XDAP03: team souL GOO v. Numenoreans *bidding inside


  • Sorry all. Will try to post sometime later today.


  • @Bigbadgoo:

    Sorry all. Will try to post sometime later today.

    No problem.

    I will be traveling later today, so my own turn may also be a bit delayed. I may even have my brother–Mababa–post it for me.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :13

    Purchase Units - Japanese
                Japanese buy 1 battleship, 2 destroyers and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Novosibirsk to Urals
                      Japanese take Urals from Russians
                1 armour moved from Kansu to Evenkiyskiy
                      Japanese take Timguska from Russians
                      Japanese take Evenkiyskiy from Russians
                1 armour moved from Kansu to Yenisey
                      Japanese take Yenisey from Russians
                3 infantry moved from Amur to Buryatia
                1 mech_infantry moved from Korea to Buryatia
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 fighter moved from Japan to Buryatia
                1 bomber moved from Kwangsi to Buryatia
                1 fighter moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                1 fighter moved from 36 Sea Zone to 20 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 fighter moved from Kwangsi to 20 Sea Zone
                1 fighter moved from Kwangsi to 20 Sea Zone
                1 fighter moved from Kwangsi to 37 Sea Zone
                1 fighter moved from Kwangsi to 37 Sea Zone

    Combat - Japanese
                Battle in Buryatia
                    Japanese attack with 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry
                    Russians defend with 2 artilleries and 1 mech_infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in Buryatia, round 1 :  2/6 hits
                        Russians roll dice for 2 artilleries and 1 mech_infantry in Buryatia, round 1 :  1/3 hits
                        1 infantry owned by the Japanese , 1 artillery owned by the Russians and 1 mech_infantry owned by the Russians lost in Buryatia
                        Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Buryatia, round 2 :  2/5 hits
                        Russians roll dice for 1 artillery in Buryatia, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 artilleries and 1 mech_infantry
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 20 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 20 Sea Zone, round 1 :  2/5 hits
                        1 submarine owned by the ANZAC lost in 20 Sea Zone
                    Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 37 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 1 :  2/5 hits
                        1 submarine owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 infantry moved from Korea to Amur
                1 fighter moved from Buryatia to Amur
                1 bomber moved from Buryatia to Amur
                1 infantry moved from Hunan to Kwangsi
                1 fighter moved from 36 Sea Zone to Kwangsi
                1 fighter moved from 36 Sea Zone to Kwangsi
                1 fighter moved from 35 Sea Zone to Kwangsi
                3 fighters and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
                3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
                5 submarines moved from 6 Sea Zone to 36 Sea Zone
                1 armour and 1 mech_infantry moved from Kansu to Kweichow
                1 artillery moved from Shensi to Kweichow

    Place Units - Japanese
                3 submarines placed in 6 Sea Zone
                1 battleship and 2 destroyers placed in 36 Sea Zone

    Turn Complete - Japanese
                Japanese collect 59 PUs (2 lost to blockades); end with 59 PUs total


  • The American president made a speech to a gathering of world leaders. “You are either for us or against us,” he informed the true neutrals.

    “What kind of an attitude is that?” asked the leader of Sweden.

    “I’ll start by making an example of you,” said the American president.

    “Um, Moscow is about to be overrun. Shouldn’t you focus on that instead?” Sweden’s leader asked.

    “I said, I’ll start by making an example of you!” retorted the American president.


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :13

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 1 factory_minor, 2 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                9 infantry moved from Finland to Sweden
                1 artillery, 2 fighters and 2 infantry moved from Norway to Sweden
                1 mech_infantry moved from Finland to Sweden
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 bomber moved from India to French Indo China
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                8 fighters moved from 43 Sea Zone to 37 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :13

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 1 factory_minor, 2 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                9 infantry moved from Finland to Sweden
                1 artillery, 2 fighters and 2 infantry moved from Norway to Sweden
                1 mech_infantry moved from Finland to Sweden
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 bomber moved from India to French Indo China
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                8 fighters moved from 43 Sea Zone to 37 Sea Zone

    Combat - Americans
                Battle in 37 Sea Zone
                    Americans attack with 8 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking 37 Sea Zone from Japanese with 8 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Celebes
                Strategic bombing raid in French Indo China
                    Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in French Indo China causes 5 damage total.
                Battle in Sweden
                    Americans attack with 1 artillery, 2 fighters, 11 infantry and 1 mech_infantry
                    Neutral_True defend with 6 infantry
                    Americans win, taking Celebes from Japanese, taking Sweden from Neutral_True with 1 artillery, 2 fighters, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for Neutral_True: 6 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                2 fighters moved from Sweden to Norway
                2 aaGuns moved from Finland to Norway
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 bomber moved from French Indo China to India
                1 submarine moved from 16 Sea Zone to 26 Sea Zone
                1 fighter moved from 37 Sea Zone to 43 Sea Zone
                7 fighters moved from 37 Sea Zone to 43 Sea Zone
                1 transport moved from 56 Sea Zone to 54 Sea Zone
                1 fighter moved from India to 43 Sea Zone
                2 infantry moved from Johnston Island to 30 Sea Zone
                2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 fighter and 2 tactical_bombers moved from Hawaiian Islands to Queensland
                1 carrier, 1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 infantry moved from Algeria to Morocco
                1 fighter moved from Midway to 26 Sea Zone
                1 bomber moved from Midway to Queensland

    Place Units - Americans
                1 factory_minor placed in Finland
                1 artillery and 2 infantry placed in Norway
                2 artilleries and 2 infantry placed in Eastern United States
                2 transports placed in 101 Sea Zone
                1 carrier and 1 submarine placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 73 PUs; end with 73 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs


  • Note that the strategic bombing raid in French Indo China did one less IPC of damage than it should have. If you intend to use the factory, please edit away one Japanese IPC. Ty.


  • I’m out until Sunday night/Monday.


  • I edited out a Japanese dollar for French Indo China.  Edit it back in if you don’t plan to use that factory and back out if you do decide to……

    Game History

    Round :13

    Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Saudi Arabia
                2 fighters moved from Persia to Saudi Arabia
                2 armour moved from Iraq to Saudi Arabia
                3 artilleries and 9 mech_infantrys moved from Northwest Persia to Caucasus
                3 artilleries and 6 infantry moved from Persia to Northwest Persia
                1 infantry moved from Alexandria to Tobruk
                1 infantry moved from Brazil to Paraguay
                      British take Paraguay from Neutral_True
                1 infantry moved from British Guiana to Brazil
                2 infantry moved from India to Burma
                1 fighter moved from West India to Burma
                2 fighters moved from Russia to Finland
                1 bomber moved from Norway to France
                1 fighter moved from Russia to Caucasus

    Combat - British
                Battle in Saudi Arabia
                    British attack with 2 armour, 2 fighters and 2 infantry
                    Neutral_True defend with 2 infantry
                    British win, taking Saudi Arabia from Neutral_True with 2 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 2 infantry
                Battle in Burma
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Strategic bombing raid in France
                    Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in France causes 5 damage total.

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing PUs for Japanese from 59 to 58
                EDIT: Turning off Edit Mode
                1 bomber moved from France to Gibraltar
                2 infantry moved from Egypt to Alexandria
                2 transports moved from 80 Sea Zone to 81 Sea Zone
                1 transport moved from 80 Sea Zone to 71 Sea Zone
                1 fighter moved from Norway to 97 Sea Zone
                1 fighter moved from Saudi Arabia to Syria
                1 fighter moved from Saudi Arabia to Persia
                1 fighter moved from Burma to West India

    Place Units - British
                1 bomber placed in United Kingdom
                3 infantry placed in Egypt
                1 artillery and 2 infantry placed in Persia
                3 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Game History

    Round :13

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 11 PUs total
                Some Units in India change ownership: 3 infantry


  • Oh another thing….  The France factory should have 1 more damage on it than it does.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :13

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Italians
                Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 armour and 2 mech_infantrys moved from Ukraine to Tambov
                1 infantry moved from Bessarabia to Ukraine
                1 aaGun, 2 artilleries and 5 infantry moved from Bryansk to Tambov
                2 infantry moved from Northern Italy to Southern France
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Bryansk to Tambov
                1 fighter moved from Volgograd to Ukraine
                2 armour, 1 bomber, 1 infantry and 2 mech_infantrys moved from Volgograd to Tambov

    Place Units - Italians
                2 infantry and 1 mech_infantry placed in Ukraine
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 9 PUs (11 lost to blockades); end with 10 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Northern Italy : 1 flag, 1 factory_minor and 6 infantry
        Southern Italy : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 12 infantry
        Belarus : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag
        Eastern Poland : 1 flag
        Tambov : 1 flag, 1 aaGun, 3 armour, 2 artilleries, 1 bomber, 7 infantry and 4 mech_infantrys
        Ukraine : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 3 infantry and 1 mech_infantry
        Western Ukraine : 1 flag

    Production/PUs Summary :

    Germans : 48 / 57
        Russians : 11 / 20
        Japanese : 57 / 58
        Americans : 73 / 98
        Chinese : 0 / 4
        British : 37 / 42
        UK_Pacific : 10 / 11
        Italians : 20 / 10
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 13 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :13

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 artillery moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from 37 Sea Zone to Malaya
                1 submarine moved from 44 Sea Zone to 20 Sea Zone
                      ANZAC take 44 Sea Zone from Japanese
                2 fighters moved from 43 Sea Zone to 20 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :13

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 artillery moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from 37 Sea Zone to Malaya
                1 submarine moved from 44 Sea Zone to 20 Sea Zone
                      ANZAC take 44 Sea Zone from Japanese
                2 fighters moved from 43 Sea Zone to 20 Sea Zone

    Combat - ANZAC
                Battle in Malaya
                Battle in 20 Sea Zone
                    ANZAC attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win, taking Malaya from Japanese, taking 20 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from 20 Sea Zone to 43 Sea Zone
                1 submarine moved from 42 Sea Zone to 35 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Northwest Persia to Caucasus

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :13

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Iraq to Northwest Persia

    Turn Complete - French


  • French infantry: “You mean I have a clear path to Paris? I don’t have to worry about transports, cooperation with the untrustworthy British or the hated Americans? I can just keep marching, and eventually I’ll get there?”

    Observer: “You are in NW Persia. It’s a very long way to Paris. There are plenty of Germans and Italians in the way.”

    French infantry: “Doesn’t matter. With a clear path in front of me, nothing will stop me! I will keep going, until eventually I hoist the tricolor over the Arch de Triumphe!”

    Observer: “Aren’t you interested in hearing your allies’ plans before forming your own?”

    French infantry: “My allies can do what they like. I am going to Paris! Viva la France!”


  • I’m impressed at his candor and confidence.  I’m guessing he’ll be thrust to the front lines if his area’s attacked.


  • I meant to withdraw my bmb from Finland when I realized I had no escorts available–I just edited the factory out and replaced it after the bombing run.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :14

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Germans
                Turning on Edit Mode
                EDIT: Changing PUs for Germans from 57 to 56
                EDIT: Turning off Edit Mode
                Germans repair 1 damage on 1 factory_major; Remaining resources: 55 PUs;
                Germans buy 1 armour, 1 artillery, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Vologda to Russia
                1 infantry moved from Smolensk to Russia
                1 infantry moved from Bryansk to Russia
                1 fighter and 2 tactical_bombers moved from Bryansk to Russia
                2 bombers moved from Bryansk to Finland

    Combat - Germans
                Battle in Russia
                    Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers
                    Russians defend with 1 airfield, 1 factory_major and 2 infantry
                        Germans roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Russia, round 1 :  4/6 hits
                        Russians roll dice for 2 infantry in Russia, round 1 :  2/2 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia
                    Germans captures 20PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Air Battle in Finland
                    Germans attacks with 2 units heading to Finland
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Finland
                        AA guns fire in Finland :  0/2 hits
                    Bombing raid in Finland rolls: 5,6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Finland causes 6 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Finland: 1 factory_minor
                EDIT: Adding units owned by Americans to Finland: 1 factory_minor
                EDIT: Turning off Edit Mode
                2 bombers moved from Finland to Novgorod
                7 infantry moved from Novgorod to Karelia
                1 artillery and 2 infantry moved from Belarus to Novgorod
                1 infantry moved from Baltic States to Novgorod
                8 armour and 10 mech_infantrys moved from Bryansk to Novgorod
                2 infantry moved from Poland to Baltic States
                2 bombers moved from Bryansk to Novgorod
                1 bomber moved from Germany to Novgorod
                1 fighter and 2 tactical_bombers moved from Russia to Novgorod
                1 mech_infantry moved from Germany to Baltic States
                1 aaGun, 7 artilleries and 42 infantry moved from Bryansk to Tambov
                4 armour and 1 mech_infantry moved from Volgograd to Ukraine
                1 aaGun moved from Volgograd to Tambov
                1 infantry moved from Ukraine to Rostov
                2 infantry moved from Western Ukraine to Bryansk
                2 infantry moved from Bessarabia to Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                4 infantry moved from Poland to Eastern Poland
                1 infantry moved from Yugoslavia to Romania
                1 artillery and 3 infantry moved from France to Southern France
                1 artillery moved from Northern Italy to Southern France
                3 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Germany to Poland
                1 infantry moved from Bulgaria to Greece
                1 aaGun moved from Northern Italy to Western Germany
                3 infantry moved from Yugoslavia to Northern Italy
                1 infantry moved from Ukraine to Bryansk

    Place Units - Germans
                1 infantry placed in Normandy Bordeaux
                1 armour and 2 mech_infantrys placed in Novgorod
                1 fighter, 2 infantry and 1 tactical_bomber placed in Germany
                1 artillery, 1 infantry and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 45 PUs (6 lost to blockades); end with 65 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 flag, 2 artilleries and 3 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
        Romania : 1 flag, 1 infantry
        Poland : 1 flag, 1 infantry
        Germany : 1 flag, 1 aaGun, 1 factory_major, 1 fighter, 2 infantry and 1 tactical_bomber
        Northern Italy : 1 flag, 3 infantry
        Southern Italy : 1 flag, 4 infantry
        Karelia : 1 flag, 7 infantry
        Baltic States : 1 flag, 2 infantry and 1 mech_infantry
        Bryansk : 1 flag, 3 infantry
        Rostov : 1 flag, 1 infantry
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 4 infantry
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
        Tambov : 1 flag, 2 aaGuns, 7 artilleries and 43 infantry
        Ukraine : 1 flag, 4 armour, 2 infantry and 1 mech_infantry
        Western Ukraine : 1 flag, 1 infantry
        Vologda : 1 flag
        Volgograd : 1 flag, 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 9 armour, 1 artillery, 5 bombers, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry, 12 mech_infantrys and 2 tactical_bombers
        Smolensk : 1 flag
        Bulgaria : 1 flag, 1 artillery and 4 infantry
        Greece : 1 flag, 1 infantry
        Yugoslavia : 1 flag, 1 airfield and 1 factory_minor

    Production/PUs Summary :

    Germans : 51 / 80
        Russians : 8 / 0
        Japanese : 54 / 58
        Americans : 73 / 98
        Chinese : 0 / 4
        British : 37 / 42
        UK_Pacific : 13 / 11
        Italians : 20 / 10
        ANZAC : 10 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 13 / 0


  • Also–I did remove an extra IPC from Germany before I purchased when I repaired Germany, and I have taken note of the French IPC as well.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :14

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Combat Move - Russians
                1 infantry moved from Samara to Volgograd
                      Russians take Volgograd from Germans
                9 artilleries, 48 infantry and 1 mech_infantry moved from Samara to Russia
                1 armour moved from Samara to Vologda
                      Russians take Vologda from Germans
                1 armour moved from Vologda to Russia

    Combat - Russians
                Battle in Russia
                    Russians attack with 1 armour, 9 artilleries, 48 infantry and 1 mech_infantry
                    Germans defend with 1 airfield, 1 factory_minor and 1 infantry
                    Russians win, taking Russia from Germans with 1 armour, 9 artilleries, 48 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Samara to Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 14 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 17 PUs

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