bye bye Stalin
C V C 2
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :24
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 artilleries; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Yunnan to Burma
1 infantry moved from Szechwan to Sikang
2 infantry moved from Kweichow to Shensi
1 infantry moved from Kansu to TsinghaiNon Combat Move - Chinese
Place Units - Chinese
7 artilleries placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :24
Combat Move - British
1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from Union of South Africa to Anglo Egyptian SudanCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 artillery and 1 bomber
Italians defend with 1 mech_infantry
British roll dice for 1 artillery and 1 bomber in Anglo Egyptian Sudan, round 1 : 1/2 hits
Italians roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 1 : 0/1 hits
1 mech_infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - British
1 bomber moved from Anglo Egyptian Sudan to TobrukPlace Units - British
2 transports placed in 71 Sea Zone
1 tactical_bomber placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :24
Place Units - UK_Pacific
3 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 3 armour -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :24
Purchase Units - Italians
Italians repair 18 damage on 12 factory_minors and 6 harbours; Remaining resources: 39 PUs; 0 techTokens;
Italians buy 1 artillery, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians
3 submarines moved from 95 Sea Zone to 81 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 submarine moved from 92 Sea Zone to 96 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 submarine moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Albania to Greece
Italians take Greece from Russians
1 armour and 1 mech_infantry moved from Persia to West India
1 armour moved from Ethiopia to Kenya
Italians take Kenya from British
1 armour moved from Kenya to Anglo Egyptian Sudan
3 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Volgograd to Tambov
2 armour and 3 mech_infantrys moved from Caucasus to Tambov
1 infantry moved from Volgograd to Tambov
1 bomber moved from Slovakia Hungary to TambovCombat - Italians
Italians creates battle in territory 92 Sea Zone
Battle in 92 Sea Zone
Italians attack with 1 submarine
Americans defend with 2 submarines
2 submarines owned by the Americans Submerged
Italians roll dice for 1 submarine in 92 Sea Zone, round 1 : 0/1 hits
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour
British defend with 1 artillery
Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 1 : 0/1 hits
British roll dice for 1 artillery in Anglo Egyptian Sudan, round 1 : 0/1 hits
Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 2 : 1/1 hits
British roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 artillery owned by the British lost in Anglo Egyptian Sudan
Italians winItalians win with 1 submarine remaining, taking Anglo Egyptian Sudan from British with 1 armour remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in West India
Italians attack with 1 armour and 1 mech_infantry
ANZAC defend with 1 armour
Italians roll dice for 1 armour and 1 mech_infantry in West India, round 1 : 0/2 hits
UK_Pacific roll dice for 1 armour in West India, round 1 : 1/1 hits
1 mech_infantry owned by the Italians lost in West India
Italians roll dice for 1 armour in West India, round 2 : 0/1 hits
UK_Pacific roll dice for 1 armour in West India, round 2 : 0/1 hits
Italians roll dice for 1 armour in West India, round 3 : 1/1 hits
UK_Pacific roll dice for 1 armour in West India, round 3 : 1/1 hits
1 armour owned by the ANZAC and 1 armour owned by the Italians lost in West India
UK_Pacific win with no units remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 armour
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Tambov
Italians attack with 2 armour, 1 artillery, 1 bomber, 2 infantry and 3 mech_infantrys
Russians defend with 3 armour and 4 infantry
Italians roll dice for 2 armour, 1 artillery, 1 bomber, 2 infantry and 3 mech_infantrys in Tambov, round 1 : 5/9 hits
Russians roll dice for 3 armour and 4 infantry in Tambov, round 1 : 3/7 hits
4 infantry owned by the Russians , 1 armour owned by the Russians , 1 mech_infantry owned by the Italians and 2 infantry owned by the Italians lost in Tambov
Italians roll dice for 2 armour, 1 artillery, 1 bomber and 2 mech_infantrys in Tambov, round 2 : 4/6 hits
Russians roll dice for 2 armour in Tambov, round 2 : 1/2 hits
2 armour owned by the Russians and 1 mech_infantry owned by the Italians lost in Tambov
Italians win, taking Tambov from Russians with 2 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 16
Casualties for Russians: 3 armour and 4 infantry
Casualties for Italians: 2 infantry and 2 mech_infantrysNon Combat Move - Italians
1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Yugoslavia to Eastern Poland
2 infantry moved from Yugoslavia to Romania
1 artillery and 4 infantry moved from Albania to Yugoslavia
1 infantry moved from Bulgaria to Romania
1 bomber moved from Tambov to Caucasus
1 armour and 2 mech_infantrys moved from Iraq to Caucasus
1 armour moved from Persia to CaucasusPlace Units - Italians
3 mech_infantrys placed in Volgograd
1 artillery and 2 infantry placed in Persia
3 infantry placed in Southern Italy
2 mech_infantrys placed in IraqTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1,6,2,2,2
Italians collect 39 PUs (4 lost to blockades); end with 39 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 45 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 50 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :24
Purchase Units - ANZAC
ANZAC buy 3 bombers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 carrier moved from 38 Sea Zone to 79 Sea Zone
ANZAC take 79 Sea Zone from Japanese
1 fighter moved from 38 Sea Zone to 79 Sea Zone
2 bombers moved from India to Volgograd
2 tactical_bombers moved from Sikang to Volgograd
1 armour moved from Sikang to Volgograd
Russians take Kazakhstan from Italians
2 armour moved from Szechwan to Kazakhstan
1 bomber moved from India to Persia
1 bomber moved from India to Iraq
1 infantry moved from Siam to Shan State
1 artillery moved from Siam to Shan State
2 carriers moved from 39 Sea Zone to 79 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 artilleries moved from India to 39 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
2 artilleries moved from 80 Sea Zone to Persia
2 fighters moved from India to Persia
2 fighters moved from French Indo China to 79 Sea Zone
1 fighter moved from Western Australia to Siam
1 carrier moved from 36 Sea Zone to 38 Sea Zone
1 battleship moved from 38 Sea Zone to 79 Sea Zone
1 destroyer moved from 38 Sea Zone to 79 Sea ZoneCombat - ANZAC
Strategic bombing raid in Volgograd
AA guns fire in Volgograd : 0/2 hits
Bombing raid in Volgograd rolls: 3,6 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Strategic bombing raid in Persia
AA guns fire in Persia : 0/1 hits
Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Persia causes 3 damage total.
Strategic bombing raid in Iraq
AA guns fire in Iraq : 0/1 hits
Bombing raid in Iraq rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Iraq causes 3 damage total.
Battle in Persia
ANZAC attack with 2 artilleries, 2 fighters and 2 infantry
Italians defend with 1 artillery, 1 factory_minor and 2 infantry
ANZAC roll dice for 2 artilleries, 2 fighters and 2 infantry in Persia, round 1 : 2/6 hits
Italians roll dice for 1 artillery and 2 infantry in Persia, round 1 : 0/3 hits
2 infantry owned by the Italians lost in Persia
ANZAC roll dice for 2 artilleries, 2 fighters and 2 infantry in Persia, round 2 : 2/6 hits
Italians roll dice for 1 artillery in Persia, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Persia
ANZAC win, taking Persia from Italians with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in Volgograd
ANZAC attack with 1 armour and 2 tactical_bombers
Italians defend with 1 factory_minor and 3 mech_infantrys
ANZAC roll dice for 1 armour and 2 tactical_bombers in Volgograd, round 1 : 1/3 hits
Italians roll dice for 3 mech_infantrys in Volgograd, round 1 : 1/3 hits
1 mech_infantry owned by the Italians and 1 armour owned by the ANZAC lost in Volgograd
ANZAC roll dice for 2 tactical_bombers in Volgograd, round 2 : 1/2 hits
Italians roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits
1 mech_infantry owned by the Italians lost in Volgograd
ANZAC roll dice for 2 tactical_bombers in Volgograd, round 3 : 0/2 hits
Italians roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits
ANZAC roll dice for 2 tactical_bombers in Volgograd, round 4 : 2/2 hits
Italians roll dice for 1 mech_infantry in Volgograd, round 4 : 0/1 hits
1 mech_infantry owned by the Italians lost in Volgograd
ANZAC win with 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 armour
Casualties for Italians: 3 mech_infantrysNon Combat Move - ANZAC
1 bomber moved from Persia to India
1 fighter moved from 79 Sea Zone to India
2 fighters moved from Persia to West India
1 bomber moved from Iraq to West India
2 bombers moved from Volgograd to Russia
2 tactical_bombers moved from Volgograd to RussiaPlace Units - ANZAC
3 bombers placed in French Indo ChinaTurn Complete - ANZAC
ANZAC collect 26 PUs; end with 26 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :24
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :25
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour and 9 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 armour moved from Novgorod to Finland
Germans take Vyborg from Russians
Germans take Finland from Russians
2 artilleries moved from Novgorod to Karelia
2 mech_infantrys moved from Novgorod to Karelia
1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 fighter moved from Eastern Poland to Karelia
1 mech_infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 artillery moved from Belarus to Smolensk
Germans take Smolensk from RussiansCombat - Germans
Battle in Karelia
Germans attack with 2 artilleries, 1 fighter and 2 mech_infantrys
British defend with 2 fighters
Germans roll dice for 2 artilleries, 1 fighter and 2 mech_infantrys in Karelia, round 1 : 0/5 hits
Russians roll dice for 2 fighters in Karelia, round 1 : 1/2 hits
1 mech_infantry owned by the Germans lost in Karelia
Germans roll dice for 2 artilleries, 1 fighter and 1 mech_infantry in Karelia, round 2 : 1/4 hits
Russians roll dice for 2 fighters in Karelia, round 2 : 0/2 hits
1 fighter owned by the British lost in Karelia
Germans roll dice for 2 artilleries, 1 fighter and 1 mech_infantry in Karelia, round 3 : 1/4 hits
Russians roll dice for 1 fighter in Karelia, round 3 : 0/1 hits
1 fighter owned by the British lost in Karelia
Germans win, taking Karelia from Russians with 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 16
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 fightersNon Combat Move - Germans
1 fighter moved from Karelia to Novgorod
2 mech_infantrys moved from Belarus to Western Ukraine
2 mech_infantrys moved from Novgorod to Eastern Poland
3 armour and 5 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
7 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 40 PUs; end with 40 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :25
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Vologda
9 infantry moved from Russia to Tambov
2 armour moved from Ukraine to Tambov
1 infantry moved from Rostov to Ukraine
1 infantry moved from Urals to Vologda
1 infantry moved from Rostov to Volgograd
Russians take Volgograd from Italians
1 infantry moved from Rostov to VolgogradCombat - Russians
Battle in Tambov
Russians attack with 2 armour and 9 infantry
Italians defend with 2 armour, 1 artillery and 1 mech_infantry
Russians roll dice for 2 armour and 9 infantry in Tambov, round 1 : 5/11 hits
Italians roll dice for 2 armour, 1 artillery and 1 mech_infantry in Tambov, round 1 : 2/4 hits
2 infantry owned by the Russians , 1 mech_infantry owned by the Italians , 1 artillery owned by the Italians and 2 armour owned by the Italians lost in Tambov
Russians win, taking Tambov from Italians with 2 armour and 7 infantry remaining. Battle score for attacker is 14
Casualties for Russians: 2 infantry
Casualties for Italians: 2 armour, 1 artillery and 1 mech_infantry
Battle in Bryansk
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 infantry in Bryansk, round 1 : 0/2 hits
Germans roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
Russians roll dice for 2 infantry in Bryansk, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits
Russians roll dice for 2 infantry in Bryansk, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 2 infantry
Germans defend with 1 artillery
Russians roll dice for 2 infantry in Smolensk, round 1 : 0/2 hits
Germans roll dice for 1 artillery in Smolensk, round 1 : 0/1 hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits
Germans roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits
Russians roll dice for 2 infantry in Smolensk, round 3 : 0/2 hits
Germans roll dice for 1 artillery in Smolensk, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 infantry in Smolensk, round 4 : 1/1 hits
Germans roll dice for 1 artillery in Smolensk, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Vologda to RussiaPlace Units - Russians
8 infantry placed in Russia
3 infantry placed in UkraineTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :25
Combat Move - Japanese
Non Combat Move - Japanese
Turn Complete - Japanese
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :25
Purchase Units - Americans
Americans buy 4 artilleries, 5 bombers and 4 infantry; Remaining resources: 0 PUs;Combat Move - Americans
6 submarines moved from 91 Sea Zone to 94 Sea Zone
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Italians
1 armour moved from French West Africa to Nigeria
British take Nigeria from Italians
1 armour moved from Nigeria to French Equatorial Africa
Americans take French Equatorial Africa from Italians
1 transport moved from 87 Sea Zone to 89 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 artillery moved from 105 Sea Zone to Normandy Bordeaux
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
5 battleships moved from 91 Sea Zone to 93 Sea Zone
2 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 destroyers moved from 91 Sea Zone to 94 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
3 carriers moved from 91 Sea Zone to 93 Sea Zone
3 fighters moved from 91 Sea Zone to 93 Sea Zone
2 tactical_bombers moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from Alexandria to Egypt
British take Egypt from Italians
2 artilleries moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
3 submarines moved from 80 Sea Zone to 81 Sea Zone
2 artilleries and 3 transports moved from 41 Sea Zone to 79 Sea Zone
2 submarines moved from 41 Sea Zone to 79 Sea Zone
1 battleship moved from 41 Sea Zone to 79 Sea Zone
1 bomber moved from Tobruk to Southern Italy
1 bomber moved from Tobruk to Southern Italy
1 carrier moved from 101 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 101 Sea Zone to 104 Sea Zone
1 fighter moved from 101 Sea Zone to 104 Sea Zone
4 bombers moved from Eastern United States to Morocco
1 armour moved from Novosibirsk to Volgograd
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 transports moved from 4 Sea Zone to 6 Sea Zone
6 transports moved from 6 Sea Zone to 19 Sea Zone
3 armour moved from Jehol to 19 Sea Zone
2 artilleries moved from Manchuria to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
3 armour, 2 artilleries, 1 infantry and 6 transports moved from 19 Sea Zone to 36 Sea ZoneCombat - Americans
Battle in 93 Sea Zone
Americans attack with 5 battleships, 3 carriers, 1 destroyer, 3 fighters and 2 tactical_bombers
Italians defend with 1 submarine
Italians roll dice for 1 submarine in 93 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 5 battleships, 3 carriers, 1 destroyer, 3 fighters and 2 tactical_bombers in 93 Sea Zone, round 1 : 3/11 hits
1 submarine owned by the Italians lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Neutral with 5 battleships, 3 carriers, 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Holland Belgium
Battle in 94 Sea Zone
Americans attack with 2 destroyers and 6 submarines
Italians defend with 2 submarines
Americans roll dice for 6 submarines in 94 Sea Zone, round 1 : 2/6 hits
2 submarines owned by the Italians lost in 94 Sea Zone
Americans win, taking Holland Belgium from Germans with 2 destroyers and 6 submarines remaining. Battle score for attacker is 12
Casualties for Italians: 2 submarines
Battle in Normandy Bordeaux
Battle in 81 Sea Zone
Americans attack with 3 submarines
Italians defend with 3 submarines
3 submarines owned by the Italians Submerged
Americans roll dice for 3 submarines in 81 Sea Zone, round 1 : 1/3 hits
Battle in 92 Sea Zone
Americans attack with 3 destroyers and 2 submarines
Italians defend with 1 submarine
Americans roll dice for 2 submarines in 92 Sea Zone, round 1 : 2/2 hits
1 submarine owned by the Italians lost in 92 Sea Zone
Americans winAmericans win, taking Normandy Bordeaux from Italians with 3 submarines remaining with 3 destroyers and 2 submarines remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Strategic bombing raid in Southern Italy
AA guns fire in Southern Italy : 0/2 hits
Bombing raid in Southern Italy rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern Italy rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in Southern Italy causes 11 damage total. Damaged units is as follows: factory_minor = 6, harbour = 5Non Combat Move - Americans
2 bombers moved from Southern Italy to AlgeriaPlace Units - Americans
4 artilleries and 4 infantry placed in Eastern United States
2 bombers placed in Eastern United States
3 bombers placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 4 infantry and 2 transports
EDIT: Adding units owned by Americans to Morocco: 4 infantry
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 75 PUs; end with 75 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :25
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Kansu
3 infantry moved from Kwangsi to KwangtungNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Manchuria
3 infantry placed in Kansu
3 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :25
Combat Move - British
1 tactical_bomber moved from United Kingdom to France
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 armour moved from Union of South Africa to 71 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 armour moved from 80 Sea Zone to Iraq
1 artillery moved from 80 Sea Zone to Iraq
3 armour moved from India to Eastern Persia
British take Eastern Persia from Japanese
1 armour moved from Union of South Africa to RhodesiaCombat - British
Battle in Iraq
British attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 1 factory_minor and 2 mech_infantrys
British roll dice for 1 armour, 1 artillery and 1 infantry in Iraq, round 1 : 0/3 hits
Italians roll dice for 2 mech_infantrys in Iraq, round 1 : 1/2 hits
1 infantry owned by the British lost in Iraq
British roll dice for 1 armour and 1 artillery in Iraq, round 2 : 0/2 hits
Italians roll dice for 2 mech_infantrys in Iraq, round 2 : 1/2 hits
1 artillery owned by the British lost in Iraq
British roll dice for 1 armour in Iraq, round 3 : 0/1 hits
Italians roll dice for 2 mech_infantrys in Iraq, round 3 : 1/2 hits
1 armour owned by the British lost in Iraq
Italians win with 2 mech_infantrys remaining. Battle score for attacker is -13
Casualties for British: 1 armour, 1 artillery and 1 infantry
Strategic bombing raid in France
AA guns fire in France : 0/1 hits
Bombing raid in France rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in France causes 4 damage total.Non Combat Move - British
1 tactical_bomber moved from France to Normandy BordeauxPlace Units - British
1 mech_infantry placed in Union of South Africa
3 transports placed in 110 Sea ZoneTurn Complete - British
British collect 27 PUs; end with 28 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :25
Place Units - UK_Pacific
3 armour placed in India
1 armour placed in KwangtungTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Units Change Ownership
Some Units in India change ownership: 3 armour
Some Units in Kwangtung change ownership: 1 armour -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :25
Purchase Units - Italians
Italians repair 16 damage on 2 factory_majors and 14 factory_minors; Remaining resources: 39 PUs; 0 techTokens;
Italians buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians
1 submarine moved from 81 Sea Zone to 80 Sea Zone
2 submarines moved from 95 Sea Zone to 94 Sea Zone
2 submarines moved from 96 Sea Zone to 94 Sea Zone
1 submarine moved from 81 Sea Zone to 72 Sea Zone
1 submarine moved from 81 Sea Zone to 77 Sea Zone
2 armour and 2 mech_infantrys moved from Caucasus to Persia
1 bomber moved from Caucasus to 94 Sea Zone
1 mech_infantry moved from Iraq to Persia
1 mech_infantry moved from Iraq to Egypt
1 armour moved from Anglo Egyptian Sudan to EgyptCombat - Italians
Battle in 80 Sea Zone
Italians attack with 1 submarine
ANZAC defend with 2 transports; British defend with 2 transports
2 transports owned by the British and 2 transports owned by the ANZAC lost in 80 Sea Zone
Italians roll dice for 1 submarine in 80 Sea Zone, round 1 : 0/1 hits
Italians win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 28
Casualties for ANZAC: 2 transports
Casualties for British: 2 transports
Battle in 94 Sea Zone
Italians attack with 1 bomber and 4 submarines
Americans defend with 2 destroyers and 6 submarines
Americans roll dice for 6 submarines in 94 Sea Zone, round 1 : 0/6 hits
Italians roll dice for 4 submarines in 94 Sea Zone, round 1 : 1/4 hits
Italians roll dice for 1 bomber in 94 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 destroyers in 94 Sea Zone, round 1 : 0/2 hits
1 submarine owned by the Americans lost in 94 Sea Zone
Americans roll dice for 5 submarines in 94 Sea Zone, round 2 : 1/5 hits
1 submarine owned by the Italians lost in 94 Sea Zone
Italians roll dice for 3 submarines in 94 Sea Zone, round 2 : 1/3 hits
Italians roll dice for 1 bomber in 94 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 2 destroyers in 94 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 94 Sea Zone
Americans roll dice for 4 submarines in 94 Sea Zone, round 3 : 0/4 hits
Italians roll dice for 2 submarines in 94 Sea Zone, round 3 : 1/2 hits
Italians roll dice for 1 bomber in 94 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 94 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans and 1 submarine owned by the Italians lost in 94 Sea Zone
Americans roll dice for 3 submarines in 94 Sea Zone, round 4 : 0/3 hits
Italians roll dice for 1 submarine in 94 Sea Zone, round 4 : 0/1 hits
Italians roll dice for 1 bomber in 94 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer in 94 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 3 submarines in 94 Sea Zone, round 5 : 2/3 hits
1 submarine owned by the Italians lost in 94 Sea Zone
Italians roll dice for 1 bomber in 94 Sea Zone, round 5 : 1/1 hits
Americans roll dice for 1 destroyer in 94 Sea Zone, round 5 : 0/1 hits
1 destroyer owned by the Americans lost in 94 Sea Zone
3 submarines owned by the Americans Submerged
Italians win with 1 bomber remaining. Battle score for attacker is 10
Casualties for Italians: 4 submarines
Casualties for Americans: 2 destroyers and 3 submarines
Battle in Persia
Italians attack with 2 armour and 3 mech_infantrys
ANZAC defend with 2 artilleries, 1 factory_minor and 2 infantry
Italians roll dice for 2 armour and 3 mech_infantrys in Persia, round 1 : 1/5 hits
ANZAC roll dice for 2 artilleries and 2 infantry in Persia, round 1 : 1/4 hits
1 infantry owned by the ANZAC and 1 mech_infantry owned by the Italians lost in Persia
Italians roll dice for 2 armour and 2 mech_infantrys in Persia, round 2 : 2/4 hits
ANZAC roll dice for 2 artilleries and 1 infantry in Persia, round 2 : 2/3 hits
1 infantry owned by the ANZAC , 2 mech_infantrys owned by the Italians and 1 artillery owned by the ANZAC lost in Persia
Italians roll dice for 2 armour in Persia, round 3 : 1/2 hits
ANZAC roll dice for 1 artillery in Persia, round 3 : 0/1 hits
1 artillery owned by the ANZAC lost in Persia
Italians win, taking Persia from ANZAC with 2 armour remaining. Battle score for attacker is 2
Casualties for ANZAC: 2 artilleries and 2 infantry
Casualties for Italians: 3 mech_infantrys
Battle in Egypt
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 harbour; Americans defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Egypt, round 1 : 1/2 hits
British roll dice for 1 infantry in Egypt, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Egypt
Italians win, taking Egypt from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
3 infantry moved from Romania to Bessarabia
1 artillery and 4 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Greece to Albania
1 bomber moved from 94 Sea Zone to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Iraq
1 artillery and 2 infantry placed in Southern France
1 artillery and 2 infantry placed in Northern Italy
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,4,6,5,5,3,4,5,4,5,3,2,4,1,6
Italians collect 31 PUs (3 lost to blockades); end with 31 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 37 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :25
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 6 PUs;Combat Move - ANZAC
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
1 battleship moved from 79 Sea Zone to 80 Sea Zone
2 carriers moved from 79 Sea Zone to 38 Sea Zone
1 carrier moved from 79 Sea Zone to 80 Sea Zone
2 fighters moved from 79 Sea Zone to 80 Sea Zone
2 fighters moved from West India to Volgograd
2 armour moved from Kazakhstan to Caucasus
Russians take Caucasus from Italians
1 fighter moved from India to Volgograd
1 fighter moved from Siam to Sikang
1 bomber moved from West India to Iraq
1 bomber moved from India to Iraq
3 bombers moved from French Indo China to Volgograd
1 infantry moved from Shan State to Burma
1 artillery moved from Shan State to Burma
2 armour moved from Caucasus to Northwest Persia
ANZAC take Northwest Persia from ItaliansCombat - ANZAC
Battle in 80 Sea Zone
ANZAC attack with 1 battleship, 1 carrier, 1 destroyer and 2 fighters
Italians defend with 1 submarine
Italians roll dice for 1 submarine in 80 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 fighters in 80 Sea Zone, round 1 : 2/4 hits
1 submarine owned by the Italians lost in 80 Sea Zone
ANZAC win, taking 80 Sea Zone from Italians with 1 battleship, 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Strategic bombing raid in Iraq
AA guns fire in Iraq : 2/2 hits
2 bombers killed by AA guns
Bombing raid in Iraq causes 0 damage total.Non Combat Move - ANZAC
Place Units - ANZAC
3 fighters placed in French Indo ChinaTurn Complete - ANZAC
ANZAC collect 24 PUs; end with 30 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :25
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :26
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 5 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Germans
1 mech_infantry moved from Karelia to Norway
Germans take Norway from British
1 armour and 2 mech_infantrys moved from Novgorod to Vologda
1 mech_infantry moved from Archangel to Vologda
2 mech_infantrys moved from Eastern Poland to Smolensk
1 fighter moved from Novgorod to Smolensk
1 artillery moved from Western Ukraine to Bryansk
2 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Bessarabia to Ukraine
3 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Western Ukraine to Ukraine
2 mech_infantrys moved from Western Ukraine to UkraineCombat - Germans
Battle in Ukraine
Germans attack with 3 armour, 2 infantry and 7 mech_infantrys
Russians defend with 1 factory_minor and 7 infantry
Germans roll dice for 3 armour, 2 infantry and 7 mech_infantrys in Ukraine, round 1 : 3/12 hits
Russians roll dice for 7 infantry in Ukraine, round 1 : 2/7 hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Germans roll dice for 3 armour and 7 mech_infantrys in Ukraine, round 2 : 0/10 hits
Russians roll dice for 4 infantry in Ukraine, round 2 : 2/4 hits
2 mech_infantrys owned by the Germans lost in Ukraine
Germans roll dice for 3 armour and 5 mech_infantrys in Ukraine, round 3 : 0/8 hits
Russians roll dice for 4 infantry in Ukraine, round 3 : 0/4 hits
Germans roll dice for 3 armour and 5 mech_infantrys in Ukraine, round 4 : 3/8 hits
Russians roll dice for 4 infantry in Ukraine, round 4 : 2/4 hits
3 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
Germans roll dice for 3 armour and 3 mech_infantrys in Ukraine, round 5 : 3/6 hits
Russians roll dice for 1 infantry in Ukraine, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry and 4 mech_infantrys
Casualties for Russians: 7 infantry
Battle in Bryansk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 mech_infantrys in Smolensk, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
Germans roll dice for 1 fighter and 2 mech_infantrys in Smolensk, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 armour and 3 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 1 armour and 3 mech_infantrys in Vologda, round 1 : 1/4 hits
Russians roll dice for 3 infantry in Vologda, round 1 : 1/3 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Germans roll dice for 1 armour and 2 mech_infantrys in Vologda, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 fighter moved from Smolensk to Novgorod
2 artilleries moved from Karelia to Novgorod
1 armour moved from Finland to Novgorod
7 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
3 infantry placed in Western Germany
1 armour and 2 mech_infantrys placed in Novgorod
1 artillery, 2 infantry and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :26
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 infantry moved from Russia to Vologda
2 armour moved from Tambov to Vologda
7 infantry moved from Tambov to Bryansk
6 infantry moved from Russia to Smolensk
2 infantry moved from Volgograd to RostovCombat - Russians
Battle in Bryansk
Russians attack with 7 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 7 infantry in Bryansk, round 1 : 2/7 hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 1 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Russians roll dice for 6 infantry in Bryansk, round 2 : 2/6 hits
Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 6 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 2 armour and 2 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 2 armour and 2 infantry in Vologda, round 1 : 1/4 hits
Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 1 : 2/2 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Russians roll dice for 2 armour in Vologda, round 2 : 2/2 hits
Germans roll dice for 1 armour in Vologda, round 2 : 1/1 hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 armour and 2 infantry
Battle in Smolensk
Russians attack with 6 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 6 infantry in Smolensk, round 1 : 1/6 hits
Germans roll dice for 2 mech_infantrys in Smolensk, round 1 : 0/2 hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians roll dice for 6 infantry in Smolensk, round 2 : 2/6 hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 6 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - Russians
Place Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 28 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :26
Combat Move - Japanese
Non Combat Move - Japanese
Turn Complete - Japanese
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :26
Purchase Units - Americans
Americans buy 1 artillery, 7 bombers and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
4 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
4 infantry moved from 93 Sea Zone to Southern France
1 artillery moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from French Central Africa to French Equatorial Africa
3 submarines moved from 94 Sea Zone to 97 Sea Zone
2 artilleries moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
3 fighters moved from 93 Sea Zone to Southern France
2 tactical_bombers moved from 93 Sea Zone to Southern France
3 destroyers moved from 92 Sea Zone to 96 Sea Zone
2 submarines moved from 92 Sea Zone to 96 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 104 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
1 fighter moved from 104 Sea Zone to 91 Sea Zone
2 bombers moved from Eastern United States to Normandy Bordeaux
3 bombers moved from Central United States to Normandy Bordeaux
1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 102 Sea Zone
3 transports moved from 6 Sea Zone to 5 Sea Zone
3 infantry moved from Siberia to 5 Sea Zone
3 artilleries moved from Siberia to 5 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 5 Sea Zone to 6 Sea Zone
2 bombers moved from Algeria to Iraq
2 artilleries and 3 transports moved from 79 Sea Zone to 80 Sea Zone
2 artilleries moved from 80 Sea Zone to Iraq
4 bombers moved from Morocco to Egypt
1 battleship moved from 79 Sea Zone to 80 Sea Zone
2 submarines moved from 79 Sea Zone to 80 Sea Zone
3 armour, 2 artilleries, 1 infantry and 6 transports moved from 36 Sea Zone to 38 Sea ZoneCombat - Americans
Battle in Egypt
Americans attack with 2 artilleries, 4 bombers and 1 infantry
Italians defend with 1 armour, 1 harbour and 1 mech_infantry
Americans roll dice for 2 artilleries, 4 bombers and 1 infantry in Egypt, round 1 : 4/7 hits
Italians roll dice for 1 armour and 1 mech_infantry in Egypt, round 1 : 0/2 hits
1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Egypt
Americans win, taking Egypt from Italians with 2 artilleries, 4 bombers and 1 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Iraq
Americans attack with 2 artilleries and 2 bombers
Italians defend with 1 artillery, 1 factory_minor and 2 infantry
Americans roll dice for 1 battleship in Iraq, round 1 : 1/1 hits
Americans roll dice for 2 artilleries and 2 bombers in Iraq, round 1 : 1/4 hits
Italians roll dice for 1 artillery and 2 infantry in Iraq, round 1 : 1/3 hits
1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Iraq
Americans roll dice for 1 artillery and 2 bombers in Iraq, round 2 : 2/3 hits
Italians roll dice for 1 artillery in Iraq, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Iraq
Americans win, taking Iraq from Italians with 1 artillery and 2 bombers remaining. Battle score for attacker is 6
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 1 artillery
Battle in Southern France
Americans attack with 1 artillery, 3 fighters, 5 infantry and 2 tactical_bombers
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 4 battleships in Southern France, round 1 : 3/4 hits
Italians roll dice for 1 artillery and 2 infantry in Southern France, round 1 : 0/3 hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery, 3 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - Americans
2 infantry moved from 91 Sea Zone to Morocco
2 artilleries moved from 91 Sea Zone to Morocco
1 infantry moved from 38 Sea Zone to Burma
2 artilleries moved from 38 Sea Zone to Burma
3 armour moved from 38 Sea Zone to Burma
1 bomber moved from Iraq to Northwest Persia
1 bomber moved from Iraq to Northwest Persia
4 bombers moved from Egypt to Alexandria
2 fighters moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern France to 93 Sea Zone
1 tactical_bomber moved from Southern France to 93 Sea Zone
1 tactical_bomber moved from Southern France to Normandy BordeauxPlace Units - Americans
1 transport placed in 101 Sea Zone
1 artillery and 7 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 80 PUs; end with 80 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs