@donutgold hey there, all ok?
Odonis (Axis) vs Karl7 (Allies) - G40 A3 - no tech
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :3
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Tanganyika Territory to Belgian Congo
Italians take Belgian Congo from BritishCombat - Italians
Non Combat Move - Italians
1 artillery and 2 infantry moved from Tobruk to Alexandria
2 fighters moved from Greece to Alexandria
1 fighter moved from Southern Italy to Alexandria
2 infantry moved from Southern Italy to 97 Sea Zone
1 armour moved from Northern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Alexandria
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Alexandria
2 transports moved from 98 Sea Zone to 95 Sea Zone
1 armour moved from Algeria to LibyaPlace Units - Italians
3 transports placed in 95 Sea Zone
1 artillery and 1 infantry placed in Southern Italy
1 armour placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Sumatra to India
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Sumatra to India
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to FormosaCombat - ANZAC
Battle in FormosaNon Combat Move - ANZAC
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :3
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 76 Sea ZoneTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :4
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 infantry moved from Novgorod to Belarus
1 bomber moved from Poland to Belarus
3 tactical_bombers moved from Poland to Romania
1 armour and 2 mech_infantrys moved from Germany to Romania
2 infantry moved from Poland to Eastern Poland
2 artilleries moved from Poland to Eastern Poland
4 armour moved from Baltic States to Eastern Poland
1 armour moved from French Equatorial Africa to Nigeria
Germans take Nigeria from British
1 armour moved from Nigeria to French Central Africa
Germans take French Central Africa from French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Germans take Anglo Egyptian Sudan from British
1 destroyer moved from 113 Sea Zone to 125 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :4
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 infantry moved from Novgorod to Belarus
1 bomber moved from Poland to Belarus
3 tactical_bombers moved from Poland to Romania
1 armour and 2 mech_infantrys moved from Germany to Romania
2 infantry moved from Poland to Eastern Poland
2 artilleries moved from Poland to Eastern Poland
4 armour moved from Baltic States to Eastern Poland
1 armour moved from French Equatorial Africa to Nigeria
Germans take Nigeria from British
1 armour moved from Nigeria to French Central Africa
Germans take French Central Africa from French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Germans take Anglo Egyptian Sudan from British
1 destroyer moved from 113 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 4 armour, 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 4 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 1 armour, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Germans win, taking Romania from Russians with 1 armour, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry and 1 mech_infantryNon Combat Move - Germans
1 carrier and 1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
1 fighter moved from Poland to Southern Italy
2 fighters moved from Western Germany to Southern Italy
1 artillery moved from Western Germany to Germany
3 tactical_bombers moved from Romania to Slovakia Hungary
1 aaGun moved from Poland to Eastern Poland
5 armour moved from Baltic States to Eastern Poland
2 armour moved from Germany to Romania
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 destroyer moved from 114 Sea Zone to 112 Sea Zone
1 infantry moved from Novgorod to Archangel
1 bomber moved from Belarus to Novgorod
1 artillery and 2 infantry moved from French Equatorial Africa to Belgian CongoPlace Units - Germans
3 armour placed in Novgorod
1 artillery, 1 infantry and 1 mech_infantry placed in Western Germany
3 artilleries, 1 infantry and 1 mech_infantry placed in Germany
3 infantry placed in France
Germans undo move 2.
1 artillery and 1 mech_infantry placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :4
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery, 3 infantry and 1 tactical_bomber moved from Bessarabia to Romania
2 fighters moved from Ukraine to Romania
3 infantry moved from Smolensk to Archangel
1 fighter moved from Russia to Archangel -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :4
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery, 3 infantry and 1 tactical_bomber moved from Bessarabia to Romania
2 fighters moved from Ukraine to Romania
3 infantry moved from Smolensk to Archangel
1 fighter moved from Russia to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians win, taking Archangel from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Romania
Russians attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 3 armour, 1 factory_minor and 2 mech_infantrys
retreated to Romania
Germans win with 1 armour remaining. Battle score for attacker is 7
Casualties for Germans: 2 armour and 2 mech_infantrys
Casualties for Russians: 1 artillery and 3 infantryNon Combat Move - Russians
1 tactical_bomber moved from Romania to Bryansk
2 fighters moved from Romania to Ukraine
1 aaGun moved from Bessarabia to Ukraine
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bryansk
4 infantry moved from Russia to Bryansk
5 infantry moved from Russia to Bryansk
2 infantry moved from Smolensk to Vologda
1 infantry moved from Smolensk to Bryansk
1 fighter moved from Archangel to BryanskPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 fighter and 8 infantry placed in Russia
Russians undo move 1.
Russians undo move 1.
3 infantry placed in Ukraine
1 artillery, 1 fighter and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :1
Politics - Russians
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
3 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Belarus
1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
3 infantry moved from Ukraine to Bessarabia
2 infantry moved from Caucasus to Rostov
1 mech_infantry moved from Volgograd to Caucasus
1 armour moved from Volgograd to Bryansk
1 tactical_bomber moved from Russia to Novgorod
1 fighter moved from Russia to Novgorod
1 infantry moved from Archangel to Novgorod
1 mech_infantry moved from Russia to Belarus
1 armour moved from Russia to Belarus
2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
6 infantry moved from Amur to Buryatia
2 aaGuns and 6 infantry moved from Sakha to BuryatiaPlace Units - Russians
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
2 armour and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
ignore that last post, wrong game!
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the R4 game is the correct one…. sorry
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 armour and 1 mech_infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 armour and 1 mech_infantry moved from Shan State to Malaya
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Hunan to French Indo China
Japanese take French Indo China from French
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Hunan to Shensi
1 armour moved from Hunan to Shensi
1 infantry moved from Suiyuyan to Shensi
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
1 armour moved from Kiangsu to Kwangtung
1 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 artillery and 2 infantry moved from Siam to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 56 Sea Zone
2 submarines moved from 33 Sea Zone to 54 Sea Zone
1 cruiser moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 5 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Caroline Islands to 54 Sea Zone
1 fighter moved from 33 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 61 Sea Zone
1 cruiser moved from 37 Sea Zone to 56 Sea Zone
1 battleship and 1 destroyer moved from 37 Sea Zone to 56 Sea Zone
1 carrier moved from 37 Sea Zone to 56 Sea Zone
2 tactical_bombers moved from Yunnan to Malaya
1 bomber moved from Yunnan to 20 Sea Zone
1 bomber moved from Yunnan to Kwangsi
2 fighters moved from Yunnan to Kwangtung
1 fighter moved from Yunnan to Shensi
1 fighter and 2 tactical_bombers moved from Hopei to Shensi
1 bomber moved from Kwangsi to Formosa
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
1 infantry moved from Siam to 37 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 56 Sea Zone
1 artillery and 2 infantry moved from 56 Sea Zone to Western Australia
1 infantry moved from 56 Sea Zone to Western AustraliaCombat - Japanese
Battle in 61 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 transport; Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Americans win with 1 transport remaining. Battle score for attacker is -13
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 destroyer
Battle in Shensi
Japanese attack with 2 armour, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 2 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in 54 Sea Zone
Japanese attack with 1 cruiser, 2 fighters, 2 submarines and 1 transport
ANZAC defend with 1 destroyer
Japanese win, taking 54 Sea Zone from Neutral with 1 cruiser, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 1 bomber and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Japanese attack with 1 armour, 1 mech_infantry and 2 tactical_bombers
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
British defend with 1 harbour and 1 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 armour remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for British: 1 infantry
Battle in Queensland
Battle in 56 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
British defend with 1 transport
Japanese win, taking Queensland from ANZAC with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Western Australia
Battle in Northern Territory
Battle in Formosa
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Western Australia from ANZAC, taking Northern Territory from ANZAC, taking Formosa from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
2 fighters moved from Kwangtung to Yunnan
1 bomber moved from Formosa to Kiangsi
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 33 Sea Zone to 30 Sea Zone
1 destroyer moved from 33 Sea Zone to 31 Sea Zone
1 battleship and 2 carriers moved from 33 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 55 Sea Zone
1 carrier moved from 33 Sea Zone to 55 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
2 fighters moved from 33 Sea Zone to Japan
1 fighter and 2 tactical_bombers moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
2 tactical_bombers moved from Malaya to Siam
2 fighters moved from 54 Sea Zone to 56 Sea Zone
1 bomber moved from 20 Sea Zone to KiangsiPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
1 fighter placed in Japan
2 destroyers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :4
Politics - Americans
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 26 Sea Zone to 31 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 30 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from 26 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 31 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :4
Politics - Americans
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from 26 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 30 Sea ZoneCombat - Americans
Battle in 30 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 31 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Gibraltar
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Gibraltar from Italians with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 61 Sea Zone to 63 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
2 fighters moved from 31 Sea Zone to 63 Sea Zone
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 63 Sea Zone
2 fighters moved from Hawaiian Islands to New Zealand
1 bomber moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 26 Sea Zone to 63 Sea Zone
1 infantry moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Western United StatesPlace Units - Americans
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 fighter and 9 infantry moved from Tsinghai to Shensi -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 fighter and 9 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 9 infantry
Japanese defend with 2 armour
Chinese win, taking Shensi from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 armour
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
1 infantry placed in Kansu
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :4
Combat Move - British
1 infantry moved from Quebec to 106 Sea Zone
1 armour moved from Quebec to 106 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
2 infantry moved from India to Burma
1 tactical_bomber moved from India to Burma
1 fighter moved from India to Burma
3 fighters moved from Egypt to Belgian Congo
1 infantry moved from Kenya to Belgian Congo
1 infantry and 1 mech_infantry moved from Rhodesia to Belgian Congo
1 tactical_bomber moved from Gold Coast to Belgian Congo
1 battleship, 1 carrier, 2 cruisers and 1 transport moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
3 infantry moved from Egypt to Anglo Egyptian Sudan
2 artilleries moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 fighter moved from United Kingdom to 91 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :4
Combat Move - British
1 infantry moved from Quebec to 106 Sea Zone
1 armour moved from Quebec to 106 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
2 infantry moved from India to Burma
1 tactical_bomber moved from India to Burma
1 fighter moved from India to Burma
3 fighters moved from Egypt to Belgian Congo
1 infantry moved from Kenya to Belgian Congo
1 infantry and 1 mech_infantry moved from Rhodesia to Belgian Congo
1 tactical_bomber moved from Gold Coast to Belgian Congo
1 battleship, 1 carrier, 2 cruisers and 1 transport moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
3 infantry moved from Egypt to Anglo Egyptian Sudan
2 artilleries moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 fighter moved from United Kingdom to 91 Sea ZoneCombat - British
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Belgian Congo
British attack with 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry; Italians defend with 1 infantry
British win, taking Belgian Congo from Italians with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Morocco
Battle in Anglo Egyptian Sudan
British attack with 3 artilleries and 5 infantry
Germans defend with 1 infantry
British win, taking Morocco from Germans, taking Anglo Egyptian Sudan from Germans with 3 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 aaGun moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Iraq
3 armour moved from Egypt to Iraq
1 infantry moved from Northwest Persia to Iraq
2 fighters moved from Belgian Congo to 81 Sea Zone
1 tactical_bomber moved from Belgian Congo to Kenya
1 fighter moved from Belgian Congo to Ethiopia
2 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Burma to India
1 tactical_bomber moved from Burma to IndiaPlace Units - British
1 factory_minor placed in Iraq
1 armour and 1 mech_infantry placed in Union of South Africa
1 transport placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,6,3,2,2,1,2
British collect 29 PUs (3 lost to blockades); end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :4
Place Units - UK_Pacific
1 armour, 1 artillery and 5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 armour, 1 artillery and 5 infantry -
Sorry mate, on vacation til Wednesday. Will make my next move then.