Randmacts ( Axis) vs Fortress ( Allies ) G40
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 1 fighter and 5 submarines; Remaining resources: 2 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
2 armour and 2 infantry moved from Brazil to 86 Sea Zone
2 armour, 2 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
2 armour and 2 infantry moved from 91 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 1 destroyer and 2 fighters moved from 86 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Morocco
3 cruisers moved from 6 Sea Zone to 25 Sea Zone
2 battleships moved from 6 Sea Zone to 25 Sea Zone
4 carriers moved from 6 Sea Zone to 25 Sea Zone
1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 armour, 2 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 17 Sea Zone to 6 Sea Zone
1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
3 bombers moved from Midway to 6 Sea ZoneCombat - Americans
Battle in Korea
Battle in 91 Sea Zone
Americans attack with 1 carrier, 1 destroyer and 3 transports
Germans defend with 1 transport
1 transport owned by the Germans lost in 91 Sea Zone
Americans win, taking Korea from Japanese with 1 carrier, 1 destroyer and 3 transports remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Gibraltar
Battle in Morocco
Americans attack with 2 armour, 2 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 2 armour, 2 fighters and 2 infantry in Morocco, round 1 : 4/6 hits
Italians roll dice for 1 artillery and 1 infantry in Morocco, round 1 : 1/2 hits
1 infantry owned by the Germans , 1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Morocco
Americans win, taking Gibraltar from Germans, taking Morocco from Italians with 2 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters moved from Morocco to 91 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
1 carrier moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 submarines moved from 17 Sea Zone to 33 Sea Zone
3 bombers moved from 6 Sea Zone to Midway
6 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 17 Sea Zone to 33 Sea Zone
1 destroyer moved from 17 Sea Zone to 25 Sea Zone
1 destroyer moved from 17 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Midway
1 fighter moved from Western United States to 25 Sea ZonePlace Units - Americans
1 destroyer placed in 101 Sea Zone
5 submarines placed in 10 Sea Zone
2 bombers and 1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Korea : 1 flag, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield and 4 bombers
33 Sea Zone : 1 flag, 2 destroyers and 3 submarines
26 Sea Zone : 1 flag, 1 destroyer and 1 submarine
25 Sea Zone : 1 flag, 2 battleships, 5 carriers, 3 cruisers, 1 destroyer, 7 fighters and 2 tactical_bombers
22 Sea Zone : 1 flag
10 Sea Zone : 1 flag, 5 submarines
17 Sea Zone : 1 flag
7 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 1 flag, 5 transports
Central United States : 1 flag, 1 factory_major and 2 mech_infantrys
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 flag, 1 artillery and 1 infantry
Morocco : 1 flag, 2 armour and 1 infantry
86 Sea Zone : 1 flag, 1 transport
93 Sea Zone : 1 flag, 3 submarines
101 Sea Zone : 1 flag, 1 destroyer
Brazil : 1 flag, 1 infantry and 1 mech_infantry
91 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 3 transports
105 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 39 / 54
Russians : 39 / 53
Japanese : 53 / 46
Americans : 57 / 79
Chinese : 3 / 3
British : 33 / 37
UK_Pacific : 10 / 21
Italians : 16 / 14
ANZAC : 10 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Italians Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.833
Median : 2.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Tsinghai : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 39 / 54
Russians : 39 / 53
Japanese : 53 / 46
Americans : 57 / 79
Chinese : 3 / 3
British : 33 / 37
UK_Pacific : 10 / 21
Italians : 16 / 14
ANZAC : 10 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Combat Move - British
1 fighter moved from India to 41 Sea ZoneCombat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 fighter moved from 41 Sea Zone to Burma
3 aaGuns, 7 artilleries, 1 fighter, 19 infantry and 1 tactical_bomber moved from India to Burma
1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
1 armour and 3 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Alexandria
1 transport moved from 99 Sea Zone to 98 Sea ZonePlace Units - British
1 factory_minor placed in Greece
1 fighter placed in Egypt
1 destroyer and 1 transport placed in 109 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsTerritory Summary for British :
Burma : 1 flag, 3 aaGuns, 7 artilleries, 2 fighters, 19 infantry and 1 tactical_bomber
India : 1 flag, 1 airfield and 1 harbour
Malaya : 1 flag, 1 harbour
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Trans-Jordan : 1 flag, 1 armour and 1 mech_infantry
Alexandria : 1 flag, 2 artilleries and 6 infantry
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 aaGun, 1 airfield and 1 infantry
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 4 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
Ethiopia : 1 flag
Eire : 1 flag
109 Sea Zone : 1 flag, 1 destroyer and 1 transport
Greece : 1 flag, 1 factory_minor, 1 infantry and 1 mech_infantry
97 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag, 1 armour and 3 mech_infantrys
Eastern Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 1 flag, 1 destroyer and 3 transportsProduction/PUs Summary :
Germans : 39 / 54
Russians : 39 / 53
Japanese : 53 / 46
Americans : 57 / 79
Chinese : 3 / 3
British : 33 / 38
UK_Pacific : 10 / 0
Italians : 16 / 14
ANZAC : 10 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Place Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 7 infantryTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 39 / 54
Russians : 39 / 53
Japanese : 53 / 46
Americans : 57 / 79
Chinese : 3 / 3
British : 33 / 38
UK_Pacific : 10 / 10
Italians : 16 / 14
ANZAC : 10 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 5 infantry moved from Eastern Poland to Romania
4 artilleries moved from Greater Southern Germany to Slovakia HungaryCombat - Italians
Battle in Romania
Italians attack with 2 armour and 5 infantry
Russians defend with 1 armour and 2 infantry
Italians win, taking Romania from Russians with 2 armour and 4 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 armour and 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
3 artilleries moved from Normandy Bordeaux to Southern FrancePlace Units - Italians
1 artillery and 2 infantry placed in Southern France
1 artillery placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,5,3,2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
Italians collect 12 PUs (4 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 transports; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 43 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 transport moved from 76 Sea Zone to 98 Sea ZoneCombat - ANZAC
ANZAC creates battle in territory 6 Sea Zone
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 1 : 1/1 hits
ANZAC win, taking 6 Sea Zone from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
2 destroyers moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from New South Wales to Queensland
1 infantry moved from Northern Territory to Queensland
1 armour moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
1 infantry moved from Egypt to AlexandriaPlace Units - ANZAC
1 armour placed in New South Wales
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for ANZAC :
India : 1 flag, 3 fighters
Queensland : 1 flag, 2 aaGuns, 1 airfield, 2 fighters, 1 harbour and 1 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 destroyer
41 Sea Zone : 1 flag, 1 submarine
44 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag, 1 destroyer
35 Sea Zone : 1 flag
25 Sea Zone : 1 flag, 2 destroyers
6 Sea Zone : 1 flag
62 Sea Zone : 1 flag, 2 transports
Alexandria : 1 flag, 1 infantry
98 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Germans : 42 / 54
Russians : 36 / 53
Japanese : 53 / 46
Americans : 57 / 79
Chinese : 3 / 3
British : 33 / 38
UK_Pacific : 10 / 10
Italians : 16 / 12
ANZAC : 10 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Alexandria : 1 flag, 2 infantry
Scotland : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 42 / 54
Russians : 36 / 53
Japanese : 53 / 46
Americans : 57 / 79
Chinese : 3 / 3
British : 33 / 38
UK_Pacific : 10 / 10
Italians : 16 / 12
ANZAC : 10 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Germans
Germans buy 7 armour and 3 artilleries; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Vyborg
1 artillery moved from Novgorod to Vyborg
6 infantry moved from Novgorod to Karelia
4 armour moved from Novgorod to Karelia
2 infantry moved from Novgorod to Archangel
3 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Germany to Archangel
1 bomber moved from Germany to VyborgCombat - Germans
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 4 armour and 6 infantry
Russians defend with 1 infantry
Germans win, taking Karelia from Russians with 4 armour and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 artilleries and 6 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Vyborg from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Vyborg to Novgorod
1 bomber moved from Archangel to Novgorod
1 aaGun, 5 artilleries and 5 infantry moved from Poland to Eastern Poland
6 armour moved from Germany to Eastern Poland
2 armour moved from Germany to Eastern Poland
2 fighters moved from France to Eastern Poland
1 infantry moved from Southern France to France
1 artillery moved from Southern France to France
4 infantry moved from Germany to Slovakia HungaryPlace Units - Germans
3 artilleries placed in Novgorod
7 armour placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
I don’t want a game that has been so enjoyable to end, after we both put a bunch of time into it, on an oversight. I’d really like to see how the piece-war turns out around Moscow.
That said, check out your G7 non-combat moves and place units phases - I wonder if you see what I could do this turn. In the interests of continuing this fun game, if you’d like to change anything in the non-combat or place units phases you’re welcome to do some edits.
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Righto cheers for that, I have been rushing my moves a bit lately, will have to spend a bit more time on them, heres the new map
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No problem :-)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Vologda to Archangel
1 bomber, 2 fighters and 1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Italians
3 artilleries and 1 infantry moved from Finland to Norway
Russians take Norway from Germans
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 armour moved from Egypt to Tobruk
Russians take Tobruk from Italians
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from JapaneseCombat - Russians
Battle in Archangel
Russians attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 1 : 3/6 hits
Germans roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 infantry moved from Volgograd to Rostov
1 armour moved from Caucasus to Bryansk
1 bomber, 2 fighters and 1 tactical_bomber moved from Archangel to Bryansk
1 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Bessarabia to Bryansk
1 armour moved from Ukraine to Bryansk
2 infantry moved from Ukraine to Bryansk
4 infantry moved from Smolensk to Belarus
4 aaGuns, 16 artilleries and 34 infantry moved from Smolensk to Bryansk
10 infantry moved from Russia to Bryansk
2 aaGuns moved from Vologda to Russia
1 infantry moved from Sikang to Kazakhstan
1 infantry moved from Shensi to TsinghaiPlace Units - Russians
3 infantry placed in Ukraine
1 armour, 1 infantry and 1 mech_infantry placed in Volgograd
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 54 PUsTerritory Summary for Russians :
Shensi : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Kazakhstan : 1 flag, 1 infantry
Norway : 1 flag, 3 artilleries and 1 infantry
Tobruk : 1 flag, 1 armour
Belarus : 1 flag, 5 infantry
Bryansk : 1 flag, 4 aaGuns, 2 armour, 16 artilleries, 1 bomber, 2 fighters, 46 infantry, 1 mech_infantry and 1 tactical_bomber
Rostov : 1 flag, 1 infantry
Archangel : 1 flag, 2 infantry
Bessarabia : 1 flag, 1 infantry
Russia : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major and 9 infantry
Ukraine : 1 flag, 1 factory_minor and 4 infantry
Vologda : 1 flag, 10 infantry
Volgograd : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 flag, 1 cruiser and 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flag
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 42 / 54
Russians : 37 / 54
Japanese : 52 / 46
Americans : 57 / 79
Chinese : 4 / 3
British : 33 / 38
UK_Pacific : 10 / 10
Italians : 15 / 12
ANZAC : 10 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.000
Median : 2.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Germans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 3 times
2 was rolled 1 times
6 was rolled 2 times
Average roll : 2.833
Median : 1.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Japanese
Japanese buy 3 armour and 4 transports; Remaining resources: 0 PUs;Combat Move - Japanese
8 infantry moved from Yunnan to Szechwan
1 armour moved from Kweichow to Shensi
2 bombers moved from Kiangsu to Shensi
2 armour moved from Kweichow to Szechwan
6 armour moved from Yunnan to Szechwan
3 fighters moved from 19 Sea Zone to Kiangsu
2 tactical_bombers moved from 19 Sea Zone to Kiangsu
2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 6 submarines and 5 tactical_bombers moved from 19 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 1 armour and 2 bombers
Russians defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 6 submarines and 5 tactical_bombers
Americans defend with 5 transports
Japanese win, taking 6 Sea Zone from ANZAC with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 6 submarines and 5 tactical_bombers remaining. Battle score for attacker is 35
Casualties for Americans: 5 transports
Battle in Szechwan
Japanese attack with 8 armour and 8 infantry
Russians defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 8 armour and 8 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 tactical_bombers moved from Kiangsu to Anhwe
3 fighters moved from Kiangsu to Anhwe
2 bombers moved from Shensi to KiangsuPlace Units - Japanese
4 transports placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 5 fighters
EDIT: Adding units owned by Japanese to 6 Sea Zone: 5 fighters
EDIT: Turning off Edit Mode
3 armour placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3
Japanese collect 45 PUs (9 lost to blockades); end with 45 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Americans
Americans buy 3 armour, 2 fighters, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
2 armour and 1 infantry moved from Morocco to 91 Sea Zone
2 armour, 1 artillery, 2 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
1 armour moved from Korea to Amur
Chinese take Manchuria from JapaneseCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 2 armour, 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 aaGun, 1 factory_minor and 1 harbour; Italians defend with 4 infantry
AA guns fire in Normandy Bordeaux : 0/2 hits
Americans roll dice for 2 armour, 1 artillery, 2 fighters and 2 infantry in Normandy Bordeaux, round 1 : 4/7 hits
Germans roll dice for 1 aaGun and 4 infantry in Normandy Bordeaux, round 1 : 2/4 hits
1 aaGun owned by the Germans , 2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Normandy Bordeaux
Americans roll dice for 2 armour, 1 artillery and 2 fighters in Normandy Bordeaux, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun
Casualties for Italians: 4 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
3 submarines moved from 93 Sea Zone to 97 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 5 infantry and 1 mech_infantry moved from Korea to Amur
2 battleships, 5 carriers, 3 cruisers, 1 destroyer, 7 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
4 bombers moved from Midway to Hawaiian Islands
2 destroyers and 3 submarines moved from 33 Sea Zone to 26 Sea Zone
5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
2 bombers moved from Western United States to Hawaiian Islands
2 fighters moved from Normandy Bordeaux to 110 Sea ZonePlace Units - Americans
3 transports placed in 10 Sea Zone
3 armour, 3 infantry and 1 tactical_bomber placed in Western United States
2 fighters placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,2,3,5,5,4,6,6,2,5,6,1,2,1,1,6,5,5,5,2,1,3,3,6,6,1,2,1,2,4,4,6,2,3,6,2,5,3
Americans collect 56 PUs (3 lost to blockades); end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Korea : 1 flag
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 3 armour, 1 factory_major, 1 harbour, 3 infantry and 1 tactical_bomber
Hawaiian Islands : 1 flag, 1 airfield, 6 bombers and 1 harbour
Midway : 1 flag, 1 airfield
Amur : 1 flag, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
26 Sea Zone : 1 flag, 2 battleships, 5 carriers, 3 cruisers, 4 destroyers, 8 fighters, 9 submarines and 2 tactical_bombers
22 Sea Zone : 1 flag
10 Sea Zone : 1 flag, 3 transports
17 Sea Zone : 1 flag
7 Sea Zone : 1 flag, 1 submarine
Central United States : 1 flag, 1 factory_major and 2 mech_infantrys
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Morocco : 1 flag, 1 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 2 armour, 1 artillery, 1 factory_minor and 1 harbour
97 Sea Zone : 1 flag, 3 submarines
Brazil : 1 flag
91 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
110 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 40 / 54
Russians : 37 / 54
Japanese : 51 / 50
Americans : 59 / 76
Chinese : 5 / 3
British : 33 / 38
UK_Pacific : 10 / 10
Italians : 15 / 12
ANZAC : 10 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 11 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 9 times
6 was rolled 12 times
Average roll : 3.379
Median : 3.000
Variance : 0.807
Standard Deviation : 0.898
Total rolls : 58Null / Other
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.436
Median : 3.000
Variance : 0.605
Standard Deviation : 0.778
Total rolls : 39Germans Combat
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.714
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Americans Combat
1 was rolled 5 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Manchuria : 1 flag, 1 infantry
Kansu : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 40 / 54
Russians : 37 / 54
Japanese : 50 / 50
Americans : 59 / 76
Chinese : 6 / 6
British : 33 / 38
UK_Pacific : 10 / 10
Italians : 15 / 12
ANZAC : 10 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 11 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 9 times
6 was rolled 12 times
Average roll : 3.379
Median : 3.000
Variance : 0.807
Standard Deviation : 0.898
Total rolls : 58Null / Other
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.436
Median : 3.000
Variance : 0.605
Standard Deviation : 0.778
Total rolls : 39Germans Combat
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.714
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Americans Combat
1 was rolled 5 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Combat Move - British
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from JapaneseCombat - British
Non Combat Move - British
2 infantry moved from Burma to Shan State
2 infantry moved from Burma to Yunnan
7 infantry moved from India to Burma
1 armour and 3 mech_infantrys moved from Iraq to Caucasus
1 armour moved from Trans-Jordan to Northwest Persia
2 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 mech_infantry moved from Trans-Jordan to 98 Sea Zone
2 artilleries moved from Alexandria to 98 Sea Zone
2 artilleries, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
5 infantry moved from Alexandria to Tobruk
1 fighter moved from Egypt to Tobruk
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 armour moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy BordeauxPlace Units - British
2 transports placed in 110 Sea Zone
1 armour and 1 mech_infantry placed in Egypt
1 artillery and 2 infantry placed in Greece
1 artillery placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsTerritory Summary for British :
Yunnan : 1 flag, 3 infantry
Shan State : 1 flag, 2 infantry
Burma : 1 flag, 3 aaGuns, 7 artilleries, 2 fighters, 21 infantry and 1 tactical_bomber
India : 1 flag, 1 airfield and 1 harbour
Malaya : 1 flag, 1 harbour
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 1 mech_infantry
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 aaGun, 1 airfield and 1 infantry
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 armour, 1 fighter and 1 infantry
Tobruk : 1 flag, 1 fighter and 5 infantry
Ethiopia : 1 flag
Caucasus : 1 flag, 1 armour and 3 mech_infantrys
93 Sea Zone : 1 flag, 1 submarine
Eire : 1 flag
Greece : 1 flag, 3 artilleries, 1 factory_minor, 6 infantry and 2 mech_infantrys
99 Sea Zone : 1 flag, 1 destroyer and 3 transports
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 1 armour
Persia : 1 flag
110 Sea Zone : 1 flag, 1 destroyer and 3 transportsProduction/PUs Summary :
Germans : 40 / 54
Russians : 37 / 54
Japanese : 49 / 50
Americans : 59 / 76
Chinese : 7 / 6
British : 33 / 38
UK_Pacific : 10 / 3
Italians : 15 / 12
ANZAC : 10 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 11 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 9 times
6 was rolled 12 times
Average roll : 3.379
Median : 3.000
Variance : 0.807
Standard Deviation : 0.898
Total rolls : 58Null / Other
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.436
Median : 3.000
Variance : 0.605
Standard Deviation : 0.778
Total rolls : 39Germans Combat
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.714
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Americans Combat
1 was rolled 5 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Place Units - UK_Pacific
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 13 PUs total
Some Units in 39 Sea Zone change ownership: 1 transportTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 40 / 54
Russians : 37 / 54
Japanese : 49 / 50
Americans : 59 / 76
Chinese : 7 / 6
British : 33 / 38
UK_Pacific : 10 / 13
Italians : 15 / 12
ANZAC : 10 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 11 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 9 times
6 was rolled 12 times
Average roll : 3.379
Median : 3.000
Variance : 0.807
Standard Deviation : 0.898
Total rolls : 58Null / Other
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.436
Median : 3.000
Variance : 0.605
Standard Deviation : 0.778
Total rolls : 39Germans Combat
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.714
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Americans Combat
1 was rolled 5 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12 -
Heres Italy 7
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Research Technology - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 6 PUs;Combat Move - ANZAC
2 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 armour and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 2 armour and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 2 armour and 1 infantry in Java, round 1 : 0/3 hits
Japanese roll dice for 2 infantry in Java, round 1 : 1/2 hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 2 armour in Java, round 2 : 1/2 hits
Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Java
ANZAC roll dice for 1 armour in Java, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits
ANZAC roll dice for 1 armour in Java, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits
ANZAC roll dice for 1 armour in Java, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Java, round 5 : 0/1 hits
ANZAC roll dice for 1 armour in Java, round 6 : 0/1 hits
Japanese roll dice for 1 infantry in Java, round 6 : 0/1 hits
ANZAC roll dice for 1 armour in Java, round 7 : 1/1 hits
Japanese roll dice for 1 infantry in Java, round 7 : 0/1 hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 armour and 1 infantryNon Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 44 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
2 fighters moved from Queensland to Malaya
1 infantry moved from Alexandria to TobrukPlace Units - ANZAC
1 armour and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for ANZAC :
India : 1 flag, 3 fighters
Malaya : 1 flag, 2 fighters
Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 1 armour
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 2 transports
41 Sea Zone : 1 flag, 1 destroyer
44 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag, 1 destroyer
35 Sea Zone : 1 flag, 1 submarine
25 Sea Zone : 1 flag, 2 destroyers
62 Sea Zone : 1 flag, 1 transport
Tobruk : 1 flag, 1 infantry
98 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Germans : 40 / 54
Russians : 37 / 54
Japanese : 45 / 50
Americans : 59 / 76
Chinese : 7 / 6
British : 33 / 38
UK_Pacific : 10 / 13
Italians : 15 / 13
ANZAC : 14 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 4.368
Median : 5.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 19Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.111
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9ANZAC Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.600
Median : 5.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Combat Move - French
Non Combat Move - French
2 infantry moved from Alexandria to TobrukTurn Complete - French
Territory Summary for French :
Scotland : 1 flag, 2 infantry
Tobruk : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 40 / 54
Russians : 37 / 54
Japanese : 45 / 50
Americans : 59 / 76
Chinese : 7 / 6
British : 33 / 38
UK_Pacific : 10 / 13
Italians : 15 / 13
ANZAC : 14 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 4.368
Median : 5.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 19Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.111
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9ANZAC Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.600
Median : 5.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10