sent a chat so we don’t clutter up this thread
XDAP03: team souL GOO v. Numenoreans *bidding inside
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :19
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries and 3 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 4 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 11 PUs (2 lost to blockades); end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
Game History
Round :19
Combat Move - British
1 armour, 4 artilleries and 8 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
3 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to Anhwe
1 fighter moved from Kiangsi to India
1 mech_infantry moved from Kansu to Timguska
UK_Pacific take Timguska from Japanese
3 artilleries and 1 infantry moved from French Indo China to Kwangsi
3 artilleries moved from Kwangsi to Kiangsi
1 infantry moved from Burma to Yunnan
1 artillery and 3 infantry moved from Yunnan to Kweichow
3 infantry moved from Northwest Persia to Caucasus
1 artillery moved from Southern Italy to 97 Sea Zone
1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from Tobruk to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Greece
3 artilleries moved from Southern Italy to 97 Sea Zone
2 artilleries and 2 transports moved from 97 Sea Zone to 99 Sea Zone
2 artilleries and 4 transports moved from 97 Sea Zone to 100 Sea Zone
1 bomber moved from Tobruk to Greece
2 fighters moved from 97 Sea Zone to Rostov
1 infantry moved from Syria to 99 Sea Zone
1 artillery moved from 100 Sea Zone to Caucasus
1 artillery moved from 100 Sea Zone to Caucasus
2 artilleries, 1 infantry and 2 transports moved from 99 Sea Zone to 100 Sea Zone
2 artilleries and 1 infantry moved from 100 Sea Zone to Rostov
3 artilleries and 2 infantry moved from Turkey to Caucasus
1 fighter and 1 tactical_bomber moved from Turkey to Caucasus
1 battleship and 1 cruiser moved from 97 Sea Zone to 100 Sea Zone
1 carrier moved from 97 Sea Zone to 100 Sea Zone
1 destroyer moved from 97 Sea Zone to 100 Sea Zone
1 fighter moved from 97 Sea Zone to Greece
2 destroyers moved from 80 Sea Zone to 98 Sea Zone
1 submarine moved from 105 Sea Zone to 111 Sea Zone
1 infantry moved from Colombia to Brazil
1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 fighter moved from 91 Sea Zone to 97 Sea ZoneCombat - British
Battle in Greece
British attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 2 mech_infantrys
British win, taking Greece from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Caucasus
British attack with 5 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
Italians defend with 1 aaGun, 3 armour, 4 artilleries and 1 mech_infantry
British win, taking Caucasus from Italians with 5 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 40
Casualties for British: 1 infantry
Casualties for Italians: 1 aaGun, 3 armour, 4 artilleries and 1 mech_infantry
Battle in Rostov
British attack with 2 artilleries, 2 fighters and 1 infantry
Italians defend with 1 artillery and 2 infantry
British win, taking Rostov from Italians with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
2 fighters moved from Rostov to 100 Sea Zone
1 fighter moved from Caucasus to 97 Sea Zone
1 tactical_bomber moved from Caucasus to Turkey
1 fighter moved from Greece to Turkey
1 bomber moved from Greece to Egypt
2 aaGuns moved from Hunan to Anhwe
3 infantry moved from Union of South Africa to Rhodesia
1 artillery and 2 infantry moved from Persia to Northwest Persia
2 infantry moved from Iraq to Turkey
1 infantry moved from Syria to Turkey
3 infantry moved from Saudi Arabia to Iraq
3 infantry moved from Egypt to Trans-JordanPlace Units - British
3 artilleries placed in Turkey
1 artillery and 2 infantry placed in Saudi Arabia
3 infantry placed in Persia
3 infantry placed in Egypt
2 infantry placed in Southern Italy
3 infantry placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 50 PUs; end with 50 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 55 PUsGame History
Round :19
Place Units - UK_Pacific
3 mech_infantrys placed in India
2 artilleries and 1 infantry placed in Kwangtung
1 infantry placed in French Indo ChinaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs (5 lost to blockades); end with 16 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
Units Change Ownership
Some Units in India change ownership: 3 mech_infantrys
Some Units in Kwangtung change ownership: 2 artilleries and 1 infantry
Some Units in French Indo China change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :19
Combat Move - Italians
4 infantry moved from Northern Italy to Southern Italy
1 bomber moved from Russia to Southern ItalyCombat - Italians
Battle in Southern Italy
Italians attack with 1 bomber and 4 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 bomber and 4 infantry in Southern Italy, round 1 : 1/5 hits
British roll dice for 2 infantry in Southern Italy, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern Italy
Italians roll dice for 1 bomber and 3 infantry in Southern Italy, round 2 : 2/4 hits
British roll dice for 1 infantry in Southern Italy, round 2 : 0/1 hits
1 infantry owned by the British lost in Southern Italy
Italians win, taking Southern Italy from British, taking Albania from Germans with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Southern Italy to Northern Italy
1 infantry moved from Yugoslavia to Northern ItalyTurn Complete - Italians
Italians collect 10 PUs (8 lost to blockades); end with 10 PUs totalTerritory Summary for Italians :
Northern Italy : 1 flag, 1 bomber, 1 factory_minor and 2 infantry
Southern Italy : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Belarus : 1 flag
Bryansk : 1 flag
Eastern Poland : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flag, 1 airfield and 1 factory_minorProduction/PUs Summary :
Germans : 53 / 78
Russians : 4 / 0
Japanese : 29 / 40
Americans : 76 / 95
Chinese : 17 / 17
British : 47 / 55
UK_Pacific : 21 / 21
Italians : 18 / 10
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :19
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
2 fighters moved from Guam to 20 Sea Zone
1 bomber moved from Celebes to 20 Sea ZoneCombat - ANZAC
ANZAC creates battle in territory 17 Sea Zone
Battle in 20 Sea Zone
ANZAC attack with 1 bomber and 2 fighters
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
ANZAC win, taking 17 Sea Zone from Japanese with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 20 Sea Zone to Korea
1 fighter moved from 17 Sea Zone to Korea
2 carriers, 2 destroyers and 1 submarine moved from 17 Sea Zone to 6 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 45 Sea Zone to 56 Sea Zone
1 submarine moved from 45 Sea Zone to 54 Sea Zone
1 submarine moved from 45 Sea Zone to 49 Sea Zone
1 bomber moved from 20 Sea Zone to KwangsiPlace Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :19
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :20
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 16 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Tambov to Rostov
2 infantry moved from Bryansk to Rostov
2 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Russia to Rostov
1 armour moved from Bryansk to Rostov
9 armour and 16 mech_infantrys moved from Belarus to Rostov
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Northern Italy to Southern France
3 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 bomber and 2 fighters moved from Western Germany to 100 Sea Zone
1 tactical_bomber moved from France to 100 Sea Zone
2 fighters moved from Russia to 100 Sea ZoneCombat - Germans
Battle in 100 Sea Zone
Germans attack with 1 bomber, 4 fighters and 1 tactical_bomber
British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 7 transports
Germans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 100 Sea Zone, round 1 : 4/6 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 7 transports in 100 Sea Zone, round 1 : 3/6 hits
1 carrier owned by the British , 3 fighters owned by the Germans and 1 destroyer owned by the British lost in 100 Sea Zone
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 100 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 battleship, 1 cruiser, 2 fighters and 7 transports in 100 Sea Zone, round 2 : 3/4 hits
1 cruiser owned by the British , 1 bomber owned by the Germans , 1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in 100 Sea Zone
British win with 1 battleship, 2 fighters and 7 transports remaining. Battle score for attacker is -27
Casualties for Germans: 1 bomber, 4 fighters and 1 tactical_bomber
Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 1 armour, 3 infantry and 2 mech_infantrys
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Normandy Bordeaux, round 1 : 1/6 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 1 : 0/1 hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Southern France
Germans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Southern France, round 1 : 1/6 hits
Americans roll dice for 1 artillery in Southern France, round 1 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Southern France
Germans win, taking Southern France from Americans with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Rostov
Germans attack with 10 armour, 7 infantry and 17 mech_infantrys
British defend with 2 artilleries and 1 infantry
Germans roll dice for 10 armour, 7 infantry and 17 mech_infantrys in Rostov, round 1 : 4/34 hits
British roll dice for 2 artilleries and 1 infantry in Rostov, round 1 : 3/3 hits
1 infantry owned by the British , 3 infantry owned by the Germans and 2 artilleries owned by the British lost in Rostov
Germans win, taking Rostov from British with 10 armour, 4 infantry and 17 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 3 infantry
Casualties for British: 2 artilleries and 1 infantry
2 fighters owned by the British forced to land in TurkeyNon Combat Move - Germans
2 artilleries and 9 infantry moved from Romania to Bulgaria
1 artillery and 2 infantry moved from Slovakia Hungary to Romania
7 infantry moved from Germany to Slovakia Hungary
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
3 infantry moved from Western Germany to France
2 infantry moved from Karelia to Finland
2 infantry moved from Russia to TambovPlace Units - Germans
1 artillery and 2 infantry placed in France
3 infantry placed in Romania
3 infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in Russia
1 armour and 2 infantry placed in Western Germany
1 armour and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 55 PUs (5 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 75 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
Southern France : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 5 infantry
Slovakia Hungary : 1 flag, 7 infantry
Western Germany : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Romania : 1 flag, 1 artillery, 1 factory_minor and 5 infantry
Germany : 1 flag, 1 aaGun, 1 armour, 1 factory_major and 6 infantry
Norway : 1 flag, 1 airfield and 1 factory_minor
Albania : 1 flag, 1 mech_infantry
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag, 10 armour, 4 infantry and 17 mech_infantrys
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 factory_minor and 2 mech_infantrys
Tambov : 1 flag, 2 infantry
Novosibirsk : 1 flag
Volgograd : 1 flag, 1 factory_minor and 3 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag
Samara : 1 flag
Switzerland : 1 flag
Bulgaria : 1 flag, 2 artilleries and 11 infantry
Sweden : 1 flag
Finland : 1 flag, 4 artilleries, 1 factory_minor and 2 infantry
110 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 60 / 75
Russians : 4 / 0
Japanese : 29 / 40
Americans : 71 / 95
Chinese : 17 / 17
British : 45 / 55
UK_Pacific : 21 / 21
Italians : 18 / 10
ANZAC : 10 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :20
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :20
Purchase Units - Japanese
Japanese buy 2 infantry and 3 tactical_bombers; Remaining resources: 1 PUs;Combat Move - Japanese
1 submarine moved from 26 Sea Zone to 32 Sea Zone
1 submarine moved from 36 Sea Zone to 56 Sea Zone
Japanese take 42 Sea Zone from Americans
1 submarine moved from 35 Sea Zone to 56 Sea Zone
1 fighter moved from 35 Sea Zone to 56 Sea ZoneCombat - Japanese
Battle in 56 Sea Zone
Japanese attack with 1 fighter and 2 submarines
ANZAC defend with 1 carrier
Japanese roll dice for 2 submarines in 56 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 fighter in 56 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 carrier owned by the ANZAC
ANZAC roll dice for 1 carrier in 56 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 submarines in 56 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 fighter in 56 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 carrier in 56 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 submarines in 56 Sea Zone, round 3 : 1/2 hits
1 carrier owned by the ANZAC lost in 56 Sea Zone
Japanese win with 1 fighter and 2 submarines remaining. Battle score for attacker is 16
Casualties for ANZAC: 1 carrierNon Combat Move - Japanese
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from 56 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 battleships and 4 carriers moved from 35 Sea Zone to 42 Sea Zone
3 fighters moved from 35 Sea Zone to Manchuria
2 artilleries and 9 infantry moved from Jehol to Manchuria
1 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Jehol
1 fighter moved from Japan to ManchuriaPlace Units - Japanese
2 infantry and 3 tactical_bombers placed in JapanTurn Complete - Japanese
Japanese collect 21 PUs (8 lost to blockades); end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :20
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kazakhstan: 1 infantry
EDIT: Adding units owned by Russians to Caucasus: 1 infantry
EDIT: Turning off Edit Mode
Americans buy 5 artilleries, 1 destroyer, 1 factory_minor, 1 fighter, 8 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Portugal to 91 Sea Zone
1 artillery moved from Spain to 91 Sea Zone
2 infantry moved from Spain to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from 95 Sea Zone to Northern Italy
2 artilleries and 4 infantry moved from Spain to Southern France
3 fighters moved from 91 Sea Zone to Southern FranceCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Southern France
Americans attack with 2 artilleries, 3 fighters and 4 infantry
Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Americans win, taking 6 Sea Zone from Japanese, taking Southern France from Germans with 2 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Americans: 3 infantry
Battle in Northern Italy
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 bomber, 1 factory_minor and 2 infantry
Americans win, taking Northern Italy from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 15
Casualties for Italians: 1 bomber and 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters moved from Southern France to 91 Sea Zone
1 fighter moved from Southern France to Spain
1 fighter moved from Eastern United States to 91 Sea Zone
3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 1 destroyer, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries, 1 fighter and 5 infantry moved from 91 Sea Zone to Spain
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Algeria to Tunisia
2 fighters and 2 tactical_bombers moved from 5 Sea Zone to Korea
2 carriers moved from 5 Sea Zone to 6 Sea Zone
7 fighters moved from 6 Sea Zone to Korea
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Western United States to 6 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea ZonePlace Units - Americans
1 factory_minor placed in Korea
1 artillery and 2 infantry placed in Spain
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter placed in Western United States
2 transports placed in 101 Sea Zone
3 artilleries and 5 infantry placed in Eastern United States
1 destroyer placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 6 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 20 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 74 PUs (4 lost to blockades); end with 74 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs -
Game History
Round :20
Combat Move - British
4 artilleries and 8 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
5 infantry moved from Anhwe to Jehol
1 armour moved from Kiangsu to Hopei
1 artillery and 2 infantry moved from Caucasus to Volgograd
1 fighter moved from Turkey to Volgograd
2 transports moved from 100 Sea Zone to 98 Sea Zone
4 artilleries moved from Caucasus to 100 Sea Zone
1 artillery moved from Turkey to 100 Sea Zone
2 infantry moved from Caucasus to 100 Sea Zone
3 infantry moved from Turkey to 100 Sea Zone
5 artilleries and 5 infantry moved from 100 Sea Zone to Bulgaria
2 infantry moved from Greece to Bulgaria
1 bomber moved from Egypt to Bulgaria
3 infantry moved from Rhodesia to Mozambique
3 infantry moved from Union of South Africa to Mozambique
1 fighter moved from United Kingdom to 110 Sea Zone
1 infantry moved from Brazil to Uruguay
British take Uruguay from Neutral_True
1 mech_infantry moved from Timguska to Yenisey
UK_Pacific take Yenisey from Japanese
2 fighters moved from 97 Sea Zone to Bulgaria
1 tactical_bomber moved from Turkey to Volgograd
2 fighters moved from Turkey to BulgariaCombat - British
Battle in Volgograd
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
British win, taking Volgograd from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for British: 1 infantry
Battle in Mozambique
British attack with 6 infantry
Neutral_True defend with 2 infantry
British win, taking Mozambique from Neutral_True with 5 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Bulgaria
British attack with 5 artilleries, 1 bomber, 4 fighters and 7 infantry
Germans defend with 2 artilleries and 11 infantry
British win, taking Bulgaria from Italians with 3 artilleries, 1 bomber and 4 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 2 artilleries and 11 infantry
Casualties for British: 2 artilleries and 7 infantry
Battle in 110 Sea Zone
British attack with 1 fighter and 1 submarine
Germans defend with 1 destroyer
British win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - British
1 submarine moved from 111 Sea Zone to 105 Sea Zone
1 fighter moved from 110 Sea Zone to 97 Sea Zone
1 bomber and 4 fighters moved from Bulgaria to Turkey
1 fighter and 1 tactical_bomber moved from Volgograd to Turkey
1 artillery and 2 infantry moved from Northwest Persia to Turkey
3 infantry moved from Iraq to Turkey
3 infantry moved from Trans-Jordan to Syria
3 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Persia to Northwest Persia
1 artillery and 2 infantry moved from Saudi Arabia to Iraq
3 mech_infantrys moved from India to Eastern Persia
1 fighter moved from India to Turkey
1 infantry moved from French Indo China to Yunnan
2 artilleries and 1 infantry moved from Kwangtung to Kiangsi
3 artilleries moved from Kiangsi to Kiangsu
3 artilleries and 1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Yunnan to Szechwan
2 aaGuns moved from Anhwe to JeholPlace Units - British
2 artilleries and 1 infantry placed in Turkey
1 artillery and 2 infantry placed in Egypt
3 mech_infantrys placed in Saudi Arabia
3 mech_infantrys placed in Persia
British undo move 2.
2 artilleries and 1 infantry placed in Egypt
3 infantry placed in Union of South AfricaTurn Complete - British
British collect 49 PUs; end with 49 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 54 PUsGame History
Round :20
Place Units - UK_Pacific
2 fighters placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs (2 lost to blockades); end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 2 fighters -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :20
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
Place Units - Italians
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 7 PUs (6 lost to blockades); end with 7 PUs totalTerritory Summary for Italians :
Southern Italy : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Belarus : 1 flag
Bryansk : 1 flag
Eastern Poland : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Yugoslavia : 1 flag, 1 airfield and 1 factory_minorProduction/PUs Summary :
Germans : 55 / 75
Russians : 4 / 0
Japanese : 25 / 22
Americans : 78 / 94
Chinese : 20 / 24
British : 49 / 54
UK_Pacific : 22 / 26
Italians : 13 / 7
ANZAC : 10 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 3 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :20
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Kwangsi to Queensland
1 aaGun moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 tactical_bomber moved from New South Wales to Queensland
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 submarine moved from 49 Sea Zone to 62 Sea ZonePlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :20
Combat Move - French
Non Combat Move - French
Turn Complete - French
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Amazing French turn! Couldn’t have done it without you.
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Amazing French turn! Couldn’t have done it without you.
Thank you! :)
I don’t want to give myself too much credit here, but I think France’s turn was fairly close to mistake-free. :)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :21
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 15 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Tambov to Volgograd
1 armour and 2 mech_infantrys moved from Russia to Kazakhstan
1 armour and 2 infantry moved from Western Germany to Northern Italy
1 artillery and 5 infantry moved from France to Southern France
1 armour moved from Germany to Northern Italy
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
3 infantry moved from Normandy Bordeaux to Southern France
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy
1 artillery and 5 infantry moved from Romania to Bulgaria
1 mech_infantry moved from Albania to Bulgaria
4 infantry moved from Rostov to Caucasus
1 armour moved from Rostov to Caucasus
9 armour and 17 mech_infantrys moved from Rostov to VolgogradCombat - Germans
Battle in Volgograd
Germans attack with 9 armour, 2 infantry and 17 mech_infantrys
British defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 9 armour, 2 infantry and 17 mech_infantrys in Volgograd, round 1 : 8/28 hits
British roll dice for 1 artillery and 1 infantry in Volgograd, round 1 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the British lost in Volgograd
Germans win, taking Volgograd from British with 9 armour, 1 infantry and 17 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Kazakhstan
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Kazakhstan, round 1 : 0/1 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bulgaria
Germans attack with 1 artillery, 5 infantry and 1 mech_infantry
British defend with 3 artilleries
Germans roll dice for 1 artillery, 5 infantry and 1 mech_infantry in Bulgaria, round 1 : 2/7 hits
British roll dice for 3 artilleries in Bulgaria, round 1 : 0/3 hits
2 artilleries owned by the British lost in Bulgaria
Germans roll dice for 1 artillery, 5 infantry and 1 mech_infantry in Bulgaria, round 2 : 3/7 hits
British roll dice for 1 artillery in Bulgaria, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Bulgaria
Germans win, taking Bulgaria from British with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for British: 3 artilleries
Battle in Caucasus
Germans attack with 1 armour and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 4 infantry in Caucasus, round 1 : 1/5 hits
British roll dice for 1 infantry in Caucasus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from British with 1 armour and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 1 artillery and 8 infantry
Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 8 infantry in Southern France, round 1 : 1/9 hits
Americans roll dice for 2 artilleries and 1 infantry in Southern France, round 1 : 1/3 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Germans roll dice for 1 artillery and 7 infantry in Southern France, round 2 : 1/8 hits
Americans roll dice for 2 artilleries in Southern France, round 2 : 1/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Southern France
Germans roll dice for 1 artillery and 6 infantry in Southern France, round 3 : 2/7 hits
Americans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 artillery and 6 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Americans: 2 artilleries and 1 infantry
Battle in Northern Italy
Germans attack with 3 armour, 2 infantry and 2 mech_infantrys
Americans defend with 2 artilleries, 1 factory_minor and 1 infantry
Germans roll dice for 3 armour, 2 infantry and 2 mech_infantrys in Northern Italy, round 1 : 4/7 hits
Americans roll dice for 2 artilleries and 1 infantry in Northern Italy, round 1 : 1/3 hits
2 artilleries owned by the Americans , 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 3 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Americans: 2 artilleries and 1 infantryNon Combat Move - Germans
7 infantry moved from Slovakia Hungary to Romania
3 infantry moved from Germany to Western Germany
3 infantry moved from Germany to Slovakia HungaryPlace Units - Germans
2 armour and 1 mech_infantry placed in Russia
1 armour and 1 mech_infantry placed in Germany
1 artillery and 2 infantry placed in Western Germany
Germans undo move 3.
3 infantry placed in Western Germany
1 artillery and 2 infantry placed in France
8 infantry placed in Germany
2 infantry placed in Finland
Germans undo move 6.
2 infantry placed in Romania
Germans undo move 5.
1 infantry placed in Romania
7 infantry placed in GermanyTurn Complete - Germans
Germans collect 57 PUs (7 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag, 1 armour and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Slovakia Hungary : 1 flag, 3 infantry
Western Germany : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
Romania : 1 flag, 1 factory_minor and 10 infantry
Germany : 1 flag, 1 aaGun, 1 armour, 1 factory_major, 7 infantry and 1 mech_infantry
Norway : 1 flag, 1 airfield and 1 factory_minor
Northern Italy : 1 flag, 3 armour, 1 infantry and 2 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 aaGun, 1 airfield, 2 armour, 1 factory_minor and 1 mech_infantry
Tambov : 1 flag
Novosibirsk : 1 flag
Volgograd : 1 flag, 9 armour, 1 factory_minor, 1 infantry and 17 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 armour and 4 infantry
Smolensk : 1 flag
Samara : 1 flag
Switzerland : 1 flag
Bulgaria : 1 flag, 1 artillery, 4 infantry and 1 mech_infantry
Sweden : 1 flag
Finland : 1 flag, 4 artilleries, 1 factory_minor and 2 infantryProduction/PUs Summary :
Germans : 64 / 82
Russians : 3 / 0
Japanese : 25 / 22
Americans : 71 / 94
Chinese : 20 / 24
British : 44 / 54
UK_Pacific : 22 / 26
Italians : 17 / 7
ANZAC : 10 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 3 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :21
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
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To speed things along, any Axis player who wants to is welcome to take the Soviet Union’s turn. The only stipulation is that you not move the submarine off the coast of southern France.
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To speed things along, any Axis player who wants to is welcome to take the Soviet Union’s turn. The only stipulation is that you not move the submarine off the coast of southern France.
Can I move it off the west coast of Southern France?
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To speed things along, any Axis player who wants to is welcome to take the Soviet Union’s turn. The only stipulation is that you not move the submarine off the coast of southern France.
Can I move it off the west coast of Southern France?
Can I move it off the west coast of Southern France?
No! That sub must never move. Never! Long after its hull has rusted away, someone should build a stone monument to it. That stone monument will be built under the water, and will continue to blockade the south coast of France forever!
On another matter, Japan is up. I would like to get this game knocked out sooner rather than later, so please hurry things along.
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