@ManuC23 413394af-ff89-443f-a515-526efa291c6b-image.png
A 3 1.6 this time
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Hey, yeah. Me too. There’s a link in my last post. I need an order of loss in a navanl battle between uk and japan, please. I only scored 2 hits in the first round and I need your ool before I can roll your defense.
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“naval” would be the word I was trying to type. :-)
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Good luck in your face-to-face game today!
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My counter punch with Russia against Germany was good luck heaven for the commies, I had a lot of hits with offensive and defense, it felt good after 2 weeks off to play a table top game.
Off to the oldest post so I dont loose them on page 3 or 4.
I’ll see how far I get It would be nice to get through them all -
The OOL will be Tip, Tip, Carrier, Crusier, Fighter, Fighter, & BB, Tanks for asking. S.A.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Combat Move - British
1 artillery moved from Alexandria to Tobruk
1 bomber moved from Malta to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Alexandria to Anglo Egyptian Sudan
1 mech_infantry moved from Eire to Scotland
2 fighters moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 tactical_bomber moved from Malta to 92 Sea Zone
1 fighter moved from Malta to Tobruk
2 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
3 infantry moved from Shan State to Malaya
1 infantry moved from Burma to Yunnan
2 fighters moved from Burma to 37 Sea Zone
1 tactical_bomber moved from Burma to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 39 Sea Zone to 38 Sea Zone
1 battleship moved from 38 Sea Zone to 37 Sea ZoneCombat - British
Battle in 92 Sea Zone
British attack with 1 tactical_bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Scotland
British attack with 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 1 airfield and 2 infantry
British roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Scotland, round 1 : 1/5 hits
Germans roll dice for 2 infantry in Scotland, round 1 : 0/2 hits
1 infantry owned by the Germans lost in Scotland
British roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Scotland, round 2 : 3/5 hits
Germans roll dice for 1 infantry in Scotland, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Tobruk
British attack with 1 artillery and 1 fighter
Italians defend with 1 armour
British roll dice for 1 artillery and 1 fighter in Tobruk, round 1 : 1/2 hits
Italians roll dice for 1 armour in Tobruk, round 1 : 0/1 hits
1 armour owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 bomber and 1 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 1 : 2/3 hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 1 : 2/3 hits
1 infantry owned by the British , 1 armour owned by the British and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
retreated to Anglo Egyptian Sudan
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 2 infantry
Battle in Yunnan
British attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery and 3 infantry in Yunnan, round 1 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
British roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
British roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 0/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits
1 infantry owned by the British lost in Yunnan
British roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 1/2 hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 3 infantry
Battle in Malaya
British attack with 3 infantry
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 3 infantry in Malaya, round 1 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 1 : 0/2 hits
1 infantry owned by the Japanese lost in Malaya
British roll dice for 3 infantry in Malaya, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 37 Sea Zone
British attack with 1 battleship, 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport
British roll dice for 1 battleship, 1 destroyer, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 1 : 2/5 hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport in 37 Sea Zone, round 1 : 2/5 hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the British lost in 37 Sea Zone
British roll dice for 1 battleship, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport in 37 Sea Zone, round 2 : 4/5 hits
1 tactical_bomber owned by the British , 1 cruiser owned by the Japanese , 1 carrier owned by the Japanese , 2 fighters owned by the British and 1 battleship owned by the British lost in 37 Sea Zone
Japanese win with 1 battleship, 2 fighters and 1 transport remaining. Battle score for attacker is -31
Casualties for Japanese: 1 carrier and 1 cruiser
Casualties for British: 1 battleship, 1 destroyer, 2 fighters and 1 tactical_bomber
2 fighters owned by the Japanese forced to land in SiamNon Combat Move - British
1 aaGun moved from Burma to India
2 aaGuns and 4 infantry moved from Burma to India
1 tactical_bomber moved from 92 Sea Zone to Morocco
2 fighters moved from Scotland to United Kingdom
1 fighter moved from Tobruk to Egypt
1 bomber moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_AlliesPlace Units - British
1 armour, 1 factory_minor and 2 mech_infantrys placed in Union of South Africa
British undo move 1.
1 armour and 2 mech_infantrys placed in Union of South Africa
1 factory_minor placed in EgyptTurn Complete - British
British collect 28 PUs; end with 37 PUs totalTerritory Summary for British :
Yunnan : 1 flag, 1 artillery
India : 1 flag, 3 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 7 infantry
Malaya : 1 flag, 3 infantry
Celebes : 1 flag, 1 infantry
Belgian Congo : 1 flag, 2 infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 2 infantry
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
Union of South Africa : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 flag, 1 airfield, 1 infantry and 1 mech_infantry
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
Morocco : 1 flag, 1 tactical_bomber
Tobruk : 1 flag, 1 artillery
80 Sea Zone : 1 flag, 1 carrier
Eire : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 flag, 1 destroyer
Persia : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 46 / 58
Russians : 36 / 37
Japanese : 42 / 46
Americans : 52 / 77
Chinese : 6 / 17
British : 28 / 37
UK_Pacific : 13 / 0
Italians : 13 / 18
ANZAC : 14 / 14
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.812
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 16Null / Other
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
Average roll : 3.400
Median : 3.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10British Combat
3 was rolled 2 times
6 was rolled 2 times
Average roll : 4.500
Median : 4.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Place Units - UK_Pacific
2 artilleries and 4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5
UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs total
Units Change Ownership
Some Units in India change ownership: 2 artilleries and 4 infantry
Some Units in Malaya change ownership: 1 harbourTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Celebes : 1 flagProduction/PUs Summary :
Germans : 46 / 58
Russians : 36 / 37
Japanese : 42 / 46
Americans : 52 / 77
Chinese : 6 / 17
British : 28 / 37
UK_Pacific : 13 / 10
Italians : 13 / 18
ANZAC : 14 / 14
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 1.310
Standard Deviation : 1.145
Total rolls : 30Null / Other
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
Average roll : 3.538
Median : 4.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
Average roll : 3.538
Median : 4.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13British Combat
3 was rolled 2 times
6 was rolled 2 times
Average roll : 4.500
Median : 4.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 cruiser moved from 93 Sea Zone to 95 Sea Zone
1 bomber moved from Northern Italy to Egypt
1 fighter moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 armour, 2 artilleries and 2 infantry moved from Yugoslavia to Slovakia Hungary
1 armour and 2 infantry moved from Albania to Yugoslavia
2 infantry moved from Northern Italy to YugoslaviaCombat - Italians
Air Battle in Egypt
Italians attacks with 1 units heading to Egypt
British launches 1 interceptors out of Egypt
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Egypt causes 4 damage total.
Cleaning up after air battlesNon Combat Move - Italians
1 bomber moved from Egypt to Anglo Egyptian SudanPlace Units - Italians
1 transport placed in 95 Sea Zone
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 fighters moved from Java to 37 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 battleship and 1 transport
ANZAC roll dice for 2 fighters in 37 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 battleship and 1 transport in 37 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the ANZAC lost in 37 Sea Zone
ANZAC roll dice for 1 fighter in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship and 1 transport in 37 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is -20
Casualties for ANZAC: 2 fightersNon Combat Move - ANZAC
1 cruiser moved from 31 Sea Zone to 33 Sea Zone
2 infantry moved from Northern Territory to South AustraliaPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1
ANZAC collect 13 PUs (1 lost to blockades); end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Queensland : 1 flag, 1 airfield and 1 harbour
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 1 flag, 2 infantry
Java : 1 flag, 1 artillery and 1 infantry
33 Sea Zone : 1 flag, 1 cruiser
62 Sea Zone : 1 flag, 1 submarine and 1 transport
Egypt : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 46 / 58
Russians : 36 / 37
Japanese : 42 / 46
Americans : 52 / 77
Chinese : 6 / 17
British : 27 / 37
UK_Pacific : 13 / 10
Italians : 15 / 26
ANZAC : 14 / 19
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 2.222
Median : 1.000
Variance : 3.625
Standard Deviation : 1.904
Total rolls : 9Null / Other
1 was rolled 3 times
Average roll : 1.000
Median : 1.000
Variance : 4.500
Standard Deviation : 2.121
Total rolls : 3Japanese Combat
1 was rolled 3 times
Average roll : 1.000
Median : 1.000
Variance : 4.500
Standard Deviation : 2.121
Total rolls : 3ANZAC Combat
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.667
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
:lol: That was supposed to be the coup-de-grace for the Japanese fleet. They’re not quite dead yet! Â :lol:
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneCombat - French
Battle in 98 Sea Zone
French attack with 1 destroyer
Italians defend with 1 submarine
Italians roll dice for 1 submarine in 98 Sea Zone, round 1 : 0/1 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Italians lost in 98 Sea Zone
French win, taking 98 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarineNon Combat Move - French
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 1 flag, 1 infantry
United Kingdom : 1 flag, 2 infantry
Morocco : 1 flag, 2 infantry
French Central Africa : 1 flag, 1 infantry
98 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 46 / 58
Russians : 36 / 37
Japanese : 42 / 46
Americans : 52 / 77
Chinese : 6 / 17
British : 27 / 37
UK_Pacific : 13 / 10
Italians : 15 / 26
ANZAC : 14 / 19
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 3 times
Average roll : 2.800
Median : 3.000
Variance : 1.929
Standard Deviation : 1.389
Total rolls : 15Null / Other
1 was rolled 3 times
Average roll : 1.000
Median : 1.000
Variance : 4.500
Standard Deviation : 2.121
Total rolls : 3Japanese Combat
1 was rolled 3 times
Average roll : 1.000
Median : 1.000
Variance : 4.500
Standard Deviation : 2.121
Total rolls : 3ANZAC Combat
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.667
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3French Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Italians Combat
3 was rolled 1 times
4 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
Bombing raid on London, the Port, and the Airstrip. Any Intercepters?
2 Bombers on the Factory, 1q Tact on the Harbor, and 1 Tact on the Runway, and 1 Fighter as an Escort. -
Is that the only combat moves? What were the purchases?
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Sorry about not getting it to post at the end move phase, my purchases are as follows
1 Trasport
3 Art.
2 Tanks
9 Inf.
That is my only combat
Next game I’ll make sure that the move can be posted.
Tanks S.A. -
No intercept. Let’s see if I can hit with AA - I didn’t get any last round… :-D
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 9 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Western Germany to United Kingdom
2 tactical_bombers moved from Holland Belgium to United Kingdom
1 fighter moved from Western Germany to United Kingdom
1 transport moved from 111 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 111 Sea Zone to 112 Sea Zone
1 battleship and 1 destroyer moved from 111 Sea Zone to 112 Sea Zone
1 carrier and 2 fighters moved from 111 Sea Zone to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 armour moved from Normandy Bordeaux to Western Germany
2 infantry moved from Germany to Poland
2 infantry moved from Slovakia Hungary to Poland
2 artilleries moved from Germany to Poland
2 infantry moved from Germany to Western Germany
2 infantry moved from Germany to Poland
2 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Poland
1 armour moved from Germany to Poland
2 armour moved from Germany to Romania
1 armour moved from Slovakia Hungary to Poland
1 infantry moved from Slovakia Hungary to Romania
1 artillery moved from Slovakia Hungary to Romania
1 submarine moved from 105 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 armour moved from Normandy Bordeaux to Western Germany
3 infantry moved from Greece to Bulgaria
2 armour moved from Greece to RomaniaCombat - Germans
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/4 hits
Bombing raid in United Kingdom rolls: 7,4 and causes: 10 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 2,6 and causes: 4 damage to unit: airfield
Bombing raid in United Kingdom causes 14 damage total. Damaged units is as follows: factory_major = 10, airfield = 4
Cleaning up after air battlesNon Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
2 tactical_bombers moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 artillery and 1 infantry moved from 112 Sea Zone to NorwayPlace Units - Germans
1 transport placed in 112 Sea Zone
1 armour, 1 artillery and 5 infantry placed in Slovakia Hungary
1 artillery and 2 infantry placed in Slovakia Hungary
1 artillery and 1 infantry placed in Western Germany
1 armour placed in Germany
1 infantry placed in Southern FranceTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 flag, 2 aaGuns, 1 armour, 2 artilleries, 1 factory_major and 7 infantry
Western Germany : 1 flag, 1 aaGun, 1 airfield, 2 armour, 1 artillery, 2 bombers, 1 factory_major, 1 harbour and 3 infantry
Romania : 1 flag, 4 armour, 2 artilleries and 8 infantry
Poland : 1 flag, 2 armour, 2 artilleries and 10 infantry
Germany : 1 flag, 1 aaGun, 1 armour and 1 factory_major
Norway : 1 flag, 1 artillery and 1 infantry
Denmark : 1 flag, 2 infantry
Holland Belgium : 1 flag, 2 aaGuns, 1 fighter and 2 tactical_bombers
112 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
119 Sea Zone : 1 flag, 1 submarine
106 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag, 3 infantry
109 Sea Zone : 1 flag, 1 submarine
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 1 artillery and 8 infantry
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 46 / 56
Russians : 36 / 37
Japanese : 42 / 46
Americans : 52 / 77
Chinese : 6 / 17
British : 27 / 37
UK_Pacific : 13 / 10
Italians : 15 / 26
ANZAC : 14 / 19
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5Null / Other
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Russians
Russians buy 4 artilleries, 1 bomber and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
3 artilleries moved from Novgorod to Baltic States
1 artillery and 3 infantry moved from Bryansk to Western Ukraine
3 artilleries and 2 infantry moved from Ukraine to Western Ukraine
2 armour and 2 mech_infantrys moved from Rostov to Caucasus
1 artillery and 3 infantry moved from Russia to SmolenskPlace Units - Russians
1 bomber placed in Volgograd
1 artillery and 1 infantry placed in Volgograd
3 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs totalTerritory Summary for Russians :
Yenisey : 1 flag, 2 aaGuns and 12 infantry
Timguska : 1 flag, 6 infantry
Baltic States : 1 flag, 2 aaGuns, 7 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber
Russia : 1 flag, 1 airfield, 3 artilleries, 1 factory_major and 2 infantry
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag, 2 aaGuns, 9 artilleries and 12 infantry
Volgograd : 1 flag, 1 artillery, 1 bomber, 1 factory_minor and 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 2 armour and 2 mech_infantrys
Smolensk : 1 flag, 1 artillery and 3 infantry
125 Sea Zone : 1 flag, 1 submarine
114 Sea Zone : 1 flag, 1 cruiser
115 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 46 / 56
Russians : 36 / 36
Japanese : 42 / 46
Americans : 52 / 77
Chinese : 6 / 17
British : 27 / 37
UK_Pacific : 13 / 10
Italians : 15 / 26
ANZAC : 14 / 19
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 destroyer moved from 6 Sea Zone to 24 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery moved from Suiyuyan to Kansu
1 artillery and 1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hopei to Shensi
1 infantry moved from Hunan to Yunnan
1 artillery moved from Kweichow to Yunnan
2 infantry moved from Kweichow to Yunnan
2 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Manchuria to Amur
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 mech_infantry moved from Hopei to Yunnan
1 infantry moved from Jehol to Chahar
3 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Shantung to Kiangsu
1 carrier moved from 43 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
2 fighters moved from Siam to Yunnan
2 bombers moved from Kwangsi to India
1 armour moved from Kwangtung to Yunnan
4 tactical_bombers moved from Kwangsi to Siam
1 transport moved from 20 Sea Zone to 19 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 destroyer moved from 6 Sea Zone to 24 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery moved from Suiyuyan to Kansu
1 artillery and 1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hopei to Shensi
1 infantry moved from Hunan to Yunnan
1 artillery moved from Kweichow to Yunnan
2 infantry moved from Kweichow to Yunnan
2 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Manchuria to Amur
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 mech_infantry moved from Hopei to Yunnan
1 infantry moved from Jehol to Chahar
3 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Shantung to Kiangsu
1 carrier moved from 43 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
2 fighters moved from Siam to Yunnan
2 bombers moved from Kwangsi to India
1 armour moved from Kwangtung to Yunnan
4 tactical_bombers moved from Kwangsi to Siam
1 transport moved from 20 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in Sumatra
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry
British defend with 1 artillery
Japanese win, taking Sumatra from Dutch, taking Yunnan from Chinese with 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery
Battle in 23 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 24 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Americans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Strategic bombing raid in India
Bombing raid in India rolls: 8,4 and causes: 12 damage to unit: factory_major
Bombing raid in India causes 12 damage total.
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
2 bombers moved from India to Siam
2 fighters moved from Yunnan to Siam
2 infantry moved from 19 Sea Zone to KiangsuPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 54 PUs; end with 55 PUs total -
I love playing all the games but sometimes I wonder how I got to where I am in some of the games, but anyway I’m in it for the fun and experance I think its helped my table top game,it did last weekend and we’ll see about it again this weekend.
keep on warring on!!!