Varn H (allies) vs. FlipFlop (axis) - Spring 1942, game 4 - TripleA


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :9

    Purchase Units - Russians
                Russians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Novosibirsk
                      Russians take Novosibirsk from Japanese
                1 armour moved from Novosibirsk to Russia
                1 infantry moved from Russia to Kazakh S.S.R.
                1 infantry moved from Russia to Caucasus
                1 fighter moved from Russia to Kazakh S.S.R.
                1 fighter moved from Russia to Caucasus

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 armour and 1 factory
                        Russians roll dice for 1 fighter and 1 infantry in Caucasus, round 1 :  1/2 hits
                        Germans roll dice for 1 armour in Caucasus, round 1 :  0/1 hits
                        1 armour owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 armour
                Battle in Kazakh S.S.R.
                    Russians attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Kazakh S.S.R., round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kazakh S.S.R., round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kazakh S.S.R.
                    Russians win, taking Kazakh S.S.R. from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Caucasus to Russia
                1 fighter moved from Kazakh S.S.R. to Russia

    Place Units - Russians
                1 armour and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total

    Territory Summary for Russians :

    Kazakh S.S.R. : 1 flag, 1 infantry
        Caucasus : 1 flag, 1 factory and 1 infantry
        Russia : 1 flag, 2 aaGuns, 13 armour, 2 artilleries, 1 factory, 2 fighters and 41 infantry

    Production/PUs Summary :

    Russians : 17 / 17
        Germans : 40 / 44
        British : 24 / 27
        Japanese : 36 / 51
        Americans : 49 / 49

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 5 times
                4 was rolled 7 times
                5 was rolled 7 times
                6 was rolled 1 times
            Average roll : 3.458
            Median : 4.000
            Variance : 1.913
            Standard Deviation : 1.383
            Total rolls : 24

    Japanese Combat
                2 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Germans Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                2 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

    Americans Combat
                1 was rolled 4 times
                2 was rolled 1 times
                4 was rolled 7 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.438
            Median : 4.000
            Variance : 2.400
            Standard Deviation : 1.549
            Total rolls : 16


  • Germany’s Turn!


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :9

    Purchase Units - Germans
                Germans buy 4 armour and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Karelia S.S.R. to Norway
                      Germans take Norway from British

    Combat - Germans

    Non Combat Move - Germans
                1 infantry moved from Archangel to West Russia
                4 infantry moved from Karelia S.S.R. to West Russia
                1 infantry moved from Ukraine S.S.R. to West Russia
                6 armour moved from Karelia S.S.R. to West Russia
                9 infantry moved from Eastern Europe to Karelia S.S.R.
                6 armour moved from Germany to Karelia S.S.R.
                2 infantry moved from Southern Europe to Western Europe
                4 fighters moved from West Russia to Germany
                1 battleship moved from 14 Sea Zone to 34 Sea Zone
                1 destroyer moved from 14 Sea Zone to 34 Sea Zone
                1 submarine moved from 14 Sea Zone to 34 Sea Zone
                1 carrier moved from 14 Sea Zone to 34 Sea Zone
                1 transport moved from 14 Sea Zone to 34 Sea Zone
                2 fighters moved from 14 Sea Zone to 34 Sea Zone
                1 submarine moved from 8 Sea Zone to 12 Sea Zone

    Place Units - Germans
                2 armour placed in Southern Europe
                2 armour and 8 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total

    Territory Summary for Germans :

    Germany : 1 flag, 1 aaGun, 2 armour, 2 bombers, 1 factory, 4 fighters and 8 infantry
        Southern Europe : 1 flag, 1 aaGun, 2 armour and 1 factory
        Archangel : 1 flag, 1 infantry
        Karelia S.S.R. : 1 flag, 6 armour and 9 infantry
        Norway : 1 flag, 1 infantry
        Trans-Jordan : 1 flag
        Western Europe : 1 flag, 1 aaGun and 8 infantry
        West Russia : 1 flag, 29 armour, 2 artilleries and 25 infantry
        34 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
        12 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Russians : 17 / 17
        Germans : 43 / 43
        British : 21 / 27
        Japanese : 36 / 51
        Americans : 49 / 49


  • TripleA Move Summary for game: World War II v4, version: 2.7

    Game History

    Round :9

    Purchase Units - British
                British buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 armour, 1 artillery and 5 infantry moved from United Kingdom to 3 Sea Zone
                2 armour, 1 artillery, 2 battleships, 2 carriers, 2 destroyers, 5 infantry and 4 transports moved from 3 Sea Zone to 4 Sea Zone
                2 armour, 1 artillery and 5 infantry moved from 4 Sea Zone to Karelia S.S.R.
                3 bombers moved from United Kingdom to Karelia S.S.R.
                1 fighter moved from 3 Sea Zone to Karelia S.S.R.
                5 fighters moved from Russia to Karelia S.S.R.


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :9

    Purchase Units - British
                British buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 armour, 1 artillery and 5 infantry moved from United Kingdom to 3 Sea Zone
                2 armour, 1 artillery, 2 battleships, 2 carriers, 2 destroyers, 5 infantry and 4 transports moved from 3 Sea Zone to 4 Sea Zone
                2 armour, 1 artillery and 5 infantry moved from 4 Sea Zone to Karelia S.S.R.
                3 bombers moved from United Kingdom to Karelia S.S.R.
                1 fighter moved from 3 Sea Zone to Karelia S.S.R.
                5 fighters moved from Russia to Karelia S.S.R.

    Combat - British
                Battle in Karelia S.S.R.
                    British attack with 2 armour, 1 artillery, 3 bombers, 6 fighters and 5 infantry
                    Germans defend with 6 armour and 9 infantry
                        British roll dice for 2 battleships in Karelia S.S.R., round 1 :  0/2 hits
                        British roll dice for 2 armour, 1 artillery, 3 bombers, 6 fighters and 5 infantry in Karelia S.S.R., round 1 :  8/17 hits
                        Germans roll dice for 6 armour and 9 infantry in Karelia S.S.R., round 1 :  6/15 hits
                        5 infantry owned by the British , 8 infantry owned by the Germans and 1 artillery owned by the British lost in Karelia S.S.R.
                        British roll dice for 2 armour, 3 bombers and 6 fighters in Karelia S.S.R., round 2 :  5/11 hits
                        Germans roll dice for 6 armour and 1 infantry in Karelia S.S.R., round 2 :  1/7 hits
                        1 armour owned by the British , 1 infantry owned by the Germans and 4 armour owned by the Germans lost in Karelia S.S.R.
                        British roll dice for 1 armour, 3 bombers and 6 fighters in Karelia S.S.R., round 3 :  6/10 hits
                        Germans roll dice for 2 armour in Karelia S.S.R., round 3 :  1/2 hits
                        1 armour owned by the British and 2 armour owned by the Germans lost in Karelia S.S.R.
                    British win with 3 bombers and 6 fighters remaining. Battle score for attacker is 28
                    Casualties for Germans: 6 armour and 9 infantry
                    Casualties for British: 2 armour, 1 artillery and 5 infantry

    Non Combat Move - British
                3 fighters moved from Karelia S.S.R. to 4 Sea Zone
                3 fighters moved from Karelia S.S.R. to Russia
                1 submarine moved from 7 Sea Zone to 12 Sea Zone
                3 bombers moved from Karelia S.S.R. to Russia

    Place Units - British
                1 armour, 1 artillery and 6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 21 PUs; end with 21 PUs total

    Territory Summary for British :

    United Kingdom : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory and 7 infantry
        Algeria : 1 flag
        Libya : 1 flag
        Russia : 1 flag, 1 aaGun, 3 bombers and 3 fighters
        4 Sea Zone : 1 flag, 2 battleships, 2 carriers, 2 destroyers, 3 fighters and 4 transports
        12 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Russians : 17 / 17
        Germans : 43 / 43
        British : 21 / 21
        Japanese : 36 / 51
        Americans : 49 / 49

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 8 times
                3 was rolled 13 times
                4 was rolled 13 times
                5 was rolled 9 times
                6 was rolled 14 times
            Average roll : 3.797
            Median : 4.000
            Variance : 0.762
            Standard Deviation : 0.873
            Total rolls : 64

    Germans Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.792
            Median : 4.000
            Variance : 0.348
            Standard Deviation : 0.590
            Total rolls : 24

    British Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 10 times
                4 was rolled 7 times
                5 was rolled 4 times
                6 was rolled 10 times
            Average roll : 3.800
            Median : 4.000
            Variance : 1.077
            Standard Deviation : 1.038
            Total rolls : 40


  • Japan’s Turn!


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 3 fighters and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Sinkiang to Novosibirsk
                      Japanese take Novosibirsk from Russians
                2 infantry moved from Persia to Kazakh S.S.R.
                2 infantry moved from Persia to Caucasus
                1 bomber moved from Germany to Caucasus
                1 bomber moved from French Indochina to Kazakh S.S.R.
                1 armour moved from Belgian Congo to Union of South Africa
                      Japanese take Kenya from British
                      Japanese take Union of South Africa from British
                1 fighter moved from 36 Sea Zone to 49 Sea Zone
                1 fighter moved from 36 Sea Zone to 48 Sea Zone
                1 infantry moved from French Indochina to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 32 Sea Zone
                1 infantry moved from 32 Sea Zone to French Madagascar
                      Japanese take French Madagascar from British

    Combat - Japanese
                Battle in 48 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 48 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 49 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 49 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Caucasus
                    Japanese attack with 1 bomber and 2 infantry
                    Russians defend with 1 factory and 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Caucasus, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Caucasus, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Caucasus
                    Japanese win, taking Caucasus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kazakh S.S.R.
                    Japanese attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Kazakh S.S.R., round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Kazakh S.S.R., round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Kazakh S.S.R.
                    Japanese win, taking Kazakh S.S.R. from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                2 carriers moved from 36 Sea Zone to 34 Sea Zone
                2 battleships moved from 36 Sea Zone to 34 Sea Zone
                7 transports moved from 36 Sea Zone to 34 Sea Zone
                2 fighters moved from 36 Sea Zone to 34 Sea Zone
                1 fighter moved from 48 Sea Zone to French Indochina
                1 fighter moved from 49 Sea Zone to French Indochina
                6 infantry moved from India to French Indochina
                3 armour moved from Sinkiang to French Indochina
                1 aaGun moved from India to French Indochina
                1 bomber moved from Kazakh S.S.R. to French Indochina
                1 bomber moved from Caucasus to French Indochina
                1 armour moved from French West Africa to Anglo Egypt
                2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
                2 infantry moved from China to Sinkiang
                1 artillery moved from China to Sinkiang
                2 infantry moved from Trans-Jordan to Persia
                3 armour moved from India to Persia
                1 submarine moved from 36 Sea Zone to 61 Sea Zone
                4 armour moved from West Russia to Archangel

    Place Units - Japanese
                3 fighters placed in French Indochina
                7 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 48 PUs total

    Territory Summary for Japanese :

    Union of South Africa : 1 flag, 1 armour
        Kenya : 1 flag
        Persia : 1 flag, 3 armour, 1 artillery and 3 infantry
        French West Africa : 1 flag
        Belgian Congo : 1 flag
        India : 1 flag, 1 factory and 2 infantry
        Soviet Far East : 1 flag
        Archangel : 1 flag, 4 armour
        Novosibirsk : 1 flag, 2 infantry
        Italian East Africa : 1 flag
        French Madagascar : 1 flag, 1 infantry
        Yakut S.S.R. : 1 flag, 2 infantry
        French Indochina : 1 flag, 1 aaGun, 9 armour, 2 bombers, 1 factory, 5 fighters and 9 infantry
        Kazakh S.S.R. : 1 flag, 2 infantry
        French Equatorial Africa : 1 flag
        Caucasus : 1 flag, 1 factory and 2 infantry
        Sinkiang : 1 flag, 1 artillery and 2 infantry
        Buryatia S.S.R. : 1 flag
        Anglo Egypt : 1 flag, 1 armour
        China : 1 flag
        Japan : 1 flag, 1 aaGun, 1 factory, 2 fighters and 14 infantry
        Caroline Islands : 1 flag, 1 infantry
        34 Sea Zone : 1 flag, 2 battleships, 2 carriers, 2 fighters and 7 transports
        32 Sea Zone : 1 flag, 1 transport
        61 Sea Zone : 1 flag, 1 submarine
        35 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Russians : 9 / 17
        Germans : 43 / 43
        British : 17 / 21
        Japanese : 48 / 48
        Americans : 49 / 49


  • TripleA Move Summary for game: World War II v4, version: 2.7

    Game History

    Round :9

    Purchase Units - Americans
                Americans buy 2 factories and 1 fighter; Remaining resources: 9 PUs;

    Combat Move - Americans
                5 fighters moved from 37 Sea Zone to 35 Sea Zone


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :9

    Purchase Units - Americans
                Americans buy 2 factories and 1 fighter; Remaining resources: 9 PUs;

    Combat Move - Americans
                5 fighters moved from 37 Sea Zone to 35 Sea Zone

    Combat - Americans
                Battle in 35 Sea Zone
                    Americans attack with 5 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 5 fighters in 35 Sea Zone, round 1 :  4/5 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 35 Sea Zone
                    Americans win with 5 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 armour, 1 artillery and 5 infantry moved from East Indies to 37 Sea Zone
                2 armour, 1 artillery, 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 5 infantry and 4 transports moved from 37 Sea Zone to 49 Sea Zone
                2 armour, 1 artillery and 5 infantry moved from 49 Sea Zone to Philipine Islands
                5 fighters moved from 35 Sea Zone to 49 Sea Zone
                1 bomber moved from Wake Island to Philipine Islands
                5 infantry moved from Solomon Islands to 45 Sea Zone
                2 carriers, 2 destroyers, 4 fighters, 5 infantry and 3 transports moved from 45 Sea Zone to 49 Sea Zone
                5 infantry moved from 49 Sea Zone to Philipine Islands
                2 infantry moved from Western United States to 55 Sea Zone
                1 carrier, 2 infantry and 1 transport moved from 55 Sea Zone to 52 Sea Zone
                2 infantry moved from 52 Sea Zone to Hawaiian Islands
                1 fighter moved from 55 Sea Zone to 49 Sea Zone
                1 submarine moved from 51 Sea Zone to 47 Sea Zone
                1 fighter moved from 49 Sea Zone to Philipine Islands
                1 fighter moved from 55 Sea Zone to 49 Sea Zone

    Place Units - Americans
                1 factory placed in Philipine Islands
                1 factory placed in Borneo
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 49 PUs; end with 58 PUs total

    Territory Summary for Americans :

    Eastern Canada : 1 flag, 3 infantry
        Philipine Islands : 1 flag, 2 armour, 1 artillery, 1 bomber, 1 factory, 1 fighter and 11 infantry
        Western United States : 1 flag, 1 aaGun, 1 factory and 1 fighter
        Borneo : 1 flag, 1 factory and 2 infantry
        Hawaiian Islands : 1 flag, 2 infantry
        East Indies : 1 flag
        Solomon Islands : 1 flag
        Wake Island : 1 flag, 1 armour
        Eastern United States : 1 flag, 1 aaGun and 1 factory
        49 Sea Zone : 1 flag, 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 10 fighters and 7 transports
        52 Sea Zone : 1 flag, 1 carrier and 1 transport
        47 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Russians : 9 / 17
        Germans : 43 / 43
        British : 17 / 21
        Japanese : 48 / 48
        Americans : 49 / 58

    Dice Statistics:

    Total
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 2 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.800
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5


  • TripleA Move Summary for game: World War II v4, version: 2.7

    Game History

    Round :10

    Purchase Units - Russians
                Russians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Caucasus
                2 fighters moved from Russia to Caucasus


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :10

    Purchase Units - Russians
                Russians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Caucasus
                2 fighters moved from Russia to Caucasus

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 2 fighters and 2 infantry
                    Japanese defend with 1 factory and 2 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Caucasus, round 1 :  0/4 hits
                        Japanese roll dice for 2 infantry in Caucasus, round 1 :  1/2 hits
                        1 infantry owned by the Russians lost in Caucasus
                    1 infantry owned by the Russians retreated to Russia
                    Japanese win with 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Caucasus to Russia

    Place Units - Russians
                1 armour and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 9 PUs; end with 9 PUs total

    Territory Summary for Russians :

    Russia : 1 flag, 2 aaGuns, 14 armour, 2 artilleries, 1 factory, 2 fighters and 44 infantry

    Production/PUs Summary :

    Russians : 9 / 9
        Germans : 43 / 43
        British : 17 / 21
        Japanese : 48 / 48
        Americans : 49 / 58

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.182
            Standard Deviation : 0.426
            Total rolls : 12

    Japanese Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Russians Combat
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.250
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                1 was rolled 2 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.800
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5


  • Germany’s Turn!


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :10

    Purchase Units - Germans
                Germans buy 8 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 12 Sea Zone to 7 Sea Zone

    Non Combat Move - Germans
                24 infantry moved from West Russia to Archangel
                2 artilleries moved from West Russia to Archangel
                29 armour moved from West Russia to Archangel
                4 fighters moved from Germany to Archangel
                1 destroyer moved from 34 Sea Zone to 36 Sea Zone
                1 carrier moved from 34 Sea Zone to 35 Sea Zone
                2 fighters moved from 34 Sea Zone to 35 Sea Zone
                1 transport moved from 34 Sea Zone to 35 Sea Zone
                1 submarine moved from 34 Sea Zone to 35 Sea Zone
                1 battleship moved from 34 Sea Zone to 35 Sea Zone
                1 infantry moved from Norway to Karelia S.S.R.
                2 armour moved from Germany to Ukraine S.S.R.
                2 armour moved from Southern Europe to Ukraine S.S.R.
                1 aaGun moved from Germany to Eastern Europe
                1 aaGun moved from Western Europe to Germany
                8 infantry moved from Western Europe to Germany
                5 infantry moved from Germany to Eastern Europe
                1 infantry moved from Germany to Eastern Europe

    Place Units - Germans
                8 armour and 1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total

    Territory Summary for Germans :

    Germany : 1 flag, 1 aaGun, 8 armour, 2 bombers, 1 factory and 11 infantry
        Southern Europe : 1 flag, 1 aaGun and 1 factory
        Archangel : 1 flag, 29 armour, 2 artilleries, 4 fighters and 25 infantry
        Eastern Europe : 1 flag, 1 aaGun and 6 infantry
        Karelia S.S.R. : 1 flag, 1 infantry
        Trans-Jordan : 1 flag
        Ukraine S.S.R. : 1 flag, 4 armour
        West Russia : 1 flag, 1 infantry
        7 Sea Zone : 1 flag, 1 submarine
        36 Sea Zone : 1 flag, 1 destroyer
        35 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 fighters, 1 submarine and 1 transport

    Production/PUs Summary :

    Russians : 9 / 9
        Germans : 43 / 43
        British : 17 / 21
        Japanese : 48 / 48
        Americans : 49 / 58


  • TripleA Move Summary for game: World War II v4, version: 2.7

    Game History

    Round :10

    Purchase Units - British
                British buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 battleships, 2 carriers, 2 destroyers and 4 transports moved from 4 Sea Zone to 6 Sea Zone
                1 infantry moved from United Kingdom to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Norway
                      British take Norway from Germans
                6 infantry moved from United Kingdom to 6 Sea Zone
                6 infantry moved from 6 Sea Zone to Western Europe
                      British take Western Europe from Germans


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :10

    Purchase Units - British
                British buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 battleships, 2 carriers, 2 destroyers and 4 transports moved from 4 Sea Zone to 6 Sea Zone
                1 infantry moved from United Kingdom to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Norway
                      British take Norway from Germans
                6 infantry moved from United Kingdom to 6 Sea Zone
                6 infantry moved from 6 Sea Zone to Western Europe
                      British take Western Europe from Germans

    Combat - British

    Non Combat Move - British
                1 submarine moved from 12 Sea Zone to 6 Sea Zone
                1 fighter moved from 4 Sea Zone to 6 Sea Zone
                2 fighters moved from 4 Sea Zone to Russia
                3 bombers moved from Russia to United Kingdom

    Place Units - British
                1 armour, 1 artillery and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 26 PUs; end with 26 PUs total

    Territory Summary for British :

    Norway : 1 flag, 1 infantry
        United Kingdom : 1 flag, 1 aaGun, 2 armour, 2 artilleries, 3 bombers, 1 factory and 4 infantry
        Western Europe : 1 flag, 6 infantry
        Algeria : 1 flag
        Libya : 1 flag
        Russia : 1 flag, 1 aaGun and 5 fighters
        6 Sea Zone : 1 flag, 2 battleships, 2 carriers, 2 destroyers, 1 fighter, 1 submarine and 4 transports

    Production/PUs Summary :

    Russians : 9 / 9
        Germans : 34 / 43
        British : 26 / 26
        Japanese : 48 / 48
        Americans : 49 / 58


  • Japan’s Turn!


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 8 armour and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from French Madagascar to 32 Sea Zone
                1 infantry and 1 transport moved from 32 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to Australia
                      Japanese take Australia from British
                1 transport moved from 34 Sea Zone to 35 Sea Zone
                1 infantry moved from India to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to East Indies
                      Japanese take East Indies from Americans
                1 armour moved from Anglo Egypt to Algeria
                      Germans take Libya from British
                      Germans take Algeria from British
                1 infantry moved from Novosibirsk to Evenki National Okrug
                      Japanese take Evenki National Okrug from Russians
                1 bomber moved from French Indochina to Borneo
                1 bomber moved from French Indochina to Philipine Islands

    Combat - Japanese
                Strategic bombing raid in Borneo
                    Bombing raid in Borneo rolls: 5 and costs: 5 production.
                    Bombing raid costs 5  production in Borneo
                Strategic bombing raid in Philipine Islands
                    Bombing raid in Philipine Islands rolls: 2 and costs: 2 production.
                    Bombing raid costs 2  production in Philipine Islands

    Non Combat Move - Japanese
                1 bomber moved from Philipine Islands to Japan
                1 bomber moved from Borneo to Caroline Islands
                1 submarine moved from 61 Sea Zone to 62 Sea Zone
                5 fighters moved from French Indochina to Japan
                2 infantry moved from Kazakh S.S.R. to Caucasus
                2 infantry moved from Persia to Caucasus
                1 artillery moved from Persia to Caucasus
                1 infantry moved from Persia to Kazakh S.S.R.
                1 infantry moved from India to Persia
                9 armour moved from French Indochina to Persia
                8 infantry moved from French Indochina to India
                1 aaGun moved from French Indochina to India
                4 armour moved from Archangel to Ukraine S.S.R.
                2 battleships moved from 34 Sea Zone to 35 Sea Zone
                2 fighters moved from 34 Sea Zone to 35 Sea Zone
                2 carriers moved from 34 Sea Zone to 35 Sea Zone
                1 armour moved from Union of South Africa to Italian East Africa
                5 transports moved from 34 Sea Zone to 35 Sea Zone
                1 infantry moved from Sinkiang to Novosibirsk

    Place Units - Japanese
                1 destroyer placed in 35 Sea Zone
                8 armour placed in Japan

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs total

    Territory Summary for Japanese :

    Union of South Africa : 1 flag
        Australia : 1 flag, 1 infantry
        Kenya : 1 flag
        Persia : 1 flag, 12 armour and 1 infantry
        French West Africa : 1 flag
        Belgian Congo : 1 flag
        India : 1 flag, 1 aaGun, 1 factory and 8 infantry
        Soviet Far East : 1 flag
        Novosibirsk : 1 flag, 2 infantry
        Italian East Africa : 1 flag, 1 armour
        French Madagascar : 1 flag
        Yakut S.S.R. : 1 flag, 2 infantry
        East Indies : 1 flag, 1 infantry
        French Indochina : 1 flag, 1 factory and 1 infantry
        Kazakh S.S.R. : 1 flag, 1 infantry
        French Equatorial Africa : 1 flag
        Caucasus : 1 flag, 1 artillery, 1 factory and 6 infantry
        Sinkiang : 1 flag, 1 artillery and 1 infantry
        Algeria : 1 flag, 1 armour
        Evenki National Okrug : 1 flag, 1 infantry
        Ukraine S.S.R. : 1 flag, 4 armour
        Buryatia S.S.R. : 1 flag
        Anglo Egypt : 1 flag
        China : 1 flag
        Japan : 1 flag, 1 aaGun, 8 armour, 1 bomber, 1 factory, 7 fighters and 14 infantry
        Caroline Islands : 1 flag, 1 bomber and 1 infantry
        34 Sea Zone : 1 flag, 1 transport
        37 Sea Zone : 1 flag, 1 transport
        39 Sea Zone : 1 flag, 1 transport
        35 Sea Zone : 1 flag, 2 battleships, 2 carriers, 1 destroyer, 2 fighters and 5 transports
        62 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Russians : 8 / 9
        Germans : 36 / 43
        British : 22 / 26
        Japanese : 55 / 55
        Americans : 45 / 58


  • Work is kicking my butt. I’ll try to post my turn tonight!


  • TripleA Move Summary for game: World War II v4, version: 2.7

    Game History

    Round :10

    Purchase Units - Americans
                Americans repair 7 damage on 7 factories; Remaining resources: 51 PUs;
                Americans buy 2 aaGuns, 2 armour, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 47 Sea Zone to 39 Sea Zone
                1 fighter moved from 49 Sea Zone to 37 Sea Zone
                1 infantry moved from Hawaiian Islands to 52 Sea Zone
                1 infantry and 1 transport moved from 52 Sea Zone to 51 Sea Zone
                1 armour moved from Wake Island to 51 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 51 Sea Zone to 50 Sea Zone
                1 armour and 1 infantry moved from 50 Sea Zone to Caroline Islands
                1 fighter moved from Philipine Islands to Caroline Islands
                1 bomber moved from Philipine Islands to Caroline Islands
                1 armour and 1 infantry moved from Philipine Islands to 49 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 49 Sea Zone to 61 Sea Zone
                1 armour and 1 infantry moved from 61 Sea Zone to Manchuria
                      Americans take Manchuria from Japanese
                1 armour and 1 infantry moved from Philipine Islands to 49 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 49 Sea Zone to 59 Sea Zone
                1 armour and 1 infantry moved from 59 Sea Zone to Kwantung
                      Americans take Kwantung from Japanese
                1 artillery and 9 infantry moved from Philipine Islands to 49 Sea Zone
                1 destroyer moved from 49 Sea Zone to 50 Sea Zone
                1 artillery, 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 9 infantry and 5 transports moved from 49 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indochina
                7 fighters moved from 49 Sea Zone to French Indochina
                1 carrier moved from 49 Sea Zone to 50 Sea Zone
                2 fighters moved from 49 Sea Zone to Caroline Islands
                1 carrier moved from 52 Sea Zone to 50 Sea Zone
                1 fighter moved from Western United States to 50 Sea Zone


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :10

    Purchase Units - Americans
                Americans repair 7 damage on 7 factories; Remaining resources: 51 PUs;
                Americans buy 2 aaGuns, 2 armour, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 47 Sea Zone to 39 Sea Zone
                1 fighter moved from 49 Sea Zone to 37 Sea Zone
                1 infantry moved from Hawaiian Islands to 52 Sea Zone
                1 infantry and 1 transport moved from 52 Sea Zone to 51 Sea Zone
                1 armour moved from Wake Island to 51 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 51 Sea Zone to 50 Sea Zone
                1 armour and 1 infantry moved from 50 Sea Zone to Caroline Islands
                1 fighter moved from Philipine Islands to Caroline Islands
                1 bomber moved from Philipine Islands to Caroline Islands
                1 armour and 1 infantry moved from Philipine Islands to 49 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 49 Sea Zone to 61 Sea Zone
                1 armour and 1 infantry moved from 61 Sea Zone to Manchuria
                      Americans take Manchuria from Japanese
                1 armour and 1 infantry moved from Philipine Islands to 49 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 49 Sea Zone to 59 Sea Zone
                1 armour and 1 infantry moved from 59 Sea Zone to Kwantung
                      Americans take Kwantung from Japanese
                1 artillery and 9 infantry moved from Philipine Islands to 49 Sea Zone
                1 destroyer moved from 49 Sea Zone to 50 Sea Zone
                1 artillery, 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 9 infantry and 5 transports moved from 49 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indochina
                7 fighters moved from 49 Sea Zone to French Indochina
                1 carrier moved from 49 Sea Zone to 50 Sea Zone
                2 fighters moved from 49 Sea Zone to Caroline Islands
                1 carrier moved from 52 Sea Zone to 50 Sea Zone
                1 fighter moved from Western United States to 50 Sea Zone

    Combat - Americans
                Battle in 37 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 37 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 36 Sea Zone
                    Americans attack with 1 artillery, 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 7 infantry and 5 transports
                    Germans defend with 1 destroyer
                        Americans roll dice for 2 battleships, 4 carriers, 1 cruiser, 3 destroyers and 5 transports in 36 Sea Zone, round 1 :  3/10 hits
                        Germans roll dice for 1 destroyer in 36 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Germans lost in 36 Sea Zone
                    Americans win with 2 battleships, 4 carriers, 1 cruiser, 3 destroyers and 5 transports remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 39 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 39 Sea Zone
                        Americans roll dice for 1 submarine in 39 Sea Zone, round 1 :  0/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Caroline Islands
                    Americans attack with 1 armour, 1 bomber, 3 fighters and 1 infantry
                    Japanese defend with 1 bomber and 1 infantry
                        Americans roll dice for 1 armour, 1 bomber, 3 fighters and 1 infantry in Caroline Islands, round 1 :  3/6 hits
                        Japanese roll dice for 1 bomber and 1 infantry in Caroline Islands, round 1 :  0/2 hits
                        1 infantry owned by the Japanese and 1 bomber owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 armour, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 bomber and 1 infantry
                Battle in French Indochina
                    Americans attack with 7 fighters and 2 infantry
                    Japanese defend with 1 factory and 1 infantry
                        Americans roll dice for 7 fighters and 2 infantry in French Indochina, round 1 :  4/9 hits
                        Japanese roll dice for 1 infantry in French Indochina, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in French Indochina
                    Americans win, taking French Indochina from Japanese with 7 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                3 fighters moved from Caroline Islands to 50 Sea Zone
                7 fighters moved from French Indochina to 36 Sea Zone
                1 fighter moved from 37 Sea Zone to 36 Sea Zone
                1 bomber moved from Caroline Islands to Philipine Islands

    Place Units - Americans
                1 aaGun, 2 armour and 1 fighter placed in Borneo
                1 aaGun and 1 fighter placed in Philipine Islands
                1 submarine placed in 49 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total

    Territory Summary for Americans :

    Eastern Canada : 1 flag, 3 infantry
        Manchuria : 1 flag, 1 armour and 1 infantry
        Philipine Islands : 1 flag, 1 aaGun, 1 bomber, 1 factory and 1 fighter
        Western United States : 1 flag, 1 aaGun, 1 factory and 1 infantry
        Kwantung : 1 flag, 1 armour and 1 infantry
        Borneo : 1 flag, 1 aaGun, 2 armour, 1 factory, 1 fighter and 2 infantry
        Hawaiian Islands : 1 flag, 1 infantry
        French Indochina : 1 flag, 1 factory and 1 infantry
        Solomon Islands : 1 flag
        Wake Island : 1 flag
        Eastern United States : 1 flag, 1 aaGun and 1 factory
        Caroline Islands : 1 flag, 1 armour and 1 infantry
        59 Sea Zone : 1 flag, 1 transport
        50 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 4 fighters and 1 transport
        61 Sea Zone : 1 flag, 1 transport
        39 Sea Zone : 1 flag, 1 submarine
        36 Sea Zone : 1 flag, 1 artillery, 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 8 fighters, 7 infantry and 5 transports
        49 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Russians : 8 / 9
        Germans : 36 / 43
        British : 22 / 26
        Japanese : 46 / 55
        Americans : 54 / 54

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3.567
            Median : 4.000
            Variance : 0.276
            Standard Deviation : 0.525
            Total rolls : 30

    Japanese Combat
                1 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.000
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Germans Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.577
            Median : 4.000
            Variance : 0.160
            Standard Deviation : 0.400
            Total rolls : 26

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