I left your bid from last game and added factories in Egypt and Persia. hope ok. if not change however you would like.dawg-64-v-mike-g40-start-round-5-Germany 5.tsvg
Fortess ( Axis) vs Randmacts ( Allies) G40
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Purchase Units - Japanese
Japanese buy 1 armour, 1 factory_minor and 1 transport; Remaining resources: 1 PUs;Combat Move - Japanese
1 artillery and 3 infantry moved from Kwangsi to Yunnan
2 bombers moved from Japan to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 mech_infantry moved from Manchuria to Anhwe
Japanese take Anhwe from Chinese
2 fighters and 2 tactical_bombers moved from Manchuria to HunanCombat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 1 : 4/8 hits
Chinese roll dice for 4 infantry in Yunnan, round 1 : 1/4 hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Battle in Hunan
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 1 : 2/8 hits
Chinese roll dice for 2 infantry in Hunan, round 1 : 0/2 hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 artillery and 3 infantry moved from Kiangsu to Kiangsi
2 fighters and 2 tactical_bombers moved from Japan to Jehol
1 fighter moved from Korea to Jehol
2 infantry moved from Korea to Manchuria
1 fighter moved from Okinawa to Kwangsi
1 fighter moved from Formosa to Kwangsi
2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
3 infantry moved from Shantung to Anhwe
1 aaGun and 5 infantry moved from Manchuria to JeholPlace Units - Japanese
1 factory_minor placed in Kiangsu
1 armour placed in Japan
1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 30 PUs; end with 31 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUsTerritory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 flag, 1 infantry
Paulau Island : 1 flag, 1 infantry
Kwangsi : 1 flag, 1 armour, 1 artillery, 2 bombers, 5 fighters, 2 infantry and 3 tactical_bombers
Korea : 1 flag, 2 infantry
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag, 2 artilleries and 4 infantry
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
Jehol : 1 flag, 1 aaGun, 1 artillery, 3 fighters, 6 infantry and 2 tactical_bombers
Siam : 1 flag, 2 infantry
Manchuria : 1 flag, 2 infantry
Yunnan : 1 flag, 1 artillery and 2 infantry
Hunan : 1 flag, 1 artillery and 3 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 3 infantry and 1 mech_infantry
33 Sea Zone : 1 flag, 1 destroyer
36 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
20 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
6 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Germans : 42 / 69
Russians : 37 / 37
Japanese : 30 / 41
Americans : 52 / 52
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 12 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 8 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.591
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 22Japanese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.562
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 16Chinese Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from 10 Sea Zone to Western United States
1 tactical_bomber moved from 10 Sea Zone to Western United States
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 1 submarine moved from 35 Sea Zone to 23 Sea Zone
1 bomber moved from Central United States to 10 Sea Zone
1 bomber moved from 10 Sea Zone to 13 Sea Zone
1 bomber moved from 13 Sea Zone to Hawaiian Islands
1 fighter moved from Philippines to Guam
3 mech_infantrys moved from Central United States to Eastern United States
1 armour moved from Central United States to Eastern United States
1 infantry moved from Central United States to Eastern United States
1 tactical_bomber moved from Western United States to Eastern United StatesPlace Units - Americans
1 artillery placed in Eastern United States
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to 10 Sea Zone: 2 fighters
EDIT: Removing units owned by Americans from Western United States: 2 fighters
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Americans from Eastern United States: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Szechwan to Chahar
6 infantry moved from Szechwan to Shensi
2 infantry moved from Kweichow to ShensiCombat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Chahar to SuiyuyanPlace Units - Chinese
4 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Combat Move - British
1 cruiser moved from 91 Sea Zone to 104 Sea Zone
1 cruiser moved from 104 Sea Zone to 110 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from Scotland to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 artillery moved from 76 Sea Zone to Ethiopia
1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 tactical_bomber moved from 98 Sea Zone to Ethiopia
1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 cruiser moved from 81 Sea Zone to 76 Sea Zone
1 carrier moved from 98 Sea Zone to 81 Sea Zone
1 carrier moved from 81 Sea Zone to 76 Sea Zone
1 artillery moved from Alexandria to Egypt
2 infantry moved from Alexandria to Egypt
1 armour moved from Alexandria to Egypt
1 fighter moved from Malta to Egypt
1 fighter moved from Gibraltar to 104 Sea Zone
1 fighter moved from 104 Sea Zone to United KingdomCombat - British
Germans scrambles 1 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in Ethiopia
British attack with 1 artillery, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
1 tactical_bomber owned by the British retreated
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 infantry
Battle in 112 Sea Zone
British attack with 1 bomber, 1 cruiser, 1 destroyer and 1 fighter
Germans defend with 1 carrier, 1 cruiser, 2 tactical_bombers and 3 transports
Units damaged: 1 carrier owned by the Germans
retreated to 112 Sea Zone
Germans win with 1 carrier, 1 cruiser, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is -30
Casualties for British: 1 cruiser, 1 destroyer and 1 fighter
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
1 tactical_bomber owned by the Germans forced to land in Western GermanyNon Combat Move - British
1 bomber moved from 112 Sea Zone to United Kingdom
1 tactical_bomber moved from Ethiopia to 76 Sea Zone
1 transport moved from 39 Sea Zone to 76 Sea Zone
1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
2 infantry moved from Burma to India
1 fighter moved from Burma to India
3 infantry moved from Malaya to Shan State
1 battleship moved from 37 Sea Zone to 79 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Scotland to United KingdomPlace Units - British
2 fighters and 2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,6,6,6
British collect 27 PUs (1 lost to blockades); end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs -
Ballsed up with a couple of moves there oh well, forgot to post UK Pacific
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Crazy low defender dice on G1 and on UK1. What’s the saying; the best battle plan doesn’t survive the first encounter with the enemy?
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Politics - Italians
Purchase Units - Italians
Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from Northern Italy to 98 Sea Zone
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 armour and 2 infantry moved from Albania to Greece
1 destroyer moved from 96 Sea Zone to 94 Sea Zone
1 destroyer moved from 94 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 battleship moved from 97 Sea Zone to 93 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Southern Italy to Greece
1 cruiser moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to GreeceCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 battleship, 1 cruiser and 2 destroyers
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 battleship, 1 cruiser and 2 destroyers in 93 Sea Zone, round 1 : 3/4 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Italians
1 cruiser owned by the French and 1 destroyer owned by the French lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Battle in Gibraltar
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 submarine and 1 transport
British defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 bomber and 1 transport in 98 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber and 1 transport in 98 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 bomber and 1 transport in 98 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 98 Sea Zone
Italians win, taking Gibraltar from British, taking 98 Sea Zone from Neutral with 1 bomber, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Trans-Jordan
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 1 : 1/4 hits
French roll dice for 1 infantry in Tunisia, round 1 : 0/1 hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Trans-Jordan from British, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Greece
Italians attack with 1 armour, 1 artillery, 2 fighters and 3 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 cruiser in Greece, round 1 : 0/1 hits
Italians roll dice for 1 armour, 1 artillery, 2 fighters and 3 infantry in Greece, round 1 : 4/7 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 3/4 hits
4 infantry owned by the Neutral_Allies and 3 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 3 infantryNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
2 fighters moved from Greece to Southern Italy
2 aaGuns, 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 infantry placed in Northern Italy
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 2 infantry
Gibraltar : 1 flag, 1 harbour and 2 infantry
Tunisia : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Tobruk : 1 flag, 1 artillery and 3 infantry
Northern Italy : 1 flag, 1 aaGun, 1 armour, 1 factory_major and 1 infantry
Italian Somaliland : 1 flag, 1 infantry
Southern Italy : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
Ethiopia : 1 flag, 1 artillery and 1 infantry
93 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 2 destroyers
Greece : 1 flag, 1 armour and 1 artillery
97 Sea Zone : 1 flag, 1 cruiser and 2 transports
92 Sea Zone : 1 flag, 1 transport
Yugoslavia : 1 flag, 2 aaGuns, 1 artillery and 2 infantry
98 Sea Zone : 1 flag, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 42 / 69
Russians : 37 / 37
Japanese : 29 / 41
Americans : 52 / 53
Chinese : 9 / 9
British : 27 / 34
UK_Pacific : 17 / 17
Italians : 14 / 24
ANZAC : 10 / 10
French : 11 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.688
Median : 4.000
Variance : 0.323
Standard Deviation : 0.568
Total rolls : 32Neutral_Allies Combat
1 was rolled 2 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 2.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4French Combat
3 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
5 was rolled 3 times
Average roll : 5.000
Median : 5.000
Variance : 4.500
Standard Deviation : 2.121
Total rolls : 3Italians Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.682
Median : 4.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 22 -
I missed an infantry in NCM for Italy. Can you please edit the infantry from Italian Somaliland to Ethiopia on your turn? Thanks.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 66 Sea Zone
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
2 fighters moved from New Zealand to QueenslandNon Combat Move - ANZAC
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Combat Move - French
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 76 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 2 PUs;Combat Move - Germans
1 unit repaired.
2 bombers moved from Western Germany to Morocco
1 tactical_bomber moved from Southern Italy to Morocco
1 armour moved from Southern France to Normandy Bordeaux
3 mech_infantrys moved from Southern France to Normandy Bordeaux
2 infantry moved from Norway to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
4 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 cruiser moved from 112 Sea Zone to 91 Sea Zone
1 carrier moved from 112 Sea Zone to 91 Sea Zone
1 armour moved from France to Normandy Bordeaux
2 tactical_bombers moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 carrier, 1 cruiser and 2 transports
British defend with 1 transport
1 transport owned by the British lost in 91 Sea Zone
Germans win with 1 carrier, 1 cruiser and 2 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Morocco
Germans attack with 2 bombers, 4 infantry and 1 tactical_bomber
French defend with 2 infantry; British defend with 2 infantry
Germans roll dice for 2 bombers, 4 infantry and 1 tactical_bomber in Morocco, round 1 : 3/7 hits
French roll dice for 4 infantry in Morocco, round 1 : 0/4 hits
1 infantry owned by the British and 2 infantry owned by the French lost in Morocco
Germans roll dice for 2 bombers, 4 infantry and 1 tactical_bomber in Morocco, round 2 : 2/7 hits
French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits
1 infantry owned by the British lost in Morocco
Germans win, taking Morocco from French with 2 bombers, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for French: 2 infantry
Casualties for British: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 2 armour, 3 mech_infantrys and 2 tactical_bombers
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 armour, 3 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 1 : 3/7 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 : 1/2 hits
1 infantry owned by the French , 1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 2 armour, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 artillery and 1 infantryNon Combat Move - Germans
2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 armour moved from France to Western Germany
3 armour moved from France to Germany
5 infantry moved from Bulgaria to Romania
3 armour and 5 infantry moved from Yugoslavia to Slovakia Hungary
2 artilleries moved from Yugoslavia to Romania
1 tactical_bomber moved from Morocco to 91 Sea Zone
1 fighter moved from Northern Italy to 91 Sea Zone
2 bombers moved from Morocco to Tunisia
1 aaGun moved from France to Normandy Bordeaux
1 aaGun moved from France to Normandy Bordeaux
2 infantry moved from Finland to Norway
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 106 Sea Zone to 108 Sea ZonePlace Units - Germans
3 artilleries and 7 infantry placed in Germany
1 destroyer placed in 113 Sea Zone
1 submarine placed in 112 Sea Zone
2 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Germans :
Morocco : 1 flag, 4 infantry
Normandy Bordeaux : 1 flag, 2 aaGuns, 2 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Tunisia : 1 flag, 2 bombers
Slovakia Hungary : 1 flag, 3 armour and 8 infantry
Western Germany : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour and 2 tactical_bombers
Romania : 1 flag, 2 artilleries and 8 infantry
Poland : 1 flag, 2 aaGuns, 3 artilleries and 9 infantry
Germany : 1 flag, 3 armour, 3 artilleries, 1 factory_major and 7 infantry
Norway : 1 flag, 2 infantry
112 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 flag, 1 destroyer and 1 transport
108 Sea Zone : 1 flag, 1 submarine
106 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
Yugoslavia : 1 flag
91 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
Finland : 1 flag, 5 infantryProduction/PUs Summary :
Germans : 45 / 57
Russians : 37 / 37
Japanese : 29 / 41
Americans : 52 / 53
Chinese : 9 / 9
British : 27 / 34
UK_Pacific : 17 / 17
Italians : 14 / 24
ANZAC : 10 / 10
French : 8 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.357
Median : 3.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 28Germans Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.286
Median : 3.000
Variance : 1.350
Standard Deviation : 1.162
Total rolls : 21French Combat
1 was rolled 1 times
3 was rolled 3 times
5 was rolled 3 times
Average roll : 3.571
Median : 3.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Belarus
1 artillery moved from Smolensk to Belarus
1 armour moved from Russia to Belarus
1 armour moved from Volgograd to Bryansk
2 infantry moved from Rostov to Ukraine
2 infantry moved from Volgograd to Rostov
17 infantry moved from Sakha to Buryatia
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 submarine moved from 124 Sea Zone to 117 Sea ZoneNon Combat Move - Russians
1 aaGun moved from Bryansk to Western Ukraine
2 aaGuns moved from Sakha to BuryatiaPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Volgograd
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 armour, 1 harbour and 2 mech_infantrys; Remaining resources: 12 PUs;Combat Move - Japanese
1 artillery and 6 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
3 fighters and 2 tactical_bombers moved from Jehol to ChaharCombat - Japanese
Battle in Chahar
Japanese attack with 1 artillery, 3 fighters, 6 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 6 infantry and 2 tactical_bombers in Chahar, round 1 : 5/12 hits
Chinese roll dice for 2 infantry in Chahar, round 1 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery, 3 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 aaGun moved from Jehol to Chahar
2 infantry moved from Manchuria to Jehol
2 infantry moved from Korea to Manchuria
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 armour, 1 artillery and 2 infantry moved from Kwangsi to 36 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Siam
1 fighter moved from Kwangsi to 38 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 submarines moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
1 fighter moved from Kwangsi to Siam
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery and 3 infantry moved from Kiangsi to Kwangsi
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 37 Sea Zone
3 fighters and 2 tactical_bombers moved from Chahar to YunnanPlace Units - Japanese
1 harbour placed in Hainan
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 33 PUs; end with 45 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 55 PUsTerritory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 flag, 1 infantry
Paulau Island : 1 flag, 1 infantry
Kwangsi : 1 flag, 1 armour, 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Japan : 1 flag, 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 flag, 2 infantry
Siam : 1 flag, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Manchuria : 1 flag, 2 infantry
Hainan : 1 flag, 1 harbour
Yunnan : 1 flag, 2 artilleries, 5 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers
Kweichow : 1 flag, 2 infantry
Hunan : 1 flag
Hopei : 1 flag, 2 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 aaGun, 1 artillery and 4 infantry
Anhwe : 1 flag
37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
36 Sea Zone : 1 flag, 1 destroyer and 1 transport
38 Sea Zone : 1 flag, 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 2 transportsProduction/PUs Summary :
Germans : 45 / 57
Russians : 37 / 37
Japanese : 33 / 55
Americans : 52 / 53
Chinese : 5 / 9
British : 27 / 34
UK_Pacific : 17 / 17
Italians : 14 / 24
ANZAC : 10 / 10
French : 8 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.231
Standard Deviation : 1.109
Total rolls : 14Japanese Combat
1 was rolled 1 times
2 was rolled 5 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.455
Standard Deviation : 1.206
Total rolls : 12Chinese Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Americans
Americans buy 2 carriers and 2 fighters; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 destroyer and 1 submarine moved from 23 Sea Zone to 47 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 30 Sea Zone
1 bomber moved from Hawaiian Islands to 31 Sea Zone
1 bomber moved from 31 Sea Zone to Wake Island
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 47 Sea Zone
1 mech_infantry moved from Western United States to Eastern United States
1 infantry moved from Western United States to Central United StatesPlace Units - Americans
1 carrier and 2 fighters placed in 101 Sea Zone
1 carrier placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Shensi to Hopei
1 fighter moved from Suiyuyan to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
6 infantry moved from Shensi to Tsinghai
4 infantry moved from Suiyuyan to Kansu
1 fighter moved from Hopei to KansuPlace Units - Chinese
3 infantry placed in KansuTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry -
I’ll let you redo your British moves if you’d like – I’ve got an Airbase in Western Germany that covers z113…
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If you want, you can just reload the file from the end of C2 and go from there. I’m not sure what all happened because the summary didn’t post (I hate when it does that for the British turn). But I’m ok if you redo everything. If you want to keep the results of the trans-jordan battle, that’s fine by me (I don’t think one influenced a decision on the other).
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Also, the UK fighter can’t land in Persia on the same turn it is acquired. I’m not sure why TripleA allowed it. Here’s a link to reply #2376 in the FAQ: http://www.axisandallies.org/forums/index.php?topic=19919.2376
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BTW, I was only suggesting you’d want to take that turn over because I’m guessing you wouldn’t have flown a single bomber in on z113 if you had known a tac and 2 fighters were able to join the destroyer in the fight… Since you let me fix something, I thought it would be sporting of me to allow you the same :-)





