Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Japanese
            Japanese buy 1 carrier, 5 destroyers and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
            1 fighter moved from 41 Sea Zone to Java
            1 bomber moved from Shan State to Java
            1 infantry moved from Shan State to Burma
            1 infantry moved from Shan State to Burma
            1 fighter moved from 41 Sea Zone to Burma
            1 tactical_bomber moved from 41 Sea Zone to Burma
            1 armour moved from Szechwan to Shensi
            1 armour moved from Szechwan to Shensi
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Kweichow
            1 artillery moved from Yunnan to Kweichow
            1 armour moved from Kwangsi to Kweichow
            2 infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Shantung to Hopei
            2 mech_infantrys moved from Chahar to Suiyuyan
            1 tactical_bomber moved from Anhwe to Suiyuyan
            1 submarine moved from 6 Sea Zone to 3 Sea Zone
            1 fighter moved from Kwangsi to Hopei
Combat - Japanese
            Battle in Java
                Japanese attack with 1 bomber and 1 fighter
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 bomber and 1 fighter in Java, round 1 :  1/2 hits
                    Americans roll dice for 1 artillery and 1 infantry in Java, round 1 :  1/2 hits
                    1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Java
                    Japanese roll dice for 1 bomber in Java, round 2 :  1/1 hits
                    Americans roll dice for 1 artillery in Java, round 2 :  0/1 hits
                    1 artillery owned by the Americans lost in Java
                Japanese win with 1 bomber remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Burma
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 1 :  2/4 hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 1 :  1/1 hits
                    1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Shensi
                Japanese attack with 2 armour
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 armour in Shensi, round 1 :  1/2 hits
                    Chinese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 armour remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 1 fighter, 2 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Hopei, round 1 :  1/4 hits
                    Chinese roll dice for 1 infantry in Hopei, round 1 :  0/1 hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Suiyuyan
                Japanese attack with 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Suiyuyan, round 1 :  1/3 hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 1 :  1/1 hits
                    1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Kweichow
                Japanese attack with 1 armour, 1 artillery and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Kweichow, round 1 :  2/4 hits
                    Chinese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 3 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 3 Sea Zone
                    Japanese roll dice for 1 submarine in 3 Sea Zone, round 1 :  1/1 hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
Non Combat Move - Japanese
            1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 artillery moved from 36 Sea Zone to Kwangsi
            1 battleship, 2 carriers, 1 destroyer, 1 fighter and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            2 submarines moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from Hopei to Hunan
            1 tactical_bomber moved from Suiyuyan to Jehol
            2 infantry moved from Shantung to Anhwe
            1 bomber moved from Java to Shan State
            1 artillery moved from Yunnan to Shan State
            1 artillery moved from French Indo China to Shan State
            1 artillery moved from Yunnan to Shan State
            1 artillery moved from Yunnan to Szechwan
            1 fighter moved from 36 Sea Zone to 6 Sea Zone
            1 fighter moved from Burma to Kwangsi
            1 tactical_bomber moved from Burma to Kwangsi
            1 infantry moved from Buryatia to Amur
Place Units - Japanese
            1 carrier and 2 destroyers placed in 6 Sea Zone
            3 destroyers placed in 36 Sea Zone
            2 infantry placed in Japan
            3 infantry placed in Shantung
Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs total
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Americans
            Americans buy 1 carrier, 3 fighters, 5 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 3 Sea Zone
            1 bomber moved from Western United States to 3 Sea Zone
            1 armour moved from Soviet Far East to Siberia
                  Russians take Siberia from Japanese
            1 armour moved from Siberia to Soviet Far East
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Americans
            Americans buy 1 carrier, 3 fighters, 5 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 3 Sea Zone
            1 bomber moved from Western United States to 3 Sea Zone
            1 armour moved from Soviet Far East to Siberia
                  Russians take Siberia from Japanese
            1 armour moved from Siberia to Soviet Far East
Combat - Americans
            Battle in 3 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Japanese defend with 1 submarine
                Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
Non Combat Move - Americans
            1 bomber moved from 3 Sea Zone to British Columbia
            2 mech_infantrys moved from Alaska to British Columbia
            2 carriers, 4 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 artillery moved from Johnston Island to 30 Sea Zone
            1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from 54 Sea Zone to Queensland
            1 transport moved from 42 Sea Zone to 54 Sea Zone
            1 bomber moved from Northern Territory to Queensland
            1 bomber moved from Hawaiian Islands to Queensland
            2 infantry moved from Western United States to 10 Sea Zone
            2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 30 Sea Zone to Queensland
            1 carrier and 1 fighter moved from 30 Sea Zone to 26 Sea Zone
            1 fighter moved from Midway to 26 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 submarine moved from 101 Sea Zone to 87 Sea Zone
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 infantry moved from Central United States to Alberta Saskatchewan Manitoba
            1 submarine moved from 42 Sea Zone to 41 Sea Zone
            1 submarine moved from 42 Sea Zone to 44 Sea Zone
Place Units - Americans
            3 infantry placed in Norway
            1 fighter placed in Eastern United States
            2 fighters and 2 infantry placed in Western United States
            1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
            Americans collect 61 PUs; end with 62 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Game History
Round :9
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
            1 infantry placed in Tsinghai
            1 infantry placed in Kansu
Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs total
Game History
Round :9
Combat Move - British
            1 fighter and 2 infantry moved from India to Burma
Combat - British
            Battle in Burma
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
Non Combat Move - British
            1 fighter moved from Burma to India
            1 bomber moved from Tobruk to Gibraltar
            1 infantry moved from Suriname to French Guiana
            1 artillery and 5 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Egypt to Alexandria
            5 mech_infantrys moved from Turkmenistan to Volgograd
            3 mech_infantrys moved from Persia to Turkmenistan
            1 fighter moved from India to Eastern Persia
            3 infantry moved from Union of South Africa to Rhodesia
            1 infantry moved from British Guiana to Brazil
            1 infantry moved from Tunisia to Libya
Place Units - British
            1 infantry placed in Egypt
            3 mech_infantrys placed in Persia
            3 fighters placed in United Kingdom
Turn Complete - British
            British collect 35 PUs; end with 37 PUs total
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Game History
Round :9
Place Units - UK_Pacific
            2 infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 8 PUs total
            Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            1 infantry moved from Smolensk to Vologda
                  Italians take Vologda from Russians
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Ukraine to Rostov
            2 infantry and 4 mech_infantrys moved from Bryansk to Rostov
            1 bomber moved from Western Ukraine to Volgograd
Combat - Italians
            Strategic bombing raid in Volgograd
                    AA guns fire in Volgograd :  0/1 hits
                Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Volgograd causes 6 damage total.
            Battle in Rostov
                Italians attack with 1 armour, 1 artillery, 3 infantry and 5 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 5 mech_infantrys in Rostov, round 1 :  4/10 hits
                    Russians roll dice for 1 infantry in Rostov, round 1 :  1/1 hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour, 1 artillery, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
Non Combat Move - Italians
            1 bomber moved from Volgograd to Bryansk
            1 aaGun moved from Eastern Poland to Western Ukraine
            1 artillery and 2 infantry moved from Poland to Eastern Poland
            1 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia
            1 artillery moved from Northern Italy to Yugoslavia
            1 artillery moved from Yugoslavia to Romania
            1 infantry moved from Yugoslavia to Northern Italy
            1 fighter moved from Southern Italy to Western Germany
Place Units - Italians
            2 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
            Italians undo move 2.
            1 infantry placed in Northern Italy
            1 infantry placed in Ukraine
Turn Complete - Italians
            Italians collect 12 PUs (12 lost to blockades); end with 12 PUs total
Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
    Western Germany : 1 flag, 1 fighter
    Romania : 1 flag, 1 artillery
    Northern Italy : 1 flag, 1 aaGun, 1 factory_minor and 7 infantry
    Southern Italy : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
    Belarus : 1 flag
    Bryansk : 1 flag, 1 bomber
    Rostov : 1 flag, 1 armour, 1 artillery, 2 infantry and 5 mech_infantrys
    Eastern Poland : 1 flag, 1 artillery and 2 infantry
    Bessarabia : 1 flag, 1 armour and 1 mech_infantry
    Ukraine : 1 flag, 1 factory_minor and 1 infantry
    Western Ukraine : 1 flag, 1 aaGun
    Vologda : 1 flag, 1 infantry
    Smolensk : 1 flag
    Greece : 1 flag
    Yugoslavia : 1 flag, 1 artillery
Production/PUs Summary :
Germans : 41 / 45
    Russians : 21 / 28
    Japanese : 60 / 62
    Americans : 61 / 82
    Chinese : 3 / 4
    British : 35 / 42
    UK_Pacific : 6 / 8
    Italians : 24 / 12
    ANZAC : 10 / 18
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
            1 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from New South Wales to Queensland
            1 artillery moved from Northern Territory to Queensland
            1 fighter moved from 42 Sea Zone to India
            1 fighter moved from Northern Territory to 42 Sea Zone
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            1 submarine moved from 42 Sea Zone to 43 Sea Zone
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            2 destroyers moved from 54 Sea Zone to 42 Sea Zone
Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs total
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Combat Move - French
            1 infantry moved from Egypt to Alexandria
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Combat Move - French
            1 infantry moved from Egypt to Alexandria
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Purchase Units - Germans
            Germans buy 10 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
            1 bomber moved from Kwangsi to Tambov
            1 artillery and 3 infantry moved from Bryansk to Tambov
            4 armour, 1 infantry and 4 mech_infantrys moved from Karelia to Finland
            1 bomber moved from Bryansk to Tambov
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Finland
            1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
Combat - Germans
            Battle in Finland
                Germans attack with 4 armour, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
                Americans defend with 1 infantry
                    Germans roll dice for 4 armour, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Finland, round 1 :  6/11 hits
                    Americans roll dice for 1 infantry in Finland, round 1 :  0/1 hits
                    1 infantry owned by the Americans lost in Finland
                Germans win, taking Finland from Americans with 4 armour, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Tambov
                Germans attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 3 infantry
                    Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 1 :  3/8 hits
                    Russians roll dice for 1 artillery and 3 infantry in Tambov, round 1 :  2/4 hits
                    3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 :  5/6 hits
                    Russians roll dice for 1 artillery in Tambov, round 2 :  1/1 hits
                    1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 artillery and 3 infantry
Non Combat Move - Germans
            2 bombers, 1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
            1 aaGun moved from Bryansk to Rostov
            1 artillery and 8 infantry moved from Western Ukraine to Bryansk
            1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
            1 artillery and 4 infantry moved from Eastern Poland to Western Ukraine
            2 artilleries and 3 infantry moved from Poland to Eastern Poland
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Belarus
            1 fighter moved from Finland to 112 Sea Zone
            1 tactical_bomber moved from Finland to 112 Sea Zone
            1 tactical_bomber moved from Northern Italy to Western Germany
            1 infantry moved from Northern Italy to Southern Italy
            1 mech_infantry moved from Normandy Bordeaux to Northern Italy
            1 armour moved from Holland Belgium to Northern Italy
            1 infantry moved from Normandy Bordeaux to France
            2 infantry moved from Holland Belgium to Western Germany
            1 mech_infantry moved from Western Germany to Yugoslavia
            1 infantry moved from Yugoslavia to Bulgaria
            1 artillery moved from Romania to Bulgaria
            1 infantry moved from Bryansk to Smolensk
            2 artilleries and 2 infantry moved from Bryansk to Rostov
Place Units - Germans
            1 transport placed in 112 Sea Zone
            3 infantry placed in Novgorod
            3 infantry placed in Yugoslavia
            Germans undo move 2.
            1 infantry and 2 mech_infantrys placed in Novgorod
            2 infantry placed in Western Germany
            1 infantry placed in France
            3 infantry placed in Germany
Turn Complete - Germans
            Germans collect 42 PUs (2 lost to blockades); end with 42 PUs total
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 2 infantry
    Western Germany : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
    Germany : 1 flag, 1 aaGun, 1 factory_major and 3 infantry
    Northern Italy : 1 flag, 1 armour and 1 mech_infantry
    Southern Italy : 1 flag, 4 infantry
    Belarus : 1 flag, 2 infantry
    Karelia : 1 flag
    Baltic States : 1 flag
    Bryansk : 1 flag, 1 aaGun, 8 armour, 4 artilleries, 2 bombers, 1 fighter, 32 infantry, 2 mech_infantrys and 1 tactical_bomber
    Rostov : 1 flag, 1 aaGun, 2 artilleries and 2 infantry
    Nenetsia : 1 flag, 1 infantry
    Vyborg : 1 flag
    Archangel : 1 flag, 1 infantry
    Eastern Poland : 1 flag, 2 artilleries and 3 infantry
    Bessarabia : 1 flag
    Tambov : 1 flag, 1 artillery
    Western Ukraine : 1 flag, 1 artillery and 4 infantry
    Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
    Smolensk : 1 flag, 1 infantry
    112 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
    Bulgaria : 1 flag, 1 artillery and 1 infantry
    Yugoslavia : 1 flag, 1 airfield, 1 factory_minor, 8 infantry and 1 mech_infantry
    Finland : 1 flag, 4 armour, 1 infantry and 4 mech_infantrys
Production/PUs Summary :
Germans : 44 / 47
    Russians : 20 / 28
    Japanese : 60 / 62
    Americans : 59 / 82
    Chinese : 3 / 4
    British : 35 / 42
    UK_Pacific : 6 / 8
    Italians : 24 / 12
    ANZAC : 10 / 15
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Russians
            Russians buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            2 infantry moved from Russia to Tambov
            1 fighter moved from Russia to Tambov
            1 artillery and 13 infantry moved from Russia to Vologda
            1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy
            2 artilleries and 2 mech_infantrys moved from Yakut S.S.R. to Buryatia
                  Russians take Buryatia from Japanese
Combat - Russians
            Battle in Tambov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 artillery
                Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Vologda
                Russians attack with 1 artillery and 13 infantry
                Italians defend with 1 infantry
                Russians win, taking Vologda from Italians with 1 artillery and 13 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
Non Combat Move - Russians
            1 fighter moved from Tambov to Russia
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
Place Units - Russians
            4 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs total
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Japanese
            Japanese buy 2 destroyers, 3 fighters, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Japanese
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Soviet Far East
            1 infantry moved from 5 Sea Zone to Soviet Far East
            1 armour moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 armour moved from Siberia to Soviet Far East
            1 fighter moved from 6 Sea Zone to Soviet Far East
            1 mech_infantry moved from Hopei to Tsinghai
            1 bomber moved from Shan State to Tsinghai
            1 mech_infantry moved from Suiyuyan to Kansu
            1 armour moved from Shensi to Kansu
            1 armour moved from Shensi to Kansu
            1 armour moved from Kweichow to Kansu
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            1 destroyer moved from 36 Sea Zone to 44 Sea Zone
            1 fighter moved from Kwangsi to 37 Sea Zone
            1 fighter moved from 36 Sea Zone to 43 Sea Zone
            1 fighter moved from Kwangsi to 44 Sea Zone
            1 infantry moved from Shan State to Burma
            1 tactical_bomber moved from Kwangsi to Burma
            1 artillery moved from Szechwan to Sikang
            1 fighter moved from Hunan to Sikang
Combat - Japanese
            Battle in Soviet Far East
                Japanese attack with 1 armour, 1 fighter and 2 infantry
                Americans defend with 1 armour and 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Soviet Far East, round 1 :  0/4 hits
                    Russians roll dice for 1 armour and 1 infantry in Soviet Far East, round 1 :  2/2 hits
                    2 infantry owned by the Japanese lost in Soviet Far East
                    Japanese roll dice for 1 armour and 1 fighter in Soviet Far East, round 2 :  2/2 hits
                    Russians roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 :  1/2 hits
                    1 armour owned by the Japanese , 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Soviet Far East
                Japanese win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 armour and 2 infantry
                Casualties for Americans: 1 armour and 1 infantry
            Battle in Tsinghai
                Japanese attack with 1 bomber and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Tsinghai, round 1 :  1/2 hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 1 :  0/1 hits
                    1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Sikang
                Japanese attack with 1 artillery and 1 fighter
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 fighter in Sikang, round 1 :  1/2 hits
                    Chinese roll dice for 1 infantry in Sikang, round 1 :  0/1 hits
                    1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 infantry and 1 tactical_bomber in Burma, round 1 :  1/2 hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 1 :  0/1 hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kansu
                Japanese attack with 3 armour and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 armour and 1 mech_infantry in Kansu, round 1 :  2/4 hits
                    Chinese roll dice for 1 infantry in Kansu, round 1 :  0/1 hits
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                Americans defend with 1 submarine
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 1 :  1/1 hits
                    Japanese roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 1 :  2/2 hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in 37 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                ANZAC defend with 1 submarine
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 1 :  0/1 hits
                    Japanese roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 1 :  0/2 hits
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                    Japanese roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 :  1/2 hits
                    1 submarine owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                ANZAC defend with 1 submarine
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 1 :  0/1 hits
                    Japanese roll dice for 1 destroyer and 1 fighter in 43 Sea Zone, round 1 :  1/2 hits
                    1 submarine owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
            1 bomber moved from Tsinghai to Shensi
            2 infantry moved from Hopei to Shensi
            1 fighter moved from Sikang to Shensi
            1 artillery and 2 infantry moved from Kweichow to Shensi
            3 infantry moved from Shantung to Jehol
            2 infantry moved from Anhwe to Jehol
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from Soviet Far East to 5 Sea Zone
            1 carrier moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from Amur to Siberia
            1 aaGun, 3 artilleries and 1 infantry moved from Shan State to Yunnan
            1 fighter moved from 37 Sea Zone to 36 Sea Zone
            1 fighter moved from 36 Sea Zone to Kwangsi
            1 fighter moved from 43 Sea Zone to Kwangsi
            1 fighter moved from 44 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from Jehol to 36 Sea Zone
            1 destroyer moved from 36 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from Burma to Kwangsi
            1 destroyer moved from 36 Sea Zone to 46 Sea Zone
Place Units - Japanese
            1 destroyer and 1 submarine placed in 36 Sea Zone
            3 fighters placed in Japan
            1 destroyer placed in 19 Sea Zone
            1 infantry and 1 mech_infantry placed in Shantung
            1 infantry placed in French Indo China
Turn Complete - Japanese
            Japanese collect 62 PUs (2 lost to blockades); end with 62 PUs total
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Americans
            Americans buy 1 aaGun, 1 carrier, 3 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
                  Americans take 41 Sea Zone from Japanese
            1 submarine moved from 42 Sea Zone to 43 Sea Zone
            1 submarine moved from 26 Sea Zone to 46 Sea Zone
            1 fighter moved from 26 Sea Zone to 16 Sea Zone
            1 bomber moved from British Columbia to 16 Sea Zone
            1 fighter moved from 26 Sea Zone to 46 Sea Zone
            2 bombers moved from Queensland to 46 Sea Zone
            2 fighters moved from India to 37 Sea Zone
            2 fighters moved from 42 Sea Zone to 37 Sea Zone
            3 fighters moved from 42 Sea Zone to 43 Sea Zone
            1 fighter moved from Queensland to 55 Sea Zone
            3 fighters moved from 42 Sea Zone to 55 Sea Zone
            1 fighter moved from 42 Sea Zone to 43 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Americans
            Americans buy 1 aaGun, 1 carrier, 3 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
                  Americans take 41 Sea Zone from Japanese
            1 submarine moved from 42 Sea Zone to 43 Sea Zone
            1 submarine moved from 26 Sea Zone to 46 Sea Zone
            1 fighter moved from 26 Sea Zone to 16 Sea Zone
            1 bomber moved from British Columbia to 16 Sea Zone
            1 fighter moved from 26 Sea Zone to 46 Sea Zone
            2 bombers moved from Queensland to 46 Sea Zone
            2 fighters moved from India to 37 Sea Zone
            2 fighters moved from 42 Sea Zone to 37 Sea Zone
            3 fighters moved from 42 Sea Zone to 43 Sea Zone
            1 fighter moved from Queensland to 55 Sea Zone
            3 fighters moved from 42 Sea Zone to 55 Sea Zone
            1 fighter moved from 42 Sea Zone to 43 Sea Zone
Combat - Americans
            Battle in 37 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                Americans win with 4 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in 46 Sea Zone
                Americans attack with 2 bombers, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in 43 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                Americans win with 4 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in 55 Sea Zone
                Americans attack with 4 fighters
                Japanese defend with 1 destroyer
                Americans win with 4 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 16 Sea Zone
                Americans attack with 1 bomber and 1 fighter
                Japanese defend with 1 destroyer
                Americans win with 1 bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 fighter
Non Combat Move - Americans
            1 bomber moved from 16 Sea Zone to Midway
            1 submarine moved from 42 Sea Zone to 41 Sea Zone
            2 fighters moved from 37 Sea Zone to India
            2 fighters moved from 37 Sea Zone to 42 Sea Zone
            1 fighter moved from 43 Sea Zone to 42 Sea Zone
            3 fighters moved from 43 Sea Zone to 42 Sea Zone
            3 fighters moved from 55 Sea Zone to 42 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 bombers moved from 46 Sea Zone to Queensland
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 2 destroyers, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from 55 Sea Zone to 54 Sea Zone
            1 fighter moved from 46 Sea Zone to 54 Sea Zone
            1 transport moved from 54 Sea Zone to 26 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to 26 Sea Zone
            1 destroyer moved from 3 Sea Zone to 9 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 submarine moved from 87 Sea Zone to 92 Sea Zone
            1 fighter moved from 97 Sea Zone to Norway
            1 fighter moved from Eastern United States to Gibraltar
            1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
Place Units - Americans
            1 aaGun and 2 infantry placed in Norway
            1 fighter placed in Eastern United States
            1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
            2 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Game History
Round :10
Combat Move - British
            1 fighter moved from Eastern Persia to Burma
            2 infantry moved from India to Burma
            1 artillery and 4 infantry moved from Caucasus to Volgograd
            3 mech_infantrys moved from Turkmenistan to Volgograd
            3 mech_infantrys moved from Persia to Turkmenistan
Combat - British
            Battle in Burma
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
Non Combat Move - British
            1 fighter moved from Burma to India
            1 fighter and 1 tactical_bomber moved from Eastern Persia to Volgograd
            1 infantry moved from Egypt to Alexandria
            1 infantry moved from Alexandria to Tobruk
            1 infantry moved from Libya to Tobruk
            3 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from French Guiana to Suriname
            1 infantry moved from Brazil to British Guiana
            2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Norway
            3 fighters moved from United Kingdom to Norway
            1 aaGun moved from Scotland to United Kingdom
            1 bomber moved from Gibraltar to United Kingdom
Place Units - British
            3 mech_infantrys placed in Persia
            3 fighters placed in United Kingdom
Turn Complete - British
            British collect 35 PUs; end with 35 PUs total
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Game History
Round :10
Place Units - UK_Pacific
            2 infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 8 PUs total
            Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            1 artillery, 1 infantry and 1 mech_infantry moved from Rostov to Tambov
            1 bomber moved from Bryansk to Caucasus
            1 infantry and 1 mech_infantry moved from Rostov to Caucasus
Combat - Italians
            Battle in Tambov
                Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                Russians defend with 2 infantry
                    Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tambov, round 1 :  1/3 hits
                    Russians roll dice for 2 infantry in Tambov, round 1 :  0/2 hits
                    1 infantry owned by the Russians lost in Tambov
                    Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tambov, round 2 :  2/3 hits
                    Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                    1 infantry owned by the Russians lost in Tambov
                Italians win, taking Tambov from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Caucasus
                Italians attack with 1 bomber, 1 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Caucasus, round 1 :  1/3 hits
                    Russians roll dice for 1 infantry in Caucasus, round 1 :  1/1 hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Caucasus
                Italians win, taking Caucasus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
Non Combat Move - Italians
            1 bomber moved from Caucasus to Bryansk
            1 infantry moved from Ukraine to Rostov
            1 armour and 1 mech_infantry moved from Bessarabia to Rostov
            1 aaGun moved from Western Ukraine to Bryansk
            1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
            1 artillery moved from Romania to Bessarabia
            1 artillery moved from Yugoslavia to Romania
            1 fighter moved from Western Germany to Rostov
            1 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
            3 infantry placed in Ukraine
            1 infantry placed in Northern Italy
Turn Complete - Italians
            Italians collect 15 PUs (11 lost to blockades); end with 15 PUs total
Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
    Romania : 1 flag, 1 artillery
    Northern Italy : 1 flag, 1 aaGun, 1 factory_minor and 6 infantry
    Southern Italy : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 10 infantry
    Belarus : 1 flag
    Bryansk : 1 flag, 1 aaGun and 1 bomber
    Rostov : 1 flag, 2 armour, 1 fighter, 1 infantry and 4 mech_infantrys
    Eastern Poland : 1 flag
    Bessarabia : 1 flag, 1 artillery
    Tambov : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
    Ukraine : 1 flag, 1 factory_minor and 3 infantry
    Western Ukraine : 1 flag, 1 artillery and 2 infantry
    Caucasus : 1 flag, 1 mech_infantry
    Smolensk : 1 flag
    Greece : 1 flag
    Yugoslavia : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 43 / 47
    Russians : 19 / 26
    Japanese : 63 / 62
    Americans : 59 / 79
    Chinese : 0 / 4
    British : 35 / 40
    UK_Pacific : 6 / 8
    Italians : 26 / 15
    ANZAC : 10 / 15
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - ANZAC
            ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 fighter moved from 42 Sea Zone to Borneo
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - ANZAC
            ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 fighter moved from 42 Sea Zone to Borneo
Combat - ANZAC
            Battle in Borneo
                ANZAC attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                ANZAC win, taking Borneo from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
            1 fighter moved from Borneo to 42 Sea Zone
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            3 submarines moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
            1 infantry placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs total
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Combat Move - French
Non Combat Move - French
            1 infantry moved from Alexandria to Egypt
Turn Complete - French