@The_Good_Captain Yeah no chance of even breaking through the first line at Algeris let alone anywhere else. We’ll just start another one up
Axis (HeavyJ) v. Allies (Kilroy) Game 12 Revised
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TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :5
Purchase Units - Germans
Germans buy 8 armour, 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 armour moved from Germany to Eastern Europe
1 infantry moved from Ukraine S.S.R. to Eastern Europe
1 armour moved from Belgian Congo to French Equatorial Africa
Germans take French Equatorial Africa from British
2 fighters moved from Karelia S.S.R. to 6 Sea Zone
1 fighter moved from Karelia S.S.R. to 6 Sea Zone
4 armour moved from Russia to Karelia S.S.R.
1 armour moved from French Equatorial Africa to Anglo EgyptCombat - Germans
Battle in 6 Sea Zone
Germans attack with 3 fighters
British defend with 1 transport; Americans defend with 1 transport
Germans roll dice for 3 fighters in 6 Sea Zone, round 1 : 1/3 hits
British roll dice for 2 transports in 6 Sea Zone, round 1 : 0/2 hits
1 transport owned by the British lost in 6 Sea Zone
Germans roll dice for 3 fighters in 6 Sea Zone, round 2 : 0/3 hits
British roll dice for 1 transport in 6 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 3 fighters in 6 Sea Zone, round 3 : 2/3 hits
British roll dice for 1 transport in 6 Sea Zone, round 3 : 0/1 hits
1 transport owned by the Americans lost in 6 Sea Zone
Germans win with 3 fighters remaining. Battle score for attacker is 16
Casualties for British: 1 transport
Casualties for Americans: 1 transport
Battle in Eastern Europe
Germans attack with 3 armour and 1 infantry
British defend with 1 armour
Germans roll dice for 3 armour and 1 infantry in Eastern Europe, round 1 : 1/4 hits
British roll dice for 1 armour in Eastern Europe, round 1 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Germans lost in Eastern Europe
Germans win, taking Eastern Europe from British with 3 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Anglo Egypt
Germans attack with 1 armour
Americans defend with 1 infantry
Germans roll dice for 1 armour in Anglo Egypt, round 1 : 1/1 hits
British roll dice for 1 infantry in Anglo Egypt, round 1 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Americans lost in Anglo Egypt
British win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 armour moved from Germany to Karelia S.S.R.
3 fighters moved from 6 Sea Zone to Western EuropePlace Units - Germans
8 armour, 1 artillery and 1 fighter placed in Germany
1 fighter and 1 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs totalTerritory Summary for Germans :
Germany : 1 flag, 1 aaGun, 9 armour, 1 artillery, 1 factory and 1 fighter
Belgian Congo : 1 flag
Southern Europe : 1 flag, 1 aaGun, 1 armour, 1 factory, 1 fighter and 5 infantry
Italian East Africa : 1 flag
Eastern Europe : 1 flag, 3 armour
Karelia S.S.R. : 1 flag, 5 armour
Western Europe : 1 flag, 1 aaGun, 8 armour, 1 artillery and 3 fighters
French Equatorial Africa : 1 flag
Gibraltar : 1 flag, 1 infantry
Balkans : 1 flag, 1 infantry
Russia : 1 flag, 1 aaGun and 1 factory
16 Sea Zone : 1 flag, 1 battleshipProduction/PUs Summary :
Russians : 0 / 0
Germans : 48 / 48
British : 25 / 28
Japanese : 53 / 53
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :5
Purchase Units - British
British buy 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Norway to 5 Sea Zone
1 transport moved from 8 Sea Zone to 3 Sea Zone
1 artillery moved from United Kingdom to 3 Sea Zone
1 artillery moved from 3 Sea Zone to Norway
1 armour moved from Algeria to 12 Sea Zone
1 infantry moved from Algeria to 12 Sea Zone
1 armour, 1 infantry and 1 transport moved from 12 Sea Zone to 13 Sea Zone
1 infantry moved from 13 Sea Zone to Gibraltar
1 armour moved from 13 Sea Zone to Gibraltar
1 fighter moved from Algeria to Anglo Egypt
1 fighter moved from Algeria to Anglo Egypt
1 infantry moved from Union of South Africa to Kenya
1 armour moved from 5 Sea Zone to Eastern Europe
1 bomber moved from United Kingdom to Eastern Europe
1 bomber moved from United Kingdom to Eastern EuropeCombat - British
Battle in Gibraltar
British attack with 1 armour and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 armour and 1 infantry in Gibraltar, round 1 : 0/2 hits
Germans roll dice for 1 infantry in Gibraltar, round 1 : 0/1 hits
British roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Gibraltar
British win, taking Gibraltar from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Europe
British attack with 1 armour and 2 bombers
Germans defend with 3 armour
British roll dice for 1 battleship in Eastern Europe, round 1 : 0/1 hits
British roll dice for 1 armour and 2 bombers in Eastern Europe, round 1 : 0/3 hits
Germans roll dice for 3 armour in Eastern Europe, round 1 : 1/3 hits
1 armour owned by the British lost in Eastern Europe
British roll dice for 2 bombers in Eastern Europe, round 2 : 1/2 hits
Germans roll dice for 3 armour in Eastern Europe, round 2 : 3/3 hits
2 bombers owned by the British and 1 armour owned by the Germans lost in Eastern Europe
Germans win with 2 armour remaining. Battle score for attacker is -30
Casualties for Germans: 1 armour
Casualties for British: 1 armour and 2 bombersNon Combat Move - British
Place Units - British
4 infantry placed in United Kingdom
2 transports placed in 3 Sea ZoneTurn Complete - British
British collect 25 PUs; end with 25 PUs totalTerritory Summary for British :
Australia : 1 flag, 3 infantry
Kenya : 1 flag, 1 infantry
Norway : 1 flag, 1 artillery
United Kingdom : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory, 2 fighters and 4 infantry
New Zealand : 1 flag, 1 infantry
Gibraltar : 1 flag, 1 armour and 1 infantry
Anglo Egypt : 1 flag, 2 fighters
5 Sea Zone : 1 flag, 1 battleship and 1 transport
8 Sea Zone : 1 flag, 1 carrier and 1 destroyer
3 Sea Zone : 1 flag, 3 transports
13 Sea Zone : 1 flag, 1 destroyer and 1 transport
40 Sea Zone : 1 flag, 1 submarine and 1 transportProduction/PUs Summary :
Russians : 0 / 0
Germans : 48 / 48
British : 25 / 25
Japanese : 53 / 53
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :5
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese roll 5 for Long Range Aircraft and gets 0 hitsPurchase Units - Japanese
Japanese buy 7 armour and 1 destroyer; Remaining resources: 1 PUs;Combat Move - Japanese
1 armour moved from Trans-Jordan to 34 Sea Zone
1 armour moved from 34 Sea Zone to Anglo Egypt
1 armour moved from Trans-Jordan to Anglo Egypt
1 armour moved from Caucasus to Archangel
3 fighters moved from Ukraine S.S.R. to 5 Sea Zone
1 fighter moved from West Russia to 5 Sea Zone
1 fighter moved from Ukraine S.S.R. to Anglo Egypt
3 armour moved from India to Trans-Jordan
1 armour moved from Evenki National Okrug to Archangel
1 infantry moved from Evenki National Okrug to Russia
1 armour moved from Evenki National Okrug to Soviet Far East
1 infantry moved from Buryatia S.S.R. to Soviet Far East
1 armour moved from Manchuria to Buryatia S.S.R.
1 infantry moved from Manchuria to Buryatia S.S.R.
1 armour moved from Manchuria to Kwantung
1 infantry moved from Manchuria to Kwantung
1 armour moved from Japan to 61 Sea Zone
1 artillery moved from Japan to 61 Sea Zone
2 infantry moved from Japan to 61 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 61 Sea Zone to 58 Sea Zone
1 bomber moved from Japan to Okinawa
1 fighter moved from Japan to Okinawa
1 armour moved from 58 Sea Zone to Okinawa
1 artillery moved from 58 Sea Zone to Okinawa
2 infantry moved from 58 Sea Zone to Okinawa
1 destroyer moved from 61 Sea Zone to 58 Sea ZoneCombat - Japanese
Battle in 5 Sea Zone
Japanese attack with 4 fighters
British defend with 1 battleship and 1 transport
Japanese roll dice for 4 fighters in 5 Sea Zone, round 1 : 2/4 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 1 transport in 5 Sea Zone, round 1 : 1/2 hits
1 transport owned by the British and 1 fighter owned by the Japanese lost in 5 Sea Zone
Japanese roll dice for 3 fighters in 5 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 battleship in 5 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the British and 1 fighter owned by the Japanese lost in 5 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 2 fighters
Casualties for British: 1 battleship and 1 transport
Battle in Anglo Egypt
Japanese attack with 2 armour and 1 fighter
British defend with 2 fighters
Japanese roll dice for 1 battleship in Anglo Egypt, round 1 : 0/1 hits
Japanese roll dice for 2 armour and 1 fighter in Anglo Egypt, round 1 : 3/3 hits
British roll dice for 2 fighters in Anglo Egypt, round 1 : 1/2 hits
1 armour owned by the Japanese and 2 fighters owned by the British lost in Anglo Egypt
Japanese win, taking Anglo Egypt from British with 1 armour and 1 fighter remaining. Battle score for attacker is 15
Casualties for Japanese: 1 armour
Casualties for British: 2 fightersNon Combat Move - Japanese
1 fighter moved from Anglo Egypt to Trans-Jordan
2 fighters moved from 5 Sea Zone to Western EuropePlace Units - Japanese
3 armour placed in India
4 armour placed in Japan
1 destroyer placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 55 PUs; end with 56 PUs totalTerritory Summary for Japanese :
Persia : 1 flag
India : 1 flag, 1 aaGun, 3 armour and 1 factory
Soviet Far East : 1 flag, 1 armour and 1 infantry
Philipine Islands : 1 flag, 2 infantry
Archangel : 1 flag, 3 armour
Novosibirsk : 1 flag
Kwantung : 1 flag, 1 armour and 2 infantry
Borneo : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag
East Indies : 1 flag, 2 infantry
Kazakh S.S.R. : 1 flag
Trans-Jordan : 1 flag, 3 armour and 1 fighter
Western Europe : 1 flag, 2 fighters
Solomon Islands : 1 flag, 1 infantry
Caucasus : 1 flag, 1 aaGun and 1 factory
Sinkiang : 1 flag
Wake Island : 1 flag, 1 infantry
Evenki National Okrug : 1 flag
Buryatia S.S.R. : 1 flag, 1 armour and 1 infantry
Russia : 1 flag, 1 infantry
Anglo Egypt : 1 flag, 1 armour
New Guinea : 1 flag, 1 infantry
Okinawa : 1 flag, 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry
China : 1 flag
Japan : 1 flag, 1 aaGun, 4 armour, 1 factory and 2 infantry
Caroline Islands : 1 flag, 1 infantry
34 Sea Zone : 1 flag, 1 battleship, 1 carrier and 1 transport
60 Sea Zone : 1 flag, 1 destroyer
58 Sea Zone : 1 flag, 1 destroyer and 2 transportsProduction/PUs Summary :
Russians : 0 / 0
Germans : 48 / 48
British : 23 / 25
Japanese : 55 / 56
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :5
Purchase Units - Americans
Americans buy 1 destroyer, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from United Kingdom to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
2 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Norway
1 infantry moved from 3 Sea Zone to Norway
2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Solomon Islands
1 infantry moved from 45 Sea Zone to Solomon Islands
1 bomber moved from Hawaiian Islands to 60 Sea Zone
1 submarine moved from 55 Sea Zone to 57 Sea Zone
1 submarine moved from 55 Sea Zone to 57 Sea Zone
1 submarine moved from 55 Sea Zone to 57 Sea Zone
1 submarine moved from 55 Sea Zone to 57 Sea Zone
1 submarine moved from 55 Sea Zone to 57 Sea Zone
1 bomber moved from United Kingdom to NorwayCombat - Americans
Battle in 60 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber in 60 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 60 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 60 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 destroyer
Battle in Solomon Islands
Americans attack with 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 infantry in Solomon Islands, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Solomon Islands, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 bomber moved from Norway to United Kingdom
1 bomber moved from 60 Sea Zone to MidwayPlace Units - Americans
1 infantry placed in Western United States
1 destroyer placed in 55 Sea Zone
2 transports placed in 10 Sea Zone
3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 40 PUs; end with 40 PUs totalTerritory Summary for Americans :
Midway : 1 flag, 1 bomber and 1 infantry
Alaska : 1 flag, 1 bomber and 3 infantry
Western United States : 1 flag, 1 aaGun, 1 factory and 2 infantry
Hawaiian Islands : 1 flag, 2 infantry
Norway : 1 flag, 2 infantry
United Kingdom : 1 flag, 1 bomber
Solomon Islands : 1 flag, 2 infantry
Algeria : 1 flag, 1 fighter
Libya : 1 flag
Eastern United States : 1 flag, 1 aaGun, 1 factory and 7 infantry
3 Sea Zone : 1 flag, 1 transport
45 Sea Zone : 1 flag, 1 transport
57 Sea Zone : 1 flag, 5 submarines
10 Sea Zone : 1 flag, 2 transports
15 Sea Zone : 1 flag, 2 destroyers and 1 transport
55 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Russians : 0 / 0
Germans : 48 / 48
British : 23 / 25
Japanese : 55 / 56
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :6
Turn Complete - Russians
Territory Summary for Russians :
12 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Russians : 0 / 0
Germans : 48 / 48
British : 23 / 25
Japanese : 55 / 56
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :6
Research Technology - Germans
Germans spend 5 on tech rolls
Germans roll 6 for Long Range Aircraft and gets 1 hit
Germans discover Long Range AircraftActivate Technology - Germans
Germans activating Long Range AircraftPurchase Units - Germans
Germans buy 4 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Western Europe to 13 Sea Zone
1 fighter moved from Germany to 3 Sea Zone
1 fighter moved from Western Europe to 3 Sea Zone
4 armour moved from Karelia S.S.R. to Norway
1 armour moved from Karelia S.S.R. to Norway
1 armour moved from Eastern Europe to Karelia S.S.R.
1 armour moved from Eastern Europe to Karelia S.S.R.
2 armour moved from Germany to Eastern Europe
1 battleship moved from 16 Sea Zone to 13 Sea Zone
1 fighter moved from Southern Europe to 13 Sea Zone
1 fighter moved from Western Europe to 3 Sea ZoneCombat - Germans
Battle in Norway
Germans attack with 5 armour
British defend with 1 artillery; Americans defend with 2 infantry
Germans roll dice for 5 armour in Norway, round 1 : 4/5 hits
British roll dice for 1 artillery and 2 infantry in Norway, round 1 : 2/3 hits
2 armour owned by the Germans , 1 artillery owned by the British and 2 infantry owned by the Americans lost in Norway
Germans win, taking Norway from British with 3 armour remaining. Battle score for attacker is 0
Casualties for Germans: 2 armour
Casualties for British: 1 artillery
Casualties for Americans: 2 infantry
Battle in 3 Sea Zone
Germans attack with 3 fighters
British defend with 3 transports; Americans defend with 1 transport
Germans roll dice for 3 fighters in 3 Sea Zone, round 1 : 0/3 hits
British roll dice for 4 transports in 3 Sea Zone, round 1 : 0/4 hits
Germans roll dice for 3 fighters in 3 Sea Zone, round 2 : 1/3 hits
British roll dice for 4 transports in 3 Sea Zone, round 2 : 1/4 hits
1 transport owned by the British and 1 fighter owned by the Germans lost in 3 Sea Zone
Germans roll dice for 2 fighters in 3 Sea Zone, round 3 : 1/2 hits
British roll dice for 3 transports in 3 Sea Zone, round 3 : 0/3 hits
1 transport owned by the British lost in 3 Sea Zone
Germans roll dice for 2 fighters in 3 Sea Zone, round 4 : 0/2 hits
British roll dice for 2 transports in 3 Sea Zone, round 4 : 1/2 hits
1 fighter owned by the Germans lost in 3 Sea Zone
Germans roll dice for 1 fighter in 3 Sea Zone, round 5 : 0/1 hits
British roll dice for 2 transports in 3 Sea Zone, round 5 : 1/2 hits
1 fighter owned by the Germans lost in 3 Sea Zone
British win with 2 transports remaining. Battle score for attacker is -14
Casualties for Germans: 3 fighters
Casualties for British: 2 transports
Battle in 13 Sea Zone
Germans attack with 1 battleship and 2 fighters
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 battleship and 2 fighters in 13 Sea Zone, round 1 : 2/3 hits
British roll dice for 1 destroyer and 1 transport in 13 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Germans
1 transport owned by the British and 1 destroyer owned by the British lost in 13 Sea Zone
Germans win with 1 battleship and 2 fighters remaining. Battle score for attacker is 20
Casualties for British: 1 destroyer and 1 transportNon Combat Move - Germans
2 fighters moved from 13 Sea Zone to Western EuropePlace Units - Germans
4 fighters and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
1 unit repaired.Territory Summary for Germans :
Germany : 1 flag, 1 aaGun, 7 armour, 1 artillery, 1 factory, 4 fighters and 1 infantry
Belgian Congo : 1 flag
Southern Europe : 1 flag, 1 aaGun, 1 armour, 1 factory and 5 infantry
Italian East Africa : 1 flag
Eastern Europe : 1 flag, 2 armour
Karelia S.S.R. : 1 flag, 2 armour
Norway : 1 flag, 3 armour
Western Europe : 1 flag, 1 aaGun, 8 armour, 1 artillery and 2 fighters
French Equatorial Africa : 1 flag
Balkans : 1 flag, 1 infantry
Russia : 1 flag, 1 aaGun and 1 factory
13 Sea Zone : 1 flag, 1 battleshipProduction/PUs Summary :
Russians : 0 / 0
Germans : 51 / 51
British : 20 / 25
Japanese : 55 / 56
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :6
Purchase Units - British
British buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 3 Sea Zone
1 artillery moved from United Kingdom to 3 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Eastern Europe
1 artillery moved from 5 Sea Zone to Eastern Europe
1 fighter moved from United Kingdom to 13 Sea Zone
1 fighter moved from United Kingdom to 13 Sea Zone
1 destroyer moved from 8 Sea Zone to 13 Sea Zone
1 infantry moved from Australia to 40 Sea Zone
1 infantry moved from Australia to 40 Sea Zone
2 infantry and 1 transport moved from 40 Sea Zone to 47 Sea Zone
1 submarine moved from 40 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Guinea
1 infantry moved from 47 Sea Zone to New GuineaCombat - British
Battle in New Guinea
British attack with 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 infantry in New Guinea, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in New Guinea, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in New Guinea
British win, taking New Guinea from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 13 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 battleship
British roll dice for 1 destroyer and 2 fighters in 13 Sea Zone, round 1 : 3/3 hits
Germans roll dice for 1 battleship in 13 Sea Zone, round 1 : 0/1 hits
1 battleship owned by the Germans lost in 13 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 24
Casualties for Germans: 1 battleship
Battle in Eastern Europe
British attack with 1 artillery and 1 infantry
Germans defend with 2 armour
British roll dice for 1 artillery and 1 infantry in Eastern Europe, round 1 : 0/2 hits
Germans roll dice for 2 armour in Eastern Europe, round 1 : 1/2 hits
1 infantry owned by the British lost in Eastern Europe
British roll dice for 1 artillery in Eastern Europe, round 2 : 0/1 hits
Germans roll dice for 2 armour in Eastern Europe, round 2 : 1/2 hits
1 artillery owned by the British lost in Eastern Europe
Germans win with 2 armour remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - British
1 fighter moved from 13 Sea Zone to Algeria
1 fighter moved from 13 Sea Zone to GibraltarPlace Units - British
1 bomber and 1 fighter placed in United KingdomTurn Complete - British
British collect 21 PUs; end with 21 PUs totalTerritory Summary for British :
Australia : 1 flag, 1 infantry
Kenya : 1 flag, 1 infantry
United Kingdom : 1 flag, 1 aaGun, 2 armour, 1 bomber, 1 factory, 1 fighter and 3 infantry
New Zealand : 1 flag, 1 infantry
Gibraltar : 1 flag, 1 armour, 1 fighter and 1 infantry
Algeria : 1 flag, 1 fighter
New Guinea : 1 flag, 2 infantry
5 Sea Zone : 1 flag, 1 transport
8 Sea Zone : 1 flag, 1 carrier
13 Sea Zone : 1 flag, 1 destroyer
47 Sea Zone : 1 flag, 1 submarine and 1 transportProduction/PUs Summary :
Russians : 0 / 0
Germans : 51 / 51
British : 21 / 21
Japanese : 54 / 56
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :6
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese roll 6 for Long Range Aircraft and gets 1 hit
Japanese discover Long Range AircraftActivate Technology - Japanese
Japanese activating Long Range AircraftPurchase Units - Japanese
Japanese buy 3 armour, 3 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Kwantung to French Indochina
1 armour moved from Okinawa to 58 Sea Zone
1 artillery moved from Okinawa to 58 Sea Zone
2 infantry moved from Okinawa to 58 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 58 Sea Zone to 47 Sea Zone
1 destroyer moved from 58 Sea Zone to 47 Sea Zone
1 fighter moved from Okinawa to 45 Sea Zone
1 bomber moved from Okinawa to 47 Sea Zone
1 battleship moved from 34 Sea Zone to 15 Sea Zone
1 carrier moved from 34 Sea Zone to 15 Sea Zone
1 transport moved from 34 Sea Zone to 15 Sea Zone
1 armour moved from Anglo Egypt to Libya
Germans take Libya from Americans
2 armour moved from Trans-Jordan to Libya
1 armour moved from Trans-Jordan to Libya
1 fighter moved from Trans-Jordan to 15 Sea Zone
1 fighter moved from Western Europe to 5 Sea Zone
1 fighter moved from Western Europe to 3 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese roll dice for 1 fighter in 45 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 transport in 45 Sea Zone, round 1 : 0/1 hits
1 transport owned by the Americans lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 transport
Battle in 47 Sea Zone
Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 destroyer, 2 infantry and 2 transports
British defend with 1 submarine and 1 transport
British roll dice for 1 submarine in 47 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber, 1 destroyer and 2 transports in 47 Sea Zone, round 1 : 2/2 hits
British roll dice for 1 transport in 47 Sea Zone, round 1 : 0/1 hits
1 transport owned by the British and 1 submarine owned by the British lost in 47 Sea Zone
Japanese win with 1 bomber, 1 destroyer and 2 transports remaining. Battle score for attacker is 16
Casualties for British: 1 submarine and 1 transport
Battle in 15 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 fighter and 1 transport
Americans defend with 2 destroyers and 1 transport
Japanese roll dice for 1 battleship, 1 carrier, 1 fighter and 1 transport in 15 Sea Zone, round 1 : 1/3 hits
Americans roll dice for 2 destroyers and 1 transport in 15 Sea Zone, round 1 : 2/3 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans and 1 transport owned by the Japanese lost in 15 Sea Zone
Japanese roll dice for 1 battleship, 1 carrier and 1 fighter in 15 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer and 1 transport in 15 Sea Zone, round 2 : 0/2 hits
1 transport owned by the Americans lost in 15 Sea Zone
Japanese roll dice for 1 battleship, 1 carrier and 1 fighter in 15 Sea Zone, round 3 : 1/3 hits
Americans roll dice for 1 destroyer in 15 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in 15 Sea Zone
Japanese win with 1 battleship and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 carrier and 1 transport
Casualties for Americans: 2 destroyers and 1 transport
Battle in 5 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese roll dice for 1 fighter in 5 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 transport in 5 Sea Zone, round 1 : 0/1 hits
1 transport owned by the British lost in 5 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 transport
Battle in 3 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese roll dice for 1 fighter in 3 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 transport in 3 Sea Zone, round 1 : 0/1 hits
1 transport owned by the Americans lost in 3 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter moved from 3 Sea Zone to Western Europe
1 fighter moved from 5 Sea Zone to Western Europe
1 fighter moved from 15 Sea Zone to Western Europe
3 armour moved from India to Trans-Jordan
1 bomber moved from 47 Sea Zone to Borneo
1 fighter moved from 45 Sea Zone to BorneoPlace Units - Japanese
3 fighters placed in Japan
3 armour placed in India
2 infantry placed in CaucasusTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
1 unit repaired.Territory Summary for Japanese :
Persia : 1 flag
India : 1 flag, 1 aaGun, 3 armour and 1 factory
Soviet Far East : 1 flag, 1 armour and 1 infantry
Philipine Islands : 1 flag, 2 infantry
Archangel : 1 flag, 3 armour
Novosibirsk : 1 flag
Kwantung : 1 flag, 1 armour and 1 infantry
Borneo : 1 flag, 1 bomber, 1 fighter and 1 infantry
Yakut S.S.R. : 1 flag
East Indies : 1 flag, 2 infantry
French Indochina : 1 flag, 1 infantry
Kazakh S.S.R. : 1 flag
Trans-Jordan : 1 flag, 3 armour
Western Europe : 1 flag, 3 fighters
Caucasus : 1 flag, 1 aaGun, 1 factory and 2 infantry
Sinkiang : 1 flag
Wake Island : 1 flag, 1 infantry
Evenki National Okrug : 1 flag
Libya : 1 flag, 4 armour
Buryatia S.S.R. : 1 flag, 1 armour and 1 infantry
Russia : 1 flag, 1 infantry
Anglo Egypt : 1 flag
Okinawa : 1 flag, 1 infantry
China : 1 flag
Japan : 1 flag, 1 aaGun, 4 armour, 1 factory, 3 fighters and 2 infantry
Caroline Islands : 1 flag, 1 infantry
15 Sea Zone : 1 flag, 1 battleship
47 Sea Zone : 1 flag, 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transportsProduction/PUs Summary :
Russians : 0 / 0
Germans : 52 / 51
British : 21 / 21
Japanese : 54 / 54
Americans : 39 / 40 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :6
Purchase Units - Americans
Americans buy 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 57 Sea Zone to 61 Sea Zone
1 submarine moved from 57 Sea Zone to 61 Sea Zone
1 submarine moved from 57 Sea Zone to 61 Sea Zone
1 submarine moved from 57 Sea Zone to 61 Sea Zone
1 submarine moved from 57 Sea Zone to 61 Sea Zone
1 destroyer moved from 55 Sea Zone to 64 Sea Zone
1 bomber moved from Alaska to Soviet Far East
1 bomber moved from Midway to Hawaiian Islands
1 fighter moved from Algeria to Gibraltar
1 infantry moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to United Kingdom
1 infantry moved from 8 Sea Zone to United Kingdom
1 infantry moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 18 Sea Zone
1 infantry moved from 18 Sea Zone to Brazil
1 infantry moved from 18 Sea Zone to Brazil
1 bomber moved from United Kingdom to GermanyCombat - Americans
Battle in Soviet Far East
Americans attack with 1 bomber
Japanese defend with 1 armour and 1 infantry
Americans roll dice for 1 bomber in Soviet Far East, round 1 : 1/1 hits
Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 1 : 2/2 hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Soviet Far East
Japanese win with 1 armour remaining. Battle score for attacker is -12
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 bomber
Strategic bombing raid in Germany
AA guns fire in Germany : 0/1 hits
AA raid costs 5 PUsNon Combat Move - Americans
1 bomber moved from Germany to United KingdomPlace Units - Americans
1 fighter and 2 infantry placed in Western United States
1 submarine and 2 transports placed in 55 Sea ZoneTurn Complete - Americans
Americans collect 39 PUs; end with 39 PUs totalTerritory Summary for Americans :
Midway : 1 flag, 1 infantry
Alaska : 1 flag, 3 infantry
Western United States : 1 flag, 1 aaGun, 1 factory, 1 fighter and 4 infantry
Brazil : 1 flag, 2 infantry
Hawaiian Islands : 1 flag, 1 bomber and 2 infantry
United Kingdom : 1 flag, 1 bomber and 2 infantry
Gibraltar : 1 flag, 1 fighter
Solomon Islands : 1 flag, 2 infantry
Algeria : 1 flag
Eastern United States : 1 flag, 1 aaGun, 1 factory and 3 infantry
8 Sea Zone : 1 flag, 1 transport
61 Sea Zone : 1 flag, 5 submarines
64 Sea Zone : 1 flag, 1 destroyer
55 Sea Zone : 1 flag, 1 submarine and 2 transports
18 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Russians : 0 / 0
Germans : 52 / 46
British : 21 / 21
Japanese : 54 / 54
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :7
Combat Move - Russians
1 submarine moved from 12 Sea Zone to 23 Sea ZoneNon Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
23 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Russians : 0 / 0
Germans : 52 / 46
British : 21 / 21
Japanese : 54 / 54
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :7
Purchase Units - Germans
Germans buy 3 bombers; Remaining resources: 1 PUs;Combat Move - Germans
1 fighter moved from Western Europe to 18 Sea Zone
1 fighter moved from Western Europe to 8 Sea Zone
1 fighter moved from Germany to 8 Sea Zone
1 fighter moved from Germany to 8 Sea Zone
2 fighters moved from Germany to 13 Sea ZoneCombat - Germans
Battle in 8 Sea Zone
Germans attack with 3 fighters
British defend with 1 carrier; Americans defend with 1 transport
Germans roll dice for 3 fighters in 8 Sea Zone, round 1 : 2/3 hits
British roll dice for 1 carrier and 1 transport in 8 Sea Zone, round 1 : 0/2 hits
1 transport owned by the Americans and 1 carrier owned by the British lost in 8 Sea Zone
Germans win with 3 fighters remaining. Battle score for attacker is 24
Casualties for British: 1 carrier
Casualties for Americans: 1 transport
Battle in 13 Sea Zone
Germans attack with 2 fighters
British defend with 1 destroyer
Germans roll dice for 2 fighters in 13 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 destroyer in 13 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Germans and 1 destroyer owned by the British lost in 13 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer
Battle in 18 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans roll dice for 1 fighter in 18 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 transport in 18 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Germans lost in 18 Sea Zone
Americans win with 1 transport remaining. Battle score for attacker is -10
Casualties for Germans: 1 fighterNon Combat Move - Germans
1 infantry moved from Southern Europe to Western Europe
3 fighters moved from 8 Sea Zone to Western Europe
1 fighter moved from 13 Sea Zone to GermanyPlace Units - Germans
3 bombers placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 53 PUs totalTerritory Summary for Germans :
Germany : 1 flag, 1 aaGun, 7 armour, 1 artillery, 3 bombers, 1 factory, 1 fighter and 1 infantry
Belgian Congo : 1 flag
Southern Europe : 1 flag, 1 aaGun, 1 armour, 1 factory and 4 infantry
Italian East Africa : 1 flag
Eastern Europe : 1 flag, 2 armour
Karelia S.S.R. : 1 flag, 2 armour
Norway : 1 flag, 3 armour
Western Europe : 1 flag, 1 aaGun, 8 armour, 1 artillery, 3 fighters and 1 infantry
French Equatorial Africa : 1 flag
Balkans : 1 flag, 1 infantry
Russia : 1 flag, 1 aaGun and 1 factoryProduction/PUs Summary :
Russians : 0 / 0
Germans : 52 / 53
British : 21 / 21
Japanese : 54 / 54
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :7
Purchase Units - British
British buy 1 armour and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Kenya to Belgian Congo
British take Belgian Congo from Germans
1 fighter moved from Algeria to Gibraltar
1 fighter moved from United Kingdom to Norway
1 bomber moved from United Kingdom to NorwayCombat - British
Battle in Norway
British attack with 1 bomber and 1 fighter
Germans defend with 3 armour
British roll dice for 1 bomber and 1 fighter in Norway, round 1 : 1/2 hits
Germans roll dice for 3 armour in Norway, round 1 : 2/3 hits
1 bomber owned by the British , 1 armour owned by the Germans and 1 fighter owned by the British lost in Norway
Germans win with 2 armour remaining. Battle score for attacker is -20
Casualties for Germans: 1 armour
Casualties for British: 1 bomber and 1 fighterNon Combat Move - British
Place Units - British
1 armour placed in United Kingdom
1 transport placed in 2 Sea Zone
1 transport placed in 3 Sea ZoneTurn Complete - British
British collect 22 PUs; end with 22 PUs totalTerritory Summary for British :
Australia : 1 flag, 1 infantry
Belgian Congo : 1 flag, 1 infantry
United Kingdom : 1 flag, 1 aaGun, 3 armour, 1 factory and 3 infantry
New Zealand : 1 flag, 1 infantry
Gibraltar : 1 flag, 1 armour, 2 fighters and 1 infantry
New Guinea : 1 flag, 2 infantry
3 Sea Zone : 1 flag, 1 transport
2 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Russians : 0 / 0
Germans : 51 / 53
British : 22 / 22
Japanese : 54 / 54
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :7
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese roll 6 for Super subs and gets 1 hit
Japanese discover Super subsActivate Technology - Japanese
Japanese activating Super subsPurchase Units - Japanese
Japanese buy 3 armour and 4 submarines; Remaining resources: 2 PUs;Combat Move - Japanese
4 armour moved from Libya to Algeria
Germans take Algeria from Americans
3 armour moved from Trans-Jordan to Belgian Congo
3 armour moved from India to Trans-Jordan
1 armour, 1 artillery, 2 infantry and 2 transports moved from 47 Sea Zone to 46 Sea Zone
1 destroyer moved from 47 Sea Zone to 46 Sea Zone
1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 41 Sea Zone
1 armour moved from 41 Sea Zone to New Zealand
1 infantry moved from 41 Sea Zone to New Zealand
1 infantry moved from 46 Sea Zone to Australia
1 artillery moved from 46 Sea Zone to Australia
1 bomber moved from Borneo to Australia
1 fighter moved from Western Europe to 2 Sea Zone
2 fighters moved from Western Europe to 3 Sea ZoneCombat - Japanese
Battle in Belgian Congo
Japanese attack with 3 armour
British defend with 1 infantry
Japanese roll dice for 3 armour in Belgian Congo, round 1 : 2/3 hits
British roll dice for 1 infantry in Belgian Congo, round 1 : 0/1 hits
1 infantry owned by the British lost in Belgian Congo
Japanese win, taking Belgian Congo from British with 3 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 3 Sea Zone
Japanese attack with 2 fighters
British defend with 1 transport
Japanese roll dice for 2 fighters in 3 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 transport in 3 Sea Zone, round 1 : 0/1 hits
1 transport owned by the British lost in 3 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 transport
Battle in 2 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese roll dice for 1 fighter in 2 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 transport in 2 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter in 2 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 transport in 2 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese lost in 2 Sea Zone
British win with 1 transport remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter
Battle in Australia
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Australia, round 1 : 2/3 hits
British roll dice for 1 infantry in Australia, round 1 : 0/1 hits
1 infantry owned by the British lost in Australia
Japanese win, taking Australia from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in New Zealand
Japanese attack with 1 armour and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in New Zealand, round 1 : 1/2 hits
British roll dice for 1 infantry in New Zealand, round 1 : 0/1 hits
1 infantry owned by the British lost in New Zealand
Japanese win, taking New Zealand from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 bomber moved from Australia to Borneo
2 fighters moved from 3 Sea Zone to Western EuropePlace Units - Japanese
4 submarines placed in 60 Sea Zone
3 armour placed in IndiaTurn Complete - Japanese
Japanese collect 58 PUs; end with 60 PUs totalTerritory Summary for Japanese :
Australia : 1 flag, 1 artillery and 1 infantry
Persia : 1 flag
Belgian Congo : 1 flag, 3 armour
India : 1 flag, 1 aaGun, 3 armour and 1 factory
Soviet Far East : 1 flag, 1 armour
Philipine Islands : 1 flag, 2 infantry
Archangel : 1 flag, 3 armour
Novosibirsk : 1 flag
Kwantung : 1 flag, 1 armour and 1 infantry
Borneo : 1 flag, 1 bomber, 1 fighter and 1 infantry
Yakut S.S.R. : 1 flag
East Indies : 1 flag, 2 infantry
French Indochina : 1 flag, 1 infantry
Kazakh S.S.R. : 1 flag
Trans-Jordan : 1 flag, 3 armour
Western Europe : 1 flag, 2 fighters
New Zealand : 1 flag, 1 armour and 1 infantry
Caucasus : 1 flag, 1 aaGun, 1 factory and 2 infantry
Sinkiang : 1 flag
Algeria : 1 flag, 4 armour
Wake Island : 1 flag, 1 infantry
Evenki National Okrug : 1 flag
Buryatia S.S.R. : 1 flag, 1 armour and 1 infantry
Russia : 1 flag, 1 infantry
Anglo Egypt : 1 flag
Okinawa : 1 flag, 1 infantry
China : 1 flag
Japan : 1 flag, 1 aaGun, 4 armour, 1 factory, 3 fighters and 2 infantry
Caroline Islands : 1 flag, 1 infantry
41 Sea Zone : 1 flag, 1 transport
46 Sea Zone : 1 flag, 1 destroyer and 1 transport
15 Sea Zone : 1 flag, 1 battleship
60 Sea Zone : 1 flag, 4 submarinesProduction/PUs Summary :
Russians : 0 / 0
Germans : 52 / 53
British : 18 / 22
Japanese : 58 / 60
Americans : 38 / 39 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :7
Purchase Units - Americans
Americans buy 1 battleship and 1 bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 64 Sea Zone to 63 Sea Zone
1 infantry moved from Western United States to 55 Sea Zone
1 infantry moved from Western United States to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to Alaska
1 infantry moved from 63 Sea Zone to Alaska
1 submarine moved from 55 Sea Zone to 63 Sea Zone
1 infantry moved from Western United States to 55 Sea Zone
1 infantry moved from Western United States to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 51 Sea Zone
1 infantry moved from 51 Sea Zone to Wake Island
1 infantry moved from 51 Sea Zone to Wake Island
1 bomber moved from Hawaiian Islands to Wake Island
1 infantry moved from Brazil to 18 Sea Zone
1 infantry moved from Brazil to 18 Sea Zone
2 infantry and 1 transport moved from 18 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Algeria
1 infantry moved from 12 Sea Zone to Algeria
1 fighter moved from Gibraltar to Algeria
1 submarine moved from 61 Sea Zone to 62 Sea Zone
1 submarine moved from 61 Sea Zone to 62 Sea Zone
1 submarine moved from 61 Sea Zone to 62 Sea Zone
1 submarine moved from 61 Sea Zone to 62 Sea Zone
1 submarine moved from 61 Sea Zone to 62 Sea Zone
1 bomber moved from United Kingdom to GermanyCombat - Americans
Battle in Wake Island
Americans attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 2 infantry in Wake Island, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Wake Island, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Algeria
Americans attack with 1 fighter and 2 infantry
Japanese defend with 4 armour
Americans roll dice for 1 fighter and 2 infantry in Algeria, round 1 : 2/3 hits
Germans roll dice for 4 armour in Algeria, round 1 : 2/4 hits
2 armour owned by the Japanese and 2 infantry owned by the Americans lost in Algeria
Germans win with 2 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 2 armour
Casualties for Americans: 2 infantry
1 fighter owned by the Americans retreated
Strategic bombing raid in Germany
AA guns fire in Germany : 0/1 hits
AA raid costs 1 PUNon Combat Move - Americans
1 fighter moved from Algeria to Gibraltar
1 bomber moved from Wake Island to Hawaiian Islands
1 bomber moved from Germany to United KingdomPlace Units - Americans
1 battleship placed in 10 Sea Zone
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs totalTerritory Summary for Americans :
Midway : 1 flag, 1 infantry
Alaska : 1 flag, 5 infantry
Western United States : 1 flag, 1 aaGun, 1 factory and 1 fighter
Hawaiian Islands : 1 flag, 1 bomber and 2 infantry
United Kingdom : 1 flag, 1 bomber and 2 infantry
Gibraltar : 1 flag, 1 fighter
Solomon Islands : 1 flag, 2 infantry
Wake Island : 1 flag, 2 infantry
Eastern United States : 1 flag, 1 aaGun, 1 bomber, 1 factory and 3 infantry
51 Sea Zone : 1 flag, 1 transport
12 Sea Zone : 1 flag, 1 transport
63 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
10 Sea Zone : 1 flag, 1 battleship
62 Sea Zone : 1 flag, 5 submarinesProduction/PUs Summary :
Russians : 0 / 0
Germans : 52 / 52
British : 18 / 22
Japanese : 58 / 60
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :8
Combat Move - Russians
1 submarine moved from 23 Sea Zone to 12 Sea ZoneNon Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
12 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Russians : 0 / 0
Germans : 52 / 52
British : 18 / 22
Japanese : 58 / 60
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :8
Research Technology - Germans
Germans spend 5 on tech rolls
Germans roll 4 for Heavy Bomber and gets 0 hitsPurchase Units - Germans
Germans buy 3 bombers; Remaining resources: 2 PUs;Combat Move - Germans
3 bombers moved from Germany to United Kingdom
1 fighter moved from Western Europe to 2 Sea Zone
2 fighters moved from Western Europe to 12 Sea Zone
1 fighter moved from Germany to 2 Sea ZoneCombat - Germans
Battle in 2 Sea Zone
Germans attack with 2 fighters
British defend with 1 transport
Germans roll dice for 2 fighters in 2 Sea Zone, round 1 : 2/2 hits
British roll dice for 1 transport in 2 Sea Zone, round 1 : 0/1 hits
1 transport owned by the British lost in 2 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 transport
Battle in 12 Sea Zone
Germans attack with 2 fighters
Russians defend with 1 submarine; Americans defend with 1 transport
Germans roll dice for 2 fighters in 12 Sea Zone, round 1 : 1/2 hits
Russians roll dice for 1 transport in 12 Sea Zone, round 1 : 0/1 hits
1 transport owned by the Americans lost in 12 Sea Zone
Germans roll dice for 2 fighters in 12 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Russians lost in 12 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 16
Casualties for Russians: 1 submarine
Casualties for Americans: 1 transport
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/3 hits
AA raid costs 12 PUsNon Combat Move - Germans
2 fighters moved from 12 Sea Zone to Western Europe
1 fighter moved from 2 Sea Zone to Western Europe
1 fighter moved from 2 Sea Zone to Norway
3 bombers moved from United Kingdom to GermanyPlace Units - Germans
3 bombers placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 54 PUs totalTerritory Summary for Germans :
Germany : 1 flag, 1 aaGun, 7 armour, 1 artillery, 6 bombers, 1 factory and 1 infantry
Southern Europe : 1 flag, 1 aaGun, 1 armour, 1 factory and 4 infantry
Italian East Africa : 1 flag
Eastern Europe : 1 flag, 2 armour
Karelia S.S.R. : 1 flag, 2 armour
Norway : 1 flag, 2 armour and 1 fighter
Western Europe : 1 flag, 1 aaGun, 8 armour, 1 artillery, 3 fighters and 1 infantry
French Equatorial Africa : 1 flag
Balkans : 1 flag, 1 infantry
Russia : 1 flag, 1 aaGun and 1 factoryProduction/PUs Summary :
Russians : 0 / 0
Germans : 52 / 54
British : 18 / 10
Japanese : 58 / 60
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :8
Purchase Units - British
British buy 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Gibraltar to Algeria
1 fighter moved from Gibraltar to AlgeriaCombat - British
Battle in Algeria
British attack with 2 fighters
Japanese defend with 2 armour
British roll dice for 2 fighters in Algeria, round 1 : 1/2 hits
Germans roll dice for 2 armour in Algeria, round 1 : 0/2 hits
1 armour owned by the Japanese lost in Algeria
British roll dice for 2 fighters in Algeria, round 2 : 0/2 hits
Germans roll dice for 1 armour in Algeria, round 2 : 0/1 hits
British roll dice for 2 fighters in Algeria, round 3 : 1/2 hits
Germans roll dice for 1 armour in Algeria, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 fighter owned by the British lost in Algeria
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 2 armour
Casualties for British: 1 fighterNon Combat Move - British
1 fighter moved from Algeria to GibraltarPlace Units - British
1 fighter placed in United KingdomTurn Complete - British
British collect 18 PUs; end with 18 PUs totalTerritory Summary for British :
United Kingdom : 1 flag, 1 aaGun, 3 armour, 1 factory, 1 fighter and 3 infantry
Gibraltar : 1 flag, 1 armour, 1 fighter and 1 infantry
New Guinea : 1 flag, 2 infantryProduction/PUs Summary :
Russians : 0 / 0
Germans : 52 / 54
British : 18 / 18
Japanese : 58 / 60
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :8
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese roll 5 for Jet Power and gets 0 hitsPurchase Units - Japanese
Japanese buy 4 armour, 2 destroyers and 1 fighter; Remaining resources: 1 PUs;Combat Move - Japanese
3 submarines moved from 60 Sea Zone to 63 Sea Zone
1 submarine moved from 60 Sea Zone to 51 Sea Zone
1 armour moved from New Zealand to 41 Sea Zone
1 infantry moved from New Zealand to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 25 Sea Zone
1 artillery moved from Australia to 46 Sea Zone
1 infantry moved from Australia to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 47 Sea Zone
1 artillery moved from 47 Sea Zone to New Guinea
1 destroyer moved from 46 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Guinea
1 fighter moved from Borneo to New Guinea
1 bomber moved from Borneo to New Guinea
1 fighter moved from Japan to 63 Sea Zone
2 armour moved from Trans-Jordan to Libya
1 armour moved from Trans-Jordan to Libya
1 armour moved from Belgian Congo to French West Africa
Japanese take French West Africa from British
1 armour moved from Belgian Congo to Kenya
Japanese take Kenya from British
1 armour moved from Kenya to Union of South Africa
Japanese take Union of South Africa from British
1 armour moved from Belgian Congo to Libya
3 armour moved from India to Trans-Jordan
2 fighters moved from Western Europe to Gibraltar
1 armour moved from Archangel to NorwayCombat - Japanese
Battle in Gibraltar
Japanese attack with 2 fighters
British defend with 1 armour, 1 fighter and 1 infantry; Americans defend with 1 fighter
Japanese roll dice for 2 fighters in Gibraltar, round 1 : 1/2 hits
British roll dice for 1 armour, 2 fighters and 1 infantry in Gibraltar, round 1 : 2/4 hits
1 infantry owned by the British and 2 fighters owned by the Japanese lost in Gibraltar
British win with 1 armour and 2 fighters remaining. Battle score for attacker is -17
Casualties for Japanese: 2 fighters
Casualties for British: 1 infantry
Battle in New Guinea
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in New Guinea, round 1 : 2/4 hits
British roll dice for 2 infantry in New Guinea, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in New Guinea
Japanese win, taking New Guinea from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 51 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese roll dice for 1 submarine in 51 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 transport in 51 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Japanese lost in 51 Sea Zone
Americans win with 1 transport remaining. Battle score for attacker is -8
Casualties for Japanese: 1 submarine
Battle in 63 Sea Zone
Japanese attack with 1 fighter and 3 submarines
Americans defend with 1 destroyer, 1 submarine and 1 transport
Japanese roll dice for 3 submarines in 63 Sea Zone, round 1 : 2/3 hits
Americans roll dice for 1 submarine in 63 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter in 63 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 1 transport in 63 Sea Zone, round 1 : 0/2 hits
1 submarine owned by the Americans and 1 transport owned by the Americans lost in 63 Sea Zone
Japanese roll dice for 3 submarines in 63 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 63 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 63 Sea Zone
Japanese win with 1 fighter and 2 submarines remaining. Battle score for attacker is 20
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer, 1 submarine and 1 transportNon Combat Move - Japanese
1 fighter moved from 63 Sea Zone to Japan
1 fighter moved from New Guinea to Caroline Islands
1 bomber moved from New Guinea to JapanPlace Units - Japanese
3 armour placed in India
1 armour and 1 fighter placed in Japan
2 destroyers placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 63 PUs; end with 64 PUs totalTerritory Summary for Japanese :
Union of South Africa : 1 flag, 1 armour
Australia : 1 flag
Kenya : 1 flag
Persia : 1 flag
French West Africa : 1 flag, 1 armour
Belgian Congo : 1 flag
India : 1 flag, 1 aaGun, 3 armour and 1 factory
Soviet Far East : 1 flag, 1 armour
Philipine Islands : 1 flag, 2 infantry
Archangel : 1 flag, 2 armour
Novosibirsk : 1 flag
Kwantung : 1 flag, 1 armour and 1 infantry
Borneo : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag
East Indies : 1 flag, 2 infantry
Norway : 1 flag, 1 armour
French Indochina : 1 flag, 1 infantry
Kazakh S.S.R. : 1 flag
Trans-Jordan : 1 flag, 3 armour
New Zealand : 1 flag
Caucasus : 1 flag, 1 aaGun, 1 factory and 2 infantry
Sinkiang : 1 flag
Evenki National Okrug : 1 flag
Libya : 1 flag, 4 armour
Buryatia S.S.R. : 1 flag, 1 armour and 1 infantry
Russia : 1 flag, 1 infantry
Anglo Egypt : 1 flag
New Guinea : 1 flag, 1 artillery
Okinawa : 1 flag, 1 infantry
China : 1 flag
Japan : 1 flag, 1 aaGun, 5 armour, 1 bomber, 1 factory, 4 fighters and 2 infantry
Caroline Islands : 1 flag, 1 fighter and 1 infantry
25 Sea Zone : 1 flag, 1 armour, 1 infantry and 1 transport
63 Sea Zone : 1 flag, 2 submarines
15 Sea Zone : 1 flag, 1 battleship
60 Sea Zone : 1 flag, 2 destroyers
47 Sea Zone : 1 flag, 1 destroyer and 1 transportProduction/PUs Summary :
Russians : 0 / 0
Germans : 52 / 54
British : 13 / 18
Japanese : 63 / 64
Americans : 38 / 38





