Please perform the German Combat Move.
C V C 2
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Join me as I continue to demonstrate why ‘all subs’ is a valid order at Quiznos, but an invalid purchasing decision in A&A… :-D
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no scram…unless i get the option to retreat after subs died :?
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no scram…unless i get the option to retreat after subs died :?
You don’t, unfortunately… :evil:
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :7
Combat Move - British
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
UK_Pacific take 42 Sea Zone from Japanese
1 artillery moved from Normandy Bordeaux to Southern France
British take Southern France from Germans
1 armour and 1 artillery moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 destroyers, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
3 fighters moved from United Kingdom to 112 Sea Zone
1 armour moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to DenmarkCombat - British
Battle in 112 Sea Zone
British attack with 1 battleship, 2 destroyers, 3 fighters and 2 transports
Germans defend with 4 submarines
Germans roll dice for 4 submarines in 112 Sea Zone, round 1 : 2/4 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 2 destroyers, 3 fighters and 2 transports in 112 Sea Zone, round 1 : 3/6 hits
3 submarines owned by the Germans and 1 destroyer owned by the British lost in 112 Sea Zone
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 battleship, 1 destroyer, 3 fighters and 2 transports in 112 Sea Zone, round 2 : 3/5 hits
1 submarine owned by the Germans lost in 112 Sea Zone
British win with 1 battleship, 1 destroyer, 3 fighters and 2 transports remaining. Battle score for attacker is 16
Casualties for Germans: 4 submarines
Casualties for British: 1 destroyer
Battle in 93 Sea Zone
British attack with 1 destroyer
Germans defend with 1 destroyer; Italians defend with 2 transports
British roll dice for 1 destroyer in 93 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 destroyer and 2 transports in 93 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer and 2 transports in 93 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 destroyer and 2 transports in 93 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer in 93 Sea Zone, round 4 : 0/1 hits
Italians roll dice for 1 destroyer and 2 transports in 93 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 destroyer in 93 Sea Zone, round 5 : 0/1 hits
Italians roll dice for 1 destroyer and 2 transports in 93 Sea Zone, round 5 : 0/1 hits
British roll dice for 1 destroyer in 93 Sea Zone, round 6 : 1/1 hits
Italians roll dice for 1 destroyer and 2 transports in 93 Sea Zone, round 6 : 1/1 hits
1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 93 Sea Zone
Italians win with 2 transports remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer
Battle in Denmark
Battle in Norway
British attack with 1 armour and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 armour and 1 infantry in Norway, round 1 : 0/2 hits
Germans roll dice for 1 mech_infantry in Norway, round 1 : 0/1 hits
British roll dice for 1 armour and 1 infantry in Norway, round 2 : 2/2 hits
Germans roll dice for 1 mech_infantry in Norway, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Norway
British win, taking Denmark from Germans, taking Norway from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Borneo
British attack with 2 artilleries and 2 infantry
Japanese defend with 1 armour and 2 fighters
British roll dice for 2 artilleries and 2 infantry in Borneo, round 1 : 1/4 hits
Japanese roll dice for 1 armour and 2 fighters in Borneo, round 1 : 0/3 hits
1 armour owned by the Japanese lost in Borneo
British roll dice for 2 artilleries and 2 infantry in Borneo, round 2 : 1/4 hits
Japanese roll dice for 2 fighters in Borneo, round 2 : 2/2 hits
2 infantry owned by the British and 1 fighter owned by the Japanese lost in Borneo
British roll dice for 2 artilleries in Borneo, round 3 : 0/2 hits
Japanese roll dice for 1 fighter in Borneo, round 3 : 1/1 hits
1 artillery owned by the British lost in Borneo
British roll dice for 1 artillery in Borneo, round 4 : 0/1 hits
Japanese roll dice for 1 fighter in Borneo, round 4 : 1/1 hits
1 artillery owned by the British lost in Borneo
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour and 1 fighter
Casualties for British: 2 artilleries and 2 infantryNon Combat Move - British
1 artillery and 2 infantry moved from Libya to Tobruk
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 fighters moved from 112 Sea Zone to United Kingdom
1 armour and 2 mech_infantrys moved from Hopei to Kansu
1 infantry moved from Rostov to Ukraine
1 mech_infantry moved from Kwangtung to Anhwe
1 mech_infantry moved from French Indo China to Kweichow
1 mech_infantry moved from India to YunnanPlace Units - British
3 infantry placed in Normandy Bordeaux
2 artilleries and 2 infantry placed in United Kingdom
1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 39 PUs; end with 39 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :7
Place Units - UK_Pacific
1 artillery placed in India
3 submarines and 1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 27 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery
Some Units in 39 Sea Zone change ownership: 3 submarines and 1 transport -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :7
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
2 armour moved from Northern Italy to Normandy Bordeaux
3 infantry moved from Southern Italy to Northern Italy
2 transports moved from 93 Sea Zone to 95 Sea Zone
1 armour moved from Greater Southern Germany to Southern FranceCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 2 armour
British defend with 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 2 armour in Normandy Bordeaux, round 1 : 0/2 hits
British roll dice for 3 infantry in Normandy Bordeaux, round 1 : 0/3 hits
Italians roll dice for 2 armour in Normandy Bordeaux, round 2 : 1/2 hits
British roll dice for 3 infantry in Normandy Bordeaux, round 2 : 2/3 hits
1 infantry owned by the British and 2 armour owned by the Italians lost in Normandy Bordeaux
British win with 2 infantry remaining. Battle score for attacker is -9
Casualties for British: 1 infantry
Casualties for Italians: 2 armour
Battle in Southern France
Italians attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 1 : 1/4 hits
British roll dice for 1 artillery in Southern France, round 1 : 0/1 hits
1 artillery owned by the British lost in Southern France
Italians win, taking Southern France from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Italians
Place Units - Italians
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from New South Wales to 46 Sea ZoneCombat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier, 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
ANZAC roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 1 : 2/2 hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 46 Sea Zone, round 1 : 1/2 hits
1 tactical_bomber owned by the ANZAC lost in 46 Sea Zone
ANZAC roll dice for 1 fighter in 46 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 46 Sea Zone, round 2 : 0/2 hits
1 carrier owned by the Japanese lost in 46 Sea Zone
ANZAC roll dice for 1 fighter in 46 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 battleship and 1 transport in 46 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Japanese and 1 fighter owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 transport remaining. Battle score for attacker is 15
Casualties for Japanese: 1 battleship and 1 carrier
Casualties for ANZAC: 1 fighter and 1 tactical_bomberNon Combat Move - ANZAC
2 aaGuns and 3 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :7
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novgorod to Finland
1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Slovakia Hungary to 112 Sea Zone
2 fighters moved from Western Germany to 112 Sea Zone
4 infantry moved from Eastern Poland to Romania
1 infantry moved from Slovakia Hungary to Eastern Poland
4 infantry moved from Slovakia Hungary to Romania
1 artillery moved from Vologda to Smolensk
1 armour moved from Vologda to Smolensk
1 mech_infantry moved from Vologda to Smolensk
1 artillery moved from Archangel to Smolensk
1 infantry moved from Archangel to Smolensk
5 armour moved from Belarus to Smolensk
1 tactical_bomber moved from Slovakia Hungary to Smolensk
1 artillery moved from Novgorod to Karelia
1 armour moved from Novgorod to Smolensk
1 infantry moved from France to Normandy Bordeaux
2 artilleries moved from France to Normandy Bordeaux
1 artillery moved from Germany to Western Germany
2 infantry moved from Germany to PolandCombat - Germans
Battle in 112 Sea Zone
Germans attack with 3 fighters
British defend with 1 battleship, 1 destroyer and 2 transports
Germans roll dice for 3 fighters in 112 Sea Zone, round 1 : 2/3 hits
British roll dice for 1 battleship, 1 destroyer and 2 transports in 112 Sea Zone, round 1 : 1/2 hits
1 battleship owned by the British , 1 fighter owned by the Germans and 1 destroyer owned by the British lost in 112 Sea Zone
2 transports owned by the British lost in 112 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 32
Casualties for Germans: 1 fighter
Casualties for British: 1 battleship, 1 destroyer and 2 transports
Strategic bombing raid in Russia
AA guns fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 1 and causes: 1 damage to unit: airfield
Bombing raid in Russia causes 1 damage total.
Battle in Smolensk
Germans attack with 7 armour, 2 artilleries, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery and 8 infantry
Germans roll dice for 7 armour, 2 artilleries, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 1 : 5/12 hits
Russians roll dice for 1 artillery and 8 infantry in Smolensk, round 1 : 3/9 hits
5 infantry owned by the Russians , 1 infantry owned by the Germans , 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Smolensk
Germans roll dice for 7 armour, 1 artillery and 1 tactical_bomber in Smolensk, round 2 : 5/9 hits
Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 1/4 hits
3 infantry owned by the Russians , 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 7 armour and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 2 artilleries, 1 infantry and 1 mech_infantry
Casualties for Russians: 1 artillery and 8 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 1 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 1 : 0/3 hits
British roll dice for 2 infantry in Normandy Bordeaux, round 1 : 0/2 hits
Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits
British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 artilleries in Normandy Bordeaux, round 3 : 0/2 hits
British roll dice for 2 infantry in Normandy Bordeaux, round 3 : 0/2 hits
Germans roll dice for 2 artilleries in Normandy Bordeaux, round 4 : 1/2 hits
British roll dice for 2 infantry in Normandy Bordeaux, round 4 : 1/2 hits
1 infantry owned by the British and 1 artillery owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery in Normandy Bordeaux, round 5 : 0/1 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 5 : 0/1 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 6 : 0/1 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 6 : 0/1 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 7 : 0/1 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 7 : 1/1 hits
1 artillery owned by the Germans lost in Normandy Bordeaux
British win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
1 fighter moved from 112 Sea Zone to Finland
1 fighter moved from 112 Sea Zone to Germany
1 tactical_bomber moved from Smolensk to Archangel
1 tactical_bomber moved from Russia to ArchangelPlace Units - Germans
1 artillery and 1 infantry placed in France
1 infantry placed in France
3 armour placed in Novgorod
8 infantry placed in Germany
3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :8
Research Technology - Russians
Russians spend 0 on tech rolls
Russians roll 4 and gets 0 hitsPurchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Russians
2 artilleries and 12 infantry moved from Bessarabia to Romania
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 infantry moved from Novosibirsk to Urals
Russians take Urals from Germans
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Hunan to AnhweCombat - Russians
Battle in Romania
Russians attack with 2 artilleries and 12 infantry
Germans defend with 2 armour, 8 infantry and 1 mech_infantry
Russians roll dice for 2 artilleries and 12 infantry in Romania, round 1 : 4/14 hits
Germans roll dice for 2 armour, 8 infantry and 1 mech_infantry in Romania, round 1 : 6/11 hits
6 infantry owned by the Russians and 4 infantry owned by the Germans lost in Romania
Russians roll dice for 2 artilleries and 6 infantry in Romania, round 2 : 3/8 hits
Germans roll dice for 2 armour, 4 infantry and 1 mech_infantry in Romania, round 2 : 3/7 hits
3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Romania
Russians roll dice for 2 artilleries and 3 infantry in Romania, round 3 : 2/5 hits
Germans roll dice for 2 armour, 1 infantry and 1 mech_infantry in Romania, round 3 : 1/4 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Romania
Russians roll dice for 2 artilleries and 2 infantry in Romania, round 4 : 3/4 hits
Germans roll dice for 2 armour in Romania, round 4 : 0/2 hits
2 armour owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 armour, 8 infantry and 1 mech_infantry
Casualties for Russians: 10 infantryNon Combat Move - Russians
2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Russia to Bryansk
1 infantry moved from Samara to RussiaPlace Units - Russians
1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :8
Purchase Units - Japanese
Japanese buy 9 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 mech_infantry moved from Amur to Jehol
1 armour moved from Korea to Jehol
1 infantry moved from Amur to Buryatia
1 infantry moved from Manchuria to Amur
4 infantry moved from Manchuria to Jehol
1 artillery moved from Manchuria to Jehol
1 fighter moved from Japan to Korea
2 fighters moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from Borneo to 43 Sea Zone
1 submarine moved from 46 Sea Zone to 35 Sea Zone
4 submarines moved from 21 Sea Zone to 35 Sea Zone
2 destroyers moved from 45 Sea Zone to 35 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
4 submarines moved from 35 Sea Zone to 44 Sea Zone
2 destroyers moved from 35 Sea Zone to 44 Sea Zone
1 cruiser moved from 45 Sea Zone to 44 Sea Zone
1 transport moved from 46 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in Celebes
Battle in 43 Sea Zone
Japanese attack with 3 fighters
British defend with 1 destroyer and 2 transports
Japanese roll dice for 3 fighters in 43 Sea Zone, round 1 : 1/3 hits
British roll dice for 1 destroyer and 2 transports in 43 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 43 Sea Zone
2 transports owned by the British lost in 43 Sea Zone
Japanese win, taking Celebes from UK_Pacific with 3 fighters remaining. Battle score for attacker is 22
Casualties for British: 1 destroyer and 2 transportsNon Combat Move - Japanese
2 fighters moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to Borneo
1 infantry moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
3 infantry placed in Korea
6 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,5,6,2,4,2,2,1,1,3,1,2,6,1
Japanese collect 22 PUs (11 lost to blockades); end with 23 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :8
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 3 and gets 0 hitsPurchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 3 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Americans
1 fighter and 3 mech_infantrys moved from Egypt to Iraq
3 transports moved from 6 Sea Zone to 8 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 6 destroyers, 2 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 aaGun
Battle in Iraq
Americans attack with 1 fighter and 3 mech_infantrys
Neutral_Axis defend with 3 infantry
Americans roll dice for 1 fighter and 3 mech_infantrys in Iraq, round 1 : 1/4 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 2/3 hits
2 mech_infantrys owned by the Americans and 1 infantry owned by the Neutral_Axis lost in Iraq
Americans roll dice for 1 fighter and 1 mech_infantry in Iraq, round 2 : 1/2 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 1/2 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Neutral_Axis lost in Iraq
Americans roll dice for 1 fighter in Iraq, round 3 : 0/1 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits
1 fighter owned by the Americans lost in Iraq
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -16
Casualties for Neutral_Axis: 2 infantry
Casualties for Americans: 1 fighter and 3 mech_infantrysNon Combat Move - Americans
1 mech_infantry moved from Tobruk to Egypt
2 infantry moved from Tobruk to Alexandria
5 infantry moved from Tunisia to Libya
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to 91 Sea ZonePlace Units - Americans
1 bomber and 1 fighter placed in Eastern United States
3 destroyers and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 artilleries and 16 infantry moved from Anhwe to Jehol
1 infantry moved from Chahar to Jehol
1 infantry moved from Shantung to JeholCombat - Chinese
Battle in Jehol
Chinese attack with 4 artilleries and 18 infantry
Japanese defend with 4 armour, 1 artillery, 6 infantry and 4 mech_infantrys
Chinese roll dice for 4 artilleries and 18 infantry in Jehol, round 1 : 3/22 hits
Japanese roll dice for 4 armour, 1 artillery, 6 infantry and 4 mech_infantrys in Jehol, round 1 : 7/15 hits
3 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Jehol
Chinese roll dice for 4 artilleries and 11 infantry in Jehol, round 2 : 8/15 hits
Japanese roll dice for 4 armour, 1 artillery, 3 infantry and 4 mech_infantrys in Jehol, round 2 : 6/12 hits
3 infantry owned by the Japanese , 6 infantry owned by the Chinese , 1 artillery owned by the Japanese and 4 mech_infantrys owned by the Japanese lost in Jehol
Chinese roll dice for 4 artilleries and 5 infantry in Jehol, round 3 : 3/9 hits
Japanese roll dice for 4 armour in Jehol, round 3 : 1/4 hits
3 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Chinese roll dice for 4 artilleries and 4 infantry in Jehol, round 4 : 2/8 hits
Japanese roll dice for 1 armour in Jehol, round 4 : 0/1 hits
1 armour owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 4 artilleries and 4 infantry remaining. Battle score for attacker is 20
Casualties for Japanese: 4 armour, 1 artillery, 6 infantry and 4 mech_infantrys
Casualties for Chinese: 14 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kwangsi
1 infantry placed in Kiangsi
1 infantry placed in Kiangsu
1 infantry placed in Shantung
1 artillery and 3 infantry placed in JeholTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :8
Combat Move - British
1 armour and 1 infantry moved from Norway to Finland
1 fighter moved from United Kingdom to Finland
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 artillery and 2 infantry moved from Tobruk to Alexandria
1 armour and 2 mech_infantrys moved from Kansu to Yenisey
1 mech_infantry moved from Anhwe to Manchuria
Chinese take Manchuria from Japanese
1 mech_infantry moved from Kweichow to Jehol
1 mech_infantry moved from Yunnan to Anhwe
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to BorneoCombat - British
Battle in 92 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 3 submarines
Germans roll dice for 3 submarines in 92 Sea Zone, round 1 : 0/3 hits
British roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 3 submarines in 92 Sea Zone, round 2 : 0/3 hits
British roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 3 submarines in 92 Sea Zone, round 3 : 0/3 hits
British roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 3 submarines in 92 Sea Zone, round 4 : 0/3 hits
British roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 4 : 1/2 hits
1 submarine owned by the Germans lost in 92 Sea Zone
Germans roll dice for 2 submarines in 92 Sea Zone, round 5 : 2/2 hits
British roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 5 : 0/2 hits
1 destroyer owned by the British lost in 92 Sea Zone
2 submarines owned by the Germans Submerged
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Finland
British attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 armour and 1 fighter
British roll dice for 1 armour, 1 fighter and 1 infantry in Finland, round 1 : 2/3 hits
Germans roll dice for 1 armour and 1 fighter in Finland, round 1 : 2/2 hits
1 infantry owned by the British , 1 armour owned by the British , 1 armour owned by the Germans and 1 fighter owned by the Germans lost in Finland
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 fighter
Casualties for British: 1 armour and 1 infantry
Battle in Yenisey
British attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 armour
British roll dice for 1 armour and 2 mech_infantrys in Yenisey, round 1 : 3/3 hits
Japanese roll dice for 1 armour in Yenisey, round 1 : 1/1 hits
1 armour owned by the Japanese and 1 mech_infantry owned by the British lost in Yenisey
British win, taking Yenisey from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for British: 1 mech_infantry
Battle in Holland Belgium
British attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 1 : 0/2 hits
Germans roll dice for 1 infantry in Holland Belgium, round 1 : 1/1 hits
1 infantry owned by the British lost in Holland Belgium
retreated to Holland Belgium
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Borneo
British attack with 1 artillery and 1 infantry
Japanese defend with 1 fighter
British roll dice for 1 artillery and 1 infantry in Borneo, round 1 : 0/2 hits
Japanese roll dice for 1 fighter in Borneo, round 1 : 1/1 hits
1 infantry owned by the British lost in Borneo
British roll dice for 1 artillery in Borneo, round 2 : 1/1 hits
Japanese roll dice for 1 fighter in Borneo, round 2 : 1/1 hits
1 artillery owned by the British and 1 fighter owned by the Japanese lost in Borneo
Japanese win with no units remaining. Battle score for attacker is 3
Casualties for Japanese: 1 fighter
Casualties for British: 1 artillery and 1 infantryNon Combat Move - British
1 fighter moved from Finland to Norway
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from 92 Sea Zone to GibraltarPlace Units - British
1 factory_minor placed in Norway
3 infantry placed in Normandy Bordeaux
2 transports placed in 109 Sea Zone
1 artillery placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :8
Place Units - UK_Pacific
4 destroyers placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in 39 Sea Zone change ownership: 4 destroyers -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :8
Purchase Units - Italians
Italians buy 1 artillery and 2 submarines; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 2 transports moved from 95 Sea Zone to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
3 infantry moved from 92 Sea Zone to Morocco
1 artillery moved from 92 Sea Zone to Morocco
4 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern France to Normandy Bordeaux
1 armour moved from Southern France to Normandy BordeauxCombat - Italians
Battle in Morocco
Battle in Normandy Bordeaux
Italians attack with 1 armour and 1 infantry
British defend with 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 1 : 0/2 hits
British roll dice for 3 infantry in Normandy Bordeaux, round 1 : 1/3 hits
1 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 armour in Normandy Bordeaux, round 2 : 0/1 hits
British roll dice for 3 infantry in Normandy Bordeaux, round 2 : 0/3 hits
Italians roll dice for 1 armour in Normandy Bordeaux, round 3 : 0/1 hits
British roll dice for 3 infantry in Normandy Bordeaux, round 3 : 0/3 hits
Italians roll dice for 1 armour in Normandy Bordeaux, round 4 : 0/1 hits
British roll dice for 3 infantry in Normandy Bordeaux, round 4 : 0/3 hits
Italians roll dice for 1 armour in Normandy Bordeaux, round 5 : 1/1 hits
British roll dice for 3 infantry in Normandy Bordeaux, round 5 : 2/3 hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Normandy Bordeaux
British win, taking Morocco from French with 2 infantry remaining. Battle score for attacker is -6
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 1 infantryNon Combat Move - Italians
Place Units - Italians
1 artillery placed in Southern France
2 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
3 submarines moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Trans-Jordan to IraqCombat - ANZAC
Battle in Iraq
ANZAC attack with 2 infantry
Neutral_Axis defend with 1 infantry
ANZAC roll dice for 2 infantry in Iraq, round 1 : 1/2 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 1 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Neutral_Axis lost in Iraq
ANZAC win, taking Iraq from Neutral_Axis with 1 infantry remaining. Battle score for attacker is 0
Casualties for Neutral_Axis: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :8
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Vologda to Archangel
7 armour moved from Smolensk to Archangel
1 infantry moved from Eastern Poland to Belarus
1 armour moved from Novgorod to Belarus
1 armour moved from Novgorod to Archangel
1 fighter moved from Germany to Norway
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Denmark
1 artillery moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Slovakia Hungary
8 infantry moved from Germany to Poland
1 armour moved from Novgorod to Karelia
2 tactical_bombers moved from Archangel to Norway
2 submarines moved from 92 Sea Zone to 91 Sea ZoneCombat - Germans
Battle in Belarus
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Belarus, round 1 : 2/2 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 2 submarines
Americans defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 2 transports
Germans roll dice for 2 submarines in 91 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 2 transports in 91 Sea Zone, round 1 : 3/4 hits
2 submarines owned by the Germans lost in 91 Sea Zone
Americans win with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is -12
Casualties for Germans: 2 submarines
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 2 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 1 : 1/3 hits
British roll dice for 2 infantry in Normandy Bordeaux, round 1 : 0/2 hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 1/3 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Denmark
Germans attack with 1 artillery and 3 infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Denmark, round 1 : 0/4 hits
British roll dice for 1 artillery and 1 infantry in Denmark, round 1 : 2/2 hits
2 infantry owned by the Germans lost in Denmark
Germans roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 0/2 hits
British roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Denmark
Germans roll dice for 1 artillery in Denmark, round 3 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Denmark, round 3 : 2/2 hits
1 artillery owned by the Germans lost in Denmark
British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -13
Casualties for Germans: 1 artillery and 3 infantry
Air Battle in Norway
Air Battle is over, the bombers have all died
Battle in Norway
Germans attack with 2 tactical_bombers
British defend with 1 factory_minor and 1 fighter
Germans roll dice for 2 tactical_bombers in Norway, round 1 : 0/2 hits
British roll dice for 1 fighter in Norway, round 1 : 1/1 hits
1 tactical_bomber owned by the Germans lost in Norway
Germans roll dice for 1 tactical_bomber in Norway, round 2 : 0/1 hits
British roll dice for 1 fighter in Norway, round 2 : 1/1 hits
1 tactical_bomber owned by the Germans lost in Norway
British win with 1 fighter remaining. Battle score for attacker is -22
Casualties for Germans: 2 tactical_bombersNon Combat Move - Germans
1 fighter moved from Norway to Karelia
3 aaGuns moved from Germany to Western GermanyPlace Units - Germans
1 armour and 2 infantry placed in Novgorod
1 bomber and 3 infantry placed in Germany
5 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :9
Research Technology - Russians
Russians spend 0 on tech rolls
Russians roll 3 and gets 0 hitsPurchase Units - Russians
Russians buy 4 armour and 2 mech_infantrys; Remaining resources: 1 PUs; 1 techTokens;Combat Move - Russians
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Anhwe to Jehol
1 infantry moved from Urals to Nenetsia
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 1 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Romania to Bulgaria
Russians take Bulgaria from Italians
1 artillery moved from Romania to Eastern Poland
1 infantry moved from Bessarabia to Romania
1 infantry moved from Bessarabia to Eastern Poland
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea ZoneCombat - Russians
Battle in Eastern Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 1 : 1/2 hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Russia to Bryansk
1 artillery and 15 infantry moved from Russia to SmolenskPlace Units - Russians
2 armour and 1 mech_infantry placed in Ukraine
Russians undo move 1.
2 armour and 1 mech_infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 2 infantry
EDIT: Adding units owned by Russians to Vologda: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 36 PUs; end with 37 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 46 PUs