• TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 8 armour; Remaining resources: 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Caroline Islands to 33 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                3 armour moved from Kwangsi to Burma
                3 armour moved from Kweichow to Burma
                1 fighter moved from Yunnan to Szechwan
                1 tactical_bomber moved from Yunnan to Shensi
                1 fighter moved from Yunnan to Shensi
                2 artilleries moved from Dzavhan to Olgiy
                      Japanese take Olgiy from Russians
                5 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport; British defend with 1 submarine
                    1 submarine owned by the British Submerged
                        Japanese roll dice for 1 tactical_bomber in 37 Sea Zone, round 1 :  1/1 hits
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Szechwan
                    Japanese attack with 1 fighter
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 1 fighter in Szechwan, round 1 :  1/1 hits
                        Chinese roll dice for 1 mech_infantry in Szechwan, round 1 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 fighter owned by the Japanese lost in Szechwan
                    Chinese win with no units remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 fighter
                    Casualties for Russians: 1 mech_infantry
                Battle in Borneo
                Battle in Burma
                    Japanese attack with 6 armour
                    British defend with 1 armour
                        Japanese roll dice for 6 armour in Burma, round 1 :  4/6 hits
                        UK_Pacific roll dice for 1 armour in Burma, round 1 :  0/1 hits
                        1 armour owned by the British lost in Burma
                    Japanese win, taking Borneo from UK_Pacific, taking Burma from UK_Pacific with 6 armour remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Shensi
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Russians defend with 1 armour
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Shensi, round 1 :  1/2 hits
                        Chinese roll dice for 1 armour in Shensi, round 1 :  1/1 hits
                        1 armour owned by the Russians and 1 fighter owned by the Japanese lost in Shensi
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 fighter
                    Casualties for Russians: 1 armour

    Non Combat Move - Japanese
                1 tactical_bomber moved from Shensi to Yunnan
                1 tactical_bomber moved from 37 Sea Zone to Yunnan
                1 armour moved from Kiangsu to Kweichow
                2 armour moved from Kiangsu to Hunan
                2 armour moved from Jehol to Suiyuyan
                1 armour moved from Jehol to Hopei
                3 armour moved from Korea to Jehol
                1 fighter moved from Japan to Hunan

    Place Units - Japanese
                3 armour placed in Kiangsu
                5 armour placed in Korea

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,1
                Japanese collect 44 PUs (3 lost to blockades); end with 45 PUs total

    Production/PUs Summary :

    Germans : 25 / 30
        Russians : 60 / 91
        Japanese : 47 / 45
        Americans : 57 / 139
        Chinese : 5 / 3
        British : 13 / 0
        UK_Pacific : 23 / 25
        Italians : 18 / 24
        ANZAC : 11 / 21
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.733
            Median : 2.000
            Variance : 0.786
            Standard Deviation : 0.886
            Total rolls : 15

    Null / Other
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.800
            Median : 2.500
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

    UK_Pacific Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • If the Americans come into the Japanese waters I choose to use my kamakazis

  • Customizer

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 8 armour, 2 artilleries, 1 battleship, 1 carrier, 4 infantry and 4 transports; Remaining resources: 7 PUs;

    Combat Move - Americans
                1 armour, 2 artilleries and 3 infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                1 armour moved from Southern France to France
                4 armour, 1 artillery and 1 infantry moved from Normandy Bordeaux to France
                2 fighters moved from Normandy Bordeaux to France
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 1 armour and 1 infantry
                    Germans defend with 2 infantry
                        Americans roll dice for 1 cruiser in Holland Belgium, round 1 :  0/1 hits
                        Americans roll dice for 1 armour and 1 infantry in Holland Belgium, round 1 :  0/2 hits
                        Germans roll dice for 2 infantry in Holland Belgium, round 1 :  0/2 hits
                        Americans roll dice for 1 armour and 1 infantry in Holland Belgium, round 2 :  0/2 hits
                        Germans roll dice for 2 infantry in Holland Belgium, round 2 :  1/2 hits
                        1 infantry owned by the Americans lost in Holland Belgium
                        Americans roll dice for 1 armour in Holland Belgium, round 3 :  0/1 hits
                        Germans roll dice for 2 infantry in Holland Belgium, round 3 :  1/2 hits
                        1 armour owned by the Americans lost in Holland Belgium
                    Germans win with 2 infantry remaining. Battle score for attacker is -9
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in France
                    Americans attack with 5 armour, 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 1 airfield, 1 factory_minor and 3 infantry; Italians defend with 4 aaGuns
                        AA guns fire in France :  0/2 hits
                        Americans roll dice for 5 armour, 1 artillery, 2 fighters and 1 infantry in France, round 1 :  1/9 hits
                        Germans roll dice for 4 aaGuns and 3 infantry in France, round 1 :  0/3 hits
                        1 aaGun owned by the Italians lost in France
                        Americans roll dice for 5 armour, 1 artillery, 2 fighters and 1 infantry in France, round 2 :  3/9 hits
                        Germans roll dice for 3 aaGuns and 3 infantry in France, round 2 :  2/3 hits
                        3 aaGuns owned by the Italians , 1 artillery owned by the Americans and 1 infantry owned by the Americans lost in France
                        Americans roll dice for 5 armour and 2 fighters in France, round 3 :  4/7 hits
                        Germans roll dice for 3 infantry in France, round 3 :  3/3 hits
                        3 infantry owned by the Germans and 3 armour owned by the Americans lost in France
                    Americans win, taking France from Germans, taking French Indo China from UK_Pacific, taking Normandy Bordeaux from Americans, taking Southern France from Americans with 2 armour and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 infantry
                    Casualties for Italians: 4 aaGuns
                    Casualties for Americans: 3 armour, 1 artillery and 1 infantry
                Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                Trigger French 1 Liberation By Americans: French has 4 infantry placed in France

    Non Combat Move - Americans
                2 fighters moved from France to 110 Sea Zone
                7 transports moved from 110 Sea Zone to 102 Sea Zone
                1 destroyer and 2 transports moved from 4 Sea Zone to 14 Sea Zone

    Place Units - Americans
                1 battleship, 1 carrier and 4 transports placed in 10 Sea Zone
                4 infantry placed in Western United States
                2 armour and 2 artilleries placed in Central United States
                6 armour placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 59 PUs total
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    Territory Summary for Americans :

    Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
        Midway : 1 flag, 1 airfield
        Siberia : 1 flag, 1 armour, 2 artilleries and 3 infantry
        26 Sea Zone : 1 flag
        14 Sea Zone : 1 flag, 1 destroyer and 2 transports
        10 Sea Zone : 1 flag, 2 battleships, 1 carrier, 3 submarines and 4 transports
        4 Sea Zone : 1 flag, 1 transport
        54 Sea Zone : 1 flag, 1 carrier and 2 fighters
        Central United States : 1 flag, 2 armour, 2 artilleries and 1 factory_major
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 6 armour, 1 factory_major and 1 harbour
        Gibraltar : 1 flag, 1 harbour
        France : 1 flag, 2 armour
        102 Sea Zone : 1 flag, 7 transports
        Brazil : 1 flag
        110 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 21 / 30
        Russians : 61 / 91
        Japanese : 46 / 45
        Americans : 52 / 84
        Chinese : 5 / 3
        British : 13 / 0
        UK_Pacific : 21 / 25
        Italians : 18 / 24
        ANZAC : 11 / 21
        French : 17 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 10 times
                3 was rolled 3 times
                4 was rolled 10 times
                5 was rolled 11 times
                6 was rolled 9 times
            Average roll : 3.812
            Median : 4.000
            Variance : 1.106
            Standard Deviation : 1.052
            Total rolls : 48

    Germans Combat
                1 was rolled 1 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.357
            Standard Deviation : 1.165
            Total rolls : 15

    Italians Combat
                6 was rolled 2 times
            Average roll : 6.000
            Median : 6.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Americans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 9 times
                5 was rolled 8 times
                6 was rolled 5 times
            Average roll : 3.903
            Median : 4.000
            Variance : 1.433
            Standard Deviation : 1.197
            Total rolls : 31

  • Customizer

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan

    Place Units - Chinese
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Szechwan : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 21 / 30
        Russians : 61 / 91
        Japanese : 46 / 45
        Americans : 52 / 84
        Chinese : 5 / 5
        British : 13 / 0
        UK_Pacific : 21 / 25
        Italians : 18 / 24
        ANZAC : 11 / 21
        French : 17 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 10 times
                3 was rolled 3 times
                4 was rolled 10 times
                5 was rolled 11 times
                6 was rolled 9 times
            Average roll : 3.812
            Median : 4.000
            Variance : 1.106
            Standard Deviation : 1.052
            Total rolls : 48

    Germans Combat
                1 was rolled 1 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.357
            Standard Deviation : 1.165
            Total rolls : 15

    Italians Combat
                6 was rolled 2 times
            Average roll : 6.000
            Median : 6.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Americans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 9 times
                5 was rolled 8 times
                6 was rolled 5 times
            Average roll : 3.903
            Median : 4.000
            Variance : 1.433
            Standard Deviation : 1.197
            Total rolls : 31

  • Customizer

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :10

    Place Units - UK_Pacific
                2 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 22 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 2 armour and 3 mech_infantrys
                    Some Units in Malaya change ownership: 1 harbour

    Territory Summary for UK_Pacific :

    Siam : 1 flag
        India : 1 flag, 1 factory_major
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        19 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 21 / 30
        Russians : 61 / 91
        Japanese : 46 / 45
        Americans : 52 / 84
        Chinese : 5 / 5
        British : 15 / 0
        UK_Pacific : 21 / 22
        Italians : 16 / 24
        ANZAC : 11 / 21
        French : 17 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 13 times
                3 was rolled 7 times
                4 was rolled 15 times
                5 was rolled 16 times
                6 was rolled 14 times
            Average roll : 3.822
            Median : 4.000
            Variance : 0.986
            Standard Deviation : 0.993
            Total rolls : 73

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 3.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    Germans Combat
                1 was rolled 1 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.357
            Standard Deviation : 1.165
            Total rolls : 15

    British Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.917
            Median : 4.000
            Variance : 1.273
            Standard Deviation : 1.128
            Total rolls : 12

    Italians Combat
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Americans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 9 times
                5 was rolled 8 times
                6 was rolled 5 times
            Average roll : 3.903
            Median : 4.000
            Variance : 1.433
            Standard Deviation : 1.197
            Total rolls : 31


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :10

    Purchase Units - Italians
                Italians buy 2 armour, 2 artilleries and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Tanganyika Territory to Union of South Africa
                1 infantry moved from Northern Italy to Southern France
                      Italians take Southern France from French
                1 infantry moved from Northern Italy to France
                2 artilleries moved from Northern Italy to France
                3 armour moved from Southern Italy to France
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British

    Combat - Italians
                Battle in France
                    Italians attack with 3 armour, 2 artilleries and 1 infantry
                    French defend with 1 airfield, 1 factory_minor and 4 infantry; Americans defend with 2 armour
                        Italians roll dice for 3 armour, 2 artilleries and 1 infantry in France, round 1 :  2/6 hits
                        French roll dice for 2 armour and 4 infantry in France, round 1 :  5/6 hits
                        2 infantry owned by the French , 2 artilleries owned by the Italians , 2 armour owned by the Italians and 1 infantry owned by the Italians lost in France
                        Italians roll dice for 1 armour in France, round 2 :  0/1 hits
                        French roll dice for 2 armour and 2 infantry in France, round 2 :  1/4 hits
                        1 armour owned by the Italians lost in France
                    French win with 2 armour and 2 infantry remaining. Battle score for attacker is -23
                    Casualties for French: 2 infantry
                    Casualties for Italians: 3 armour, 2 artilleries and 1 infantry
                Battle in Union of South Africa
                    Italians attack with 1 armour
                    British defend with 1 armour, 1 factory_minor and 1 harbour
                        Italians roll dice for 1 armour in Union of South Africa, round 1 :  0/1 hits
                        British roll dice for 1 armour in Union of South Africa, round 1 :  0/1 hits
                        Italians roll dice for 1 armour in Union of South Africa, round 2 :  1/1 hits
                        British roll dice for 1 armour in Union of South Africa, round 2 :  0/1 hits
                        1 armour owned by the British lost in Union of South Africa
                    Italians win, taking Union of South Africa from British with 1 armour remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Italians
                1 battleship, 1 destroyer and 3 transports moved from 93 Sea Zone to 95 Sea Zone

    Place Units - Italians
                2 armour placed in Southern Italy
                2 artilleries and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 23 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    Production/PUs Summary :

    Germans : 21 / 30
        Russians : 61 / 91
        Japanese : 46 / 45
        Americans : 52 / 84
        Chinese : 5 / 5
        British : 12 / 0
        UK_Pacific : 21 / 22
        Italians : 22 / 28
        ANZAC : 11 / 21
        French : 14 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.190
            Median : 3.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 21

    French Combat
                1 was rolled 5 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.600
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 10

    British Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.556
            Median : 4.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

  • Customizer

    THE FRENCH HAMMER SMASHES ITALY!!!

  • Customizer

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 35 Sea Zone

    Non Combat Move - ANZAC
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
                2 destroyers moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 35 Sea Zone to 19 Sea Zone

    Place Units - ANZAC
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for ANZAC :

    Formosa : 1 flag, 1 artillery and 1 infantry
        Malaya : 1 flag, 1 infantry
        Queensland : 1 flag, 1 airfield, 1 armour, 1 harbour and 2 infantry
        New Zealand : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 2 aaGuns, 1 factory_minor, 2 fighters and 1 harbour
        Dutch New Guinea : 1 flag
        37 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 submarine
        35 Sea Zone : 1 flag
        19 Sea Zone : 1 flag, 1 submarine
        54 Sea Zone : 1 flag, 2 destroyers
        Egypt : 1 flag, 1 fighter

    Production/PUs Summary :

    Germans : 21 / 30
        Russians : 61 / 91
        Japanese : 46 / 45
        Americans : 52 / 84
        Chinese : 5 / 5
        British : 12 / 0
        UK_Pacific : 21 / 22
        Italians : 22 / 28
        ANZAC : 11 / 22
        French : 14 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Customizer

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :10

    Politics - French

    Combat Move - French
                2 infantry moved from France to Western Germany

    Combat - French
                Battle in Western Germany
                    French attack with 2 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        French roll dice for 2 infantry in Western Germany, round 1 :  0/2 hits
                        Germans roll dice for 1 infantry in Western Germany, round 1 :  1/1 hits
                        1 infantry owned by the French lost in Western Germany
                        French roll dice for 1 infantry in Western Germany, round 2 :  0/1 hits
                        Germans roll dice for 1 infantry in Western Germany, round 2 :  0/1 hits
                        French roll dice for 1 infantry in Western Germany, round 3 :  0/1 hits
                        Germans roll dice for 1 infantry in Western Germany, round 3 :  0/1 hits
                        French roll dice for 1 infantry in Western Germany, round 4 :  0/1 hits
                        Germans roll dice for 1 infantry in Western Germany, round 4 :  0/1 hits
                        French roll dice for 1 infantry in Western Germany, round 5 :  1/1 hits
                        Germans roll dice for 1 infantry in Western Germany, round 5 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Germans lost in Western Germany
                    Germans win with no units remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for French: 2 infantry

    Non Combat Move - French

    Turn Complete - French
                French collect 14 PUs; end with 14 PUs total

    Territory Summary for French :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor

    Production/PUs Summary :

    Germans : 21 / 30
        Russians : 61 / 91
        Japanese : 46 / 45
        Americans : 52 / 84
        Chinese : 5 / 5
        British : 12 / 0
        UK_Pacific : 21 / 22
        Italians : 22 / 28
        ANZAC : 11 / 22
        French : 14 / 14
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.091
            Median : 3.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.600
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    French Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :11

    Purchase Units - Germans
                Germans buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries moved from Germany to Slovakia Hungary
                2 infantry moved from Germany to Slovakia Hungary

    Combat - Germans
                Battle in Slovakia Hungary
                    Germans attack with 2 artilleries and 2 infantry
                    Russians defend with 1 armour and 4 infantry
                        Germans roll dice for 2 artilleries and 2 infantry in Slovakia Hungary, round 1 :  1/4 hits
                        Russians roll dice for 1 armour and 4 infantry in Slovakia Hungary, round 1 :  1/5 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
                        Germans roll dice for 2 artilleries and 1 infantry in Slovakia Hungary, round 2 :  2/3 hits
                        Russians roll dice for 1 armour and 3 infantry in Slovakia Hungary, round 2 :  2/4 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Slovakia Hungary
                        Germans roll dice for 1 artillery in Slovakia Hungary, round 3 :  1/1 hits
                        Russians roll dice for 1 armour and 1 infantry in Slovakia Hungary, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Slovakia Hungary
                    Russians win with 1 armour remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 artilleries and 2 infantry
                    Casualties for Russians: 4 infantry

    Non Combat Move - Germans
                1 infantry moved from Holland Belgium to Western Germany

    Place Units - Germans
                10 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 21 PUs; end with 21 PUs total

    Production/PUs Summary :

    Germans : 21 / 21
        Russians : 61 / 91
        Japanese : 46 / 45
        Americans : 52 / 84
        Chinese : 5 / 5
        British : 12 / 0
        UK_Pacific : 21 / 22
        Italians : 22 / 28
        ANZAC : 11 / 22
        French : 14 / 14
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.474
            Median : 4.000
            Variance : 0.389
            Standard Deviation : 0.624
            Total rolls : 19

    Germans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.375
            Median : 3.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Russians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.545
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 11


  • Well it looks as though Germany is goin to fall at the hands of the Russians. This is goin to be a tough loss. It boils down to one unlucky roll from the navy battle when I tried to invade Leningrad.

  • Customizer

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :11

    Purchase Units - Russians
                Russians buy 13 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                6 armour, 2 artilleries, 2 fighters, 14 infantry and 3 mech_infantrys moved from Poland to Germany
                1 mech_infantry moved from Denmark to Western Germany
                1 armour moved from Slovakia Hungary to Western Germany
                1 infantry moved from Greater Southern Germany to Western Germany
                1 infantry moved from Yugoslavia to Northern Italy
                6 armour moved from Romania to Northern Italy
                2 armour and 1 mech_infantry moved from Sikang to Yunnan
                1 armour and 1 mech_infantry moved from Kansu to Olgiy
                1 infantry moved from Timguska to Olgiy

    Combat - Russians
                Battle in Western Germany
                    Russians attack with 1 armour, 1 infantry and 1 mech_infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Germany, round 1 :  0/3 hits
                        Germans roll dice for 1 infantry in Western Germany, round 1 :  1/1 hits
                        1 infantry owned by the Russians lost in Western Germany
                        Russians roll dice for 1 armour and 1 mech_infantry in Western Germany, round 2 :  2/2 hits
                        Germans roll dice for 1 infantry in Western Germany, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Western Germany
                    Russians win, taking Western Germany from Germans with 1 armour remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                Battle in Yunnan
                    Russians attack with 2 armour and 1 mech_infantry
                    Japanese defend with 2 tactical_bombers
                        Russians roll dice for 2 armour and 1 mech_infantry in Yunnan, round 1 :  2/3 hits
                        Japanese roll dice for 2 tactical_bombers in Yunnan, round 1 :  1/2 hits
                        2 tactical_bombers owned by the Japanese and 1 mech_infantry owned by the Russians lost in Yunnan
                    Russians win, taking Yunnan from Japanese with 2 armour remaining. Battle score for attacker is 18
                    Casualties for Japanese: 2 tactical_bombers
                    Casualties for Russians: 1 mech_infantry
                Battle in Olgiy
                    Russians attack with 1 armour, 1 infantry and 1 mech_infantry
                    Japanese defend with 2 artilleries
                        Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Olgiy, round 1 :  1/3 hits
                        Japanese roll dice for 2 artilleries in Olgiy, round 1 :  0/2 hits
                        1 artillery owned by the Japanese lost in Olgiy
                        Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Olgiy, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery in Olgiy, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Olgiy
                    Russians win, taking Olgiy from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 artilleries
                Battle in Northern Italy
                    Russians attack with 6 armour and 1 infantry
                    Italians defend with 2 artilleries, 1 factory_major and 1 infantry
                        Russians roll dice for 6 armour and 1 infantry in Northern Italy, round 1 :  4/7 hits
                        Italians roll dice for 2 artilleries and 1 infantry in Northern Italy, round 1 :  1/3 hits
                        1 infantry owned by the Russians , 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
                    Russians converts factory_major into different units
                    Russians win, taking Northern Italy from Italians with 6 armour remaining. Battle score for attacker is 8
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 2 artilleries and 1 infantry
                Battle in Germany
                    Russians attack with 6 armour, 2 artilleries, 2 fighters, 14 infantry and 3 mech_infantrys
                    Germans defend with 3 aaGuns, 1 factory_major and 17 infantry
                        AA guns fire in Germany :  0/2 hits
                        Russians roll dice for 6 armour, 2 artilleries, 2 fighters, 14 infantry and 3 mech_infantrys in Germany, round 1 :  7/27 hits
                        Germans roll dice for 3 aaGuns and 17 infantry in Germany, round 1 :  6/17 hits
                        6 infantry owned by the Russians , 4 infantry owned by the Germans and 3 aaGuns owned by the Germans lost in Germany
                        Russians roll dice for 6 armour, 2 artilleries, 2 fighters, 8 infantry and 3 mech_infantrys in Germany, round 2 :  9/21 hits
                        Germans roll dice for 13 infantry in Germany, round 2 :  4/13 hits
                        4 infantry owned by the Russians and 9 infantry owned by the Germans lost in Germany
                        Russians roll dice for 6 armour, 2 artilleries, 2 fighters, 4 infantry and 3 mech_infantrys in Germany, round 3 :  6/17 hits
                        Germans roll dice for 4 infantry in Germany, round 3 :  2/4 hits
                        2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Germany
                    Russians captures 21PUs while taking Germans capital
                    Russians converts factory_major into different units
                    Russians win, taking Germany from Germans with 6 armour, 2 artilleries, 2 fighters, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 27
                    Casualties for Germans: 3 aaGuns and 17 infantry
                    Casualties for Russians: 12 infantry

    Non Combat Move - Russians
                1 carrier and 2 transports moved from 115 Sea Zone to 112 Sea Zone
                1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 infantry moved from Albania to Yugoslavia
                1 infantry moved from Greece to Albania
                1 armour moved from Kazakhstan to Shensi
                3 armour moved from Volgograd to Sikang
                2 fighters moved from Germany to 112 Sea Zone

    Place Units - Russians
                3 armour placed in Volgograd
                2 armour and 1 mech_infantry placed in Iraq
                8 armour placed in Russia
                3 infantry placed in Romania

    Turn Complete - Russians
                Russians collect 75 PUs; end with 96 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 36 PUs; end with 132 PUs
                Objective Russians 3 Berlin: Russians met a national objective for an additional 10 PUs; end with 142 PUs

    Territory Summary for Russians :

    Shensi : 1 flag, 1 armour
        Yunnan : 1 flag, 2 armour
        Kansu : 1 flag, 1 mech_infantry
        Sikang : 1 flag, 3 armour
        Olgiy : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
        Greater Southern Germany : 1 flag
        Slovakia Hungary : 1 flag
        Western Germany : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
        Romania : 1 flag, 1 factory_minor and 3 infantry
        Poland : 1 flag
        Germany : 1 flag, 6 armour, 2 artilleries, 1 factory_minor, 2 infantry and 3 mech_infantrys
        Norway : 1 flag
        Denmark : 1 flag
        Albania : 1 flag, 1 infantry
        Northern Italy : 1 flag, 6 armour and 1 factory_minor
        Russia : 1 flag, 1 airfield, 8 armour and 1 factory_major
        Ukraine : 1 flag, 1 factory_minor
        Volgograd : 1 flag, 3 armour and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        112 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 fighters and 3 transports
        Bulgaria : 1 flag
        Greece : 1 flag
        Iraq : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
        Northwest Persia : 1 flag
        Persia : 1 flag
        Yugoslavia : 1 flag, 1 infantry
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 11 / 0
        Russians : 75 / 142
        Japanese : 45 / 45
        Americans : 52 / 84
        Chinese : 6 / 5
        British : 12 / 0
        UK_Pacific : 21 / 22
        Italians : 18 / 28
        ANZAC : 11 / 22
        French : 14 / 14
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 27 times
                2 was rolled 24 times
                3 was rolled 23 times
                4 was rolled 19 times
                5 was rolled 21 times
                6 was rolled 18 times
            Average roll : 3.280
            Median : 3.000
            Variance : 0.427
            Standard Deviation : 0.654
            Total rolls : 132

    Japanese Combat
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.400
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Germans Combat
                1 was rolled 7 times
                2 was rolled 9 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 9 times
            Average roll : 3.395
            Median : 3.000
            Variance : 0.865
            Standard Deviation : 0.930
            Total rolls : 38

    Russians Combat
                1 was rolled 19 times
                2 was rolled 15 times
                3 was rolled 14 times
                4 was rolled 15 times
                5 was rolled 17 times
                6 was rolled 6 times
            Average roll : 3.163
            Median : 3.000
            Variance : 1.176
            Standard Deviation : 1.085
            Total rolls : 86

    Italians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • Customizer

    Looking pretty bad. That push to Leningrad real came out of that with my navy. Still, You can lose Germany and still win the game with 6 Japanese cities.


  • Well I m pushin for UK but I m sure the states are goin to start focusing on Japan and so can Russia which will make it pretty tough.


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :11

    Purchase Units - Japanese
                Japanese buy 7 armour; Remaining resources: 3 PUs;

    Combat Move - Japanese
                5 armour moved from Korea to Siberia
                2 armour moved from Suiyuyan to Olgiy
                3 infantry moved from Yenisey to Olgiy
                2 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 armour moved from Hopei to Shensi
                1 armour moved from Kweichow to Yunnan
                2 armour moved from Hunan to Yunnan
                3 armour moved from Burma to India
                1 fighter moved from Hunan to India
                1 infantry moved from Borneo to 43 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 fighter moved from 37 Sea Zone to Malaya

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 armour
                    Russians defend with 1 armour
                        Japanese roll dice for 1 armour in Shensi, round 1 :  0/1 hits
                        Chinese roll dice for 1 armour in Shensi, round 1 :  0/1 hits
                        Japanese roll dice for 1 armour in Shensi, round 2 :  1/1 hits
                        Chinese roll dice for 1 armour in Shensi, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Olgiy
                    Japanese attack with 2 armour and 3 infantry
                    Russians defend with 1 armour, 1 infantry and 1 mech_infantry
                        Japanese roll dice for 2 armour and 3 infantry in Olgiy, round 1 :  3/5 hits
                        Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Olgiy, round 1 :  0/3 hits
                        1 infantry owned by the Russians , 1 armour owned by the Russians and 1 mech_infantry owned by the Russians lost in Olgiy
                    Japanese win, taking Olgiy from Russians with 2 armour and 3 infantry remaining. Battle score for attacker is 13
                    Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry
                Battle in Siberia
                    Japanese attack with 5 armour
                    Americans defend with 1 armour, 2 artilleries and 3 infantry
                        Japanese roll dice for 5 armour in Siberia, round 1 :  3/5 hits
                        Russians roll dice for 1 armour, 2 artilleries and 3 infantry in Siberia, round 1 :  0/6 hits
                        3 infantry owned by the Americans lost in Siberia
                        Japanese roll dice for 5 armour in Siberia, round 2 :  3/5 hits
                        Russians roll dice for 1 armour and 2 artilleries in Siberia, round 2 :  1/3 hits
                        2 artilleries owned by the Americans , 1 armour owned by the Japanese and 1 armour owned by the Americans lost in Siberia
                    Japanese win, taking Siberia from Russians with 4 armour remaining. Battle score for attacker is 17
                    Casualties for Japanese: 1 armour
                    Casualties for Americans: 1 armour, 2 artilleries and 3 infantry
                Battle in Yunnan
                    Japanese attack with 3 armour
                    Russians defend with 2 armour
                        Japanese roll dice for 3 armour in Yunnan, round 1 :  1/3 hits
                        Chinese roll dice for 2 armour in Yunnan, round 1 :  0/2 hits
                        1 armour owned by the Russians lost in Yunnan
                        Japanese roll dice for 3 armour in Yunnan, round 2 :  2/3 hits
                        Chinese roll dice for 1 armour in Yunnan, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 3 armour remaining. Battle score for attacker is 12
                    Casualties for Russians: 2 armour
                Battle in India
                    Japanese attack with 3 armour and 1 fighter
                    British defend with 1 airfield, 3 armour, 1 harbour and 3 mech_infantrys; UK_Pacific defend with 1 factory_major
                        Japanese roll dice for 3 armour and 1 fighter in India, round 1 :  1/4 hits
                        UK_Pacific roll dice for 3 armour and 3 mech_infantrys in India, round 1 :  2/6 hits
                        2 armour owned by the Japanese and 1 mech_infantry owned by the British lost in India
                        Japanese roll dice for 1 armour and 1 fighter in India, round 2 :  1/2 hits
                        UK_Pacific roll dice for 3 armour and 2 mech_infantrys in India, round 2 :  1/5 hits
                        1 mech_infantry owned by the British and 1 fighter owned by the Japanese lost in India
                        Japanese roll dice for 1 armour in India, round 3 :  1/1 hits
                        UK_Pacific roll dice for 3 armour and 1 mech_infantry in India, round 3 :  2/4 hits
                        1 armour owned by the Japanese and 1 mech_infantry owned by the British lost in India
                    UK_Pacific win with 3 armour remaining. Battle score for attacker is -16
                    Casualties for Japanese: 3 armour and 1 fighter
                    Casualties for British: 3 mech_infantrys
                Battle in 37 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 carrier, 1 destroyer, 2 fighters and 1 submarine; British defend with 1 submarine
                        ANZAC roll dice for 2 submarines in 37 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 1 :  5/8 hits
                        ANZAC roll dice for 1 carrier, 1 destroyer and 2 fighters in 37 Sea Zone, round 1 :  2/4 hits
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                        1 carrier owned by the ANZAC , 1 submarine owned by the British , 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 37 Sea Zone
                        Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 :  6/8 hits
                        ANZAC roll dice for 2 fighters in 37 Sea Zone, round 2 :  2/2 hits
                    Units damaged: 2 carriers owned by the Japanese
                        2 fighters owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from ANZAC with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 56
                    Casualties for ANZAC: 1 carrier, 1 destroyer, 2 fighters and 1 submarine
                    Casualties for British: 1 submarine
                Battle in Malaya
                    Japanese attack with 1 fighter and 1 infantry
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                        Japanese roll dice for 1 fighter and 1 infantry in Malaya, round 1 :  0/2 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 infantry in Malaya, round 2 :  0/2 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Malaya
                        Japanese roll dice for 1 fighter in Malaya, round 3 :  0/1 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 3 :  0/1 hits
                    UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    1 fighter owned by the Japanese retreated

    Non Combat Move - Japanese
                1 tactical_bomber moved from 37 Sea Zone to Borneo
                1 fighter moved from 37 Sea Zone to Borneo
                1 fighter moved from Malaya to Burma
                1 armour moved from Kiangsu to Kweichow
                2 armour moved from Kiangsu to Hunan
                1 armour moved from Jehol to Suiyuyan
                2 armour moved from Jehol to Kweichow

    Place Units - Japanese
                3 armour placed in Kiangsu
                4 armour placed in Korea

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,2,4,2
                Japanese collect 43 PUs (6 lost to blockades); end with 46 PUs total

    Production/PUs Summary :

    Germans : 11 / 0
        Russians : 73 / 142
        Japanese : 49 / 46
        Americans : 52 / 84
        Chinese : 4 / 5
        British : 12 / 0
        UK_Pacific : 21 / 22
        Italians : 18 / 28
        ANZAC : 11 / 22
        French : 14 / 14
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 20 times
                2 was rolled 13 times
                3 was rolled 14 times
                4 was rolled 14 times
                5 was rolled 22 times
                6 was rolled 15 times
            Average roll : 3.510
            Median : 4.000
            Variance : 0.722
            Standard Deviation : 0.849
            Total rolls : 98

    Null / Other
                2 was rolled 3 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Japanese Combat
                1 was rolled 13 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 7 times
                5 was rolled 12 times
                6 was rolled 6 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.020
            Standard Deviation : 1.010
            Total rolls : 51

    ANZAC Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.375
            Median : 1.500
            Variance : 1.429
            Standard Deviation : 1.195
            Total rolls : 8

    Russians Combat
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 4.250
            Median : 4.500
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 12

    UK_Pacific Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.722
            Median : 4.000
            Variance : 0.353
            Standard Deviation : 0.594
            Total rolls : 18

    Chinese Combat
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 5.400
            Median : 6.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

  • Customizer

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :11

    Purchase Units - Americans
                Americans buy 2 bombers, 1 factory_minor, 6 infantry and 4 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                2 armour moved from France to Southern France
                2 fighters moved from 110 Sea Zone to Southern France
                1 carrier and 2 fighters moved from 54 Sea Zone to 37 Sea Zone

    Combat - Americans
                Battle in 37 Sea Zone
                    Americans attack with 1 carrier and 2 fighters
                    Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 1 transport
                        Americans roll dice for 1 carrier and 2 fighters in 37 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 1 transport in 37 Sea Zone, round 1 :  4/9 hits
                        2 fighters owned by the Americans , 1 carrier owned by the Americans and 1 destroyer owned by the Japanese lost in 37 Sea Zone
                    Japanese win with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is -28
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 carrier and 2 fighters
                Battle in Southern France
                    Americans attack with 2 armour and 2 fighters
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 2 armour and 2 fighters in Southern France, round 1 :  1/4 hits
                        Italians roll dice for 1 infantry in Southern France, round 1 :  1/1 hits
                        1 armour owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                    Americans win, taking Southern France from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 armour

    Non Combat Move - Americans
                2 fighters moved from Southern France to Northern Italy
                1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                1 transport moved from 4 Sea Zone to 2 Sea Zone
                1 destroyer moved from 14 Sea Zone to 26 Sea Zone
                2 battleships, 1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 transports moved from 14 Sea Zone to 10 Sea Zone
                6 armour moved from Eastern United States to Central United States
                8 armour and 2 artilleries moved from Central United States to Western United States

    Place Units - Americans
                2 bombers, 1 factory_minor and 6 infantry placed in Western United States
                Americans undo move 1.
                5 infantry placed in Western United States
                1 factory_minor placed in Alaska
                4 transports placed in 10 Sea Zone
                1 infantry placed in Western United States
                2 bombers placed in Central United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 8 armour, 2 artilleries, 1 factory_major, 1 harbour and 10 infantry
        Alaska : 1 flag, 1 factory_minor
        Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
        Midway : 1 flag, 1 airfield
        26 Sea Zone : 1 flag, 2 battleships, 1 carrier, 1 destroyer and 3 submarines
        10 Sea Zone : 1 flag, 10 transports
        2 Sea Zone : 1 flag, 1 transport
        Central United States : 1 flag, 2 bombers and 1 factory_major
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 flag, 1 harbour
        Southern France : 1 flag, 1 armour
        Northern Italy : 1 flag, 2 fighters
        102 Sea Zone : 1 flag, 7 transports
        92 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers and 1 transport
        Brazil : 1 flag

    Production/PUs Summary :

    Germans : 11 / 0
        Russians : 73 / 142
        Japanese : 49 / 46
        Americans : 52 / 74
        Chinese : 4 / 5
        British : 12 / 0
        UK_Pacific : 21 / 22
        Italians : 15 / 28
        ANZAC : 11 / 22
        French : 17 / 14
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 6 times
            Average roll : 3.812
            Median : 4.000
            Variance : 1.733
            Standard Deviation : 1.317
            Total rolls : 16

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 4.111
            Median : 5.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Italians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

  • Customizer

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :11

    Combat Move - British
                3 armour moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 3 armour
                    Japanese defend with 1 fighter
                        British roll dice for 3 armour in Burma, round 1 :  2/3 hits
                        Japanese roll dice for 1 fighter in Burma, round 1 :  1/1 hits
                        1 armour owned by the British and 1 fighter owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 2 armour remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 1 armour

    Non Combat Move - British

    Turn Complete - British

    Territory Summary for British :

    Burma : 1 flag, 2 armour
        India : 1 flag, 1 airfield and 1 harbour
        Malaya : 1 flag, 1 harbour
        19 Sea Zone : 1 flag, 1 submarine
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 factory_minor
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 harbour and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 fighter
        106 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        71 Sea Zone : 1 flag, 1 transport
        110 Sea Zone : 1 flag, 1 carrier and 1 transport

    Production/PUs Summary :

    Germans : 11 / 0
        Russians : 73 / 142
        Japanese : 48 / 46
        Americans : 52 / 74
        Chinese : 4 / 6
        British : 12 / 0
        UK_Pacific : 22 / 0
        Italians : 15 / 28
        ANZAC : 11 / 22
        French : 17 / 14
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 6 times
            Average roll : 3.500
            Median : 4.000
            Variance : 1.474
            Standard Deviation : 1.214
            Total rolls : 20

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.900
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10

    British Combat
                1 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.333
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Italians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

  • Customizer

    Mugzy you son of a bitch! have you been listening to the podcast our numbers are shit! people hate us and I think it’s because of you! You’re not pulling you’re your weight, even being sterilized didn’t help! Drastic measures must be used! Operation Human Sacrifice will be ordered for Remembrance Day! 'Nuff Said.

  • Customizer

    Also, It’s your freakin’ turn!


  • Lol. I actually havnt been payin attention. My speakers blew a couple weeks ago and havnt replaced them yet. So whos up for the sacrifice?! Old Mann or The Ginger?

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