Hi,
If you dont mind I would like to call this one already, somehow I started very badly with Germany and in the pacific. Ill start a new game tomorrow. Hope you dont mind. Thanks for your patience in the matter.
If you want me to change the placement tell me what you want done and ill take care of it when I do my turn.
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
2 fighters moved from Egypt to 96 Sea Zone
Combat - ANZAC
Battle in 96 Sea Zone
ANZAC attack with 2 fighters
Italians defend with 1 destroyer
ANZAC roll dice for 2 fighters in 96 Sea Zone, round 1 : 1/2 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Italians and 1 fighter owned by the ANZAC lost in 96 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 fighter
Casualties for Italians: 1 destroyer
Battle in Malaya
Non Combat Move - ANZAC
1 fighter moved from 96 Sea Zone to Egypt
2 fighters moved from New South Wales to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Territory Summary for ANZAC :
Formosa : 1 flag, 1 artillery and 1 infantry
Malaya : 1 flag, 1 infantry
Queensland : 1 flag, 1 airfield, 1 armour, 1 harbour and 2 infantry
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 2 aaGuns, 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag
37 Sea Zone : 1 flag, 1 transport
35 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 submarine
62 Sea Zone : 1 flag, 2 destroyers
Egypt : 1 flag, 1 fighter
Production/PUs Summary :
Germans : 26 / 34
Russians : 56 / 81
Japanese : 44 / 49
Americans : 60 / 139
Chinese : 2 / 3
British : 13 / 0
UK_Pacific : 28 / 25
Italians : 19 / 24
ANZAC : 11 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
ANZAC Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Italians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Forgot to post after France, here’s the file
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 11 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from France to Southern France
1 artillery moved from France to Southern France
3 artilleries moved from Germany to Poland
4 infantry moved from Germany to Poland
1 infantry moved from Western Germany to Greater Southern Germany
1 infantry moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Greater Southern Germany
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 infantry
Americans defend with 1 artillery
Germans roll dice for 2 infantry in Holland Belgium, round 1 : 0/2 hits
Americans roll dice for 1 artillery in Holland Belgium, round 1 : 0/1 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Poland
Germans attack with 3 artilleries and 4 infantry
Russians defend with 3 armour, 2 infantry and 3 mech_infantrys
Germans roll dice for 3 artilleries and 4 infantry in Poland, round 1 : 2/7 hits
Russians roll dice for 3 armour, 2 infantry and 3 mech_infantrys in Poland, round 1 : 2/8 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
Germans roll dice for 3 artilleries and 2 infantry in Poland, round 2 : 3/5 hits
Russians roll dice for 3 armour and 3 mech_infantrys in Poland, round 2 : 3/6 hits
2 infantry owned by the Germans , 3 mech_infantrys owned by the Russians and 1 artillery owned by the Germans lost in Poland
2 artilleries owned by the Germans retreated to Germany
Russians win with 3 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery and 4 infantry
Casualties for Russians: 2 infantry and 3 mech_infantrys
Battle in Greater Southern Germany
Germans attack with 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 infantry in Greater Southern Germany, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Greater Southern Germany, round 1 : 0/1 hits
Germans roll dice for 2 infantry in Greater Southern Germany, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Greater Southern Germany
Germans roll dice for 1 infantry in Greater Southern Germany, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Greater Southern Germany, round 3 : 0/1 hits
Germans roll dice for 1 infantry in Greater Southern Germany, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Greater Southern Germany, round 4 : 1/1 hits
1 infantry owned by the Germans lost in Greater Southern Germany
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Southern France
Germans attack with 1 artillery and 2 infantry
Americans defend with 2 armour, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery and 2 infantry in Southern France, round 1 : 1/3 hits
Americans roll dice for 2 armour in Southern France, round 1 : 1/2 hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Southern France
Germans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
Americans roll dice for 1 armour in Southern France, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 0/2 hits
Americans roll dice for 1 armour in Southern France, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Southern France, round 4 : 0/2 hits
Americans roll dice for 1 armour in Southern France, round 4 : 1/1 hits
1 infantry owned by the Germans lost in Southern France
Germans roll dice for 1 artillery in Southern France, round 5 : 0/1 hits
Americans roll dice for 1 armour in Southern France, round 5 : 1/1 hits
1 artillery owned by the Germans lost in Southern France
Americans win with 1 armour remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Americans: 1 armour
Non Combat Move - Germans
Place Units - Germans
3 infantry placed in France
3 infantry placed in Western Germany
Germans undo move 2.
Germans undo move 1.
1 infantry placed in France
10 infantry placed in Germany
Germans undo move 2.
1 infantry placed in Western Germany
9 infantry placed in Germany
Turn Complete - Germans
Germans collect 29 PUs; end with 30 PUs total
Production/PUs Summary :
Germans : 29 / 30
Russians : 56 / 81
Japanese : 44 / 49
Americans : 57 / 139
Chinese : 2 / 3
British : 13 / 0
UK_Pacific : 28 / 25
Italians : 19 / 24
ANZAC : 11 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 15 times
4 was rolled 10 times
5 was rolled 6 times
6 was rolled 10 times
Average roll : 3.466
Median : 3.000
Variance : 0.842
Standard Deviation : 0.918
Total rolls : 58
Germans Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 11 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3.438
Median : 3.000
Variance : 1.677
Standard Deviation : 1.295
Total rolls : 32
Russians Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.222
Median : 3.500
Variance : 0.471
Standard Deviation : 0.686
Total rolls : 18
Americans Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.125
Median : 4.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
I wanted my tanks in Rome if possible.
k, how’d the game go on Sunday? Did y’all play D-Day?
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :10
Politics - Russians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 3 armour
EDIT: Adding units owned by Italians to Southern Italy: 3 armour
EDIT: Turning off Edit Mode
Purchase Units - Russians
Russians buy 6 armour, 1 carrier, 1 factory_minor and 2 transports; Remaining resources: 3 PUs;
Combat Move - Russians
1 infantry moved from Bulgaria to Greece
Russians take Greece from Germans
1 infantry moved from Bulgaria to Albania
Russians take Albania from Italians
1 mech_infantry moved from Novgorod to 115 Sea Zone
1 mech_infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 mech_infantry moved from 113 Sea Zone to Denmark
1 armour moved from Yenisey to Kansu
1 mech_infantry moved from Novosibirsk to Kansu
1 mech_infantry moved from Sikang to Kansu
1 mech_infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 armour and 1 mech_infantry moved from Sikang to Shensi
Combat - Russians
Battle in Shensi
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 armour
Russians roll dice for 1 armour and 1 mech_infantry in Shensi, round 1 : 1/2 hits
Japanese roll dice for 1 armour in Shensi, round 1 : 1/1 hits
1 armour owned by the Japanese and 1 mech_infantry owned by the Russians lost in Shensi
Russians win, taking Shensi from Japanese with 1 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for Russians: 1 mech_infantry
Battle in Kansu
Russians attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 armour
Russians roll dice for 1 armour and 2 mech_infantrys in Kansu, round 1 : 1/3 hits
Japanese roll dice for 1 armour in Kansu, round 1 : 0/1 hits
1 armour owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Denmark
Non Combat Move - Russians
2 armour and 1 mech_infantry moved from Volgograd to Sikang
1 armour moved from Russia to Kazakhstan
1 armour moved from Bulgaria to Slovakia Hungary
2 armour, 2 artilleries, 2 fighters, 14 infantry and 3 mech_infantrys moved from Eastern Poland to Poland
3 armour moved from Ukraine to Romania
1 armour moved from Novgorod to Poland
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Yenisey to Timguska
Place Units - Russians
3 armour placed in Volgograd
1 factory_minor placed in Iraq
3 armour placed in Romania
1 carrier and 2 transports placed in 115 Sea Zone
Turn Complete - Russians
Russians collect 61 PUs; end with 64 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 27 PUs; end with 91 PUs
Territory Summary for Russians :
Shensi : 1 flag, 1 armour
Kansu : 1 flag, 1 armour and 2 mech_infantrys
Szechwan : 1 flag, 1 mech_infantry
Sikang : 1 flag, 2 armour and 1 mech_infantry
Timguska : 1 flag, 1 infantry
Kazakhstan : 1 flag, 1 armour
Olgiy : 1 flag
Greater Southern Germany : 1 flag, 1 infantry
Slovakia Hungary : 1 flag, 1 armour and 4 infantry
Romania : 1 flag, 6 armour and 1 factory_minor
Poland : 1 flag, 6 armour, 2 artilleries, 2 fighters, 14 infantry and 3 mech_infantrys
Norway : 1 flag
Denmark : 1 flag, 1 mech_infantry
Albania : 1 flag, 1 infantry
Russia : 1 flag, 1 airfield and 1 factory_major
Ukraine : 1 flag, 1 factory_minor
Volgograd : 1 flag, 3 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
113 Sea Zone : 1 flag, 1 cruiser and 1 transport
Bulgaria : 1 flag
Greece : 1 flag, 1 infantry
Iraq : 1 flag, 1 factory_minor
Northwest Persia : 1 flag
Persia : 1 flag
115 Sea Zone : 1 flag, 1 carrier and 2 transports
Yugoslavia : 1 flag, 1 infantry
Finland : 1 flag
Production/PUs Summary :
Germans : 25 / 30
Russians : 61 / 91
Japanese : 41 / 49
Americans : 57 / 139
Chinese : 5 / 3
British : 13 / 0
UK_Pacific : 28 / 25
Italians : 18 / 24
ANZAC : 11 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 2 times
3 was rolled 3 times
6 was rolled 2 times
Average roll : 3.571
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 7
Japanese Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Russians Combat
2 was rolled 1 times
3 was rolled 3 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5
It went well, in my favor anyways lol. We played 42 second edition. Adam and I were axis. He left early so I finished the old man off by myself. Then we played a game of classic with cards and the old style scientists. I was the allies and my Dad was the axis. The allies crushed big time with a little help from cards.
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :10
Purchase Units - Japanese
Japanese buy 8 armour; Remaining resources: 1 PUs;
Combat Move - Japanese
1 infantry moved from Caroline Islands to 33 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
3 armour moved from Kwangsi to Burma
3 armour moved from Kweichow to Burma
1 fighter moved from Yunnan to Szechwan
1 tactical_bomber moved from Yunnan to Shensi
1 fighter moved from Yunnan to Shensi
2 artilleries moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
5 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport; British defend with 1 submarine
1 submarine owned by the British Submerged
Japanese roll dice for 1 tactical_bomber in 37 Sea Zone, round 1 : 1/1 hits
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Szechwan
Japanese attack with 1 fighter
Russians defend with 1 mech_infantry
Japanese roll dice for 1 fighter in Szechwan, round 1 : 1/1 hits
Chinese roll dice for 1 mech_infantry in Szechwan, round 1 : 1/1 hits
1 mech_infantry owned by the Russians and 1 fighter owned by the Japanese lost in Szechwan
Chinese win with no units remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter
Casualties for Russians: 1 mech_infantry
Battle in Borneo
Battle in Burma
Japanese attack with 6 armour
British defend with 1 armour
Japanese roll dice for 6 armour in Burma, round 1 : 4/6 hits
UK_Pacific roll dice for 1 armour in Burma, round 1 : 0/1 hits
1 armour owned by the British lost in Burma
Japanese win, taking Borneo from UK_Pacific, taking Burma from UK_Pacific with 6 armour remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Shensi
Japanese attack with 1 fighter and 1 tactical_bomber
Russians defend with 1 armour
Japanese roll dice for 1 fighter and 1 tactical_bomber in Shensi, round 1 : 1/2 hits
Chinese roll dice for 1 armour in Shensi, round 1 : 1/1 hits
1 armour owned by the Russians and 1 fighter owned by the Japanese lost in Shensi
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter
Casualties for Russians: 1 armour
Non Combat Move - Japanese
1 tactical_bomber moved from Shensi to Yunnan
1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 armour moved from Kiangsu to Kweichow
2 armour moved from Kiangsu to Hunan
2 armour moved from Jehol to Suiyuyan
1 armour moved from Jehol to Hopei
3 armour moved from Korea to Jehol
1 fighter moved from Japan to Hunan
Place Units - Japanese
3 armour placed in Kiangsu
5 armour placed in Korea
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,1
Japanese collect 44 PUs (3 lost to blockades); end with 45 PUs total
Production/PUs Summary :
Germans : 25 / 30
Russians : 60 / 91
Japanese : 47 / 45
Americans : 57 / 139
Chinese : 5 / 3
British : 13 / 0
UK_Pacific : 23 / 25
Italians : 18 / 24
ANZAC : 11 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.733
Median : 2.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15
Null / Other
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 2.800
Median : 2.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10
UK_Pacific Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
If the Americans come into the Japanese waters I choose to use my kamakazis
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :10
Purchase Units - Americans
Americans buy 8 armour, 2 artilleries, 1 battleship, 1 carrier, 4 infantry and 4 transports; Remaining resources: 7 PUs;
Combat Move - Americans
1 armour, 2 artilleries and 3 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 armour moved from Southern France to France
4 armour, 1 artillery and 1 infantry moved from Normandy Bordeaux to France
2 fighters moved from Normandy Bordeaux to France
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 armour and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 1 : 0/1 hits
Americans roll dice for 1 armour and 1 infantry in Holland Belgium, round 1 : 0/2 hits
Germans roll dice for 2 infantry in Holland Belgium, round 1 : 0/2 hits
Americans roll dice for 1 armour and 1 infantry in Holland Belgium, round 2 : 0/2 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 1 armour in Holland Belgium, round 3 : 0/1 hits
Germans roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits
1 armour owned by the Americans lost in Holland Belgium
Germans win with 2 infantry remaining. Battle score for attacker is -9
Casualties for Americans: 1 armour and 1 infantry
Battle in France
Americans attack with 5 armour, 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 airfield, 1 factory_minor and 3 infantry; Italians defend with 4 aaGuns
AA guns fire in France : 0/2 hits
Americans roll dice for 5 armour, 1 artillery, 2 fighters and 1 infantry in France, round 1 : 1/9 hits
Germans roll dice for 4 aaGuns and 3 infantry in France, round 1 : 0/3 hits
1 aaGun owned by the Italians lost in France
Americans roll dice for 5 armour, 1 artillery, 2 fighters and 1 infantry in France, round 2 : 3/9 hits
Germans roll dice for 3 aaGuns and 3 infantry in France, round 2 : 2/3 hits
3 aaGuns owned by the Italians , 1 artillery owned by the Americans and 1 infantry owned by the Americans lost in France
Americans roll dice for 5 armour and 2 fighters in France, round 3 : 4/7 hits
Germans roll dice for 3 infantry in France, round 3 : 3/3 hits
3 infantry owned by the Germans and 3 armour owned by the Americans lost in France
Americans win, taking France from Germans, taking French Indo China from UK_Pacific, taking Normandy Bordeaux from Americans, taking Southern France from Americans with 2 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Italians: 4 aaGuns
Casualties for Americans: 3 armour, 1 artillery and 1 infantry
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Non Combat Move - Americans
2 fighters moved from France to 110 Sea Zone
7 transports moved from 110 Sea Zone to 102 Sea Zone
1 destroyer and 2 transports moved from 4 Sea Zone to 14 Sea Zone
Place Units - Americans
1 battleship, 1 carrier and 4 transports placed in 10 Sea Zone
4 infantry placed in Western United States
2 armour and 2 artilleries placed in Central United States
6 armour placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 59 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Territory Summary for Americans :
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield
Siberia : 1 flag, 1 armour, 2 artilleries and 3 infantry
26 Sea Zone : 1 flag
14 Sea Zone : 1 flag, 1 destroyer and 2 transports
10 Sea Zone : 1 flag, 2 battleships, 1 carrier, 3 submarines and 4 transports
4 Sea Zone : 1 flag, 1 transport
54 Sea Zone : 1 flag, 1 carrier and 2 fighters
Central United States : 1 flag, 2 armour, 2 artilleries and 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 6 armour, 1 factory_major and 1 harbour
Gibraltar : 1 flag, 1 harbour
France : 1 flag, 2 armour
102 Sea Zone : 1 flag, 7 transports
Brazil : 1 flag
110 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
Production/PUs Summary :
Germans : 21 / 30
Russians : 61 / 91
Japanese : 46 / 45
Americans : 52 / 84
Chinese : 5 / 3
British : 13 / 0
UK_Pacific : 21 / 25
Italians : 18 / 24
ANZAC : 11 / 21
French : 17 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 10 times
3 was rolled 3 times
4 was rolled 10 times
5 was rolled 11 times
6 was rolled 9 times
Average roll : 3.812
Median : 4.000
Variance : 1.106
Standard Deviation : 1.052
Total rolls : 48
Germans Combat
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.333
Median : 3.000
Variance : 1.357
Standard Deviation : 1.165
Total rolls : 15
Italians Combat
6 was rolled 2 times
Average roll : 6.000
Median : 6.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Americans Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.903
Median : 4.000
Variance : 1.433
Standard Deviation : 1.197
Total rolls : 31
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Place Units - Chinese
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Territory Summary for Chinese :
Szechwan : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 21 / 30
Russians : 61 / 91
Japanese : 46 / 45
Americans : 52 / 84
Chinese : 5 / 5
British : 13 / 0
UK_Pacific : 21 / 25
Italians : 18 / 24
ANZAC : 11 / 21
French : 17 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 10 times
3 was rolled 3 times
4 was rolled 10 times
5 was rolled 11 times
6 was rolled 9 times
Average roll : 3.812
Median : 4.000
Variance : 1.106
Standard Deviation : 1.052
Total rolls : 48
Germans Combat
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.333
Median : 3.000
Variance : 1.357
Standard Deviation : 1.165
Total rolls : 15
Italians Combat
6 was rolled 2 times
Average roll : 6.000
Median : 6.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Americans Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.903
Median : 4.000
Variance : 1.433
Standard Deviation : 1.197
Total rolls : 31
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :10
Place Units - UK_Pacific
2 armour and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Units Change Ownership
Some Units in India change ownership: 2 armour and 3 mech_infantrys
Some Units in Malaya change ownership: 1 harbour
Territory Summary for UK_Pacific :
Siam : 1 flag
India : 1 flag, 1 factory_major
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
19 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 21 / 30
Russians : 61 / 91
Japanese : 46 / 45
Americans : 52 / 84
Chinese : 5 / 5
British : 15 / 0
UK_Pacific : 21 / 22
Italians : 16 / 24
ANZAC : 11 / 21
French : 17 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 13 times
3 was rolled 7 times
4 was rolled 15 times
5 was rolled 16 times
6 was rolled 14 times
Average roll : 3.822
Median : 4.000
Variance : 0.986
Standard Deviation : 0.993
Total rolls : 73
Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.600
Median : 3.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10
Germans Combat
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.333
Median : 3.000
Variance : 1.357
Standard Deviation : 1.165
Total rolls : 15
British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
6 was rolled 4 times
Average roll : 3.917
Median : 4.000
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12
Italians Combat
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
Americans Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.903
Median : 4.000
Variance : 1.433
Standard Deviation : 1.197
Total rolls : 31
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :10
Purchase Units - Italians
Italians buy 2 armour, 2 artilleries and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Tanganyika Territory to Union of South Africa
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from French
1 infantry moved from Northern Italy to France
2 artilleries moved from Northern Italy to France
3 armour moved from Southern Italy to France
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
Combat - Italians
Battle in France
Italians attack with 3 armour, 2 artilleries and 1 infantry
French defend with 1 airfield, 1 factory_minor and 4 infantry; Americans defend with 2 armour
Italians roll dice for 3 armour, 2 artilleries and 1 infantry in France, round 1 : 2/6 hits
French roll dice for 2 armour and 4 infantry in France, round 1 : 5/6 hits
2 infantry owned by the French , 2 artilleries owned by the Italians , 2 armour owned by the Italians and 1 infantry owned by the Italians lost in France
Italians roll dice for 1 armour in France, round 2 : 0/1 hits
French roll dice for 2 armour and 2 infantry in France, round 2 : 1/4 hits
1 armour owned by the Italians lost in France
French win with 2 armour and 2 infantry remaining. Battle score for attacker is -23
Casualties for French: 2 infantry
Casualties for Italians: 3 armour, 2 artilleries and 1 infantry
Battle in Union of South Africa
Italians attack with 1 armour
British defend with 1 armour, 1 factory_minor and 1 harbour
Italians roll dice for 1 armour in Union of South Africa, round 1 : 0/1 hits
British roll dice for 1 armour in Union of South Africa, round 1 : 0/1 hits
Italians roll dice for 1 armour in Union of South Africa, round 2 : 1/1 hits
British roll dice for 1 armour in Union of South Africa, round 2 : 0/1 hits
1 armour owned by the British lost in Union of South Africa
Italians win, taking Union of South Africa from British with 1 armour remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Italians
1 battleship, 1 destroyer and 3 transports moved from 93 Sea Zone to 95 Sea Zone
Place Units - Italians
2 armour placed in Southern Italy
2 artilleries and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 23 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Production/PUs Summary :
Germans : 21 / 30
Russians : 61 / 91
Japanese : 46 / 45
Americans : 52 / 84
Chinese : 5 / 5
British : 12 / 0
UK_Pacific : 21 / 22
Italians : 22 / 28
ANZAC : 11 / 21
French : 14 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.190
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 21
French Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 2.600
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 10
British Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.556
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9
THE FRENCH HAMMER SMASHES ITALY!!!
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 35 Sea Zone
Non Combat Move - ANZAC
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
2 destroyers moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
Place Units - ANZAC
2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Territory Summary for ANZAC :
Formosa : 1 flag, 1 artillery and 1 infantry
Malaya : 1 flag, 1 infantry
Queensland : 1 flag, 1 airfield, 1 armour, 1 harbour and 2 infantry
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 2 aaGuns, 1 factory_minor, 2 fighters and 1 harbour
Dutch New Guinea : 1 flag
37 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 submarine
35 Sea Zone : 1 flag
19 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 flag, 2 destroyers
Egypt : 1 flag, 1 fighter
Production/PUs Summary :
Germans : 21 / 30
Russians : 61 / 91
Japanese : 46 / 45
Americans : 52 / 84
Chinese : 5 / 5
British : 12 / 0
UK_Pacific : 21 / 22
Italians : 22 / 28
ANZAC : 11 / 22
French : 14 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :10
Politics - French
Combat Move - French
2 infantry moved from France to Western Germany
Combat - French
Battle in Western Germany
French attack with 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
French roll dice for 2 infantry in Western Germany, round 1 : 0/2 hits
Germans roll dice for 1 infantry in Western Germany, round 1 : 1/1 hits
1 infantry owned by the French lost in Western Germany
French roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits
Germans roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits
French roll dice for 1 infantry in Western Germany, round 3 : 0/1 hits
Germans roll dice for 1 infantry in Western Germany, round 3 : 0/1 hits
French roll dice for 1 infantry in Western Germany, round 4 : 0/1 hits
Germans roll dice for 1 infantry in Western Germany, round 4 : 0/1 hits
French roll dice for 1 infantry in Western Germany, round 5 : 1/1 hits
Germans roll dice for 1 infantry in Western Germany, round 5 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Germans lost in Western Germany
Germans win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for French: 2 infantry
Non Combat Move - French
Turn Complete - French
French collect 14 PUs; end with 14 PUs total
Territory Summary for French :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Production/PUs Summary :
Germans : 21 / 30
Russians : 61 / 91
Japanese : 46 / 45
Americans : 52 / 84
Chinese : 5 / 5
British : 12 / 0
UK_Pacific : 21 / 22
Italians : 22 / 28
ANZAC : 11 / 22
French : 14 / 14
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.091
Median : 3.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11
Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 3.600
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
French Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :11
Purchase Units - Germans
Germans buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Slovakia Hungary
Combat - Germans
Battle in Slovakia Hungary
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 armour and 4 infantry
Germans roll dice for 2 artilleries and 2 infantry in Slovakia Hungary, round 1 : 1/4 hits
Russians roll dice for 1 armour and 4 infantry in Slovakia Hungary, round 1 : 1/5 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
Germans roll dice for 2 artilleries and 1 infantry in Slovakia Hungary, round 2 : 2/3 hits
Russians roll dice for 1 armour and 3 infantry in Slovakia Hungary, round 2 : 2/4 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Slovakia Hungary
Germans roll dice for 1 artillery in Slovakia Hungary, round 3 : 1/1 hits
Russians roll dice for 1 armour and 1 infantry in Slovakia Hungary, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Slovakia Hungary
Russians win with 1 armour remaining. Battle score for attacker is -2
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 4 infantry
Non Combat Move - Germans
1 infantry moved from Holland Belgium to Western Germany
Place Units - Germans
10 infantry placed in Germany
Turn Complete - Germans
Germans collect 21 PUs; end with 21 PUs total
Production/PUs Summary :
Germans : 21 / 21
Russians : 61 / 91
Japanese : 46 / 45
Americans : 52 / 84
Chinese : 5 / 5
British : 12 / 0
UK_Pacific : 21 / 22
Italians : 22 / 28
ANZAC : 11 / 22
French : 14 / 14
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.474
Median : 4.000
Variance : 0.389
Standard Deviation : 0.624
Total rolls : 19
Germans Combat
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.375
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
Russians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.545
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 11
Well it looks as though Germany is goin to fall at the hands of the Russians. This is goin to be a tough loss. It boils down to one unlucky roll from the navy battle when I tried to invade Leningrad.
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :11
Purchase Units - Russians
Russians buy 13 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
6 armour, 2 artilleries, 2 fighters, 14 infantry and 3 mech_infantrys moved from Poland to Germany
1 mech_infantry moved from Denmark to Western Germany
1 armour moved from Slovakia Hungary to Western Germany
1 infantry moved from Greater Southern Germany to Western Germany
1 infantry moved from Yugoslavia to Northern Italy
6 armour moved from Romania to Northern Italy
2 armour and 1 mech_infantry moved from Sikang to Yunnan
1 armour and 1 mech_infantry moved from Kansu to Olgiy
1 infantry moved from Timguska to Olgiy
Combat - Russians
Battle in Western Germany
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Germany, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Western Germany, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Western Germany
Russians roll dice for 1 armour and 1 mech_infantry in Western Germany, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Western Germany, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Western Germany
Russians win, taking Western Germany from Germans with 1 armour remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Yunnan
Russians attack with 2 armour and 1 mech_infantry
Japanese defend with 2 tactical_bombers
Russians roll dice for 2 armour and 1 mech_infantry in Yunnan, round 1 : 2/3 hits
Japanese roll dice for 2 tactical_bombers in Yunnan, round 1 : 1/2 hits
2 tactical_bombers owned by the Japanese and 1 mech_infantry owned by the Russians lost in Yunnan
Russians win, taking Yunnan from Japanese with 2 armour remaining. Battle score for attacker is 18
Casualties for Japanese: 2 tactical_bombers
Casualties for Russians: 1 mech_infantry
Battle in Olgiy
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Japanese defend with 2 artilleries
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Olgiy, round 1 : 1/3 hits
Japanese roll dice for 2 artilleries in Olgiy, round 1 : 0/2 hits
1 artillery owned by the Japanese lost in Olgiy
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Olgiy, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Olgiy, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Olgiy
Russians win, taking Olgiy from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries
Battle in Northern Italy
Russians attack with 6 armour and 1 infantry
Italians defend with 2 artilleries, 1 factory_major and 1 infantry
Russians roll dice for 6 armour and 1 infantry in Northern Italy, round 1 : 4/7 hits
Italians roll dice for 2 artilleries and 1 infantry in Northern Italy, round 1 : 1/3 hits
1 infantry owned by the Russians , 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
Russians converts factory_major into different units
Russians win, taking Northern Italy from Italians with 6 armour remaining. Battle score for attacker is 8
Casualties for Russians: 1 infantry
Casualties for Italians: 2 artilleries and 1 infantry
Battle in Germany
Russians attack with 6 armour, 2 artilleries, 2 fighters, 14 infantry and 3 mech_infantrys
Germans defend with 3 aaGuns, 1 factory_major and 17 infantry
AA guns fire in Germany : 0/2 hits
Russians roll dice for 6 armour, 2 artilleries, 2 fighters, 14 infantry and 3 mech_infantrys in Germany, round 1 : 7/27 hits
Germans roll dice for 3 aaGuns and 17 infantry in Germany, round 1 : 6/17 hits
6 infantry owned by the Russians , 4 infantry owned by the Germans and 3 aaGuns owned by the Germans lost in Germany
Russians roll dice for 6 armour, 2 artilleries, 2 fighters, 8 infantry and 3 mech_infantrys in Germany, round 2 : 9/21 hits
Germans roll dice for 13 infantry in Germany, round 2 : 4/13 hits
4 infantry owned by the Russians and 9 infantry owned by the Germans lost in Germany
Russians roll dice for 6 armour, 2 artilleries, 2 fighters, 4 infantry and 3 mech_infantrys in Germany, round 3 : 6/17 hits
Germans roll dice for 4 infantry in Germany, round 3 : 2/4 hits
2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Germany
Russians captures 21PUs while taking Germans capital
Russians converts factory_major into different units
Russians win, taking Germany from Germans with 6 armour, 2 artilleries, 2 fighters, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 27
Casualties for Germans: 3 aaGuns and 17 infantry
Casualties for Russians: 12 infantry
Non Combat Move - Russians
1 carrier and 2 transports moved from 115 Sea Zone to 112 Sea Zone
1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Albania to Yugoslavia
1 infantry moved from Greece to Albania
1 armour moved from Kazakhstan to Shensi
3 armour moved from Volgograd to Sikang
2 fighters moved from Germany to 112 Sea Zone
Place Units - Russians
3 armour placed in Volgograd
2 armour and 1 mech_infantry placed in Iraq
8 armour placed in Russia
3 infantry placed in Romania
Turn Complete - Russians
Russians collect 75 PUs; end with 96 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 36 PUs; end with 132 PUs
Objective Russians 3 Berlin: Russians met a national objective for an additional 10 PUs; end with 142 PUs
Territory Summary for Russians :
Shensi : 1 flag, 1 armour
Yunnan : 1 flag, 2 armour
Kansu : 1 flag, 1 mech_infantry
Sikang : 1 flag, 3 armour
Olgiy : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
Greater Southern Germany : 1 flag
Slovakia Hungary : 1 flag
Western Germany : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Romania : 1 flag, 1 factory_minor and 3 infantry
Poland : 1 flag
Germany : 1 flag, 6 armour, 2 artilleries, 1 factory_minor, 2 infantry and 3 mech_infantrys
Norway : 1 flag
Denmark : 1 flag
Albania : 1 flag, 1 infantry
Northern Italy : 1 flag, 6 armour and 1 factory_minor
Russia : 1 flag, 1 airfield, 8 armour and 1 factory_major
Ukraine : 1 flag, 1 factory_minor
Volgograd : 1 flag, 3 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
112 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 fighters and 3 transports
Bulgaria : 1 flag
Greece : 1 flag
Iraq : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Northwest Persia : 1 flag
Persia : 1 flag
Yugoslavia : 1 flag, 1 infantry
Finland : 1 flag
Production/PUs Summary :
Germans : 11 / 0
Russians : 75 / 142
Japanese : 45 / 45
Americans : 52 / 84
Chinese : 6 / 5
British : 12 / 0
UK_Pacific : 21 / 22
Italians : 18 / 28
ANZAC : 11 / 22
French : 14 / 14
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 27 times
2 was rolled 24 times
3 was rolled 23 times
4 was rolled 19 times
5 was rolled 21 times
6 was rolled 18 times
Average roll : 3.280
Median : 3.000
Variance : 0.427
Standard Deviation : 0.654
Total rolls : 132
Japanese Combat
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.400
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
Germans Combat
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 9 times
Average roll : 3.395
Median : 3.000
Variance : 0.865
Standard Deviation : 0.930
Total rolls : 38
Russians Combat
1 was rolled 19 times
2 was rolled 15 times
3 was rolled 14 times
4 was rolled 15 times
5 was rolled 17 times
6 was rolled 6 times
Average roll : 3.163
Median : 3.000
Variance : 1.176
Standard Deviation : 1.085
Total rolls : 86
Italians Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3