I have not played Japan very often but I am not one to hit the US right off. I like to secure China and the DEI first. Cripple or take India and pressure the ANZAC’s is next while harrassing the US with landings in Alaska and the Philipeans. Alaska doesn’t really mean that much but most US palyers will not want Japanese forces in North America. Once Japan’s IPC level is up and I can build more capitol ships and planes, that is when I move to really hit the US fleet. An Aggressive US player will make this stratagy much harder to pull off though. the game I am currently playing, the Japan player did hit the Hawaiian fleet on round one and took it on round two. The US player has been so focused on the Japan player that the Italians have taken Brazil and the Germans have landed in the West Indies and convoy raided the east coast of the US. Britain has had no help and is barely hanging on. The round 1 DOW can work if you have the right kind of player in position. To give the US player credit, he has begun to make some better playes and is pushing back but he is having to regain alot of lost ground which really help the axis players be more aggressive.
Japan is an island?
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Rules from aa1940 2edition define japan as an island so cannot have an icomplexe
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No. The “islands” are considered the small ones. Not Australia , UK, or Japan
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Small as in phil, sumatra, borneo, celebs, java I think those are the only islands with 2+ ipcs
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hmm, what about New Z?
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all other islands no factory
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Japan IS an island according to A&A terminology since its a territory that is completely surrounded by a single sea zone. Japan and United Kingdom are NOT islands according to this definition. Some people claim that there is a contradiction with the complex build rule and Japan since its an island and does have a complex. I. Disagree since the rule prohibits placing newly purchased complexes on islands. Japan’s complex exists from the setup therefore it never violates this rule anyways. It’s not nearly as complex or confusing as people make it. Just don’t place NEW complexes on “islands” as defined by A&A.
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Even if Japan being technically an Island seems to violate the “No Industrial Complexes on Islands” rule, common sense would dictate that this rule is trumped by the fact that the territory of Japan is a MAJOR Axis capital.
Can anyone really imagine a major Axis power not being allowed to build units in it’s own capital? -
I thought it stated in the rulebook that Japan was an exception to this rule because of that fact.
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The rule isn’t that ICs can’t exist on islands. It’s that they can’t be “built” there (pg.23, pg.27).
Ohandbytheway, according to pg.8, “an island or island group is a single territory surrounded entirely (emphasis mine) by one or more sea zones” - and surrounded by seazones means not bordering other territories. Therefore, the UK is not an island. For that, matter, neither is Scotland. The Brits can build a minor on Scotland. For that matter, so could the Germans.
Japan is an island. And that means nothing, considering that scramble rules are no longer limited to islands. You can’t build an IC on Japan, per the rules. Big deal - it already has one. The distinction of it being an island means absolutely nothing anymore…
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The distinction of Japan being an island was important using 1st edition OOB rules since you could only scramble from islands. Under 2nd edition rules it doesn’t matter at all that Japan is an island as far as I have discovered.
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In AA50 the rule was that any territory entirely in one sea zone was considered an island; this worked perfectly considering Japan touched 2 different sea zones. Does anyone know why they went back to one sea zone around Japan?
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Yes, according to Axis and Allies lore, Japan is a Continent. :)
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I don’t see why it’s relevant that Japan is considered an Island (it is, by the very definition of island in the rules as noted by many) or that IC’s can’t be placed on islands.
Setup =/ Placement. The game starts with an IC there. You can’t place a new IC for an island, but the rules don’t contradict that you can start with an IC on an island.
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But wouldn’t that mean that if you lose Japan and your IC gets downgraded to a minor that you couldn’t recapture and upgrade it again? That seems like a weird rule to me. Unlikely to come up in a game that isn’t decided already but it could happen.
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Gekkepop,
But wouldn’t that mean that if you lose Japan and your IC gets downgraded to a minor that you couldn’t recapture and upgrade it again? That seems like a weird rule to me. Unlikely to come up in a game that isn’t decided already but it could happen.
––What you’re comparing is:
the REBUILDING an original I.C. vs.
the BUILDING a completely new I.C.Can you see the difference now?
“Tall Paul”
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Correct. You can’t build ICs on islands.
It doesn’t say they can’t start with ICs.In my opinion Japan should have been multiple territories from the start
Honshu by itself (5)
Kyushu and Shikoku (2)
Hokkaido (1)And the sea of japan should have been a different sea zone than the pacific coast of Japan.
The Pacific map was made before non-island bases could scramble.
The 2nd edition map should have at least changed the sea zones to make Japan more like the UK (multiple territories, multiple sea zones)
It makes the game too easy for Japan with only one territory
to defend, and only one sea zone to defend. -
I agree that Japan should be split, and have two sz"s.
Then we could have Sea Lion on the Euro side, and Sea Serpent on the Pac side.





