Test summary from TripleA, engine version: 2.7.14900, time: 7:25:27 AM
Savegame
Antholin (Axis) vs. Infrastructure (Allies)
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 2 carriers and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
6 infantry moved from Bulgaria to Greece
2 infantry moved from Western Germany to Holland Belgium
1 artillery moved from France to Normandy Bordeaux
1 mech_infantry moved from Southern France to Normandy Bordeaux
3 artilleries and 1 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 bombers moved from Western Germany to Greece
1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 armour moved from Yugoslavia to GreeceCombat - Germans
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
French defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 1 : 1/4 hits
French roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 1 : 1/4 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 1 : 1/1 hits
1 artillery owned by the French and 1 artillery owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for French: 1 artillery
Battle in Morocco
Battle in Greece
Germans attack with 1 armour, 2 bombers and 6 infantry
Neutral_Allies defend with 4 infantry
Germans roll dice for 1 armour, 2 bombers and 6 infantry in Greece, round 1 : 2/9 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 2/4 hits
2 infantry owned by the Germans and 2 infantry owned by the Neutral_Allies lost in Greece
Germans roll dice for 1 armour, 2 bombers and 4 infantry in Greece, round 2 : 3/7 hits
Neutral_Allies roll dice for 2 infantry in Greece, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Morocco from French, taking Greece from Neutral_Allies with 1 armour, 2 bombers and 3 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 3 infantry
Battle in GibraltarNon Combat Move - Germans
2 bombers moved from Greece to Southern Italy
2 armour, 2 artilleries and 4 infantry moved from Yugoslavia to Slovakia Hungary
2 infantry moved from Poland to Slovakia Hungary
2 armour moved from Southern France to Greater Southern Germany
4 armour moved from France to Germany
2 artilleries moved from France to Western Germany
2 infantry moved from Western Germany to Germany
1 fighter moved from Normandy Bordeaux to 93 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 93 Sea Zone
1 fighter moved from Holland Belgium to 93 Sea Zone
1 tactical_bomber moved from Holland Belgium to 93 Sea Zone
2 tactical_bombers moved from Western Germany to Southern Italy
4 infantry moved from Norway to Finland
2 aaGuns moved from France to Western Germany
1 aaGun moved from Western Germany to GermanyPlace Units - Germans
2 carriers placed in 93 Sea Zone
1 armour, 4 artilleries and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 2 artilleries, 1 harbour and 2 infantry
Morocco : 1 flag, 1 artillery and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Greater Southern Germany : 1 flag, 2 armour
Slovakia Hungary : 1 flag, 3 aaGuns, 2 armour, 2 artilleries and 10 infantry
Western Germany : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major and 1 harbour
Poland : 1 flag, 1 infantry
Germany : 1 flag, 1 aaGun, 5 armour, 4 artilleries, 1 factory_major and 7 infantry
Holland Belgium : 1 flag, 2 infantry
Southern Italy : 1 flag, 2 bombers and 2 tactical_bombers
93 Sea Zone : 1 flag, 2 carriers, 2 fighters and 2 tactical_bombers
Bulgaria : 1 flag
Greece : 1 flag, 1 armour and 3 infantry
Yugoslavia : 1 flag
91 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports
Finland : 1 flag, 9 infantryProduction/PUs Summary :
Germans : 47 / 57
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 34
UK_Pacific : 20 / 20
Italians : 11 / 10
ANZAC : 14 / 17
French : 8 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.500
Median : 4.000
Variance : 0.194
Standard Deviation : 0.440
Total rolls : 32Neutral_Allies Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Germans Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.708
Median : 4.000
Variance : 0.522
Standard Deviation : 0.722
Total rolls : 24French Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedPurchase Units - Russians
Russians buy 1 armour, 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Buryatia to Amur
2 infantry moved from Kazakhstan to Tsinghai
1 aaGun moved from Samara to Novosibirsk
1 aaGun moved from Samara to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 artillery and 9 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Bessarabia to Eastern Poland
3 infantry moved from Ukraine to Bessarabia
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
1 aaGun moved from Novgorod to Baltic States
1 artillery and 3 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 artillery and 1 infantry moved from Bryansk to Belarus
1 armour and 1 mech_infantry moved from Bryansk to Belarus
5 infantry moved from Russia to Bryansk
1 submarine moved from 127 Sea Zone to 125 Sea ZonePlace Units - Russians
2 artilleries and 1 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 armour and 1 fighter placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery, 1 infantry and 1 mech_infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 artillery and 2 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 3 infantry moved from Hunan to Yunnan
3 fighters and 2 tactical_bombers moved from Kiangsu to Yunnan
2 bombers, 5 fighters and 3 tactical_bombers moved from Kwangsi to SzechwanCombat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 1 : 5/9 hits
Chinese roll dice for 3 infantry in Yunnan, round 1 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 5 fighters and 3 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 2 bombers, 5 fighters and 3 tactical_bombers in Szechwan, round 1 : 8/10 hits
Chinese roll dice for 5 infantry in Szechwan, round 1 : 1/5 hits
5 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Szechwan
Japanese win with 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter
Casualties for Chinese: 5 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 transport moved from 6 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
2 infantry moved from Jehol to 19 Sea Zone
1 artillery moved from Jehol to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
2 artilleries moved from 36 Sea Zone to Kwangsi
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
3 fighters and 2 tactical_bombers moved from Yunnan to Hunan
1 artillery moved from Japan to 6 Sea Zone
2 bombers moved from Szechwan to Kwangsi
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 aaGun and 4 infantry moved from Jehol to Anhwe
4 infantry moved from Manchuria to Jehol
1 infantry moved from Kiangsu to Kiangsi
1 artillery and 4 infantry moved from Kiangsu to Anhwe
4 fighters and 3 tactical_bombers moved from Szechwan to Kwangsi
1 battleship and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 armour moved from Kiangsu to Hopei
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline IslandsPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
2 infantry placed in Japan
1 destroyer and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUsTerritory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
Paulau Island : 1 flag, 1 infantry
Kwangsi : 1 flag, 2 artilleries, 2 bombers, 4 fighters, 4 infantry and 3 tactical_bombers
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag, 1 infantry
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
Jehol : 1 flag, 4 infantry
Yunnan : 1 flag, 1 artillery and 2 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 3 fighters and 2 tactical_bombers
Hopei : 1 flag, 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Chahar : 1 flag
Anhwe : 1 flag, 1 aaGun, 1 artillery and 8 infantry
33 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 destroyers and 2 transports
36 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 3 transports
6 Sea Zone : 1 flag, 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 47 / 57
Russians : 37 / 37
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 5 / 15
British : 28 / 34
UK_Pacific : 20 / 20
Italians : 11 / 10
ANZAC : 14 / 17
French : 8 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.148
Median : 3.000
Variance : 0.885
Standard Deviation : 0.941
Total rolls : 27Japanese Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 5 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 2.842
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 19Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.875
Median : 4.000
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 aaGun, 1 armour and 2 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
1 aaGun, 1 armour, 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 23 Sea Zone to 26 Sea Zone
1 infantry moved from Central United States to Western United States
2 aaGuns and 3 mech_infantrys moved from Central United States to Eastern United StatesPlace Units - Americans
1 carrier and 2 submarines placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 1 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Szechwan
3 infantry moved from Shensi to KansuPlace Units - Chinese
5 infantry placed in KansuTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs totalDice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.625
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Japanese Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.833
Median : 4.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Combat Move - British
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 88 Sea Zone to 91 Sea Zone
1 bomber and 3 fighters moved from United Kingdom to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from Ethiopia to 76 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Alexandria
2 artilleries and 1 infantry moved from Egypt to Alexandria
1 tactical_bomber moved from Anglo Egyptian Sudan to Alexandria
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland -
I need your OOL in SZ91.
1 dest, 5ftr, 1bomb vs 1batt, 1crz, 1carr, 1ftr, 1tact, 3tran;
I got 3hits. -
since I need to shut down, I may have reload the game after I get your OOL and try until I get 3 hits again, so u are aware.
-
i figured out how to save it mid battle! So I just need your OOL.
-
2 on the carrier & 1 on the battleship. As I believe the planes would have adequate movement to land in Gibralatar, as of this point.
-
yeah I had a 50/50 on getting a fourth hit, but didn’t et it. Now I just have to hope you dont get more than 3…
-
good new for me, you only got 2hits.
bad news for me, I only got one hit in round 2 with 4ftrs and a bomber…DO you want to lose the tact, the cruiser or something else.
p.s. I have a bad feeling about this… I only had a 64% chance in the first place and if you get more than 2 hits that would spell DISASTER for me… It’s all in the anticipation…
What is your OOL for my 1 hit?
-
im in for the haul on this one so I will choose the tact and if the cruiser lives, you can trade it out.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Combat Move - British
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 88 Sea Zone to 91 Sea Zone
1 bomber and 3 fighters moved from United Kingdom to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from Ethiopia to 76 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Alexandria
2 artilleries and 1 infantry moved from Egypt to Alexandria
1 tactical_bomber moved from Anglo Egyptian Sudan to Alexandria
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Italian SomalilandCombat - British
Battle in 96 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
Italians defend with 1 submarine
Italians roll dice for 1 submarine in 96 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 96 Sea Zone, round 1 : 2/3 hits
1 submarine owned by the Italians lost in 96 Sea Zone
British win with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 91 Sea Zone
British attack with 1 bomber, 1 destroyer and 5 fighters
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports
British roll dice for 1 bomber, 1 destroyer and 5 fighters in 91 Sea Zone, round 1 : 3/7 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports in 91 Sea Zone, round 1 : 2/5 hits
1 carrier owned by the Germans , 1 fighter owned by the British and 1 destroyer owned by the British lost in 91 Sea Zone
British roll dice for 1 bomber and 4 fighters in 91 Sea Zone, round 2 : 1/5 hits
Germans roll dice for 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports in 91 Sea Zone, round 2 : 1/4 hits
1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 91 Sea Zone
British roll dice for 1 bomber and 3 fighters in 91 Sea Zone, round 3 : 2/4 hits
Germans roll dice for 1 battleship, 1 cruiser, 1 fighter and 3 transports in 91 Sea Zone, round 3 : 2/3 hits
1 cruiser owned by the Germans , 2 fighters owned by the British and 1 fighter owned by the Germans lost in 91 Sea Zone
British roll dice for 1 bomber and 1 fighter in 91 Sea Zone, round 4 : 0/2 hits
Germans roll dice for 1 battleship and 3 transports in 91 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 bomber and 1 fighter in 91 Sea Zone, round 5 : 1/2 hits
Germans roll dice for 1 battleship and 3 transports in 91 Sea Zone, round 5 : 0/1 hits
1 battleship owned by the Germans lost in 91 Sea Zone
3 transports owned by the Germans lost in 91 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 42
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports
Casualties for British: 1 destroyer and 4 fighters
Battle in Alexandria
British attack with 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
British roll dice for 1 cruiser in Alexandria, round 1 : 1/1 hits
British roll dice for 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber in Alexandria, round 1 : 2/6 hits
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 1 : 1/5 hits
1 infantry owned by the British , 1 mech_infantry owned by the Italians and 2 infantry owned by the Italians lost in Alexandria
British roll dice for 1 armour, 2 artilleries, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 0/5 hits
Italians roll dice for 1 armour and 1 artillery in Alexandria, round 2 : 1/2 hits
1 infantry owned by the British lost in Alexandria
British roll dice for 1 armour, 2 artilleries and 1 tactical_bomber in Alexandria, round 3 : 1/4 hits
Italians roll dice for 1 armour and 1 artillery in Alexandria, round 3 : 1/2 hits
1 artillery owned by the Italians and 1 artillery owned by the British lost in Alexandria
British roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Alexandria, round 4 : 1/3 hits
Italians roll dice for 1 armour in Alexandria, round 4 : 0/1 hits
1 armour owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Battle in Italian SomalilandNon Combat Move - British
1 mech_infantry moved from Ethiopia to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 fighter moved from 91 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from Alexandria to 96 Sea Zone
1 infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 armour moved from Suriname to 88 Sea Zone
1 armour and 1 transport moved from 88 Sea Zone to 83 Sea Zone
1 armour moved from 83 Sea Zone to French West Africa
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 bomber moved from 91 Sea Zone to United Kingdom
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone
1 artillery and 1 infantry moved from 119 Sea Zone to Scotland
1 infantry moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
1 cruiser moved from 92 Sea Zone to 95 Sea Zone
1 cruiser moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
2 infantry moved from Shan State to Malaya
2 infantry moved from Burma to Shan State
3 aaGuns and 1 artillery moved from Burma to India
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from DutchPlace Units - British
2 fighters and 1 infantry placed in United Kingdom
1 infantry and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 32 PUs totalProduction/PUs Summary :
Germans : 47 / 57
Russians : 37 / 37
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 6 / 6
British : 32 / 32
UK_Pacific : 24 / 0
Italians : 11 / 10
ANZAC : 14 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 16 times
6 was rolled 14 times
Average roll : 4.214
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 56Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 4.500
Median : 5.000
Variance : 1.231
Standard Deviation : 1.109
Total rolls : 14British Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 4.156
Median : 4.500
Variance : 1.097
Standard Deviation : 1.047
Total rolls : 32Italians Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Place Units - UK_Pacific
1 artillery, 4 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 1 artillery, 4 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 bomber moved from Southern Italy to 94 Sea Zone
3 fighters moved from Southern Italy to 98 Sea Zone
1 battleship and 2 cruisers moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from BritishCombat - Italians
Battle in 95 Sea Zone
Italians attack with 1 battleship and 2 cruisers
British defend with 1 cruiser
Italians roll dice for 1 battleship and 2 cruisers in 95 Sea Zone, round 1 : 2/3 hits
British roll dice for 1 cruiser in 95 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the British lost in 95 Sea Zone
Italians win with 1 battleship and 2 cruisers remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 94 Sea Zone
Italians attack with 1 bomber and 1 destroyer
British defend with 1 cruiser
Italians roll dice for 1 bomber and 1 destroyer in 94 Sea Zone, round 1 : 2/2 hits
British roll dice for 1 cruiser in 94 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Italians and 1 cruiser owned by the British lost in 94 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 4
Casualties for British: 1 cruiser
Casualties for Italians: 1 destroyer
Battle in 98 Sea Zone
Italians attack with 3 fighters
British defend with 1 cruiser and 1 transport
Italians roll dice for 3 fighters in 98 Sea Zone, round 1 : 1/3 hits
British roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the British and 1 fighter owned by the Italians lost in 98 Sea Zone
1 transport owned by the British lost in 98 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 9
Casualties for British: 1 cruiser and 1 transport
Casualties for Italians: 1 fighterNon Combat Move - Italians
2 fighters moved from 98 Sea Zone to Greece
1 bomber moved from 94 Sea Zone to Southern Italy
2 transports moved from 93 Sea Zone to 95 Sea Zone
2 aaGuns and 4 infantry moved from Yugoslavia to Slovakia Hungary
4 infantry moved from Northern Italy to Yugoslavia
2 armour moved from Northern Italy to YugoslaviaPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag, 1 infantry
Kenya : 1 flag
Tunisia : 1 flag, 1 artillery
Slovakia Hungary : 1 flag, 2 aaGuns and 4 infantry
Northern Italy : 1 flag, 2 artilleries, 1 factory_major and 2 infantry
Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
95 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 2 transports
93 Sea Zone : 1 flag
Greece : 1 flag, 2 fighters
Yugoslavia : 1 flag, 2 armour and 4 infantryProduction/PUs Summary :
Germans : 47 / 57
Russians : 37 / 37
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 6 / 6
British : 31 / 32
UK_Pacific : 24 / 24
Italians : 12 / 17
ANZAC : 14 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 2.909
Median : 3.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11British Combat
3 was rolled 2 times
4 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Italians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 2.750
Median : 2.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8 -
Either way, it was a huge gamble on my part. I saw your massive air force, which did not seem to dwindle much, as I gather you bought 2 more fighters. I belive this will be a very short spell for the Axis, oh well.
@Infrastructure:
good new for me, you only got 2hits.
bad news for me, I only got one hit in round 2 with 4ftrs and a bomber…DO you want to lose the tact, the cruiser or something else.
p.s. I have a bad feeling about this… I only had a 64% chance in the first place and if you get more than 2 hits that would spell DISASTER for me…Â It’s all in the anticipation…
What is your OOL for my 1 hit?
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 fighter moved from Malaya to India
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 cruiser moved from 54 Sea Zone to 43 Sea Zone
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Combat Move - French
2 infantry moved from Algeria to TunisiaCombat - French
Battle in Tunisia
French attack with 2 infantry
Italians defend with 1 artillery
1 infantry owned by the French retreated to Algeria
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
Production/PUs Summary :
Germans : 47 / 57
Russians : 37 / 37
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 6 / 6
British : 31 / 32
UK_Pacific : 24 / 24
Italians : 12 / 17
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3.333
Median : 3.000
Variance : 1.875
Standard Deviation : 1.369
Total rolls : 9French Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Italians Combat
2 was rolled 1 times
5 was rolled 2 times
Average roll : 4.000
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 9 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
2 carriers, 2 fighters and 2 tactical_bombers moved from 93 Sea Zone to 96 Sea Zone
2 bombers and 2 tactical_bombers moved from Southern Italy to 96 Sea Zone
1 artillery and 1 infantry moved from Morocco to AlgeriaCombat - Germans
Battle in 96 Sea Zone
Germans attack with 2 bombers, 2 carriers, 2 fighters and 4 tactical_bombers
British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Germans roll dice for 2 bombers, 2 carriers, 2 fighters and 4 tactical_bombers in 96 Sea Zone, round 1 : 5/8 hits
Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 1 : 2/6 hits
Units damaged: 2 carriers owned by the Germans
1 tactical_bomber owned by the British , 1 fighter owned by the British and 1 destroyer owned by the British lost in 96 Sea Zone
Germans roll dice for 2 bombers, 2 carriers, 2 fighters and 4 tactical_bombers in 96 Sea Zone, round 2 : 7/8 hits
British roll dice for 1 battleship, 1 carrier and 1 cruiser in 96 Sea Zone, round 2 : 1/3 hits
1 cruiser owned by the British , 1 battleship owned by the British , 1 carrier owned by the British and 1 fighter owned by the Germans lost in 96 Sea Zone
Germans win with 2 bombers, 2 carriers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 67
Casualties for Germans: 1 fighter
Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Battle in Algeria
Germans attack with 1 artillery and 1 infantry
French defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Algeria, round 1 : 0/2 hits
French roll dice for 1 infantry in Algeria, round 1 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits
French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Algeria, round 3 : 2/2 hits
French roll dice for 1 infantry in Algeria, round 3 : 0/1 hits
1 infantry owned by the French lost in Algeria
Germans win, taking Algeria from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Germans
2 bombers moved from 96 Sea Zone to Western Germany
2 tactical_bombers moved from 96 Sea Zone to Yugoslavia
3 aaGuns, 2 armour, 2 artilleries and 10 infantry moved from Slovakia Hungary to Poland
2 armour moved from Greater Southern Germany to Poland
1 aaGun, 5 armour, 4 artilleries and 7 infantry moved from Germany to Poland
1 armour moved from Greece to Romania
3 infantry moved from Greece to Bulgaria
2 infantry moved from Holland Belgium to Western Germany
2 artilleries moved from Western Germany to Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 fighter moved from 96 Sea Zone to Yugoslavia
2 tactical_bombers moved from 96 Sea Zone to YugoslaviaPlace Units - Germans
1 armour and 9 mech_infantrys placed in Germany
1 destroyer and 1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 48 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 2 artilleries, 1 harbour and 2 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag, 1 artillery and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 flag, 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Romania : 1 flag, 1 armour
Poland : 1 flag, 4 aaGuns, 9 armour, 6 artilleries and 18 infantry
Germany : 1 flag, 1 armour, 2 artilleries, 1 factory_major and 9 mech_infantrys
113 Sea Zone : 1 flag, 1 destroyer and 1 submarine
96 Sea Zone : 1 flag, 2 carriers
Bulgaria : 1 flag, 3 infantry
Greece : 1 flag
Yugoslavia : 1 flag, 1 fighter and 4 tactical_bombers
Finland : 1 flag, 9 infantryProduction/PUs Summary :
Germans : 48 / 59
Russians : 37 / 37
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 6 / 6
British : 31 / 32
UK_Pacific : 24 / 24
Italians : 12 / 17
ANZAC : 14 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.765
Median : 4.000
Variance : 0.424
Standard Deviation : 0.651
Total rolls : 34Germans Combat
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.182
Median : 3.000
Variance : 1.238
Standard Deviation : 1.113
Total rolls : 22French Combat
6 was rolled 3 times
Average roll : 6.000
Median : 6.000
Variance : 4.500
Standard Deviation : 2.121
Total rolls : 3British Combat
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.444
Median : 4.000
Variance : 2.375
Standard Deviation : 1.541
Total rolls : 9