Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 fighter, 1 infantry and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 infantry and 1 transport moved from 16 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Non Combat Move - Americans 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 16 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 2 carriers and 4 fighters moved from 7 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 battleship, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Aleutian Islands to Siberia 2 bombers moved from Alaska to Siberia 1 bomber moved from Western United States to Siberia 1 armour moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 armour, 1 bomber, 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 11 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Chahar to Suiyuyan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 carrier, 3 cruisers, 3 destroyers and 2 fighters moved from 98 Sea Zone to 97 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone 2 destroyers moved from 81 Sea Zone to 97 Sea Zone 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 artillery and 2 infantry moved from Egypt to 98 Sea Zone 1 artillery moved from Trans-Jordan to 98 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 76 Sea Zone 2 artilleries and 2 infantry moved from 76 Sea Zone to Ethiopia 1 battleship moved from 76 Sea Zone to 80 Sea Zone 1 armour moved from Egypt to Ethiopia Combat - British Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 3 cruisers, 5 destroyers, 3 fighters and 1 tactical_bomber Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 3 cruisers, 5 destroyers and 3 fighters remaining. Battle score for attacker is 55 Casualties for British: 1 tactical_bomber Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 2 transports Battle in Ethiopia British attack with 1 armour, 2 artilleries and 2 infantry Italians defend with 1 artillery and 3 infantry 1 armour owned by the British retreated to Anglo Egyptian Sudan Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -8 Casualties for British: 2 artilleries and 2 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 fighters moved from West India to 80 Sea Zone 1 bomber moved from 97 Sea Zone to Egypt 1 fighter moved from 97 Sea Zone to Malta 1 fighter moved from Gibraltar to Egypt 1 fighter moved from Gibraltar to United Kingdom 1 artillery and 4 infantry moved from Iraq to Persia 1 aaGun and 2 infantry moved from Trans-Jordan to Iraq 3 aaGuns, 1 armour, 1 artillery, 9 infantry, 1 mech_infantry and 1 tactical_bomber moved from West India to Eastern Persia Place Units - British 1 carrier and 1 destroyer placed in 80 Sea Zone 1 infantry placed in Persia 2 infantry placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Turn Complete - UK_Pacific2013 G40 League Post Game Results Here - Thread
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I guess he is waiting for the end of my game with you. Just doesn’t like to disturb you.
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I guess he is waiting for the end of my game with you. Just doesn’t like to disturb you.
why is he waiting for the end of our game?
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Seth (axis) defeats captain walker (allies)
http://www.axisandallies.org/forums/index.php?topic=30528.msg1143446#new
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Atease concedes(?) to Mryogen because Atease cannot deal with the bitching anymore and the emotional pain is not worth continuing. Call it whatever you want on your sheet Gamerman.
http://www.axisandallies.org/forums/index.php?topic=31165.new#new -
Surpris Attack (Axis) over Most Holy no bid in 17 rounds. http://www.axisandallies.org/forums/index.php?topic=29489.0
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Atease concedes(?) to Mryogen because Atease cannot deal with the bitching anymore and the emotional pain is not worth continuing. Call it whatever you want on your sheet Gamerman.
http://www.axisandallies.org/forums/index.php?topic=31165.new#newI think he conceded in that game. That’s how he typically concedes, a bitch about the dice (even though it wasn’t really as bad as he makes it out) and then just a done. So technically, you won. . . I think.
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Good game me? :? :?
This is my third game with him, the previous two times he formally conceded.
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Hank13(axis) defeats snake11eyes(allies+10)
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Atease concedes(?) to Mryogen because Atease cannot deal with the bitching anymore and the emotional pain is not worth continuing. Call it whatever you want on your sheet Gamerman.
http://www.axisandallies.org/forums/index.php?topic=31165.new#newAlthough London is going to fall on G8, overall at a couple minutes glance it looks like the Allies are in good shape, and you are conceding, so I will give Mryogen the win unless something else is brought to my attention
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Atease concedes(?) to Mryogen because Atease cannot deal with the bitching anymore and the emotional pain is not worth continuing. Call it whatever you want on your sheet Gamerman.
http://www.axisandallies.org/forums/index.php?topic=31165.new#newAlthough London is going to fall on G8, overall at a couple minutes glance it looks like the Allies are in good shape, and you are conceding, so I will give Mryogen the win unless something else is brought to my attention
You mean fall again :P.
I don’t play for stats anyways, I play for fun. I just don’t want to play with him anymore, and it looks like he doesn’t want to play with me anymore because he played ANZAC but not France. Give him the win if it will make him happy.
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Karl7 Axis over ShrimpboatChef Allies +8
Heck of a game – Allies stomped the hell out of Germany, but Japan managed to get the win.
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Bombsaway (allies +10) over Hank13 (axis)
Gamerman, you may want to reconsider labeling Bombsaway a tier 3 player - this was certainly not my experience!
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Seththenewb Axis over Karl7
http://www.axisandallies.org/forums/index.php?topic=31222.75
Axis declare war R1 and get runaway dice against allies, especially in bombing runs against India and Russia. Not only did allied AA guns not hit at all, but the Axis bomber rolled 5 and 6’s and shot down a couple allied aircraft. A depressing game.
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Oh and Germany in G1 attacked everything, including Russia and lost almost nothing…. in fact, I think it lost only like a handful of infantry.
Seth exploited his luck with skill though. He built on the luck with relentless pressure. The Allies never got a breather or chance to regroup.
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Well, you did hold Baltic states and I lost a tank there. But yeah, it’s hard to script a better axis opening on either side of the map than what I enjoyed in this game with both Germany and Japan.
Sadly my string of wins has come to an end though . . . wheatbeer (axis) over seththenewb (allies+12)
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http://www.axisandallies.org/forums/index.php?topic=31047.0
karl over bold - again. maybe karl has my number like i have Cow’s? :lol:
you can tell who i like too much as a person - karl was dead to rights in this game until i lifted my foot off the gas and went into cruise… making HUGE mistakes and running right off a dice cliff, breaking every limb on the decent!
kudos karl - you have taken the season series 3-1. i think i will wait to play you again until next year, when i will play you with only a few active games instead of 12. :-)
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i think that rather than try to beat you 3 straight karl, i will instead take on seth,
who handily beat you. also, i keep trying to pump you up into tier 1 and beating
you would only hurt that cause. :wink:seth you ready to rumble?
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See you then, BOLD!
:-D
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Sooo . . . what I’m hearing Bold is you have an opening for a game? You did challenge me earlier, so I’m picking up that gauntlet!





