• I assumed the same OOL for Bessarabia. If you want to change it, no problem – wouldn’t have changed my decision to strafe only and retreat.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 carrier, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Jehol to Manchuria
                1 mech_infantry moved from Jehol to Suiyuyan
                1 mech_infantry moved from Jehol to Hopei
                1 tactical_bomber moved from Jehol to Manchuria
                1 tactical_bomber moved from Jehol to Suiyuyan
                1 tactical_bomber moved from Jehol to Hopei
                1 armour moved from Jehol to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 armour moved from Kiangsu to Hopei
                1 mech_infantry moved from Kiangsu to Jehol
                1 armour moved from Kiangsu to Jehol
                1 armour and 1 mech_infantry moved from Yunnan to Sikang
                1 infantry moved from Szechwan to Sikang
                1 artillery moved from Yunnan to Burma
                1 artillery and 1 infantry moved from Shan State to Burma
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from Jehol to Japan

    Combat - Japanese
                Battle in Sikang
                    Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
                    Chinese defend with 3 infantry
                    Japanese win, taking Sikang from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Manchuria
                    Japanese attack with 1 infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Burma
                    Japanese attack with 2 artilleries and 1 infantry
                    British defend with 2 infantry
                    1 artillery owned by the Japanese retreated to Yunnan
                    UK_Pacific win with 2 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Hopei
                    Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Suiyuyan to Hopei
                1 tactical_bomber moved from Manchuria to Jehol
                1 tactical_bomber moved from Hopei to Jehol
                1 tactical_bomber moved from Hopei to Kweichow

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Kiangsu
                1 carrier, 1 destroyer and 2 fighters placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3
                Japanese collect 45 PUs (3 lost to blockades); end with 45 PUs total


  • No prob bro


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 aaGun, 1 fighter, 2 infantry and 10 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 units repaired.
                1 infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from 91 Sea Zone to Algeria
                1 infantry moved from Morocco to Algeria
                1 mech_infantry moved from Morocco to Algeria
                1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer moved from 91 Sea Zone to 108 Sea Zone
                1 destroyer moved from 108 Sea Zone to 109 Sea Zone
                1 bomber moved from Eastern United States to 109 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 bomber moved from United Kingdom to 104 Sea Zone
                2 bombers moved from Korea to Kiangsu

    Combat - Americans
                Battle in Algeria
                    Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Algeria, round 1 :  1/3 hits
                        Italians roll dice for 1 infantry in Algeria, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Algeria
                    Americans win, taking Algeria from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Strategic bombing raid in Kiangsu
                        AA guns fire in Kiangsu :  1/2 hits
                    1 bomber killed by AA guns
                    Bombing raid in Kiangsu rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Kiangsu causes 6 damage total.
                Battle in 109 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 1 :  0/2 hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 3 :  2/2 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 109 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 104 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 1 :  2/4 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 destroyer and 1 submarine

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                1 infantry moved from 87 Sea Zone to French West Africa
                2 artilleries, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Algeria to 91 Sea Zone
                1 bomber moved from 104 Sea Zone to United Kingdom
                1 bomber moved from 109 Sea Zone to United Kingdom
                2 armour moved from Korea to Manchuria
                2 artilleries moved from Korea to Manchuria
                2 mech_infantrys moved from Korea to Manchuria
                1 tactical_bomber moved from Korea to Manchuria
                6 fighters moved from Korea to Manchuria
                1 bomber moved from Kiangsu to Manchuria
                3 transports moved from 30 Sea Zone to 10 Sea Zone
                1 mech_infantry moved from Soviet Far East to Amur
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 mech_infantry moved from Mexico to Western United States

    Place Units - Americans
                4 submarines placed in 10 Sea Zone
                6 submarines placed in 101 Sea Zone
                1 aaGun and 2 infantry placed in Korea
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,2,2,2,6,6,2,4,2
                Americans collect 56 PUs (3 lost to blockades); end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Korea : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 2 infantry
        Manchuria : 1 flag, 2 armour, 2 artilleries, 1 bomber, 6 fighters, 2 mech_infantrys and 1 tactical_bomber
        Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Johnston Island : 1 flag, 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
        Midway : 1 flag, 1 airfield
        Amur : 1 flag, 1 mech_infantry
        Siberia : 1 flag, 1 infantry
        30 Sea Zone : 1 flag, 1 battleship, 2 carriers and 1 destroyer
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 flag, 4 submarines and 3 transports
        1 Sea Zone : 1 flag, 1 transport
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        United Kingdom : 1 flag, 2 bombers
        Morocco : 1 flag, 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry
        Algeria : 1 flag, 1 infantry and 1 mech_infantry
        French West Africa : 1 flag, 1 infantry
        104 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        87 Sea Zone : 1 flag, 1 transport
        106 Sea Zone : 1 flag
        101 Sea Zone : 1 flag, 6 submarines
        Brazil : 1 flag
        91 Sea Zone : 1 flag, 2 carriers, 2 fighters, 1 tactical_bomber and 5 transports

    Production/PUs Summary :

    Germans : 47 / 55
        Russians : 34 / 45
        Japanese : 47 / 45
        Americans : 59 / 81
        Chinese : 6 / 12
        British : 28 / 33
        UK_Pacific : 9 / 9
        Italians : 17 / 24
        ANZAC : 14 / 22
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 13 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 11 times
            Average roll : 3.422
            Median : 3.000
            Variance : 1.795
            Standard Deviation : 1.340
            Total rolls : 45

    Null / Other
                1 was rolled 2 times
                2 was rolled 6 times
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.000
            Median : 2.000
            Variance : 2.364
            Standard Deviation : 1.537
            Total rolls : 12

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 6 times
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.000
            Median : 2.000
            Variance : 2.364
            Standard Deviation : 1.537
            Total rolls : 12

    Germans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Italians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.933
            Median : 5.000
            Variance : 0.786
            Standard Deviation : 0.886
            Total rolls : 15


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Manchuria : 1 flag, 4 infantry

    Production/PUs Summary :

    Germans : 47 / 55
        Russians : 34 / 45
        Japanese : 47 / 45
        Americans : 59 / 81
        Chinese : 6 / 6
        British : 28 / 33
        UK_Pacific : 9 / 9
        Italians : 17 / 24
        ANZAC : 14 / 22
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 13 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 11 times
            Average roll : 3.422
            Median : 3.000
            Variance : 1.795
            Standard Deviation : 1.340
            Total rolls : 45

    Null / Other
                1 was rolled 2 times
                2 was rolled 6 times
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.000
            Median : 2.000
            Variance : 2.364
            Standard Deviation : 1.537
            Total rolls : 12

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 6 times
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.000
            Median : 2.000
            Variance : 2.364
            Standard Deviation : 1.537
            Total rolls : 12

    Germans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Italians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.933
            Median : 5.000
            Variance : 0.786
            Standard Deviation : 0.886
            Total rolls : 15


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Combat Move - British
                3 infantry moved from United Kingdom to Scotland
                2 fighters moved from United Kingdom to Scotland
                1 tactical_bomber moved from United Kingdom to Scotland
                1 fighter moved from Egypt to 98 Sea Zone
                2 infantry moved from Burma to Yunnan
                1 fighter moved from India to Yunnan
                2 armour moved from India to Shan State
                      UK_Pacific take Shan State from Japanese
                1 mech_infantry moved from India to Shan State
                1 bomber moved from India to Yunnan
                1 fighter moved from 91 Sea Zone to Scotland

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 98 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Yunnan
                    British attack with 1 bomber, 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 bomber, 1 fighter and 2 infantry in Yunnan, round 1 :  3/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 :  1/2 hits
                        1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry
                Battle in Scotland
                    British attack with 3 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 artillery and 2 infantry
                        British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Scotland, round 1 :  3/7 hits
                        Germans roll dice for 1 artillery and 2 infantry in Scotland, round 1 :  0/3 hits
                        2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Scotland
                    British win, taking Scotland from Germans with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 2 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Scotland to United Kingdom
                3 fighters moved from Scotland to United Kingdom
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                2 infantry moved from Eastern Persia to Persia
                1 armour moved from Eastern Persia to Iraq
                2 mech_infantrys moved from Egypt to Iraq
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 fighter moved from 98 Sea Zone to Egypt
                1 fighter moved from Yunnan to Burma
                1 bomber moved from Yunnan to Burma
                3 aaGuns, 4 artilleries and 11 infantry moved from India to Burma
                1 armour moved from Union of South Africa to Belgian Congo
                1 carrier moved from 71 Sea Zone to 83 Sea Zone
                1 fighter moved from Union of South Africa to French West Africa

    Place Units - British
                2 transports placed in 106 Sea Zone
                3 infantry placed in United Kingdom
                1 fighter placed in Quebec

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Territory Summary for British :

    Yunnan : 1 flag, 1 infantry
        Shan State : 1 flag, 2 armour and 1 mech_infantry
        Burma : 1 flag, 3 aaGuns, 4 artilleries, 1 bomber, 1 fighter and 11 infantry
        India : 1 flag, 1 airfield and 1 harbour
        Celebes : 1 flag, 1 infantry
        Belgian Congo : 1 flag, 1 armour
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 fighter and 2 infantry
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Scotland : 1 flag, 1 airfield and 3 infantry
        Malta : 1 flag, 1 aaGun and 1 infantry
        United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
        French West Africa : 1 flag, 1 fighter
        106 Sea Zone : 1 flag, 2 transports
        Eire : 1 flag
        Iraq : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys
        Eastern Persia : 1 flag
        83 Sea Zone : 1 flag, 1 carrier
        Northwest Persia : 1 flag
        Persia : 1 flag, 2 infantry
        98 Sea Zone : 1 flag
        91 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 34 / 45
        Japanese : 45 / 45
        Americans : 59 / 81
        Chinese : 7 / 6
        British : 30 / 35
        UK_Pacific : 10 / 0
        Italians : 17 / 24
        ANZAC : 14 / 22
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 16 times
                3 was rolled 9 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 15 times
            Average roll : 3.413
            Median : 3.000
            Variance : 1.565
            Standard Deviation : 1.251
            Total rolls : 63

    Null / Other
                1 was rolled 2 times
                2 was rolled 7 times
                4 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.143
            Median : 2.000
            Variance : 2.923
            Standard Deviation : 1.710
            Total rolls : 14

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 7 times
                4 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.143
            Median : 2.000
            Variance : 2.923
            Standard Deviation : 1.710
            Total rolls : 14

    Germans Combat
                1 was rolled 1 times
                3 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.625
            Median : 3.000
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

    British Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.273
            Median : 3.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11

    Italians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.933
            Median : 5.000
            Variance : 0.786
            Standard Deviation : 0.886
            Total rolls : 15


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Place Units - UK_Pacific
                1 armour and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 1 armour and 1 infantry

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major
        Celebes : 1 flag

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 34 / 45
        Japanese : 45 / 45
        Americans : 59 / 81
        Chinese : 7 / 6
        British : 30 / 35
        UK_Pacific : 10 / 10
        Italians : 17 / 24
        ANZAC : 14 / 22
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 16 times
                3 was rolled 9 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 15 times
            Average roll : 3.413
            Median : 3.000
            Variance : 1.565
            Standard Deviation : 1.251
            Total rolls : 63

    Null / Other
                1 was rolled 2 times
                2 was rolled 7 times
                4 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.143
            Median : 2.000
            Variance : 2.923
            Standard Deviation : 1.710
            Total rolls : 14

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 7 times
                4 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.143
            Median : 2.000
            Variance : 2.923
            Standard Deviation : 1.710
            Total rolls : 14

    Germans Combat
                1 was rolled 1 times
                3 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.625
            Median : 3.000
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

    British Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.273
            Median : 3.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11

    Italians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.933
            Median : 5.000
            Variance : 0.786
            Standard Deviation : 0.886
            Total rolls : 15


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Novgorod to Archangel
                1 artillery and 1 infantry moved from Romania to Bessarabia
                1 artillery and 2 infantry moved from Yugoslavia to Romania
                1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Southern Italy
                1 artillery moved from Syria to Trans-Jordan
                      Italians take Trans-Jordan from British

    Combat - Italians
                Battle in Archangel
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour in Archangel, round 1 :  1/1 hits
                        Russians roll dice for 1 infantry in Archangel, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Italians win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 artillery and 4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 33 / 45
        Japanese : 45 / 45
        Americans : 59 / 81
        Chinese : 7 / 6
        British : 29 / 35
        UK_Pacific : 10 / 10
        Italians : 19 / 24
        ANZAC : 14 / 22
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan

    Combat - ANZAC
                Battle in Trans-Jordan
                    ANZAC attack with 2 infantry
                    Italians defend with 1 artillery
                        ANZAC roll dice for 2 infantry in Trans-Jordan, round 1 :  0/2 hits
                        Italians roll dice for 1 artillery in Trans-Jordan, round 1 :  0/1 hits
                        ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery in Trans-Jordan, round 2 :  0/1 hits
                        ANZAC roll dice for 2 infantry in Trans-Jordan, round 3 :  0/2 hits
                        Italians roll dice for 1 artillery in Trans-Jordan, round 3 :  0/1 hits
                        ANZAC roll dice for 2 infantry in Trans-Jordan, round 4 :  1/2 hits
                        Italians roll dice for 1 artillery in Trans-Jordan, round 4 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 artillery owned by the Italians lost in Trans-Jordan
                    ANZAC win, taking Trans-Jordan from Italians with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 infantry
                    Casualties for Italians: 1 artillery
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to Java
                1 transport moved from 62 Sea Zone to 61 Sea Zone
                2 infantry moved from South Australia to 61 Sea Zone
                2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                2 aaGuns moved from New South Wales to South Australia

    Place Units - ANZAC
                1 carrier and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Queensland : 1 flag, 1 airfield and 1 harbour
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 1 factory_minor and 1 harbour
        South Australia : 1 flag, 2 aaGuns and 1 infantry
        Philippines : 1 flag, 1 bomber
        Java : 1 flag, 1 artillery, 1 fighter and 3 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
        30 Sea Zone : 1 flag, 2 submarines
        37 Sea Zone : 1 flag
        62 Sea Zone : 1 flag, 1 carrier and 1 submarine
        Trans-Jordan : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 33 / 45
        Japanese : 45 / 45
        Americans : 59 / 81
        Chinese : 7 / 6
        British : 30 / 35
        UK_Pacific : 10 / 10
        Italians : 18 / 24
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.231
            Median : 3.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.778
            Median : 3.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    Italians Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.250
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 flag, 2 infantry
        United Kingdom : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 33 / 45
        Japanese : 45 / 45
        Americans : 59 / 81
        Chinese : 7 / 6
        British : 30 / 35
        UK_Pacific : 10 / 10
        Italians : 18 / 24
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.231
            Median : 3.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.778
            Median : 3.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    Italians Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.250
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 93 Sea Zone to 98 Sea Zone
                      Germans take 98 Sea Zone from British
                2 fighters moved from 111 Sea Zone to 104 Sea Zone
                2 destroyers moved from 111 Sea Zone to 104 Sea Zone
                1 fighter moved from Western Germany to 104 Sea Zone
                1 transport moved from 111 Sea Zone to 110 Sea Zone
                1 infantry moved from Holland Belgium to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from Denmark to 112 Sea Zone
                1 transport moved from 111 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 cruiser moved from 111 Sea Zone to 112 Sea Zone
                1 battleship moved from 111 Sea Zone to 112 Sea Zone
                1 carrier moved from 111 Sea Zone to 112 Sea Zone
                6 infantry moved from Novgorod to Karelia
                      Germans take Karelia from Russians
                3 artilleries moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Karelia
                2 infantry moved from Novgorod to Belarus
                3 infantry moved from Western Ukraine to Bryansk
                      Germans take Bryansk from Russians
                3 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Romania to Bessarabia
                1 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Eastern Poland to Belarus
                2 artilleries moved from Eastern Poland to Belarus
                2 infantry moved from Slovakia Hungary to Romania
                1 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Slovakia Hungary to Romania
                2 infantry moved from Slovakia Hungary to Eastern Poland
                1 artillery moved from Slovakia Hungary to Eastern Poland
                1 artillery moved from Bessarabia to Western Ukraine
                2 armour moved from Eastern Poland to Novgorod
                1 armour moved from Slovakia Hungary to Eastern Poland
                1 tactical_bomber moved from Romania to Eastern Poland
                1 tactical_bomber moved from Romania to Eastern Poland

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 2 destroyers and 3 fighters
                    Americans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 2 destroyers and 3 fighters in 104 Sea Zone, round 1 :  2/5 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
                    Germans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 destroyer and 1 submarine

    Non Combat Move - Germans
                1 fighter moved from 104 Sea Zone to 112 Sea Zone
                1 fighter moved from 104 Sea Zone to 112 Sea Zone
                1 fighter moved from 104 Sea Zone to Normandy Bordeaux
                1 aaGun moved from France to Normandy Bordeaux
                1 artillery and 3 infantry moved from 112 Sea Zone to Norway
                3 infantry moved from Greece to Bulgaria

    Place Units - Germans
                2 infantry placed in Normandy Bordeaux
                1 armour, 1 artillery and 5 infantry placed in Slovakia Hungary
                1 artillery and 1 infantry placed in Western Germany
                1 infantry placed in Slovakia Hungary
                1 destroyer and 1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 31 / 45
        Japanese : 45 / 45
        Americans : 59 / 81
        Chinese : 7 / 6
        British : 30 / 35
        UK_Pacific : 10 / 10
        Italians : 18 / 24
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.429
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.200
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    Americans Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 1 armour, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                6 artilleries and 6 infantry moved from Finland to Norway
                1 armour moved from Tobruk to Libya
                      Russians take Libya from Italians
                1 armour moved from Libya to Tobruk
                1 armour moved from Ethiopia to Italian Somaliland
                      Russians take Italian Somaliland from Italians
                1 armour moved from Italian Somaliland to Ethiopia
                3 infantry moved from Amur to Ulaanbaatar
                1 infantry moved from Vologda to Archangel
                1 bomber moved from Russia to Archangel
                1 tactical_bomber moved from Ukraine to Archangel
                2 fighters moved from Ukraine to Bryansk
                3 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Ulaanbaatar
                    Russians attack with 3 infantry
                    Japanese defend with 1 armour
                        Russians roll dice for 3 infantry in Ulaanbaatar, round 1 :  0/3 hits
                        Japanese roll dice for 1 armour in Ulaanbaatar, round 1 :  1/1 hits
                        1 infantry owned by the Russians lost in Ulaanbaatar
                        Russians roll dice for 2 infantry in Ulaanbaatar, round 2 :  0/2 hits
                        Japanese roll dice for 1 armour in Ulaanbaatar, round 2 :  0/1 hits
                        Russians roll dice for 2 infantry in Ulaanbaatar, round 3 :  0/2 hits
                        Japanese roll dice for 1 armour in Ulaanbaatar, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Ulaanbaatar
                        Russians roll dice for 1 infantry in Ulaanbaatar, round 4 :  0/1 hits
                        Japanese roll dice for 1 armour in Ulaanbaatar, round 4 :  0/1 hits
                        Russians roll dice for 1 infantry in Ulaanbaatar, round 5 :  0/1 hits
                        Japanese roll dice for 1 armour in Ulaanbaatar, round 5 :  0/1 hits
                        Russians roll dice for 1 infantry in Ulaanbaatar, round 6 :  0/1 hits
                        Japanese roll dice for 1 armour in Ulaanbaatar, round 6 :  0/1 hits
                        Russians roll dice for 1 infantry in Ulaanbaatar, round 7 :  1/1 hits
                        Japanese roll dice for 1 armour in Ulaanbaatar, round 7 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Ulaanbaatar
                    Japanese win with no units remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 3 infantry
                Battle in Norway
                    Russians attack with 6 artilleries and 6 infantry
                    Germans defend with 1 artillery and 3 infantry
                        Russians roll dice for 6 artilleries and 6 infantry in Norway, round 1 :  8/12 hits
                        Germans roll dice for 1 artillery and 3 infantry in Norway, round 1 :  1/4 hits
                        1 infantry owned by the Russians , 3 infantry owned by the Germans and 1 artillery owned by the Germans lost in Norway
                    Russians win, taking Norway from Germans with 6 artilleries and 5 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 1 bomber, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 armour
                        Russians roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Archangel, round 1 :  2/3 hits
                        Italians roll dice for 1 armour in Archangel, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Archangel
                    Russians win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in Bryansk
                    Russians attack with 2 fighters and 3 infantry
                    Germans defend with 3 infantry
                        Russians roll dice for 2 fighters and 3 infantry in Bryansk, round 1 :  2/5 hits
                        Germans roll dice for 3 infantry in Bryansk, round 1 :  1/3 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                3 infantry moved from Rostov to Ukraine
                2 fighters moved from Bryansk to Ukraine
                1 tactical_bomber moved from Archangel to Vologda
                1 bomber moved from Archangel to Vologda
                1 bomber moved from Vologda to Russia
                1 aaGun moved from Vologda to Russia
                5 infantry moved from Kansu to Novosibirsk
                2 aaGuns moved from Finland to Norway

    Place Units - Russians
                3 infantry placed in Ukraine
                3 mech_infantrys placed in Volgograd
                1 armour and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 57 PUs

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Tsagaan Olom : 1 flag
        Norway : 1 flag, 2 aaGuns, 6 artilleries and 5 infantry
        Tobruk : 1 flag, 1 armour
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag, 1 armour
        Bryansk : 1 flag, 2 infantry
        Russia : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major and 23 infantry
        Ukraine : 1 flag, 2 aaGuns, 16 artilleries, 1 factory_minor, 2 fighters and 25 infantry
        Novosibirsk : 1 flag, 5 infantry
        Vologda : 1 flag, 1 aaGun, 6 infantry and 1 tactical_bomber
        Volgograd : 1 flag, 1 factory_minor and 3 mech_infantrys
        Iraq : 1 flag
        115 Sea Zone : 1 flag, 1 submarine
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 43 / 52
        Russians : 36 / 57
        Japanese : 45 / 45
        Americans : 59 / 81
        Chinese : 7 / 6
        British : 30 / 35
        UK_Pacific : 10 / 10
        Italians : 17 / 24
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 12 times
                3 was rolled 6 times
                4 was rolled 11 times
                5 was rolled 9 times
                6 was rolled 4 times
            Average roll : 3.216
            Median : 3.000
            Variance : 0.940
            Standard Deviation : 0.970
            Total rolls : 51

    Japanese Combat
                2 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.286
            Median : 4.000
            Variance : 1.833
            Standard Deviation : 1.354
            Total rolls : 7

    Germans Combat
                1 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Russians Combat
                1 was rolled 7 times
                2 was rolled 8 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3.057
            Median : 3.000
            Variance : 0.735
            Standard Deviation : 0.857
            Total rolls : 35

    Italians Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese repair 6 damage on 6 factory_minors; Remaining resources: 39 PUs;
                Japanese buy 1 armour, 1 destroyer, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Jehol to Manchuria
                2 tactical_bombers moved from Jehol to Manchuria
                1 tactical_bomber moved from Kweichow to Manchuria
                3 fighters and 1 tactical_bomber moved from Japan to Manchuria
                4 fighters moved from 6 Sea Zone to Manchuria
                1 infantry moved from Shensi to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 armour moved from Sikang to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour moved from Tsinghai to Kansu
                      Japanese take Kansu from Chinese
                1 mech_infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                2 armour and 1 mech_infantry moved from Kiangsu to Jehol
                1 armour and 1 mech_infantry moved from Hopei to Yunnan
                1 infantry moved from Kwangsi to French Indo China


  • Your Order of loss in Manchuria please sir


  • Go ahead and start the battle. I’ll start with the chinese infantry and add on losses depending on how many hits you get in round 1. You should average about 7 hits. But if you get 5 my answer might be different than if you get 10.


  • I’ll see if I can save it to a post, or I’ll have to type it to you and save it some how…I hate being real green to the computer anyway here goes


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese repair 6 damage on 6 factory_minors; Remaining resources: 39 PUs;
                Japanese buy 1 armour, 1 destroyer, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Jehol to Manchuria
                2 tactical_bombers moved from Jehol to Manchuria
                1 tactical_bomber moved from Kweichow to Manchuria
                3 fighters and 1 tactical_bomber moved from Japan to Manchuria
                4 fighters moved from 6 Sea Zone to Manchuria
                1 infantry moved from Shensi to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 armour moved from Sikang to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour moved from Tsinghai to Kansu
                      Japanese take Kansu from Chinese
                1 mech_infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                2 armour and 1 mech_infantry moved from Kiangsu to Jehol
                1 armour and 1 mech_infantry moved from Hopei to Yunnan
                1 infantry moved from Kwangsi to French Indo China


  • Five hits were right


  • The 4 chinese infantry and the mech for the 5th hit. The way you’re doing it is great, btw.


  • Well I dont think I have the ability to save it as a post,I hope I dont have to redue it. I saved it 3 times to my desktop but I cant get it to A&A. org. 5 hits, save the bomber? or not to save the bomber that is the question. I’ll leave my computer on so I dont have to redue.
    Sorry for the inconvenience.
    S.A.

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