Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 armour and 3 mech_infantrys moved from Austria to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 1 fighter moved from Poland to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 2 submarines and 1 tactical_bomber Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 27 Casualties for Germans: 2 artilleries and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 114 Sea Zone: 1 battleship EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs12L - AA50-41 DarthMaximus (Axis) vs. Boldfresh (Allies +9)
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yeah very good… :wink: i should not have tried to take euk with 3 inf vs arm :x
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plus the germans hit 4/5 in ukr on R5 to set up this massacre…
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That’s true, I had some good defensive hits that made a possible counter a little more appealing.
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :6
Purchase Units - Russians
Russians buy 6 armour; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Eastern Ukraine
Russians take Eastern Ukraine from Germans
1 armour moved from Eastern Ukraine to Caucasus
2 infantry moved from Russia to Caucasus
2 armour moved from Russia to Novosibirsk
1 infantry moved from Russia to NovosibirskCombat - Russians
Battle in Caucasus
Russians attack with 1 armour and 2 infantry
Germans defend with 1 aaGun, 1 armour and 1 factory
Russians roll dice for 1 armour and 2 infantry in Caucasus, round 1 : 0/3 hits
Germans roll dice for 1 armour in Caucasus, round 1 : 0/1 hits
Russians roll dice for 1 armour and 2 infantry in Caucasus, round 2 : 1/3 hits
Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits
1 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Russians win with 1 armour and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Battle in Novosibirsk
Russians attack with 2 armour and 1 infantry
Japanese defend with 1 armour
Russians roll dice for 2 armour and 1 infantry in Novosibirsk, round 1 : 2/3 hits
Japanese roll dice for 1 armour in Novosibirsk, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 2 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Russians win with 2 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
4 infantry moved from Belorussia to Russia
1 artillery moved from Belorussia to Russia
1 submarine moved from 34 Sea Zone to 38 Sea Zone
1 fighter moved from 5 Sea Zone to RussiaPlace Units - Russians
6 armour placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs totalTerritory Summary for Russians :
Burma : 4 armour
Caucasus : 1 aaGun, 1 armour, 1 factory and 2 infantry
Finland : 1 flag, Karelia S.S.R. : 1 factory
Novosibirsk : 2 armour
Russia : 1 aaGun, 6 armour, 1 artillery, 1 factory, 1 fighter and 4 infantry
5 Sea Zone : 1 carrier
38 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 30 / 50
Russians : 23 / 23
Japanese : 33 / 51
British : 40 / 42
Italians : 11 / 11
Chinese : 1 / 0
Americans : 40 / 55 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 factory, 2 fighters and 5 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
1 armour, 1 artillery and 1 infantry moved from Ningxia to Chinghai
2 armour and 5 infantry moved from French Indo-China Thailand to Burma
1 destroyer, 1 fighter and 1 submarine moved from 51 Sea Zone to 48 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 51 Sea Zone to 50 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 51 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 50 Sea Zone
1 artillery and 1 infantry moved from 50 Sea Zone to Philippine Islands
5 fighters moved from 51 Sea Zone to Philippine IslandsCombat - Japanese
Battle in 48 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 48 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 48 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 destroyer in 48 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 48 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 48 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 48 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 50 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 50 Sea Zone
Japanese roll dice for 1 submarine in 50 Sea Zone, round 1 : 1/1 hits
Japanese win with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Japanese win with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippine Islands
Japanese attack with 1 artillery, 5 fighters and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 5 fighters and 1 infantry in Philippine Islands, round 1 : 3/7 hits
Americans roll dice for 2 infantry in Philippine Islands, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippine Islands
Japanese win, taking Philippine Islands from Americans with 1 artillery and 5 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Japanese win with 1 artillery and 5 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Chinghai
Japanese attack with 1 armour, 1 artillery and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Chinghai, round 1 : 1/3 hits
Chinese roll dice for 2 infantry in Chinghai, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chinghai
Japanese roll dice for 1 armour and 1 artillery in Chinghai, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Chinghai, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Chinghai
Japanese win, taking Chinghai from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Japanese win with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 2 armour and 5 infantry
British defend with 1 infantry; Russians defend with 4 armour
Japanese roll dice for 2 armour and 5 infantry in Burma, round 1 : 3/7 hits
British roll dice for 4 armour and 1 infantry in Burma, round 1 : 1/5 hits
1 infantry owned by the British , 2 armour owned by the Russians and 1 infantry owned by the Japanese lost in Burma
Japanese roll dice for 2 armour and 4 infantry in Burma, round 2 : 1/6 hits
British roll dice for 2 armour in Burma, round 2 : 2/2 hits
1 armour owned by the Russians and 2 infantry owned by the Japanese lost in Burma
Japanese roll dice for 2 armour and 2 infantry in Burma, round 3 : 0/4 hits
British roll dice for 1 armour in Burma, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Burma
Japanese roll dice for 2 armour and 1 infantry in Burma, round 4 : 1/3 hits
British roll dice for 1 armour in Burma, round 4 : 0/1 hits
1 armour owned by the Russians lost in Burma
Japanese win, taking Burma from British with 2 armour and 1 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 4 infantry
Casualties for Russians: 4 armour
Casualties for British: 1 infantry
Japanese win with 2 armour and 1 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 4 infantry
Casualties for Russians: 4 armour
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
3 carriers, 3 destroyers and 1 submarine moved from 51 Sea Zone to 50 Sea Zone
1 destroyer moved from 51 Sea Zone to 49 Sea Zone
1 destroyer moved from 62 Sea Zone to 50 Sea Zone
2 transports moved from 51 Sea Zone to 62 Sea Zone
1 infantry moved from Suiyuan to Manchuria
5 fighters moved from Philippine Islands to 50 Sea Zone
1 fighter moved from 48 Sea Zone to French Indo-China Thailand
2 fighters moved from 62 Sea Zone to French Indo-China Thailand
1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.Place Units - Japanese
2 infantry placed in French Indo-China Thailand
2 fighters placed in 62 Sea Zone
3 infantry placed in Japan
1 factory placed in ManchuriaTurn Complete - Japanese
Japanese collect 38 PUs; end with 39 PUs total
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 44 PUsTerritory Summary for Japanese :
Borneo : 1 flag, Burma : 1 flag, 2 armour and 1 infantry
Buryatia S.S.R. : 1 flag, Chinghai : 1 flag, 1 armour and 1 artillery
Evenki National Okrug : 1 flag, France : 2 fighters
French Indo-China Thailand : 1 aaGun, 1 factory, 3 fighters and 3 infantry
Fukien : 1 flag, Hupeh : 1 flag, Japan : 1 factory and 3 infantry
Kwangtung : 1 flag, Manchuria : 1 factory and 1 infantry
Ningxia : 1 flag, Philippine Islands : 1 flag, 1 artillery
Sikang : 1 flag, Soviet Far East : 1 flag, Stanovoj Chrebet : 1 flag, Suiyuan : 1 flag, Yakut S.S.R. : 1 flag, 1 infantry
Yunnan : 1 flag, 48 Sea Zone : 1 destroyer
49 Sea Zone : 1 destroyer
50 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 5 fighters, 2 submarines and 1 transport
62 Sea Zone : 1 carrier, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 30 / 50
Russians : 23 / 23
Japanese : 38 / 44
British : 38 / 42
Italians : 11 / 11
Chinese : 0 / 0
Americans : 38 / 55 -
geez i totally forgot to move the armor :lol:
DM i can’t do this game justice right now important so busy with work and xdap tourney… ill try to get my head in the game justice :roll:
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :6
Purchase Units - British
British buy 3 armour, 1 cruiser, 1 destroyer and 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Gibraltar to 12 Sea Zone
1 artillery moved from Gibraltar to 12 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 12 Sea Zone to 23 Sea Zone
1 infantry moved from 23 Sea Zone to Belgian Congo
1 artillery moved from 23 Sea Zone to Belgian Congo
3 infantry moved from Anglo-Egypt Sudan to Belgian Congo
1 infantry moved from Union of South Africa to 27 Sea Zone
1 infantry and 1 transport moved from 27 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Italian Africa
British take Italian Africa from Italians
1 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Union of South Africa to Rhodesia
2 infantry moved from Union of South Africa to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone
2 infantry moved from 23 Sea Zone to Belgian Congo
2 transports moved from 5 Sea Zone to 6 Sea Zone
3 infantry moved from United Kingdom to 6 Sea Zone
3 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Baltic States
3 fighters moved from 5 Sea Zone to Baltic States
1 fighter moved from Russia to Baltic States
1 infantry moved from 5 Sea Zone to Baltic StatesCombat - British
Battle in Rhodesia
British attack with 1 armour and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 1 infantry in Rhodesia, round 1 : 1/2 hits
Italians roll dice for 1 infantry in Rhodesia, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Rhodesia
British win, taking Rhodesia from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
British win with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Belgian Congo
British attack with 1 artillery and 6 infantry
Germans defend with 1 armour, 1 artillery and 1 infantry
British roll dice for 1 artillery and 6 infantry in Belgian Congo, round 1 : 1/7 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Belgian Congo, round 1 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Belgian Congo
British roll dice for 1 artillery and 5 infantry in Belgian Congo, round 2 : 1/6 hits
Germans roll dice for 1 armour and 1 artillery in Belgian Congo, round 2 : 1/2 hits
1 infantry owned by the British and 1 artillery owned by the Germans lost in Belgian Congo
British roll dice for 1 artillery and 4 infantry in Belgian Congo, round 3 : 2/5 hits
Germans roll dice for 1 armour in Belgian Congo, round 3 : 0/1 hits
1 armour owned by the Germans lost in Belgian Congo
British win, taking Belgian Congo from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for British: 2 infantry
British win with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for British: 2 infantry
Battle in Baltic States
British attack with 4 fighters and 3 infantry
Germans defend with 1 artillery and 2 infantry
British roll dice for 4 fighters and 3 infantry in Baltic States, round 1 : 2/7 hits
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 1 : 2/3 hits
2 infantry owned by the British and 2 infantry owned by the Germans lost in Baltic States
British roll dice for 4 fighters and 1 infantry in Baltic States, round 2 : 2/5 hits
Germans roll dice for 1 artillery in Baltic States, round 2 : 1/1 hits
1 fighter owned by the British and 1 artillery owned by the Germans lost in Baltic States
British win, taking Baltic States from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 1 fighter and 2 infantry
British win with 3 fighters and 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 1 fighter and 2 infantry
Recording Battle StatisticsNon Combat Move - British
2 fighters moved from 12 Sea Zone to 5 Sea Zone
2 fighters moved from Baltic States to 5 Sea Zone
1 fighter moved from Baltic States to Russia
1 armour moved from Kazakh S.S.R. to Russia
2 infantry moved from Libya to Egypt
1 artillery moved from Libya to Egypt
1 armour moved from Morocco Algeria to Egypt
1 infantry moved from Morocco Algeria to Libya
1 carrier and 1 transport moved from 12 Sea Zone to 2 Sea ZonePlace Units - British
1 cruiser and 1 destroyer placed in 3 Sea Zone
2 infantry placed in United Kingdom
British undo move 2.
2 armour and 1 infantry placed in India
1 armour and 1 infantry placed in United KingdomTurn Complete - British
British collect 41 PUs; end with 42 PUs total
Objective 2: British met a national objective for an additional 5 PUs; end with 47 PUsTerritory Summary for British :
Australia : 1 aaGun, 1 artillery and 3 infantry
Baltic States : 1 infantry
Belgian Congo : 1 artillery and 4 infantry
Egypt : 1 armour, 1 artillery and 2 infantry
India : 1 aaGun, 2 armour, 1 artillery, 1 factory and 1 infantry
Italian Africa : 1 infantry
Libya : 1 flag, 1 infantry
Morocco Algeria : 1 flag, Norway : 1 flag, Rhodesia : 1 armour and 1 infantry
Russia : 1 armour and 1 fighter
United Kingdom : 1 aaGun, 2 armour, 1 artillery, 1 factory and 4 infantry
2 Sea Zone : 1 carrier and 1 transport
3 Sea Zone : 1 cruiser and 1 destroyer
5 Sea Zone : 1 carrier, 4 fighters and 2 transports
23 Sea Zone : 2 transports
33 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 28 / 50
Russians : 24 / 23
Japanese : 38 / 44
British : 41 / 47
Italians : 9 / 11
Chinese : 0 / 0
Americans : 38 / 55 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :6
Purchase Units - Italians
Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;Non Combat Move - Italians
5 armour moved from Poland to East Poland
1 artillery and 1 infantry moved from Germany to Poland
6 infantry moved from France to Germany
6 infantry moved from Italy to France
4 armour moved from Italy to Bulgaria Romania
1 fighter moved from Italy to PolandPlace Units - Italians
1 armour and 2 infantry placed in ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs totalTerritory Summary for Italians :
East Poland : 5 armour
France : 1 aaGun and 6 infantry
Germany : 1 artillery and 6 infantry
Italy : 1 aaGun, 1 armour, 1 factory and 2 infantry
Poland : 1 artillery, 1 fighter and 1 infantry
Bulgaria Romania : 4 armourProduction/PUs Summary :
Germans : 28 / 50
Russians : 24 / 23
Japanese : 38 / 44
British : 41 / 47
Italians : 9 / 9
Chinese : 0 / 0
Americans : 38 / 55 -
going to lose bomber instead of ftr in burma - will edit and post map. nice 5/5 round for you there DM. :wink:
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :6
Turn Complete - Chinese
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 28 / 50
Russians : 24 / 23
Japanese : 38 / 44
British : 41 / 47
Italians : 9 / 9
Chinese : 0 / 0
Americans : 38 / 1 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :6
Turn Complete - Americans
Americans collect 38 PUs; end with 39 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 49 PUsTerritory Summary for Americans :
Eastern United States : 1 factory
Hawaiian Islands : 1 infantry
Midway : 1 infantry
Russia : 1 bomber and 3 fighters
Wake Island : 1 infantry
Western Canada : 2 aaGuns, 1 armour and 9 infantry
Western United States : 1 factory
5 Sea Zone : 1 carrier and 1 fighter
23 Sea Zone : 1 destroyer
35 Sea Zone : 3 carriers, 3 destroyers and 4 fighters
37 Sea Zone : 1 transport
56 Sea Zone : 1 carrier, 5 destroyers and 2 fighters
57 Sea Zone : 7 submarinesProduction/PUs Summary :
Germans : 28 / 50
Russians : 24 / 23
Japanese : 38 / 44
British : 41 / 47
Italians : 9 / 9
Chinese : 0 / 0
Americans : 38 / 49 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :7
Purchase Units - Germans
Germans buy 1 armour and 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from East Poland to Eastern Ukraine
Germans take Eastern Ukraine from Russians
1 infantry moved from East Poland to Belorussia
Germans take Belorussia from Russians
1 armour moved from East Poland to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
1 armour moved from East Poland to Archangel
Germans take Archangel from Russians
5 armour moved from Ukraine to Caucasus
8 infantry moved from Poland to Baltic States
5 fighters moved from East Poland to Baltic States
1 bomber moved from Germany to Baltic StatesCombat - Germans
Battle in Caucasus
Germans attack with 5 armour
Russians defend with 1 aaGun, 1 armour, 1 factory and 2 infantry
Germans roll dice for 5 armour in Caucasus, round 1 : 3/5 hits
Russians roll dice for 1 armour and 2 infantry in Caucasus, round 1 : 2/3 hits
2 infantry owned by the Russians , 1 armour owned by the Russians and 2 armour owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 3 armour remaining. Battle score for attacker is 1
Casualties for Germans: 2 armour
Casualties for Russians: 1 armour and 2 infantry
Germans win with 3 armour remaining. Battle score for attacker is 1
Casualties for Germans: 2 armour
Casualties for Russians: 1 armour and 2 infantry
Battle in Baltic States
Germans attack with 1 bomber, 5 fighters and 8 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber, 5 fighters and 8 infantry in Baltic States, round 1 : 5/14 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber, 5 fighters and 7 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Germans win with 1 bomber, 5 fighters and 7 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 bomber moved from Baltic States to Germany
2 fighters moved from Baltic States to France
3 fighters moved from Baltic States to East Poland
2 armour moved from Ukraine to Baltic States
1 aaGun moved from Ukraine to East Poland
2 infantry moved from East Poland to Ukraine
1 infantry moved from Poland to East Poland
2 infantry moved from Poland to Baltic States
1 armour moved from Germany to East Poland
11 infantry moved from Germany to Poland
6 infantry moved from France to GermanyPlace Units - Germans
1 armour and 9 infantry placed in Germany
6 infantry placed in FranceTurn Complete - Germans
Germans collect 39 PUs; end with 39 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Germans :
Archangel : 1 flag, 1 armour
Baltic States : 1 flag, 2 armour and 9 infantry
Belorussia : 1 flag, 1 infantry
Caucasus : 1 flag, 1 aaGun, 3 armour and 1 factory
East Poland : 1 flag, 1 aaGun, 2 armour, 3 fighters and 2 infantry
France : 1 factory, 2 fighters and 7 infantry
Germany : 1 aaGun, 1 armour, 1 bomber, 1 factory and 15 infantry
Karelia S.S.R. : 1 flag, 1 armour and 1 factory
Eastern Ukraine : 1 flag, 1 infantry
Poland : 11 infantry
Ukraine : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 39 / 54
Russians : 13 / 23
Japanese : 38 / 44
British : 41 / 47
Italians : 9 / 9
Chinese : 0 / 0
Americans : 38 / 49 -
going to lose bomber instead of ftr in burma - will edit and post map. nice 5/5 round for you there DM.  :wink:
I’ve definitely been getting some good rolls. :-D
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ridiculous dice in cau. i’m going to concede DM, i just can’t concentrate on this game - too engrossed in global right now. good luck in the playoffs!! if i do decide to play the 2013 aa50 league, i would like to start out fresh. if i play i will offer you the first game :wink:
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Yeah, always nice to start the new year fresh. I understand. Some rough dice for you too in this one.
Good game.





