TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :16
Research Technology - Italians
Italians spend 0 on tech rolls
Italians roll 6 and gets 1 hit
Italians removing all Technology Tokens after successful research.
Italians discover Super subs
Activate Technology - Italians
Italians activating Super subs
Purchase Units - Italians
Italians buy 2 armour, 2 artilleries, 3 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 armour moved from Western Germany to Normandy Bordeaux
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to 110 Sea Zone
1 artillery and 5 infantry moved from Southern France to Normandy Bordeaux
2 armour moved from Northern Italy to Normandy Bordeaux
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 submarine moved from 97 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 infantry moved from French Central Africa to French Equatorial Africa
1 mech_infantry moved from Egypt to French Equatorial Africa
1 artillery moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 armour and 3 mech_infantrys moved from Caucasus to Kazakhstan
1 armour moved from Turkmenistan to Kazakhstan
Combat - Italians
Battle in 110 Sea Zone
Italians attack with 1 bomber
British defend with 2 transports
2 transports owned by the British lost in 110 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in 81 Sea Zone
Italians attack with 1 destroyer and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 81 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer in 81 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 81 Sea Zone
Italians win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in French Equatorial Africa
Italians attack with 1 infantry and 2 mech_infantrys
British defend with 1 infantry
Italians roll dice for 1 infantry and 2 mech_infantrys in French Equatorial Africa, round 1 : 1/3 hits
French roll dice for 1 infantry in French Equatorial Africa, round 1 : 0/1 hits
1 infantry owned by the British lost in French Equatorial Africa
Italians win, taking French Equatorial Africa from French with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Italians attack with 2 armour and 3 mech_infantrys
Russians defend with 2 infantry
Italians roll dice for 2 armour and 3 mech_infantrys in Kazakhstan, round 1 : 1/5 hits
Russians roll dice for 2 infantry in Kazakhstan, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Kazakhstan
Italians roll dice for 2 armour and 3 mech_infantrys in Kazakhstan, round 2 : 3/5 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Kazakhstan
Italians win, taking Kazakhstan from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Italians: 1 mech_infantry
Battle in Gibraltar
Italians attack with 2 artilleries and 2 infantry
British defend with 1 harbour; Americans defend with 1 armour and 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Gibraltar, round 1 : 2/4 hits
British roll dice for 1 armour and 1 infantry in Gibraltar, round 1 : 0/2 hits
1 armour owned by the Americans and 1 infantry owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantry
Battle in Normandy Bordeaux
Italians attack with 3 armour, 1 artillery and 5 infantry
French defend with 1 factory_minor and 1 harbour; British defend with 1 armour, 2 artilleries and 4 infantry
Italians roll dice for 3 armour, 1 artillery and 5 infantry in Normandy Bordeaux, round 1 : 1/9 hits
French roll dice for 1 armour, 2 artilleries and 4 infantry in Normandy Bordeaux, round 1 : 1/7 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 3 armour, 1 artillery and 4 infantry in Normandy Bordeaux, round 2 : 3/8 hits
French roll dice for 1 armour, 2 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 2/6 hits
3 infantry owned by the British and 2 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 3 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 3/6 hits
French roll dice for 1 armour and 2 artilleries in Normandy Bordeaux, round 3 : 0/3 hits
1 armour owned by the British and 2 artilleries owned by the British lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from French with 3 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 17
Casualties for British: 1 armour, 2 artilleries and 4 infantry
Casualties for Italians: 3 infantry
Non Combat Move - Italians
1 bomber moved from 110 Sea Zone to Germany
2 destroyers and 6 submarines moved from 97 Sea Zone to 93 Sea Zone
2 destroyers moved from 93 Sea Zone to 92 Sea Zone
6 submarines moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Tunisia to Libya
1 mech_infantry moved from Iraq to Caucasus
1 armour and 2 mech_infantrys moved from Persia to Caucasus
1 armour and 1 mech_infantry moved from Iraq to Caucasus
Place Units - Italians
1 submarine placed in 95 Sea Zone
1 artillery and 2 infantry placed in Southern France
1 armour and 2 mech_infantrys placed in Persia
1 armour and 2 mech_infantrys placed in Iraq
1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 38 PUs; end with 38 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 44 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 49 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 54 PUs
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