@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Wheatbeer (axis) vs U-505 (allies) G40a3 low luck
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers, 4 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
1 artillery, 1 infantry and 1 mech_infantry moved from Amur to Siberia
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 bombers moved from Philippines to Celebes
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
2 fighters moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from French Indo China to Shan State
1 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 armour moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Kweichow to Yunnan
1 armour moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 armour moved from Hopei to Chahar
2 infantry moved from Anhwe to Hunan
3 artilleries and 8 infantry moved from Chahar to AnhweCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Siberia
Japanese attack with 1 artillery, 3 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Siberia, round 1 : 1/1 hits
Russians roll dice for 1 infantry in Siberia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 fighters in 37 Sea Zone, round 1 : 1/0 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Celebes
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Celebes, round 1 : 2/0 hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 1 : 1/1 hits
1 artillery owned by the Americans , 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 1 : 2/1 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 1 : 1/1 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Chahar to Anhwe
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
3 infantry moved from French Indo China to Yunnan
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 fighter moved from 45 Sea Zone to Java
1 fighter moved from 44 Sea Zone to Java
3 carriers moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 37 Sea Zone to French Indo China
2 bombers moved from Celebes to Philippines
1 fighter moved from Philippines to French Indo China
2 cruisers moved from 35 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
2 battleships moved from 35 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
3 destroyers moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Philippines to Yunnan
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 36 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to French Indo China
1 fighter moved from Philippines to YunnanPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
2 artilleries and 2 infantry placed in Japan
2 destroyers and 2 submarines placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 1 aaGun
EDIT: Adding units owned by Japanese to Chahar: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsProduction/PUs Summary :
Germans : 48 / 66
Russians : 29 / 30
Japanese : 62 / 67
Americans : 52 / 76
Chinese : 5 / 10
British : 26 / 28
UK_Pacific : 6 / 7
Italians : 20 / 30
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Burma to 44 Sea Zone
1 destroyer and 1 submarine moved from 123 Sea Zone to 125 Sea Zone
1 bomber moved from United Kingdom to 125 Sea ZoneCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 125 Sea Zone
Russians loiter and taunt with ; Americans attack with 1 bomber, 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 125 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 bomber moved from 125 Sea Zone to United Kingdom
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
3 bombers moved from Burma to India
1 bomber moved from 44 Sea Zone to Dutch New Guinea
1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Eastern United States to French GuianaPlace Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
3 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
India : 1 flag, 3 bombers
Queensland : 1 flag, 1 armour
South Australia : 1 flag, 1 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Midway : 1 flag, 1 airfield
Dutch New Guinea : 1 flag, 1 bomber
26 Sea Zone : 1 flag, 1 battleship, 4 carriers, 4 cruisers, 7 destroyers, 7 fighters, 5 submarines, 1 tactical_bomber and 2 transports
10 Sea Zone : 1 flag, 3 destroyers and 2 submarines
Central United States : 1 flag, 4 aaGuns, 1 factory_major and 1 infantry
Eastern United States : 1 flag, 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys
United Kingdom : 1 flag, 2 bombers
French Guiana : 1 flag, 1 fighter
French West Africa : 1 flag, 1 infantry and 1 mech_infantry
125 Sea Zone : 1 flag, 1 destroyer and 1 submarine
87 Sea Zone : 1 flag, 1 transport
101 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter and 2 transports
Brazil : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 48 / 66
Russians : 29 / 30
Japanese : 62 / 67
Americans : 52 / 72
Chinese : 5 / 10
British : 26 / 28
UK_Pacific : 6 / 7
Italians : 20 / 30
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 fighter and 13 infantry moved from Shensi to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 13 infantry in Szechwan, round 1 : 3/1 hits
Japanese roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to TsinghaiPlace Units - Chinese
2 infantry placed in Kansu
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs totalTerritory Summary for Chinese :
Kweichow : 1 flag, 1 infantry
Kansu : 1 flag, 2 infantry
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 fighter
Szechwan : 1 flag, 14 infantryProduction/PUs Summary :
Germans : 48 / 66
Russians : 29 / 30
Japanese : 59 / 67
Americans : 52 / 72
Chinese : 8 / 9
British : 26 / 28
UK_Pacific : 6 / 7
Italians : 20 / 30
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Combat Move - British
2 fighters and 1 infantry moved from Burma to Shan State
1 infantry moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from ItaliansCombat - British
Battle in Shan State
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Shan State, round 1 : 1/1 hits
Japanese roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
3 aaGuns, 14 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Burma to India
1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
1 submarine moved from 123 Sea Zone to 125 Sea Zone
2 fighters moved from Shan State to Szechwan
1 tactical_bomber moved from India to Szechwan
1 fighter moved from United Kingdom to IcelandPlace Units - British
2 infantry and 1 mech_infantry placed in Union of South Africa
3 infantry placed in Iraq
3 infantry placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 3 infantry
EDIT: Adding units owned by British to Iraq: 3 infantry
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,6,5,6,5,5,6,3
British collect 26 PUs (1 lost to blockades); end with 26 PUs totalTerritory Summary for British :
Szechwan : 1 flag, 2 fighters and 1 tactical_bomber
Shan State : 1 flag, 1 infantry
India : 1 flag, 3 aaGuns, 1 airfield, 1 harbour, 16 infantry and 3 mech_infantrys
39 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Iceland : 1 flag, 1 airfield and 2 fighters
Quebec : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Union of South Africa : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 1 mech_infantry
Rhodesia : 1 flag, 1 infantry
Tanganyika Territory : 1 flag, 1 infantry
Morocco : 1 flag, 1 aaGun and 3 infantry
125 Sea Zone : 1 flag, 1 submarine
123 Sea Zone : 1 flag, 1 destroyer
106 Sea Zone : 1 flag
Iraq : 1 flag, 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 16 infantry, 2 mech_infantrys and 1 tactical_bomber
Persia : 1 flag, 1 factory_minor and 3 infantryProduction/PUs Summary :
Germans : 48 / 66
Russians : 29 / 30
Japanese : 58 / 67
Americans : 52 / 72
Chinese : 8 / 9
British : 27 / 26
UK_Pacific : 7 / 1
Italians : 19 / 30
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3
UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 48 / 66
Russians : 29 / 30
Japanese : 58 / 67
Americans : 52 / 72
Chinese : 8 / 9
British : 27 / 26
UK_Pacific : 7 / 7
Italians : 19 / 30
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Italians
Italians buy 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 98 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Egypt
1 infantry moved from Belgian Congo to Rhodesia
1 bomber moved from Egypt to Rhodesia
1 mech_infantry moved from Romania to Western Ukraine
1 bomber and 1 fighter moved from Romania to Western Ukraine
1 infantry and 1 mech_infantry moved from Belgian Congo to Tanganyika Territory
1 fighter moved from Egypt to Tanganyika TerritoryCombat - Italians
Battle in Rhodesia
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Rhodesia, round 1 : 1/1 hits
British roll dice for 1 infantry in Rhodesia, round 1 : 0/1 hits
1 infantry owned by the British lost in Rhodesia
Italians win, taking Rhodesia from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tanganyika Territory
Italians attack with 1 fighter, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Tanganyika Territory, round 1 : 1/1 hits
British roll dice for 1 infantry in Tanganyika Territory, round 1 : 0/1 hits
1 infantry owned by the British lost in Tanganyika Territory
Italians win, taking Tanganyika Territory from British with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Western Ukraine
Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Western Ukraine, round 1 : 1/1 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in GibraltarNon Combat Move - Italians
1 fighter moved from Tanganyika Territory to Kenya
1 armour moved from Belgian Congo to Kenya
1 fighter moved from Western Ukraine to Romania
1 battleship, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 infantry moved from Yugoslavia to Romania
1 fighter moved from Southern Italy to Romania
2 infantry moved from Greece to Bulgaria
2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Western Ukraine to Northern Italy
1 bomber moved from Rhodesia to EgyptPlace Units - Italians
2 mech_infantrys placed in Northern Italy
1 fighter placed in Southern Italy
1 factory_minor placed in EgyptTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag
Trans-Jordan : 1 flag
British Somaliland : 1 flag
Alexandria : 1 flag
Gibraltar : 1 flag, 1 artillery, 1 harbour and 3 infantry
Egypt : 1 flag, 2 aaGuns, 1 armour, 4 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 10 infantry
Kenya : 1 flag, 1 armour and 1 fighter
Anglo Egyptian Sudan : 1 flag
Rhodesia : 1 flag, 1 infantry
Tanganyika Territory : 1 flag, 1 infantry and 1 mech_infantry
Tunisia : 1 flag
Romania : 1 flag, 1 armour, 2 fighters, 2 infantry and 1 mech_infantry
Northern Italy : 1 flag, 2 aaGuns, 1 bomber, 1 factory_major and 2 mech_infantrys
Southern Italy : 1 flag, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Eastern Poland : 1 flag
Western Ukraine : 1 flag, 1 mech_infantry
93 Sea Zone : 1 flag
Bulgaria : 1 flag, 2 infantry
Greece : 1 flag
99 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 destroyer and 1 transport
92 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 1 destroyer and 2 transports
Yugoslavia : 1 flag, 2 artilleries and 2 infantryProduction/PUs Summary :
Germans : 48 / 66
Russians : 27 / 30
Japanese : 58 / 67
Americans : 52 / 72
Chinese : 8 / 9
British : 24 / 26
UK_Pacific : 7 / 7
Italians : 24 / 34
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
3 submarines moved from 62 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to Dutch New Guinea
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 artillery moved from New Zealand to 63 Sea Zone
1 artillery and 1 transport moved from 63 Sea Zone to 62 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 harbour and 1 infantry
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 factory_minor and 1 harbour
South Australia : 1 flag, 3 infantry
Dutch New Guinea : 1 flag, 3 fighters and 2 infantry
42 Sea Zone : 1 flag, 3 submarines
62 Sea Zone : 1 flag, 1 artillery, 1 cruiser, 1 destroyer and 2 transports
Trans-Jordan : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 48 / 66
Russians : 27 / 30
Japanese : 58 / 67
Americans : 52 / 72
Chinese : 8 / 9
British : 25 / 26
UK_Pacific : 7 / 7
Italians : 23 / 34
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 destroyer moved from 39 Sea Zone to 37 Sea ZoneCombat - French
Battle in 37 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
French roll dice for 1 destroyer in 37 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Japanese lost in 37 Sea Zone
French win, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - French
Turn Complete - French
Territory Summary for French :
37 Sea Zone : 1 flag, 1 destroyer
United Kingdom : 1 flag, 2 infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
Morocco : 1 flag, 2 infantry
Iraq : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 48 / 66
Russians : 27 / 30
Japanese : 58 / 67
Americans : 52 / 72
Chinese : 8 / 9
British : 26 / 26
UK_Pacific : 7 / 7
Italians : 22 / 34
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Western Germany to 87 Sea Zone
3 mech_infantrys moved from Germany to Romania
1 infantry moved from Romania to Eastern Poland
1 infantry moved from Novgorod to Belarus
2 armour, 15 artilleries and 23 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Romania to Belarus
2 fighters moved from Western Germany to 125 Sea ZoneCombat - Germans
Battle in 87 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 87 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 125 Sea Zone
Germans attack with 2 fighters
British defend with 1 submarine; Russians defend with 1 submarine; Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans , 1 submarine owned by the British and 1 submarine owned by the Russians Submerged
Germans roll dice for 2 fighters in 125 Sea Zone, round 1 : 1/0 hits
Americans roll dice for 1 destroyer in 125 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 125 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Archangel
Germans attack with 2 armour, 15 artilleries and 23 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour, 15 artilleries and 23 infantry in Archangel, round 1 : 13/1 hits
Russians roll dice for 1 infantry in Archangel, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 2 armour, 15 artilleries and 22 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 1 : 2/1 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Novgorod to Archangel
8 infantry moved from Vyborg to Novgorod
1 bomber moved from 87 Sea Zone to Gibraltar
2 fighters moved from Western Germany to Gibraltar
1 carrier and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 125 Sea Zone to Western Germany
1 carrier moved from 97 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Belarus to Romania
1 tactical_bomber moved from 98 Sea Zone to Gibraltar
1 fighter moved from 98 Sea Zone to Southern Italy
3 artilleries and 3 infantry moved from Finland to 115 Sea Zone
3 artilleries and 3 infantry moved from 115 Sea Zone to Baltic States
2 artilleries and 4 infantry moved from Germany to Slovakia HungaryPlace Units - Germans
4 armour and 6 mech_infantrys placed in Germany
3 artilleries placed in Novgorod
1 submarine placed in 110 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4,1,3,2,3
Germans collect 46 PUs (3 lost to blockades); end with 46 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsProduction/PUs Summary :
Germans : 49 / 61
Russians : 26 / 30
Japanese : 58 / 67
Americans : 52 / 72
Chinese : 8 / 9
British : 26 / 26
UK_Pacific : 7 / 7
Italians : 22 / 34
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bessarabia to Western Ukraine
1 fighter moved from Ukraine to Western Ukraine
1 infantry moved from Bessarabia to Eastern Poland
1 fighter moved from Ukraine to Eastern Poland
1 tactical_bomber moved from Bessarabia to Eastern PolandCombat - Russians
Battle in Eastern Poland
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 1 : 1/1 hits
Italians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 1 : 1/1 hits
Italians roll dice for 1 mech_infantry in Western Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Russians
1 tactical_bomber moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Bessarabia to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
3 infantry moved from Ukraine to Bessarabia
1 fighter moved from Eastern Poland to Ukraine
1 fighter moved from Western Ukraine to Ukraine
1 aaGun and 12 infantry moved from Shensi to Szechwan
1 aaGun and 7 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Smolensk to Vologda
1 tactical_bomber moved from Bryansk to Russia
1 aaGun moved from Smolensk to Bryansk
1 armour and 1 mech_infantry moved from Bryansk to Samara
1 mech_infantry moved from Russia to Samara
1 aaGun, 1 artillery and 29 infantry moved from Smolensk to Bryansk
2 infantry moved from Bryansk to Ukraine
7 infantry moved from Russia to Bryansk
1 armour moved from Bessarabia to BryanskPlace Units - Russians
3 infantry placed in Ukraine
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs totalTerritory Summary for Russians :
Szechwan : 1 flag, 1 aaGun and 12 infantry
Yakut S.S.R. : 1 flag, 1 aaGun and 7 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 36 infantry and 4 mech_infantrys
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag, 2 aaGuns, 1 artillery and 34 infantry
Russia : 1 flag, 1 airfield, 1 factory_major, 7 infantry and 1 tactical_bomber
Ukraine : 1 flag, 1 factory_minor, 2 fighters and 5 infantry
Western Ukraine : 1 flag, 1 artillery
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 1 factory_minor
Samara : 1 flag, 1 armour and 2 mech_infantrys
125 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 49 / 61
Russians : 29 / 29
Japanese : 58 / 67
Americans : 52 / 72
Chinese : 8 / 9
British : 26 / 26
UK_Pacific : 7 / 7
Italians : 19 / 34
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 1 fighter, 1 harbour, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 armour moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Suiyuyan to Hopei
1 infantry moved from Chahar to Hopei
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 infantry moved from French Indo China to Shan State
1 mech_infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 tactical_bomber moved from Yunnan to Hopei
1 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 bomber moved from Philippines to 37 Sea ZoneCombat - Japanese
Battle in Hopei
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Hopei, round 1 : 2/1 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 1 : 1/1 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 bomber and 1 submarine
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 : 1/1 hits
French roll dice for 1 destroyer in 37 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the French lost in 37 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for French: 1 destroyer
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 1 : 1/1 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
1 artillery and 1 infantry moved from French Indo China to Yunnan
2 infantry moved from Hunan to Yunnan
4 artilleries and 9 infantry moved from Anhwe to Hunan
1 aaGun moved from Chahar to Hopei
2 battleships, 4 carriers, 2 cruisers, 5 destroyers and 3 submarines moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 3 infantry moved from Siberia to Amur
1 infantry moved from Korea to Manchuria
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 carrier moved from 19 Sea Zone to 36 Sea Zone
1 bomber moved from 37 Sea Zone to French Indo China
1 bomber moved from Philippines to French Indo China
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
1 mech_infantry moved from Kiangsu to Hopei
2 mech_infantrys moved from Kiangsu to Hunan
2 fighters and 4 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
1 fighter moved from Japan to 36 Sea Zone
2 fighters moved from Java to Yunnan
1 fighter moved from French Indo China to 36 Sea Zone
2 tactical_bombers moved from Yunnan to French Indo China
1 fighter moved from French Indo China to 36 Sea Zone
1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 fighter moved from French Indo China to Yunnan
1 tactical_bomber moved from Hopei to KiangsuPlace Units - Japanese
3 armour placed in Kiangsu
1 artillery, 1 harbour and 1 infantry placed in French Indo China
1 transport placed in 36 Sea Zone
1 artillery, 1 fighter and 2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3,3,2,3,5
Japanese collect 59 PUs (4 lost to blockades); end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUsProduction/PUs Summary :
Germans : 49 / 61
Russians : 28 / 29
Japanese : 63 / 64
Americans : 52 / 72
Chinese : 5 / 9
British : 26 / 26
UK_Pacific : 6 / 7
Italians : 19 / 34
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Americans
Americans buy 2 bombers, 2 destroyers, 2 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from India to Egypt
1 bomber moved from India to French Indo China
1 bomber moved from India to French Indo China
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 4 carriers, 4 cruisers, 7 destroyers, 7 fighters, 3 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 1 : 2/1 hits
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 1 : 1/0 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 : 1/1 hits
2 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Strategic bombing raid in Egypt
AA guns fire in Egypt : 0/1 hits
Bombing raid in Egypt causes: 5 damage to unit: factory_minor
Bombing raid in Egypt causes 5 damage total.
Strategic bombing raid in French Indo China
AA guns fire in French Indo China : 1/1 hits
1 bomber killed by AA guns
Bombing raid in French Indo China causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Japanese owned units to: harbour = 6
EDIT: Changing unit bombing damage for these Japanese owned units to: factory_minor = 0
EDIT: Turning off Edit Mode
1 bomber moved from French Indo China to India
1 bomber moved from Egypt to Trans-Jordan
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to French Guiana
1 fighter moved from 101 Sea Zone to French Guiana
1 submarine moved from 125 Sea Zone to 123 Sea Zone
1 infantry moved from Central United States to Eastern United States
1 mech_infantry moved from Eastern United States to Western United States
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 infantry moved from French West Africa to French Central Africa
1 bomber moved from Dutch New Guinea to India
4 submarines moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 bomber and 1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 bomber and 1 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
India : 1 flag, 2 bombers
Queensland : 1 flag, 1 armour
South Australia : 1 flag, 1 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield
33 Sea Zone : 1 flag, 1 battleship, 4 carriers, 4 cruisers, 7 destroyers, 7 fighters, 5 submarines, 1 tactical_bomber and 2 transports
26 Sea Zone : 1 flag, 3 destroyers and 1 submarine
10 Sea Zone : 1 flag, 1 destroyer, 2 submarines and 1 transport
8 Sea Zone : 1 flag, 1 submarine
Central United States : 1 flag, 4 aaGuns and 1 factory_major
Eastern United States : 1 flag, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
Trans-Jordan : 1 flag, 1 bomber
United Kingdom : 1 flag, 2 bombers
French Equatorial Africa : 1 flag, 1 mech_infantry
French Central Africa : 1 flag, 1 infantry
French Guiana : 1 flag, 2 fighters and 2 infantry
125 Sea Zone : 1 flag
123 Sea Zone : 1 flag, 1 submarine
101 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 submarine and 2 transports
Brazil : 1 flag
91 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 49 / 61
Russians : 28 / 29
Japanese : 63 / 64
Americans : 52 / 73
Chinese : 5 / 9
British : 26 / 26
UK_Pacific : 6 / 7
Italians : 19 / 34
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Tsinghai to Kweichow
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 1 : 0/1 hits
Japanese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
12 infantry moved from Szechwan to Shensi
1 infantry moved from Kansu to ShensiPlace Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Shensi : 1 flag, 1 fighter and 16 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 49 / 61
Russians : 28 / 29
Japanese : 61 / 64
Americans : 52 / 73
Chinese : 7 / 7
British : 26 / 26
UK_Pacific : 6 / 7
Italians : 19 / 34
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Combat Move - British
2 infantry moved from India to 39 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 bomber moved from Iraq to Kenya
2 artilleries, 4 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 infantry moved from India to Burma
UK_Pacific take Burma from JapaneseCombat - British
Battle in Rhodesia
British attack with 2 artilleries, 4 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Rhodesia, round 1 : 2/1 hits
Italians roll dice for 1 infantry in Rhodesia, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Rhodesia
British win, taking Rhodesia from Italians with 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Kenya
British attack with 1 bomber and 2 infantry
Italians defend with 1 armour and 1 fighter
British roll dice for 1 battleship and 1 cruiser in Kenya, round 1 : 1/1 hits
British roll dice for 1 bomber and 2 infantry in Kenya, round 1 : 1/0 hits
Italians roll dice for 1 armour and 1 fighter in Kenya, round 1 : 1/1 hits
1 infantry owned by the British , 1 fighter owned by the Italians and 1 armour owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 13
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 1 fighterNon Combat Move - British
1 bomber moved from Kenya to French Equatorial Africa
1 armour, 2 artilleries, 1 fighter, 16 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan
3 infantry moved from Persia to Iraq
1 destroyer and 1 submarine moved from 39 Sea Zone to 79 Sea Zone
2 fighters and 1 tactical_bomber moved from Szechwan to India
1 destroyer moved from 123 Sea Zone to 106 Sea Zone
1 destroyer moved from 79 Sea Zone to 72 Sea ZonePlace Units - British
3 infantry placed in Iraq
1 infantry and 2 mech_infantrys placed in Persia
2 infantry placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 28 PUs totalTerritory Summary for British :
Burma : 1 flag, 1 infantry
India : 1 flag, 3 aaGuns, 1 airfield, 2 fighters, 1 harbour, 15 infantry, 3 mech_infantrys and 1 tactical_bomber
Iceland : 1 flag, 1 airfield and 2 fighters
Quebec : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Trans-Jordan : 1 flag, 1 armour, 2 artilleries, 2 fighters, 16 infantry, 2 mech_infantrys and 1 tactical_bomber
New Brunswick Nova Scotia : 1 flag, 1 harbour
Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 flag, 1 airfield
Kenya : 1 flag, 1 infantry
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 1 mech_infantry
Rhodesia : 1 flag, 2 artilleries, 4 infantry and 1 mech_infantry
Morocco : 1 flag, 1 aaGun and 3 infantry
French Equatorial Africa : 1 flag, 1 bomber
125 Sea Zone : 1 flag, 1 submarine
106 Sea Zone : 1 flag, 1 destroyer
Iraq : 1 flag, 1 factory_minor and 6 infantry
72 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer and 1 transport
79 Sea Zone : 1 flag, 1 submarine
Persia : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrysProduction/PUs Summary :
Germans : 49 / 61
Russians : 28 / 29
Japanese : 60 / 64
Americans : 52 / 73
Chinese : 7 / 7
British : 28 / 28
UK_Pacific : 7 / 0
Italians : 17 / 34
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantryTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 49 / 61
Russians : 28 / 29
Japanese : 60 / 64
Americans : 52 / 73
Chinese : 7 / 7
British : 28 / 28
UK_Pacific : 7 / 7
Italians : 17 / 34
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
OOL issue
I attacked the US mech, UK bomber in FEA with an Italian mech and strat.
I rolled one hit for round 1, should I save the bomber or the mech?
-
save the mech inf.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Italians
Italians buy 2 artilleries, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Tanganyika Territory to French Equatorial Africa
1 bomber moved from Egypt to French Equatorial Africa
1 infantry moved from Romania to Eastern Poland
1 bomber moved from Northern Italy to Eastern PolandCombat - Italians
Battle in Eastern Poland
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Eastern Poland, round 1 : 1/1 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in French Equatorial Africa
Italians attack with 1 bomber and 1 mech_infantry
British defend with 1 bomber; Americans defend with 1 mech_infantry
Italians roll dice for 1 bomber and 1 mech_infantry in French Equatorial Africa, round 1 : 1/1 hits
French roll dice for 1 bomber and 1 mech_infantry in French Equatorial Africa, round 1 : 0/1 hits
1 bomber owned by the British lost in French Equatorial Africa
Italians roll dice for 1 bomber and 1 mech_infantry in French Equatorial Africa, round 2 : 1/1 hits
French roll dice for 1 mech_infantry in French Equatorial Africa, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in French Equatorial Africa
Italians win, taking French Equatorial Africa from French with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 16
Casualties for British: 1 bomber
Casualties for Americans: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from French Equatorial Africa to Egypt
1 infantry moved from Tanganyika Territory to Belgian Congo
1 artillery and 3 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
1 battleship, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from Romania to Egypt
1 fighter moved from Southern Italy to Egypt
2 mech_infantrys moved from Northern Italy to Romania
2 infantry moved from Bulgaria to Romania
2 artilleries moved from Yugoslavia to Romania
1 bomber moved from Eastern Poland to RomaniaPlace Units - Italians
2 fighters placed in Southern Italy
2 artilleries and 2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,2,1
Italians collect 18 PUs (1 lost to blockades); end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUsProduction/PUs Summary :
Germans : 49 / 61
Russians : 27 / 29
Japanese : 60 / 64
Americans : 52 / 73
Chinese : 7 / 7
British : 28 / 28
UK_Pacific : 7 / 7
Italians : 19 / 28
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 artillery and 2 infantry
ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Java, round 1 : 1/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Java, round 1 : 1/0 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
ANZAC roll dice for 1 armour, 1 artillery and 1 infantry in Java, round 2 : 1/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Java
ANZAC roll dice for 1 armour, 1 artillery and 1 infantry in Java, round 3 : 1/1 hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
3 submarines moved from 42 Sea Zone to 61 Sea Zone
2 aaGuns moved from Queensland to South Australia
1 fighter moved from Dutch New Guinea to Queensland
2 fighters moved from Dutch New Guinea to Caroline Islands
2 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from South Australia to New South WalesPlace Units - ANZAC
2 mech_infantrys placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 2 fighters
Queensland : 1 flag, 1 airfield, 1 fighter and 1 harbour
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
South Australia : 1 flag, 2 aaGuns and 1 infantry
New Guinea : 1 flag, 2 infantry
Java : 1 flag, 1 armour, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 2 transports
62 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
61 Sea Zone : 1 flag, 3 submarines
Trans-Jordan : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 49 / 61
Russians : 27 / 29
Japanese : 56 / 64
Americans : 52 / 73
Chinese : 7 / 7
British : 28 / 28
UK_Pacific : 7 / 7
Italians : 19 / 28
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Trans-Jordan
2 infantry moved from Morocco to AlgeriaTurn Complete - French
Territory Summary for French :
37 Sea Zone : 1 flag
Trans-Jordan : 1 flag, 1 infantry
United Kingdom : 1 flag, 2 infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
Algeria : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 49 / 61
Russians : 27 / 29
Japanese : 56 / 64
Americans : 52 / 73
Chinese : 7 / 7
British : 28 / 28
UK_Pacific : 7 / 7
Italians : 19 / 28
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





