@crockett36 Thanks!
W.W.II again & again
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Combat Move - French
Giving bonus movement to units
1 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to LibyaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
10 armour, 6 artilleries, 18 infantry and 1 mech_infantry moved from Belarus to Bryansk
4 artilleries and 4 infantry moved from Eastern Poland to Western Ukraine
2 armour moved from Romania to Western Ukraine
1 armour moved from Germany to Romania
3 artilleries and 4 infantry moved from Poland to Eastern Poland
1 artillery and 5 infantry moved from Germany to Poland
1 tactical_bomber moved from Normandy Bordeaux to Romania
1 armour moved from Normandy Bordeaux to Western Germany
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Denmark
1 armour moved from Western Germany to Slovakia Hungary
1 armour moved from Southern France to YugoslaviaCombat - Germans
Battle in Western Ukraine
Germans attack with 2 armour, 4 artilleries and 4 infantry
Russians defend with 2 artilleries and 4 infantry
Germans win, taking Western Ukraine from Russians with 2 armour, 4 artilleries and 3 infantry remaining. Battle score for attacker is 17
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 4 infantry
Germans win with 2 armour, 4 artilleries and 3 infantry remaining. Battle score for attacker is 17
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 4 infantry
Battle in Bryansk
Germans attack with 10 armour, 6 artilleries, 18 infantry and 1 mech_infantry
Russians defend with 1 aaGun, 6 armour, 5 artilleries and 8 infantry
Germans win, taking Bryansk from Russians with 10 armour, 6 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 37
Casualties for Germans: 16 infantry
Casualties for Russians: 1 aaGun, 6 armour, 5 artilleries and 8 infantry
Germans win with 10 armour, 6 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 37
Casualties for Germans: 16 infantry
Casualties for Russians: 1 aaGun, 6 armour, 5 artilleries and 8 infantry
Recording Battle StatisticsNon Combat Move - Germans
Place Units - Germans
4 armour, 2 artilleries and 4 infantry placed in Germany
2 infantry placed in Western Germany
Germans undo move 2.
Germans undo move 1.
1 armour, 1 artillery and 2 infantry placed in Western Germany
3 armour, 1 artillery and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Russians
Russians repair 5 damage on 5 factory_majors; Remaining resources: 37 PUs;
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 artillery moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Belarus
Russians take Belarus from Germans
4 infantry moved from Smolensk to Bryansk
1 infantry moved from Ukraine to Bryansk
2 infantry moved from Tambov to Bryansk
1 artillery moved from Tambov to Bryansk
1 artillery moved from Russia to Bryansk
4 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
4 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Sikang to VolgogradCombat - Russians
Battle in Bryansk
Russians attack with 2 artilleries, 3 fighters, 11 infantry and 1 tactical_bomber
Germans defend with 10 armour, 6 artilleries, 2 infantry and 1 mech_infantry
2 artilleries owned by the Russians retreated to Russia
Germans win with 10 armour and 2 artilleries remaining. Battle score for attacker is -7
Casualties for Germans: 4 artilleries, 2 infantry and 1 mech_infantry
Casualties for Russians: 11 infantry
Battle in Baltic States
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 armour and 1 mech_infantry
Russians win, taking Baltic States from Italians with 1 artillery remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Russians win with 1 artillery remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Recording Battle StatisticsNon Combat Move - Russians
3 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to RussiaPlace Units - Russians
1 armour, 1 artillery and 8 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Japanese
Japanese buy 3 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour, 2 artilleries and 5 infantry moved from Japan to 6 Sea Zone
1 battleship moved from 6 Sea Zone to 17 Sea Zone
1 battleship moved from 17 Sea Zone to 24 Sea Zone
1 battleship moved from 24 Sea Zone to 25 Sea Zone
1 armour, 2 artilleries, 5 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from 36 Sea Zone to Kwangsi
1 armour moved from Kiangsu to Kwangsi
4 armour moved from Kiangsu to Kwangsi
1 armour moved from Hunan to Shensi
1 armour moved from Kweichow to Suiyuyan
1 armour moved from Tsinghai to Szechwan
Japanese take Sikang from ChineseCombat - Japanese
Battle in Kwangsi
Japanese attack with 6 armour, 2 artilleries and 5 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Kwangsi from Chinese with 6 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Japanese win with 6 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Szechwan
Japanese attack with 1 armour
Chinese defend with 1 infantry
Chinese win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 armour
Chinese defend with 1 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour
Battle in Shensi
Japanese attack with 1 armour
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
Place Units - Japanese
3 infantry placed in Kiangsu
Japanese undo move 1.
3 armour placed in Kiangsu
8 infantry placed in JapanTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Americans
Americans buy 1 armour, 4 artilleries, 1 carrier, 1 fighter, 6 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
2 destroyers moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 cruiser moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Norway to Finland
2 fighters moved from 125 Sea Zone to Finland
1 carrier moved from 125 Sea Zone to 110 Sea Zone
1 transport moved from 125 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 16 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to 10 Sea ZoneCombat - Americans
Battle in Finland
Americans attack with 1 artillery and 2 fighters
Germans defend with 2 infantry
Americans win, taking Finland from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry
Casualties for Americans: 1 fighter
Americans win with 1 artillery and 1 fighter remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry
Casualties for Americans: 1 fighter
Battle in 25 Sea Zone
Americans attack with 1 cruiser, 3 destroyers and 2 fighters
Japanese defend with 1 battleship
Americans win with 1 cruiser, 2 destroyers and 2 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 1 battleship
Casualties for Americans: 1 destroyer
Americans win with 1 cruiser, 2 destroyers and 2 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 1 battleship
Casualties for Americans: 1 destroyer
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 armour, 1 artillery and 1 harbour
Italians win with 1 armour remaining. Battle score for attacker is -3
Casualties for Italians: 1 artillery
Casualties for Americans: 1 artillery and 1 infantry
Recording Battle StatisticsNon Combat Move - Americans
4 transports moved from 91 Sea Zone to 89 Sea Zone
1 fighter moved from Finland to Novgorod
2 fighters moved from 25 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 1 mech_infantry moved from 35 Sea Zone to PhilippinesPlace Units - Americans
1 carrier and 2 transports placed in 10 Sea Zone
1 armour, 2 artilleries and 4 infantry placed in Eastern United States
2 artilleries and 2 infantry placed in Western United States
1 fighter placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Recording Battle StatisticsNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Combat Move - British
Giving bonus movement to units
1 fighter moved from Karelia to Russia
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 armour moved from Syria to Egypt
1 infantry moved from Syria to Trans-Jordan
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 armour moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 armour moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Siam to French Indo China
1 artillery and 1 infantry moved from India to Burma
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from United Kingdom to Scotland
British take Scotland from GermansCombat - British
Battle in 36 Sea Zone
ANZAC loiter and taunt with ; British attack with 1 cruiser
Japanese defend with 4 transports
British win, taking 36 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 28
Casualties for Japanese: 4 transports
British win with 1 cruiser remaining. Battle score for attacker is 28
Casualties for Japanese: 4 transports
Battle in Gibraltar
British attack with 1 armour and 1 infantry
Italians defend with 1 armour and 1 harbour
British win, taking Gibraltar from Italians with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
British win with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Recording Battle StatisticsNon Combat Move - British
1 infantry moved from Syria to Iraq
1 infantry moved from Malaya to Shan StatePlace Units - British
1 destroyer and 1 transport placed in 110 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 infantry placed in United Kingdom
1 artillery placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Place Units - UK_Pacific
1 armour, 1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some units change owners in territory India -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 transports moved from 92 Sea Zone to 95 Sea Zone
1 cruiser moved from 92 Sea Zone to 95 Sea Zone
1 battleship moved from 92 Sea Zone to 95 Sea ZoneCombat - Italians
Battle in 95 Sea Zone
Italians attack with 1 battleship, 1 cruiser and 3 transports
Americans defend with 2 destroyers and 1 transport
Units damaged: 1 battleship owned by the Italians
Italians win with 1 battleship, 1 cruiser and 3 transports remaining. Battle score for attacker is 23
Casualties for Americans: 2 destroyers and 1 transport
Italians win with 1 battleship, 1 cruiser and 3 transports remaining. Battle score for attacker is 23
Casualties for Americans: 2 destroyers and 1 transport
Recording Battle StatisticsNon Combat Move - Italians
2 armour moved from Northern Italy to Southern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea ZoneCombat - ANZAC
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Recording Battle StatisticsNon Combat Move - ANZAC
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 infantry placed in Queensland
1 infantry placed in New South Wales
1 artillery placed in Queensland
1 artillery placed in New South Wales
1 transport placed in 54 Sea Zone
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Combat Move - French
Giving bonus movement to units
1 infantry moved from Tobruk to AlexandriaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
2 armour moved from Romania to Ukraine
Germans take Bessarabia from Russians
1 infantry moved from Western Ukraine to Ukraine
2 artilleries moved from Western Ukraine to Ukraine
1 armour moved from Bryansk to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Samara
Germans take Samara from Russians
2 artilleries moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Belarus
1 artillery and 5 infantry moved from Poland to Baltic States
1 armour moved from Slovakia Hungary to Belarus
3 armour moved from Bryansk to Volgograd
2 armour, 2 artilleries and 2 infantry moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Romania to Ukraine
1 artillery moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Belarus
3 armour moved from Germany to Baltic States
1 infantry moved from Western Germany to Denmark
1 artillery and 4 infantry moved from Germany to Poland
1 armour moved from Yugoslavia to Bessarabia
2 infantry moved from Normandy Bordeaux to Southern France
2 artilleries moved from Normandy Bordeaux to France
2 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
2 armour moved from Western Germany to Poland
1 artillery moved from Western Germany to Germany
1 armour moved from Bryansk to Archangel
Germans take Smolensk from Russians
Germans take Archangel from Russians
1 armour moved from Bryansk to Vologda
Germans take Vologda from RussiansCombat - Germans
Battle in Baltic States
Germans attack with 3 armour, 1 artillery and 5 infantry
Russians defend with 1 artillery
Germans win, taking Baltic States from Russians with 3 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Germans win with 3 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Ukraine
Germans attack with 2 armour, 2 artilleries, 1 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 4 infantry
Germans win, taking Ukraine from Russians with 2 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 4 infantry
Germans win with 2 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 4 infantry
Battle in Volgograd
Germans attack with 3 armour
Russians defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Germans win, taking Volgograd from Russians with 2 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry and 1 mech_infantry
Germans win with 2 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Belarus
Germans attack with 1 armour, 3 artilleries and 4 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 1 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 tactical_bomber moved from Ukraine to BryanskPlace Units - Germans
1 armour, 2 artilleries and 7 infantry placed in Germany
Germans undo move 1.
1 armour, 2 artilleries and 3 infantry placed in Germany
5 infantry placed in Western Germany
3 infantry placed in GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Russia to Bryansk
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
3 artilleries moved from Russia to Bryansk
3 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 artillery moved from Karelia to Novgorod
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
2 fighters moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 armour, 3 artilleries, 3 fighters, 6 infantry and 1 tactical_bomber
Germans defend with 5 armour, 4 artilleries, 2 infantry and 1 tactical_bomber
Russians win, taking Bryansk from Germans with 1 armour, 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 37
Casualties for Germans: 5 armour, 4 artilleries, 2 infantry and 1 tactical_bomber
Casualties for Russians: 2 artilleries and 6 infantry
Russians win with 1 armour, 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 37
Casualties for Germans: 5 armour, 4 artilleries, 2 infantry and 1 tactical_bomber
Casualties for Russians: 2 artilleries and 6 infantry
Recording Battle StatisticsNon Combat Move - Russians
3 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to RussiaPlace Units - Russians
1 armour, 1 artillery and 1 infantry placed in Russia
2 infantry placed in Novgorod
4 infantry placed in Russia
1 infantry placed in NovgorodTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Purchase Units - Japanese
Japanese buy 3 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Sakha to Amur
2 armour moved from Kiangsu to Kwangtung
1 armour moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Kwangsi to Kwangtung
5 armour, 2 artilleries and 4 infantry moved from Kwangsi to Yunnan
1 armour moved from Shensi to Suiyuyan
1 armour moved from Kiangsu to Anhwe
1 armour moved from Hunan to AnhweCombat - Japanese
Battle in Yunnan
Japanese attack with 5 armour, 2 artilleries and 4 infantry
ANZAC defend with 1 infantry; British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 5 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 infantry
Casualties for British: 1 infantry
Japanese win with 5 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 infantry
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 2 armour and 1 infantry
ANZAC defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 2 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Japanese win with 2 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Suiyuyan
Japanese attack with 1 armour
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 2 armour
British defend with 1 armour
Japanese win, taking Anhwe from Chinese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for British: 1 armour
Japanese win with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for British: 1 armour
Recording Battle StatisticsNon Combat Move - Japanese
Place Units - Japanese
3 armour placed in Kiangsu
8 infantry placed in JapanTurn Complete - Japanese
Japanese collect 42 PUs (1 lost to blockades); end with 42 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Purchase Units - Americans
Americans buy 2 factory_minors, 8 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
2 cruisers moved from 91 Sea Zone to 92 Sea Zone
3 destroyers moved from 91 Sea Zone to 92 Sea Zone
4 transports moved from 89 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 102 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Novgorod to Russia
1 carrier and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 cruiser and 1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 4 Sea Zone
1 cruiser moved from 16 Sea Zone to 4 Sea Zone
2 fighters moved from 16 Sea Zone to Soviet Far East
1 carrier moved from 16 Sea Zone to 4 Sea ZoneCombat - Americans
Battle in Soviet Far East
Americans attack with 2 fighters
Japanese defend with 1 armour
Americans win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour
Casualties for Americans: 1 fighter
Americans win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour
Casualties for Americans: 1 fighter
Battle in Manchuria
Americans attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 aaGun
Americans win, taking Manchuria from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Americans win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in 92 Sea Zone
Americans attack with 2 cruisers and 4 destroyers
Italians defend with 1 destroyer
Americans win, taking Korea from Japanese with 2 cruisers and 3 destroyers remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyer
Americans win with 2 cruisers and 3 destroyers remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyer
Recording Battle StatisticsNon Combat Move - Americans
1 fighter moved from Soviet Far East to 4 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Finland to KareliaPlace Units - Americans
1 factory_minor placed in Norway
1 factory_minor placed in Finland
1 transport placed in 101 Sea Zone
3 transports placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
4 infantry placed in Eastern United States
4 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Recording Battle StatisticsNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Kansu
1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Combat Move - British
Giving bonus movement to units
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Scotland to United Kingdom
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from French Indo China to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Shan State to French Indo China
1 infantry moved from Burma to Shan State
2 infantry moved from India to Burma
1 artillery moved from Burma to Shan State
1 artillery moved from India to Burma
1 armour moved from Gibraltar to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from 92 Sea Zone to AlgeriaCombat - British
Recording Battle StatisticsNon Combat Move - British
1 artillery and 1 infantry moved from 112 Sea Zone to NorwayPlace Units - British
1 transport placed in 110 Sea Zone
1 transport placed in 106 Sea Zone
1 artillery and 1 infantry placed in United Kingdom
1 artillery and 1 infantry placed in Quebec
1 armour and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Place Units - UK_Pacific
1 armour, 1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some units change owners in territory India -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
Giving bonus movement to units
1 armour moved from Southern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 95 Sea Zone to 99 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 99 Sea Zone to Syria
Italians take Syria from BritishCombat - Italians
Recording Battle StatisticsNon Combat Move - Italians
Place Units - Italians
2 destroyers placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 5 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
1 infantry moved from 20 Sea Zone to Kiangsi
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to QueenslandCombat - ANZAC
???
Recording Battle StatisticsNon Combat Move - ANZAC
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 26 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs