@crockett36 Thanks!
W.W.II again & again
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Samara
Russians take Samara from Germans
1 artillery moved from Russia to Smolensk
1 armour moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 3 armour, 2 artilleries and 2 infantry
retreated to Bryansk
Germans win with 2 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour, 2 artilleries and 2 infantry
Casualties for Russians: 1 armour, 2 infantry and 1 tactical_bomber
Battle in Smolensk
Russians attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 4 armour, 2 artilleries and 2 infantry
retreated to Smolensk
Germans win with 4 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 fighter moved from Bryansk to Russia
2 fighters moved from Smolensk to RussiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Japanese
Japanese buy 3 armour and 2 bombers; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
5 armour, 2 artilleries and 4 infantry moved from Yunnan to Burma
1 armour moved from Kwangtung to Kwangsi
1 armour moved from Kwangtung to Kiangsi
2 armour moved from Kiangsu to Kiangsi
1 armour moved from Anhwe to Hunan
1 armour moved from Suiyuyan to KweichowCombat - Japanese
Battle in Kwangsi
Japanese attack with 1 armour
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Japanese win with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kiangsi
Japanese attack with 3 armour
ANZAC defend with 1 artillery and 2 infantry
Chinese win with 1 artillery remaining. Battle score for attacker is -12
Casualties for Japanese: 3 armour
Casualties for ANZAC: 2 infantry
Battle in Kweichow
Japanese attack with 1 armour
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 5 armour, 2 artilleries and 4 infantry
British defend with 1 artillery and 2 infantry
Japanese win, taking Burma from UK_Pacific with 5 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 2 infantry
Japanese win with 5 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Hunan
Japanese attack with 1 armour
Chinese defend with 1 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour
Recording Battle StatisticsNon Combat Move - Japanese
Place Units - Japanese
3 armour placed in Kiangsu
2 bombers placed in JapanTurn Complete - Japanese
Japanese collect 31 PUs (1 lost to blockades); end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 destroyer, 2 fighters, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
Russians take Soviet Far East from Japanese
1 artillery, 1 infantry and 1 transport moved from 4 Sea Zone to 5 Sea Zone
1 carrier and 1 cruiser moved from 4 Sea Zone to 5 Sea Zone
2 fighters moved from 4 Sea Zone to Amur
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 mech_infantry moved from Manchuria to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Manchuria to Amur
1 artillery and 1 infantry moved from Korea to Manchuria
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 19 Sea Zone to 35 Sea Zone
1 transport moved from 6 Sea Zone to 16 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
4 infantry and 2 transports moved from 10 Sea Zone to 2 Sea Zone
1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
1 carrier moved from 91 Sea Zone to 95 Sea Zone
2 destroyers moved from 92 Sea Zone to 95 Sea Zone
2 cruisers moved from 92 Sea Zone to 95 Sea Zone
1 transport moved from 91 Sea Zone to 90 Sea Zone
1 armour, 2 artilleries, 5 infantry and 4 transports moved from 102 Sea Zone to 91 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 90 Sea Zone to 101 Sea ZoneCombat - Americans
Battle in 95 Sea Zone
Americans attack with 1 carrier, 2 cruisers and 2 destroyers
Italians defend with 1 battleship, 1 cruiser and 2 destroyers
Units damaged: 1 battleship owned by the Italians
Americans win with 1 cruiser remaining. Battle score for attacker is 4
Casualties for Italians: 1 battleship, 1 cruiser and 2 destroyers
Casualties for Americans: 1 carrier, 1 cruiser and 2 destroyers
Americans win with 1 cruiser remaining. Battle score for attacker is 4
Casualties for Italians: 1 battleship, 1 cruiser and 2 destroyers
Casualties for Americans: 1 carrier, 1 cruiser and 2 destroyers
Battle in 99 Sea Zone
Americans attack with 1 destroyer
Italians defend with 3 transports
Americans win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 21
Casualties for Italians: 3 transports
Americans win with 1 destroyer remaining. Battle score for attacker is 21
Casualties for Italians: 3 transports
Battle in Kwangsi
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
Americans win, taking Kwangtung from Japanese, taking Kwangsi from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Americans: 1 infantry
Americans win with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Americans: 1 infantry
Battle in Amur
Americans attack with 1 artillery, 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Amur from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Americans win with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Recording Battle StatisticsNon Combat Move - Americans
2 fighters moved from Amur to 5 Sea Zone
2 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
2 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
1 carrier and 1 fighter moved from 4 Sea Zone to 3 Sea Zone
1 cruiser moved from 16 Sea Zone to 4 Sea Zone
1 armour, 2 artilleries and 9 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
3 infantry placed in Finland
3 armour placed in Norway
1 artillery and 1 infantry placed in Eastern United States
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 infantry placed in Western United States
1 fighter placed in Western United States
1 fighter placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Recording Battle StatisticsNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Shensi
1 infantry placed in HunanTurn Complete - Chinese
Chinese collect 19 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Combat Move - British
Giving bonus movement to units
1 artillery and 1 infantry moved from Norway to Finland
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 artillery and 1 infantry moved from 126 Sea Zone to Norway
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 126 Sea Zone
1 armour moved from Algeria to 92 Sea Zone
1 armour and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Greece
British take Greece from Italians
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 artillery moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 artillery and 1 infantry moved from Shan State to Burma
1 artillery and 2 infantry moved from India to Burma
2 armour moved from India to Burma
1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour moved from Union of South Africa to Belgian Congo
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 infantry moved from Iraq to Syria
1 armour moved from Iraq to Syria
1 infantry moved from Trans-Jordan to Syria
1 artillery moved from Trans-Jordan to Syria
2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Syria
1 cruiser moved from 36 Sea Zone to 20 Sea Zone
UK_Pacific take 20 Sea Zone from JapaneseCombat - British
Battle in Burma
British attack with 2 armour, 2 artilleries and 3 infantry
Japanese defend with 5 armour, 2 artilleries and 2 infantry
2 armour owned by the British retreated to India
Japanese win with 5 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is -14
Casualties for Japanese: 1 infantry
Casualties for British: 2 artilleries and 3 infantry
Battle in Syria
British attack with 2 armour, 1 artillery and 2 infantry
Italians defend with 1 armour, 2 artilleries and 3 infantry
1 armour owned by the British retreated to Iraq
Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 1 armour, 1 artillery and 2 infantry
Casualties for Italians: 1 artillery and 3 infantry
Recording Battle StatisticsNon Combat Move - British
Place Units - British
Units in United Kingdom being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in United Kingdom
1 artillery and 2 infantry placed in Union of South Africa
1 artillery and 1 infantry placed in QuebecTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some units change owners in territory India
Some units change owners in territory Kwangtung -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 armour and 1 artillery moved from Syria to Iraq
1 artillery and 2 infantry moved from Northern Italy to Southern ItalyCombat - Italians
Battle in Iraq
Italians attack with 1 armour and 1 artillery
British defend with 1 armour
Italians win, taking Iraq from British with 1 armour and 1 artillery remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Recording Battle StatisticsNon Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs (1 lost to blockades); end with 11 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUs -
this is a good war
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 2 armour, 2 infantry and 2 transports; Remaining resources: 4 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 artillery moved from 38 Sea Zone to Burma
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to Burma
1 artillery and 1 infantry moved from Jehol to Shantung
2 transports moved from 19 Sea Zone to 35 Sea Zone
1 transport moved from 35 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 transport moved from 20 Sea Zone to 35 Sea ZoneCombat - ANZAC
Battle in Burma
ANZAC attack with 2 artilleries and 1 infantry
Japanese defend with 5 armour, 2 artilleries and 1 infantry
Japanese win with 5 armour and 1 artillery remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 2 artilleries and 1 infantry
Recording Battle StatisticsNon Combat Move - ANZAC
1 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 transport placed in 54 Sea Zone
1 armour and 1 infantry placed in Queensland
1 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Combat Move - French
Giving bonus movement to units
2 infantry moved from Trans-Jordan to Syria
French take Syria from Italians
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Tunisia to AlgeriaCombat - French
Recording Battle StatisticsNon Combat Move - French
Turn Complete - French
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Yes this is looking like a good one
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Politics - Germans
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 3 armour, 3 artilleries and 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
2 armour, 1 artillery and 4 infantry moved from Novgorod to Karelia
1 armour moved from Baltic States to Karelia
4 armour, 2 artilleries and 1 infantry moved from Smolensk to Russia
1 armour moved from Novosibirsk to Russia
2 armour moved from Bryansk to Russia
1 armour moved from Ukraine to Russia
1 armour moved from Ukraine to Romania
4 armour moved from Tambov to Russia
3 armour moved from Volgograd to Russia
1 armour moved from Timguska to Tsinghai
Germans take Kansu from Chinese
1 artillery and 2 infantry moved from Northern Italy to Southern Italy
3 artilleries and 6 infantry moved from Western Germany to Northern ItalyCombat - Germans
Battle in Russia
Germans attack with 15 armour, 2 artilleries and 1 infantry
British defend with 1 fighter; Russians defend with 1 aaGun, 1 airfield, 1 factory_major, 3 fighters and 6 infantry; Americans defend with 1 fighter
Germans captures 9PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 5 armour remaining. Battle score for attacker is 2
Casualties for Germans: 10 armour, 2 artilleries and 1 infantry
Casualties for British: 1 fighter
Casualties for Russians: 1 aaGun, 3 fighters and 6 infantry
Casualties for Americans: 1 fighter
Germans win with 5 armour remaining. Battle score for attacker is 2
Casualties for Germans: 10 armour, 2 artilleries and 1 infantry
Casualties for British: 1 fighter
Casualties for Russians: 1 aaGun, 3 fighters and 6 infantry
Casualties for Americans: 1 fighter
Battle in Karelia
Germans attack with 3 armour, 1 artillery and 4 infantry
Americans defend with 1 artillery
Germans win, taking Karelia from Russians with 3 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Germans win with 3 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Tsinghai
Germans attack with 1 armour
Chinese defend with 1 infantry
Germans win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Germans win with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Recording Battle StatisticsNon Combat Move - Germans
Place Units - Germans
3 infantry placed in Normandy Bordeaux
3 infantry placed in Southern France
5 infantry placed in Western Germany
1 artillery and 2 infantry placed in Ukraine
1 armour, 1 artillery and 1 infantry placed in Volgograd
1 armour, 1 artillery and 1 infantry placed in Novgorod
Germans undo move 6.
Germans undo move 5.
3 armour placed in Novgorod
1 artillery and 2 infantry placed in Volgograd
1 artillery and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 66 PUs; end with 75 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs -
kris i am sorry. the power went off when i was doing my move. my daughter plugged in a heater and blew it. i did all the same moves. with about the same out come. again im sorry i had to do it twice. i diddnt want you to see that nand think i was cheating.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from GermansCombat - Russians
Recording Battle StatisticsNon Combat Move - Russians
Turn Complete - Russians
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No problem,I understand.
Keep up the good war, I’m loving it -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Japanese
Japanese buy 3 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 armour moved from Kiangsu to Kwangsi
Japanese take Kiangsi from Chinese
1 armour moved from Kiangsu to Hunan
1 armour moved from Kweichow to Anhwe
2 armour moved from Kiangsu to Shantung
2 bombers moved from Japan to 35 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 bombers
ANZAC defend with 2 destroyers and 3 transports; Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 32
Casualties for Japanese: 1 bomber
Casualties for ANZAC: 2 destroyers and 3 transports
Casualties for Americans: 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 32
Casualties for Japanese: 1 bomber
Casualties for ANZAC: 2 destroyers and 3 transports
Casualties for Americans: 1 transport
Battle in Kwangsi
Japanese attack with 1 armour
Americans defend with 1 artillery
Japanese win, taking Kwangsi from Chinese with 1 armour remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Japanese win with 1 armour remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Anhwe
Japanese attack with 1 armour
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 2 armour
ANZAC defend with 1 artillery and 2 infantry
Japanese win, taking Shantung from Chinese with 1 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour
Casualties for ANZAC: 1 artillery and 2 infantry
Japanese win with 1 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour
Casualties for ANZAC: 1 artillery and 2 infantry
Battle in Hunan
Japanese attack with 1 armour
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 bomber moved from 35 Sea Zone to KiangsuPlace Units - Japanese
2 armour and 1 fighter placed in Kiangsu
1 armour and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 24 PUs (2 lost to blockades); end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Americans
Americans buy 3 armour, 4 artilleries, 5 infantry, 2 mech_infantrys and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
3 armour moved from Norway to Karelia
3 infantry moved from Finland to Karelia
1 fighter moved from Eastern United States to Gibraltar
1 armour, 2 artilleries and 9 infantry moved from Morocco to 91 Sea Zone
1 armour, 2 artilleries, 9 infantry and 6 transports moved from 91 Sea Zone to 93 Sea Zone
1 cruiser moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 armour and 2 artilleries moved from 93 Sea Zone to Southern France
8 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from 93 Sea Zone to Southern France
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 20 Sea Zone to 55 Sea Zone
2 infantry moved from Queensland to Northern Territory
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to 3 Sea Zone
1 artillery and 5 infantry moved from Soviet Far East to Siberia
Americans take Siberia from Japanese
1 infantry moved from Amur to Buryatia
Americans take Buryatia from Japanese
1 artillery moved from Amur to Sakha
Americans take Sakha from Japanese
1 artillery and 1 infantry moved from Manchuria to Jehol
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 9 Sea Zone
2 transports moved from 3 Sea Zone to 1 Sea Zone
1 transport moved from 4 Sea Zone to 1 Sea Zone
1 transport moved from 5 Sea Zone to 3 Sea Zone
1 transport moved from 16 Sea Zone to 26 Sea Zone
1 cruiser moved from 4 Sea Zone to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 9 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far EastCombat - Americans
Battle in Karelia
Americans attack with 3 armour and 3 infantry
Germans defend with 3 armour, 1 artillery and 4 infantry
Germans win with 3 armour remaining. Battle score for attacker is -11
Casualties for Germans: 1 artillery and 4 infantry
Casualties for Americans: 3 armour and 3 infantry
Battle in Kwangsi
Americans attack with 3 infantry and 1 mech_infantry
Japanese defend with 1 armour
Americans win, taking Kwangsi from Japanese with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Americans: 1 infantry
Americans win with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Americans: 1 infantry
Battle in Southern France
Americans attack with 1 armour, 2 artilleries and 9 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
Americans win, taking Southern France from Germans with 1 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery and 7 infantry
Casualties for Americans: 4 infantry
Americans win with 1 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery and 7 infantry
Casualties for Americans: 4 infantry
Recording Battle StatisticsNon Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 89 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea ZonePlace Units - Americans
3 infantry placed in Finland
3 armour placed in Norway
2 transports placed in 101 Sea Zone
2 transports placed in 10 Sea Zone
Americans undo move 1.
2 artilleries and 2 infantry placed in Eastern United States
2 artilleries and 2 infantry placed in Western United States
1 infantry and 2 mech_infantrys placed in FinlandTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Germans
1 infantry moved from Hopei to Chahar
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Recording Battle StatisticsNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Shensi
1 infantry placed in Sikang
1 infantry placed in Sikang
1 infantry placed in Hopei
1 infantry placed in Yunnan
1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Combat Move - British
Giving bonus movement to units
1 artillery and 1 infantry moved from Finland to Karelia
1 artillery and 1 infantry moved from Norway to 126 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Karelia
1 destroyer moved from 126 Sea Zone to 127 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
2 artilleries and 3 infantry moved from India to Burma
2 armour moved from India to Burma
1 infantry moved from Shan State to Burma
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
2 infantry moved from Trans-Jordan to Iraq
1 armour moved from Greece to Bulgaria
British take Bulgaria from Germans
1 armour moved from Bulgaria to Yugoslavia
British take Yugoslavia from Germans
1 infantry moved from Caucasus to Rostov
British take Rostov from Germans
1 armour moved from Belgian Congo to Egypt
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 99 Sea Zone to 98 Sea ZoneCombat - British
Battle in Burma
British attack with 2 armour, 3 artilleries and 5 infantry
Japanese defend with 5 armour and 1 artillery
British win, taking Burma from Japanese with 2 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 22
Casualties for Japanese: 5 armour and 1 artillery
Casualties for British: 4 infantry
British win with 2 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 22
Casualties for Japanese: 5 armour and 1 artillery
Casualties for British: 4 infantry
Battle in Karelia
British attack with 2 artilleries and 2 infantry
Germans defend with 3 armour
British win, taking Karelia from Germans with 1 artillery remaining. Battle score for attacker is 8
Casualties for Germans: 3 armour
Casualties for British: 1 artillery and 2 infantry
British win with 1 artillery remaining. Battle score for attacker is 8
Casualties for Germans: 3 armour
Casualties for British: 1 artillery and 2 infantry
Battle in Iraq
British attack with 1 artillery and 3 infantry
Italians defend with 1 armour and 1 artillery
British win, taking Iraq from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 armour and 1 artillery
British win with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 armour and 1 artillery
Recording Battle StatisticsNon Combat Move - British
Place Units - British
1 destroyer and 1 transport placed in 110 Sea Zone
2 artilleries and 2 infantry placed in United Kingdom
2 infantry placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Place Units - UK_Pacific
1 armour and 6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some units change owners in territory India