sent a chat so we don’t clutter up this thread
XDAP03: team souL GOO v. Numenoreans *bidding inside
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got it.
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Here is the British turn summary.
Oh in Normandy it should have one more point of damage on it.
Game HistoryRound :14
Combat Move - British
4 artilleries and 14 infantry moved from India to Burma
3 artilleries and 6 infantry moved from Northwest Persia to Turkey
3 artilleries moved from Caucasus to Turkey
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
1 fighter moved from Syria to Turkey
1 fighter moved from 97 Sea Zone to Turkey
1 fighter moved from Persia to Turkey
1 fighter moved from Caucasus to Turkey
1 bomber moved from Gibraltar to Paraguay
1 infantry moved from Paraguay to Bolivia
British take Bolivia from Neutral_True
1 infantry moved from Brazil to Peru
British take Peru from Neutral_True
2 armour moved from Saudi Arabia to Turkey
9 mech_infantrys moved from Caucasus to Kazakhstan
3 fighters and 1 tactical_bomber moved from Finland to Norway
1 bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from West India to India
2 infantry moved from Alexandria to Tobruk
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 transport moved from 80 Sea Zone to 71 Sea Zone
2 infantry moved from Saudi Arabia to Iraq
3 infantry moved from Egypt to 81 Sea Zone
3 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea ZoneCombat - British
Battle in Burma
British attack with 4 artilleries and 14 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 4 artilleries and 14 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yugoslavia
Battle in Turkey
British attack with 2 armour, 6 artilleries, 4 fighters and 6 infantry
Neutral_True defend with 8 infantry
British win, taking Yugoslavia from Germans, taking Turkey from Neutral_True with 2 armour, 6 artilleries, 4 fighters and 6 infantry remaining. Battle score for attacker is 24
Casualties for Neutral_True: 8 infantry
Battle in Kazakhstan
British attack with 9 mech_infantrys
Japanese defend with 1 mech_infantry
British win, taking Kazakhstan from Japanese with 9 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 5 damage total.Non Combat Move - British
1 bomber moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Turkey to 97 Sea Zone
1 fighter moved from Turkey to 97 Sea Zone
1 artillery and 2 infantry moved from Persia to Northwest Persia
5 infantry moved from 80 Sea Zone to Persia
1 aaGun moved from India to Burma
2 fighters moved from Turkey to CaucasusPlace Units - British
3 artilleries placed in Persia
1 factory_minor placed in Saudi Arabia
3 infantry placed in Egypt
3 infantry placed in Union of South AfricaTurn Complete - British
British collect 41 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUsGame History
Round :14
Place Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 15 PUs total
Units Change Ownership
Some Units in India change ownership: 3 infantry
Some Units in Malaya change ownership: 1 harbour -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :14
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
5 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to YugoslaviaCombat - Italians
Battle in Yugoslavia
Italians attack with 6 infantry
British defend with 1 airfield, 1 factory_minor and 1 infantry
Italians roll dice for 6 infantry in Yugoslavia, round 1 : 0/6 hits
British roll dice for 1 infantry in Yugoslavia, round 1 : 0/1 hits
Italians roll dice for 6 infantry in Yugoslavia, round 2 : 2/6 hits
British roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits
1 infantry owned by the British lost in Yugoslavia
Italians win, taking Yugoslavia from British with 6 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 artillery, 1 fighter, 3 infantry and 1 mech_infantry moved from Ukraine to Rostov
1 aaGun, 3 armour, 2 artilleries, 1 bomber, 7 infantry and 4 mech_infantrys moved from Tambov to RostovPlace Units - Italians
1 artillery and 2 infantry placed in UkraineTurn Complete - Italians
Italians collect 9 PUs (13 lost to blockades); end with 9 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Northern Italy : 1 flag, 1 factory_minor
Southern Italy : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 12 infantry
Belarus : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 1 aaGun, 3 armour, 3 artilleries, 1 bomber, 1 fighter, 10 infantry and 5 mech_infantrys
Eastern Poland : 1 flag
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag
Yugoslavia : 1 flag, 1 airfield, 1 factory_minor and 6 infantryProduction/PUs Summary :
Germans : 43 / 80
Russians : 13 / 17
Japanese : 55 / 59
Americans : 75 / 104
Chinese : 0 / 4
British : 39 / 46
UK_Pacific : 13 / 15
Italians : 22 / 9
ANZAC : 10 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 9 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :14
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 submarine; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 43 Sea ZoneNon Combat Move - ANZAC
2 infantry moved from Caucasus to Northwest Persia
1 carrier moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 carrier and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :14
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :15
Purchase Units - Germans
Turning on Edit Mode
EDIT: Changing PUs for Germans from 80 to 79
EDIT: Turning off Edit Mode
Germans repair 10 damage on 5 factory_majors and 5 factory_minors; Remaining resources: 69 PUs;
Germans buy 2 artilleries, 1 bomber, 1 fighter, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
7 artilleries and 43 infantry moved from Tambov to Russia
3 infantry moved from Bryansk to Russia
4 armour and 1 mech_infantry moved from Ukraine to Russia
5 bombers, 1 fighter and 2 tactical_bombers moved from Novgorod to Russia
7 infantry moved from Karelia to Finland
9 armour and 12 mech_infantrys moved from Novgorod to Finland
1 artillery and 1 infantry moved from Southern France to Spain
1 infantry moved from Normandy Bordeaux to Spain
1 infantry moved from Southern France to Spain
1 infantry moved from Rostov to Volgograd -
need an OOL in Russia. Basically, I need to know if you’re losing the AA guns immediately or not. I had 16 hits.
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Lose the AA guns immediately.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :15
Purchase Units - Germans
Turning on Edit Mode
EDIT: Changing PUs for Germans from 80 to 79
EDIT: Turning off Edit Mode
Germans repair 10 damage on 5 factory_majors and 5 factory_minors; Remaining resources: 69 PUs;
Germans buy 2 artilleries, 1 bomber, 1 fighter, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
7 artilleries and 43 infantry moved from Tambov to Russia
3 infantry moved from Bryansk to Russia
4 armour and 1 mech_infantry moved from Ukraine to Russia
5 bombers, 1 fighter and 2 tactical_bombers moved from Novgorod to Russia
7 infantry moved from Karelia to Finland
9 armour and 12 mech_infantrys moved from Novgorod to Finland
1 artillery and 1 infantry moved from Southern France to Spain
1 infantry moved from Normandy Bordeaux to Spain
1 infantry moved from Southern France to Spain
1 infantry moved from Rostov to VolgogradCombat - Germans
Battle in Volgograd
Germans attack with 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 infantry in Volgograd, round 1 : 0/1 hits
Russians roll dice for 1 infantry in Volgograd, round 1 : 0/1 hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits
Germans roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Volgograd, round 4 : 1/1 hits
1 infantry owned by the Germans lost in Volgograd
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Spain
Germans attack with 1 artillery and 3 infantry
Americans defend with 2 artilleries
Germans roll dice for 1 artillery and 3 infantry in Spain, round 1 : 0/4 hits
Americans roll dice for 2 artilleries in Spain, round 1 : 0/2 hits
Germans roll dice for 1 artillery and 3 infantry in Spain, round 2 : 1/4 hits
Americans roll dice for 2 artilleries in Spain, round 2 : 1/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Spain
Germans roll dice for 1 artillery and 2 infantry in Spain, round 3 : 1/3 hits
Americans roll dice for 1 artillery in Spain, round 3 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Spain
Germans win, taking Spain from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Americans: 2 artilleries
Battle in Finland
Germans attack with 9 armour, 7 infantry and 12 mech_infantrys
Americans defend with 1 factory_minor and 3 infantry
Germans roll dice for 9 armour, 7 infantry and 12 mech_infantrys in Finland, round 1 : 8/28 hits
Americans roll dice for 3 infantry in Finland, round 1 : 0/3 hits
3 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 9 armour, 7 infantry and 12 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Battle in Russia
Germans attack with 4 armour, 7 artilleries, 5 bombers, 1 fighter, 46 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 1 armour, 9 artilleries, 1 factory_minor, 48 infantry and 1 mech_infantry
AA guns fire in Russia : 1/6 hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 4 armour, 7 artilleries, 5 bombers, 46 infantry, 1 mech_infantry and 2 tactical_bombers in Russia, round 1 : 16/65 hits
Russians roll dice for 2 aaGuns, 1 armour, 9 artilleries, 48 infantry and 1 mech_infantry in Russia, round 1 : 16/59 hits
14 infantry owned by the Russians , 16 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
Germans roll dice for 4 armour, 7 artilleries, 5 bombers, 30 infantry, 1 mech_infantry and 2 tactical_bombers in Russia, round 2 : 17/49 hits
Russians roll dice for 1 armour, 9 artilleries, 34 infantry and 1 mech_infantry in Russia, round 2 : 12/45 hits
17 infantry owned by the Russians and 12 infantry owned by the Germans lost in Russia
Germans roll dice for 4 armour, 7 artilleries, 5 bombers, 18 infantry, 1 mech_infantry and 2 tactical_bombers in Russia, round 3 : 17/37 hits
Russians roll dice for 1 armour, 9 artilleries, 17 infantry and 1 mech_infantry in Russia, round 3 : 5/28 hits
17 infantry owned by the Russians and 5 infantry owned by the Germans lost in Russia
Germans roll dice for 4 armour, 7 artilleries, 5 bombers, 13 infantry, 1 mech_infantry and 2 tactical_bombers in Russia, round 4 : 15/32 hits
Russians roll dice for 1 armour, 9 artilleries and 1 mech_infantry in Russia, round 4 : 3/11 hits
1 armour owned by the Russians , 3 infantry owned by the Germans , 1 mech_infantry owned by the Russians and 9 artilleries owned by the Russians lost in Russia
Germans captures 17PUs while taking Russians capital
Germans win, taking Russia from Russians with 4 armour, 7 artilleries, 5 bombers, 10 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 82
Casualties for Germans: 1 fighter and 36 infantry
Casualties for Russians: 2 aaGuns, 1 armour, 9 artilleries, 48 infantry and 1 mech_infantryNon Combat Move - Germans
2 aaGuns moved from Tambov to Russia
2 infantry moved from Ukraine to Rostov
1 infantry moved from Western Ukraine to Ukraine
2 tactical_bombers moved from Russia to Western Ukraine
5 bombers moved from Russia to Novgorod
1 artillery and 3 infantry moved from Novgorod to Karelia
1 mech_infantry moved from Baltic States to Karelia
2 infantry moved from Baltic States to Novgorod
1 fighter moved from Germany to Western Germany
1 tactical_bomber moved from Germany to France
3 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Western Germany to Southern France
4 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Poland to Baltic States
2 infantry moved from Germany to Poland
1 artillery and 2 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 artillery and 4 infantry moved from Bulgaria to Yugoslavia
1 infantry moved from Romania to YugoslaviaPlace Units - Germans
3 mech_infantrys placed in Novgorod
1 artillery, 1 bomber, 1 fighter and 7 infantry placed in Germany
1 artillery and 2 infantry placed in France
Germans undo move 2.
2 infantry placed in Western Germany
1 artillery, 1 bomber, 1 fighter and 5 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 4 infantry
EDIT: Adding units owned by Germans to Northern Italy: 4 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 44 PUs (6 lost to blockades); end with 61 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 artillery, 4 infantry and 1 mech_infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 2 infantry and 1 tactical_bomber
Western Germany : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
Poland : 1 flag, 2 infantry
Germany : 1 flag, 1 aaGun, 2 artilleries, 1 bomber, 1 factory_major, 1 fighter and 8 infantry
Northern Italy : 1 flag, 4 infantry
Karelia : 1 flag, 1 artillery, 3 infantry and 1 mech_infantry
Baltic States : 1 flag, 1 infantry
Rostov : 1 flag, 2 infantry
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 2 aaGuns, 1 airfield, 4 armour, 7 artilleries, 1 factory_minor, 10 infantry and 1 mech_infantry
Tambov : 1 flag
Ukraine : 1 flag, 1 infantry
Western Ukraine : 1 flag, 4 infantry and 2 tactical_bombers
Novgorod : 1 flag, 1 airfield, 5 bombers, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
Smolensk : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 infantry
Yugoslavia : 1 flag, 1 artillery and 5 infantry
Spain : 1 flag, 1 artillery and 1 infantry
Finland : 1 flag, 9 armour, 1 factory_minor, 7 infantry and 12 mech_infantrysProduction/PUs Summary :
Germans : 50 / 71
Russians : 10 / 0
Japanese : 55 / 59
Americans : 71 / 104
Chinese : 0 / 4
British : 39 / 46
UK_Pacific : 13 / 15
Italians : 22 / 9
ANZAC : 10 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 9 / 0 -
Not to get particularly picky about time in a game that’s been so relaxed, but our deadline is rapidly approaching. We are nearing the 72 hour mark.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :15
Combat Move - Russians
1 mech_infantry moved from Caucasus to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Caucasus to Kazakhstan
1 artillery moved from Caucasus to KazakhstanCombat - Russians
Non Combat Move - Russians
1 infantry moved from Volgograd to Caucasus
1 fighter moved from Persia to CaucasusTurn Complete - Russians
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Not to get particularly picky about time in a game that’s been so relaxed, but our deadline is rapidly approaching. We are nearing the 72 hour mark.
Okay. I just took the Soviet Union’s turn. To get this game moving, we need to take less time per turn, especially for smaller and less important nations like the Soviet Union.
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I am going to presume a scramble in z26, since I can see no sane reason why you would not scramble.
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Worse dice ever in z26… that makes up for Moscow and then some. I should have got 11 hits in round 1, but insted I got 6, then round 2 I got 1 insted of 4… Terrible.
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Why does US have 104 IPCs?
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :15
Purchase Units - Japanese
Japanese repair 2 damage on 2 factory_minors; Remaining resources: 57 PUs;
Japanese buy 4 destroyers, 6 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from Kwangsi to 37 Sea Zone
3 fighters moved from Kwangsi to Philippines
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
2 battleships, 5 carriers and 2 fighters moved from 19 Sea Zone to 20 Sea Zone
1 armour moved from Kansu to Vologda
Japanese take Vologda from Russians
18 submarines moved from 6 Sea Zone to 26 Sea ZoneCombat - Japanese
Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in 37 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine and 1 transport
Americans roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber and 1 destroyer in 37 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Americans lost in 37 Sea Zone
1 transport owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in 20 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 battleships, 5 carriers, 1 destroyer and 2 fighters in 20 Sea Zone, round 1 : 2/5 hits
1 submarine owned by the ANZAC lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from ANZAC with 2 battleships, 5 carriers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Philippines
Japanese attack with 3 fighters and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 3 fighters and 2 infantry in Philippines, round 1 : 1/5 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 0/2 hits
1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 3 fighters and 2 infantry in Philippines, round 2 : 2/5 hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 26 Sea Zone
Japanese attack with 18 submarines
Americans defend with 2 carriers, 1 destroyer, 4 fighters, 6 submarines, 2 tactical_bombers and 1 transport
Americans roll dice for 6 submarines in 26 Sea Zone, round 1 : 3/6 hits
3 submarines owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 15 submarines in 26 Sea Zone, round 1 : 6/15 hits
Units damaged: 2 carriers owned by the Americans
Americans roll dice for 2 carriers, 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport in 26 Sea Zone, round 1 : 5/9 hits
4 submarines owned by the Americans and 5 submarines owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 10 submarines in 26 Sea Zone, round 2 : 1/10 hits
Americans roll dice for 2 carriers, 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport in 26 Sea Zone, round 2 : 5/9 hits
1 submarine owned by the Americans and 5 submarines owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 5 submarines in 26 Sea Zone, round 3 : 3/5 hits
Americans roll dice for 2 carriers, 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport in 26 Sea Zone, round 3 : 4/9 hits
1 submarine owned by the Americans , 1 destroyer owned by the Americans , 1 carrier owned by the Americans and 4 submarines owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 1 submarine in 26 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 carrier and 1 transport in 26 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 carrier and 1 transport in 26 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 6 : 1/1 hits
1 carrier owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 1 submarine in 26 Sea Zone, round 7 : 1/1 hits
1 transport owned by the Americans lost in 26 Sea Zone
1 submarine owned by the Japanese Submerged
Americans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -19
Casualties for Japanese: 17 submarines
Casualties for Americans: 2 carriers, 1 destroyer, 6 submarines and 1 transport
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
3 fighters owned by the Americans forced to land in Hawaiian IslandsNon Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from 37 Sea Zone to Kwangsi
3 fighters moved from Philippines to 20 Sea Zone
1 tactical_bomber moved from Yunnan to 20 Sea Zone
1 tactical_bomber moved from Yunnan to 20 Sea Zone
1 infantry moved from Szechwan to Kweichow
1 armour, 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry moved from Yunnan to Kwangsi
1 fighter moved from Kwangsi to 20 Sea Zone
1 mech_infantry moved from Manchuria to Anhwe
1 infantry moved from Amur to Manchuria
2 infantry moved from Yakut S.S.R. to Yenisey
1 armour moved from Yakut S.S.R. to Amur
1 fighter moved from Kwangsi to 20 Sea ZonePlace Units - Japanese
1 destroyer placed in 36 Sea Zone
2 infantry placed in French Indo China
3 infantry placed in Shantung
1 infantry placed in Japan
3 destroyers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total -
Isn’t Germany supposed to have more IPCs?
The US is supposed to have 79.
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US:
Sumatra: 4
Java: 4
celebes: 3
Philippines: 2
Hawaii: 1
Morocco: 1
Algeria: 1
Spain: 2
Finland: 2
Norway: 3
Sweden: 3
central America: 1
Mexico: 2
Southeast Mexico: 1
Alaska: 2
Western US: 10
central US: 12
Eastern US: 20Equals: 75
Blockades: -0Equals 75… + 4 left over from purchase equals 79
Objective: Holding Philippines: 5
Objective: Holding outer defense islands: 5
Objective: Holding central Americas: 5
Objective: Holding mainland US: 10Equals 104
Germany:
Normandy: 2
Belgium: 2
Spain: 2
France: 2
Denmark: 2
Western Germany: 5
Germany: 5
Greece: 2
Bulgaria: 1
Romania: 3
Slovakia: 3
Poland: 2
Greater S. Germany: 4
E. Poland: 1
Novgorod: 2
Karelia: 1
Finland: 2
Archangel: 1
Smolensk: 1
Tambov: 1
Moscow: 3Equals: 50
Blockades: -6Equals: 44… +0 left over from purchase Equals: 44
Objective: control Novgorod: 5
Objective: control Moscow: 5
No other Objectives met
Equals: 54Plus captured Russia PUs: 17
Equals: 71Looks like it checks out to me.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :15
Purchase Units - Americans
Americans buy 1 aaGun, 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Malaya to Shan State
UK_Pacific take Shan State from Japanese
2 bombers moved from India to Kwangsi
1 bomber moved from Celebes to Kwangsi
12 fighters moved from 43 Sea Zone to Kwangsi
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
3 submarines moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in Spain
Americans attack with 2 artilleries and 2 infantry
Germans defend with 1 artillery and 1 infantry
Germans win with 1 artillery remaining. Battle score for attacker is -11
Casualties for Germans: 1 infantry
Casualties for Americans: 2 artilleries and 2 infantry
Battle in Kwangsi
Americans attack with 3 bombers and 12 fighters
Japanese defend with 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
Americans win with 3 bombers and 8 fighters remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun, 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
Casualties for Americans: 4 fightersNon Combat Move - Americans
8 fighters moved from Kwangsi to 43 Sea Zone
2 bombers moved from Kwangsi to India
1 bomber moved from Kwangsi to Burma
1 fighter moved from 97 Sea Zone to Norway
2 fighters moved from 91 Sea Zone to Norway
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea ZonePlace Units - Americans
1 aaGun and 2 fighters placed in Norway
2 artilleries and 2 infantry placed in Eastern United States
1 artillery placed in Central United States
2 infantry placed in Western United States
1 carrier, 1 destroyer, 4 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 68 PUs (1 lost to blockades); end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs total
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