sent a chat so we don’t clutter up this thread
XDAP03: team souL GOO v. Numenoreans *bidding inside
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Oh another thing…. The France factory should have 1 more damage on it than it does.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :13
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
1 armour and 2 mech_infantrys moved from Ukraine to Tambov
1 infantry moved from Bessarabia to Ukraine
1 aaGun, 2 artilleries and 5 infantry moved from Bryansk to Tambov
2 infantry moved from Northern Italy to Southern France
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Bryansk to Tambov
1 fighter moved from Volgograd to Ukraine
2 armour, 1 bomber, 1 infantry and 2 mech_infantrys moved from Volgograd to TambovPlace Units - Italians
2 infantry and 1 mech_infantry placed in Ukraine
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 9 PUs (11 lost to blockades); end with 10 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Northern Italy : 1 flag, 1 factory_minor and 6 infantry
Southern Italy : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 12 infantry
Belarus : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Eastern Poland : 1 flag
Tambov : 1 flag, 1 aaGun, 3 armour, 2 artilleries, 1 bomber, 7 infantry and 4 mech_infantrys
Ukraine : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 3 infantry and 1 mech_infantry
Western Ukraine : 1 flagProduction/PUs Summary :
Germans : 48 / 57
Russians : 11 / 20
Japanese : 57 / 58
Americans : 73 / 98
Chinese : 0 / 4
British : 37 / 42
UK_Pacific : 10 / 11
Italians : 20 / 10
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 13 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :13
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 4 PUs;Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 submarine moved from 44 Sea Zone to 20 Sea Zone
ANZAC take 44 Sea Zone from Japanese
2 fighters moved from 43 Sea Zone to 20 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :13
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 4 PUs;Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 submarine moved from 44 Sea Zone to 20 Sea Zone
ANZAC take 44 Sea Zone from Japanese
2 fighters moved from 43 Sea Zone to 20 Sea ZoneCombat - ANZAC
Battle in Malaya
Battle in 20 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking Malaya from Japanese, taking 20 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 20 Sea Zone to 43 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Northwest Persia to CaucasusPlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :13
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest PersiaTurn Complete - French
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French infantry: “You mean I have a clear path to Paris? I don’t have to worry about transports, cooperation with the untrustworthy British or the hated Americans? I can just keep marching, and eventually I’ll get there?”
Observer: “You are in NW Persia. It’s a very long way to Paris. There are plenty of Germans and Italians in the way.”
French infantry: “Doesn’t matter. With a clear path in front of me, nothing will stop me! I will keep going, until eventually I hoist the tricolor over the Arch de Triumphe!”
Observer: “Aren’t you interested in hearing your allies’ plans before forming your own?”
French infantry: “My allies can do what they like. I am going to Paris! Viva la France!”
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I’m impressed at his candor and confidence. I’m guessing he’ll be thrust to the front lines if his area’s attacked.
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I meant to withdraw my bmb from Finland when I realized I had no escorts available–I just edited the factory out and replaced it after the bombing run.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :14
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Germans
Turning on Edit Mode
EDIT: Changing PUs for Germans from 57 to 56
EDIT: Turning off Edit Mode
Germans repair 1 damage on 1 factory_major; Remaining resources: 55 PUs;
Germans buy 1 armour, 1 artillery, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
1 infantry moved from Bryansk to Russia
1 fighter and 2 tactical_bombers moved from Bryansk to Russia
2 bombers moved from Bryansk to FinlandCombat - Germans
Battle in Russia
Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers
Russians defend with 1 airfield, 1 factory_major and 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Russia, round 1 : 4/6 hits
Russians roll dice for 2 infantry in Russia, round 1 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia
Germans captures 20PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Air Battle in Finland
Germans attacks with 2 units heading to Finland
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Finland
AA guns fire in Finland : 0/2 hits
Bombing raid in Finland rolls: 5,6 and causes: 6 damage to unit: factory_minor
Bombing raid in Finland causes 6 damage total.
Cleaning up after air battlesNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Finland: 1 factory_minor
EDIT: Adding units owned by Americans to Finland: 1 factory_minor
EDIT: Turning off Edit Mode
2 bombers moved from Finland to Novgorod
7 infantry moved from Novgorod to Karelia
1 artillery and 2 infantry moved from Belarus to Novgorod
1 infantry moved from Baltic States to Novgorod
8 armour and 10 mech_infantrys moved from Bryansk to Novgorod
2 infantry moved from Poland to Baltic States
2 bombers moved from Bryansk to Novgorod
1 bomber moved from Germany to Novgorod
1 fighter and 2 tactical_bombers moved from Russia to Novgorod
1 mech_infantry moved from Germany to Baltic States
1 aaGun, 7 artilleries and 42 infantry moved from Bryansk to Tambov
4 armour and 1 mech_infantry moved from Volgograd to Ukraine
1 aaGun moved from Volgograd to Tambov
1 infantry moved from Ukraine to Rostov
2 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Bessarabia to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
4 infantry moved from Poland to Eastern Poland
1 infantry moved from Yugoslavia to Romania
1 artillery and 3 infantry moved from France to Southern France
1 artillery moved from Northern Italy to Southern France
3 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Germany to Poland
1 infantry moved from Bulgaria to Greece
1 aaGun moved from Northern Italy to Western Germany
3 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Ukraine to BryanskPlace Units - Germans
1 infantry placed in Normandy Bordeaux
1 armour and 2 mech_infantrys placed in Novgorod
1 fighter, 2 infantry and 1 tactical_bomber placed in Germany
1 artillery, 1 infantry and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 45 PUs (6 lost to blockades); end with 65 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 2 artilleries and 3 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
Romania : 1 flag, 1 infantry
Poland : 1 flag, 1 infantry
Germany : 1 flag, 1 aaGun, 1 factory_major, 1 fighter, 2 infantry and 1 tactical_bomber
Northern Italy : 1 flag, 3 infantry
Southern Italy : 1 flag, 4 infantry
Karelia : 1 flag, 7 infantry
Baltic States : 1 flag, 2 infantry and 1 mech_infantry
Bryansk : 1 flag, 3 infantry
Rostov : 1 flag, 1 infantry
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 4 infantry
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
Tambov : 1 flag, 2 aaGuns, 7 artilleries and 43 infantry
Ukraine : 1 flag, 4 armour, 2 infantry and 1 mech_infantry
Western Ukraine : 1 flag, 1 infantry
Vologda : 1 flag
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 9 armour, 1 artillery, 5 bombers, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry, 12 mech_infantrys and 2 tactical_bombers
Smolensk : 1 flag
Bulgaria : 1 flag, 1 artillery and 4 infantry
Greece : 1 flag, 1 infantry
Yugoslavia : 1 flag, 1 airfield and 1 factory_minorProduction/PUs Summary :
Germans : 51 / 80
Russians : 8 / 0
Japanese : 54 / 58
Americans : 73 / 98
Chinese : 0 / 4
British : 37 / 42
UK_Pacific : 13 / 11
Italians : 20 / 10
ANZAC : 10 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 13 / 0 -
Also–I did remove an extra IPC from Germany before I purchased when I repaired Germany, and I have taken note of the French IPC as well.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :14
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarCombat Move - Russians
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
9 artilleries, 48 infantry and 1 mech_infantry moved from Samara to Russia
1 armour moved from Samara to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to RussiaCombat - Russians
Battle in Russia
Russians attack with 1 armour, 9 artilleries, 48 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor and 1 infantry
Russians win, taking Russia from Germans with 1 armour, 9 artilleries, 48 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Samara to RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 17 PUs -
So even though the true neutrals were attacked, the Mongolians are still not-pro Axis?
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So even though the true neutrals were attacked, the Mongolians are still not-pro Axis?
I’m fairly certain they are pro-X
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“If the Soviet Union attacks any Japanese-controlled territory bordering these Mongolian territories while Mongolia is still neutral, Mongolia will remain neutral and not ally itself with the Soviet Union. In addition, the Mongolian territories will never become pro-Axis unless one or more of them is attacked by the Soviet Union.”
http://www.harrisgamedesign.com/phpBB3/viewtopic.php?f=40&t=6149
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :14
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Japanese
Japanese repair 3 damage on 3 factory_minors; Remaining resources: 55 PUs;
Japanese buy 3 destroyers and 5 submarines; Remaining resources: 1 PUs;Combat Move - Japanese
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Yunnan to Burma
3 fighters moved from Kwangsi to Burma
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Malaya
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from Amur to 35 Sea Zone
1 fighter moved from 36 Sea Zone to Malaya
1 mech_infantry moved from Urals to Kazakhstan
Japanese take Kazakhstan from RussiansCombat - Japanese
Battle in Burma
Japanese attack with 3 fighters and 1 infantry
British defend with 2 infantry
Japanese roll dice for 3 fighters and 1 infantry in Burma, round 1 : 2/4 hits
UK_Pacific roll dice for 2 infantry in Burma, round 1 : 0/2 hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber and 1 destroyer in 35 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from ANZAC with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 transport
ANZAC defend with 1 transport; Americans defend with 1 submarine
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 2 fighters and 1 transport in 37 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Americans lost in 37 Sea Zone
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 submarine
Battle in Malaya
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 1 : 4/7 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Malaya, round 1 : 0/2 hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - Japanese
1 fighter could not land in 44 Sea Zone and was removed
2 fighters could not land in 37 Sea Zone and were removed
1 fighter could not land in 6 Sea Zone and was removed
1 infantry moved from Shensi to Szechwan
1 armour moved from Yenisey to Kansu
1 infantry moved from Amur to Manchuria
2 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Sakha to Amur
1 mech_infantry moved from Buryatia to Manchuria
1 fighter moved from Amur to 6 Sea Zone
1 tactical_bomber moved from Malaya to Yunnan
1 tactical_bomber moved from Malaya to Yunnan
1 bomber moved from 35 Sea Zone to Kwangsi
1 transport moved from 36 Sea Zone to 6 Sea Zone
9 submarines moved from 36 Sea Zone to 6 Sea Zone
1 artillery moved from Kweichow to Yunnan
1 armour moved from Kweichow to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
3 fighters moved from Burma to Kwangsi
3 fighters moved from Malaya to Yunnan
1 submarine moved from 36 Sea Zone to 6 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 battleships and 6 carriers
EDIT: Adding units owned by Japanese to 20 Sea Zone: 2 battleships and 6 carriers
EDIT: Adding units owned by Japanese to 20 Sea Zone: 3 fighters
EDIT: Turning off Edit Mode
1 destroyer placed in 36 Sea Zone
2 destroyers and 5 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 58 PUs (2 lost to blockades); end with 59 PUs total -
triplea was not cooperating on some non-coms. Also, the fighter that was removed from z6 should have been in Japan.
Use this map.
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TripleA won’t let me post the U.S. turn. (It says the upload folder is full.) I will try to find a workaround.
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The workaround will consist of me emailing the U.S. turn. I’ve already emailed it to my allies. But I don’t have the email addresses of my opponents. PM me with your email address to receive the U.S. turn.
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The US turn has been sent to the docprofit email address.
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got it.
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