@gamerman01 Done. Thank you for the reminder and my apologies for the oversight! If you agree, could we play another game of classic with the standard Classic league rules? Since you said you are open to playing either side, I request another shot with the Carolines transport bid, although I do recognize that is not how the bidding system works.
Odonis (Axis) vs Karl7 (Allies) - G40 A3 - no tech
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Western Australia
1 submarine moved from 63 Sea Zone to 42 Sea Zone
Americans take 54 Sea Zone from Japanese
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from 63 Sea Zone to 42 Sea Zone
1 destroyer moved from 63 Sea Zone to 46 Sea Zone
1 battleship, 2 carriers and 2 cruisers moved from 63 Sea Zone to 56 Sea Zone
2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Hawaiian Islands to 25 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 91 Sea Zone to 109 Sea Zone
2 carriers, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
1 infantry moved from 83 Sea Zone to French West Africa
1 mech_infantry moved from 83 Sea Zone to French West Africa
2 infantry moved from Brazil to Suriname
2 transports moved from 91 Sea Zone to 90 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 106 Sea ZoneCombat - Americans
Battle in Western Australia
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Americans win, taking Western Australia from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine
Battle in 25 Sea Zone
Americans attack with 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
Japanese defend with 2 destroyers
Americans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Japanese: 2 destroyers
Casualties for Americans: 1 fighter and 2 submarines
Battle in French West Africa
Battle in 109 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 2 destroyers and 2 fighters
Germans defend with 1 destroyer
Americans win, taking French West Africa from Germans, taking 109 Sea Zone from Neutral with 2 carriers, 1 cruiser, 2 destroyers and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 25 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from New Zealand to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone
2 transports moved from 90 Sea Zone to 89 Sea Zone
2 fighters moved from 110 Sea Zone to 109 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Sikang
Chinese take Sikang from Japanese
4 infantry moved from Shensi to Kansu
1 infantry moved from Shensi to Kansu -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Sikang
Chinese take Sikang from Japanese
4 infantry moved from Shensi to Kansu
1 infantry moved from Shensi to KansuCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Combat Move - British
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
British take Tanganyika Territory from Italians
1 armour moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 fighter moved from 72 Sea Zone to 98 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 1 fighter moved from 72 Sea Zone to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
3 artilleries and 5 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from 81 Sea Zone to Egypt
1 armour moved from 81 Sea Zone to Egypt
1 fighter moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 fighter and 1 tactical_bomber moved from Kenya to Egypt
3 armour, 3 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Morocco to Algeria
British take Algeria from Italians
1 armour moved from Morocco to Tunisia
British take Tunisia from Italians
1 carrier, 1 cruiser, 1 fighter and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
2 infantry moved from India to Burma
1 tactical_bomber moved from India to Burma
1 fighter moved from India to Burma
1 destroyer moved from 79 Sea Zone to 80 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Place Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs total
Some Units in India change ownership: 5 infantry -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Purchase Units - Italians
Italians buy 3 artilleries, 2 infantry and 1 transport; Remaining resources: 5 PUs;Combat Move - Italians
2 armour moved from Gibraltar to 92 Sea Zone
2 artilleries moved from Gibraltar to 92 Sea Zone
3 infantry moved from Gibraltar to 92 Sea Zone
2 armour, 2 artilleries, 3 infantry and 4 transports moved from 92 Sea Zone to 98 Sea Zone
3 infantry moved from 98 Sea Zone to Egypt
2 armour and 2 artilleries moved from 98 Sea Zone to Egypt
1 fighter moved from Tobruk to Egypt
2 fighters moved from 95 Sea Zone to Egypt
1 battleship moved from 95 Sea Zone to 98 Sea Zone
1 cruiser moved from 95 Sea Zone to 98 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Purchase Units - Italians
Italians buy 3 artilleries, 2 infantry and 1 transport; Remaining resources: 5 PUs;Combat Move - Italians
2 armour moved from Gibraltar to 92 Sea Zone
2 artilleries moved from Gibraltar to 92 Sea Zone
3 infantry moved from Gibraltar to 92 Sea Zone
2 armour, 2 artilleries, 3 infantry and 4 transports moved from 92 Sea Zone to 98 Sea Zone
3 infantry moved from 98 Sea Zone to Egypt
2 armour and 2 artilleries moved from 98 Sea Zone to Egypt
1 fighter moved from Tobruk to Egypt
2 fighters moved from 95 Sea Zone to Egypt
1 battleship moved from 95 Sea Zone to 98 Sea Zone
1 cruiser moved from 95 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in Egypt
Italians attack with 2 armour, 2 artilleries, 3 fighters and 3 infantry
British defend with 1 aaGun, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Italians win, taking Egypt from British with 2 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 1 aaGun, 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry
Casualties for Italians: 2 fighters and 3 infantryNon Combat Move - Italians
1 carrier moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from Syria to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 transport moved from 95 Sea Zone to 97 Sea ZonePlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
2 artilleries placed in Northern Italy
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 airfield and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 63 Sea Zone to 56 Sea Zone
2 armour moved from New South Wales to South Australia
1 infantry moved from Queensland to Northern Territory
ANZAC take Northern Territory from Japanese
1 artillery moved from Queensland to South Australia
1 infantry moved from Queensland to South Australia
1 transport moved from 63 Sea Zone to 62 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
4 fighters moved from New South Wales to South Australia
1 cruiser moved from 63 Sea Zone to 30 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 airfield and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 63 Sea Zone to 56 Sea Zone
2 armour moved from New South Wales to South Australia
1 infantry moved from Queensland to Northern Territory
ANZAC take Northern Territory from Japanese
1 artillery moved from Queensland to South Australia
1 infantry moved from Queensland to South Australia
1 transport moved from 63 Sea Zone to 62 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
4 fighters moved from New South Wales to South Australia
1 cruiser moved from 63 Sea Zone to 30 Sea ZoneCombat - ANZAC
Battle in South Australia
ANZAC attack with 2 armour, 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking South Australia from Japanese with 2 armour, 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
4 fighters moved from South Australia to Western AustraliaPlace Units - ANZAC
1 airfield placed in Western Australia
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Combat Move - French
Combat - French
Non Combat Move - French
Turn Complete - French
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corrected map
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :6
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 6 armour, 1 carrier, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Romania to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
2 armour moved from Romania to Western Ukraine
1 tactical_bomber moved from Belarus to Bessarabia
1 tactical_bomber moved from Belarus to Bessarabia
1 armour moved from Romania to Bessarabia
1 mech_infantry moved from Baltic States to Bessarabia
1 infantry moved from Belarus to Archangel
1 armour moved from Novgorod to Archangel
1 tactical_bomber moved from Belarus to Archangel -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :6
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 6 armour, 1 carrier, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Romania to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
2 armour moved from Romania to Western Ukraine
1 tactical_bomber moved from Belarus to Bessarabia
1 tactical_bomber moved from Belarus to Bessarabia
1 armour moved from Romania to Bessarabia
1 mech_infantry moved from Baltic States to Bessarabia
1 infantry moved from Belarus to Archangel
1 armour moved from Novgorod to Archangel
1 tactical_bomber moved from Belarus to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 1 armour, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 armour, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 armour, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Archangel to Belarus
1 fighter moved from Western Ukraine to Belarus
2 tactical_bombers moved from Bessarabia to Belarus
12 armour moved from Belarus to Western Ukraine
1 armour moved from Novgorod to Belarus
5 artilleries moved from Poland to Eastern Poland
2 fighters moved from Gibraltar to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to Western Germany
1 fighter moved from Gibraltar to 98 Sea Zone
1 carrier moved from 92 Sea Zone to 97 Sea Zone
3 infantry moved from France to Western Germany
1 cruiser moved from 92 Sea Zone to 91 Sea ZonePlace Units - Germans
1 carrier placed in 112 Sea Zone
3 armour placed in Novgorod
3 armour placed in Romania
1 infantry and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :6
Purchase Units - Russians
Russians repair 3 damage on 3 factory_majors; Remaining resources: 33 PUs;
Russians buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
3 infantry moved from Vologda to Archangel
1 fighter moved from Vologda to Archangel
1 tactical_bomber moved from Vologda to Archangel
1 fighter moved from Vologda to Archangel
2 fighters moved from Russia to Archangel -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :6
Purchase Units - Russians
Russians repair 3 damage on 3 factory_majors; Remaining resources: 33 PUs;
Russians buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
3 infantry moved from Vologda to Archangel
1 fighter moved from Vologda to Archangel
1 tactical_bomber moved from Vologda to Archangel
1 fighter moved from Vologda to Archangel
2 fighters moved from Russia to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 infantry
Russians win, taking Archangel from Germans with 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 1 infantryNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Ukraine to Rostov
1 aaGun moved from Ukraine to Rostov
1 infantry moved from Smolensk to RussiaPlace Units - Russians
9 infantry placed in Russia
2 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 3 infantry
EDIT: Adding units owned by Russians to Vologda: 3 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :6
Purchase Units - Japanese
Japanese buy 2 armour, 3 destroyers, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Kiangsu to Chahar
1 infantry moved from Kweichow to Hopei
2 tactical_bombers moved from Kweichow to Chahar
2 fighters moved from Kweichow to Hopei
1 infantry moved from Kweichow to Szechwan
1 armour moved from Yunnan to Szechwan
1 armour and 1 mech_infantry moved from Kweichow to Sikang
Japanese take Shensi from Chinese
2 fighters moved from Kweichow to Szechwan
2 tactical_bombers moved from Kweichow to Sikang
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 56 Sea Zone
2 fighters moved from 41 Sea Zone to 56 Sea Zone
2 bombers moved from Kwangsi to 56 Sea Zone
1 battleship and 1 destroyer moved from 41 Sea Zone to 56 Sea Zone
1 carrier moved from 41 Sea Zone to 56 Sea Zone
2 fighters moved from Japan to Korea
10 infantry moved from Manchuria to Korea
1 infantry moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians -
Scramble - in Western Australia?
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yes
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :6
Purchase Units - Japanese
Japanese buy 2 armour, 3 destroyers, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Kiangsu to Chahar
1 infantry moved from Kweichow to Hopei
2 tactical_bombers moved from Kweichow to Chahar
2 fighters moved from Kweichow to Hopei
1 infantry moved from Kweichow to Szechwan
1 armour moved from Yunnan to Szechwan
1 armour and 1 mech_infantry moved from Kweichow to Sikang
Japanese take Shensi from Chinese
2 fighters moved from Kweichow to Szechwan
2 tactical_bombers moved from Kweichow to Sikang
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 56 Sea Zone
2 fighters moved from 41 Sea Zone to 56 Sea Zone
2 bombers moved from Kwangsi to 56 Sea Zone
1 battleship and 1 destroyer moved from 41 Sea Zone to 56 Sea Zone
1 carrier moved from 41 Sea Zone to 56 Sea Zone
2 fighters moved from Japan to Korea
10 infantry moved from Manchuria to Korea
1 infantry moved from Kazakhstan to Caucasus
Japanese take Caucasus from RussiansCombat - Japanese
Americans scrambles 3 units out of Western Australia to defend against the attack in 56 Sea Zone
Battle in Sikang
Japanese attack with 1 armour, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 tactical_bomber
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour, 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 2 fighters and 10 infantry
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 2 fighters and 10 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 56 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 1 carrier, 1 destroyer, 5 fighters and 3 tactical_bombers
ANZAC defend with 3 fighters, 2 infantry, 1 submarine and 1 transport; Americans defend with 1 battleship, 2 carriers, 2 cruisers, 2 fighters, 1 tactical_bomber and 1 transport
Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship and 2 bombers remaining. Battle score for attacker is 56
Casualties for Japanese: 1 carrier, 1 destroyer, 5 fighters and 3 tactical_bombers
Casualties for ANZAC: 3 fighters, 2 infantry, 1 submarine and 1 transport
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 2 fighters, 1 tactical_bomber and 1 transportNon Combat Move - Japanese
2 bombers moved from 56 Sea Zone to Java
1 battleship, 3 carriers, 1 cruiser, 1 submarine and 2 transports moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 fighters moved from Korea to Japan
1 aaGun moved from Manchuria to Korea
2 fighters moved from Japan to 35 Sea Zone
2 armour moved from Yunnan to Shensi
4 artilleries and 2 infantry moved from Kweichow to Shensi
1 tactical_bomber moved from Chahar to Kweichow
1 fighter moved from Hopei to Kweichow
2 tactical_bombers moved from Sikang to Kweichow
2 fighters moved from Szechwan to Kweichow
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kweichow to SikangPlace Units - Japanese
3 destroyers placed in 6 Sea Zone
3 fighters placed in Japan
2 armour and 1 mech_infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from 109 Sea Zone to 119 Sea Zone
1 destroyer moved from 109 Sea Zone to 119 Sea Zone
2 carriers, 1 cruiser and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 transport moved from 89 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Germans
1 mech_infantry moved from French West Africa to French Central Africa
1 transport moved from 83 Sea Zone to 91 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 31 Sea Zone to 26 Sea Zone





