• That’s game, my friend!  :-D

    Now… about that 24-pt handicap game… you want Axis or Allies?  :evil:


  • OOok I’ll take Allies this time with the following added  :oops:

    Russia
    2 x transport in sz 115
    1 artillery & 1 armour in Ukraine

    ––

    France - 4 x infantry in France
    1 x destroyer in sz 93
    1 x artillery in S.France


    Britain - 1 Battleship sz 110
    1 mech inf - Egypt


    UK Pacific

    2 x infantry - Borneo
    3 x infantry - kwangtung
    1 x destroyer - sz 37


    Anzac - 1 transport sz 54
    1 x destroyer sz 54
    1 x destroyer sz 62


    U.S.A 1 x battleship sz 26
    1 x artillery Philippines

    sure you wanna do this!?  :lol:


  • Yeah, let’s do it!

    But… UK overall only gets 24 IPCs, not 48… so figure out which of those units are the most important to you.

    Also, China gets 24 IPCs to spend / place, don’t forget…


  • One other thing: ANZAC placement in SZ 54 is illegal, due to there being no other starting naval units in that position.


  • hmmm ok ya little bugga!

    uk will stick with…
    2 x infantry - Borneo
    3 x infantry - kwangtung
    1 x destroyer - sz 37

    China
    3 artillery & 2 infantry - Yunnan
    2 x infantry Suiyuyan


  • SCAMRELB?  :-D

    And! Is Russia sub up or submerging?

    Scramble2.tsvg


  • 109 & 101 full scram
    russ sub stays up

    grrrrrr


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Politics - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to 115 Sea Zone: 2 transports
                EDIT: Adding units owned by Russians to Ukraine: 1 armour and 1 artillery
                EDIT: Adding units owned by French to France: 4 infantry
                EDIT: Adding units owned by French to Southern France: 1 artillery
                EDIT: Adding units owned by French to 93 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 110 Sea Zone: 1 battleship
                EDIT: Adding units owned by British to Egypt: 1 mech_infantry
                EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to Philippines: 1 artillery
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 battleship
                EDIT: Removing units owned by British from 110 Sea Zone: 1 battleship
                EDIT: Removing units owned by British from Egypt: 1 mech_infantry
                EDIT: Adding units owned by UK_Pacific to Kwangtung: 3 infantry
                EDIT: Adding units owned by UK_Pacific to Borneo: 2 infantry
                EDIT: Adding units owned by UK_Pacific to 37 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Chinese to Yunnan: 3 artilleries and 2 infantry
                EDIT: Adding units owned by Chinese to Suiyuyan: 2 infantry
                EDIT: Turning off Edit Mode
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Germans takes Political Action: Political Action Germans To War With Americans
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Germans and Americans from Neutrality to War
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied

    Research Technology - Germans
                Germans spend 5 on tech rolls
                    Germans roll 6 and gets 1 hit
                Germans removing all Technology Tokens after successful research.
                Germans discover Super subs

    Activate Technology - Germans
                Germans activating Super subs

    Purchase Units - Germans
                Germans buy 4 submarines; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Germans
                1 submarine moved from 103 Sea Zone to 101 Sea Zone
                1 submarine moved from 108 Sea Zone to 91 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 artillery and 3 infantry moved from Western Germany to France
                1 battleship moved from 113 Sea Zone to 115 Sea Zone
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from Germany to 114 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Baltic States
                2 infantry moved from Romania to Bessarabia
                1 armour moved from Romania to Bessarabia
                2 infantry moved from Slovakia Hungary to Eastern Poland
                1 armour moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Poland to Baltic States
                1 infantry moved from Poland to Eastern Poland
                1 infantry moved from Poland to Baltic States
                1 armour moved from Poland to Baltic States
                1 fighter moved from Slovakia Hungary to Yugoslavia
                3 armour moved from Greater Southern Germany to France
                4 mech_infantrys moved from Western Germany to France
                3 armour moved from Holland Belgium to France
                1 artillery and 1 infantry moved from Holland Belgium to France
                1 artillery and 3 infantry moved from Holland Belgium to France
                1 submarine moved from 118 Sea Zone to 109 Sea Zone
                1 submarine moved from 124 Sea Zone to 109 Sea Zone
                1 tactical_bomber moved from Poland to 115 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 fighter moved from Holland Belgium to 111 Sea Zone
                2 fighters and 3 tactical_bombers moved from Western Germany to 111 Sea Zone
                1 tactical_bomber moved from Germany to 115 Sea Zone
                2 bombers moved from Germany to 111 Sea Zone

    Combat - Germans
                Americans scrambles 1 units out of Eastern United States to defend against the attack in 101 Sea Zone
                British scrambles 1 units out of Scotland to defend against the attack in 109 Sea Zone
                British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
                Battle in 111 Sea Zone
                    Germans attack with 2 bombers, 4 fighters and 3 tactical_bombers
                    British defend with 1 battleship, 1 cruiser and 1 destroyer
                        Germans roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in 111 Sea Zone, round 1 :  6/9 hits
                        British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 1 :  3/3 hits
                        1 cruiser owned by the British , 1 battleship owned by the British , 3 fighters owned by the Germans and 1 destroyer owned by the British lost in 111 Sea Zone
                    Germans win with 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Germans: 3 fighters
                    Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                Battle in 101 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 1 cruiser, 1 fighter and 1 transport
                        Germans roll dice for 1 submarine in 101 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 cruiser and 1 transport in 101 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Germans lost in 101 Sea Zone
                    Americans win with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine
                Battle in 106 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 106 Sea Zone
                        1 transport owned by the British lost in 106 Sea Zone
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 3 :  1/1 hits
                    Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in 109 Sea Zone
                    Germans attack with 2 submarines
                    French defend with 1 fighter; British defend with 1 destroyer, 3 fighters and 1 transport
                        Germans roll dice for 2 submarines in 109 Sea Zone, round 1 :  0/2 hits
                        British roll dice for 1 destroyer, 4 fighters and 1 transport in 109 Sea Zone, round 1 :  4/5 hits
                        2 submarines owned by the Germans lost in 109 Sea Zone
                    British win with 1 destroyer, 4 fighters and 1 transport remaining. Battle score for attacker is -12
                    Casualties for Germans: 2 submarines
                Battle in 115 Sea Zone
                    Germans attack with 1 battleship, 1 cruiser, 2 tactical_bombers and 1 transport
                    Russians defend with 1 cruiser, 1 submarine and 2 transports
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Germans
                        Germans roll dice for 2 tactical_bombers in 115 Sea Zone, round 1 :  0/2 hits
                        Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 115 Sea Zone, round 1 :  1/2 hits
                        Russians roll dice for 1 cruiser and 2 transports in 115 Sea Zone, round 1 :  0/1 hits
                        1 submarine owned by the Russians lost in 115 Sea Zone
                        Germans roll dice for 1 battleship, 1 cruiser, 2 tactical_bombers and 1 transport in 115 Sea Zone, round 2 :  1/4 hits
                        Russians roll dice for 1 cruiser and 2 transports in 115 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Russians lost in 115 Sea Zone
                        2 transports owned by the Russians lost in 115 Sea Zone
                    Germans win with 1 battleship, 1 cruiser, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 32
                    Casualties for Russians: 1 cruiser, 1 submarine and 2 transports
                Battle in 91 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 cruiser
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 cruiser in 91 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the British lost in 91 Sea Zone
                    Germans win with 1 submarine remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in Yugoslavia
                    Germans attack with 2 artilleries, 1 fighter and 6 infantry
                    Neutral_Allies defend with 5 infantry
                        Germans roll dice for 2 artilleries, 1 fighter and 6 infantry in Yugoslavia, round 1 :  5/9 hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 :  1/5 hits
                        1 infantry owned by the Germans and 5 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Germans win, taking Yugoslavia from Neutral_Allies with 2 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 12
                    Casualties for Neutral_Allies: 5 infantry
                    Casualties for Germans: 1 infantry
                Battle in Bessarabia
                    Germans attack with 1 armour and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour and 2 infantry in Bessarabia, round 1 :  0/3 hits
                        Russians roll dice for 2 infantry in Bessarabia, round 1 :  0/2 hits
                        Germans roll dice for 1 armour and 2 infantry in Bessarabia, round 2 :  1/3 hits
                        Russians roll dice for 2 infantry in Bessarabia, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Bessarabia
                        Germans roll dice for 1 armour and 2 infantry in Bessarabia, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Baltic States
                    Germans attack with 1 armour, 1 artillery and 3 infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 1 armour, 1 artillery and 3 infantry in Baltic States, round 1 :  3/5 hits
                        Russians roll dice for 3 infantry in Baltic States, round 1 :  1/3 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Eastern Poland
                    Germans attack with 1 armour and 3 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour and 3 infantry in Eastern Poland, round 1 :  1/4 hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                        Germans roll dice for 1 armour and 2 infantry in Eastern Poland, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in France
                    Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
                    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 10 infantry; British defend with 1 armour and 1 artillery
                        Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 1 :  3/20 hits
                        French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 10 infantry in France, round 1 :  6/15 hits
                        2 infantry owned by the French , 6 infantry owned by the Germans and 1 aaGun owned by the French lost in France
                        Germans roll dice for 6 armour, 3 artilleries, 1 infantry and 4 mech_infantrys in France, round 2 :  4/14 hits
                        French roll dice for 2 armour, 2 artilleries, 1 fighter and 8 infantry in France, round 2 :  5/13 hits
                        4 infantry owned by the French , 1 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in France
                        Germans roll dice for 6 armour and 3 artilleries in France, round 3 :  1/9 hits
                        French roll dice for 2 armour, 2 artilleries, 1 fighter and 4 infantry in France, round 3 :  7/9 hits
                        1 infantry owned by the French , 4 armour owned by the Germans and 3 artilleries owned by the Germans lost in France
                    2 armour owned by the Germans retreated to Western Germany
                    French win with 2 armour, 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is -47
                    Casualties for Germans: 4 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
                    Casualties for French: 1 aaGun and 7 infantry
                Moving scrambled unit from 109 Sea Zone back to originating territory: Scotland
                Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
                Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
                Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
                Moving scrambled unit from 101 Sea Zone back to originating territory: Eastern United States

    Non Combat Move - Germans
                2 bombers moved from 111 Sea Zone to Western Germany
                3 tactical_bombers moved from 111 Sea Zone to Western Germany
                1 fighter moved from 111 Sea Zone to Western Germany
                1 tactical_bomber moved from 115 Sea Zone to Western Germany
                3 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                1 tactical_bomber moved from 115 Sea Zone to Germany
                2 infantry moved from Denmark to Western Germany
                1 fighter moved from Yugoslavia to Southern Italy
                2 artilleries and 10 infantry moved from Germany to Poland

    Place Units - Germans
                4 submarines placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 36 PUs; end with 37 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 42 PUs


  • Very interesting G1… I had to make lots of new choices based on the new set-up, and the unexpected weapons development windfall.

    Couple of important dice battles didn’t go my way, obv, but then again some others did so I can’t complain…

    Good luck!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Purchase Units - Russians
                Russians buy 1 armour and 10 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                4 infantry moved from Novgorod to Baltic States
                1 fighter moved from Novgorod to Baltic States
                1 fighter moved from Russia to Baltic States
                3 infantry moved from Ukraine to Bessarabia
                1 armour moved from Ukraine to Bessarabia
                1 artillery moved from Ukraine to Bessarabia
                1 armour moved from Volgograd to Ukraine
                1 mech_infantry moved from Volgograd to Ukraine
                1 armour moved from Russia to Western Ukraine
                1 mech_infantry moved from Russia to Belarus
                1 infantry moved from Russia to Smolensk
                1 tactical_bomber moved from Russia to Bessarabia
                1 infantry moved from Vyborg to Karelia
                1 infantry moved from Novgorod to Karelia
                1 infantry moved from Archangel to Novgorod
                1 artillery moved from Novgorod to Baltic States
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                1 artillery moved from Russia to Smolensk

    Combat - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Amur: 5 infantry
                EDIT: Adding units owned by Russians to Sakha: 5 infantry
                EDIT: Turning off Edit Mode
                Battle in Bessarabia
                    Russians attack with 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 2 infantry
                        Russians roll dice for 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber in Bessarabia, round 1 :  3/6 hits
                        Germans roll dice for 1 armour and 2 infantry in Bessarabia, round 1 :  1/3 hits
                        1 infantry owned by the Russians , 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 armour and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 artillery, 2 fighters and 4 infantry
                    Germans defend with 1 armour, 1 artillery and 2 infantry
                        Russians roll dice for 1 artillery, 2 fighters and 4 infantry in Baltic States, round 1 :  1/7 hits
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Baltic States, round 1 :  2/4 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                        Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Baltic States, round 2 :  2/5 hits
                        Germans roll dice for 1 armour, 1 artillery and 1 infantry in Baltic States, round 2 :  2/3 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Baltic States
                        Russians roll dice for 1 artillery and 2 fighters in Baltic States, round 3 :  1/3 hits
                        Germans roll dice for 1 armour in Baltic States, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 armour, 1 artillery and 2 infantry
                    Casualties for Russians: 4 infantry

    Non Combat Move - Russians
                1 fighter moved from Baltic States to Karelia
                1 fighter moved from Baltic States to Karelia
                1 tactical_bomber moved from Bessarabia to Ukraine
                6 infantry moved from Buryatia to Sakha

    Place Units - Russians
                1 armour and 2 infantry placed in Novgorod
                3 infantry placed in Ukraine
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 37 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs


  • Scrambled… or over easy?  :-D

    Scramble3.tsvg


  • no scramble for both  :cry:


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Research Technology - Japanese
                Japanese spend 5 on tech rolls
                    Japanese roll 3 and gets 0 hits

    Purchase Units - Japanese
                Japanese buy 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 1 techTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                4 infantry moved from Korea to Amur
                1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
                1 battleship moved from 19 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from Kiangsi to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 cruiser moved from 20 Sea Zone to 37 Sea Zone
                1 fighter moved from Formosa to 37 Sea Zone
                1 artillery and 1 infantry moved from Kiangsi to Hunan
                1 artillery and 3 infantry moved from Kwangsi to Kwangtung
                1 artillery moved from Shantung to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from Okinawa to Kwangtung
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
                2 bombers moved from Japan to 37 Sea Zone
                1 tactical_bomber moved from Kiangsu to Kwangtung
                1 fighter moved from Kiangsu to Hunan
                2 fighters and 2 tactical_bombers moved from Manchuria to Kwangtung
                6 infantry moved from Manchuria to Amur
                1 artillery and 1 mech_infantry moved from Manchuria to Amur

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 2 bombers, 1 cruiser and 1 fighter
                    British defend with 1 battleship; UK_Pacific defend with 1 destroyer
                        Japanese roll dice for 2 bombers, 1 cruiser and 1 fighter in 37 Sea Zone, round 1 :  2/4 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship and 1 destroyer in 37 Sea Zone, round 1 :  0/2 hits
                        1 destroyer owned by the UK_Pacific lost in 37 Sea Zone
                        Japanese roll dice for 2 bombers, 1 cruiser and 1 fighter in 37 Sea Zone, round 2 :  4/4 hits
                        British roll dice for 1 battleship in 37 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Japanese and 1 battleship owned by the British lost in 37 Sea Zone
                    Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 cruiser
                    Casualties for British: 1 battleship
                    Casualties for UK_Pacific: 1 destroyer
                Battle in 26 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
                    Americans defend with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters and 3 tactical_bombers in 26 Sea Zone, round 1 :  8/11 hits
                        Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 26 Sea Zone, round 1 :  2/3 hits
                        1 submarine owned by the Americans , 1 battleship owned by the Americans , 1 destroyer owned by the Americans , 2 tactical_bombers owned by the Japanese , 1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone
                    Japanese win, taking 26 Sea Zone from Neutral with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31
                    Casualties for Japanese: 2 tactical_bombers
                    Casualties for Americans: 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 1 destroyer, 1 submarine and 3 transports
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 destroyer and 3 transports in 35 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 destroyer in 35 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 1 destroyer and 3 transports in 35 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 battleship, 1 destroyer, 1 submarine and 3 transports remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Hunan
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 1 :  2/3 hits
                        Chinese roll dice for 2 infantry in Hunan, round 1 :  0/2 hits
                        2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Amur
                    Japanese attack with 1 artillery, 10 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery, 10 infantry and 1 mech_infantry in Amur, round 1 :  5/12 hits
                        Russians roll dice for 1 infantry in Amur, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
                    Japanese win, taking Amur from Russians with 1 artillery, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers
                    British defend with 1 harbour and 2 infantry; UK_Pacific defend with 3 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers in Kwangtung, round 1 :  6/10 hits
                        UK_Pacific roll dice for 5 infantry in Kwangtung, round 1 :  2/5 hits
                        2 infantry owned by the British , 2 infantry owned by the Japanese and 3 infantry owned by the UK_Pacific lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 infantry
                    Casualties for UK_Pacific: 3 infantry
                Battle in Philippines
                    Japanese attack with 1 armour, 1 artillery and 4 infantry
                    Americans defend with 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 4 infantry in Philippines, round 1 :  2/6 hits
                        Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Philippines, round 1 :  3/4 hits
                        3 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                        Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Philippines, round 2 :  0/3 hits
                        Americans roll dice for 1 artillery and 1 fighter in Philippines, round 2 :  0/2 hits
                        Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Philippines, round 3 :  1/3 hits
                        Americans roll dice for 1 artillery and 1 fighter in Philippines, round 3 :  0/2 hits
                        1 artillery owned by the Americans lost in Philippines
                        Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Philippines, round 4 :  2/3 hits
                        Americans roll dice for 1 fighter in Philippines, round 4 :  0/1 hits
                        1 fighter owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 3 infantry
                    Casualties for Americans: 1 artillery, 1 fighter and 2 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 fighter moved from 37 Sea Zone to Siam
                2 bombers moved from 37 Sea Zone to Hainan
                1 fighter moved from Hunan to Kiangsi
                3 fighters and 3 tactical_bombers moved from Kwangtung to Kiangsi
                1 artillery and 3 infantry moved from Kiangsu to Anhwe
                1 artillery and 1 infantry moved from Jehol to Manchuria
                2 infantry moved from Shantung to Jehol
                1 fighter moved from Korea to 26 Sea Zone
                1 fighter moved from Japan to 26 Sea Zone
                1 aaGun moved from Manchuria to Amur
                1 fighter and 2 tactical_bombers moved from Japan to Hainan

    Place Units - Japanese
                3 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 38 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 battleship, 1 cruiser, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 bomber moved from Central United States to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 battleship moved from 10 Sea Zone to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 10 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 cruiser moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Eastern United States to 26 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 cruiser moved from 101 Sea Zone to 86 Sea Zone
                2 mech_infantrys moved from Central United States to Eastern United States
                1 armour moved from Central United States to Eastern United States
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone

    Combat - Americans
                Battle in 26 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber in 26 Sea Zone, round 1 :  4/10 hits
                    Units damaged: 2 carriers owned by the Japanese
                        Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters and 1 tactical_bomber in 26 Sea Zone, round 1 :  6/14 hits
                    Units damaged: 1 battleship owned by the Americans
                        2 fighters owned by the Americans , 1 destroyer owned by the Americans , 1 carrier owned by the Americans and 1 carrier owned by the Japanese lost in 26 Sea Zone
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Americans lost in 26 Sea Zone
                        Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 :  2/5 hits
                        Americans roll dice for 1 battleship in 26 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 5 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 :  9/13 hits
                        3 fighters owned by the Americans , 1 battleship owned by the Americans , 2 destroyers owned by the Japanese , 1 tactical_bomber owned by the Americans and 1 bomber owned by the Americans lost in 26 Sea Zone
                    Japanese win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is -97
                    Casualties for Japanese: 1 carrier and 2 destroyers
                    Casualties for Americans: 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber
                    1 tactical_bomber owned by the Japanese and 5 fighters owned by the Japanese could not land and were killed

    Non Combat Move - Americans
                2 infantry moved from 25 Sea Zone to Midway

    Place Units - Americans
                1 battleship, 1 cruiser, 1 submarine and 2 transports placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,1,5,2,2
                Americans collect 49 PUs (1 lost to blockades); end with 49 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Hunan
                1 artillery moved from Yunnan to Hunan
                2 artilleries moved from Yunnan to Hunan
                4 infantry moved from Suiyuyan to Chahar
                1 infantry moved from Shensi to Hopei
                6 infantry moved from Szechwan to Kweichow
                1 fighter moved from Szechwan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 3 artilleries, 1 fighter and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 3 artilleries, 1 fighter and 1 infantry in Hunan, round 1 :  3/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 1 :  1/2 hits
                        1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 3 artilleries and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 4 infantry in Chahar, round 1 :  0/4 hits
                        Japanese roll dice for 1 infantry in Chahar, round 1 :  0/1 hits
                        Chinese roll dice for 4 infantry in Chahar, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                        Chinese roll dice for 3 infantry in Chahar, round 3 :  2/3 hits
                        Japanese roll dice for 1 infantry in Chahar, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Kweichow
                2 infantry moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Hunan

    Place Units - Chinese
                4 infantry placed in Kwangsi
                Chinese undo move 1.
                4 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Combat Move - British
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from United Kingdom to France
                1 fighter moved from Gibraltar to France
                1 cruiser moved from 98 Sea Zone to 96 Sea Zone
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 83 Sea Zone
                1 destroyer moved from 109 Sea Zone to 106 Sea Zone
                1 mech_infantry moved from Egypt to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 tactical_bomber moved from 98 Sea Zone to Ethiopia
                2 infantry moved from Alexandria to Egypt
                1 armour moved from Alexandria to Egypt
                1 artillery moved from Alexandria to Egypt
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                2 infantry moved from Burma to Shan State
                1 fighter moved from Burma to Shan State
                3 infantry moved from Malaya to Shan State
                1 fighter moved from India to Shan State
                1 tactical_bomber moved from India to Shan State
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                2 infantry moved from India to 39 Sea Zone
                4 infantry moved from India to Burma
                1 artillery moved from India to Burma
                2 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                2 infantry moved from 76 Sea Zone to Ethiopia

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 cruiser, 1 destroyer and 1 fighter
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 cruiser, 1 destroyer and 1 fighter in 96 Sea Zone, round 1 :  3/3 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 106 Sea Zone
                    British attack with 1 destroyer
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer in 106 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 106 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 destroyer in 106 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Germans lost in 106 Sea Zone
                    British win, taking 106 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Holland Belgium
                Battle in Ethiopia
                    British attack with 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 cruiser in Ethiopia, round 1 :  0/1 hits
                        British roll dice for 3 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 1 :  1/5 hits
                        Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 1 :  2/3 hits
                        2 infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia
                        British roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 2 :  1/3 hits
                        Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 :  0/2 hits
                        1 infantry owned by the Italians lost in Ethiopia
                        British roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 3 :  0/3 hits
                        Italians roll dice for 1 artillery in Ethiopia, round 3 :  0/1 hits
                        British roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 4 :  0/3 hits
                        Italians roll dice for 1 artillery in Ethiopia, round 4 :  0/1 hits
                        British roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 5 :  2/3 hits
                        Italians roll dice for 1 artillery in Ethiopia, round 5 :  0/1 hits
                        1 artillery owned by the Italians lost in Ethiopia
                    British win, taking Holland Belgium from Germans, taking Ethiopia from Italians with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Shan State
                    British attack with 2 fighters, 5 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Shan State, round 1 :  2/8 hits
                        Japanese roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters moved from Shan State to Malaya
                1 tactical_bomber moved from Shan State to Malaya
                3 aaGuns moved from India to Burma
                1 tactical_bomber moved from Ethiopia to Anglo Egyptian Sudan
                1 fighter moved from 96 Sea Zone to Egypt
                1 infantry moved from 99 Sea Zone to Greece
                      British take Greece from Neutral_Allies
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies

    Place Units - British
                1 carrier and 1 cruiser placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2
                British collect 32 PUs (2 lost to blockades); end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Place Units - UK_Pacific
                1 armour, 1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
                    Some Units in Borneo change ownership: 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 battleship moved from 97 Sea Zone to 99 Sea Zone
                1 battleship moved from 99 Sea Zone to 98 Sea Zone
                2 artilleries and 2 infantry moved from Northern Italy to Southern France
                1 armour and 2 infantry moved from Albania to Greece
                1 bomber moved from Northern Italy to Greece
                2 fighters moved from Southern Italy to Greece
                1 submarine moved from 95 Sea Zone to 99 Sea Zone
                1 cruiser and 1 destroyer moved from 95 Sea Zone to 99 Sea Zone
                1 cruiser and 1 destroyer moved from 99 Sea Zone to 98 Sea Zone
                1 cruiser moved from 97 Sea Zone to 99 Sea Zone
                1 cruiser moved from 99 Sea Zone to 98 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 99 Sea Zone
                        Italians roll dice for 1 submarine in 99 Sea Zone, round 1 :  0/1 hits
                    Italians win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 98 Sea Zone
                    Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 1 transport
                    British defend with 1 carrier
                        Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 98 Sea Zone, round 1 :  2/4 hits
                        British roll dice for 1 carrier in 98 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Italians
                        1 carrier owned by the British lost in 98 Sea Zone
                    Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 16
                    Casualties for British: 1 carrier
                Battle in Gibraltar
                Battle in Trans-Jordan
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 1 :  0/2 hits
                        French roll dice for 1 infantry in Tunisia, round 1 :  1/1 hits
                        1 infantry owned by the Italians lost in Tunisia
                        Italians roll dice for 1 artillery in Tunisia, round 2 :  0/1 hits
                        French roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery in Tunisia, round 3 :  0/1 hits
                        French roll dice for 1 infantry in Tunisia, round 3 :  0/1 hits
                        Italians roll dice for 1 artillery in Tunisia, round 4 :  0/1 hits
                        French roll dice for 1 infantry in Tunisia, round 4 :  0/1 hits
                        Italians roll dice for 1 artillery in Tunisia, round 5 :  0/1 hits
                        French roll dice for 1 infantry in Tunisia, round 5 :  0/1 hits
                        Italians roll dice for 1 artillery in Tunisia, round 6 :  0/1 hits
                        French roll dice for 1 infantry in Tunisia, round 6 :  1/1 hits
                        1 artillery owned by the Italians lost in Tunisia
                    French win, taking Gibraltar from British, taking Trans-Jordan from British with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Southern France
                    Italians attack with 2 artilleries and 2 infantry
                    French defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 1 :  1/4 hits
                        French roll dice for 2 artilleries and 1 infantry in Southern France, round 1 :  1/3 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France
                        Italians roll dice for 2 artilleries and 1 infantry in Southern France, round 2 :  2/3 hits
                        French roll dice for 2 artilleries in Southern France, round 2 :  0/2 hits
                        2 artilleries owned by the French lost in Southern France
                    Italians win, taking Southern France from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for French: 2 artilleries and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Greece
                    Italians attack with 1 armour, 1 bomber, 2 fighters and 2 infantry
                    British defend with 5 infantry
                        Italians roll dice for 1 armour, 1 bomber, 2 fighters and 2 infantry in Greece, round 1 :  2/6 hits
                        British roll dice for 5 infantry in Greece, round 1 :  2/5 hits
                        2 infantry owned by the British and 2 infantry owned by the Italians lost in Greece
                        Italians roll dice for 1 armour, 1 bomber and 2 fighters in Greece, round 2 :  1/4 hits
                        British roll dice for 3 infantry in Greece, round 2 :  1/3 hits
                        1 infantry owned by the British and 1 bomber owned by the Italians lost in Greece
                        Italians roll dice for 1 armour and 2 fighters in Greece, round 3 :  1/3 hits
                        British roll dice for 2 infantry in Greece, round 3 :  0/2 hits
                        1 infantry owned by the British lost in Greece
                        Italians roll dice for 1 armour and 2 fighters in Greece, round 4 :  1/3 hits
                        British roll dice for 1 infantry in Greece, round 4 :  1/1 hits
                        1 infantry owned by the British and 1 fighter owned by the Italians lost in Greece
                    Italians win, taking Greece from British with 1 armour and 1 fighter remaining. Battle score for attacker is -13
                    Casualties for British: 5 infantry
                    Casualties for Italians: 1 bomber, 1 fighter and 2 infantry

    Non Combat Move - Italians
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                2 aaGuns and 2 infantry moved from Southern Italy to Northern Italy
                1 fighter moved from Greece to Northern Italy
                1 armour moved from Northern Italy to Bulgaria
                      Italians take Bulgaria from Neutral_Axis

    Place Units - Italians
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1,2
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
                Italians collect 13 PUs (4 lost to blockades); end with 13 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 86 Sea Zone: 1 artillery, 1 infantry and 1 transport
                EDIT: Adding units owned by Americans to Brazil: 1 artillery and 1 infantry
                EDIT: Adding units owned by Americans to 86 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Brazil from Neutral_Allies to Americans
                EDIT: Removing units owned by Neutral_Allies from Brazil: 3 infantry
                EDIT: Adding units owned by Americans to Brazil: 3 infantry
                EDIT: Turning off Edit Mode
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                2 fighters moved from New Zealand to Queensland
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone

    Non Combat Move - ANZAC
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs


  • No move for France?  :?

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