Great!
Global 2nd edition Q+A ( AAG40.2)
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I’m playing a game with tech and Germany got improved mech infantry. I’ve never played with tech before…so what’s the improvement?
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@captain:
I’m playing a game with tech and Germany got improved mech infantry. I’ve never played with tech before…so what’s the improvement?
Ha! It’s kinda crappy, if you came from playing AA50 where mechanized infantry meant each tank could carry an infantry with it.
Improved mech in G40 2nd edition:
- Attacking mech hits on a 2 as long as each is paired with a tank. (A la tactical bombers needing to be paired with a tank or fighter to attack on a 4)
- Mech can blitz like tanks.
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If anyone is trying to play G40 2nd edition without a rulebook, I will provide links to the 2 rulebooks for you here.
http://www.wizards.com/avalonhill/rules/A&A_Europe_1940_2ndEd_Rulebook_LR.pdf
http://www.wizards.com/avalonhill/rules/A&A_Pacific_1940_2ndEd_Rulebook_LR.pdf
Btw Walker, all tech is described toward the end of the Europe book, where the Global rules are
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thanks gamer!
I have the Europe rule book 1e…is the tech the same in both editions? -
Mostly the same, but these things have been changed.
SHIPYARDS - Cruisers in improved shipyards are now 9 instead of 10
Heavy bombers have been clarified to say “strategic bombers” so as to clearly exclude tactical bombers
ROCKETS -
Rockets have been changed to fire from airbases instead of AA guns
Rockets can fire 4 spaces instead of 3
Rockets can damage bases - before it was just IC’s
A single facility can be targeted by multiple rockets per turn, also!IMPROVED MECH - Improved mech can now blitz without tanks
I think that is a complete list of all changes. You can compare the 2 rulebooks now to make sure.
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thanks again gamer!
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Sure! As you can see, in most cases you’re gonna want rockets and not improved mech, war bonds, or advanced artillery!! :-D
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Quick question, is it legal to place a naval base in a territory that doesn’t border a sea zone?
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Quick question, is it legal to place a naval base in a territory that doesn’t border a sea zone?
As a corollary, is it legal to collect less income than you are entitled to, if you wish?
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It is not legal to collect less money, and it is not legal to build a naval base in a territory that does not border a sea zone. I have asked both of those questions before, is why I know the answer for sure.
You also cannot build duplicate bases in the same territory.
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Why would you want to put a naval base in a land locked territory?
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@IKE:
Why would you want to put a naval base in a land locked territory?
to make a statement. I’m so far ahead i can spend money on useless high ticket items :lol:
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Battleships are the coolest
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but they “can be” useful!
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but they “can be” useful!
You can build them in sz128 and make them harmless.
no way, they can defend transports against air attacks!!!
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but they “can be” useful!
You can build them in sz128 and make them harmless.
no way, they can defend transports against air attacks!!!
Then don’t build transports!
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but they “can be” useful!
You can build them in sz128 and make them harmless.
no way, they can defend transports against air attacks!!!
Then don’t build transports!
Fine, but they can still kill aircraft that attack them!!!
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Subs in that sz?
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@IKE:
Why would you want to put a naval base in a land locked territory?
Air and naval bases can stop blitzing (and can be worthwhile for this in rare scenarios).