Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 armour and 3 mech_infantrys moved from Austria to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 1 fighter moved from Poland to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 2 submarines and 1 tactical_bomber Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 27 Casualties for Germans: 2 artilleries and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 114 Sea Zone: 1 battleship EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs12L - AA50-41 DarthMaximus (Axis) vs. Boldfresh (Allies +9)
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We agreed this one was tripleA no?
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I can do TripleA if you want. I don’t care.
I’ll still need losses for sz 12. I’ll just complete that here and then edit in TripleA if you want to use TripleA. I can play either.
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oops wow, i totally meant to write tripleA. that’s why i sent you my email for the dice…
ok let’s do it in tripleA you can just edit the first map to reflect this round of dice. i will keep the destroyer in round 1 of z12
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Oh okay. No prob.
Sz 12 cont
sub, 2 ftrs
Rolls: 1@2 2@3; Total Hits: 11@2: (6)2@3: (6, 3)dd
Rolls: 1@2; Total Hits: 01@2: (4) -
Results
sz 6 - cleared, wol
sz 2 - cleared with ftr, bom
sz 12 - cleared, wol
bst - taken with 2 inf, 1 rt, 1 ftr
epl - taken with 1 inf, 1 rt, 2 arm
ukr - taken, wolAlright, tonight I’ll convert to TripleA. I’ll edit the battles and complete my move and then we should be good to go.
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Yeah the typical crushing g1 against me :lol:
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Test summary from TripleA 21:41:23
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :1
Purchase Units - Germans
Germans buy 2 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Germans player Removing units owned by PlayerID named:Russians from Baltic States: 3 infantry
EDIT: Germans player Removing units owned by PlayerID named:Russians from East Poland: 2 infantry
EDIT: Germans player Removing units owned by PlayerID named:Russians from Ukraine: 2 infantry
EDIT: Germans player Removing units owned by PlayerID named:British from 6 Sea Zone: 1 destroyer
EDIT: Germans player Removing units owned by PlayerID named:British from 2 Sea Zone: 1 battleship and 1 transport
EDIT: Germans player Removing units owned by PlayerID named:British from 12 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Germans player Removing units owned by PlayerID named:Germans from 7 Sea Zone: 1 submarine
EDIT: Germans player Changing ownership of Baltic States from Russians to Germans
EDIT: Germans player Changing ownership of East Poland from Russians to Germans
EDIT: Germans player Changing ownership of Ukraine from Russians to Germans
EDIT: Germans player Removing units owned by PlayerID named:Germans from Finland: 2 infantry
EDIT: Germans player Removing units owned by PlayerID named:Germans from Poland: 2 armour, 1 artillery and 4 infantry
EDIT: Germans player Adding units owned by PlayerID named:Germans to Baltic States: 1 artillery and 2 infantry
EDIT: Germans player Adding units owned by PlayerID named:Germans to East Poland: 2 armour, 1 artillery and 1 infantry
EDIT: Germans player Removing units owned by PlayerID named:Germans from Czechoslovakia Hungary: 2 armour
EDIT: Germans player Removing units owned by PlayerID named:Germans from Bulgaria Romania: 2 armour, 1 artillery and 3 infantry
EDIT: Germans player Removing units owned by PlayerID named:Germans from France: 2 infantry
EDIT: Germans player Adding units owned by PlayerID named:Germans to Ukraine: 4 armour and 5 infantry
EDIT: Germans player Removing units owned by PlayerID named:Germans from 13 Sea Zone: 1 transport
EDIT: Germans player Adding units owned by PlayerID named:Germans to 16 Sea Zone: 1 transport
EDIT: Germans player Removing units owned by PlayerID named:Germans from 5 Sea Zone: 1 cruiser and 1 submarine
EDIT: Germans player Adding units owned by PlayerID named:Germans to 6 Sea Zone: 1 cruiser and 1 submarine
EDIT: Germans player Removing units owned by PlayerID named:Germans from 7 Sea Zone: 1 submarine
EDIT: Germans player Adding units owned by PlayerID named:Germans to 12 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeNon Combat Move - Germans
1 bomber moved from Germany to Norway
1 fighter moved from Germany to Morocco Algeria
1 fighter moved from Poland to Balkans
1 artillery and 3 infantry moved from Germany to Poland
1 armour moved from France to Poland
1 infantry moved from Northwestern Europe to Germany
1 fighter moved from Northwestern Europe to LibyaPlace Units - Germans
2 armour and 7 infantry placed in GermanyTurn Complete - Germans
Germans collect 35 PUs; end with 35 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 45 PUsTerritory Summary for Germans :
Balkans : 1 fighter
Baltic States : 1 flag, 1 artillery and 2 infantry
East Poland : 1 flag, 2 armour, 1 artillery and 1 infantry
Germany : 1 aaGun, 2 armour, 1 factory and 8 infantry
Libya : 1 armour, 1 artillery, 1 fighter and 1 infantry
Morocco Algeria : 1 fighter and 1 infantry
Norway : 1 bomber, 1 fighter and 2 infantry
Poland : 1 armour, 1 artillery and 3 infantry
Ukraine : 1 flag, 4 armour and 5 infantry
5 Sea Zone : 1 transport
6 Sea Zone : 1 cruiser and 1 submarine
12 Sea Zone : 1 submarine
16 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 35 / 45
Russians : 26 / 30
Japanese : 17 / 17
British : 43 / 43
Italians : 10 / 10
Chinese : 7 / 0
Americans : 40 / 40 -
Alright, we should be good to go.
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :1
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Karelia S.S.R. to Finland
Russians take Finland from Germans
2 infantry moved from Belorussia to East Poland
2 infantry moved from Eastern Ukraine to East Poland
1 armour moved from Russia to East Poland
5 infantry moved from Karelia S.S.R. to Baltic States
1 artillery moved from Karelia S.S.R. to Baltic StatesCombat - Russians
Battle in Baltic States
Russians attack with 1 artillery and 5 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery and 5 infantry in Baltic States, round 1 : 2/6 hits
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 1 : 0/3 hits
2 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 artillery and 5 infantry in Baltic States, round 2 : 1/6 hits
Germans roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Russians win with 1 artillery and 5 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in East Poland
Russians attack with 1 armour and 4 infantry
Germans defend with 2 armour, 1 artillery and 1 infantry
Russians roll dice for 1 armour and 4 infantry in East Poland, round 1 : 1/5 hits
Germans roll dice for 2 armour, 1 artillery and 1 infantry in East Poland, round 1 : 2/4 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland
Russians roll dice for 1 armour and 2 infantry in East Poland, round 2 : 1/3 hits
Germans roll dice for 2 armour and 1 artillery in East Poland, round 2 : 0/3 hits
1 artillery owned by the Germans lost in East Poland
Russians roll dice for 1 armour and 2 infantry in East Poland, round 3 : 2/3 hits
Germans roll dice for 2 armour in East Poland, round 3 : 1/2 hits
1 infantry owned by the Russians and 2 armour owned by the Germans lost in East Poland
Russians win, taking East Poland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 armour, 1 artillery and 1 infantry
Casualties for Russians: 3 infantry
Russians win with 1 armour and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 armour, 1 artillery and 1 infantry
Casualties for Russians: 3 infantry
Recording Battle StatisticsNon Combat Move - Russians
Turning on Edit Mode
EDIT: Russians player Removing units owned by PlayerID named:Russians from 4 Sea Zone: 1 submarine
EDIT: Russians player Adding units owned by PlayerID named:Russians to 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 infantry moved from Archangel to Belorussia
1 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from Russia to Eastern Ukraine
2 infantry moved from Russia to Eastern Ukraine
1 artillery moved from Russia to Caucasus
2 infantry moved from Kazakh S.S.R. to Caucasus
2 infantry moved from Novosibirsk to Russia
1 infantry moved from Evenki National Okrug to Novosibirsk
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
2 infantry moved from Soviet Far East to Buryatia S.S.R.Place Units - Russians
1 artillery and 3 infantry placed in Caucasus
1 artillery and 1 infantry placed in Karelia S.S.R.
2 armour placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 35 PUsTerritory Summary for Russians :
Baltic States : 1 artillery and 5 infantry
Belorussia : 1 infantry
Buryatia S.S.R. : 7 infantry
Caucasus : 1 aaGun, 2 artilleries, 1 factory and 9 infantry
East Poland : 1 armour and 1 infantry
Evenki National Okrug : 1 infantry
Finland : 1 flag, 1 infantry
Karelia S.S.R. : 1 aaGun, 1 artillery, 1 factory and 2 infantry
Eastern Ukraine : 3 infantry
Novosibirsk : 1 infantry
Russia : 1 aaGun, 2 armour, 1 factory and 2 infantry
6 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 31 / 45
Russians : 30 / 35
Japanese : 17 / 17
British : 43 / 43
Italians : 10 / 10
Chinese : 7 / 0
Americans : 40 / 40 -
hmm for some reason it’s not allowing me to edit. i didn’t mean to move 2 inf from rus to euk on noncombat after moving the first one there from rus. in other words, there should be only 1 inf in euk instead of 3 and 11 inf, 2 art in cau instead of 9 inf, 2 art.
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also edited the sub to z6.
here is the map.
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :1
Purchase Units - Japanese
Japanese buy 2 destroyers; Remaining resources: 1 PUs;Combat Move - Japanese
2 fighters moved from 61 Sea Zone to 35 Sea Zone
2 fighters moved from 57 Sea Zone to 56 Sea Zone
2 fighters moved from 57 Sea Zone to 53 Sea Zone
1 destroyer moved from 51 Sea Zone to 53 Sea Zone
2 infantry moved from Caroline Islands to 51 Sea Zone
2 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to East Indies
Japanese take East Indies from British
2 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Borneo
Japanese take Borneo from British
1 battleship and 1 cruiser moved from 61 Sea Zone to 50 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone
1 artillery and 1 infantry moved from 50 Sea Zone to Philippine Islands
1 infantry moved from Caroline Islands to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 60 Sea Zone
1 infantry moved from Okinawa to 60 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 50 Sea Zone
2 infantry moved from 50 Sea Zone to Philippine Islands
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 armour and 1 infantry moved from 61 Sea Zone to Kwangtung
1 fighter moved from Japan to Kwangtung
3 infantry moved from French Indo-China Thailand to Yunnan
1 fighter moved from Formosa to Yunnan
1 fighter moved from Manchuria to Yunnan
3 infantry moved from Manchuria to Suiyuan
3 infantry moved from Kiangsu to FukienCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 fighters
British defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters in 35 Sea Zone, round 1 : 2/2 hits
British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 1 : 0/1 hits
1 transport owned by the British and 1 destroyer owned by the British lost in 35 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Japanese win with 2 fighters remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 56 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters in 56 Sea Zone, round 1 : 2/2 hits
Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans , 1 transport owned by the Americans and 1 fighter owned by the Japanese lost in 56 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer and 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer and 1 transport
Battle in 53 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 battleship
Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 1 : 2/3 hits
Americans roll dice for 1 battleship in 53 Sea Zone, round 1 : 1/1 hits
1 battleship owned by the Americans and 1 destroyer owned by the Japanese lost in 53 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 battleship
Japanese win with 2 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 battleship
Battle in 50 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 2 transports
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 50 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 50 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 50 Sea Zone
Japanese win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Japanese win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Philippine Islands
Japanese attack with 1 artillery and 3 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery and 3 infantry in Philippine Islands, round 1 : 1/4 hits
Americans roll dice for 2 infantry in Philippine Islands, round 1 : 0/2 hits
1 infantry owned by the Americans lost in Philippine Islands
Japanese roll dice for 1 artillery and 3 infantry in Philippine Islands, round 2 : 2/4 hits
Americans roll dice for 1 infantry in Philippine Islands, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Philippine Islands
Japanese win, taking Philippine Islands from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Japanese win with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Kwangtung, round 1 : 1/3 hits
British roll dice for 1 infantry in Kwangtung, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from British with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Japanese win with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters and 3 infantry
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 2 fighters and 3 infantry in Yunnan, round 1 : 1/5 hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 1 : 2/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 2/3 hits
Chinese roll dice for 1 fighter in Yunnan, round 2 : 1/1 hits
1 fighter owned by the Chinese and 1 infantry owned by the Japanese lost in Yunnan
Japanese win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 3 infantry
Casualties for Chinese: 1 fighter and 1 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 3 infantry
Casualties for Chinese: 1 fighter and 1 infantry
Battle in Suiyuan
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 infantry in Suiyuan, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Suiyuan, round 1 : 0/1 hits
Japanese roll dice for 3 infantry in Suiyuan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits
Japanese roll dice for 3 infantry in Suiyuan, round 3 : 0/3 hits
Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits
Japanese roll dice for 3 infantry in Suiyuan, round 4 : 1/3 hits
Chinese roll dice for 1 infantry in Suiyuan, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan
Japanese win, taking Suiyuan from Chinese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Japanese win with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Fukien
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 infantry in Fukien, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Fukien, round 1 : 0/1 hits
Japanese roll dice for 3 infantry in Fukien, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Fukien from Chinese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
2 fighters moved from Yunnan to French Indo-China Thailand
1 fighter moved from Kwangtung to French Indo-China Thailand
1 carrier moved from 61 Sea Zone to 37 Sea Zone
2 fighters moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 57 Sea Zone to 62 Sea Zone
1 carrier moved from 57 Sea Zone to 60 Sea Zone
2 fighters moved from 53 Sea Zone to 60 Sea Zone
1 fighter moved from 56 Sea Zone to 62 Sea ZonePlace Units - Japanese
2 destroyers placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 30 PUs; end with 31 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 36 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 41 PUsTerritory Summary for Japanese :
Borneo : 1 flag, 2 infantry
East Indies : 1 flag, 2 infantry
French Indo-China Thailand : 3 fighters
Fukien : 1 flag, 3 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 artillery, 1 factory and 3 infantry
Kwangtung : 1 flag, 1 armour
Philippine Islands : 1 flag, 1 artillery and 3 infantry
Suiyuan : 1 flag, 2 infantry
37 Sea Zone : 1 carrier and 2 fighters
38 Sea Zone : 1 transport
49 Sea Zone : 1 transport
50 Sea Zone : 1 battleship, 1 cruiser and 2 transports
60 Sea Zone : 1 carrier and 2 fighters
61 Sea Zone : 1 transport
62 Sea Zone : 1 carrier, 2 destroyers and 1 fighterProduction/PUs Summary :
Germans : 31 / 45
Russians : 30 / 35
Japanese : 30 / 41
British : 34 / 43
Italians : 10 / 10
Chinese : 5 / 0
Americans : 38 / 40 -
i meant to take france with an inf from the uk… i am certainly willing to redo the combat rolls… let me know what you want me to do. complete bonehead move… i built the 2 acc to occupy z7 :lol:
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :1
Purchase Units - British
British buy 2 carriers, 1 fighter and 1 infantry; Remaining resources: 2 PUs;Combat Move - British
1 bomber moved from United Kingdom to 6 Sea Zone
1 fighter moved from United Kingdom to 6 Sea Zone
1 fighter moved from United Kingdom to 5 Sea Zone
1 fighter moved from Egypt to 16 Sea ZoneCombat - British
Battle in 16 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 16 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 5 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 5 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 6 Sea Zone
British attack with 1 bomber and 1 fighter; Russians loiter and taunt with
Germans defend with 1 cruiser and 1 submarine
1 submarine owned by the Germans Submerged
British roll dice for 1 bomber and 1 fighter in 6 Sea Zone, round 1 : 2/2 hits
Germans roll dice for 1 cruiser in 6 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the Germans lost in 6 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Recording Battle StatisticsNon Combat Move - British
1 bomber moved from 6 Sea Zone to United Kingdom
1 fighter moved from 16 Sea Zone to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 aaGun, 1 artillery and 3 infantry moved from India to Persia
1 fighter moved from 6 Sea Zone to 8 Sea Zone
1 fighter moved from 5 Sea Zone to United Kingdom
1 destroyer moved from 9 Sea Zone to 8 Sea Zone
1 transport moved from 9 Sea Zone to 8 Sea Zone
1 armour moved from Eastern Canada to Western Canada
1 infantry moved from Western Canada to Western United States
1 transport moved from 41 Sea Zone to 43 Sea Zone
1 destroyer moved from 41 Sea Zone to 48 Sea ZonePlace Units - British
2 carriers placed in 8 Sea Zone
1 infantry placed in United Kingdom
1 fighter placed in 8 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 36 PUs total
Objective 2: British met a national objective for an additional 5 PUs; end with 41 PUsTerritory Summary for British :
Australia : 1 aaGun, 1 artillery and 3 infantry
Burma : 1 infantry
Persia : 1 aaGun, 1 artillery and 3 infantry
Trans-Jordan : 1 armour, 1 artillery, 1 fighter and 5 infantry
Union of South Africa : 2 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory, 1 fighter and 3 infantry
Western Canada : 1 armour
Western United States : 1 infantry
8 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 1 transport
43 Sea Zone : 1 transport
48 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 31 / 45
Russians : 30 / 35
Japanese : 30 / 41
British : 34 / 41
Italians : 10 / 10
Chinese : 5 / 0
Americans : 38 / 40 -
forget it. let’s just go with the noncom i did.
go ahead with italy.
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Go ahead change what you need to. No need to re-roll.
If you want to take Fra that is fine or alter a move/placement that is fine too.
Just let me know and I can edit them before Ita goes or you can reload the map and edit it.
I won’t be doing Ita now so you’ll have time to change. I’ll probably get to Ita on Mon night.
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :1
Purchase Units - British
British buy 2 carriers, 1 fighter and 1 infantry; Remaining resources: 2 PUs;Combat Move - British
1 destroyer moved from 9 Sea Zone to 7 Sea Zone
1 transport moved from 9 Sea Zone to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 infantry moved from 7 Sea Zone to France
British take France from Germans
2 infantry moved from Union of South Africa to Rhodesia
3 infantry moved from India to Persia
1 artillery moved from India to Persia
3 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to 16 Sea Zone
1 infantry moved from Burma to India
1 fighter moved from United Kingdom to 6 Sea Zone
1 fighter moved from United Kingdom to 5 Sea Zone
1 bomber moved from United Kingdom to 6 Sea ZoneCombat - British
Battle in 16 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 16 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 6 Sea Zone
British attack with 1 bomber and 1 fighter; Russians loiter and taunt with
Germans defend with 1 cruiser and 1 submarine
1 submarine owned by the Germans Submerged
British roll dice for 1 bomber and 1 fighter in 6 Sea Zone, round 1 : 1/2 hits
Germans roll dice for 1 cruiser in 6 Sea Zone, round 1 : 1/1 hits
1 bomber owned by the British and 1 cruiser owned by the Germans lost in 6 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 cruiser
Casualties for British: 1 bomber
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 cruiser
Casualties for British: 1 bomber
Battle in 5 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 5 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Recording Battle StatisticsNon Combat Move - British
Turning on Edit Mode
EDIT: British player Adding units owned by PlayerID named:British to United Kingdom: 1 bomber
EDIT: Turning off Edit Mode
1 fighter moved from 5 Sea Zone to 7 Sea Zone
1 fighter moved from 6 Sea Zone to 7 Sea Zone
1 transport moved from 41 Sea Zone to 43 Sea Zone
1 destroyer moved from 41 Sea Zone to 48 Sea ZonePlace Units - British
2 carriers placed in 7 Sea Zone
1 fighter placed in 7 Sea Zone
1 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: British player Removing units owned by PlayerID named:British from 16 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: British player Adding units owned by PlayerID named:British to Trans-Jordan: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - British
British collect 40 PUs; end with 42 PUs total
Objective 2: British met a national objective for an additional 5 PUs; end with 47 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 52 PUsTerritory Summary for British :
Australia : 1 aaGun, 1 artillery and 3 infantry
Eastern Canada : 1 armour
France : 1 flag, 1 infantry
India : 1 aaGun and 1 infantry
Persia : 1 artillery and 3 infantry
Rhodesia : 2 infantry
Trans-Jordan : 1 armour, 1 artillery, 1 fighter and 5 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory and 2 infantry
Western Canada : 1 infantry
7 Sea Zone : 2 carriers, 1 destroyer, 3 fighters and 1 transport
43 Sea Zone : 1 transport
48 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 25 / 45
Russians : 30 / 35
Japanese : 30 / 41
British : 40 / 52
Italians : 10 / 10
Chinese : 5 / 0
Americans : 38 / 40 -
first '41 game i’ve played on AAA, thanks for giving me a little room to get used to it. did a few edits to get it all right, should be easy to follow.





