@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Axis (HeavyJ) v. Allies (Kilroy) Game 12 Revised
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Details to follow.
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Test summary from TripleA 15:00:54
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Follow the save file to start the game, Kilroy.
Kilroy- Russia
HJ- Germany
Kilroy- UK
HJ- Japan
Kilroy- USA -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :1
Research Technology - Russians
Japanese are now being played by: Human
Germans are now being played by: Human
Russians are now being played by: Human
British are now being played by: Human
Americans are now being played by: HumanPurchase Units - Russians
Russians buy 1 bomber and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Novosibirsk to Kazakh S.S.R.
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
1 fighter moved from Karelia S.S.R. to Russia
1 armour moved from Archangel to West Russia
1 infantry moved from Archangel to West Russia
1 infantry moved from Archangel to West Russia
1 infantry moved from Archangel to West Russia
1 armour moved from Russia to West Russia
1 armour moved from Russia to West Russia
1 artillery moved from Russia to West Russia
1 infantry moved from Russia to West Russia
1 infantry moved from Russia to West Russia
1 infantry moved from Russia to West Russia
1 submarine moved from 4 Sea Zone to 2 Sea ZoneCombat - Russians
Battle in West Russia
Russians attack with 3 armour, 1 artillery and 6 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 3 armour, 1 artillery and 6 infantry in West Russia, round 1 : 3/10 hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 1 : 0/5 hits
3 infantry owned by the Germans lost in West Russia
Russians roll dice for 3 armour, 1 artillery and 6 infantry in West Russia, round 2 : 1/10 hits
Germans roll dice for 1 armour and 1 artillery in West Russia, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in West Russia
Russians roll dice for 3 armour, 1 artillery and 5 infantry in West Russia, round 3 : 3/9 hits
Germans roll dice for 1 armour in West Russia, round 3 : 0/1 hits
1 armour owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 3 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
Place Units - Russians
1 bomber placed in Russia
3 infantry placed in CaucasusTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs totalTerritory Summary for Russians :
Soviet Far East : 1 flag, 2 infantry
Novosibirsk : 1 flag, 1 infantry
Karelia S.S.R. : 1 flag, 3 infantry
Yakut S.S.R. : 1 flag, 2 infantry
Kazakh S.S.R. : 1 flag, 2 infantry
Caucasus : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory and 7 infantry
West Russia : 1 flag, 3 armour, 1 artillery and 5 infantry
Buryatia S.S.R. : 1 flag, 4 infantry
Russia : 1 flag, 1 aaGun, 1 bomber, 1 factory and 2 fighters
2 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Russians : 26 / 26
Germans : 38 / 40
British : 30 / 30
Japanese : 30 / 30
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :1
Purchase Units - Germans
Germans buy 8 armour; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 8 Sea Zone to 1 Sea Zone
1 infantry moved from Germany to 5 Sea Zone
1 armour moved from Germany to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 armour moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from Norway to Karelia S.S.R.
1 fighter moved from Norway to Karelia S.S.R.
1 fighter moved from Ukraine S.S.R. to Caucasus
1 armour moved from Ukraine S.S.R. to Caucasus
3 infantry moved from Ukraine S.S.R. to Caucasus
1 artillery moved from Ukraine S.S.R. to Caucasus
1 armour moved from Balkans to Caucasus
1 fighter moved from Balkans to Caucasus
2 infantry moved from Balkans to Ukraine S.S.R.
1 bomber moved from Germany to Caucasus
1 fighter moved from Germany to Caucasus
1 fighter moved from Eastern Europe to Caucasus
1 armour moved from Eastern Europe to Caucasus
1 battleship moved from 14 Sea Zone to 13 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
1 fighter moved from Western Europe to 13 Sea Zone
1 infantry moved from 13 Sea Zone to GibraltarCombat - Germans
Battle in Karelia S.S.R.
Germans attack with 1 armour, 1 fighter and 2 infantry
Russians defend with 3 infantry
Germans roll dice for 1 armour, 1 fighter and 2 infantry in Karelia S.S.R., round 1 : 1/4 hits
Russians roll dice for 3 infantry in Karelia S.S.R., round 1 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 1 armour, 1 fighter and 1 infantry in Karelia S.S.R., round 2 : 1/3 hits
Russians roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/2 hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Germans roll dice for 1 armour, 1 fighter and 1 infantry in Karelia S.S.R., round 3 : 1/3 hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 3 : 0/1 hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Caucasus
Germans attack with 3 armour, 1 artillery, 1 bomber, 4 fighters and 3 infantry
Russians defend with 1 aaGun, 1 armour, 1 artillery, 1 factory and 7 infantry
AA guns fire in Caucasus : 0/5 hits
Germans roll dice for 3 armour, 1 artillery, 1 bomber, 4 fighters and 3 infantry in Caucasus, round 1 : 5/12 hits
Russians roll dice for 1 armour, 1 artillery and 7 infantry in Caucasus, round 1 : 3/9 hits
5 infantry owned by the Russians and 3 infantry owned by the Germans lost in Caucasus
Germans roll dice for 3 armour, 1 artillery, 1 bomber and 4 fighters in Caucasus, round 2 : 3/9 hits
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Caucasus, round 2 : 1/4 hits
2 infantry owned by the Russians , 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Caucasus
Germans roll dice for 3 armour, 1 bomber and 4 fighters in Caucasus, round 3 : 3/8 hits
Russians roll dice for 1 armour in Caucasus, round 3 : 0/1 hits
1 armour owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 3 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 17
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 1 armour, 1 artillery and 7 infantry
Battle in 1 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
Germans roll dice for 1 submarine in 1 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 transport in 1 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 transport in 1 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 1 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 transport in 1 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 1 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 transport in 1 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 submarine in 1 Sea Zone, round 5 : 0/1 hits
British roll dice for 1 transport in 1 Sea Zone, round 5 : 0/1 hits
Germans roll dice for 1 submarine in 1 Sea Zone, round 6 : 1/1 hits
1 transport owned by the British lost in 1 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 transport
Battle in 13 Sea Zone
Germans attack with 1 battleship, 1 fighter and 1 transport
British defend with 1 battleship
Germans roll dice for 1 battleship, 1 fighter and 1 transport in 13 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship in 13 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 1 fighter and 1 transport in 13 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 battleship in 13 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the British lost in 13 Sea Zone
Germans win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 24
Casualties for British: 1 battleship
Battle in GibraltarNon Combat Move - Germans
1 fighter moved from 13 Sea Zone to Libya
1 fighter moved from Karelia S.S.R. to Belorussia
3 fighters moved from Caucasus to Belorussia
1 fighter moved from Caucasus to Ukraine S.S.R.
1 bomber moved from Caucasus to GermanyPlace Units - Germans
8 armour placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
1 unit repaired.Territory Summary for Germans :
Germany : 1 flag, 1 aaGun, 9 armour, 1 bomber, 1 factory and 2 infantry
Southern Europe : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory and 1 infantry
Eastern Europe : 1 flag, 2 infantry
Karelia S.S.R. : 1 flag, 1 armour and 1 infantry
Norway : 1 flag, 2 infantry
Western Europe : 1 flag, 1 aaGun, 2 armour and 2 infantry
Gibraltar : 1 flag, 1 infantry
Caucasus : 1 flag, 1 aaGun, 3 armour and 1 factory
Algeria : 1 flag, 1 artillery and 1 infantry
Libya : 1 flag, 1 armour, 1 fighter and 1 infantry
Ukraine S.S.R. : 1 flag, 1 fighter and 2 infantry
Belorussia : 1 flag, 4 fighters and 3 infantry
5 Sea Zone : 1 flag, 1 destroyer, 2 submarines and 1 transport
1 Sea Zone : 1 flag, 1 submarine
13 Sea Zone : 1 flag, 1 battleship and 1 transportProduction/PUs Summary :
Russians : 20 / 26
Germans : 44 / 44
British : 30 / 30
Japanese : 30 / 30
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :1
Purchase Units - British
British buy 1 artillery, 1 fighter and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from United Kingdom to 2 Sea Zone
1 infantry moved from United Kingdom to 2 Sea Zone
1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 7 Sea Zone
1 battleship moved from 2 Sea Zone to 7 Sea Zone
1 fighter moved from United Kingdom to Western Europe
1 fighter moved from United Kingdom to Western Europe
1 bomber moved from United Kingdom to Western Europe
1 infantry moved from 7 Sea Zone to Western Europe
1 armour moved from 7 Sea Zone to Western Europe
1 destroyer moved from 35 Sea Zone to 15 Sea Zone
1 infantry moved from India to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 15 Sea Zone
1 carrier moved from 35 Sea Zone to 15 Sea Zone
1 fighter moved from 35 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Anglo EgyptCombat - British
Battle in Western Europe
British attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
Germans defend with 1 aaGun, 2 armour and 2 infantry
AA guns fire in Western Europe : 2/3 hits
2 fighters owned by the British lost in Western Europe
British roll dice for 1 battleship in Western Europe, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Western Europe
British roll dice for 1 armour, 1 bomber and 1 infantry in Western Europe, round 1 : 1/3 hits
Germans roll dice for 2 armour and 1 infantry in Western Europe, round 1 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Western Europe
British roll dice for 1 armour and 1 bomber in Western Europe, round 2 : 2/2 hits
Germans roll dice for 2 armour in Western Europe, round 2 : 1/2 hits
1 bomber owned by the British and 2 armour owned by the Germans lost in Western Europe
British win, taking Western Europe from Germans with 1 armour remaining. Battle score for attacker is -22
Casualties for Germans: 2 armour and 2 infantry
Casualties for British: 1 bomber, 2 fighters and 1 infantryNon Combat Move - British
Place Units - British
2 transports placed in 2 Sea Zone
1 artillery and 1 fighter placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs totalTerritory Summary for British :
Eastern Canada : 1 flag, 1 armour
Union of South Africa : 1 flag, 1 infantry
Australia : 1 flag, 3 infantry
Persia : 1 flag, 1 infantry
India : 1 flag, 1 aaGun and 2 infantry
Trans-Jordan : 1 flag, 1 infantry
United Kingdom : 1 flag, 1 aaGun, 2 artilleries, 1 factory, 1 fighter and 1 infantry
Western Europe : 1 flag, 1 aaGun and 1 armour
New Zealand : 1 flag, 1 infantry
Anglo Egypt : 1 flag, 1 armour, 1 fighter and 2 infantry
Western Canada : 1 flag, 1 infantry
7 Sea Zone : 1 flag, 1 battleship and 1 transport
15 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter and 1 transport
2 Sea Zone : 1 flag, 2 transports
40 Sea Zone : 1 flag, 1 submarine and 1 transportProduction/PUs Summary :
Russians : 20 / 26
Germans : 38 / 44
British : 36 / 36
Japanese : 30 / 30
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :1
Purchase Units - Japanese
Japanese buy 2 armour, 1 fighter and 3 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
1 battleship moved from 60 Sea Zone to 52 Sea Zone
1 destroyer moved from 50 Sea Zone to 52 Sea Zone
1 submarine moved from 45 Sea Zone to 52 Sea Zone
1 carrier moved from 50 Sea Zone to 52 Sea Zone
1 fighter moved from 50 Sea Zone to 52 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from Kwantung to 59 Sea Zone
2 infantry and 1 transport moved from 59 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to India
2 fighters moved from 35 Sea Zone to India
1 fighter moved from French Indochina to India
1 infantry moved from French Indochina to India
1 infantry moved from French Indochina to China
1 infantry moved from Kwantung to China
1 fighter moved from Manchuria to China
1 bomber moved from Japan to China
1 fighter moved from Japan to China
1 armour moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 59 Sea Zone
1 infantry moved from 59 Sea Zone to Kwantung
1 armour moved from 59 Sea Zone to KwantungCombat - Japanese
Battle in India
Japanese attack with 3 fighters and 3 infantry
British defend with 1 aaGun and 2 infantry
AA guns fire in India : 0/3 hits
Japanese roll dice for 1 battleship in India, round 1 : 0/1 hits
Japanese roll dice for 3 fighters and 3 infantry in India, round 1 : 2/6 hits
British roll dice for 2 infantry in India, round 1 : 0/2 hits
2 infantry owned by the British lost in India
Japanese win, taking India from British with 3 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in China
Japanese attack with 1 bomber, 2 fighters and 2 infantry
Americans defend with 1 fighter and 2 infantry
Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in China, round 1 : 1/5 hits
Americans roll dice for 1 fighter and 2 infantry in China, round 1 : 0/3 hits
1 infantry owned by the Americans lost in China
Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in China, round 2 : 3/5 hits
Americans roll dice for 1 fighter and 1 infantry in China, round 2 : 0/2 hits
1 fighter owned by the Americans and 1 infantry owned by the Americans lost in China
Japanese win, taking China from Americans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 16
Casualties for Americans: 1 fighter and 2 infantry
Battle in 52 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 carrier, 1 fighter and 1 submarine
Japanese roll dice for 1 submarine in 52 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 52 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 fighter in 52 Sea Zone, round 1 : 2/4 hits
Americans roll dice for 1 carrier and 1 fighter in 52 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Americans , 1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 52 Sea Zone
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 fighter in 52 Sea Zone, round 2 : 0/4 hits
Americans roll dice for 1 fighter in 52 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 fighter in 52 Sea Zone, round 3 : 2/4 hits
Americans roll dice for 1 fighter in 52 Sea Zone, round 3 : 0/1 hits
1 fighter owned by the Americans lost in 52 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is 26
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 carrier, 1 fighter and 1 submarineNon Combat Move - Japanese
1 fighter moved from India to 35 Sea Zone
2 fighters moved from China to Manchuria
2 fighters moved from India to French Indochina
1 bomber moved from China to KwantungPlace Units - Japanese
2 armour, 1 fighter and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 35 PUs; end with 36 PUs total
1 unit repaired.Territory Summary for Japanese :
Manchuria : 1 flag, 2 fighters and 2 infantry
India : 1 flag, 1 aaGun and 3 infantry
Philipine Islands : 1 flag, 2 infantry
Kwantung : 1 flag, 1 armour, 1 bomber and 1 infantry
Borneo : 1 flag, 1 infantry
East Indies : 1 flag, 2 infantry
French Indochina : 1 flag, 2 fighters
Solomon Islands : 1 flag, 1 infantry
Wake Island : 1 flag, 1 infantry
New Guinea : 1 flag, 1 infantry
Okinawa : 1 flag, 1 infantry
China : 1 flag, 2 infantry
Japan : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory, 1 fighter and 6 infantry
Caroline Islands : 1 flag, 1 infantry
59 Sea Zone : 1 flag, 1 transport
52 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer and 1 fighter
35 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 fighter and 1 transportProduction/PUs Summary :
Russians : 20 / 26
Germans : 38 / 44
British : 33 / 36
Japanese : 35 / 36
Americans : 40 / 42 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :1
Purchase Units - Americans
Americans buy 1 bomber, 1 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Eastern United States to Brazil
1 artillery moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to United Kingdom
1 artillery moved from 8 Sea Zone to United Kingdom
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 armour moved from Eastern United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to United Kingdom
1 armour moved from 8 Sea Zone to United Kingdom
1 infantry moved from Western United States to 55 Sea Zone
1 infantry moved from Western United States to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to Alaska
1 infantry moved from 63 Sea Zone to Alaska
1 fighter moved from Hawaiian Islands to 52 Sea Zone
1 fighter moved from Western United States to 52 Sea Zone
1 battleship moved from 55 Sea Zone to 52 Sea Zone
1 infantry moved from Sinkiang to China
1 infantry moved from Sinkiang to ChinaCombat - Americans
Battle in 52 Sea Zone
Americans attack with 1 battleship and 2 fighters
Japanese defend with 1 battleship, 1 carrier, 1 destroyer and 1 fighter
Americans roll dice for 1 battleship and 2 fighters in 52 Sea Zone, round 1 : 1/3 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 fighter in 52 Sea Zone, round 1 : 2/4 hits
Units damaged: 1 battleship owned by the Americans
1 fighter owned by the Americans and 1 fighter owned by the Japanese lost in 52 Sea Zone
Americans roll dice for 1 battleship and 1 fighter in 52 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 battleship, 1 carrier and 1 destroyer in 52 Sea Zone, round 2 : 2/3 hits
1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 52 Sea Zone
Japanese win with 1 battleship, 1 carrier and 1 destroyer remaining. Battle score for attacker is -34
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 battleship and 2 fighters
Battle in China
Americans attack with 2 infantry
Japanese defend with 2 infantry
Americans roll dice for 2 infantry in China, round 1 : 0/2 hits
Japanese roll dice for 2 infantry in China, round 1 : 0/2 hits
Americans roll dice for 2 infantry in China, round 2 : 0/2 hits
Japanese roll dice for 2 infantry in China, round 2 : 0/2 hits
Americans roll dice for 2 infantry in China, round 3 : 0/2 hits
Japanese roll dice for 2 infantry in China, round 3 : 0/2 hits
Americans roll dice for 2 infantry in China, round 4 : 0/2 hits
Japanese roll dice for 2 infantry in China, round 4 : 0/2 hits
Americans roll dice for 2 infantry in China, round 5 : 1/2 hits
Japanese roll dice for 2 infantry in China, round 5 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in China
Americans roll dice for 1 infantry in China, round 6 : 0/1 hits
Japanese roll dice for 1 infantry in China, round 6 : 0/1 hits
Americans roll dice for 1 infantry in China, round 7 : 0/1 hits
Japanese roll dice for 1 infantry in China, round 7 : 1/1 hits
1 infantry owned by the Americans lost in China
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
Place Units - Americans
2 transports placed in 10 Sea Zone
1 transport placed in 55 Sea Zone
1 bomber placed in Western United States
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 40 PUs; end with 40 PUs totalTerritory Summary for Americans :
Midway : 1 flag, 1 infantry
Alaska : 1 flag, 3 infantry
Western United States : 1 flag, 1 aaGun, 1 bomber and 1 factory
Brazil : 1 flag, 1 fighter
Hawaiian Islands : 1 flag, 2 infantry
United Kingdom : 1 flag, 1 armour, 1 artillery, 1 bomber and 2 infantry
Eastern United States : 1 flag, 1 aaGun, 1 factory and 1 infantry
Central United States : 1 flag, 2 infantry
63 Sea Zone : 1 flag, 1 transport
8 Sea Zone : 1 flag, 1 destroyer and 2 transports
10 Sea Zone : 1 flag, 2 transports
55 Sea Zone : 1 flag, 1 transport
20 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Russians : 20 / 26
Germans : 38 / 44
British : 33 / 36
Japanese : 35 / 36
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :2
Purchase Units - Russians
Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Sinkiang
1 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from West Russia to Caucasus
1 infantry moved from West Russia to Caucasus
1 armour moved from West Russia to Caucasus
1 bomber moved from Russia to Caucasus
1 infantry moved from West Russia to Archangel
1 armour moved from West Russia to Karelia S.S.R.
1 armour moved from West Russia to Karelia S.S.R.
1 infantry moved from West Russia to Karelia S.S.R.
1 artillery moved from West Russia to Karelia S.S.R.
1 infantry moved from Yakut S.S.R. to Novosibirsk
1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
1 fighter moved from Russia to West Russia
1 fighter moved from Russia to Karelia S.S.R.Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 2 armour, 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 armour and 1 infantry
Russians roll dice for 2 armour, 1 artillery, 1 fighter and 1 infantry in Karelia S.S.R., round 1 : 2/5 hits
Germans roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 1 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 2 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 armour, 1 bomber and 4 infantry
Germans defend with 1 aaGun, 3 armour and 1 factory
AA guns fire in Caucasus : 0/1 hits
Russians roll dice for 1 armour, 1 bomber and 4 infantry in Caucasus, round 1 : 2/6 hits
Germans roll dice for 3 armour in Caucasus, round 1 : 2/3 hits
2 infantry owned by the Russians and 2 armour owned by the Germans lost in Caucasus
Russians roll dice for 1 armour, 1 bomber and 2 infantry in Caucasus, round 2 : 2/4 hits
Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits
1 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 armour
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 bomber moved from Caucasus to Russia
1 infantry moved from West Russia to Russia
1 fighter moved from Karelia S.S.R. to Archangel
1 fighter moved from West Russia to RussiaPlace Units - Russians
1 armour and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs totalTerritory Summary for Russians :
Soviet Far East : 1 flag, 2 infantry
Archangel : 1 flag, 1 fighter and 1 infantry
Novosibirsk : 1 flag, 1 infantry
Karelia S.S.R. : 1 flag, 2 armour and 1 artillery
Caucasus : 1 flag, 1 aaGun, 1 armour, 1 factory and 2 infantry
Sinkiang : 1 flag, 1 infantry
West Russia : 1 flag
Buryatia S.S.R. : 1 flag, 5 infantry
Russia : 1 flag, 1 aaGun, 1 armour, 1 bomber, 1 factory, 1 fighter and 8 infantry
2 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Russians : 26 / 26
Germans : 32 / 44
British : 33 / 36
Japanese : 35 / 36
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :2
Purchase Units - Germans
Germans buy 7 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Algeria to 13 Sea Zone
1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
1 armour moved from Southern Europe to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
1 battleship moved from 13 Sea Zone to 16 Sea Zone
1 infantry moved from 16 Sea Zone to Caucasus
1 armour moved from 16 Sea Zone to Caucasus
1 infantry moved from Belorussia to West Russia
Germans take West Russia from Russians
2 infantry moved from Germany to Balkans
4 armour moved from Germany to Western Europe
1 armour moved from Germany to 5 Sea Zone
1 armour moved from 5 Sea Zone to Karelia S.S.R.
2 infantry moved from Eastern Europe to Karelia S.S.R.
1 infantry moved from Belorussia to Karelia S.S.R.
1 infantry moved from Belorussia to Karelia S.S.R.
2 infantry moved from Ukraine S.S.R. to Caucasus
1 fighter moved from Ukraine S.S.R. to Caucasus
1 fighter moved from Belorussia to Caucasus
1 fighter moved from Belorussia to Karelia S.S.R.
1 fighter moved from Belorussia to Caucasus
1 fighter moved from Belorussia to Karelia S.S.R.
1 bomber moved from Germany to 5 Sea Zone
1 bomber moved from 5 Sea Zone to 6 Sea Zone
1 bomber moved from 6 Sea Zone to 8 Sea Zone
1 submarine moved from 1 Sea Zone to 8 Sea Zone
1 fighter moved from Libya to Trans-JordanCombat - Germans
Battle in Trans-Jordan
Germans attack with 1 fighter
British defend with 1 infantry
Germans roll dice for 1 fighter in Trans-Jordan, round 1 : 0/1 hits
British roll dice for 1 infantry in Trans-Jordan, round 1 : 0/1 hits
Germans roll dice for 1 fighter in Trans-Jordan, round 2 : 1/1 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the British and 1 fighter owned by the Germans lost in Trans-Jordan
British win with no units remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 1 armour, 3 fighters and 3 infantry
Russians defend with 1 aaGun, 1 armour, 1 factory and 2 infantry
AA guns fire in Caucasus : 0/3 hits
Germans roll dice for 1 battleship in Caucasus, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Caucasus
Germans roll dice for 1 armour, 3 fighters and 3 infantry in Caucasus, round 1 : 4/7 hits
Russians roll dice for 1 armour and 1 infantry in Caucasus, round 1 : 1/2 hits
1 infantry owned by the Russians , 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 3 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 2 infantry
Battle in Karelia S.S.R.
Germans attack with 1 armour, 2 fighters and 4 infantry
Russians defend with 2 armour and 1 artillery
Germans roll dice for 1 armour, 2 fighters and 4 infantry in Karelia S.S.R., round 1 : 0/7 hits
Russians roll dice for 2 armour and 1 artillery in Karelia S.S.R., round 1 : 2/3 hits
2 infantry owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 1 armour, 2 fighters and 2 infantry in Karelia S.S.R., round 2 : 4/5 hits
Russians roll dice for 2 armour and 1 artillery in Karelia S.S.R., round 2 : 0/3 hits
2 armour owned by the Russians and 1 artillery owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Russians: 2 armour and 1 artillery
Battle in Western Europe
Germans attack with 4 armour
British defend with 1 aaGun and 1 armour
Germans roll dice for 4 armour in Western Europe, round 1 : 2/4 hits
British roll dice for 1 armour in Western Europe, round 1 : 0/1 hits
1 armour owned by the British lost in Western Europe
Germans win, taking Western Europe from British with 4 armour remaining. Battle score for attacker is 5
Casualties for British: 1 armour
Battle in 8 Sea Zone
Germans attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer and 2 transports
Germans roll dice for 1 submarine in 8 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 bomber in 8 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer and 2 transports in 8 Sea Zone, round 1 : 1/3 hits
1 transport owned by the Americans and 1 submarine owned by the Germans lost in 8 Sea Zone
Germans roll dice for 1 bomber in 8 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 2 : 1/2 hits
1 bomber owned by the Germans lost in 8 Sea Zone
Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is -15
Casualties for Germans: 1 bomber and 1 submarine
Casualties for Americans: 1 transportNon Combat Move - Germans
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
3 fighters moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Karelia S.S.R. to Norway
1 fighter moved from Karelia S.S.R. to Eastern Europe
1 armour moved from Germany to Western Europe
1 armour moved from Germany to Southern Europe
1 armour moved from Germany to Belorussia
1 armour moved from Germany to BelorussiaPlace Units - Germans
6 armour and 1 infantry placed in Germany
1 armour and 2 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs totalTerritory Summary for Germans :
Germany : 1 flag, 1 aaGun, 6 armour, 1 factory and 1 infantry
Southern Europe : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory and 3 infantry
Eastern Europe : 1 flag, 1 fighter
Karelia S.S.R. : 1 flag, 1 armour and 2 infantry
Norway : 1 flag, 1 fighter and 2 infantry
Western Europe : 1 flag, 1 aaGun and 5 armour
Gibraltar : 1 flag, 1 infantry
Caucasus : 1 flag, 1 aaGun, 1 armour, 1 factory and 2 infantry
Algeria : 1 flag, 1 artillery
Balkans : 1 flag, 2 infantry
Libya : 1 flag, 1 armour and 1 infantry
Ukraine S.S.R. : 1 flag, 3 fighters
West Russia : 1 flag, 1 infantry
Belorussia : 1 flag, 2 armour
5 Sea Zone : 1 flag, 1 destroyer and 1 transport
6 Sea Zone : 1 flag, 2 submarines
16 Sea Zone : 1 flag, 1 battleship and 1 transportProduction/PUs Summary :
Russians : 18 / 26
Germans : 46 / 46
British : 27 / 36
Japanese : 35 / 36
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :2
Purchase Units - British
British buy 1 armour, 1 bomber, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Anglo Egypt to 15 Sea Zone
1 infantry moved from Anglo Egypt to 15 Sea Zone
1 armour, 1 infantry and 1 transport moved from 15 Sea Zone to 13 Sea Zone
1 destroyer moved from 15 Sea Zone to 13 Sea Zone
1 destroyer moved from 15 Sea Zone to 13 Sea Zone
1 carrier moved from 15 Sea Zone to 13 Sea Zone
1 fighter moved from 15 Sea Zone to Western Europe
1 infantry moved from 13 Sea Zone to Western Europe
1 armour moved from 13 Sea Zone to Western Europe
1 infantry moved from United Kingdom to 7 Sea Zone
1 artillery moved from United Kingdom to 7 Sea Zone
1 infantry moved from 7 Sea Zone to Western Europe
1 artillery moved from 7 Sea Zone to Western Europe
1 fighter moved from United Kingdom to Western Europe
1 fighter moved from Anglo Egypt to 16 Sea ZoneCombat - British
Battle in Western Europe
British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 aaGun and 5 armour
AA guns fire in Western Europe : 0/2 hits
British roll dice for 1 battleship in Western Europe, round 1 : 0/1 hits
British roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Western Europe, round 1 : 2/6 hits
Germans roll dice for 5 armour in Western Europe, round 1 : 1/5 hits
1 infantry owned by the British and 2 armour owned by the Germans lost in Western Europe
British roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Western Europe, round 2 : 2/5 hits
Germans roll dice for 3 armour in Western Europe, round 2 : 2/3 hits
1 infantry owned by the British , 2 armour owned by the Germans and 1 artillery owned by the British lost in Western Europe
British roll dice for 1 armour and 2 fighters in Western Europe, round 3 : 2/3 hits
Germans roll dice for 1 armour in Western Europe, round 3 : 1/1 hits
1 armour owned by the Germans and 1 fighter owned by the British lost in Western Europe
British win, taking Western Europe from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 5 armour
Casualties for British: 1 artillery, 1 fighter and 2 infantry
Battle in 16 Sea Zone
British attack with 1 fighter
Germans defend with 1 battleship and 1 transport
British roll dice for 1 fighter in 16 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 battleship and 1 transport in 16 Sea Zone, round 1 : 1/2 hits
1 transport owned by the Germans and 1 fighter owned by the British lost in 16 Sea Zone
Germans win with 1 battleship remaining. Battle score for attacker is -2
Casualties for Germans: 1 transport
Casualties for British: 1 fighterNon Combat Move - British
1 fighter moved from Western Europe to United KingdomPlace Units - British
1 armour, 1 bomber, 1 fighter and 2 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalTerritory Summary for British :
Eastern Canada : 1 flag, 1 armour
Union of South Africa : 1 flag, 1 infantry
Australia : 1 flag, 3 infantry
Persia : 1 flag, 1 infantry
United Kingdom : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory, 2 fighters and 2 infantry
Western Europe : 1 flag, 1 aaGun and 1 armour
New Zealand : 1 flag, 1 infantry
Anglo Egypt : 1 flag, 1 infantry
Western Canada : 1 flag, 1 infantry
7 Sea Zone : 1 flag, 1 battleship and 1 transport
2 Sea Zone : 1 flag, 2 transports
13 Sea Zone : 1 flag, 1 carrier, 2 destroyers and 1 transport
40 Sea Zone : 1 flag, 1 submarine and 1 transportProduction/PUs Summary :
Russians : 18 / 26
Germans : 40 / 46
British : 33 / 33
Japanese : 35 / 36
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :2
Purchase Units - Japanese
Japanese buy 2 armour, 1 factory, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from India to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 battleship moved from 35 Sea Zone to 34 Sea Zone
1 carrier moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from 35 Sea Zone to Persia
2 infantry moved from India to Persia
1 infantry moved from 34 Sea Zone to Persia
1 destroyer moved from 52 Sea Zone to 63 Sea Zone
1 battleship moved from 52 Sea Zone to 55 Sea Zone
1 carrier moved from 52 Sea Zone to 55 Sea Zone
1 armour moved from Kwantung to Sinkiang
1 infantry moved from China to Sinkiang
2 fighters moved from French Indochina to Sinkiang
1 transport moved from 59 Sea Zone to 61 Sea Zone
1 armour moved from Japan to 61 Sea Zone
1 infantry moved from Japan to 61 Sea Zone
1 armour, 1 infantry and 1 transport moved from 61 Sea Zone to 60 Sea Zone
1 armour moved from 60 Sea Zone to Buryatia S.S.R.
1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
2 infantry moved from Manchuria to Buryatia S.S.R.
2 fighters moved from Manchuria to Buryatia S.S.R.
1 bomber moved from Kwantung to Buryatia S.S.R.
1 fighter moved from Japan to Buryatia S.S.R.Combat - Japanese
Battle in Persia
Japanese attack with 1 fighter and 3 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship in Persia, round 1 : 1/1 hits
1 infantry owned by the British lost in Persia
Japanese win, taking Persia from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sinkiang
Japanese attack with 1 armour, 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Sinkiang, round 1 : 0/4 hits
Americans roll dice for 1 infantry in Sinkiang, round 1 : 0/1 hits
Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Sinkiang, round 2 : 2/4 hits
Americans roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Sinkiang
Japanese win, taking Sinkiang from Americans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Buryatia S.S.R.
Japanese attack with 1 armour, 1 bomber, 3 fighters and 3 infantry
Russians defend with 5 infantry
Japanese roll dice for 1 armour, 1 bomber, 3 fighters and 3 infantry in Buryatia S.S.R., round 1 : 3/8 hits
Russians roll dice for 5 infantry in Buryatia S.S.R., round 1 : 1/5 hits
3 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia S.S.R.
Japanese roll dice for 1 armour, 1 bomber, 3 fighters and 2 infantry in Buryatia S.S.R., round 2 : 5/7 hits
Russians roll dice for 2 infantry in Buryatia S.S.R., round 2 : 0/2 hits
2 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for Russians: 5 infantry
Battle in 63 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
Japanese roll dice for 1 destroyer in 63 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 transport in 63 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 63 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 transport in 63 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 63 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 transport in 63 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 63 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 transport in 63 Sea Zone, round 4 : 0/1 hits
1 transport owned by the Americans lost in 63 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 battleship and 1 carrier
Americans defend with 1 transport
Japanese roll dice for 1 battleship and 1 carrier in 55 Sea Zone, round 1 : 2/2 hits
Americans roll dice for 1 transport in 55 Sea Zone, round 1 : 0/1 hits
1 transport owned by the Americans lost in 55 Sea Zone
Japanese win with 1 battleship and 1 carrier remaining. Battle score for attacker is 8
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter moved from Persia to 34 Sea Zone
2 fighters moved from Sinkiang to China
1 bomber moved from Buryatia S.S.R. to China
1 fighter moved from Buryatia S.S.R. to China
2 fighters moved from Buryatia S.S.R. to ChinaPlace Units - Japanese
1 factory placed in India
1 transport placed in 61 Sea Zone
2 armour and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs totalTerritory Summary for Japanese :
Persia : 1 flag, 3 infantry
India : 1 flag, 1 aaGun and 1 factory
Philipine Islands : 1 flag, 2 infantry
Kwantung : 1 flag, 1 infantry
Borneo : 1 flag, 1 infantry
East Indies : 1 flag, 2 infantry
Solomon Islands : 1 flag, 1 infantry
Sinkiang : 1 flag, 1 armour and 1 infantry
Wake Island : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 1 armour and 2 infantry
New Guinea : 1 flag, 1 infantry
Okinawa : 1 flag, 1 infantry
China : 1 flag, 1 bomber and 5 fighters
Japan : 1 flag, 1 aaGun, 3 armour, 1 artillery, 1 factory and 6 infantry
Caroline Islands : 1 flag, 1 infantry
34 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 fighter and 1 transport
63 Sea Zone : 1 flag, 1 destroyer
61 Sea Zone : 1 flag, 1 transport
55 Sea Zone : 1 flag, 1 battleship and 1 carrier
60 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Russians : 17 / 26
Germans : 40 / 46
British : 32 / 33
Japanese : 39 / 39
Americans : 38 / 40 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :2
Purchase Units - Americans
Americans buy 1 bomber, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 20 Sea Zone to 18 Sea Zone
1 infantry moved from Central United States to Eastern United States
1 infantry moved from Central United States to Eastern United States
1 artillery moved from United Kingdom to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Algeria
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Algeria
1 artillery moved from 12 Sea Zone to Algeria
1 destroyer moved from 8 Sea Zone to 12 Sea Zone
1 fighter moved from Brazil to French Equatorial Africa
1 transport moved from 10 Sea Zone to 8 Sea Zone
1 bomber moved from United Kingdom to 6 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 bomber
Germans defend with 2 submarines
Americans roll dice for 1 bomber in 6 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Germans lost in 6 Sea Zone
Americans roll dice for 1 bomber in 6 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 6 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 16
Casualties for Germans: 2 submarines
Battle in Algeria
Americans attack with 1 artillery and 2 infantry
Germans defend with 1 artillery
Americans roll dice for 1 artillery and 2 infantry in Algeria, round 1 : 0/3 hits
Germans roll dice for 1 artillery in Algeria, round 1 : 0/1 hits
Americans roll dice for 1 artillery and 2 infantry in Algeria, round 2 : 0/3 hits
Germans roll dice for 1 artillery in Algeria, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 2 infantry in Algeria, round 3 : 1/3 hits
Germans roll dice for 1 artillery in Algeria, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Algeria
Americans win, taking Algeria from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Americans
1 bomber moved from 6 Sea Zone to United KingdomPlace Units - Americans
1 bomber and 2 infantry placed in Eastern United States
1 fighter and 3 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 39 PUs; end with 39 PUs totalTerritory Summary for Americans :
Midway : 1 flag, 1 infantry
Alaska : 1 flag, 3 infantry
Western United States : 1 flag, 1 aaGun, 1 bomber, 1 factory, 1 fighter and 3 infantry
Hawaiian Islands : 1 flag, 2 infantry
United Kingdom : 1 flag, 1 armour, 1 bomber and 1 infantry
French Equatorial Africa : 1 flag, 1 fighter
Algeria : 1 flag, 1 artillery and 2 infantry
Eastern United States : 1 flag, 1 aaGun, 1 bomber, 1 factory and 4 infantry
12 Sea Zone : 1 flag, 1 destroyer and 2 transports
8 Sea Zone : 1 flag, 1 transport
18 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Russians : 17 / 26
Germans : 39 / 46
British : 32 / 33
Japanese : 39 / 39
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :3
Purchase Units - Russians
Russians buy 4 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 bomber moved from Russia to Caucasus
1 fighter moved from Russia to Caucasus
1 infantry moved from Russia to Caucasus
1 infantry moved from Russia to Caucasus
1 infantry moved from Russia to Caucasus
1 infantry moved from Russia to Caucasus
1 infantry moved from Russia to Kazakh S.S.R.
1 infantry moved from Russia to West Russia
1 armour moved from Russia to West Russia
1 fighter moved from Archangel to West Russia
1 infantry moved from Russia to ArchangelCombat - Russians
Battle in West Russia
Russians attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 fighter and 1 infantry in West Russia, round 1 : 2/3 hits
Germans roll dice for 1 infantry in West Russia, round 1 : 0/1 hits
1 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 1 bomber, 1 fighter and 4 infantry
Germans defend with 1 aaGun, 1 armour, 1 factory and 2 infantry
AA guns fire in Caucasus : 0/2 hits
Russians roll dice for 1 bomber, 1 fighter and 4 infantry in Caucasus, round 1 : 0/6 hits
Germans roll dice for 1 armour and 2 infantry in Caucasus, round 1 : 1/3 hits
1 infantry owned by the Russians lost in Caucasus
Russians roll dice for 1 bomber, 1 fighter and 3 infantry in Caucasus, round 2 : 3/5 hits
Germans roll dice for 1 armour and 2 infantry in Caucasus, round 2 : 0/3 hits
2 infantry owned by the Germans and 1 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from West Russia to Novosibirsk
1 fighter moved from Caucasus to Kazakh S.S.R.
1 bomber moved from Caucasus to Russia
1 infantry moved from Russia to NovosibirskPlace Units - Russians
4 armour and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs totalTerritory Summary for Russians :
Soviet Far East : 1 flag, 2 infantry
Archangel : 1 flag, 2 infantry
Novosibirsk : 1 flag, 1 fighter and 2 infantry
Kazakh S.S.R. : 1 flag, 1 fighter and 1 infantry
Caucasus : 1 flag, 1 aaGun, 1 factory and 3 infantry
West Russia : 1 flag, 1 armour and 1 infantry
Russia : 1 flag, 1 aaGun, 4 armour, 1 bomber, 1 factory and 2 infantry
2 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Russians : 23 / 23
Germans : 33 / 46
British : 32 / 33
Japanese : 39 / 39
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :3
Purchase Units - Germans
Germans buy 8 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
AA guns fire in Caucasus : 1/3 hits
1 fighter lost in Caucasus
2 armour moved from Southern Europe to Western Europe
1 infantry moved from Southern Europe to Western Europe
1 armour moved from Germany to Western Europe
2 armour moved from Belorussia to West Russia
1 armour moved from Karelia S.S.R. to West Russia
1 infantry moved from Karelia S.S.R. to West Russia
1 fighter moved from Norway to West Russia
1 infantry moved from Balkans to Ukraine S.S.R.
1 infantry moved from Libya to Anglo Egypt
1 armour moved from Libya to Anglo Egypt
3 fighters moved from Ukraine S.S.R. to Kazakh S.S.R.
1 fighter moved from Eastern Europe to West Russia
1 armour moved from Germany to Belorussia
1 armour moved from Germany to Belorussia
3 armour moved from Germany to Ukraine S.S.R.Combat - Germans
Battle in Kazakh S.S.R.
Germans attack with 2 fighters
Russians defend with 1 fighter and 1 infantry
Germans roll dice for 2 fighters in Kazakh S.S.R., round 1 : 2/2 hits
Russians roll dice for 1 fighter and 1 infantry in Kazakh S.S.R., round 1 : 1/2 hits
1 infantry owned by the Russians , 1 fighter owned by the Russians and 1 fighter owned by the Germans lost in Kazakh S.S.R.
Germans win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 fighter
Casualties for Russians: 1 fighter and 1 infantry
Battle in West Russia
Germans attack with 3 armour, 2 fighters and 1 infantry
Russians defend with 1 armour and 1 infantry
Germans roll dice for 3 armour, 2 fighters and 1 infantry in West Russia, round 1 : 3/6 hits
Russians roll dice for 1 armour and 1 infantry in West Russia, round 1 : 1/2 hits
1 infantry owned by the Russians , 1 armour owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Germans win, taking West Russia from Russians with 3 armour and 2 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in Western Europe
Germans attack with 3 armour and 1 infantry
British defend with 1 aaGun and 1 armour
Germans roll dice for 3 armour and 1 infantry in Western Europe, round 1 : 1/4 hits
British roll dice for 1 armour in Western Europe, round 1 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Germans lost in Western Europe
Germans win, taking Western Europe from British with 3 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Anglo Egypt
Germans attack with 1 armour and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Anglo Egypt, round 1 : 1/2 hits
British roll dice for 1 infantry in Anglo Egypt, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Anglo Egypt
Germans win, taking Anglo Egypt from British with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
2 fighters moved from West Russia to Belorussia
1 fighter moved from Kazakh S.S.R. to SinkiangPlace Units - Germans
6 armour and 1 infantry placed in Germany
2 armour and 1 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs totalTerritory Summary for Germans :
Germany : 1 flag, 1 aaGun, 6 armour, 1 factory and 2 infantry
Southern Europe : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory and 3 infantry
Karelia S.S.R. : 1 flag, 1 infantry
Norway : 1 flag, 2 infantry
Western Europe : 1 flag, 1 aaGun and 3 armour
Gibraltar : 1 flag, 1 infantry
Sinkiang : 1 flag, 1 fighter
Balkans : 1 flag, 1 infantry
Ukraine S.S.R. : 1 flag, 3 armour and 1 infantry
West Russia : 1 flag, 3 armour
Belorussia : 1 flag, 2 armour and 2 fighters
Anglo Egypt : 1 flag, 1 armour
5 Sea Zone : 1 flag, 1 destroyer and 1 transport
16 Sea Zone : 1 flag, 1 battleshipProduction/PUs Summary :
Russians : 21 / 23
Germans : 43 / 43
British : 24 / 33
Japanese : 39 / 39
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :3
Purchase Units - British
British buy 3 armour, 2 artilleries and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from United Kingdom to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 infantry moved from 7 Sea Zone to Western Europe
1 armour moved from 7 Sea Zone to Western Europe
1 infantry moved from United Kingdom to 2 Sea Zone
1 artillery moved from United Kingdom to 2 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 7 Sea Zone
1 infantry moved from 7 Sea Zone to Western Europe
1 artillery moved from 7 Sea Zone to Western Europe
1 fighter moved from United Kingdom to Western Europe
1 bomber moved from United Kingdom to 5 Sea Zone
1 fighter moved from United Kingdom to 5 Sea Zone
1 infantry moved from Western Canada to Eastern Canada
1 transport moved from 2 Sea Zone to 1 Sea ZoneCombat - British
Battle in 5 Sea Zone
British attack with 1 bomber and 1 fighter
Germans defend with 1 destroyer and 1 transport
British roll dice for 1 bomber and 1 fighter in 5 Sea Zone, round 1 : 2/2 hits
Germans roll dice for 1 destroyer and 1 transport in 5 Sea Zone, round 1 : 0/2 hits
1 transport owned by the Germans and 1 destroyer owned by the Germans lost in 5 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 20
Casualties for Germans: 1 destroyer and 1 transport
Battle in Western Europe
British attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 aaGun and 3 armour
AA guns fire in Western Europe : 0/1 hits
British roll dice for 1 battleship in Western Europe, round 1 : 1/1 hits
1 armour owned by the Germans lost in Western Europe
British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Western Europe, round 1 : 1/5 hits
Germans roll dice for 2 armour in Western Europe, round 1 : 0/2 hits
1 armour owned by the Germans lost in Western Europe
British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Western Europe, round 2 : 1/5 hits
Germans roll dice for 1 armour in Western Europe, round 2 : 0/1 hits
1 armour owned by the Germans lost in Western Europe
British win, taking Western Europe from Germans with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 3 armourNon Combat Move - British
1 bomber moved from 5 Sea Zone to United Kingdom
1 fighter moved from 5 Sea Zone to United Kingdom
1 fighter moved from Western Europe to United KingdomPlace Units - British
3 armour, 2 artilleries and 1 fighter placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs totalTerritory Summary for British :
Eastern Canada : 1 flag, 1 armour and 1 infantry
Union of South Africa : 1 flag, 1 infantry
Australia : 1 flag, 3 infantry
United Kingdom : 1 flag, 1 aaGun, 3 armour, 2 artilleries, 1 bomber, 1 factory and 3 fighters
Western Europe : 1 flag, 1 aaGun, 1 armour, 1 artillery and 2 infantry
New Zealand : 1 flag, 1 infantry
7 Sea Zone : 1 flag, 1 battleship and 2 transports
1 Sea Zone : 1 flag, 1 transport
13 Sea Zone : 1 flag, 1 carrier, 2 destroyers and 1 transport
40 Sea Zone : 1 flag, 1 submarine and 1 transportProduction/PUs Summary :
Russians : 21 / 23
Germans : 37 / 43
British : 30 / 30
Japanese : 39 / 39
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :3
Purchase Units - Japanese
Japanese buy 5 armour, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from Persia to Caucasus
1 infantry moved from Sinkiang to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 armour moved from Buryatia S.S.R. to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 fighter moved from 34 Sea Zone to Caucasus
1 bomber moved from China to Caucasus
5 fighters moved from China to Novosibirsk
1 armour moved from Sinkiang to Novosibirsk
1 armour moved from Japan to 61 Sea Zone
1 infantry moved from Japan to 61 Sea Zone
1 armour, 1 infantry and 1 transport moved from 61 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Soviet Far East
1 armour moved from 62 Sea Zone to Soviet Far East
1 armour moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Soviet Far East
1 armour moved from 62 Sea Zone to Soviet Far East
1 infantry moved from Persia to CaucasusCombat - Japanese
Battle in Soviet Far East
Japanese attack with 2 armour and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 2 armour and 2 infantry in Soviet Far East, round 1 : 1/4 hits
Russians roll dice for 2 infantry in Soviet Far East, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Soviet Far East
Japanese roll dice for 2 armour and 2 infantry in Soviet Far East, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Novosibirsk
Japanese attack with 1 armour and 5 fighters
Russians defend with 1 fighter and 2 infantry
Japanese roll dice for 1 armour and 5 fighters in Novosibirsk, round 1 : 3/6 hits
Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 1 : 0/3 hits
2 infantry owned by the Russians and 1 fighter owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 armour and 5 fighters remaining. Battle score for attacker is 16
Casualties for Russians: 1 fighter and 2 infantry
Battle in Caucasus
Japanese attack with 1 bomber, 1 fighter and 3 infantry
Russians defend with 1 aaGun, 1 factory and 3 infantry
AA guns fire in Caucasus : 0/2 hits
Japanese roll dice for 1 bomber, 1 fighter and 3 infantry in Caucasus, round 1 : 1/5 hits
Russians roll dice for 3 infantry in Caucasus, round 1 : 0/3 hits
1 infantry owned by the Russians lost in Caucasus
Japanese roll dice for 1 bomber, 1 fighter and 3 infantry in Caucasus, round 2 : 3/5 hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Caucasus
Japanese win, taking Caucasus from Russians with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantryNon Combat Move - Japanese
1 fighter moved from Caucasus to West Russia
1 bomber moved from Caucasus to Sinkiang
5 fighters moved from Novosibirsk to Sinkiang
1 destroyer moved from 63 Sea Zone to 55 Sea ZonePlace Units - Japanese
3 armour placed in India
1 transport placed in 60 Sea Zone
2 armour and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs totalTerritory Summary for Japanese :
Persia : 1 flag
India : 1 flag, 1 aaGun, 3 armour and 1 factory
Soviet Far East : 1 flag, 2 armour and 1 infantry
Philipine Islands : 1 flag, 2 infantry
Novosibirsk : 1 flag, 1 armour
Kwantung : 1 flag, 1 infantry
Borneo : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag, 1 infantry
East Indies : 1 flag, 2 infantry
Kazakh S.S.R. : 1 flag, 1 infantry
Solomon Islands : 1 flag, 1 infantry
Caucasus : 1 flag, 1 aaGun, 1 factory and 3 infantry
Sinkiang : 1 flag, 1 bomber and 5 fighters
Wake Island : 1 flag, 1 infantry
Evenki National Okrug : 1 flag, 1 armour
West Russia : 1 flag, 1 fighter
Buryatia S.S.R. : 1 flag, 1 infantry
New Guinea : 1 flag, 1 infantry
Okinawa : 1 flag, 1 infantry
China : 1 flag
Japan : 1 flag, 1 aaGun, 3 armour, 1 artillery, 1 factory and 6 infantry
Caroline Islands : 1 flag, 1 infantry
34 Sea Zone : 1 flag, 1 battleship, 1 carrier and 1 transport
55 Sea Zone : 1 flag, 1 battleship, 1 carrier and 1 destroyer
60 Sea Zone : 1 flag, 1 transport
62 Sea Zone : 1 flag, 2 transportsProduction/PUs Summary :
Russians : 10 / 23
Germans : 37 / 43
British : 30 / 30
Japanese : 50 / 50
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :3
Purchase Units - Americans
Americans buy 1 bomber, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Western United States to 55 Sea Zone
1 fighter moved from Western United States to 55 Sea Zone
1 bomber moved from Eastern United States to 55 Sea Zone
1 armour moved from United Kingdom to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 armour moved from 6 Sea Zone to Norway
1 infantry moved from 6 Sea Zone to Norway
1 bomber moved from United Kingdom to Norway
1 fighter moved from French Equatorial Africa to Anglo Egypt
1 transport moved from 12 Sea Zone to 10 Sea Zone
1 destroyer moved from 18 Sea Zone to 13 Sea Zone
1 destroyer moved from 12 Sea Zone to 13 Sea Zone
1 artillery moved from Algeria to Libya
Americans take Libya from Germans
1 transport moved from 12 Sea Zone to 13 Sea Zone
1 infantry moved from Algeria to Libya
1 infantry moved from Algeria to LibyaCombat - Americans
Battle in 55 Sea Zone
Americans attack with 2 bombers and 1 fighter
Japanese defend with 1 battleship, 1 carrier and 1 destroyer
Americans roll dice for 2 bombers and 1 fighter in 55 Sea Zone, round 1 : 2/3 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier and 1 destroyer in 55 Sea Zone, round 1 : 0/3 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans roll dice for 2 bombers and 1 fighter in 55 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 battleship and 1 carrier in 55 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the Americans , 1 carrier owned by the Japanese and 1 battleship owned by the Japanese lost in 55 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 42
Casualties for Japanese: 1 battleship, 1 carrier and 1 destroyer
Casualties for Americans: 1 fighter
Battle in Norway
Americans attack with 1 armour, 1 bomber and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 1 armour, 1 bomber and 1 infantry in Norway, round 1 : 2/3 hits
Germans roll dice for 2 infantry in Norway, round 1 : 2/2 hits
2 infantry owned by the Germans , 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Norway
Americans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Anglo Egypt
Americans attack with 1 fighter
Germans defend with 1 armour
Americans roll dice for 1 fighter in Anglo Egypt, round 1 : 0/1 hits
Germans roll dice for 1 armour in Anglo Egypt, round 1 : 0/1 hits
Americans roll dice for 1 fighter in Anglo Egypt, round 2 : 0/1 hits
Germans roll dice for 1 armour in Anglo Egypt, round 2 : 1/1 hits
1 fighter owned by the Americans lost in Anglo Egypt
Germans win with 1 armour remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighterNon Combat Move - Americans
1 bomber moved from Norway to United Kingdom
1 bomber moved from 55 Sea Zone to Alaska
1 bomber moved from 55 Sea Zone to AlaskaPlace Units - Americans
1 transport placed in 55 Sea Zone
1 bomber, 1 fighter and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 40 PUs; end with 40 PUs totalTerritory Summary for Americans :
Midway : 1 flag, 1 infantry
Alaska : 1 flag, 2 bombers and 3 infantry
Western United States : 1 flag, 1 aaGun, 1 factory and 3 infantry
Hawaiian Islands : 1 flag, 2 infantry
United Kingdom : 1 flag, 1 bomber
Algeria : 1 flag
Libya : 1 flag, 1 artillery and 2 infantry
Eastern United States : 1 flag, 1 aaGun, 1 bomber, 1 factory, 1 fighter and 6 infantry
6 Sea Zone : 1 flag, 1 transport
10 Sea Zone : 1 flag, 1 transport
13 Sea Zone : 1 flag, 2 destroyers and 1 transport
55 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Russians : 10 / 23
Germans : 36 / 43
British : 30 / 30
Japanese : 50 / 50
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :4
Purchase Units - Russians
Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 bomber moved from Russia to Caucasus
1 armour moved from Russia to Caucasus
1 armour moved from Russia to Caucasus
1 infantry moved from Russia to Caucasus
1 armour moved from Russia to Novosibirsk
1 infantry moved from Russia to Evenki National Okrug
1 armour moved from Russia to Evenki National OkrugCombat - Russians
Battle in Evenki National Okrug
Russians attack with 1 armour and 1 infantry
Japanese defend with 1 armour
Russians roll dice for 1 armour and 1 infantry in Evenki National Okrug, round 1 : 1/2 hits
Japanese roll dice for 1 armour in Evenki National Okrug, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Evenki National Okrug
Russians win, taking Evenki National Okrug from Japanese with 1 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 2 armour, 1 bomber and 1 infantry
Japanese defend with 1 aaGun, 1 factory and 3 infantry
AA guns fire in Caucasus : 0/1 hits
Russians roll dice for 2 armour, 1 bomber and 1 infantry in Caucasus, round 1 : 2/4 hits
Japanese roll dice for 3 infantry in Caucasus, round 1 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Caucasus
Russians roll dice for 2 armour and 1 bomber in Caucasus, round 2 : 3/3 hits
Japanese roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Caucasus
Russians win, taking Caucasus from Japanese with 2 armour and 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Russians attack with 1 armour
Japanese defend with 1 armour
Russians roll dice for 1 armour in Novosibirsk, round 1 : 0/1 hits
Japanese roll dice for 1 armour in Novosibirsk, round 1 : 1/1 hits
1 armour owned by the Russians lost in Novosibirsk
Japanese win with 1 armour remaining. Battle score for attacker is -5
Casualties for Russians: 1 armourNon Combat Move - Russians
1 bomber moved from Caucasus to Russia
1 infantry moved from Archangel to Russia
1 infantry moved from Archangel to RussiaPlace Units - Russians
1 armour and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs totalTerritory Summary for Russians :
Caucasus : 1 flag, 1 aaGun, 2 armour and 1 factory
Evenki National Okrug : 1 flag, 1 armour
Russia : 1 flag, 1 aaGun, 1 armour, 1 bomber, 1 factory and 8 infantry
2 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Russians : 15 / 15
Germans : 36 / 43
British : 30 / 30
Japanese : 45 / 50
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :4
Purchase Units - Germans
Germans buy 7 armour and 2 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 armour moved from Anglo Egypt to Italian East Africa
Germans take Italian East Africa from British
1 armour moved from Italian East Africa to Belgian Congo
Germans take Belgian Congo from British
1 infantry moved from Karelia S.S.R. to Norway
3 armour moved from Ukraine S.S.R. to Russia
2 armour moved from Belorussia to Russia
3 armour moved from West Russia to Russia
2 fighters moved from Belorussia to Russia
1 fighter moved from Sinkiang to Russia
2 armour moved from Southern Europe to Western Europe
5 armour moved from Germany to Western Europe
1 infantry moved from Southern Europe to Western Europe
1 artillery moved from Southern Europe to Western Europe
1 infantry moved from Germany to Western Europe
1 armour moved from Germany to Western EuropeCombat - Germans
Battle in Russia
Germans attack with 8 armour and 3 fighters
Russians defend with 1 aaGun, 1 armour, 1 bomber, 1 factory and 8 infantry
AA guns fire in Russia : 0/3 hits
Germans roll dice for 8 armour and 3 fighters in Russia, round 1 : 5/11 hits
Russians roll dice for 1 armour, 1 bomber and 8 infantry in Russia, round 1 : 2/10 hits
1 bomber owned by the Russians , 3 infantry owned by the Russians , 1 armour owned by the Russians and 2 armour owned by the Germans lost in Russia
Germans roll dice for 6 armour and 3 fighters in Russia, round 2 : 6/9 hits
Russians roll dice for 5 infantry in Russia, round 2 : 2/5 hits
5 infantry owned by the Russians and 2 armour owned by the Germans lost in Russia
Germans captures 15PUs while taking Russians capital
Germans win, taking Russia from Russians with 4 armour and 3 fighters remaining. Battle score for attacker is 24
Casualties for Germans: 4 armour
Casualties for Russians: 1 armour, 1 bomber and 8 infantry
Battle in Western Europe
Germans attack with 8 armour, 1 artillery and 2 infantry
British defend with 1 aaGun, 1 armour, 1 artillery and 2 infantry
Germans roll dice for 8 armour, 1 artillery and 2 infantry in Western Europe, round 1 : 3/11 hits
British roll dice for 1 armour, 1 artillery and 2 infantry in Western Europe, round 1 : 2/4 hits
2 infantry owned by the British , 2 infantry owned by the Germans and 1 artillery owned by the British lost in Western Europe
Germans roll dice for 8 armour and 1 artillery in Western Europe, round 2 : 6/9 hits
British roll dice for 1 armour in Western Europe, round 2 : 0/1 hits
1 armour owned by the British lost in Western Europe
Germans win, taking Western Europe from British with 8 armour and 1 artillery remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for British: 1 armour, 1 artillery and 2 infantryNon Combat Move - Germans
3 fighters moved from Russia to Karelia S.S.R.
1 infantry moved from Germany to Eastern EuropePlace Units - Germans
6 armour placed in Germany
1 armour and 2 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 52 PUs; end with 69 PUs totalTerritory Summary for Germans :
Germany : 1 flag, 1 aaGun, 6 armour and 1 factory
Belgian Congo : 1 flag, 1 armour
Southern Europe : 1 flag, 1 aaGun, 1 armour, 1 factory and 4 infantry
Italian East Africa : 1 flag
Eastern Europe : 1 flag, 1 infantry
Karelia S.S.R. : 1 flag, 3 fighters
Norway : 1 flag, 1 infantry
Western Europe : 1 flag, 1 aaGun, 8 armour and 1 artillery
Gibraltar : 1 flag, 1 infantry
Balkans : 1 flag, 1 infantry
Ukraine S.S.R. : 1 flag, 1 infantry
Russia : 1 flag, 1 aaGun, 4 armour and 1 factory
Anglo Egypt : 1 flag
16 Sea Zone : 1 flag, 1 battleshipProduction/PUs Summary :
Russians : 7 / 0
Germans : 52 / 69
British : 22 / 30
Japanese : 45 / 50
Americans : 40 / 40





