Thanks @VictoryFirst , it’s our loss that we can’t play with you for awhile.
Thanks for the go ahead on the G40, and don’t worry about the tournament because the other guys were cool
I wish the best to you, and will be great when you come back
I was with my brother when he took his turn. I have recreated that turn. The file I’m uploading should be identical to Mababa’s original, but with one exception: on my strategic bombing raid, I rolled a 6. I therefore edited away only 1 German PU, instead of the 2 PUs Mababa had edited away.
Edit: I remembered that Mababa had moved most of his Adriatic fighters to Persia, not Norway. My apologies. The corrected version of his turn is attached.
Well, I’ll let you guys know if I plan to build more than 3 units in Ger, but it’s certainly possible that I won’t so I might have to edit more money back.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :12
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber and 1 fighter moved from Caucasus to Samara
1 mech_infantry moved from Caucasus to Samara
Combat - Italians
Battle in Samara
Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Samara, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Samara, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Italians win, taking Samara from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from Samara to Volgograd
2 armour and 2 mech_infantrys moved from Caucasus to Volgograd
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 infantry moved from Rostov to Volgograd
2 infantry moved from Rostov to Bryansk
1 artillery moved from Bessarabia to Ukraine
1 infantry moved from Romania to Bessarabia
Place Units - Italians
1 armour and 2 mech_infantrys placed in Ukraine
Turn Complete - Italians
Italians collect 13 PUs (10 lost to blockades); end with 14 PUs total
Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 1 flag, 1 factory_minor and 5 infantry
Southern Italy : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 14 infantry
Belarus : 1 flag
Bryansk : 1 flag, 1 aaGun, 2 artilleries and 6 infantry
Rostov : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag, 1 infantry
Ukraine : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 1 flag
Volgograd : 1 flag, 2 armour, 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys
Caucasus : 1 flag, 1 infantry
Samara : 1 flag, 1 mech_infantry
Production/PUs Summary :
Germans : 48 / 59
Russians : 14 / 21
Japanese : 54 / 54
Americans : 67 / 92
Chinese : 0 / 4
British : 35 / 40
UK_Pacific : 10 / 10
Italians : 23 / 14
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :12
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 fighter moved from India to 37 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :12
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 fighter moved from India to 37 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 35 Sea Zone
Battle in 37 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 35 Sea Zone from Japanese, taking 37 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 37 Sea Zone to 43 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
2 infantry moved from Iraq to Northwest Persia
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :12
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Well, I’ll let you guys know if I plan to build more than 3 units in Ger, but it’s certainly possible that I won’t so I might have to edit more money back.
Fair enough. I only edited one PU away. If you want that PU back, go ahead and edit. And let us know that you’re editing, so that we can keep track of the fact that there’s one more damage to that factory than appears to be the case.
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :13
Purchase Units - Germans
Germans repair 1 damage on 1 airfield; Remaining resources: 58 PUs;
Turning on Edit Mode
EDIT: Changing PUs for Germans from 58 to 59
EDIT: Turning off Edit Mode
Germans buy 3 armour, 1 artillery, 1 bomber, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 bombers, 2 fighters and 1 tactical_bomber moved from Bryansk to Russia
1 bomber moved from Germany to Russia
russia intercept order.
Intercept with everything. Lose British planes before Soviet planes.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :13
Purchase Units - Germans
Germans repair 1 damage on 1 airfield; Remaining resources: 58 PUs;
Turning on Edit Mode
EDIT: Changing PUs for Germans from 58 to 59
EDIT: Turning off Edit Mode
Germans buy 3 armour, 1 artillery, 1 bomber, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 bombers, 2 fighters and 1 tactical_bomber moved from Bryansk to Russia
1 bomber moved from Germany to Russia
Combat - Germans
Air Battle in Russia
Germans attacks with 7 units heading to Russia
Russians launches 4 interceptors out of Russia
Defenders Fire, : 2/4 hits
Attackers Fire, : 0/7 hits
2 fighters owned by the Germans lost in Russia
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Russia
AA guns fire in Russia : 0/5 hits
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Russia rolls: 5,5,5,5 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 17 damage total. Damaged units is as follows: airfield = 4, factory_major = 13
Cleaning up after air battles
Non Combat Move - Germans
4 bombers and 1 tactical_bomber moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Bulgaria to Bryansk
1 infantry moved from Smolensk to Bryansk
2 infantry moved from Belarus to Bryansk
1 infantry moved from Archangel to Smolensk
4 armour and 4 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Baltic States to Belarus
1 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 mech_infantry moved from Eastern Poland to Bryansk
2 infantry moved from Eastern Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Ukraine to Bryansk
5 infantry moved from Rostov to Bryansk
2 infantry moved from Tambov to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Volgograd to Tambov
4 infantry moved from Karelia to Novgorod
6 infantry moved from Germany to Poland
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Eastern Poland
3 infantry moved from Northern Italy to France
1 infantry moved from Greece to Bulgaria
2 infantry moved from Bessarabia to Ukraine
2 infantry moved from Romania to Bessarabia
1 aaGun moved from Caucasus to Volgograd
4 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Greater Southern Germany to Western Germany
1 artillery moved from Greater Southern Germany to Northern Italy
Place Units - Germans
1 artillery placed in France
3 infantry placed in Novgorod
3 armour placed in Volgograd
3 infantry placed in Western Germany
1 bomber, 1 infantry and 1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 42 PUs (6 lost to blockades); end with 42 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 57 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
Western Germany : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Poland : 1 flag, 6 infantry
Germany : 1 flag, 1 aaGun, 1 bomber, 1 factory_major, 1 infantry and 1 mech_infantry
Northern Italy : 1 flag, 1 aaGun, 1 artillery and 4 infantry
Belarus : 1 flag, 1 artillery and 2 infantry
Karelia : 1 flag
Baltic States : 1 flag, 1 infantry
Bryansk : 1 flag, 1 aaGun, 8 armour, 7 artilleries, 4 bombers, 1 fighter, 43 infantry, 10 mech_infantrys and 2 tactical_bombers
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag, 2 infantry
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 2 infantry
Western Ukraine : 1 flag, 2 infantry
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 1 aaGun, 4 armour, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
Smolensk : 1 flag, 1 infantry
Bulgaria : 1 flag, 1 artillery and 5 infantry
Greece : 1 flag
Yugoslavia : 1 flag, 1 airfield, 1 factory_minor and 4 infantry
Production/PUs Summary :
Germans : 48 / 57
Russians : 14 / 21
Japanese : 54 / 54
Americans : 67 / 92
Chinese : 0 / 4
British : 35 / 40
UK_Pacific : 10 / 10
Italians : 23 / 14
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :13
Purchase Units - Russians
Russians repair 6 damage on 6 factory_majors; Remaining resources: 15 PUs;
Russians buy 1 harbour; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery, 10 infantry and 1 mech_infantry moved from Kazakhstan to Caucasus
1 armour, 9 artilleries, 1 fighter, 50 infantry and 1 mech_infantry moved from Russia to Samara
Combat - Russians
Battle in Caucasus
Russians attack with 1 artillery, 10 infantry and 1 mech_infantry
Italians defend with 1 infantry
Russians win, taking Caucasus from Italians with 1 artillery, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Samara
Russians attack with 1 armour, 9 artilleries, 1 fighter, 50 infantry and 1 mech_infantry
Italians defend with 1 mech_infantry
Russians win, taking Samara from Italians with 1 armour, 9 artilleries, 1 fighter, 49 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Russians
2 aaGuns moved from Russia to Samara
1 fighter moved from Samara to Persia
Place Units - Russians
1 harbour placed in Iraq
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 20 PUs
While we wait for Japan’s turn, the U.S. offers this song. Ignore the lyrics. Ignore the video. Ignore the fact that Saga is a Canadian (not an American) band.
Pay attention to the sound. The sound is a good fit for the U.S.'s mood, and for what it hopes to achieve during the rest of the game.
Sorry all. Will try to post sometime later today.
Sorry all. Will try to post sometime later today.
No problem.
I will be traveling later today, so my own turn may also be a bit delayed. I may even have my brother–Mababa–post it for me.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :13
Purchase Units - Japanese
Japanese buy 1 battleship, 2 destroyers and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Japanese
1 mech_infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
1 armour moved from Kansu to Evenkiyskiy
Japanese take Timguska from Russians
Japanese take Evenkiyskiy from Russians
1 armour moved from Kansu to Yenisey
Japanese take Yenisey from Russians
3 infantry moved from Amur to Buryatia
1 mech_infantry moved from Korea to Buryatia
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 fighter moved from Japan to Buryatia
1 bomber moved from Kwangsi to Buryatia
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 fighter moved from Kwangsi to 20 Sea Zone
1 fighter moved from Kwangsi to 20 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
Combat - Japanese
Battle in Buryatia
Japanese attack with 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry
Russians defend with 2 artilleries and 1 mech_infantry
Japanese roll dice for 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in Buryatia, round 1 : 2/6 hits
Russians roll dice for 2 artilleries and 1 mech_infantry in Buryatia, round 1 : 1/3 hits
1 infantry owned by the Japanese , 1 artillery owned by the Russians and 1 mech_infantry owned by the Russians lost in Buryatia
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Buryatia, round 2 : 2/5 hits
Russians roll dice for 1 artillery in Buryatia, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 artilleries and 1 mech_infantry
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 20 Sea Zone, round 1 : 2/5 hits
1 submarine owned by the ANZAC lost in 20 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 1 : 2/5 hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
1 infantry moved from Korea to Amur
1 fighter moved from Buryatia to Amur
1 bomber moved from Buryatia to Amur
1 infantry moved from Hunan to Kwangsi
1 fighter moved from 36 Sea Zone to Kwangsi
1 fighter moved from 36 Sea Zone to Kwangsi
1 fighter moved from 35 Sea Zone to Kwangsi
3 fighters and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
5 submarines moved from 6 Sea Zone to 36 Sea Zone
1 armour and 1 mech_infantry moved from Kansu to Kweichow
1 artillery moved from Shensi to Kweichow
Place Units - Japanese
3 submarines placed in 6 Sea Zone
1 battleship and 2 destroyers placed in 36 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs (2 lost to blockades); end with 59 PUs total
The American president made a speech to a gathering of world leaders. “You are either for us or against us,” he informed the true neutrals.
“What kind of an attitude is that?” asked the leader of Sweden.
“I’ll start by making an example of you,” said the American president.
“Um, Moscow is about to be overrun. Shouldn’t you focus on that instead?” Sweden’s leader asked.
“I said, I’ll start by making an example of you!” retorted the American president.
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :13
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 factory_minor, 2 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
9 infantry moved from Finland to Sweden
1 artillery, 2 fighters and 2 infantry moved from Norway to Sweden
1 mech_infantry moved from Finland to Sweden
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from India to French Indo China
1 submarine moved from 43 Sea Zone to 37 Sea Zone
8 fighters moved from 43 Sea Zone to 37 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :13
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 factory_minor, 2 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
9 infantry moved from Finland to Sweden
1 artillery, 2 fighters and 2 infantry moved from Norway to Sweden
1 mech_infantry moved from Finland to Sweden
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from India to French Indo China
1 submarine moved from 43 Sea Zone to 37 Sea Zone
8 fighters moved from 43 Sea Zone to 37 Sea Zone
Combat - Americans
Battle in 37 Sea Zone
Americans attack with 8 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 37 Sea Zone from Japanese with 8 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Celebes
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in French Indo China causes 5 damage total.
Battle in Sweden
Americans attack with 1 artillery, 2 fighters, 11 infantry and 1 mech_infantry
Neutral_True defend with 6 infantry
Americans win, taking Celebes from Japanese, taking Sweden from Neutral_True with 1 artillery, 2 fighters, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Neutral_True: 6 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Americans
2 fighters moved from Sweden to Norway
2 aaGuns moved from Finland to Norway
2 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to 91 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 bomber moved from French Indo China to India
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
7 fighters moved from 37 Sea Zone to 43 Sea Zone
1 transport moved from 56 Sea Zone to 54 Sea Zone
1 fighter moved from India to 43 Sea Zone
2 infantry moved from Johnston Island to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 fighter and 2 tactical_bombers moved from Hawaiian Islands to Queensland
1 carrier, 1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from Algeria to Morocco
1 fighter moved from Midway to 26 Sea Zone
1 bomber moved from Midway to Queensland
Place Units - Americans
1 factory_minor placed in Finland
1 artillery and 2 infantry placed in Norway
2 artilleries and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 carrier and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 73 PUs; end with 73 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs