• TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :2

    Purchase Units - Khand
                Khand buy 2 raiderCavalrys; Remaining resources: 0 PUs;

    Combat Move - Khand
                2 raiderCavalrys moved from Khand to Debatable Land
                4 raiderss and 2 xbowInfantrys moved from Harad Road to Debatable Land
                1 raiderCavalry moved from S. Ithilien to S. Gondor
                      Khand take S. Gondor from Gondor
                1 raiderCavalry moved from S. Gondor to Debatable Land
                1 raiderCavalry and 1 warWolves moved from S. Ithilien to Anorien
                3 raiderss moved from Khand to Harad Road

    Combat - Khand
                Battle in Anorien
                    Khand attack with 1 raiderCavalry and 1 warWolves
                    Rohan defend with 1 lightCavalry
                        Khand roll dice for 1 raiderCavalry and 1 warWolves in Anorien, round 1 :  1/2 hits
                        Gondor roll dice for 1 lightCavalry in Anorien, round 1 :  0/1 hits
                        1 lightCavalry owned by the Rohan lost in Anorien
                    Khand win, taking Anorien from Gondor with 1 raiderCavalry and 1 warWolves remaining. Battle score for attacker is 4
                    Casualties for Rohan: 1 lightCavalry
                Battle in Debatable Land
                    Khand attack with 3 raiderCavalrys, 4 raiderss and 2 xbowInfantrys
                    Gondor defend with 3 heavyCavalrys and 4 spearInfantrys
                        Khand roll dice for 3 raiderCavalrys, 4 raiderss and 2 xbowInfantrys in Debatable Land, round 1 :  4/9 hits
                        Gondor roll dice for 3 heavyCavalrys and 4 spearInfantrys in Debatable Land, round 1 :  2/7 hits
                        4 spearInfantrys owned by the Gondor and 2 raiderss owned by the Khand lost in Debatable Land
                        Khand roll dice for 3 raiderCavalrys, 2 raiderss and 2 xbowInfantrys in Debatable Land, round 2 :  4/7 hits
                        Gondor roll dice for 3 heavyCavalrys in Debatable Land, round 2 :  0/3 hits
                        3 heavyCavalrys owned by the Gondor lost in Debatable Land
                    Khand win, taking Debatable Land from Gondor with 3 raiderCavalrys, 2 raiderss and 2 xbowInfantrys remaining. Battle score for attacker is 19
                    Casualties for Gondor: 3 heavyCavalrys and 4 spearInfantrys
                    Casualties for Khand: 2 raiderss

    Non Combat Move - Khand

    Place Units - Khand
                2 raiderCavalrys placed in Khand

    Turn Complete - Khand
                Khand collect 12 PUs; end with 12 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :2

    Purchase Units - Dwarves
                Dwarves buy 2 mortars; Remaining resources: 1 PUs;

    Combat Move - Dwarves
                2 berzerkerss moved from Lonely Mtn. to N. Dale
                1 cannon moved from Lonely Mtn. to N. Dale

    Non Combat Move - Dwarves

    Place Units - Dwarves
                2 mortars placed in Lonely Mtn.

    Turn Complete - Dwarves
                Dwarves collect 16 PUs; end with 17 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :3

    Purchase Units - Saruman
                Saruman buy 2 raiderss and 2 siegeTowers; Remaining resources: 0 PUs;

    Combat Move - Saruman
                1 urukhai moved from N. Brown Lands to Westfold
                1 urukhai moved from Isengard to Westfold
                1 urukhai moved from Anduin East Bank to Fangorn

    Combat - Saruman
                Battle in Fangorn
                    Saruman attack with 1 urukhai
                    Rohan defend with 1 lightCavalry
                        Saruman roll dice for 1 urukhai in Fangorn, round 1 :  1/1 hits
                        Elves roll dice for 1 lightCavalry in Fangorn, round 1 :  0/1 hits
                        1 lightCavalry owned by the Rohan lost in Fangorn
                    Saruman win, taking Fangorn from Elves with 1 urukhai remaining. Battle score for attacker is 4
                    Casualties for Rohan: 1 lightCavalry
                Battle in Westfold
                    Saruman attack with 2 urukhais
                    Rohan defend with 2 spearInfantrys
                        Saruman roll dice for 2 urukhais in Westfold, round 1 :  0/2 hits
                        Rohan roll dice for 2 spearInfantrys in Westfold, round 1 :  1/2 hits
                        1 urukhai owned by the Saruman lost in Westfold
                        Saruman roll dice for 1 urukhai in Westfold, round 2 :  0/1 hits
                        Rohan roll dice for 2 spearInfantrys in Westfold, round 2 :  2/2 hits
                        1 urukhai owned by the Saruman lost in Westfold
                    Rohan win with 2 spearInfantrys remaining. Battle score for attacker is -10
                    Casualties for Saruman: 2 urukhais

    Non Combat Move - Saruman
                1 urukhai moved from Rhovanion to Wold
                1 urukhai moved from Gladden to Wold

    Place Units - Saruman
                2 raiderss and 2 siegeTowers placed in Isengard

    Turn Complete - Saruman
                Saruman collect 16 PUs; end with 16 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :3

    Purchase Units - Freefolk
                Freefolk buy 4 lightCavalrys; Remaining resources: 0 PUs;

    Combat Move - Freefolk
                2 lightCavalrys moved from Bree to Cardolan
                1 lightCavalry moved from Hobbiton to Cardolan
                1 lightCavalry moved from Ettenmoors to Cardolan
                3 hobbitss moved from S. Downs to Cardolan
                2 lightCavalrys moved from Minhiriath to Lond Daer
                2 archerss moved from Minhiriath to Lond Daer
                2 hobbitss moved from Minhiriath to Lond Daer
                3 spearInfantrys moved from Minhiriath to Lond Daer
                3 spearInfantrys moved from S. Downs to Cardolan
                1 archers moved from S. Downs to Cardolan
                1 catapult moved from S. Downs to Cardolan
                1 archers moved from Bree to S. Downs
                1 archers moved from Breelands to S. Downs

    Combat - Freefolk
                Battle in Lond Daer
                    Freefolk attack with 2 archerss, 2 hobbitss, 2 lightCavalrys and 3 spearInfantrys
                    Neutral defend with 1 castle, 2 fortificationss and 2 spearInfantrys
                        Freefolk roll dice for 2 archerss, 2 hobbitss, 2 lightCavalrys and 3 spearInfantrys in Lond Daer, round 1 :  3/9 hits
                        Neutral roll dice for 2 fortificationss and 2 spearInfantrys in Lond Daer, round 1 :  2/4 hits
                        1 spearInfantry owned by the Neutral , 2 fortificationss owned by the Neutral and 2 hobbitss owned by the Freefolk lost in Lond Daer
                        Freefolk roll dice for 2 archerss, 2 lightCavalrys and 3 spearInfantrys in Lond Daer, round 2 :  3/7 hits
                        Neutral roll dice for 1 spearInfantry in Lond Daer, round 2 :  0/1 hits
                        1 spearInfantry owned by the Neutral lost in Lond Daer
                    Freefolk win, taking Lond Daer from Neutral with 2 archerss, 2 lightCavalrys and 3 spearInfantrys remaining. Battle score for attacker is 6
                    Casualties for Freefolk: 2 hobbitss
                    Casualties for Neutral: 2 fortificationss and 2 spearInfantrys

    Non Combat Move - Freefolk

    Place Units - Freefolk
                3 lightCavalrys placed in Bree
                1 lightCavalry placed in Hobbiton

    Turn Complete - Freefolk
                Freefolk collect 18 PUs; end with 18 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :3

    Purchase Units - Mordor
                Mordor buy 7 orcss and 1 siegeTower; Remaining resources: 0 PUs;

    Combat Move - Mordor
                14 orcss and 11 siegeTowers moved from N. Ithilien to Anorien
                3 nazguls moved from N. Ithilien to Entwash
                1 orcs moved from E. Osg. to N. Ithilien
                1 trolls moved from Bight to Dol Goldur

    Combat - Mordor
                Battle in Entwash
                    Mordor attack with 3 nazguls
                    Rohan defend with 1 caravel and 1 raft
                        Mordor roll dice for 3 nazguls in Entwash, round 1 :  2/3 hits
                        Rohan roll dice for 1 caravel and 1 raft in Entwash, round 1 :  2/2 hits
                    Units damaged: 2 nazguls owned by the Mordor
                        1 raft owned by the Rohan and 1 caravel owned by the Rohan lost in Entwash
                    Mordor win with 3 nazguls remaining. Battle score for attacker is 7
                    Casualties for Rohan: 1 caravel and 1 raft

    Non Combat Move - Mordor
                3 nazguls moved from Entwash to Anorien

    Place Units - Mordor
                2 orcss placed in E. Osg.
                3 orcss and 1 siegeTower placed in Dol Goldur
                1 orcs placed in Udun
                1 orcs placed in Minas Morgul

    Turn Complete - Mordor
                Mordor collect 24 PUs; end with 24 PUs total
                2 units repaired.


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :3

    Purchase Units - Rohan
                Rohan buy 6 spearInfantrys; Remaining resources: 1 PUs;

    Combat Move - Rohan
                2 spearInfantrys moved from Adorn to Westfold
                2 heavyCavalrys moved from Adorn to Westfold
                2 lightCavalrys moved from Adorn to Westfold
                1 heavyCavalry moved from Adorn to Westfold

    Non Combat Move - Rohan

    Place Units - Rohan
                6 spearInfantrys placed in Helms Deep

    Turn Complete - Rohan
                Rohan collect 15 PUs; end with 16 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :3

    Purchase Units - Goblins
                Goblins buy 12 stabberss; Remaining resources: 0 PUs;

    Combat Move - Goblins
                1 stabbers moved from Carrock to N. Mirkwood
                1 wargs moved from E. Mirkwood to N. Mirkwood
                1 stabbers moved from N. Enedwaith to Minhiriath
                      Goblins take Minhiriath from Freefolk
                1 shooters moved from Wold to E. Emnet
                1 wargs moved from S. Brown Lands to Eastfold
                1 wargs moved from Enedwaith Coast to Druwaith Laur
                      Goblins take Druwaith Laur from Gondor

    Combat - Goblins
                Battle in Eastfold
                    Goblins attack with 1 wargs
                    Rohan defend with 1 castle and 4 fortificationss
                        Goblins roll dice for 1 wargs in Eastfold, round 1 :  0/1 hits
                        Rohan roll dice for 4 fortificationss in Eastfold, round 1 :  2/4 hits
                        1 wargs owned by the Goblins lost in Eastfold
                    Rohan win with 4 fortificationss remaining. Battle score for attacker is -5
                    Casualties for Goblins: 1 wargs
                Battle in N. Mirkwood
                    Goblins attack with 1 stabbers and 1 wargs
                    Dale defend with 2 spearInfantrys
                        Goblins roll dice for 1 stabbers and 1 wargs in N. Mirkwood, round 1 :  0/2 hits
                        Elves roll dice for 2 spearInfantrys in N. Mirkwood, round 1 :  0/2 hits
                        Goblins roll dice for 1 stabbers and 1 wargs in N. Mirkwood, round 2 :  0/2 hits
                        Elves roll dice for 2 spearInfantrys in N. Mirkwood, round 2 :  0/2 hits
                        Goblins roll dice for 1 stabbers and 1 wargs in N. Mirkwood, round 3 :  0/2 hits
                        Elves roll dice for 2 spearInfantrys in N. Mirkwood, round 3 :  0/2 hits
                        Goblins roll dice for 1 stabbers and 1 wargs in N. Mirkwood, round 4 :  0/2 hits
                        Elves roll dice for 2 spearInfantrys in N. Mirkwood, round 4 :  0/2 hits
                        Goblins roll dice for 1 stabbers and 1 wargs in N. Mirkwood, round 5 :  1/2 hits
                        Elves roll dice for 2 spearInfantrys in N. Mirkwood, round 5 :  2/2 hits
                        1 stabbers owned by the Goblins , 1 spearInfantry owned by the Dale and 1 wargs owned by the Goblins lost in N. Mirkwood
                    Elves win with 1 spearInfantry remaining. Battle score for attacker is -4
                    Casualties for Goblins: 1 stabbers and 1 wargs
                    Casualties for Dale: 1 spearInfantry

    Non Combat Move - Goblins
                1 stabbers moved from Anduin West Bank to Carrock
                1 shooters moved from Drimrill Dale to Gladden
                1 wargs moved from Druwaith Laur to Enedwaith Coast
                1 stabbers moved from N. Dunland to N. Enedwaith
                2 stabberss moved from S. Caves to N. Dunland
                1 stabbers moved from N. Caves to Anduin West Bank
                1 stabbers moved from N. Caves to Drimrill Dale
                2 shooterss moved from Eregion to N. Caves
                3 stabberss moved from Eregion to N. Caves
                6 stabberss moved from Moria to Celebran

    Place Units - Goblins
                8 stabberss placed in Moria
                2 stabberss placed in N. Caves
                2 stabberss placed in S. Caves

    Turn Complete - Goblins
                Goblins collect 25 PUs; end with 25 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :3

    Purchase Units - Elves
                Elves buy 2 eagless, 1 griffin and 1 hobbits; Remaining resources: 0 PUs;

    Combat Move - Elves
                1 hunters moved from W. Mirkwood to E. Mirkwood
                      Elves take E. Mirkwood from Goblins
                1 hunters moved from W. Mirkwood to E. Mirkwood
                1 ents moved from High Mirkwood to Carrock
                1 wizard moved from High Mirkwood to Carrock
                6 hunterss moved from W. Mirkwood to S. Mirkwood
                      Elves take S. Mirkwood from Goblins
                3 entss moved from W. Mirkwood to S. Mirkwood
                2 eagless moved from W. Mirkwood to Gladden
                1 wizard moved from Rhudaur to Eregion
                5 hunterss moved from Rhudaur to Eregion
                1 hunters moved from Rivendell to Rhudaur
                2 eagless moved from Rivendell to Lorien
                1 hunters moved from Rhudaur to Eregion
                2 hunterss moved from E. Mirkwood to Celduin

    Combat - Elves
                Battle in Carrock
                    Elves attack with 1 ents and 1 wizard
                    Goblins defend with 1 stabbers
                        Elves roll dice for 1 ents and 1 wizard in Carrock, round 1 :  0/2 hits
                        Goblins roll dice for 1 stabbers in Carrock, round 1 :  0/1 hits
                        Elves roll dice for 1 ents and 1 wizard in Carrock, round 2 :  2/2 hits
                        Goblins roll dice for 1 stabbers in Carrock, round 2 :  0/1 hits
                        1 stabbers owned by the Goblins lost in Carrock
                    Elves win, taking Carrock from Goblins with 1 ents and 1 wizard remaining. Battle score for attacker is 2
                    Casualties for Goblins: 1 stabbers
                Battle in Eregion
                    Elves attack with 6 hunterss and 1 wizard
                    Goblins defend with 1 shooters
                        Elves roll dice for 6 hunterss and 1 wizard in Eregion, round 1 :  1/7 hits
                        Goblins roll dice for 1 shooters in Eregion, round 1 :  0/1 hits
                        1 shooters owned by the Goblins lost in Eregion
                    Elves win, taking Eregion from Goblins with 6 hunterss and 1 wizard remaining. Battle score for attacker is 2
                    Casualties for Goblins: 1 shooters
                Battle in Gladden
                    Elves attack with 2 eagless
                    Goblins defend with 1 shooters
                        Elves roll dice for 2 eagless in Gladden, round 1 :  1/2 hits
                        Saruman roll dice for 1 shooters in Gladden, round 1 :  1/1 hits
                        1 eagles owned by the Elves and 1 shooters owned by the Goblins lost in Gladden
                    Elves win with 1 eagles remaining. Battle score for attacker is -4
                    Casualties for Goblins: 1 shooters
                    Casualties for Elves: 1 eagles
                Battle in Celduin
                    Elves attack with 2 hunterss
                    Rhun defend with 1 spearInfantry
                        Elves roll dice for 2 hunterss in Celduin, round 1 :  1/2 hits
                        Rhun roll dice for 1 spearInfantry in Celduin, round 1 :  0/1 hits
                        1 spearInfantry owned by the Rhun lost in Celduin
                    Elves win, taking Celduin from Rhun with 2 hunterss remaining. Battle score for attacker is 3
                    Casualties for Rhun: 1 spearInfantry

    Non Combat Move - Elves
                3 hunterss moved from High Mirkwood to Carrock
                1 wizard moved from High Mirkwood to Carrock
                1 eagles moved from Gladden to Lorien

    Place Units - Elves
                2 eagless, 1 griffin and 1 hobbits placed in Lorien

    Turn Complete - Elves
                Elves collect 25 PUs; end with 25 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :3

    Purchase Units - Haradrim
                Haradrim buy 1 oliphant and 2 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Haradrim
                4 oliphants moved from N. Ithilien to Eastfold
                4 corsairss and 4 spearInfantrys moved from N. Ithilien to Anorien
                2 spearInfantrys moved from Umbar to Debatable Land
                1 oliphant moved from City of Corsairs to Debatable Land
                2 spearInfantrys moved from City of Corsairs to Umbar

    Combat - Haradrim
                Battle in Eastfold
                    Haradrim attack with 4 oliphants
                    Rohan defend with 1 castle and 4 fortificationss
                        Haradrim roll dice for 4 oliphants in Eastfold, round 1 :  1/4 hits
                        Rohan roll dice for 4 fortificationss in Eastfold, round 1 :  1/4 hits
                    Units damaged: 1 oliphant owned by the Haradrim
                        1 fortifications owned by the Rohan lost in Eastfold
                        Haradrim roll dice for 4 oliphants in Eastfold, round 2 :  1/4 hits
                        Rohan roll dice for 3 fortificationss in Eastfold, round 2 :  1/3 hits
                    Units damaged: 1 oliphant owned by the Haradrim
                        1 fortifications owned by the Rohan lost in Eastfold
                        Haradrim roll dice for 4 oliphants in Eastfold, round 3 :  1/4 hits
                        Rohan roll dice for 2 fortificationss in Eastfold, round 3 :  0/2 hits
                        1 fortifications owned by the Rohan lost in Eastfold
                        Haradrim roll dice for 4 oliphants in Eastfold, round 4 :  2/4 hits
                        Rohan roll dice for 1 fortifications in Eastfold, round 4 :  1/1 hits
                    Units damaged: 1 oliphant owned by the Haradrim
                        1 fortifications owned by the Rohan lost in Eastfold
                    Haradrim win, taking Eastfold from Rohan with 4 oliphants remaining. Battle score for attacker is 8
                    Casualties for Rohan: 4 fortificationss

    Non Combat Move - Haradrim

    Place Units - Haradrim
                1 oliphant and 2 spearInfantrys placed in City of Corsairs

    Turn Complete - Haradrim
                Haradrim collect 22 PUs; end with 22 PUs total
                3 units repaired.


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :3

    Purchase Units - Gondor
                Gondor buy 10 spearInfantrys; Remaining resources: 1 PUs;

    Combat Move - Gondor
                4 spearInfantrys moved from W. Osg. to E. Osg.
                1 towerGuard moved from W. Osg. to E. Osg.
                2 heavyCavalrys moved from W. Osg. to E. Osg.
                1 heavyCavalry moved from W. Osg. to Lossarnach
                1 heavyCavalry moved from W. Osg. to Lossarnach
                7 heavyCavalrys moved from W. Osg. to Lossarnach
                1 trebuche moved from W. Osg. to E. Osg.
                1 trebuche moved from W. Osg. to E. Osg.
                1 trebuche moved from W. Osg. to Lossarnach
                2 spearInfantrys moved from W. Osg. to Lossarnach
                1 heavyCavalry moved from Lossarnach to Minas Tirith
                1 heavyCavalry moved from Lossarnach to Minas Tirith
                1 towerGuard moved from W. Osg. to Lossarnach
                1 spearInfantry moved from Angren Bank to Druwaith Laur
                      Gondor take Druwaith Laur from Goblins
                3 spearInfantrys moved from Angren Bank to Enedwaith
                      Gondor take Enedwaith from Goblins
                1 towerGuard moved from Andrast to Anfalas

    Combat - Gondor
                Battle in E. Osg.
                    Gondor attack with 2 heavyCavalrys, 4 spearInfantrys, 1 towerGuard and 2 trebuches
                    Mordor defend with 1 castle and 2 orcss
                        Gondor roll dice for 2 heavyCavalrys, 4 spearInfantrys, 1 towerGuard and 2 trebuches in E. Osg., round 1 :  3/9 hits
                        Mordor roll dice for 2 orcss in E. Osg., round 1 :  1/2 hits
                        1 spearInfantry owned by the Gondor and 2 orcss owned by the Mordor lost in E. Osg.
                    Gondor win, taking E. Osg. from Mordor with 2 heavyCavalrys, 3 spearInfantrys, 1 towerGuard and 2 trebuches remaining. Battle score for attacker is 3
                    Casualties for Gondor: 1 spearInfantry
                    Casualties for Mordor: 2 orcss

    Non Combat Move - Gondor

    Place Units - Gondor
                10 spearInfantrys placed in Minas Tirith

    Turn Complete - Gondor
                Gondor collect 32 PUs; end with 33 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :3

    Purchase Units - Rhun
                Rhun buy 5 chariotArcherss and 1 spearInfantry; Remaining resources: 0 PUs;

    Combat Move - Rhun
                2 warChariots moved from E. Emnet to W. Osg.
                      Rhun take W. Osg. from Gondor
                1 spearInfantry moved from Rhovanion to Celduin
                1 spearInfantry moved from E. Rhovanion to Celduin
                1 spearInfantry moved from N. Rhun to Iron Hills
                8 chariotArcherss moved from Rhun to Iron Hills
                2 trebuches moved from Rhun to Celduin
                1 spearInfantry moved from Rhun to N. Rhun

    Combat - Rhun
                Battle in Celduin
                    Rhun attack with 2 spearInfantrys and 2 trebuches
                    Elves defend with 2 hunterss
                        Rhun roll dice for 2 spearInfantrys and 2 trebuches in Celduin, round 1 :  3/4 hits
                        Elves roll dice for 2 hunterss in Celduin, round 1 :  0/2 hits
                        2 hunterss owned by the Elves lost in Celduin
                    Rhun win, taking Celduin from Elves with 2 spearInfantrys and 2 trebuches remaining. Battle score for attacker is 8
                    Casualties for Elves: 2 hunterss
                Battle in Iron Hills
                    Rhun attack with 8 chariotArcherss and 1 spearInfantry
                    Dwarves defend with 1 castle; Dale defend with 3 archerss, 1 heavyCavalry and 3 spearInfantrys
                        Rhun roll dice for 8 chariotArcherss and 1 spearInfantry in Iron Hills, round 1 :  3/9 hits
                        Dwarves roll dice for 3 archerss, 1 heavyCavalry and 3 spearInfantrys in Iron Hills, round 1 :  4/7 hits
                        1 spearInfantry owned by the Rhun , 3 chariotArcherss owned by the Rhun and 3 archerss owned by the Dale lost in Iron Hills
                        Rhun roll dice for 5 chariotArcherss in Iron Hills, round 2 :  0/5 hits
                        Dwarves roll dice for 1 heavyCavalry and 3 spearInfantrys in Iron Hills, round 2 :  3/4 hits
                        3 chariotArcherss owned by the Rhun lost in Iron Hills
                        Rhun roll dice for 2 chariotArcherss in Iron Hills, round 3 :  0/2 hits
                        Dwarves roll dice for 1 heavyCavalry and 3 spearInfantrys in Iron Hills, round 3 :  2/4 hits
                        2 chariotArcherss owned by the Rhun lost in Iron Hills
                    Dwarves win with 1 heavyCavalry and 3 spearInfantrys remaining. Battle score for attacker is -34
                    Casualties for Rhun: 8 chariotArcherss and 1 spearInfantry
                    Casualties for Dale: 3 archerss

    Non Combat Move - Rhun
                5 spearInfantrys moved from Rhun to N. Rhun

    Place Units - Rhun
                5 chariotArcherss and 1 spearInfantry placed in Rhun

    Turn Complete - Rhun
                Rhun collect 25 PUs; end with 25 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :3

    Purchase Units - Dale
                Dale buy 1 lightCavalry and 1 spearInfantry; Remaining resources: 0 PUs;

    Combat Move - Dale
                1 archers moved from Lake Town to N. Dale
                1 lightCavalry moved from Lake Town to N. Dale
                1 heavyCavalry moved from Iron Hills to N. Dale
                3 spearInfantrys moved from Iron Hills to N. Dale

    Non Combat Move - Dale

    Place Units - Dale
                1 lightCavalry and 1 spearInfantry placed in Lake Town

    Turn Complete - Dale
                Dale collect 7 PUs; end with 7 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :3

    Purchase Units - Khand
                Khand buy 4 warWolvess; Remaining resources: 0 PUs;

    Combat Move - Khand
                3 raiderss moved from Harad Road to S. Ithilien
                2 xbowInfantrys moved from Debatable Land to S. Ithilien
                2 raiderss moved from Debatable Land to S. Ithilien
                3 raiderCavalrys moved from Debatable Land to E. Osg.
                1 raiderCavalry and 1 warWolves moved from Anorien to E. Osg.
                2 raiderCavalrys moved from Khand to S. Ithilien

    Combat - Khand
                Battle in E. Osg.
                    Khand attack with 4 raiderCavalrys and 1 warWolves
                    Gondor defend with 1 castle, 2 heavyCavalrys, 3 spearInfantrys, 1 towerGuard and 2 trebuches
                        Khand roll dice for 4 raiderCavalrys and 1 warWolves in E. Osg., round 1 :  2/5 hits
                        Gondor roll dice for 2 heavyCavalrys, 3 spearInfantrys, 1 towerGuard and 2 trebuches in E. Osg., round 1 :  3/8 hits
                        2 trebuches owned by the Gondor , 2 raiderCavalrys owned by the Khand and 1 warWolves owned by the Khand lost in E. Osg.
                        Khand roll dice for 2 raiderCavalrys in E. Osg., round 2 :  1/2 hits
                        Gondor roll dice for 2 heavyCavalrys, 3 spearInfantrys and 1 towerGuard in E. Osg., round 2 :  3/6 hits
                        1 spearInfantry owned by the Gondor and 2 raiderCavalrys owned by the Khand lost in E. Osg.
                    Gondor win with 2 heavyCavalrys, 2 spearInfantrys and 1 towerGuard remaining. Battle score for attacker is -12
                    Casualties for Gondor: 1 spearInfantry and 2 trebuches
                    Casualties for Khand: 4 raiderCavalrys and 1 warWolves

    Non Combat Move - Khand

    Place Units - Khand
                4 warWolvess placed in Khand

    Turn Complete - Khand
                Khand collect 12 PUs; end with 12 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :3

    Purchase Units - Dwarves
                Dwarves buy 2 zepplins; Remaining resources: 1 PUs;

    Combat Move - Dwarves
                2 mortars moved from Lonely Mtn. to N. Dale

    Non Combat Move - Dwarves

    Place Units - Dwarves
                2 zepplins placed in Lonely Mtn.

    Turn Complete - Dwarves
                Dwarves collect 16 PUs; end with 17 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :4

    Purchase Units - Saruman
                Saruman buy 4 orcss and 1 raiders; Remaining resources: 0 PUs;

    Combat Move - Saruman
                2 urukhais moved from Wold to Westfold
                1 urukhai moved from Fangorn to Westfold
                2 raiderss and 2 siegeTowers moved from Isengard to Westfold

    Combat - Saruman
                Battle in Westfold
                    Saruman attack with 2 raiderss, 2 siegeTowers and 3 urukhais
                    Rohan defend with 3 heavyCavalrys, 2 lightCavalrys and 4 spearInfantrys
                        Saruman roll dice for 2 raiderss, 2 siegeTowers and 3 urukhais in Westfold, round 1 :  1/7 hits
                        Rohan roll dice for 3 heavyCavalrys, 2 lightCavalrys and 4 spearInfantrys in Westfold, round 1 :  1/9 hits
                        1 raiders owned by the Saruman and 1 lightCavalry owned by the Rohan lost in Westfold
                        Saruman roll dice for 1 raiders, 2 siegeTowers and 3 urukhais in Westfold, round 2 :  1/6 hits
                        Rohan roll dice for 3 heavyCavalrys, 1 lightCavalry and 4 spearInfantrys in Westfold, round 2 :  4/8 hits
                        1 urukhai owned by the Saruman , 1 raiders owned by the Saruman , 1 lightCavalry owned by the Rohan and 2 siegeTowers owned by the Saruman lost in Westfold
                    2 urukhais retreated to Isengard
                    Rohan win with 3 heavyCavalrys and 4 spearInfantrys remaining. Battle score for attacker is -13
                    Casualties for Rohan: 2 lightCavalrys
                    Casualties for Saruman: 2 raiderss, 2 siegeTowers and 1 urukhai

    Non Combat Move - Saruman

    Place Units - Saruman
                4 orcss and 1 raiders placed in Isengard

    Turn Complete - Saruman
                Saruman collect 16 PUs; end with 16 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :4

    Purchase Units - Freefolk
                Freefolk buy 1 hobbits and 4 lightCavalrys; Remaining resources: 0 PUs;

    Combat Move - Freefolk
                1 spearInfantry moved from Cardolan to Minhiriath
                1 archers moved from Cardolan to Minhiriath
                3 hobbitss moved from Cardolan to Eregion
                1 archers moved from Cardolan to Eregion
                2 lightCavalrys moved from Cardolan to N. Enedwaith
                2 lightCavalrys moved from Cardolan to N. Dunland
                3 lightCavalrys moved from Bree to Tharbad
                2 spearInfantrys moved from Cardolan to Tharbad
                1 catapult moved from Cardolan to Tharbad
                1 lightCavalry moved from Hobbiton to Cardolan
                2 archerss moved from S. Downs to Cardolan
                1 spearInfantry moved from Lond Daer to Enedwaith Coast
                1 archers moved from Lond Daer to Enedwaith Coast
                1 spearInfantry moved from Lond Daer to Enedwaith Coast

    Combat - Freefolk
                Battle in N. Enedwaith
                    Freefolk attack with 2 lightCavalrys
                    Goblins defend with 1 stabbers
                        Freefolk roll dice for 2 lightCavalrys in N. Enedwaith, round 1 :  0/2 hits
                        Goblins roll dice for 1 stabbers in N. Enedwaith, round 1 :  0/1 hits
                        Freefolk roll dice for 2 lightCavalrys in N. Enedwaith, round 2 :  2/2 hits
                        Goblins roll dice for 1 stabbers in N. Enedwaith, round 2 :  1/1 hits
                        1 stabbers owned by the Goblins and 1 lightCavalry owned by the Freefolk lost in N. Enedwaith
                    Freefolk win, taking N. Enedwaith from Goblins with 1 lightCavalry remaining. Battle score for attacker is -2
                    Casualties for Freefolk: 1 lightCavalry
                    Casualties for Goblins: 1 stabbers
                Battle in Enedwaith Coast
                    Freefolk attack with 1 archers and 2 spearInfantrys
                    Goblins defend with 1 wargs
                        Freefolk roll dice for 1 archers and 2 spearInfantrys in Enedwaith Coast, round 1 :  0/3 hits
                        Goblins roll dice for 1 wargs in Enedwaith Coast, round 1 :  0/1 hits
                        Freefolk roll dice for 1 archers and 2 spearInfantrys in Enedwaith Coast, round 2 :  1/3 hits
                        Goblins roll dice for 1 wargs in Enedwaith Coast, round 2 :  0/1 hits
                        1 wargs owned by the Goblins lost in Enedwaith Coast
                    Freefolk win, taking Enedwaith Coast from Goblins with 1 archers and 2 spearInfantrys remaining. Battle score for attacker is 5
                    Casualties for Goblins: 1 wargs
                Battle in N. Dunland
                    Freefolk attack with 2 lightCavalrys
                    Goblins defend with 2 stabberss
                        Freefolk roll dice for 2 lightCavalrys in N. Dunland, round 1 :  0/2 hits
                        Goblins roll dice for 2 stabberss in N. Dunland, round 1 :  0/2 hits
                        Freefolk roll dice for 2 lightCavalrys in N. Dunland, round 2 :  2/2 hits
                        Goblins roll dice for 2 stabberss in N. Dunland, round 2 :  1/2 hits
                        2 stabberss owned by the Goblins and 1 lightCavalry owned by the Freefolk lost in N. Dunland
                    Freefolk win, taking N. Dunland from Goblins with 1 lightCavalry remaining. Battle score for attacker is 0
                    Casualties for Freefolk: 1 lightCavalry
                    Casualties for Goblins: 2 stabberss
                Battle in Minhiriath
                    Freefolk attack with 1 archers and 1 spearInfantry
                    Goblins defend with 1 stabbers
                        Freefolk roll dice for 1 archers and 1 spearInfantry in Minhiriath, round 1 :  1/2 hits
                        Goblins roll dice for 1 stabbers in Minhiriath, round 1 :  0/1 hits
                        1 stabbers owned by the Goblins lost in Minhiriath
                    Freefolk win, taking Minhiriath from Goblins with 1 archers and 1 spearInfantry remaining. Battle score for attacker is 2
                    Casualties for Goblins: 1 stabbers
                Battle in Tharbad
                    Freefolk attack with 1 catapult, 3 lightCavalrys and 2 spearInfantrys
                    Neutral defend with 1 castle, 3 fortificationss and 3 spearInfantrys
                        Freefolk roll dice for 1 catapult, 3 lightCavalrys and 2 spearInfantrys in Tharbad, round 1 :  2/6 hits
                        Neutral roll dice for 3 fortificationss and 3 spearInfantrys in Tharbad, round 1 :  0/6 hits
                        2 fortificationss owned by the Neutral lost in Tharbad
                        Freefolk roll dice for 1 catapult, 3 lightCavalrys and 2 spearInfantrys in Tharbad, round 2 :  5/6 hits
                        Neutral roll dice for 1 fortifications and 3 spearInfantrys in Tharbad, round 2 :  0/4 hits
                        3 spearInfantrys owned by the Neutral and 1 fortifications owned by the Neutral lost in Tharbad
                    Freefolk win, taking Tharbad from Neutral with 1 catapult, 3 lightCavalrys and 2 spearInfantrys remaining. Battle score for attacker is 15
                    Casualties for Neutral: 3 fortificationss and 3 spearInfantrys

    Non Combat Move - Freefolk

    Place Units - Freefolk
                1 hobbits and 1 lightCavalry placed in Lond Daer
                3 lightCavalrys placed in Bree

    Turn Complete - Freefolk
                Freefolk collect 23 PUs; end with 23 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :4

    Purchase Units - Mordor
                Mordor buy 8 orcss; Remaining resources: 0 PUs;

    Combat Move - Mordor
                14 orcss and 11 siegeTowers moved from Anorien to Minas Tirith
                3 nazguls moved from Anorien to Minas Tirith
                3 orcss, 2 siegeTowers and 4 trollss moved from Dol Goldur to S. Mirkwood

    Combat - Mordor
                Battle in Minas Tirith
                    Mordor attack with 3 nazguls, 14 orcss and 11 siegeTowers
                    Gondor defend with 1 castle, 7 fortificationss, 5 heavyCavalrys, 10 spearInfantrys, 4 towers, 2 towerGuards and 1 trebuche
                        Mordor roll dice for 3 nazguls, 14 orcss and 11 siegeTowers in Minas Tirith, round 1 :  11/28 hits
                        Gondor roll dice for 7 fortificationss, 5 heavyCavalrys, 10 spearInfantrys, 4 towers, 2 towerGuards and 1 trebuche in Minas Tirith, round 1 :  12/29 hits
                    Units damaged: 3 nazguls owned by the Mordor
                        1 trebuche owned by the Gondor , 3 spearInfantrys owned by the Gondor , 9 orcss owned by the Mordor and 7 fortificationss owned by the Gondor lost in Minas Tirith
                        Mordor roll dice for 3 nazguls, 5 orcss and 11 siegeTowers in Minas Tirith, round 2 :  5/19 hits
                        Gondor roll dice for 5 heavyCavalrys, 7 spearInfantrys, 4 towers and 2 towerGuards in Minas Tirith, round 2 :  7/18 hits
                        5 spearInfantrys owned by the Gondor , 5 orcss owned by the Mordor and 2 siegeTowers owned by the Mordor lost in Minas Tirith
                        Mordor roll dice for 3 nazguls and 9 siegeTowers in Minas Tirith, round 3 :  0/12 hits
                        Gondor roll dice for 5 heavyCavalrys, 2 spearInfantrys, 4 towers and 2 towerGuards in Minas Tirith, round 3 :  5/13 hits
                        5 siegeTowers owned by the Mordor lost in Minas Tirith
                        Mordor roll dice for 3 nazguls and 4 siegeTowers in Minas Tirith, round 4 :  4/7 hits
                        Gondor roll dice for 5 heavyCavalrys, 2 spearInfantrys, 4 towers and 2 towerGuards in Minas Tirith, round 4 :  2/13 hits
                        2 spearInfantrys owned by the Gondor , 2 siegeTowers owned by the Mordor and 2 heavyCavalrys owned by the Gondor lost in Minas Tirith
                    2 siegeTowers retreated to Anorien
                    Gondor win with 3 heavyCavalrys, 4 towers and 2 towerGuards remaining. Battle score for attacker is -20
                    Casualties for Gondor: 7 fortificationss, 2 heavyCavalrys, 10 spearInfantrys and 1 trebuche
                    Casualties for Mordor: 14 orcss and 9 siegeTowers
                Battle in S. Mirkwood
                    Mordor attack with 3 orcss, 2 siegeTowers and 4 trollss
                    Elves defend with 3 entss and 6 hunterss
                        Mordor roll dice for 3 orcss, 2 siegeTowers and 4 trollss in S. Mirkwood, round 1 :  2/9 hits
                        Elves roll dice for 3 entss and 6 hunterss in S. Mirkwood, round 1 :  6/9 hits
                        2 entss owned by the Elves , 1 trolls owned by the Mordor , 3 orcss owned by the Mordor and 2 siegeTowers owned by the Mordor lost in S. Mirkwood
                    3 trollss retreated to Dol Goldur
                    Elves win with 1 ents and 6 hunterss remaining. Battle score for attacker is -23
                    Casualties for Mordor: 3 orcss, 2 siegeTowers and 1 trolls
                    Casualties for Elves: 2 entss

    Non Combat Move - Mordor
                1 orcs moved from N. Ithilien to Anorien
                3 nazguls moved from Minas Tirith to Anorien
                1 orcs moved from Udun to Dagorlad
                1 orcs moved from Minas Morgul to N. Ithilien

    Place Units - Mordor
                4 orcss placed in Dol Goldur
                1 orcs placed in Udun
                3 orcss placed in Minas Morgul

    Turn Complete - Mordor
                Mordor collect 22 PUs; end with 22 PUs total
                3 units repaired.


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :4

    Purchase Units - Rohan
                Rohan buy 3 heavyCavalrys; Remaining resources: 1 PUs;

    Combat Move - Rohan
                12 spearInfantrys moved from Helms Deep to Eastfold
                2 heavyCavalrys moved from Westfold to Eastfold

    Combat - Rohan
                Battle in Eastfold
                    Rohan attack with 2 heavyCavalrys and 12 spearInfantrys
                    Haradrim defend with 1 castle and 4 oliphants
                        Rohan roll dice for 2 heavyCavalrys and 12 spearInfantrys in Eastfold, round 1 :  5/14 hits
                    Units damaged: 3 oliphants owned by the Haradrim
                        Haradrim roll dice for 4 oliphants in Eastfold, round 1 :  2/4 hits
                        2 spearInfantrys owned by the Rohan and 1 oliphant owned by the Haradrim lost in Eastfold
                        Rohan roll dice for 2 heavyCavalrys and 10 spearInfantrys in Eastfold, round 2 :  2/12 hits
                        Haradrim roll dice for 3 oliphants in Eastfold, round 2 :  1/3 hits
                        1 spearInfantry owned by the Rohan and 2 oliphants owned by the Haradrim lost in Eastfold
                        Rohan roll dice for 2 heavyCavalrys and 9 spearInfantrys in Eastfold, round 3 :  3/11 hits
                        Haradrim roll dice for 1 oliphant in Eastfold, round 3 :  1/1 hits
                        1 spearInfantry owned by the Rohan and 1 oliphant owned by the Haradrim lost in Eastfold
                    Rohan win, taking Eastfold from Haradrim with 2 heavyCavalrys and 8 spearInfantrys remaining. Battle score for attacker is 36
                    Casualties for Haradrim: 4 oliphants
                    Casualties for Rohan: 4 spearInfantrys

    Non Combat Move - Rohan

    Place Units - Rohan
                3 heavyCavalrys placed in Helms Deep

    Turn Complete - Rohan
                Rohan collect 15 PUs; end with 16 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :4

    Purchase Units - Goblins
                Goblins buy 12 shooterss; Remaining resources: 1 PUs;

    Combat Move - Goblins
                2 shooterss and 5 stabberss moved from N. Caves to Eregion
                2 stabberss moved from S. Caves to N. Dunland
                8 stabberss moved from Moria to Eregion
                1 bats moved from Moria to Eregion

    Combat - Goblins
                Battle in Eregion
                    Goblins attack with 1 bats, 2 shooterss and 13 stabberss
                    Freefolk defend with 1 archers and 3 hobbitss; Elves defend with 6 hunterss and 1 wizard
                        Goblins roll dice for 1 bats, 2 shooterss and 13 stabberss in Eregion, round 1 :  1/14 hits
                        Elves roll dice for 1 archers, 3 hobbitss, 6 hunterss and 1 wizard in Eregion, round 1 :  6/11 hits
                        6 stabberss owned by the Goblins and 1 hobbits owned by the Freefolk lost in Eregion
                    2 shooterss and 7 stabberss retreated to N. Caves
                    Elves win with 1 archers, 2 hobbitss, 6 hunterss and 1 wizard remaining. Battle score for attacker is -10
                    Casualties for Freefolk: 1 hobbits
                    Casualties for Goblins: 6 stabberss
                Battle in N. Dunland
                    Goblins attack with 2 stabberss
                    Freefolk defend with 1 lightCavalry
                        Goblins roll dice for 2 stabberss in N. Dunland, round 1 :  0/2 hits
                        Freefolk roll dice for 1 lightCavalry in N. Dunland, round 1 :  0/1 hits
                        Goblins roll dice for 2 stabberss in N. Dunland, round 2 :  0/2 hits
                        Freefolk roll dice for 1 lightCavalry in N. Dunland, round 2 :  0/1 hits
                        Goblins roll dice for 2 stabberss in N. Dunland, round 3 :  0/2 hits
                        Freefolk roll dice for 1 lightCavalry in N. Dunland, round 3 :  0/1 hits
                        Goblins roll dice for 2 stabberss in N. Dunland, round 4 :  0/2 hits
                        Freefolk roll dice for 1 lightCavalry in N. Dunland, round 4 :  0/1 hits
                        Goblins roll dice for 2 stabberss in N. Dunland, round 5 :  0/2 hits
                        Freefolk roll dice for 1 lightCavalry in N. Dunland, round 5 :  1/1 hits
                        1 stabbers owned by the Goblins lost in N. Dunland
                        Goblins roll dice for 1 stabbers in N. Dunland, round 6 :  1/1 hits
                        Freefolk roll dice for 1 lightCavalry in N. Dunland, round 6 :  0/1 hits
                        1 lightCavalry owned by the Freefolk lost in N. Dunland
                    Goblins win, taking N. Dunland from Freefolk with 1 stabbers remaining. Battle score for attacker is 2
                    Casualties for Freefolk: 1 lightCavalry
                    Casualties for Goblins: 1 stabbers

    Non Combat Move - Goblins
                1 stabbers moved from Drimrill Dale to Gladden
                1 shooters moved from Celebran to Anduin East Bank
                1 shooters moved from Celebran to Drimrill Dale
                1 shooters moved from Celebran to Wold
                1 bats moved from Eregion to Moria
                1 stabbers moved from Celebran to Fangorn
                18 stabberss moved from Celebran to Moria

    Place Units - Goblins
                2 shooterss placed in N. Caves
                8 shooterss placed in Moria
                2 shooterss placed in S. Caves

    Turn Complete - Goblins
                Goblins collect 16 PUs; end with 17 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :4

    Purchase Units - Elves
                Elves buy 2 griffins, 1 hobbits and 2 hunterss; Remaining resources: 1 PUs;

    Combat Move - Elves
                1 ents moved from S. Mirkwood to Dol Goldur
                6 hunterss moved from S. Mirkwood to Dol Goldur
                1 griffin moved from Lorien to Dol Goldur
                3 hunterss moved from Lorien to Celebran
                7 hunterss moved from Lorien to Drimrill Dale
                6 eagless moved from Lorien to Dol Goldur
                1 hobbits moved from Lorien to Celebran
                1 wizard moved from Lorien to Drimrill Dale
                1 wizard moved from Lorien to Celebran
                6 hunterss moved from Eregion to N. Dunland
                1 wizard moved from Eregion to N. Dunland
                1 hunters moved from Carrock to Anduin West Bank
                1 wizard moved from Carrock to Anduin West Bank
                1 hunters moved from Carrock to Gladden
                1 ents moved from Carrock to Gladden
                1 wizard moved from Carrock to Gladden
                1 hunters moved from Carrock to Gladden

    Combat - Elves
                Battle in Dol Goldur
                    Elves attack with 6 eagless, 1 ents, 1 griffin and 6 hunterss
                    Mordor defend with 1 castle, 2 fortificationss, 4 orcss, 1 tower and 3 trollss
                        Elves roll dice for 6 eagless, 1 ents, 1 griffin and 6 hunterss in Dol Goldur, round 1 :  7/14 hits
                        Mordor roll dice for 2 fortificationss, 4 orcss, 1 tower and 3 trollss in Dol Goldur, round 1 :  2/10 hits
                        1 trolls owned by the Mordor , 2 fortificationss owned by the Mordor , 4 orcss owned by the Mordor and 2 hunterss owned by the Elves lost in Dol Goldur
                        Elves roll dice for 6 eagless, 1 ents, 1 griffin and 4 hunterss in Dol Goldur, round 2 :  6/12 hits
                        Mordor roll dice for 1 tower and 2 trollss in Dol Goldur, round 2 :  2/3 hits
                        2 trollss owned by the Mordor , 1 tower owned by the Mordor and 2 hunterss owned by the Elves lost in Dol Goldur
                    Elves win, taking Dol Goldur from Mordor with 6 eagless, 1 ents, 1 griffin and 2 hunterss remaining. Battle score for attacker is 23
                    Casualties for Mordor: 2 fortificationss, 4 orcss, 1 tower and 3 trollss
                    Casualties for Elves: 4 hunterss
                Battle in Drimrill Dale
                    Elves attack with 7 hunterss and 1 wizard
                    Goblins defend with 1 shooters
                        Elves roll dice for 7 hunterss and 1 wizard in Drimrill Dale, round 1 :  2/8 hits
                        Goblins roll dice for 1 shooters in Drimrill Dale, round 1 :  1/1 hits
                        1 shooters owned by the Goblins and 1 hunters owned by the Elves lost in Drimrill Dale
                    Elves win, taking Drimrill Dale from Goblins with 6 hunterss and 1 wizard remaining. Battle score for attacker is -2
                    Casualties for Goblins: 1 shooters
                    Casualties for Elves: 1 hunters
                Battle in N. Dunland
                    Elves attack with 6 hunterss and 1 wizard
                    Goblins defend with 1 stabbers
                        Elves roll dice for 6 hunterss and 1 wizard in N. Dunland, round 1 :  4/7 hits
                        Goblins roll dice for 1 stabbers in N. Dunland, round 1 :  0/1 hits
                        1 stabbers owned by the Goblins lost in N. Dunland
                    Elves win, taking N. Dunland from Goblins with 6 hunterss and 1 wizard remaining. Battle score for attacker is 2
                    Casualties for Goblins: 1 stabbers
                Battle in Celebran
                    Elves attack with 1 hobbits, 3 hunterss and 1 wizard
                    Goblins defend with 1 shooters
                        Elves roll dice for 1 hobbits, 3 hunterss and 1 wizard in Celebran, round 1 :  3/5 hits
                        Goblins roll dice for 1 shooters in Celebran, round 1 :  0/1 hits
                        1 shooters owned by the Goblins lost in Celebran
                    Elves win, taking Celebran from Goblins with 1 hobbits, 3 hunterss and 1 wizard remaining. Battle score for attacker is 2
                    Casualties for Goblins: 1 shooters
                Battle in Gladden
                    Elves attack with 1 ents, 2 hunterss and 1 wizard
                    Goblins defend with 1 stabbers
                        Elves roll dice for 1 ents, 2 hunterss and 1 wizard in Gladden, round 1 :  1/4 hits
                        Saruman roll dice for 1 stabbers in Gladden, round 1 :  0/1 hits
                        1 stabbers owned by the Goblins lost in Gladden
                    Elves win, taking Gladden from Saruman with 1 ents, 2 hunterss and 1 wizard remaining. Battle score for attacker is 2
                    Casualties for Goblins: 1 stabbers
                Battle in Anduin West Bank
                    Elves attack with 1 hunters and 1 wizard
                    Goblins defend with 1 stabbers
                        Elves roll dice for 1 hunters and 1 wizard in Anduin West Bank, round 1 :  0/2 hits
                        Goblins roll dice for 1 stabbers in Anduin West Bank, round 1 :  1/1 hits
                        1 hunters owned by the Elves lost in Anduin West Bank
                        Elves roll dice for 1 wizard in Anduin West Bank, round 2 :  1/1 hits
                        Goblins roll dice for 1 stabbers in Anduin West Bank, round 2 :  0/1 hits
                        1 stabbers owned by the Goblins lost in Anduin West Bank
                    Elves win, taking Anduin West Bank from Goblins with 1 wizard remaining. Battle score for attacker is -2
                    Casualties for Goblins: 1 stabbers
                    Casualties for Elves: 1 hunters

    Non Combat Move - Elves
                3 eagless moved from Dol Goldur to Lorien
                1 eagles moved from Dol Goldur to Lorien
                1 griffin moved from Dol Goldur to S. Mirkwood
                2 eagless moved from Dol Goldur to Lorien

    Place Units - Elves
                1 griffin, 1 hobbits and 2 hunterss placed in Lorien
                1 griffin placed in Rivendell

    Turn Complete - Elves
                Elves collect 32 PUs; end with 33 PUs total

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