2013 - AAG 40 League

  • '12

    i just noticed something in our game seth - the harbor in calcutta is bombed to 6 damage.  in the UK London purchase phase, it asks if i want to repair the harbor out of UK London’s money.  Is London allowed to repair facilities owned by UK pacific?


  • I’m pretty sure that they’re supposed to be completely separate economies and I don’t think you can do so. I think the problem lies in the triplea programming where it reverts every piece put down by UK Pac as just UK so that you can move all the Brits at once. I could be wrong though, but I’m like 95% sure that you can’t use the UK Euro cash to repair the India stuff.

  • '18 '17 '16 '11 Moderator

    @Gamerman01:

    Added it as soon as I saw it in the FAQ!
    Already went back and saw that I lost 11 IPC’s as China in a game recently completed.  Allweneedislove apparently was unaware of this rule as well.

    Updated list attached.  Panther said he reported it.

    Again, none of these problems exist if you use Battlemap!  :P


  • Right, London can not pay for anything that is UK Pacific’s, even when India is down.

  • '12

    Add it to the tripleA list?  :?


  • Oh, right
    It has unstoppable momentum anyway


  • I don`t know what have the moderators planned for the playoffs but i have one suggestion.

    Let`s say Gamer and Jen are the opponents in the first round of the playoffs. They would be starting two games at the same time (with switched sides). So U play one as axis, one as allies. Then if somebody wins both he passes on. If it finishes 1-1, then a third game to decide, this how we get more interesting games, see how a player deals with both sides, and we avoid loosing a champ on some silly mistake in one game.

    What do U think?


  • We could also make one advantage for the higher ranked players like in NBA/NHL.

    If it comes to third game, then the higher ranking player could have the opportunity to take emidiately the Allies with an average bid of the so far playoffs, without having to bid. Just an idea. Cheers :)


  • @Amon-Sul:

    We could also make one advantage for the higher ranked players like in NBA/NHL.

    If it comes to third game, then the higher ranking player could have the opportunity to take emidiately the Allies with an average bid of the so far playoffs, without having to bid. Just an idea. Cheers :)

    Or to take Axis with an average bid of the so far playoffs for Allies.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Has anyone ever checked the Marti Dice server that its actually spewing out random dice?

    Is there even a way to do it?

    After 40+ games this league, I’m picking up strange patterns in the dice, like subs on defense hitting way more than they should, among others.

    There just seems to way to many extreme results than my experience says there should be.

    AND, I say this as someone whose had it go for me and against me!

    If someone could check it, it would relieve my suspicion.

  • '12

    @Karl7:

    Has anyone ever checked the Marti Dice server that its actually spewing out random dice?

    Is there even a way to do it?

    After 40+ games this league, I’m picking up strange patterns in the dice, like subs on defense hitting way more than they should, among others.

    There just seems to way to many extreme results than my experience says there should be.

    AND, I say this as someone whose had it go for me and against me!

    If someone could check it, it would relieve my suspicion.

    you and hobo should research this for some hard facts - you both have the same belief.

  • '18 '17 '16 '11 Moderator

    @Karl7:

    Has anyone ever checked the Marti Dice server that its actually spewing out random dice?

    Is there even a way to do it?Â

    After 40+ games this league, I’m picking up strange patterns in the dice, like subs on defense hitting way more than they should, among others.

    There just seems to way to many extreme results than my experience says there should be.

    AND, I say this as someone whose had it go for me and against me!

    If someone could check it, it would relieve my suspicion.

    No, but only because I have only played a total of 2 games with TripleA on forum play and NEITHER of them are much past the early point of the games so I have yet to experience any fluctuation of the dice.

    I know, myself vs the PC, early versions of TripleA had something like 75-80% accuracy with AA Guns, it was one of the many reasons I stopped playing with the program.  Perhaps there’s a RNG issue with @1 that was never corrected?

    If you are concerned I would recommend Frood dicey (it can email results and it is fair as far as I have seen) or the inhouse dicey which I know is fair.


  • @Karl7:

    Has anyone ever checked the Marti Dice server that its actually spewing out random dice?

    Is there even a way to do it?

    I would start by having it roll a lot of dice.  Like set up 100 artillery against 100 infantry and keep rolling it over and over.  Make sure there’s an even distribution of 1,2,3,4,5,6
    Not sure how to test for strings of numbers, though.  Like how to tell if you get an inordinate number of sequences like 2,2,2,2,3,2,2,2 or something.  Search the internet, I guess.

    After 40+ games this league, I’m picking up strange patterns in the dice, like subs on defense hitting way more than they should, among others.

    I’m pretty sure the subs in my games have been hitting on defense LESS than 1/6 of the time, so I guess I’m seeing the other side of it.  Your sample size is probably too small.
    MARTI doesn’t know it’s rolling for subs or whether it’s rolling for attacking infantry or bombers or what, so I think it’s in your head.

    Don’t forget - VERY WEIRD things happen with real dice too.

    There just seems to way to many extreme results than my experience says there should be.

    AND, I say this as someone whose had it go for me and against me!

    If someone could check it, it would relieve my suspicion.

    Well, since you and your opponent are using the same server, it’s fair for both, right?
    I mean, you definitely wouldn’t want 75% accuracy with AA guns like Jenn claimed happened, but I don’t think anyone’s complaining that there are more 6’s than 1’s or any other number.
    The odd combinations in strings (All tanks missing, all tanks hitting, etc.) is a concern of some players, perhaps, and you don’t want non-random dice messing with your game, but the fact remains that both players are equally susceptible and so it should even out….

    I will do some tests and see what I think…

  • '18 '17 '16 '11 Moderator

    Well, keep in mind my statement of 75-80% (I could find the spreadsheet but I’d have to find the computer it’s on first and see if the darn thing would even LOAD windows 98 anymore!) was for a VERY early edition of the program.  TripleA like ONE point NOTHING or something similar.  I don’t even think it worked for forum play, may have been play by email only at the time, dunno.  Honestly, I always thought it looked too much like Hasbro’s games and that never made me look favorably on it.

    For the record, it was very similar to flames of Europe dicey.  That thing spat out weird numbers all the time, but only with AA Guns….must have been the @1 on defense or something.  Could there be a correlation between FOE and TripleA?  I have no idea…don’t really care tbh, but I don’t know.

    I know our dicey is good, and I know frood’s is good.  All others I don’t trust. :P

  • '12

    that’s funny cuz i don’t trust the forum dice.  :lol:

  • '20 '16 '15 '14

    Okay, I’ll bite….

    How do you know that the dice server here is good (and Frood) versus any other dice server?  What tests did you perform so that we can compare those with TripleA?

    Otherwise, it’s in your head people.  I have rolled at least one 6 each and every defensive roll in real life risk games (as a child in the 70’s) at least 10 times in a row in at least 20 games.  If you do that math on that, I wonder how many games I would have to play to “normalize” the results…

    You are only rolling the numbers 1 through 6.  Of course you are going to spot “patterns”…

    After all, if you look at a random set of letters, you will also see patterns, and those only repeat every 26 times, not just 6.

    As Gamer said, real life dice are every bit as screwy as the TripleA dice server…

  • '12

    @DizzKneeLand33:

    Okay, I’ll bite….

    How do you know that the dice server here is good (and Frood) versus any other dice server?  What tests did you perform so that we can compare those with TripleA?

    Otherwise, it’s in your head people.  I have rolled at least one 6 each and every defensive roll in real life risk games (as a child in the 70’s) at least 10 times in a row in at least 20 games.  If you do that math on that, I wonder how many games I would have to play to “normalize” the results…

    You are only rolling the numbers 1 through 6.  Of course you are going to spot “patterns”…

    After all, if you look at a random set of letters, you will also see patterns, and those only repeat every 26 times, not just 6.

    As Gamer said, real life dice are every bit as screwy as the TripleA dice server…

    i totally agree.  remember that one defensive roll i had in our last live game Gamer?  what did i roll, like 44 dice at 2 and missed every singly one of them?


  • Yes, Dizz and Bold
    We see really crazy stuff with electronic dice, but real dice are crazy.

    I just ran several tests with the tripleawarclub dice server attacking 50 infantry and 50 tanks with 50 infantry and 50 tanks.

    Sometimes there were strings of 7 or 10 or 12 dice in a row that would hit or miss, but after running through the whole battle several times, I must say the dice looked entirely normal and random to me.

    I think we are susceptible to getting things in our heads.
    Strings happen.  I had 5/6 planes shot down by AA using the forum roller and it was devastating because it was my entire fledgling UK air force.  But the exact same thing could definitely happen with real dice.  It’s called a “Yahtzee” on the first roll, and you don’t have to play too much Yahtzee to see that happen.

    Karl, you’re just a hot and cold player - deal with it.  :mrgreen:

  • '12

    I’m just a COLD player that once in a while gets AVERAGE dice.  It’s a miracle i EVER win  :wink: :-P


  • Bold, you get good dice at times like anybody else, but you discount it and forget about it because you figure you were OWED it for all your bad dice.

    I lost a big 95%er against you in Z56 where I had to retreat loaded transports, and you very unexpectedly then had the units to sink them after the dicing too.

    When you’ve played dozens and dozens of A&A games, it is extremely unlikely that you would be very far off the average.

    The poor results we get are more painful and much more memorable than all the good results we get.  We’re like “oh, that was nice”, and then move on to the next battle.  Meanwhile, it’s driving your opponent crazy.

    Our bias has a lot to do with our perception of our own/our opponent’s luck.

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