with IC in Brazil. If Anzac gets bit of money from the islands if Japan is under pressure, Anzac can come in as a can opener in Europe via Brazil as well.
Jenn, don’t look now, but your inexperience with G40 is showing.
I did specify, quite specifically, that I did not know of some uber strategy that resulted in ANZAC controlling Rome or Italy. I didnt say it was impossible. lolANZ can (and has) quite easily take control of Persia, Iraq, and/or Saudi Arabia (I have taken all 3 with ANZ in a single game v. PGMatt), all of which support IC’s and are on the ocean so can build transports.
Sounds like England should have been left to do this, but again, I never claimed to have superior knowledge of the game. I admit freely that all I have is a copy of the rule book from which to make rulings and that my actual GAME experience is severely lacking. I have, what, like one game of Alpha 3 and two games of second edition (one isn’t even done yet and the first was due to misreading the game board and tripleA as much as it ever was to niavette’.) Give me time, I’ll figure out a strategy that hinges on ANZAC landing infantry with ANZAC controlled Aircraft from their own Aircraft carrier to take Berlin. It may take me a few more months, but I am the queen of the unexpected strategy!So ANZ going between Italy and Germany is quite significant. Also, it doesn’t take ground units to be very significant. As I tried to explain, ANZ can quite possibly air strike Italian tanks and mech, and that often is enough to stop the can opening right there.
My personal experience with ANZAC currently is identical to my experience with Japan in classic before coming to these boards. Wow, what a waste. I later learned differently, and I fully expect to have a strategy that makes full use of their abilities - maybe. If I don’t, as I said, give that to someone else. ATM, however, my personal OPINION is that France is far better suited to interjecting between Italian and German rounds by using that one transport to attack and sink Italian ships before German ones can rendezvous with them. Just my OPINION and I admit that it’s not fully set in concrete, hell, I dont even have the concrete poured yet. :POf course, I understand you were on the WRONG END of a nasty can opener recently, so again, I think you are commenting an awful lot for having so little experience.
When a can opener is used on you, there are no RIGHT ends. Although, I contend that had I had more units between Germany and Moscow in that game, i would have won. Then again, I contend that I can attack Berlin with 1 infantry and no matter what defenders you have, I have a statistical CHANCE of winning. So take my former comment with the latter in mind. heheFew of us are thinking in terms of what it was like before the AA change, because we have played so many games since then. And by the way, the AA change is highly unpopular with many.
All change is bad. Even when change is good, it is bad. Don’t believe me? Sit in the cafeteria you eat in daily, but do it in a completely different spot and at a different time. See how many people look at you funny! You could use it for good, to meet new people, but no, it’s BAAAAAD!
Not only can the middle east be taken by ANZAC, but with a either a bid of a trannie to NZ, or by moving one there R1, Brazil can be taken with ANZAC in one move. I have seen quite the frustrating game with Anzac with IC in Brazil. If Anzac gets bit of money from the islands if Japan is under pressure, Anzac can come in as a can opener in Europe via Brazil as well.
Yummy. I like that idea! See, already 1 step closer to having an ANZAC dependant strategy for taking Berlin and Rome!
The RIGHT end of the can opener is to be the player doing the opening of the can. Obviously.
If you are the queen of unexpected strategy, that means you are married to Boldfresh.
Yeah, you’re one step closer to having the ANZAC strategy for taking Berlin and Rome…. by climbing on someone else’s shoulders…
Tha’s not the right side, the right side of a can opener is not to engage in something as seedy and despicable as can opening. :P (yes, for those that don’t know, that would be a JOKE, okay?)
We need a sarcasm font, I swear!
You can do this <sarc>sarcastic comment here</sarc>
Or on the A&A boards…. [sarc] [/sarc]
@Cmdr:
Tha’s not the right side, the right side of a can opener is not to engage in something as seedy and despicable as can opening. :P (yes, for those that don’t know, that would be a JOKE, okay?)
We need a sarcasm font, I swear!
Jenn did you attend the same comedy school as me1945?
Man, I would try league if I did not have to worry about the play by forum hassle of entering the info and e-mail addresses. Would definitely like to play live games and save them for later dates.