Varn H (allies) vs. FlipFlop (axis) - Spring 1942, game 4 - TripleA


  • TripleA Move Summary for game: World War II v4, version: 2.7

    Game History

    Round :11

    Purchase Units - Russians
                Russians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :11

    Purchase Units - Russians
                Russians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Place Units - Russians
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 8 PUs; end with 8 PUs total

    Territory Summary for Russians :

    Russia : 1 flag, 2 aaGuns, 14 armour, 2 artilleries, 1 factory, 2 fighters and 47 infantry

    Production/PUs Summary :

    Russians : 8 / 8
        Germans : 36 / 43
        British : 22 / 26
        Japanese : 46 / 55
        Americans : 54 / 54

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3.567
            Median : 4.000
            Variance : 0.276
            Standard Deviation : 0.525
            Total rolls : 30

    Japanese Combat
                1 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.000
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Germans Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.577
            Median : 4.000
            Variance : 0.160
            Standard Deviation : 0.400
            Total rolls : 26


  • Germany’s Turn!


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :11

    Purchase Units - Germans
                Germans buy 2 armour and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                7 infantry moved from Germany to Western Europe
                2 bombers moved from Germany to Western Europe
                4 fighters moved from Archangel to Western Europe

    Combat - Germans
                Battle in Western Europe
                    Germans attack with 2 bombers, 4 fighters and 7 infantry
                    British defend with 6 infantry
                        Germans roll dice for 2 bombers, 4 fighters and 7 infantry in Western Europe, round 1 :  5/13 hits
                        British roll dice for 6 infantry in Western Europe, round 1 :  2/6 hits
                        5 infantry owned by the British and 2 infantry owned by the Germans lost in Western Europe
                        Germans roll dice for 2 bombers, 4 fighters and 5 infantry in Western Europe, round 2 :  3/11 hits
                        British roll dice for 1 infantry in Western Europe, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Western Europe
                    Germans win, taking Western Europe from British with 2 bombers, 4 fighters and 4 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry
                    Casualties for British: 6 infantry

    Non Combat Move - Germans
                4 fighters moved from Western Europe to Germany
                2 bombers moved from Western Europe to Germany
                6 infantry moved from Eastern Europe to Belorussia
                1 aaGun moved from Eastern Europe to Belorussia
                1 infantry moved from Karelia S.S.R. to Archangel
                1 infantry moved from West Russia to Archangel
                4 armour moved from Ukraine S.S.R. to Archangel
                4 armour moved from Germany to Ukraine S.S.R.
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 carrier moved from 35 Sea Zone to 34 Sea Zone
                1 battleship moved from 35 Sea Zone to 34 Sea Zone
                2 fighters moved from 35 Sea Zone to 34 Sea Zone
                1 submarine moved from 35 Sea Zone to 15 Sea Zone
                1 submarine moved from 7 Sea Zone to 12 Sea Zone

    Place Units - Germans
                3 infantry placed in Southern Europe
                2 armour and 8 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 42 PUs; end with 42 PUs total

    Territory Summary for Germans :

    Germany : 1 flag, 1 aaGun, 6 armour, 2 bombers, 1 factory, 4 fighters and 12 infantry
        Southern Europe : 1 flag, 1 aaGun, 1 factory and 3 infantry
        Archangel : 1 flag, 33 armour, 2 artilleries and 27 infantry
        Karelia S.S.R. : 1 flag
        Trans-Jordan : 1 flag
        Western Europe : 1 flag, 4 infantry
        Ukraine S.S.R. : 1 flag, 4 armour
        Belorussia : 1 flag, 1 aaGun and 6 infantry
        34 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 fighters and 1 transport
        12 Sea Zone : 1 flag, 1 submarine
        15 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Russians : 8 / 8
        Germans : 42 / 42
        British : 16 / 26
        Japanese : 46 / 55
        Americans : 54 / 54


  • Dang I’m sorry but could you edit my German aagun from Belorussia to Ukraine.

    THANK YOU


  • TripleA Move Summary for game: World War II v4, version: 2.7

    Game History

    Round :11

    Purchase Units - British
                British buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Norway to Karelia S.S.R.
                      Russians take Karelia S.S.R. from Germans
                1 armour and 1 infantry moved from United Kingdom to 6 Sea Zone
                1 armour and 1 infantry moved from 6 Sea Zone to Norway
                2 artilleries and 3 infantry moved from United Kingdom to 6 Sea Zone
                2 artilleries and 3 infantry moved from 6 Sea Zone to Western Europe
                1 fighter moved from 6 Sea Zone to Western Europe
                3 bombers moved from United Kingdom to Western Europe


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :11

    Purchase Units - British
                British buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Norway to Karelia S.S.R.
                      Russians take Karelia S.S.R. from Germans
                1 armour and 1 infantry moved from United Kingdom to 6 Sea Zone
                1 armour and 1 infantry moved from 6 Sea Zone to Norway
                2 artilleries and 3 infantry moved from United Kingdom to 6 Sea Zone
                2 artilleries and 3 infantry moved from 6 Sea Zone to Western Europe
                1 fighter moved from 6 Sea Zone to Western Europe
                3 bombers moved from United Kingdom to Western Europe

    Combat - British
                Battle in Western Europe
                    British attack with 2 artilleries, 3 bombers, 1 fighter and 3 infantry
                    Germans defend with 4 infantry
                        British roll dice for 2 battleships in Western Europe, round 1 :  2/2 hits
                        British roll dice for 2 artilleries, 3 bombers, 1 fighter and 3 infantry in Western Europe, round 1 :  3/9 hits
                        Germans roll dice for 4 infantry in Western Europe, round 1 :  3/4 hits
                        3 infantry owned by the British and 4 infantry owned by the Germans lost in Western Europe
                    British win, taking Western Europe from Germans with 2 artilleries, 3 bombers and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 4 infantry
                    Casualties for British: 3 infantry

    Non Combat Move - British
                1 fighter moved from Western Europe to 6 Sea Zone
                3 bombers moved from Western Europe to United Kingdom

    Place Units - British
                1 fighter placed in 6 Sea Zone
                1 artillery and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 22 PUs; end with 22 PUs total

    Territory Summary for British :

    Karelia S.S.R. : 1 flag, 1 infantry
        Norway : 1 flag, 1 armour and 1 infantry
        United Kingdom : 1 flag, 1 aaGun, 1 armour, 1 artillery, 3 bombers, 1 factory and 4 infantry
        Western Europe : 1 flag, 2 artilleries
        Russia : 1 flag, 1 aaGun and 5 fighters
        6 Sea Zone : 1 flag, 2 battleships, 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 4 transports

    Production/PUs Summary :

    Russians : 10 / 8
        Germans : 34 / 42
        British : 22 / 22
        Japanese : 46 / 55
        Americans : 54 / 54

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.333
            Median : 4.000
            Variance : 2.214
            Standard Deviation : 1.488
            Total rolls : 15

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.250
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    British Combat
                2 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.727
            Median : 4.000
            Variance : 2.100
            Standard Deviation : 1.449
            Total rolls : 11


  • Japan’s Turn!


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :11

    Purchase Units - Japanese
                Japanese repair 8 damage on 8 factories; Remaining resources: 47 PUs;
                Japanese buy 1 destroyer and 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 fighter moved from Japan to 61 Sea Zone
                1 fighter moved from Japan to 59 Sea Zone
                1 bomber moved from Japan to French Indochina
                2 infantry moved from India to French Indochina
                1 infantry moved from India to French Indochina

    Combat - Japanese
                Battle in 61 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 61 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 59 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 59 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in French Indochina
                    Japanese attack with 1 bomber and 3 infantry
                    Americans defend with 1 factory and 1 infantry
                        Japanese roll dice for 1 bomber and 3 infantry in French Indochina, round 1 :  1/4 hits
                        Americans roll dice for 1 infantry in French Indochina, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in French Indochina
                    Japanese win, taking French Indochina from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from 61 Sea Zone to Japan
                1 fighter moved from 59 Sea Zone to Japan
                1 submarine moved from 62 Sea Zone to 51 Sea Zone
                1 infantry moved from Sinkiang to China
                1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
                1 bomber moved from French Indochina to India
                1 infantry moved from Persia to India
                12 armour moved from Persia to India
                1 armour moved from Italian East Africa to 34 Sea Zone
                1 armour moved from 34 Sea Zone to Persia
                1 armour moved from Algeria to Anglo Egypt
                1 destroyer moved from 35 Sea Zone to 34 Sea Zone
                5 transports moved from 35 Sea Zone to 34 Sea Zone
                2 battleships moved from 35 Sea Zone to 34 Sea Zone
                2 carriers moved from 35 Sea Zone to 34 Sea Zone
                2 fighters moved from 35 Sea Zone to 34 Sea Zone
                4 armour moved from Ukraine S.S.R. to Germany
                1 artillery moved from Caucasus to Persia
                3 infantry moved from Caucasus to Persia
                1 infantry moved from Caucasus to Persia
                1 infantry moved from Novosibirsk to Sinkiang

    Place Units - Japanese
                1 destroyer placed in 35 Sea Zone
                2 infantry placed in India
                4 infantry placed in Caucasus
                7 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 49 PUs total

    Territory Summary for Japanese :

    Germany : 1 flag, 4 armour
        Union of South Africa : 1 flag
        Australia : 1 flag, 1 infantry
        Kenya : 1 flag
        Persia : 1 flag, 1 armour, 1 artillery and 4 infantry
        French West Africa : 1 flag
        Belgian Congo : 1 flag
        India : 1 flag, 1 aaGun, 12 armour, 1 bomber, 1 factory and 8 infantry
        Soviet Far East : 1 flag
        Novosibirsk : 1 flag, 1 infantry
        Italian East Africa : 1 flag
        French Madagascar : 1 flag
        Yakut S.S.R. : 1 flag, 1 infantry
        East Indies : 1 flag, 1 infantry
        French Indochina : 1 flag, 1 factory and 2 infantry
        Kazakh S.S.R. : 1 flag, 1 infantry
        French Equatorial Africa : 1 flag
        Caucasus : 1 flag, 1 factory and 6 infantry
        Sinkiang : 1 flag, 1 artillery and 1 infantry
        Evenki National Okrug : 1 flag, 1 infantry
        Buryatia S.S.R. : 1 flag, 1 infantry
        Anglo Egypt : 1 flag, 1 armour
        China : 1 flag, 1 infantry
        Japan : 1 flag, 1 aaGun, 8 armour, 1 factory, 7 fighters and 21 infantry
        51 Sea Zone : 1 flag, 1 submarine
        34 Sea Zone : 1 flag, 2 battleships, 2 carriers, 1 destroyer, 2 fighters and 6 transports
        35 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Russians : 10 / 8
        Germans : 34 / 42
        British : 22 / 22
        Japanese : 49 / 49
        Americans : 51 / 54


  • TripleA Move Summary for game: World War II v4, version: 2.7

    Game History

    Round :11

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 36 Sea Zone to 48 Sea Zone
                1 armour and 1 infantry moved from Borneo to 48 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 48 Sea Zone to 36 Sea Zone
                4 infantry moved from 36 Sea Zone to French Indochina
                4 fighters moved from 36 Sea Zone to French Indochina
                1 infantry moved from Manchuria to Buryatia S.S.R.
                1 infantry moved from Kwantung to China
                2 fighters moved from 36 Sea Zone to China
                2 battleships and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                4 carriers moved from 36 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from Caroline Islands to 50 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 50 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to East Indies
                2 fighters moved from 36 Sea Zone to East Indies
                1 destroyer moved from 50 Sea Zone to 51 Sea Zone
                2 fighters moved from 50 Sea Zone to 51 Sea Zone
                1 bomber moved from Philipine Islands to 60 Sea Zone
                1 bomber moved from 60 Sea Zone to Buryatia S.S.R.
                2 fighters moved from 50 Sea Zone to 35 Sea Zone
                2 destroyers moved from 36 Sea Zone to 35 Sea Zone
                2 carriers moved from 50 Sea Zone to 36 Sea Zone


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :11

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 36 Sea Zone to 48 Sea Zone
                1 armour and 1 infantry moved from Borneo to 48 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 48 Sea Zone to 36 Sea Zone
                4 infantry moved from 36 Sea Zone to French Indochina
                4 fighters moved from 36 Sea Zone to French Indochina
                1 infantry moved from Manchuria to Buryatia S.S.R.
                1 infantry moved from Kwantung to China
                2 fighters moved from 36 Sea Zone to China
                2 battleships and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                4 carriers moved from 36 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from Caroline Islands to 50 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 50 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to East Indies
                2 fighters moved from 36 Sea Zone to East Indies
                1 destroyer moved from 50 Sea Zone to 51 Sea Zone
                2 fighters moved from 50 Sea Zone to 51 Sea Zone
                1 bomber moved from Philipine Islands to 60 Sea Zone
                1 bomber moved from 60 Sea Zone to Buryatia S.S.R.
                2 fighters moved from 50 Sea Zone to 35 Sea Zone
                2 destroyers moved from 36 Sea Zone to 35 Sea Zone
                2 carriers moved from 50 Sea Zone to 36 Sea Zone

    Combat - Americans
                Battle in East Indies
                    Americans attack with 1 armour, 2 fighters and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 armour, 2 fighters and 1 infantry in East Indies, round 1 :  3/4 hits
                        Japanese roll dice for 1 infantry in East Indies, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in East Indies
                    Americans win, taking East Indies from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in China
                    Americans attack with 2 fighters and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 fighters and 1 infantry in China, round 1 :  0/3 hits
                        Japanese roll dice for 1 infantry in China, round 1 :  0/1 hits
                        Americans roll dice for 2 fighters and 1 infantry in China, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in China, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters and 1 infantry in China, round 3 :  2/3 hits
                        Japanese roll dice for 1 infantry in China, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in China
                    Americans win, taking China from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Buryatia S.S.R.
                    Americans attack with 1 bomber and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 bomber and 1 infantry in Buryatia S.S.R., round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Buryatia S.S.R., round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Buryatia S.S.R.
                    Americans win, taking Buryatia S.S.R. from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 51 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 51 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 51 Sea Zone, round 1 :  0/3 hits
                        1 destroyer owned by the Americans lost in 51 Sea Zone
                    retreated to 51 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 destroyer
                Battle in French Indochina
                    Americans attack with 4 fighters and 4 infantry
                    Japanese defend with 1 factory and 2 infantry
                        Americans roll dice for 4 fighters and 4 infantry in French Indochina, round 1 :  3/8 hits
                        Japanese roll dice for 2 infantry in French Indochina, round 1 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in French Indochina
                    Americans win, taking French Indochina from Japanese with 4 fighters and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 35 Sea Zone
                    Americans attack with 2 battleships, 4 carriers, 1 cruiser, 2 destroyers and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 battleships, 4 carriers, 1 cruiser, 2 destroyers and 2 fighters in 35 Sea Zone, round 1 :  2/11 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 35 Sea Zone
                    Americans win with 2 battleships, 4 carriers, 1 cruiser, 2 destroyers and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Buryatia S.S.R.: 1 bomber
                EDIT: Turning off Edit Mode
                4 fighters moved from French Indochina to 35 Sea Zone
                2 fighters moved from East Indies to 35 Sea Zone
                2 fighters moved from China to 36 Sea Zone
                2 fighters moved from 51 Sea Zone to 36 Sea Zone
                1 submarine moved from 49 Sea Zone to 35 Sea Zone
                1 fighter moved from Borneo to 48 Sea Zone
                1 fighter moved from Philipine Islands to 48 Sea Zone
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 armour moved from Manchuria to Kwantung

    Place Units - Americans
                1 carrier, 1 destroyer and 2 transports placed in 48 Sea Zone
                Americans undo move 1.
                1 carrier, 1 destroyer and 1 transport placed in 48 Sea Zone
                1 infantry placed in Borneo
                1 artillery and 2 infantry placed in Philipine Islands
                1 transport placed in 54 Sea Zone
                Americans undo move 4.
                Americans undo move 2.
                1 transport placed in 48 Sea Zone
                Americans undo move 2.
                1 armour, 1 artillery and 1 infantry placed in Philipine Islands
                2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Philipine Islands: 1 bomber
                EDIT: Turning off Edit Mode

    Territory Summary for Americans :

    Eastern Canada : 1 flag, 3 infantry
        Manchuria : 1 flag
        Philipine Islands : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory and 1 infantry
        Western United States : 1 flag, 1 aaGun, 1 factory and 3 infantry
        Kwantung : 1 flag, 2 armour
        Borneo : 1 flag, 1 aaGun, 1 armour, 1 factory and 1 infantry
        Hawaiian Islands : 1 flag, 1 infantry
        East Indies : 1 flag, 1 armour
        French Indochina : 1 flag, 1 factory and 3 infantry
        Solomon Islands : 1 flag
        Wake Island : 1 flag
        Eastern United States : 1 flag, 1 aaGun and 1 factory
        Buryatia S.S.R. : 1 flag, 1 infantry
        China : 1 flag, 1 infantry
        Caroline Islands : 1 flag
        37 Sea Zone : 1 flag, 1 submarine and 1 transport
        36 Sea Zone : 1 flag, 1 armour, 1 artillery, 2 carriers, 1 destroyer, 4 fighters, 4 infantry and 5 transports
        48 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 2 transports
        35 Sea Zone : 1 flag, 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 8 fighters and 1 submarine

    Production/PUs Summary :

    Russians : 11 / 8
        Germans : 34 / 42
        British : 22 / 22
        Japanese : 39 / 49
        Americans : 60 / 60

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 4 times
                3 was rolled 10 times
                4 was rolled 10 times
                5 was rolled 9 times
                6 was rolled 6 times
            Average roll : 3.609
            Median : 4.000
            Variance : 0.711
            Standard Deviation : 0.843
            Total rolls : 46

    Japanese Combat
                1 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
            Average roll : 3.222
            Median : 4.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Americans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 9 times
                4 was rolled 8 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 3.703
            Median : 4.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 37


  • TripleA Move Summary for game: World War II v4, version: 2.7

    Game History

    Round :12

    Purchase Units - Russians
                Russians buy 1 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Novosibirsk
                1 infantry moved from Russia to Kazakh S.S.R.
                1 fighter moved from Russia to Novosibirsk
                1 fighter moved from Russia to Kazakh S.S.R.
                1 infantry moved from Russia to West Russia
                      Russians take West Russia from Germans


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :12

    Purchase Units - Russians
                Russians buy 1 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Novosibirsk
                1 infantry moved from Russia to Kazakh S.S.R.
                1 fighter moved from Russia to Novosibirsk
                1 fighter moved from Russia to Kazakh S.S.R.
                1 infantry moved from Russia to West Russia
                      Russians take West Russia from Germans

    Combat - Russians
                Battle in Kazakh S.S.R.
                    Russians attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Kazakh S.S.R., round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kazakh S.S.R., round 1 :  1/1 hits
                        1 infantry owned by the Russians lost in Kazakh S.S.R.
                    retreated to Kazakh S.S.R.
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Novosibirsk
                    Russians attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Novosibirsk, round 1 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in Novosibirsk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Novosibirsk
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Novosibirsk to Russia
                1 fighter moved from Kazakh S.S.R. to Russia

    Place Units - Russians
                1 armour and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 13 PUs; end with 13 PUs total

    Territory Summary for Russians :

    West Russia : 1 flag, 1 infantry
        Russia : 1 flag, 2 aaGuns, 15 armour, 2 artilleries, 1 factory, 2 fighters and 45 infantry

    Production/PUs Summary :

    Russians : 13 / 13
        Germans : 32 / 42
        British : 22 / 22
        Japanese : 39 / 49
        Americans : 60 / 60

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 6 times
                3 was rolled 11 times
                4 was rolled 12 times
                5 was rolled 11 times
                6 was rolled 6 times
            Average roll : 3.509
            Median : 4.000
            Variance : 0.648
            Standard Deviation : 0.805
            Total rolls : 55

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 3 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

    Russians Combat
                1 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Americans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 9 times
                4 was rolled 8 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 3.703
            Median : 4.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 37


  • Germany’s Turn!


  • I’ve got Archangel is surrounded!

    The Wermacht better give up lol…


  • @Varn:

    I’ve got Archangel is surrounded!

    Poor grammar, sorry.

    My joke was supposed to be “I’ve got Archangel surrounded!” but it won’t let me modify it. Fixing it doesn’t make it funny, either, I’m afraid.


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :12

    Purchase Units - Germans
                Germans buy 2 bombers and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Belorussia to Karelia S.S.R.
                4 infantry moved from Belorussia to West Russia
                3 infantry moved from Southern Europe to Western Europe
                1 bomber moved from Germany to West Russia
                1 bomber moved from Germany to Karelia S.S.R.
                3 fighters moved from Germany to Western Europe
                1 fighter moved from Germany to Karelia S.S.R.

    Combat - Germans
                Battle in Western Europe
                    Germans attack with 3 fighters and 3 infantry
                    British defend with 2 artilleries
                        Germans roll dice for 3 fighters and 3 infantry in Western Europe, round 1 :  1/6 hits
                        British roll dice for 2 artilleries in Western Europe, round 1 :  0/2 hits
                        1 artillery owned by the British lost in Western Europe
                        Germans roll dice for 3 fighters and 3 infantry in Western Europe, round 2 :  2/6 hits
                        British roll dice for 1 artillery in Western Europe, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the British lost in Western Europe
                    Germans win, taking Western Europe from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 artilleries
                Battle in Karelia S.S.R.
                    Germans attack with 1 bomber, 1 fighter and 2 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Karelia S.S.R., round 1 :  0/4 hits
                        Russians roll dice for 1 infantry in Karelia S.S.R., round 1 :  0/1 hits
                        Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Karelia S.S.R., round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Karelia S.S.R., round 2 :  0/1 hits
                        1 infantry owned by the British lost in Karelia S.S.R.
                    Germans win, taking Karelia S.S.R. from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in West Russia
                    Germans attack with 1 bomber and 4 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 4 infantry in West Russia, round 1 :  1/5 hits
                        Russians roll dice for 1 infantry in West Russia, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in West Russia
                    Germans win, taking West Russia from Russians with 1 bomber and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Karelia S.S.R. to Archangel
                3 fighters moved from Western Europe to Archangel
                4 armour moved from Ukraine S.S.R. to Archangel
                6 armour moved from Germany to Ukraine S.S.R.
                1 aaGun moved from Ukraine S.S.R. to Caucasus
                1 bomber moved from West Russia to Germany
                1 bomber moved from Karelia S.S.R. to Germany
                1 carrier moved from 34 Sea Zone to 14 Sea Zone
                1 battleship moved from 34 Sea Zone to 14 Sea Zone
                1 transport moved from 34 Sea Zone to 14 Sea Zone
                2 fighters moved from 34 Sea Zone to 14 Sea Zone
                3 infantry moved from Germany to Balkans
                1 submarine moved from 15 Sea Zone to 13 Sea Zone

    Place Units - Germans
                2 bombers and 6 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 42 PUs; end with 42 PUs total

    Territory Summary for Germans :

    Germany : 1 flag, 1 aaGun, 4 bombers, 1 factory and 15 infantry
        Southern Europe : 1 flag, 1 aaGun and 1 factory
        Archangel : 1 flag, 37 armour, 2 artilleries, 4 fighters and 27 infantry
        Karelia S.S.R. : 1 flag, 2 infantry
        Trans-Jordan : 1 flag
        Western Europe : 1 flag, 2 infantry
        Caucasus : 1 flag, 1 aaGun
        Balkans : 1 flag, 3 infantry
        Ukraine S.S.R. : 1 flag, 6 armour
        West Russia : 1 flag, 4 infantry
        12 Sea Zone : 1 flag, 1 submarine
        14 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 fighters and 1 transport
        13 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Russians : 9 / 13
        Germans : 42 / 42
        British : 16 / 22
        Japanese : 39 / 49
        Americans : 60 / 60


  • TripleA Move Summary for game: World War II v4, version: 2.7

    Game History

    Round :12

    Purchase Units - British
                British buy 1 armour, 1 carrier and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 6 Sea Zone
                1 armour and 1 infantry moved from Norway to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Western Europe
                1 armour and 1 infantry moved from 6 Sea Zone to United Kingdom
                3 bombers moved from United Kingdom to Western Europe
                2 fighters moved from 6 Sea Zone to Western Europe


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :12

    Purchase Units - British
                British buy 1 armour, 1 carrier and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 6 Sea Zone
                1 armour and 1 infantry moved from Norway to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Western Europe
                1 armour and 1 infantry moved from 6 Sea Zone to United Kingdom
                3 bombers moved from United Kingdom to Western Europe
                2 fighters moved from 6 Sea Zone to Western Europe

    Combat - British
                Battle in Western Europe
                    British attack with 3 bombers, 2 fighters and 2 infantry
                    Germans defend with 2 infantry
                        British roll dice for 2 battleships in Western Europe, round 1 :  0/2 hits
                        British roll dice for 3 bombers, 2 fighters and 2 infantry in Western Europe, round 1 :  4/7 hits
                        Germans roll dice for 2 infantry in Western Europe, round 1 :  0/2 hits
                        2 infantry owned by the Germans lost in Western Europe
                    British win, taking Western Europe from Germans with 3 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - British
                3 bombers moved from Western Europe to United Kingdom
                2 fighters moved from Western Europe to 6 Sea Zone
                4 fighters moved from Russia to 6 Sea Zone
                1 fighter moved from Russia to United Kingdom

    Place Units - British
                1 carrier placed in 6 Sea Zone
                1 armour and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 22 PUs; end with 22 PUs total

    Territory Summary for British :

    Norway : 1 flag
        United Kingdom : 1 flag, 1 aaGun, 3 armour, 1 artillery, 3 bombers, 1 factory, 1 fighter and 4 infantry
        Western Europe : 1 flag, 2 infantry
        Russia : 1 flag, 1 aaGun
        6 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 destroyers, 6 fighters, 1 submarine and 4 transports

    Production/PUs Summary :

    Russians : 9 / 13
        Germans : 36 / 42
        British : 22 / 22
        Japanese : 39 / 49
        Americans : 60 / 60

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.909
            Median : 4.000
            Variance : 1.300
            Standard Deviation : 1.140
            Total rolls : 11

    Germans Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.778
            Median : 4.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9


  • Japan’s Turn!

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