• TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :15

    Combat Move - French
                Giving bonus movement to units
                1 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Northwest Persia to Caucasus

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :16

    Purchase Units - Germans
                Germans buy 13 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                10 infantry moved from Germany to Poland
                3 artilleries and 10 infantry moved from Western Germany to Germany
                4 artilleries and 5 infantry moved from Northern Italy to Western Germany
                1 infantry moved from Ukraine to Rostov
                1 infantry moved from Samara to Kazakhstan
                1 artillery moved from Samara to Volgograd
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Vologda
                5 infantry moved from Southern France to Normandy Bordeaux
                8 infantry moved from Normandy Bordeaux to Holland Belgium
                8 infantry moved from Holland Belgium to Western Germany

    Non Combat Move - Germans

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Russia
                Germans undo move 1.
                1 armour and 2 mech_infantrys placed in Ukraine
                3 armour placed in Volgograd
                3 armour placed in Russia
                6 armour placed in Germany

    Turn Complete - Germans
                Germans collect 61 PUs (2 lost to blockades); end with 61 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :16

    Combat Move - Russians
                Giving bonus movement to units

    Non Combat Move - Russians

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :16

    Purchase Units - Japanese
                Japanese buy nothing; Remaining resources:

    Combat Move - Japanese
                Giving bonus movement to units

    Non Combat Move - Japanese

    Turn Complete - Japanese
                Japanese collect 7 PUs (4 lost to blockades); end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :16

    Purchase Units - Americans
                Americans buy 5 armour, 2 artilleries, 1 cruiser, 1 destroyer, 4 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 armour moved from Karelia to Archangel
                      Americans take Archangel from Germans
                1 armour moved from Karelia to Archangel
                1 artillery and 1 infantry moved from Norway to Finland
                3 armour moved from Norway to Finland
                3 armour moved from Finland to Karelia
                7 transports moved from 104 Sea Zone to 102 Sea Zone
                2 destroyers moved from 91 Sea Zone to 95 Sea Zone
                1 submarine moved from 93 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 transport moved from 112 Sea Zone to 104 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
                1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
                3 infantry moved from Buryatia to Yakut S.S.R.
                2 artilleries and 2 infantry moved from Amur to Buryatia
                1 artillery and 1 infantry moved from Soviet Far East to 5 Sea Zone
                2 infantry moved from Soviet Far East to 5 Sea Zone
                1 artillery and 3 infantry moved from 5 Sea Zone to Amur
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 transport moved from 1 Sea Zone to 10 Sea Zone
                5 infantry moved from Soviet Far East to Siberia
                1 infantry moved from Soviet Far East to Siberia
                5 transports moved from 4 Sea Zone to 1 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 4 Sea Zone
                1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
                1 artillery moved from Kansu to Timguska
                1 mech_infantry moved from Yenisey to Timguska
                1 infantry moved from Yenisey to Evenkiyskiy
                1 artillery moved from Yenisey to Evenkiyskiy
                1 fighter moved from Yenisey to Evenkiyskiy
                1 fighter moved from Evenkiyskiy to Timguska
                1 artillery and 5 infantry moved from Suiyuyan to Kansu
                2 artilleries and 2 infantry moved from Chahar to Suiyuyan
                1 submarine moved from 4 Sea Zone to 6 Sea Zone

    Combat - Americans
                Battle in 95 Sea Zone
                    Americans attack with 2 destroyers and 1 submarine
                    Italians defend with 2 destroyers
                    Americans win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 16
                    Casualties for Italians: 2 destroyers
                    Americans win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 16
                    Casualties for Italians: 2 destroyers
                Battle in Evenkiyskiy
                    Americans attack with 1 artillery and 1 infantry
                    Germans defend with 1 armour
                    Germans win with 1 armour remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Timguska
                    Americans attack with 1 artillery, 1 fighter and 1 mech_infantry
                    Germans defend with 1 armour
                    Americans win, taking Timguska from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 1 mech_infantry
                    Americans win with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 1 mech_infantry
                Recording Battle Statistics

    Non Combat Move - Americans
                1 fighter moved from Timguska to Yenisey

    Place Units - Americans
                3 armour placed in Norway
                1 cruiser, 1 destroyer and 1 transport placed in 101 Sea Zone
                2 transports placed in 10 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in Western United States
                1 armour, 1 artillery and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 67 PUs; end with 67 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :16

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 3 infantry placed in Yunnan
                1 artillery and 3 infantry placed in Kwangsi
                1 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :16

    Place Units - UK_Pacific
                4 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                    Some units change owners in territory India


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :16

    Purchase Units - Italians
                Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                5 infantry moved from Northern Italy to Yugoslavia
                2 artilleries moved from Northern Italy to Yugoslavia
                1 mech_infantry moved from Northern Italy to Romania
                3 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Northern Italy to Yugoslavia
                1 tactical_bomber moved from Normandy Bordeaux to Romania

    Non Combat Move - Italians

    Place Units - Italians
                4 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :16

    Purchase Units - ANZAC
                ANZAC buy 2 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 armour moved from Tsinghai to Urals
                      ANZAC take Novosibirsk from Germans
                      ANZAC take Urals from Germans
                1 armour moved from Turkmenistan to Samara
                      ANZAC take Samara from Germans
                1 infantry moved from Eastern Persia to Persia
                2 armour moved from West India to Turkmenistan
                3 armour moved from India to Eastern Persia
                2 infantry moved from Burma to 38 Sea Zone
                2 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
                3 infantry moved from Burma to India
                3 armour, 3 infantry and 3 transports moved from 41 Sea Zone to 79 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
                2 artilleries moved from Anhwe to Hopei
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 2 transports moved from 54 Sea Zone to 62 Sea Zone
                1 armour moved from New South Wales to 62 Sea Zone
                1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 54 Sea Zone to 55 Sea Zone

    Combat - ANZAC
                Recording Battle Statistics

    Non Combat Move - ANZAC
                3 armour and 5 infantry moved from 79 Sea Zone to West India
                2 armour and 2 infantry moved from 39 Sea Zone to India
                1 armour and 1 infantry moved from 41 Sea Zone to Sumatra

    Place Units - ANZAC
                2 fighters and 1 tactical_bomber placed in Queensland
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 24 PUs; end with 24 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :16

    Combat Move - French
                Giving bonus movement to units

    Non Combat Move - French

    Turn Complete - French


  • yeah your game


  • We’ll do another real soon ( day or so )
    WAR GAME AT MY PLACE THIS WEEKEND!!! same time as usual

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