@SuperbattleshipYamato no scramble thanks
Mugzy vs Most Holy
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :10
Purchase Units - Japanese
Japanese buy 8 armour; Remaining resources: 1 PUs;Combat Move - Japanese
1 infantry moved from Caroline Islands to 33 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
3 armour moved from Kwangsi to Burma
3 armour moved from Kweichow to Burma
1 fighter moved from Yunnan to Szechwan
1 tactical_bomber moved from Yunnan to Shensi
1 fighter moved from Yunnan to Shensi
2 artilleries moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
5 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from RussiansCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport; British defend with 1 submarine
1 submarine owned by the British Submerged
Japanese roll dice for 1 tactical_bomber in 37 Sea Zone, round 1 : 1/1 hits
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Szechwan
Japanese attack with 1 fighter
Russians defend with 1 mech_infantry
Japanese roll dice for 1 fighter in Szechwan, round 1 : 1/1 hits
Chinese roll dice for 1 mech_infantry in Szechwan, round 1 : 1/1 hits
1 mech_infantry owned by the Russians and 1 fighter owned by the Japanese lost in Szechwan
Chinese win with no units remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter
Casualties for Russians: 1 mech_infantry
Battle in Borneo
Battle in Burma
Japanese attack with 6 armour
British defend with 1 armour
Japanese roll dice for 6 armour in Burma, round 1 : 4/6 hits
UK_Pacific roll dice for 1 armour in Burma, round 1 : 0/1 hits
1 armour owned by the British lost in Burma
Japanese win, taking Borneo from UK_Pacific, taking Burma from UK_Pacific with 6 armour remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Shensi
Japanese attack with 1 fighter and 1 tactical_bomber
Russians defend with 1 armour
Japanese roll dice for 1 fighter and 1 tactical_bomber in Shensi, round 1 : 1/2 hits
Chinese roll dice for 1 armour in Shensi, round 1 : 1/1 hits
1 armour owned by the Russians and 1 fighter owned by the Japanese lost in Shensi
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter
Casualties for Russians: 1 armourNon Combat Move - Japanese
1 tactical_bomber moved from Shensi to Yunnan
1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 armour moved from Kiangsu to Kweichow
2 armour moved from Kiangsu to Hunan
2 armour moved from Jehol to Suiyuyan
1 armour moved from Jehol to Hopei
3 armour moved from Korea to Jehol
1 fighter moved from Japan to HunanPlace Units - Japanese
3 armour placed in Kiangsu
5 armour placed in KoreaTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,1
Japanese collect 44 PUs (3 lost to blockades); end with 45 PUs totalProduction/PUs Summary :
Germans : 25 / 30
Russians : 60 / 91
Japanese : 47 / 45
Americans : 57 / 139
Chinese : 5 / 3
British : 13 / 0
UK_Pacific : 23 / 25
Italians : 18 / 24
ANZAC : 11 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.733
Median : 2.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15Null / Other
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 2.800
Median : 2.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10UK_Pacific Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
If the Americans come into the Japanese waters I choose to use my kamakazis
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :10
Purchase Units - Americans
Americans buy 8 armour, 2 artilleries, 1 battleship, 1 carrier, 4 infantry and 4 transports; Remaining resources: 7 PUs;Combat Move - Americans
1 armour, 2 artilleries and 3 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 armour moved from Southern France to France
4 armour, 1 artillery and 1 infantry moved from Normandy Bordeaux to France
2 fighters moved from Normandy Bordeaux to France
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Battle in Holland Belgium
Americans attack with 1 armour and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 1 : 0/1 hits
Americans roll dice for 1 armour and 1 infantry in Holland Belgium, round 1 : 0/2 hits
Germans roll dice for 2 infantry in Holland Belgium, round 1 : 0/2 hits
Americans roll dice for 1 armour and 1 infantry in Holland Belgium, round 2 : 0/2 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 1 armour in Holland Belgium, round 3 : 0/1 hits
Germans roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits
1 armour owned by the Americans lost in Holland Belgium
Germans win with 2 infantry remaining. Battle score for attacker is -9
Casualties for Americans: 1 armour and 1 infantry
Battle in France
Americans attack with 5 armour, 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 airfield, 1 factory_minor and 3 infantry; Italians defend with 4 aaGuns
AA guns fire in France : 0/2 hits
Americans roll dice for 5 armour, 1 artillery, 2 fighters and 1 infantry in France, round 1 : 1/9 hits
Germans roll dice for 4 aaGuns and 3 infantry in France, round 1 : 0/3 hits
1 aaGun owned by the Italians lost in France
Americans roll dice for 5 armour, 1 artillery, 2 fighters and 1 infantry in France, round 2 : 3/9 hits
Germans roll dice for 3 aaGuns and 3 infantry in France, round 2 : 2/3 hits
3 aaGuns owned by the Italians , 1 artillery owned by the Americans and 1 infantry owned by the Americans lost in France
Americans roll dice for 5 armour and 2 fighters in France, round 3 : 4/7 hits
Germans roll dice for 3 infantry in France, round 3 : 3/3 hits
3 infantry owned by the Germans and 3 armour owned by the Americans lost in France
Americans win, taking France from Germans, taking French Indo China from UK_Pacific, taking Normandy Bordeaux from Americans, taking Southern France from Americans with 2 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Italians: 4 aaGuns
Casualties for Americans: 3 armour, 1 artillery and 1 infantry
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in FranceNon Combat Move - Americans
2 fighters moved from France to 110 Sea Zone
7 transports moved from 110 Sea Zone to 102 Sea Zone
1 destroyer and 2 transports moved from 4 Sea Zone to 14 Sea ZonePlace Units - Americans
1 battleship, 1 carrier and 4 transports placed in 10 Sea Zone
4 infantry placed in Western United States
2 armour and 2 artilleries placed in Central United States
6 armour placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 59 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsTerritory Summary for Americans :
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield
Siberia : 1 flag, 1 armour, 2 artilleries and 3 infantry
26 Sea Zone : 1 flag
14 Sea Zone : 1 flag, 1 destroyer and 2 transports
10 Sea Zone : 1 flag, 2 battleships, 1 carrier, 3 submarines and 4 transports
4 Sea Zone : 1 flag, 1 transport
54 Sea Zone : 1 flag, 1 carrier and 2 fighters
Central United States : 1 flag, 2 armour, 2 artilleries and 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 6 armour, 1 factory_major and 1 harbour
Gibraltar : 1 flag, 1 harbour
France : 1 flag, 2 armour
102 Sea Zone : 1 flag, 7 transports
Brazil : 1 flag
110 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 21 / 30
Russians : 61 / 91
Japanese : 46 / 45
Americans : 52 / 84
Chinese : 5 / 3
British : 13 / 0
UK_Pacific : 21 / 25
Italians : 18 / 24
ANZAC : 11 / 21
French : 17 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 10 times
3 was rolled 3 times
4 was rolled 10 times
5 was rolled 11 times
6 was rolled 9 times
Average roll : 3.812
Median : 4.000
Variance : 1.106
Standard Deviation : 1.052
Total rolls : 48Germans Combat
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.333
Median : 3.000
Variance : 1.357
Standard Deviation : 1.165
Total rolls : 15Italians Combat
6 was rolled 2 times
Average roll : 6.000
Median : 6.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Americans Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.903
Median : 4.000
Variance : 1.433
Standard Deviation : 1.197
Total rolls : 31 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Sikang to SzechwanPlace Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Szechwan : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 21 / 30
Russians : 61 / 91
Japanese : 46 / 45
Americans : 52 / 84
Chinese : 5 / 5
British : 13 / 0
UK_Pacific : 21 / 25
Italians : 18 / 24
ANZAC : 11 / 21
French : 17 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 10 times
3 was rolled 3 times
4 was rolled 10 times
5 was rolled 11 times
6 was rolled 9 times
Average roll : 3.812
Median : 4.000
Variance : 1.106
Standard Deviation : 1.052
Total rolls : 48Germans Combat
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.333
Median : 3.000
Variance : 1.357
Standard Deviation : 1.165
Total rolls : 15Italians Combat
6 was rolled 2 times
Average roll : 6.000
Median : 6.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Americans Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.903
Median : 4.000
Variance : 1.433
Standard Deviation : 1.197
Total rolls : 31 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :10
Place Units - UK_Pacific
2 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Units Change Ownership
Some Units in India change ownership: 2 armour and 3 mech_infantrys
Some Units in Malaya change ownership: 1 harbourTerritory Summary for UK_Pacific :
Siam : 1 flag
India : 1 flag, 1 factory_major
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
19 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 21 / 30
Russians : 61 / 91
Japanese : 46 / 45
Americans : 52 / 84
Chinese : 5 / 5
British : 15 / 0
UK_Pacific : 21 / 22
Italians : 16 / 24
ANZAC : 11 / 21
French : 17 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 13 times
3 was rolled 7 times
4 was rolled 15 times
5 was rolled 16 times
6 was rolled 14 times
Average roll : 3.822
Median : 4.000
Variance : 0.986
Standard Deviation : 0.993
Total rolls : 73Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.600
Median : 3.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10Germans Combat
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.333
Median : 3.000
Variance : 1.357
Standard Deviation : 1.165
Total rolls : 15British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
6 was rolled 4 times
Average roll : 3.917
Median : 4.000
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12Italians Combat
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Americans Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.903
Median : 4.000
Variance : 1.433
Standard Deviation : 1.197
Total rolls : 31 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :10
Purchase Units - Italians
Italians buy 2 armour, 2 artilleries and 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Tanganyika Territory to Union of South Africa
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from French
1 infantry moved from Northern Italy to France
2 artilleries moved from Northern Italy to France
3 armour moved from Southern Italy to France
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from BritishCombat - Italians
Battle in France
Italians attack with 3 armour, 2 artilleries and 1 infantry
French defend with 1 airfield, 1 factory_minor and 4 infantry; Americans defend with 2 armour
Italians roll dice for 3 armour, 2 artilleries and 1 infantry in France, round 1 : 2/6 hits
French roll dice for 2 armour and 4 infantry in France, round 1 : 5/6 hits
2 infantry owned by the French , 2 artilleries owned by the Italians , 2 armour owned by the Italians and 1 infantry owned by the Italians lost in France
Italians roll dice for 1 armour in France, round 2 : 0/1 hits
French roll dice for 2 armour and 2 infantry in France, round 2 : 1/4 hits
1 armour owned by the Italians lost in France
French win with 2 armour and 2 infantry remaining. Battle score for attacker is -23
Casualties for French: 2 infantry
Casualties for Italians: 3 armour, 2 artilleries and 1 infantry
Battle in Union of South Africa
Italians attack with 1 armour
British defend with 1 armour, 1 factory_minor and 1 harbour
Italians roll dice for 1 armour in Union of South Africa, round 1 : 0/1 hits
British roll dice for 1 armour in Union of South Africa, round 1 : 0/1 hits
Italians roll dice for 1 armour in Union of South Africa, round 2 : 1/1 hits
British roll dice for 1 armour in Union of South Africa, round 2 : 0/1 hits
1 armour owned by the British lost in Union of South Africa
Italians win, taking Union of South Africa from British with 1 armour remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Italians
1 battleship, 1 destroyer and 3 transports moved from 93 Sea Zone to 95 Sea ZonePlace Units - Italians
2 armour placed in Southern Italy
2 artilleries and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 23 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUsProduction/PUs Summary :
Germans : 21 / 30
Russians : 61 / 91
Japanese : 46 / 45
Americans : 52 / 84
Chinese : 5 / 5
British : 12 / 0
UK_Pacific : 21 / 22
Italians : 22 / 28
ANZAC : 11 / 21
French : 14 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.190
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 21French Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 2.600
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 10British Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.556
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9 -
THE FRENCH HAMMER SMASHES ITALY!!!
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 1 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 35 Sea ZoneNon Combat Move - ANZAC
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
2 destroyers moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea ZonePlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for ANZAC :
Formosa : 1 flag, 1 artillery and 1 infantry
Malaya : 1 flag, 1 infantry
Queensland : 1 flag, 1 airfield, 1 armour, 1 harbour and 2 infantry
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 2 aaGuns, 1 factory_minor, 2 fighters and 1 harbour
Dutch New Guinea : 1 flag
37 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 submarine
35 Sea Zone : 1 flag
19 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 flag, 2 destroyers
Egypt : 1 flag, 1 fighterProduction/PUs Summary :
Germans : 21 / 30
Russians : 61 / 91
Japanese : 46 / 45
Americans : 52 / 84
Chinese : 5 / 5
British : 12 / 0
UK_Pacific : 21 / 22
Italians : 22 / 28
ANZAC : 11 / 22
French : 14 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :10
Politics - French
Combat Move - French
2 infantry moved from France to Western GermanyCombat - French
Battle in Western Germany
French attack with 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
French roll dice for 2 infantry in Western Germany, round 1 : 0/2 hits
Germans roll dice for 1 infantry in Western Germany, round 1 : 1/1 hits
1 infantry owned by the French lost in Western Germany
French roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits
Germans roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits
French roll dice for 1 infantry in Western Germany, round 3 : 0/1 hits
Germans roll dice for 1 infantry in Western Germany, round 3 : 0/1 hits
French roll dice for 1 infantry in Western Germany, round 4 : 0/1 hits
Germans roll dice for 1 infantry in Western Germany, round 4 : 0/1 hits
French roll dice for 1 infantry in Western Germany, round 5 : 1/1 hits
Germans roll dice for 1 infantry in Western Germany, round 5 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Germans lost in Western Germany
Germans win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for French: 2 infantryNon Combat Move - French
Turn Complete - French
French collect 14 PUs; end with 14 PUs totalTerritory Summary for French :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minorProduction/PUs Summary :
Germans : 21 / 30
Russians : 61 / 91
Japanese : 46 / 45
Americans : 52 / 84
Chinese : 5 / 5
British : 12 / 0
UK_Pacific : 21 / 22
Italians : 22 / 28
ANZAC : 11 / 22
French : 14 / 14
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.091
Median : 3.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 3.600
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5French Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :11
Purchase Units - Germans
Germans buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Slovakia HungaryCombat - Germans
Battle in Slovakia Hungary
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 armour and 4 infantry
Germans roll dice for 2 artilleries and 2 infantry in Slovakia Hungary, round 1 : 1/4 hits
Russians roll dice for 1 armour and 4 infantry in Slovakia Hungary, round 1 : 1/5 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
Germans roll dice for 2 artilleries and 1 infantry in Slovakia Hungary, round 2 : 2/3 hits
Russians roll dice for 1 armour and 3 infantry in Slovakia Hungary, round 2 : 2/4 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Slovakia Hungary
Germans roll dice for 1 artillery in Slovakia Hungary, round 3 : 1/1 hits
Russians roll dice for 1 armour and 1 infantry in Slovakia Hungary, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Slovakia Hungary
Russians win with 1 armour remaining. Battle score for attacker is -2
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 4 infantryNon Combat Move - Germans
1 infantry moved from Holland Belgium to Western GermanyPlace Units - Germans
10 infantry placed in GermanyTurn Complete - Germans
Germans collect 21 PUs; end with 21 PUs totalProduction/PUs Summary :
Germans : 21 / 21
Russians : 61 / 91
Japanese : 46 / 45
Americans : 52 / 84
Chinese : 5 / 5
British : 12 / 0
UK_Pacific : 21 / 22
Italians : 22 / 28
ANZAC : 11 / 22
French : 14 / 14
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.474
Median : 4.000
Variance : 0.389
Standard Deviation : 0.624
Total rolls : 19Germans Combat
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.375
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Russians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.545
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 11 -
Well it looks as though Germany is goin to fall at the hands of the Russians. This is goin to be a tough loss. It boils down to one unlucky roll from the navy battle when I tried to invade Leningrad.
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :11
Purchase Units - Russians
Russians buy 13 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
6 armour, 2 artilleries, 2 fighters, 14 infantry and 3 mech_infantrys moved from Poland to Germany
1 mech_infantry moved from Denmark to Western Germany
1 armour moved from Slovakia Hungary to Western Germany
1 infantry moved from Greater Southern Germany to Western Germany
1 infantry moved from Yugoslavia to Northern Italy
6 armour moved from Romania to Northern Italy
2 armour and 1 mech_infantry moved from Sikang to Yunnan
1 armour and 1 mech_infantry moved from Kansu to Olgiy
1 infantry moved from Timguska to OlgiyCombat - Russians
Battle in Western Germany
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Germany, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Western Germany, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Western Germany
Russians roll dice for 1 armour and 1 mech_infantry in Western Germany, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Western Germany, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Western Germany
Russians win, taking Western Germany from Germans with 1 armour remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Yunnan
Russians attack with 2 armour and 1 mech_infantry
Japanese defend with 2 tactical_bombers
Russians roll dice for 2 armour and 1 mech_infantry in Yunnan, round 1 : 2/3 hits
Japanese roll dice for 2 tactical_bombers in Yunnan, round 1 : 1/2 hits
2 tactical_bombers owned by the Japanese and 1 mech_infantry owned by the Russians lost in Yunnan
Russians win, taking Yunnan from Japanese with 2 armour remaining. Battle score for attacker is 18
Casualties for Japanese: 2 tactical_bombers
Casualties for Russians: 1 mech_infantry
Battle in Olgiy
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Japanese defend with 2 artilleries
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Olgiy, round 1 : 1/3 hits
Japanese roll dice for 2 artilleries in Olgiy, round 1 : 0/2 hits
1 artillery owned by the Japanese lost in Olgiy
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Olgiy, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Olgiy, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Olgiy
Russians win, taking Olgiy from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries
Battle in Northern Italy
Russians attack with 6 armour and 1 infantry
Italians defend with 2 artilleries, 1 factory_major and 1 infantry
Russians roll dice for 6 armour and 1 infantry in Northern Italy, round 1 : 4/7 hits
Italians roll dice for 2 artilleries and 1 infantry in Northern Italy, round 1 : 1/3 hits
1 infantry owned by the Russians , 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
Russians converts factory_major into different units
Russians win, taking Northern Italy from Italians with 6 armour remaining. Battle score for attacker is 8
Casualties for Russians: 1 infantry
Casualties for Italians: 2 artilleries and 1 infantry
Battle in Germany
Russians attack with 6 armour, 2 artilleries, 2 fighters, 14 infantry and 3 mech_infantrys
Germans defend with 3 aaGuns, 1 factory_major and 17 infantry
AA guns fire in Germany : 0/2 hits
Russians roll dice for 6 armour, 2 artilleries, 2 fighters, 14 infantry and 3 mech_infantrys in Germany, round 1 : 7/27 hits
Germans roll dice for 3 aaGuns and 17 infantry in Germany, round 1 : 6/17 hits
6 infantry owned by the Russians , 4 infantry owned by the Germans and 3 aaGuns owned by the Germans lost in Germany
Russians roll dice for 6 armour, 2 artilleries, 2 fighters, 8 infantry and 3 mech_infantrys in Germany, round 2 : 9/21 hits
Germans roll dice for 13 infantry in Germany, round 2 : 4/13 hits
4 infantry owned by the Russians and 9 infantry owned by the Germans lost in Germany
Russians roll dice for 6 armour, 2 artilleries, 2 fighters, 4 infantry and 3 mech_infantrys in Germany, round 3 : 6/17 hits
Germans roll dice for 4 infantry in Germany, round 3 : 2/4 hits
2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Germany
Russians captures 21PUs while taking Germans capital
Russians converts factory_major into different units
Russians win, taking Germany from Germans with 6 armour, 2 artilleries, 2 fighters, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 27
Casualties for Germans: 3 aaGuns and 17 infantry
Casualties for Russians: 12 infantryNon Combat Move - Russians
1 carrier and 2 transports moved from 115 Sea Zone to 112 Sea Zone
1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Albania to Yugoslavia
1 infantry moved from Greece to Albania
1 armour moved from Kazakhstan to Shensi
3 armour moved from Volgograd to Sikang
2 fighters moved from Germany to 112 Sea ZonePlace Units - Russians
3 armour placed in Volgograd
2 armour and 1 mech_infantry placed in Iraq
8 armour placed in Russia
3 infantry placed in RomaniaTurn Complete - Russians
Russians collect 75 PUs; end with 96 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 36 PUs; end with 132 PUs
Objective Russians 3 Berlin: Russians met a national objective for an additional 10 PUs; end with 142 PUsTerritory Summary for Russians :
Shensi : 1 flag, 1 armour
Yunnan : 1 flag, 2 armour
Kansu : 1 flag, 1 mech_infantry
Sikang : 1 flag, 3 armour
Olgiy : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
Greater Southern Germany : 1 flag
Slovakia Hungary : 1 flag
Western Germany : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Romania : 1 flag, 1 factory_minor and 3 infantry
Poland : 1 flag
Germany : 1 flag, 6 armour, 2 artilleries, 1 factory_minor, 2 infantry and 3 mech_infantrys
Norway : 1 flag
Denmark : 1 flag
Albania : 1 flag, 1 infantry
Northern Italy : 1 flag, 6 armour and 1 factory_minor
Russia : 1 flag, 1 airfield, 8 armour and 1 factory_major
Ukraine : 1 flag, 1 factory_minor
Volgograd : 1 flag, 3 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
112 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 fighters and 3 transports
Bulgaria : 1 flag
Greece : 1 flag
Iraq : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Northwest Persia : 1 flag
Persia : 1 flag
Yugoslavia : 1 flag, 1 infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 11 / 0
Russians : 75 / 142
Japanese : 45 / 45
Americans : 52 / 84
Chinese : 6 / 5
British : 12 / 0
UK_Pacific : 21 / 22
Italians : 18 / 28
ANZAC : 11 / 22
French : 14 / 14
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 27 times
2 was rolled 24 times
3 was rolled 23 times
4 was rolled 19 times
5 was rolled 21 times
6 was rolled 18 times
Average roll : 3.280
Median : 3.000
Variance : 0.427
Standard Deviation : 0.654
Total rolls : 132Japanese Combat
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.400
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Germans Combat
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 9 times
Average roll : 3.395
Median : 3.000
Variance : 0.865
Standard Deviation : 0.930
Total rolls : 38Russians Combat
1 was rolled 19 times
2 was rolled 15 times
3 was rolled 14 times
4 was rolled 15 times
5 was rolled 17 times
6 was rolled 6 times
Average roll : 3.163
Median : 3.000
Variance : 1.176
Standard Deviation : 1.085
Total rolls : 86Italians Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
Looking pretty bad. That push to Leningrad real came out of that with my navy. Still, You can lose Germany and still win the game with 6 Japanese cities.
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Well I m pushin for UK but I m sure the states are goin to start focusing on Japan and so can Russia which will make it pretty tough.
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :11
Purchase Units - Japanese
Japanese buy 7 armour; Remaining resources: 3 PUs;Combat Move - Japanese
5 armour moved from Korea to Siberia
2 armour moved from Suiyuyan to Olgiy
3 infantry moved from Yenisey to Olgiy
2 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Hopei to Shensi
1 armour moved from Kweichow to Yunnan
2 armour moved from Hunan to Yunnan
3 armour moved from Burma to India
1 fighter moved from Hunan to India
1 infantry moved from Borneo to 43 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from 37 Sea Zone to MalayaCombat - Japanese
Battle in Shensi
Japanese attack with 1 armour
Russians defend with 1 armour
Japanese roll dice for 1 armour in Shensi, round 1 : 0/1 hits
Chinese roll dice for 1 armour in Shensi, round 1 : 0/1 hits
Japanese roll dice for 1 armour in Shensi, round 2 : 1/1 hits
Chinese roll dice for 1 armour in Shensi, round 2 : 0/1 hits
1 armour owned by the Russians lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Olgiy
Japanese attack with 2 armour and 3 infantry
Russians defend with 1 armour, 1 infantry and 1 mech_infantry
Japanese roll dice for 2 armour and 3 infantry in Olgiy, round 1 : 3/5 hits
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Olgiy, round 1 : 0/3 hits
1 infantry owned by the Russians , 1 armour owned by the Russians and 1 mech_infantry owned by the Russians lost in Olgiy
Japanese win, taking Olgiy from Russians with 2 armour and 3 infantry remaining. Battle score for attacker is 13
Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry
Battle in Siberia
Japanese attack with 5 armour
Americans defend with 1 armour, 2 artilleries and 3 infantry
Japanese roll dice for 5 armour in Siberia, round 1 : 3/5 hits
Russians roll dice for 1 armour, 2 artilleries and 3 infantry in Siberia, round 1 : 0/6 hits
3 infantry owned by the Americans lost in Siberia
Japanese roll dice for 5 armour in Siberia, round 2 : 3/5 hits
Russians roll dice for 1 armour and 2 artilleries in Siberia, round 2 : 1/3 hits
2 artilleries owned by the Americans , 1 armour owned by the Japanese and 1 armour owned by the Americans lost in Siberia
Japanese win, taking Siberia from Russians with 4 armour remaining. Battle score for attacker is 17
Casualties for Japanese: 1 armour
Casualties for Americans: 1 armour, 2 artilleries and 3 infantry
Battle in Yunnan
Japanese attack with 3 armour
Russians defend with 2 armour
Japanese roll dice for 3 armour in Yunnan, round 1 : 1/3 hits
Chinese roll dice for 2 armour in Yunnan, round 1 : 0/2 hits
1 armour owned by the Russians lost in Yunnan
Japanese roll dice for 3 armour in Yunnan, round 2 : 2/3 hits
Chinese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits
1 armour owned by the Russians lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 armour remaining. Battle score for attacker is 12
Casualties for Russians: 2 armour
Battle in India
Japanese attack with 3 armour and 1 fighter
British defend with 1 airfield, 3 armour, 1 harbour and 3 mech_infantrys; UK_Pacific defend with 1 factory_major
Japanese roll dice for 3 armour and 1 fighter in India, round 1 : 1/4 hits
UK_Pacific roll dice for 3 armour and 3 mech_infantrys in India, round 1 : 2/6 hits
2 armour owned by the Japanese and 1 mech_infantry owned by the British lost in India
Japanese roll dice for 1 armour and 1 fighter in India, round 2 : 1/2 hits
UK_Pacific roll dice for 3 armour and 2 mech_infantrys in India, round 2 : 1/5 hits
1 mech_infantry owned by the British and 1 fighter owned by the Japanese lost in India
Japanese roll dice for 1 armour in India, round 3 : 1/1 hits
UK_Pacific roll dice for 3 armour and 1 mech_infantry in India, round 3 : 2/4 hits
1 armour owned by the Japanese and 1 mech_infantry owned by the British lost in India
UK_Pacific win with 3 armour remaining. Battle score for attacker is -16
Casualties for Japanese: 3 armour and 1 fighter
Casualties for British: 3 mech_infantrys
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 carrier, 1 destroyer, 2 fighters and 1 submarine; British defend with 1 submarine
ANZAC roll dice for 2 submarines in 37 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 1 : 5/8 hits
ANZAC roll dice for 1 carrier, 1 destroyer and 2 fighters in 37 Sea Zone, round 1 : 2/4 hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
1 carrier owned by the ANZAC , 1 submarine owned by the British , 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 6/8 hits
ANZAC roll dice for 2 fighters in 37 Sea Zone, round 2 : 2/2 hits
Units damaged: 2 carriers owned by the Japanese
2 fighters owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 56
Casualties for ANZAC: 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Casualties for British: 1 submarine
Battle in Malaya
Japanese attack with 1 fighter and 1 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese roll dice for 1 fighter and 1 infantry in Malaya, round 1 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 1 infantry in Malaya, round 2 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Malaya
Japanese roll dice for 1 fighter in Malaya, round 3 : 0/1 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 0/1 hits
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
1 fighter owned by the Japanese retreatedNon Combat Move - Japanese
1 tactical_bomber moved from 37 Sea Zone to Borneo
1 fighter moved from 37 Sea Zone to Borneo
1 fighter moved from Malaya to Burma
1 armour moved from Kiangsu to Kweichow
2 armour moved from Kiangsu to Hunan
1 armour moved from Jehol to Suiyuyan
2 armour moved from Jehol to KweichowPlace Units - Japanese
3 armour placed in Kiangsu
4 armour placed in KoreaTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,2,4,2
Japanese collect 43 PUs (6 lost to blockades); end with 46 PUs totalProduction/PUs Summary :
Germans : 11 / 0
Russians : 73 / 142
Japanese : 49 / 46
Americans : 52 / 84
Chinese : 4 / 5
British : 12 / 0
UK_Pacific : 21 / 22
Italians : 18 / 28
ANZAC : 11 / 22
French : 14 / 14
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 20 times
2 was rolled 13 times
3 was rolled 14 times
4 was rolled 14 times
5 was rolled 22 times
6 was rolled 15 times
Average roll : 3.510
Median : 4.000
Variance : 0.722
Standard Deviation : 0.849
Total rolls : 98Null / Other
2 was rolled 3 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Japanese Combat
1 was rolled 13 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 12 times
6 was rolled 6 times
Average roll : 3.333
Median : 3.000
Variance : 1.020
Standard Deviation : 1.010
Total rolls : 51ANZAC Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.375
Median : 1.500
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8Russians Combat
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.250
Median : 4.500
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12UK_Pacific Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.722
Median : 4.000
Variance : 0.353
Standard Deviation : 0.594
Total rolls : 18Chinese Combat
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 5.400
Median : 6.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :11
Purchase Units - Americans
Americans buy 2 bombers, 1 factory_minor, 6 infantry and 4 transports; Remaining resources: 2 PUs;Combat Move - Americans
2 armour moved from France to Southern France
2 fighters moved from 110 Sea Zone to Southern France
1 carrier and 2 fighters moved from 54 Sea Zone to 37 Sea ZoneCombat - Americans
Battle in 37 Sea Zone
Americans attack with 1 carrier and 2 fighters
Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 1 transport
Americans roll dice for 1 carrier and 2 fighters in 37 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 1 transport in 37 Sea Zone, round 1 : 4/9 hits
2 fighters owned by the Americans , 1 carrier owned by the Americans and 1 destroyer owned by the Japanese lost in 37 Sea Zone
Japanese win with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is -28
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 carrier and 2 fighters
Battle in Southern France
Americans attack with 2 armour and 2 fighters
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 armour and 2 fighters in Southern France, round 1 : 1/4 hits
Italians roll dice for 1 infantry in Southern France, round 1 : 1/1 hits
1 armour owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armourNon Combat Move - Americans
2 fighters moved from Southern France to Northern Italy
1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 transport moved from 4 Sea Zone to 2 Sea Zone
1 destroyer moved from 14 Sea Zone to 26 Sea Zone
2 battleships, 1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 transports moved from 14 Sea Zone to 10 Sea Zone
6 armour moved from Eastern United States to Central United States
8 armour and 2 artilleries moved from Central United States to Western United StatesPlace Units - Americans
2 bombers, 1 factory_minor and 6 infantry placed in Western United States
Americans undo move 1.
5 infantry placed in Western United States
1 factory_minor placed in Alaska
4 transports placed in 10 Sea Zone
1 infantry placed in Western United States
2 bombers placed in Central United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 8 armour, 2 artilleries, 1 factory_major, 1 harbour and 10 infantry
Alaska : 1 flag, 1 factory_minor
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield
26 Sea Zone : 1 flag, 2 battleships, 1 carrier, 1 destroyer and 3 submarines
10 Sea Zone : 1 flag, 10 transports
2 Sea Zone : 1 flag, 1 transport
Central United States : 1 flag, 2 bombers and 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 flag, 1 harbour
Southern France : 1 flag, 1 armour
Northern Italy : 1 flag, 2 fighters
102 Sea Zone : 1 flag, 7 transports
92 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers and 1 transport
Brazil : 1 flagProduction/PUs Summary :
Germans : 11 / 0
Russians : 73 / 142
Japanese : 49 / 46
Americans : 52 / 74
Chinese : 4 / 5
British : 12 / 0
UK_Pacific : 21 / 22
Italians : 15 / 28
ANZAC : 11 / 22
French : 17 / 14
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 3.812
Median : 4.000
Variance : 1.733
Standard Deviation : 1.317
Total rolls : 16Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 4.111
Median : 5.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.833
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :11
Combat Move - British
3 armour moved from India to BurmaCombat - British
Battle in Burma
British attack with 3 armour
Japanese defend with 1 fighter
British roll dice for 3 armour in Burma, round 1 : 2/3 hits
Japanese roll dice for 1 fighter in Burma, round 1 : 1/1 hits
1 armour owned by the British and 1 fighter owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 fighter
Casualties for British: 1 armourNon Combat Move - British
Turn Complete - British
Territory Summary for British :
Burma : 1 flag, 2 armour
India : 1 flag, 1 airfield and 1 harbour
Malaya : 1 flag, 1 harbour
19 Sea Zone : 1 flag, 1 submarine
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 harbour and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 fighter
106 Sea Zone : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 1 flag, 1 transport
110 Sea Zone : 1 flag, 1 carrier and 1 transportProduction/PUs Summary :
Germans : 11 / 0
Russians : 73 / 142
Japanese : 48 / 46
Americans : 52 / 74
Chinese : 4 / 6
British : 12 / 0
UK_Pacific : 22 / 0
Italians : 15 / 28
ANZAC : 11 / 22
French : 17 / 14
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3.500
Median : 4.000
Variance : 1.474
Standard Deviation : 1.214
Total rolls : 20Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.900
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10British Combat
1 was rolled 2 times
5 was rolled 1 times
Average roll : 2.333
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.833
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
Mugzy you son of a bitch! have you been listening to the podcast our numbers are shit! people hate us and I think it’s because of you! You’re not pulling you’re your weight, even being sterilized didn’t help! Drastic measures must be used! Operation Human Sacrifice will be ordered for Remembrance Day! 'Nuff Said.
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Also, It’s your freakin’ turn!
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Lol. I actually havnt been payin attention. My speakers blew a couple weeks ago and havnt replaced them yet. So whos up for the sacrifice?! Old Mann or The Ginger?