@crockett36 Thanks!
W.W.II again & again
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :12
Purchase Units - Germans
Germans buy 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novgorod to Finland
Germans take Karelia from British
5 infantry moved from Novgorod to Karelia
2 artilleries moved from Novgorod to Karelia
1 artillery and 2 infantry moved from Rostov to Caucasus
1 artillery and 2 infantry moved from Volgograd to Caucasus
1 artillery moved from Kazakhstan to Sikang
1 infantry moved from Kazakhstan to Sikang
2 armour moved from Kazakhstan to Sikang
3 armour moved from Novosibirsk to Kansu
1 armour moved from Kazakhstan to Sikang
1 infantry moved from Caucasus to Kazakhstan
3 infantry moved from Ukraine to Rostov
1 armour moved from Russia to Kazakhstan
1 artillery and 1 infantry moved from Russia to Samara
3 infantry moved from Southern France to Northern Italy
2 artilleries moved from Southern France to Northern Italy
2 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
3 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Denmark
5 infantry moved from Germany to Western Germany
2 artilleries and 3 infantry moved from Baltic States to Novgorod
2 artilleries and 2 infantry moved from Poland to Baltic States
2 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Greece to AlbaniaCombat - Germans
Battle in Albania
Germans attack with 1 armour
British defend with 1 infantry
Germans win, taking Albania from British with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Germans win with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kansu
Germans attack with 3 armour
Americans defend with 1 mech_infantry; Chinese defend with 2 infantry
Germans win, taking Kansu from Chinese with 2 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour
Casualties for Americans: 1 mech_infantry
Casualties for Chinese: 2 infantry
Germans win with 2 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour
Casualties for Americans: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Finland
Germans attack with 1 armour
British defend with 1 artillery and 1 factory_minor
British win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Battle in Sikang
Germans attack with 3 armour, 1 artillery and 1 infantry
Chinese defend with 1 artillery and 3 infantry
Germans win, taking Sikang from Chinese with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 13
Casualties for Chinese: 1 artillery and 3 infantry
Germans win with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 13
Casualties for Chinese: 1 artillery and 3 infantry
Recording Battle StatisticsNon Combat Move - Germans
Place Units - Germans
1 carrier, 1 cruiser and 1 destroyer placed in 112 Sea Zone
2 fighters placed in 112 Sea Zone
2 destroyers and 1 submarine placed in 93 Sea Zone
Germans undo move 3.
1 destroyer and 1 submarine placed in 110 Sea Zone
1 destroyer and 1 submarine placed in 93 Sea Zone
1 infantry placed in RussiaTurn Complete - Germans
Germans collect 67 PUs (2 lost to blockades); end with 67 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :12
Combat Move - Russians
Giving bonus movement to units
1 cruiser moved from 115 Sea Zone to 114 Sea ZoneNon Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :12
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
2 infantry moved from Kiangsu to Shantung
1 fighter moved from Kiangsu to Shantung
1 bomber moved from Kiangsu to ShantungCombat - Japanese
Battle in Shantung
Japanese attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 infantry
Japanese win, taking Shantung from Chinese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Japanese win with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 fighter moved from Shantung to Kiangsu
1 bomber moved from Shantung to KiangsuPlace Units - Japanese
1 armour, 1 fighter and 1 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 15 PUs (2 lost to blockades); end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :12
Purchase Units - Americans
Americans buy 3 armour, 4 artilleries, 1 cruiser, 2 destroyers, 6 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
6 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
1 artillery and 5 infantry moved from Amur to Manchuria
1 artillery and 1 infantry moved from Siberia to Amur
2 artilleries and 2 infantry moved from Soviet Far East to 4 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 4 Sea Zone to 5 Sea Zone
2 artilleries and 2 infantry moved from 5 Sea Zone to Amur
2 fighters moved from 5 Sea Zone to Amur
2 fighters moved from Amur to Yakut S.S.R.
1 fighter moved from 4 Sea Zone to 5 Sea Zone
1 fighter moved from 4 Sea Zone to 5 Sea Zone
2 destroyers moved from 16 Sea Zone to 4 Sea Zone
1 destroyer moved from 16 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
2 infantry moved from 4 Sea Zone to Soviet Far East
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 10 Sea Zone to 4 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
2 transports moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Shan State to Yunnan
2 infantry moved from Siam to Shan State
1 artillery moved from Anhwe to Jehol
1 artillery and 1 infantry moved from Norway to Finland
3 armour moved from Norway to Karelia
1 transport moved from 42 Sea Zone to 54 Sea ZoneCombat - Americans
Battle in 93 Sea Zone
Americans attack with 1 cruiser and 1 destroyer
Germans defend with 1 destroyer and 1 submarine
Americans win, taking 93 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 6
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer
Americans win with 1 cruiser remaining. Battle score for attacker is 6
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer
Battle in 112 Sea Zone
British loiter and taunt with ; Americans attack with 1 cruiser, 1 fighter and 1 transport
Germans defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Units damaged: 1 carrier owned by the Germans
Germans win with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is -43
Casualties for British: 2 transports
Casualties for Americans: 1 cruiser, 1 fighter and 1 transport
Battle in 110 Sea Zone
British loiter and taunt with ; Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 destroyer and 1 submarine
Americans win with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for Americans: 1 submarine
Americans win with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for Americans: 1 submarine
Battle in Yakut S.S.R.
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 mech_infantry
Americans win, taking Yakut S.S.R. from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Americans win with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Karelia
Americans attack with 3 armour
Germans defend with 2 artilleries and 5 infantry
2 armour owned by the Americans retreated to Finland
Germans win with 2 artilleries and 5 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 1 armour
Recording Battle Statistics
2 fighters owned by the Germans forced to land in Western GermanyNon Combat Move - Americans
2 fighters moved from Yakut S.S.R. to BuryatiaPlace Units - Americans
3 artilleries and 5 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
3 armour placed in Norway
1 cruiser and 1 destroyer placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
Chinese buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to units
1 artillery and 3 infantry moved from Tsinghai to Kansu
1 infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to KweichowCombat - Chinese
Battle in Kansu
Chinese attack with 1 artillery and 3 infantry
Germans defend with 2 armour
Chinese win, taking Kansu from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Chinese: 1 infantry
Chinese win with 1 artillery and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Chinese: 1 infantry
Recording Battle StatisticsNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Jehol
2 infantry placed in Kiangsi
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :12
Combat Move - British
Giving bonus movement to units
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 armour moved from Kwangsi to Yunnan
1 armour moved from Kwangsi to Yunnan
1 armour, 1 artillery and 4 infantry moved from Burma to Yunnan
1 artillery moved from Shan State to Yunnan
2 infantry moved from West India to Eastern Persia
1 artillery and 5 infantry moved from India to Burma
1 armour moved from India to Yunnan
1 transport moved from 36 Sea Zone to 38 Sea Zone
2 artilleries and 2 infantry moved from Norway to Finland
1 artillery moved from Finland to Vyborg
British take Vyborg from Germans
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 125 Sea Zone to 119 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 armour moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
2 infantry moved from Rhodesia to Tanganyika Territory
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from United Kingdom to Scotland
Turning on Edit Mode
EDIT: British player Changing ownership of Brazil from Neutral_Allies to Americans
EDIT: Turning off Edit ModeCombat - British
Battle in 112 Sea Zone
British attack with 2 destroyers
Germans defend with 1 carrier, 1 cruiser and 1 destroyer
British win with 2 destroyers remaining. Battle score for attacker is 36
Casualties for Germans: 1 carrier, 1 cruiser and 1 destroyer
British win with 2 destroyers remaining. Battle score for attacker is 36
Casualties for Germans: 1 carrier, 1 cruiser and 1 destroyer
Recording Battle StatisticsNon Combat Move - British
Place Units - British
1 destroyer placed in 109 Sea Zone
1 fighter placed in United Kingdom
1 destroyer placed in 109 Sea Zone
1 armour, 1 artillery and 1 infantry placed in FinlandTurn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :12
Place Units - UK_Pacific
2 armour, 1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some units change owners in territory India -
I changed Brazil but not the Inf. I’ll take care of that when It’s Anzac’s turn. I didnt think my Navys were going to do as well as they did
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :12
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to unitsNon Combat Move - Italians
3 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :12
Purchase Units - ANZAC
ANZAC buy 3 armour, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 armour and 1 infantry moved from Kwangsi to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Shantung
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from 39 Sea Zone to India
2 transports moved from 79 Sea Zone to 41 Sea Zone
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to Philippines
2 armour, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
2 armour and 2 infantry moved from 37 Sea Zone to Siam
1 infantry moved from New South Wales to Queensland
2 armour moved from New South Wales to Queensland
2 infantry moved from Trans-Jordan to Iraq
1 armour, 1 artillery and 2 infantry moved from West India to Eastern PersiaCombat - ANZAC
Battle in Shantung
ANZAC attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 2 infantry
ANZAC win, taking Shantung from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
ANZAC win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Recording Battle StatisticsNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 armour and 1 infantry placed in Queensland
2 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs -
dont forget the french
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :12
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :13
Purchase Units - Germans
Germans buy 5 armour, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 artillery and 1 infantry moved from Samara to Novosibirsk
1 infantry moved from Russia to Vologda
2 artilleries and 5 infantry moved from Karelia to Novgorod
2 artilleries and 2 infantry moved from Baltic States to Novgorod
2 fighters moved from Western Germany to 110 Sea Zone
1 armour moved from Kazakhstan to Tsinghai
Germans take Tsinghai from Chinese
1 armour moved from Tsinghai to Shensi
Germans take Shensi from Chinese
1 infantry moved from Kazakhstan to Novosibirsk
1 armour moved from Sikang to Hopei
Germans take Hopei from Chinese
2 armour, 1 artillery and 1 infantry moved from Sikang to Szechwan
3 infantry moved from Rostov to Caucasus
2 artilleries and 3 infantry moved from Northern Italy to Yugoslavia
1 artillery and 2 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Yugoslavia to Bulgaria
1 armour moved from Albania to BulgariaCombat - Germans
Battle in 110 Sea Zone
Germans attack with 2 fighters
Americans defend with 1 destroyer
Germans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Germans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Szechwan
Germans attack with 2 armour, 1 artillery and 1 infantry
Chinese defend with 4 infantry
Germans win, taking Szechwan from Chinese with 2 armour and 1 artillery remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Chinese: 4 infantry
Germans win with 2 armour and 1 artillery remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Chinese: 4 infantry
Recording Battle StatisticsNon Combat Move - Germans
2 fighters moved from 110 Sea Zone to Holland BelgiumPlace Units - Germans
3 armour placed in Russia
2 armour and 1 infantry placed in Volgograd
1 bomber, 1 fighter and 1 tactical_bomber placed in Normandy Bordeaux
1 fighter and 1 tactical_bomber placed in Western Germany
Germans undo move 4.
1 fighter and 1 tactical_bomber placed in Southern FranceTurn Complete - Germans
Germans collect 71 PUs (1 lost to blockades); end with 71 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :13
Combat Move - Russians
Giving bonus movement to unitsNon Combat Move - Russians
Turning on Edit Mode
EDIT: Russians player Changing ownership of Brazil from Americans to Americans
EDIT: Russians player Removing units owned by PlayerID named:Neutral_Allies from Brazil: 3 infantry
EDIT: Russians player Adding units owned by PlayerID named:Americans to Brazil: 3 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
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I had to ix the Inf in Brazil,sorry about the forget every turn
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :13
Purchase Units - Japanese
Japanese buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 bomber moved from Kiangsu to 37 Sea Zone
1 fighter moved from Kiangsu to 19 Sea ZoneCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 2 transports
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in 19 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Recording Battle StatisticsNon Combat Move - Japanese
1 fighter moved from 19 Sea Zone to Kiangsu
1 bomber moved from 37 Sea Zone to HainanPlace Units - Japanese
1 infantry placed in Kiangsu
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 12 PUs (2 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :13
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 carrier, 2 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
2 armour, 1 artillery and 1 infantry moved from Finland to Karelia
Americans take Karelia from Germans
3 armour moved from Norway to Karelia
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 cruiser moved from 93 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
Americans take Greece from Germans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 7 infantry, 1 mech_infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries, 7 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 cruiser, 2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Soviet Far East to 5 Sea Zone
1 armour moved from Soviet Far East to 5 Sea Zone
1 artillery and 1 infantry moved from Soviet Far East to 5 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 5 Sea Zone to 19 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 19 Sea Zone to Kiangsu
1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
1 artillery moved from Jehol to Chahar
1 artillery and 5 infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Amur to Buryatia
2 artilleries and 2 infantry moved from Amur to Manchuria
1 artillery and 1 infantry moved from Soviet Far East to 4 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 4 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 submarine moved from 7 Sea Zone to 6 Sea Zone
2 transports moved from 9 Sea Zone to 10 Sea Zone
3 infantry moved from Soviet Far East to Siberia
1 mech_infantry moved from Soviet Far East to Amur
2 fighters moved from 5 Sea Zone to Kiangsu
2 fighters moved from Buryatia to 5 Sea Zone
4 transports moved from 4 Sea Zone to 1 Sea Zone
1 transport moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Yunnan to SzechwanCombat - Americans
Battle in Kiangsu
Americans attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Japanese defend with 2 armour, 1 factory_minor, 2 fighters and 3 infantry
Americans roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Kiangsu, round 1 : 1/6 hits
Japanese roll dice for 2 armour, 2 fighters and 3 infantry in Kiangsu, round 1 : 3/7 hits
1 artillery owned by the Americans , 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Kiangsu
Americans roll dice for 1 armour and 2 fighters in Kiangsu, round 2 : 3/3 hits
Japanese roll dice for 2 armour, 2 fighters and 2 infantry in Kiangsu, round 2 : 0/6 hits
1 armour owned by the Japanese and 2 infantry owned by the Japanese lost in Kiangsu
Americans roll dice for 1 armour and 2 fighters in Kiangsu, round 3 : 1/3 hits
Japanese roll dice for 1 armour and 2 fighters in Kiangsu, round 3 : 2/3 hits
1 fighter owned by the Americans , 1 armour owned by the Japanese and 1 armour owned by the Americans lost in Kiangsu
Japanese win with 2 fighters remaining. Battle score for attacker is -5
Casualties for Japanese: 2 armour and 3 infantry
Casualties for Americans: 1 armour, 1 artillery, 1 fighter and 2 infantry
1 fighter owned by the Americans retreated
Battle in Szechwan
Americans attack with 1 artillery and 1 infantry
Germans defend with 2 armour and 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Szechwan, round 1 : 0/2 hits
Germans roll dice for 2 armour and 1 artillery in Szechwan, round 1 : 1/3 hits
1 infantry owned by the Americans lost in Szechwan
Americans roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits
Germans roll dice for 2 armour and 1 artillery in Szechwan, round 2 : 3/3 hits
1 artillery owned by the Americans lost in Szechwan
Germans win with 2 armour and 1 artillery remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Recording Battle StatisticsNon Combat Move - Americans
1 fighter moved from Kiangsu to AnhwePlace Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
3 armour placed in Norway
1 artillery and 4 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUsTerritory Summary for Americans :
Korea : 1 flag, Jehol : 1 artillery and 5 infantry
Manchuria : 2 artilleries and 2 infantry
Chahar : 1 artillery
Anhwe : 1 fighter
Shan State : 2 infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 6 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Sakha : 1 flag, Yenisey : 1 artillery and 1 infantry
Amur : 1 artillery, 1 infantry and 1 mech_infantry
Yakut S.S.R. : 1 flag, Siberia : 1 flag, 3 infantry
Buryatia : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 2 transports -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from Germans
1 artillery and 1 infantry moved from Kansu to Shensi
2 infantry moved from Anhwe to Hopei
1 infantry moved from Kweichow to Hopei
2 infantry moved from Kiangsi to KiangsuCombat - Chinese
Battle in Shensi
Chinese attack with 1 artillery and 1 infantry
Germans defend with 1 armour
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 1 : 1/2 hits
Germans roll dice for 1 armour in Shensi, round 1 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Germans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Chinese: 1 infantry
Chinese win with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Chinese: 1 infantry
Battle in Kiangsu
Chinese attack with 2 infantry
Japanese defend with 1 factory_minor and 2 fighters
Chinese roll dice for 2 infantry in Kiangsu, round 1 : 0/2 hits
Japanese roll dice for 2 fighters in Kiangsu, round 1 : 1/2 hits
1 infantry owned by the Chinese lost in Kiangsu
1 infantry owned by the Chinese retreated to Kiangsi
Japanese win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 3 infantry
Germans defend with 1 armour
Chinese roll dice for 3 infantry in Hopei, round 1 : 1/3 hits
Germans roll dice for 1 armour in Hopei, round 1 : 0/1 hits
1 armour owned by the Germans lost in Hopei
Chinese win, taking Hopei from Germans with 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Chinese win with 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Recording Battle StatisticsNon Combat Move - Chinese
1 infantry moved from Yunnan to KweichowPlace Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Shensi
1 infantry placed in Kansu
1 infantry placed in Tsinghai
1 infantry placed in Shensi
1 infantry placed in Anhwe
1 infantry placed in ShantungTurn Complete - Chinese
Chinese collect 18 PUs; end with 20 PUs totalTerritory Summary for Chinese :
Shantung : 1 flag, 1 infantry
Kwangsi : 1 flag, Kiangsi : 1 flag, 1 infantry
Jehol : 1 flag, 2 infantry
Manchuria : 1 flag, Shensi : 1 artillery and 2 infantry
Kweichow : 1 infantry
Kansu : 2 infantry
Hopei : 3 infantry
Tsinghai : 2 infantry
Anhwe : 1 infantryProduction/PUs Summary :
Germans : 66 / 91
Russians : 6 / 0
Japanese : 14 / 12
Americans : 67 / 92
Chinese : 18 / 20
British : 33 / 39
UK_Pacific : 20 / 25
Italians : 11 / 11
ANZAC : 21 / 31
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :13
Combat Move - British
Giving bonus movement to units
4 armour, 3 artilleries and 5 infantry moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
4 infantry moved from Burma to Yunnan
1 transport moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from Tanganyika Territory to Kenya
2 infantry moved from Eastern Persia to Turkmenistan
1 artillery and 1 infantry moved from Persia to Northwest Persia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Rhodesia to Tanganyika Territory
1 armour moved from Belgian Congo to Egypt
1 armour and 1 infantry moved from India to West India
1 artillery moved from India to West India
1 infantry moved from India to West India
1 armour moved from India to Yunnan
1 infantry moved from India to West India
1 artillery moved from Vyborg to Karelia
1 infantry moved from Finland to Vyborg
1 armour moved from Finland to Karelia
3 artilleries and 2 infantry moved from Finland to Karelia
1 artillery and 1 infantry moved from Scotland to 119 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 119 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 109 Sea Zone to 112 Sea ZoneCombat - British
Battle in Hainan
British attack with 1 artillery and 1 infantry
Japanese defend with 1 bomber
British roll dice for 1 cruiser in Hainan, round 1 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Hainan, round 1 : 0/2 hits
Japanese roll dice for 1 bomber in Hainan, round 1 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Hainan, round 2 : 1/2 hits
Japanese roll dice for 1 bomber in Hainan, round 2 : 0/1 hits
1 bomber owned by the Japanese lost in Hainan
British win, taking Hainan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
British win with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Battle in Szechwan
British attack with 4 armour, 3 artilleries and 5 infantry
Germans defend with 2 armour and 1 artillery
British roll dice for 4 armour, 3 artilleries and 5 infantry in Szechwan, round 1 : 2/12 hits
Germans roll dice for 2 armour and 1 artillery in Szechwan, round 1 : 2/3 hits
2 infantry owned by the British , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Szechwan
British roll dice for 4 armour, 3 artilleries and 3 infantry in Szechwan, round 2 : 5/10 hits
Germans roll dice for 1 armour in Szechwan, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in Szechwan
British win, taking Szechwan from Germans with 4 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 armour and 1 artillery
Casualties for British: 3 infantry
British win with 4 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 armour and 1 artillery
Casualties for British: 3 infantry
Recording Battle StatisticsNon Combat Move - British
Place Units - British
3 infantry placed in Finland
2 destroyers placed in 109 Sea Zone
1 artillery and 1 infantry placed in Egypt
1 infantry placed in United Kingdom
British undo move 3.
1 mech_infantry placed in Egypt
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsTerritory Summary for British :
Hainan : 1 artillery and 1 infantry
Yunnan : 1 armour and 4 infantry
Szechwan : 4 armour, 3 artilleries and 2 infantry
India : 1 airfield and 1 harbour
Malaya : 1 harbour
Kwangtung : 1 harbour
36 Sea Zone : 1 cruiser and 1 transport
West India : 1 armour, 1 artillery and 3 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 2 infantry
Malta : 1 aaGun
United Kingdom : 1 airfield, 1 artillery, 1 factory_upgrade, 1 fighter, 1 harbour and 4 infantry
Tanganyika Territory : 1 infantry
Norway : 2 artilleries and 4 infantry
Tobruk : 1 flag, Ethiopia : 1 flag, Karelia : 1 armour, 4 artilleries and 2 infantry
Vyborg : 1 flag, 1 infantry
Turkmenistan : 2 infantry
112 Sea Zone : 4 destroyers and 3 transports
109 Sea Zone : 2 destroyers
Iraq : 1 flag, Eastern Persia : 1 flag, 72 Sea Zone : 1 transport
Northwest Persia : 1 armour, 2 artilleries and 2 infantry
98 Sea Zone : 1 transport
Finland : 1 flag, 1 factory_minor and 3 infantryProduction/PUs Summary :
Germans : 65 / 91
Russians : 6 / 0
Japanese : 14 / 12
Americans : 67 / 92
Chinese : 19 / 20
British : 33 / 38
UK_Pacific : 20 / 0
Italians : 11 / 11
ANZAC : 21 / 31
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
you have to finish your turn. how come you havnt asked me if i wanted to use any of my comacozys this game? you have been taken out my boats and landing