XDAP03: team souL GOO v. Numenoreans *bidding inside


  • I edited Germany’s money down 2 to make up for the loss of bombing damage from my bomber.

    Game History

    Round :12

    Combat Move - British
                1 unit repaired.
                3 artilleries and 6 mech_infantrys moved from Persia to Northwest Persia
                3 mech_infantrys moved from Eastern Persia to Northwest Persia
                1 battleship moved from 98 Sea Zone to 97 Sea Zone
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                2 infantry moved from Tobruk to 96 Sea Zone
                2 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Yugoslavia
                1 bomber moved from Norway to Germany
                1 tactical_bomber moved from Norway to Western Germany
                3 fighters moved from Norway to Russia
                1 fighter moved from Norway to Finland

    Combat - British
                Battle in Yugoslavia
                    British attack with 2 infantry
                    Germans defend with 1 airfield, 1 factory_minor and 1 infantry; Italians defend with 1 aaGun
                    Germans win with no units remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 aaGun
                Battle in Northwest Persia
                    British attack with 3 artilleries and 9 mech_infantrys
                    Italians defend with 1 mech_infantry
                    British win, taking Northwest Persia from Italians with 3 artilleries and 9 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany causes: 3 damage to unit: airfield
                    Bombing raid in Western Germany causes 3 damage total.
                Strategic bombing raid in Germany
                    Bombing raid in Germany causes: 5 damage to unit: factory_major
                    Bombing raid in Germany causes 5 damage total.

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing PUs for Germans from 60 to 58
                EDIT: Turning off Edit Mode
                1 tactical_bomber moved from Western Germany to Finland
                1 bomber moved from Germany to Norway
                2 fighters moved from 97 Sea Zone to Persia
                1 fighter moved from 97 Sea Zone to Norway
                1 infantry moved from French Guiana to Brazil
                1 infantry moved from Suriname to French Guiana
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Persia
                2 transports moved from 98 Sea Zone to 81 Sea Zone
                3 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 infantry moved from Egypt to 81 Sea Zone
                4 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
                4 infantry moved from 80 Sea Zone to Persia
                2 armour moved from Egypt to Iraq
                2 destroyers moved from 98 Sea Zone to 80 Sea Zone
                1 infantry moved from Egypt to Alexandria
                1 transport moved from 98 Sea Zone to 97 Sea Zone

    Place Units - British
                3 artilleries placed in Persia
                2 infantry placed in Egypt
                1 transport placed in 81 Sea Zone
                2 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Game History

    Round :12

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 4 infantry

    B_12_.tsvg


  • Tactical bombers can’t bomb factories, care to change your action?  And I can’t load that save file.


  • @souL:

    Tactical bombers can’t bomb factories, care to change your action?  And I can’t load that save file.

    Try downloading the attached file instead.

    The tac bomber bombed the airfield in West Germany. The strategic bomber bombed the factory in Germany. The edit was to make up for the +2 which should have been added to the damage caused by the strategic bombing raid against the German factory.

    UK12.tsvg


  • ah… it did hit hte airfield.  ok.


  • I can get the US turn to load, but not the UK one… neither file functions.  Says could not load game and there’s a blank file.


  • @souL:

    I can get the US turn to load, but not the UK one… neither file functions.  Says could not load game and there’s a blank file.

    You’re correct. I will try to fix this.


  • I was with my brother when he took his turn. I have recreated that turn. The file I’m uploading should be identical to Mababa’s original, but with one exception: on my strategic bombing raid, I rolled a 6. I therefore edited away only 1 German PU, instead of the 2 PUs Mababa had edited away.

    UK_12.tsvg


  • Edit: I remembered that Mababa had moved most of his Adriatic fighters to Persia, not Norway. My apologies. The corrected version of his turn is attached.

    UK_12_final.tsvg


  • Well, I’ll let you guys know if I plan to build more than 3 units in Ger, but it’s certainly possible that I won’t so I might have to edit more money back.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :12

    Purchase Units - Italians
                Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 bomber and 1 fighter moved from Caucasus to Samara
                1 mech_infantry moved from Caucasus to Samara

    Combat - Italians
                Battle in Samara
                    Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Samara, round 1 :  2/3 hits
                        Russians roll dice for 1 infantry in Samara, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Samara
                    Italians win, taking Samara from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from Samara to Volgograd
                2 armour and 2 mech_infantrys moved from Caucasus to Volgograd
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                1 infantry moved from Rostov to Volgograd
                2 infantry moved from Rostov to Bryansk
                1 artillery moved from Bessarabia to Ukraine
                1 infantry moved from Romania to Bessarabia

    Place Units - Italians
                1 armour and 2 mech_infantrys placed in Ukraine

    Turn Complete - Italians
                Italians collect 13 PUs (10 lost to blockades); end with 14 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        Northern Italy : 1 flag, 1 factory_minor and 5 infantry
        Southern Italy : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 14 infantry
        Belarus : 1 flag
        Bryansk : 1 flag, 1 aaGun, 2 artilleries and 6 infantry
        Rostov : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag, 1 infantry
        Ukraine : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 2 mech_infantrys
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 2 armour, 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys
        Caucasus : 1 flag, 1 infantry
        Samara : 1 flag, 1 mech_infantry

    Production/PUs Summary :

    Germans : 48 / 59
        Russians : 14 / 21
        Japanese : 54 / 54
        Americans : 67 / 92
        Chinese : 0 / 4
        British : 35 / 40
        UK_Pacific : 10 / 10
        Italians : 23 / 14
        ANZAC : 10 / 17
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :12

    Purchase Units - ANZAC
                ANZAC buy 2 submarines; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from 43 Sea Zone to 37 Sea Zone
                1 fighter moved from India to 37 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :12

    Purchase Units - ANZAC
                ANZAC buy 2 submarines; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from 43 Sea Zone to 37 Sea Zone
                1 fighter moved from India to 37 Sea Zone

    Combat - ANZAC
                ANZAC creates battle in territory 35 Sea Zone
                Battle in 37 Sea Zone
                    ANZAC attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win, taking 35 Sea Zone from Japanese, taking 37 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from 37 Sea Zone to 43 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 submarine moved from 35 Sea Zone to 20 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 artillery moved from New South Wales to Queensland
                2 infantry moved from Iraq to Northwest Persia

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :12

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French


  • @souL:

    Well, I’ll let you guys know if I plan to build more than 3 units in Ger, but it’s certainly possible that I won’t so I might have to edit more money back.

    Fair enough. I only edited one PU away. If you want that PU back, go ahead and edit. And let us know that you’re editing, so that we can keep track of the fact that there’s one more damage to that factory than appears to be the case.


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :13

    Purchase Units - Germans
                Germans repair 1 damage on 1 airfield; Remaining resources: 58 PUs;
                Turning on Edit Mode
                EDIT: Changing PUs for Germans from 58 to 59
                EDIT: Turning off Edit Mode
                Germans buy 3 armour, 1 artillery, 1 bomber, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers, 2 fighters and 1 tactical_bomber moved from Bryansk to Russia
                1 bomber moved from Germany to Russia


  • russia intercept order.


  • Intercept with everything. Lose British planes before Soviet planes.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :13

    Purchase Units - Germans
                Germans repair 1 damage on 1 airfield; Remaining resources: 58 PUs;
                Turning on Edit Mode
                EDIT: Changing PUs for Germans from 58 to 59
                EDIT: Turning off Edit Mode
                Germans buy 3 armour, 1 artillery, 1 bomber, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers, 2 fighters and 1 tactical_bomber moved from Bryansk to Russia
                1 bomber moved from Germany to Russia

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 7 units heading to Russia
                    Russians launches 4 interceptors out of Russia
                        Defenders Fire,  :  2/4 hits
                        Attackers Fire,  :  0/7 hits
                        2 fighters owned by the Germans lost in Russia
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Russia
                        AA guns fire in Russia :  0/5 hits
                    Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: airfield
                    Bombing raid in Russia rolls: 5,5,5,5 and causes: 13 damage to unit: factory_major
                    Bombing raid in Russia causes 17 damage total.  Damaged units is as follows: airfield = 4, factory_major = 13
                Cleaning up after air battles

    Non Combat Move - Germans
                4 bombers and 1 tactical_bomber moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Bulgaria to Bryansk
                1 infantry moved from Smolensk to Bryansk
                2 infantry moved from Belarus to Bryansk
                1 infantry moved from Archangel to Smolensk
                4 armour and 4 mech_infantrys moved from Novgorod to Bryansk
                1 infantry moved from Baltic States to Belarus
                1 infantry moved from Novgorod to Belarus
                1 artillery moved from Novgorod to Belarus
                1 mech_infantry moved from Eastern Poland to Bryansk
                2 infantry moved from Eastern Poland to Western Ukraine
                1 armour and 1 mech_infantry moved from Ukraine to Bryansk
                5 infantry moved from Rostov to Bryansk
                2 infantry moved from Tambov to Bryansk
                1 infantry moved from Tambov to Bryansk
                1 infantry moved from Volgograd to Tambov
                4 infantry moved from Karelia to Novgorod
                6 infantry moved from Germany to Poland
                1 infantry moved from Poland to Baltic States
                1 infantry moved from Poland to Eastern Poland
                3 infantry moved from Northern Italy to France
                1 infantry moved from Greece to Bulgaria
                2 infantry moved from Bessarabia to Ukraine
                2 infantry moved from Romania to Bessarabia
                1 aaGun moved from Caucasus to Volgograd
                4 infantry moved from Northern Italy to Yugoslavia
                2 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Greater Southern Germany to Western Germany
                1 artillery moved from Greater Southern Germany to Northern Italy

    Place Units - Germans
                1 artillery placed in France
                3 infantry placed in Novgorod
                3 armour placed in Volgograd
                3 infantry placed in Western Germany
                1 bomber, 1 infantry and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 42 PUs (6 lost to blockades); end with 42 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 57 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
        Western Germany : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
        Poland : 1 flag, 6 infantry
        Germany : 1 flag, 1 aaGun, 1 bomber, 1 factory_major, 1 infantry and 1 mech_infantry
        Northern Italy : 1 flag, 1 aaGun, 1 artillery and 4 infantry
        Belarus : 1 flag, 1 artillery and 2 infantry
        Karelia : 1 flag
        Baltic States : 1 flag, 1 infantry
        Bryansk : 1 flag, 1 aaGun, 8 armour, 7 artilleries, 4 bombers, 1 fighter, 43 infantry, 10 mech_infantrys and 2 tactical_bombers
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 1 infantry
        Bessarabia : 1 flag, 2 infantry
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 2 infantry
        Western Ukraine : 1 flag, 2 infantry
        Vologda : 1 flag, 1 infantry
        Volgograd : 1 flag, 1 aaGun, 4 armour, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
        Smolensk : 1 flag, 1 infantry
        Bulgaria : 1 flag, 1 artillery and 5 infantry
        Greece : 1 flag
        Yugoslavia : 1 flag, 1 airfield, 1 factory_minor and 4 infantry

    Production/PUs Summary :

    Germans : 48 / 57
        Russians : 14 / 21
        Japanese : 54 / 54
        Americans : 67 / 92
        Chinese : 0 / 4
        British : 35 / 40
        UK_Pacific : 10 / 10
        Italians : 23 / 14
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :13

    Purchase Units - Russians
                Russians repair 6 damage on 6 factory_majors; Remaining resources: 15 PUs;
                Russians buy 1 harbour; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery, 10 infantry and 1 mech_infantry moved from Kazakhstan to Caucasus
                1 armour, 9 artilleries, 1 fighter, 50 infantry and 1 mech_infantry moved from Russia to Samara

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 1 artillery, 10 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                    Russians win, taking Caucasus from Italians with 1 artillery, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Samara
                    Russians attack with 1 armour, 9 artilleries, 1 fighter, 50 infantry and 1 mech_infantry
                    Italians defend with 1 mech_infantry
                    Russians win, taking Samara from Italians with 1 armour, 9 artilleries, 1 fighter, 49 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Russians
                2 aaGuns moved from Russia to Samara
                1 fighter moved from Samara to Persia

    Place Units - Russians
                1 harbour placed in Iraq

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 20 PUs


  • While we wait for Japan’s turn, the U.S. offers this song. Ignore the lyrics. Ignore the video. Ignore the fact that Saga is a Canadian (not an American) band.

    Pay attention to the sound. The sound is a good fit for the U.S.'s mood, and for what it hopes to achieve during the rest of the game.

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