TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :11
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 36 Sea Zone to 48 Sea Zone
1 armour and 1 infantry moved from Borneo to 48 Sea Zone
1 armour, 1 infantry and 1 transport moved from 48 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indochina
4 fighters moved from 36 Sea Zone to French Indochina
1 infantry moved from Manchuria to Buryatia S.S.R.
1 infantry moved from Kwantung to China
2 fighters moved from 36 Sea Zone to China
2 battleships and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
4 carriers moved from 36 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from Caroline Islands to 50 Sea Zone
1 armour, 1 infantry and 1 transport moved from 50 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to East Indies
2 fighters moved from 36 Sea Zone to East Indies
1 destroyer moved from 50 Sea Zone to 51 Sea Zone
2 fighters moved from 50 Sea Zone to 51 Sea Zone
1 bomber moved from Philipine Islands to 60 Sea Zone
1 bomber moved from 60 Sea Zone to Buryatia S.S.R.
2 fighters moved from 50 Sea Zone to 35 Sea Zone
2 destroyers moved from 36 Sea Zone to 35 Sea Zone
2 carriers moved from 50 Sea Zone to 36 Sea Zone
Combat - Americans
Battle in East Indies
Americans attack with 1 armour, 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 2 fighters and 1 infantry in East Indies, round 1 : 3/4 hits
Japanese roll dice for 1 infantry in East Indies, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in East Indies
Americans win, taking East Indies from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in China
Americans attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in China, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in China, round 1 : 0/1 hits
Americans roll dice for 2 fighters and 1 infantry in China, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in China, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 1 infantry in China, round 3 : 2/3 hits
Japanese roll dice for 1 infantry in China, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in China
Americans win, taking China from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Buryatia S.S.R.
Americans attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 1 infantry in Buryatia S.S.R., round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Buryatia S.S.R., round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Buryatia S.S.R.
Americans win, taking Buryatia S.S.R. from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 51 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 51 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 51 Sea Zone, round 1 : 0/3 hits
1 destroyer owned by the Americans lost in 51 Sea Zone
retreated to 51 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in French Indochina
Americans attack with 4 fighters and 4 infantry
Japanese defend with 1 factory and 2 infantry
Americans roll dice for 4 fighters and 4 infantry in French Indochina, round 1 : 3/8 hits
Japanese roll dice for 2 infantry in French Indochina, round 1 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in French Indochina
Americans win, taking French Indochina from Japanese with 4 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in 35 Sea Zone
Americans attack with 2 battleships, 4 carriers, 1 cruiser, 2 destroyers and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 battleships, 4 carriers, 1 cruiser, 2 destroyers and 2 fighters in 35 Sea Zone, round 1 : 2/11 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 2 battleships, 4 carriers, 1 cruiser, 2 destroyers and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Buryatia S.S.R.: 1 bomber
EDIT: Turning off Edit Mode
4 fighters moved from French Indochina to 35 Sea Zone
2 fighters moved from East Indies to 35 Sea Zone
2 fighters moved from China to 36 Sea Zone
2 fighters moved from 51 Sea Zone to 36 Sea Zone
1 submarine moved from 49 Sea Zone to 35 Sea Zone
1 fighter moved from Borneo to 48 Sea Zone
1 fighter moved from Philipine Islands to 48 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 armour moved from Manchuria to Kwantung
Place Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 48 Sea Zone
Americans undo move 1.
1 carrier, 1 destroyer and 1 transport placed in 48 Sea Zone
1 infantry placed in Borneo
1 artillery and 2 infantry placed in Philipine Islands
1 transport placed in 54 Sea Zone
Americans undo move 4.
Americans undo move 2.
1 transport placed in 48 Sea Zone
Americans undo move 2.
1 armour, 1 artillery and 1 infantry placed in Philipine Islands
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Americans to Philipine Islands: 1 bomber
EDIT: Turning off Edit Mode
Territory Summary for Americans :
Eastern Canada : 1 flag, 3 infantry
Manchuria : 1 flag
Philipine Islands : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory and 1 infantry
Western United States : 1 flag, 1 aaGun, 1 factory and 3 infantry
Kwantung : 1 flag, 2 armour
Borneo : 1 flag, 1 aaGun, 1 armour, 1 factory and 1 infantry
Hawaiian Islands : 1 flag, 1 infantry
East Indies : 1 flag, 1 armour
French Indochina : 1 flag, 1 factory and 3 infantry
Solomon Islands : 1 flag
Wake Island : 1 flag
Eastern United States : 1 flag, 1 aaGun and 1 factory
Buryatia S.S.R. : 1 flag, 1 infantry
China : 1 flag, 1 infantry
Caroline Islands : 1 flag
37 Sea Zone : 1 flag, 1 submarine and 1 transport
36 Sea Zone : 1 flag, 1 armour, 1 artillery, 2 carriers, 1 destroyer, 4 fighters, 4 infantry and 5 transports
48 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 2 transports
35 Sea Zone : 1 flag, 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 8 fighters and 1 submarine
Production/PUs Summary :
Russians : 11 / 8
Germans : 34 / 42
British : 22 / 22
Japanese : 39 / 49
Americans : 60 / 60
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 10 times
4 was rolled 10 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.609
Median : 4.000
Variance : 0.711
Standard Deviation : 0.843
Total rolls : 46
Japanese Combat
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
Average roll : 3.222
Median : 4.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9
Americans Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.703
Median : 4.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 37