@Ragnell804 down to +8 CP now…
C V C 2
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TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :3
Combat Move - Finns
1 Cruiser and 1 Submarine moved from sz21 to sz22Purchase Units - Finns
Finns buy 6 Infantry; Remaining resources: 0 PUs;Combat - Finns
Battle in sz22
Finns attack with 1 Cruiser and 1 Submarine
British defend with 2 Transports; Americans defend with 1 Transport
Finns roll dice for 1 Submarine in sz22, round 1 : 1/1 hits
1 Transport owned by the Americans lost in sz22
Finns roll dice for 1 Cruiser in sz22, round 1 : 1/1 hits
British roll dice for 2 Transports in sz22, round 1 : 0/2 hits
1 Transport owned by the British lost in sz22
Finns roll dice for 1 Submarine in sz22, round 2 : 1/1 hits
1 Transport owned by the British lost in sz22
Finns win with 1 Cruiser and 1 Submarine remaining. Battle score for attacker is 21
Casualties for British: 2 Transports
Casualties for Americans: 1 TransportNon Combat Move - Finns
Place Units - Finns
6 Infantry placed in N.FinnlandTurn Complete - Finns
Finns collect 10 PUs; end with 10 PUs total -
You’re up as the Italians on the other game on this thread, btw… :mrgreen:
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TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :3
Combat Move - British
2 Artillerys moved from S.Hempton to sz30
1 Armour moved from S.Hempton to sz30
2 Infantry moved from Dover to sz30
1 Battleship moved from sz23 to sz25
1 Submarine moved from sz23 to sz25
1 Destroyer moved from sz23 to sz25
1 EarlyFighter moved from E.Ire to S.Hempton
1 Destroyer moved from sz29 to sz25
1 Submarine moved from sz29 to sz25
3 EarlyFighters moved from Crete to Iran
4 Infantry moved from W.Egypt to N.Egypt
1 Artillery moved from W.Egypt to N.Egypt
3 Infantry moved from Cairo to N.Egypt
1 EarlyFighter moved from Gibraltar to N.Algeria
2 Infantry moved from sz30 to Le Havre
2 Artillerys moved from sz30 to Le Havre
1 Armour moved from sz30 to Le Havre
1 Bomber moved from Dover to Le Havre
1 Infantry moved from S.Norway to C.Norway
2 Armours moved from S.Norway to C.Norway
6 Infantry moved from London to S.Hempton
1 Armour moved from Norwich to Dover
2 Infantry moved from Norwich to Dover
1 Infantry moved from Norwich to Dover
1 Armour moved from Wales to S.Hempton
1 EarlyFighter moved from London to Le Havre
1 Destroyer moved from sz9 to sz22
2 EarlyFighters moved from S.Scottland to sz22
2 EarlyFighters moved from E.Scottland to sz22Purchase Units - British
British buy 2 Armours, 1 Bomber, 3 Destroyers and 2 Transports; Remaining resources: 0 PUs;Combat - British
Battle in sz22
British attack with 1 Destroyer and 4 EarlyFighters
Finns defend with 1 Cruiser and 1 Submarine
Finns roll dice for 1 Submarine in sz22, round 1 : 0/1 hits
British roll dice for 1 Destroyer and 4 EarlyFighters in sz22, round 1 : 2/5 hits
Finns roll dice for 1 Cruiser in sz22, round 1 : 1/1 hits
1 EarlyFighter owned by the British , 1 Cruiser owned by the Finns and 1 Submarine owned by the Finns lost in sz22
British win with 1 Destroyer and 3 EarlyFighters remaining. Battle score for attacker is 12
Casualties for British: 1 EarlyFighter
Casualties for Finns: 1 Cruiser and 1 Submarine
Battle in sz25
British attack with 1 Battleship, 2 Destroyers and 2 Submarines
Germans defend with 3 Destroyers
British roll dice for 2 Submarines in sz25, round 1 : 1/2 hits
British roll dice for 1 Battleship and 2 Destroyers in sz25, round 1 : 1/3 hits
Germans roll dice for 3 Destroyers in sz25, round 1 : 2/3 hits
Units damaged: 1 Battleship owned by the British
1 Submarine owned by the British and 2 Destroyers owned by the Germans lost in sz25
British roll dice for 1 Submarine in sz25, round 2 : 0/1 hits
British roll dice for 1 Battleship and 2 Destroyers in sz25, round 2 : 2/3 hits
Germans roll dice for 1 Destroyer in sz25, round 2 : 1/1 hits
1 Submarine owned by the British and 1 Destroyer owned by the Germans lost in sz25
British win with 1 Battleship and 2 Destroyers remaining. Battle score for attacker is 19
Casualties for Germans: 3 Destroyers
Casualties for British: 2 Submarines
Battle in C.Norway
British attack with 2 Armours and 1 Infantry
Neutral defend with 1 Bunker
British roll dice for 2 Armours and 1 Infantry in C.Norway, round 1 : 1/3 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker in C.Norway, round 1 : 0/1 hits
British roll dice for 2 Armours and 1 Infantry in C.Norway, round 2 : 2/3 hits
Neutral roll dice for 1 Bunker in C.Norway, round 2 : 0/1 hits
1 Bunker owned by the Neutral lost in C.Norway
British win, taking C.Norway from Neutral with 2 Armours and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Bunker
Battle in Le Havre
British attack with 1 Armour, 2 Artillerys, 1 Bomber, 1 EarlyFighter and 2 Infantry
Germans defend with 1 AAGun, 1 Factory and 1 Panzer
AA guns fire in Le Havre : 1/2 hits
1 EarlyFighter owned by the British lost in Le Havre
British roll dice for 1 Battleship in Le Havre, round 1 : 0/1 hits
British roll dice for 1 Armour, 2 Artillerys, 1 Bomber and 2 Infantry in Le Havre, round 1 : 2/6 hits
Germans roll dice for 1 Panzer in Le Havre, round 1 : 1/1 hits
1 Infantry owned by the British and 1 Panzer owned by the Germans lost in Le Havre
British win, taking Le Havre from Germans with 1 Armour, 2 Artillerys, 1 Bomber and 1 Infantry remaining. Battle score for attacker is -5
Casualties for Germans: 1 Panzer
Casualties for British: 1 EarlyFighter and 1 InfantryNon Combat Move - British
3 EarlyFighters moved from sz22 to S.Norway
1 Bomber moved from Le Havre to S.HemptonPlace Units - British
2 Armours placed in Cairo
1 Bomber placed in Cairo
2 Destroyers placed in sz56
1 Destroyer and 2 Transports placed in sz30
British undo move 3.
1 Destroyer placed in sz30
1 Destroyer placed in sz56Turn Complete - British
British collect 74 PUs; end with 74 PUs total
1 unit repaired. -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
Italians captures 19PUs while taking French capital
Italians converts factory_major into different units
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Northern Italy to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
1 cruiser moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Northern Italy to France
Italians take France from French
1 infantry moved from Northern Italy to 95 Sea Zone
1 armour moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 armour moved from 92 Sea Zone to Morocco
2 infantry moved from Libya to Tunisia
1 artillery moved from Libya to Tunisia
3 infantry moved from Tobruk to Alexandria
1 mech_infantry moved from Tobruk to Alexandria
1 armour moved from Tobruk to Alexandria
1 artillery moved from Tobruk to Alexandria
2 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 infantry moved from Italian Somaliland to Kenya
1 artillery moved from Ethiopia to KenyaCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 93 Sea Zone, round 1 : 1/5 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 : 2/2 hits
1 destroyer owned by the Italians , 1 submarine owned by the Italians and 1 destroyer owned by the French lost in 93 Sea Zone
Italians roll dice for 1 bomber, 1 cruiser and 2 fighters in 93 Sea Zone, round 2 : 0/4 hits
French roll dice for 1 cruiser in 93 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber, 1 cruiser and 2 fighters in 93 Sea Zone, round 3 : 2/4 hits
French roll dice for 1 cruiser in 93 Sea Zone, round 3 : 0/1 hits
1 cruiser owned by the French lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 cruiser and 2 fighters remaining. Battle score for attacker is 6
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 destroyer and 1 submarine
Battle in Tunisia
Italians attack with 1 artillery and 2 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Tunisia, round 1 : 1/3 hits
French roll dice for 1 infantry in Tunisia, round 1 : 0/1 hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 1 : 2/6 hits
British roll dice for 1 infantry in Alexandria, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Morocco
Italians attack with 1 armour and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 armour and 1 infantry in Morocco, round 1 : 0/2 hits
French roll dice for 1 infantry in Morocco, round 1 : 0/1 hits
Italians roll dice for 1 armour and 1 infantry in Morocco, round 2 : 0/2 hits
French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits
Italians roll dice for 1 armour and 1 infantry in Morocco, round 3 : 0/2 hits
French roll dice for 1 infantry in Morocco, round 3 : 0/1 hits
Italians roll dice for 1 armour and 1 infantry in Morocco, round 4 : 0/2 hits
French roll dice for 1 infantry in Morocco, round 4 : 0/1 hits
Italians roll dice for 1 armour and 1 infantry in Morocco, round 5 : 1/2 hits
French roll dice for 1 infantry in Morocco, round 5 : 0/1 hits
1 infantry owned by the French lost in Morocco
Italians win, taking Morocco from French with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Trigger Italians Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Trigger Japanese Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Italians
2 fighters moved from 93 Sea Zone to Southern Italy
1 bomber moved from 93 Sea Zone to Southern ItalyPlace Units - Italians
1 fighter placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,3,4
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
Italians collect 11 PUs (6 lost to blockades); end with 30 PUs total -
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :3
Combat Move - Romanians
1 Armour moved from E.Romania to Krym
Romanians take Odessa from Russians
Romanians take Krym from Russians
1 Infantry moved from E.Romania to Odessa
1 Infantry moved from E.Romania to Moldavskaya
1 Artillery moved from E.Romania to Moldavskaya
3 Armours moved from W.Romania to Ukrainskaya
1 Mot.Inf moved from W.Romania to Ukrainskaya
7 Infantry moved from W.Romania to E.Romania
1 Artillery moved from W.Romania to E.Romania
1 Artillery moved from Bulgaria to E.Romania
1 Infantry moved from Bulgaria to E.Romania
1 EarlyFighter moved from E.Romania to sz52Purchase Units - Romanians
Romanians buy 3 Armours and 1 Infantry; Remaining resources: 0 PUs;Combat - Romanians
Battle in sz52
Romanians attack with 1 EarlyFighter
British defend with 4 Transports
Romanians roll dice for 1 EarlyFighter in sz52, round 1 : 0/1 hits
British roll dice for 4 Transports in sz52, round 1 : 0/4 hits
Romanians roll dice for 1 EarlyFighter in sz52, round 2 : 0/1 hits
British roll dice for 4 Transports in sz52, round 2 : 0/4 hits
Romanians roll dice for 1 EarlyFighter in sz52, round 3 : 0/1 hits
British roll dice for 4 Transports in sz52, round 3 : 0/4 hits
Romanians roll dice for 1 EarlyFighter in sz52, round 4 : 1/1 hits
British roll dice for 4 Transports in sz52, round 4 : 1/4 hits
1 Transport owned by the British and 1 EarlyFighter owned by the Romanians lost in sz52
British win with 3 Transports remaining. Battle score for attacker is -1
Casualties for British: 1 Transport
Casualties for Romanians: 1 EarlyFighterNon Combat Move - Romanians
Place Units - Romanians
3 Armours and 1 Infantry placed in W.RomaniaTurn Complete - Romanians
Romanians collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 infantry moved from French West Africa to Nigeria
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :3
Combat Move - Americans
1 Armour, 3 Infantry and 2 Transports moved from sz10 to sz18
1 Artillery, 1 Infantry and 1 Transport moved from sz18 to sz22
1 Infantry moved from sz22 to N.N
1 Artillery moved from sz22 to N.N
1 Infantry moved from S.Norway to C.Norway
1 Artillery moved from S.Norway to C.Norway
1 Bomber moved from E.Ire to N.N
1 Carrier moved from sz10 to sz18
1 EarlyFighter moved from sz10 to sz18
1 Destroyer moved from sz10 to sz18
2 Battleships moved from sz2 to sz10
1 Cruiser moved from sz2 to sz10
1 Submarine moved from sz2 to sz10
1 Fighter moved from E.U.S to sz18Purchase Units - Americans
Americans buy 2 Armours, 2 Artillerys, 1 Battleship, 2 Submarines and 3 Transports; Remaining resources: 0 PUs;Combat - Americans
Battle in N.N
Americans attack with 1 Artillery, 1 Bomber and 1 Infantry
Neutral defend with 1 Bunker
Americans roll dice for 1 Artillery, 1 Bomber and 1 Infantry in N.N, round 1 : 2/3 hits
Neutral roll dice for 1 Bunker in N.N, round 1 : 1/1 hits
1 Bunker owned by the Neutral and 1 Infantry owned by the Americans lost in N.N
Americans win, taking N.N from Neutral with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Bunker
Casualties for Americans: 1 InfantryNon Combat Move - Americans
1 Bomber moved from N.N to C.NorwayPlace Units - Americans
1 Battleship, 2 Submarines and 3 Transports placed in sz2
1 Armour and 2 Artillerys placed in E.U.S
1 Armour placed in S.U.STurn Complete - Americans
Americans collect 74 PUs; end with 74 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Purchase Units - Germans
Germans buy 9 infantry and 2 submarines; Remaining resources: 1 PUs;Combat Move - Germans
1 artillery moved from Normandy Bordeaux to Southern France
Germans take Southern France from French
9 infantry moved from Poland to Baltic States
2 infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Yugoslavia to Eastern Poland
1 artillery moved from Poland to Eastern Poland
2 artilleries moved from Poland to Baltic States
2 infantry moved from Poland to Baltic States
10 infantry moved from Germany to Poland
1 bomber moved from Northern Italy to Eastern Poland
1 submarine moved from 111 Sea Zone to 112 Sea Zone
3 infantry moved from Norway to Finland
1 fighter moved from Norway to Finland
1 fighter moved from Denmark to 112 Sea Zone
1 infantry moved from Denmark to Western GermanyCombat - Germans
Battle in Eastern Poland
Germans attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Eastern Poland, round 1 : 3/6 hits
Russians roll dice for 1 artillery and 3 infantry in Eastern Poland, round 1 : 2/4 hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Eastern Poland, round 2 : 1/4 hits
Russians roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Finland
Germans attack with 1 fighter and 3 infantry
Russians defend with 3 infantry
Germans roll dice for 1 fighter and 3 infantry in Finland, round 1 : 1/4 hits
Russians roll dice for 3 infantry in Finland, round 1 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans roll dice for 1 fighter and 2 infantry in Finland, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Finland, round 2 : 2/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
retreated to Finland
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in 112 Sea Zone
Germans attack with 1 fighter and 1 submarine
Russians defend with 1 submarine
1 submarine owned by the Germans Submerged
1 submarine owned by the Russians Submerged
Battle in Baltic States
Germans attack with 2 artilleries and 11 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 11 infantry in Baltic States, round 1 : 3/13 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans winGermans win with 1 fighter remaining, taking Baltic States from Russians with 2 artilleries and 10 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Yugoslavia to Bulgaria
Germans take Bulgaria from Neutral_Axis
3 infantry moved from Yugoslavia to Romania
2 artilleries moved from Yugoslavia to Romania
1 fighter moved from Finland to Norway
1 fighter moved from 112 Sea Zone to Norway
1 aaGun moved from Germany to Poland
1 aaGun moved from Germany to Poland
1 aaGun moved from Western Germany to Holland Belgium
1 bomber moved from Eastern Poland to YugoslaviaPlace Units - Germans
2 submarines placed in 112 Sea Zone
2 infantry placed in Western Germany
7 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,5,2
Germans collect 38 PUs (2 lost to blockades); end with 39 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs -
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :4
Combat Move - Germans
7 Panzers moved from Ukrainskaya to Donetsk
1 Panzer moved from Brest to Minsk
Germans take Minsk from Russians
1 Panzer moved from Minsk to Donetsk
3 Panzers moved from Brest to Donetsk
6 Panzers moved from Lvov to Donetsk
1 Infantry moved from Riga to Estorskaya
Germans take Estorskaya from Russians
1 Infantry moved from Riga to Estonia
Germans take Estonia from Russians
1 Infantry moved from Brest to Smolensk
Germans take Smolensk from Russians
1 Infantry moved from Brest to Minsk
2 Transports moved from sz27 to sz26
1 Battleship moved from sz27 to sz26
2 Panzers moved from Rostock to sz26
2 Infantry moved from Rostock to sz26
2 Panzers moved from sz26 to S.Norway
2 Infantry moved from sz26 to S.Norway
9 Infantry moved from Lille to Le Havre
9 Panzers moved from Paris to Le Havre
5 Infantry moved from Dijon to Versailles
4 Panzers moved from Frankfurt to Dijon
2 Transports moved from sz50 to sz51
1 Infantry moved from W.Tunesia to E.Algeria
1 Artillery moved from W.Tunesia to E.Algeria
1 Submarine moved from sz35 to sz30
1 Destroyer moved from sz35 to sz30
3 EarlyFighters moved from Lille to sz30Purchase Units - Germans
Trigger GermansSpecial: Germans has their production frontier changed to: productionGermansSpecial
Germans buy 4 Bunkers, 1 Carrier, 1 Cruiser, 2 Destroyers, 1 Factory, 11 Infantry, 4 Panzers, 1 S.Sub and 1 Submarine; Remaining resources: 0 PUs;Combat - Germans
Battle in sz30
Germans attack with 1 Destroyer, 3 EarlyFighters and 1 Submarine
British defend with 1 Battleship, 2 Destroyers and 5 Transports
Germans roll dice for 1 Submarine in sz30, round 1 : 0/1 hits
Germans roll dice for 1 Destroyer and 3 EarlyFighters in sz30, round 1 : 1/4 hits
Units damaged: 1 Battleship owned by the British
British roll dice for 1 Battleship, 2 Destroyers and 5 Transports in sz30, round 1 : 3/8 hits
1 EarlyFighter owned by the Germans , 1 Submarine owned by the Germans and 1 Destroyer owned by the Germans lost in sz30
retreated to sz30
British win with 1 Battleship, 2 Destroyers and 5 Transports remaining. Battle score for attacker is -26
Casualties for Germans: 1 Destroyer, 1 EarlyFighter and 1 Submarine
Battle in S.Norway
Germans attack with 2 Infantry and 2 Panzers
British defend with 3 EarlyFighters
Germans roll dice for 1 Battleship in S.Norway, round 1 : 1/1 hits
1 EarlyFighter owned by the British lost in S.Norway
Germans roll dice for 2 Infantry and 2 Panzers in S.Norway, round 1 : 2/4 hits
British roll dice for 2 EarlyFighters in S.Norway, round 1 : 0/2 hits
2 EarlyFighters owned by the British lost in S.Norway
Germans win, taking S.Norway from British with 2 Infantry and 2 Panzers remaining. Battle score for attacker is 24
Casualties for British: 3 EarlyFighters
Battle in Donetsk
Germans attack with 17 Panzers
Russians defend with 1 EarlyFighter, 1 Factory and 11 Infantry
Germans roll dice for 17 Panzers in Donetsk, round 1 : 9/17 hits
Russians roll dice for 1 EarlyFighter and 11 Infantry in Donetsk, round 1 : 8/12 hits
9 Infantry owned by the Russians and 8 Panzers owned by the Germans lost in Donetsk
Germans roll dice for 9 Panzers in Donetsk, round 2 : 6/9 hits
Russians roll dice for 1 EarlyFighter and 2 Infantry in Donetsk, round 2 : 2/3 hits
1 EarlyFighter owned by the Russians , 2 Infantry owned by the Russians and 2 Panzers owned by the Germans lost in Donetsk
Germans win, taking Donetsk from Russians with 7 Panzers remaining. Battle score for attacker is -20
Casualties for Germans: 10 Panzers
Casualties for Russians: 1 EarlyFighter and 11 Infantry
Battle in Le Havre
Germans attack with 9 Infantry and 9 Panzers
British defend with 1 AAGun, 1 Armour, 2 Artillerys, 1 Factory and 1 Infantry
Germans roll dice for 9 Infantry and 9 Panzers in Le Havre, round 1 : 3/18 hits
British roll dice for 1 Armour, 2 Artillerys and 1 Infantry in Le Havre, round 1 : 2/4 hits
2 Infantry owned by the Germans , 1 Infantry owned by the British and 2 Artillerys owned by the British lost in Le Havre
Germans roll dice for 7 Infantry and 9 Panzers in Le Havre, round 2 : 6/16 hits
British roll dice for 1 Armour in Le Havre, round 2 : 1/1 hits
1 Infantry owned by the Germans and 1 Armour owned by the British lost in Le Havre
Germans win, taking Le Havre from British with 6 Infantry and 9 Panzers remaining. Battle score for attacker is 9
Casualties for Germans: 3 Infantry
Casualties for British: 1 Armour, 2 Artillerys and 1 InfantryNon Combat Move - Germans
2 EarlyFighters moved from sz30 to Versailles
3 Panzers moved from Bremen to Frankfurt
2 Artillerys moved from Riga to Brest
1 Artillery moved from Belorussia to Brest
3 Infantry moved from Belorussia to Brest
1 Artillery moved from Lvov to Ukrainskaya
1 Infantry moved from Lvov to Ukrainskaya
8 Infantry moved from E.Czech to Lvov
6 Panzers moved from W.Czech to Lvov
5 Panzers moved from Koenigsberg to Brest
6 Infantry moved from Gdansk to Koenigsberg
1 Elite moved from Gdansk to Koenigsberg
2 Panzers moved from Rostock to KoenigsbergPlace Units - Germans
1 Carrier, 1 Cruiser, 2 Destroyers, 1 S.Sub and 1 Submarine placed in sz26
1 Factory placed in Ukrainskaya
4 Panzers placed in Warzawa
1 Bunker and 2 Infantry placed in Lappland
1 Bunker placed in Lille
1 Bunker placed in Belgium
1 Bunker placed in Netherlands
5 Infantry placed in Bremen
4 Infantry placed in ParisTurn Complete - Germans
Germans collect 136 PUs; end with 136 PUs total
1 unit repaired. -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 4 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
17 infantry moved from Buryatia to Amur
1 infantry moved from Ulaanbaatar to Amur
2 infantry moved from Buyant-Uhaa to Amur
3 infantry moved from Bessarabia to Eastern Poland
1 armour moved from Bryansk to Eastern Poland
2 mech_infantrys moved from Bryansk to Eastern Poland
1 artillery and 6 infantry moved from Belarus to Baltic States
3 infantry moved from Novgorod to Baltic States
1 armour moved from Bryansk to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
2 fighters moved from Novgorod to Baltic States
1 submarine moved from 112 Sea Zone to 125 Sea ZoneCombat - Russians
Battle in Eastern Poland
Russians attack with 1 armour, 3 infantry and 2 mech_infantrys
Germans defend with 1 armour, 1 artillery and 1 mech_infantry
Russians roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Eastern Poland, round 1 : 1/6 hits
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Eastern Poland, round 1 : 2/3 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 0/4 hits
Germans roll dice for 1 armour and 1 artillery in Eastern Poland, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Eastern Poland
Russians roll dice for 1 armour and 2 mech_infantrys in Eastern Poland, round 3 : 2/3 hits
Germans roll dice for 1 armour and 1 artillery in Eastern Poland, round 3 : 1/2 hits
1 armour owned by the Germans , 1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour, 1 artillery and 1 mech_infantry
Casualties for Russians: 3 infantry and 1 mech_infantry
Battle in Baltic States
Russians attack with 1 armour, 1 artillery, 2 fighters, 9 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 10 infantry
Russians roll dice for 1 armour, 1 artillery, 2 fighters, 9 infantry and 1 tactical_bomber in Baltic States, round 1 : 3/14 hits
Germans roll dice for 2 artilleries and 10 infantry in Baltic States, round 1 : 4/12 hits
4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 armour, 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber in Baltic States, round 2 : 4/10 hits
Germans roll dice for 2 artilleries and 7 infantry in Baltic States, round 2 : 2/9 hits
2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Baltic States, round 3 : 4/8 hits
Germans roll dice for 2 artilleries and 3 infantry in Baltic States, round 3 : 3/5 hits
3 infantry owned by the Russians , 3 infantry owned by the Germans and 1 artillery owned by the Germans lost in Baltic States
Russians roll dice for 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Baltic States, round 4 : 1/5 hits
Germans roll dice for 1 artillery in Baltic States, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 10 infantry
Casualties for Russians: 9 infantry
Battle in Amur
Russians attack with 20 infantry
Japanese defend with 1 artillery and 10 infantry
Russians roll dice for 20 infantry in Amur, round 1 : 3/20 hits
Japanese roll dice for 1 artillery and 10 infantry in Amur, round 1 : 3/11 hits
3 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Amur
Russians roll dice for 17 infantry in Amur, round 2 : 4/17 hits
Japanese roll dice for 1 artillery and 7 infantry in Amur, round 2 : 5/8 hits
5 infantry owned by the Russians and 4 infantry owned by the Japanese lost in Amur
Russians roll dice for 12 infantry in Amur, round 3 : 1/12 hits
Japanese roll dice for 1 artillery and 3 infantry in Amur, round 3 : 1/4 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Russians roll dice for 11 infantry in Amur, round 4 : 2/11 hits
Japanese roll dice for 1 artillery and 2 infantry in Amur, round 4 : 3/3 hits
3 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Amur
Russians roll dice for 8 infantry in Amur, round 5 : 1/8 hits
Japanese roll dice for 1 artillery in Amur, round 5 : 0/1 hits
1 artillery owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 8 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery and 10 infantry
Casualties for Russians: 12 infantryNon Combat Move - Russians
2 aaGuns moved from Buryatia to Amur
2 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Central Mongolia
1 infantry moved from Northwest Persia to Persia
Russians take Persia from Neutral_Allies
2 fighters moved from Baltic States to Novgorod
1 tactical_bomber moved from Baltic States to Novgorod
1 artillery moved from Ukraine to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
2 aaGuns moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Rostov to Ukraine
10 infantry moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Ukraine
1 armour and 2 infantry placed in Novgorod
3 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs -
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :4
Combat Move - Russians
3 Infantry moved from S.Finnland to C.Finnland
Russians take C.Finnland from Finns
2 Infantry moved from Vyborg to C.Finnland
1 Armour moved from Vyborg to C.Finnland
1 Armour moved from Belomorsk to C.Finnland
6 Infantry moved from Belomorsk to C.Finnland
1 Bomber moved from Belomorsk to C.Finnland
5 Infantry moved from Novgorod to Estonia
2 Armours moved from Leningrad to Estonia
8 Infantry moved from Karchia to Novgorod
3 Infantry moved from Rzhev to Smolensk
2 Artillerys moved from Rzhev to Smolensk
4 Armours moved from Rzhev to Smolensk
4 Armours moved from Stalingrad to Lugansk
7 Elites moved from Moscow to Kaluga
1 Infantry moved from Kaluga to Rzhev
1 Armour moved from Leningrad to C.Finnland
8 Infantry moved from Kursk to Lugansk
1 Infantry moved from Lugansk to sz61
1 Infantry moved from Lugansk to sz61
1 Armour moved from Lugansk to sz61
1 Infantry moved from Lugansk to sz61
1 Armour, 3 Infantry and 2 Transports moved from sz61 to sz60
2 Destroyers moved from sz61 to sz60
3 Infantry moved from sz60 to Ankara
1 Armour moved from sz60 to Ankara
3 Armours moved from Moscow to Kursk
2 EarlyFighters moved from Leningrad to C.FinnlandPurchase Units - Russians
Trigger RussiansSpecial: Russians has their production frontier changed to: productionRussiansSpecial
Russians buy 7 Armours, 2 Bigarmours, 10 Infantry, 2 Katyushas and 2 Mech.Infs; Remaining resources: 0 PUs;Combat - Russians
Battle in Estonia
Russians attack with 2 Armours and 5 Infantry
Germans defend with 1 Infantry
Russians roll dice for 2 Armours and 5 Infantry in Estonia, round 1 : 1/7 hits
Germans roll dice for 1 Infantry in Estonia, round 1 : 0/1 hits
1 Infantry owned by the Germans lost in Estonia
Russians win, taking Estonia from Germans with 2 Armours and 5 Infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Smolensk
Russians attack with 4 Armours, 2 Artillerys and 3 Infantry
Germans defend with 1 Infantry
Russians roll dice for 4 Armours, 2 Artillerys and 3 Infantry in Smolensk, round 1 : 4/9 hits
Germans roll dice for 1 Infantry in Smolensk, round 1 : 1/1 hits
1 Infantry owned by the Germans and 1 Infantry owned by the Russians lost in Smolensk
Russians win, taking Smolensk from Germans with 4 Armours, 2 Artillerys and 2 Infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 InfantryNon Combat Move - Russians
1 Infantry moved from Kursk to Rzhev
2 EarlyFighters moved from C.Finnland to Leningrad
1 Bomber moved from C.Finnland to LeningradPlace Units - Russians
1 Armour, 1 Bigarmour and 2 Infantry placed in Leningrad
3 Infantry, 1 Katyusha and 1 Mech.Inf placed in Stalingrad
4 Armours, 1 Bigarmour and 5 Infantry placed in Moscow
Russians undo move 2.
2 Armours and 3 Infantry placed in Stalingrad
1 Katyusha and 2 Mech.Infs placed in Rostov
1 Katyusha placed in AnkaraTurn Complete - Russians
Russians collect 86 PUs; end with 86 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedResearch Technology - Japanese
Japanese spend 5 on tech rolls
Japanese roll 1 and gets 0 hits
Japanese removing all Technology Tokens after unsuccessful research.Purchase Units - Japanese
Japanese buy 1 armour, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 cruiser moved from 6 Sea Zone to 5 Sea Zone
1 battleship moved from 6 Sea Zone to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Amur
1 infantry moved from 5 Sea Zone to Amur
1 mech_infantry moved from Manchuria to Amur
2 fighters moved from Manchuria to Amur
2 tactical_bombers moved from Manchuria to Amur
2 fighters moved from Korea to Amur
1 tactical_bomber moved from Korea to Amur
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
2 infantry moved from Chahar to Hopei
1 artillery moved from Chahar to Hopei
6 infantry moved from Anhwe to Kweichow
2 artilleries moved from Anhwe to Kweichow
2 infantry moved from Kiangsi to Hunan
2 tactical_bombers moved from Kiangsi to Kweichow
1 bomber moved from Kiangsi to Hopei
1 fighter moved from Kiangsi to Kweichow
1 armour moved from Kiangsi to Hunan
1 artillery moved from Kwangsi to Hunan
1 bomber moved from Kwangsi to Hunan
3 fighters moved from Kwangsi to Hunan
1 tactical_bomber moved from Kwangsi to Hunan
1 carrier moved from 20 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Amur
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from Jehol to Hunan
1 tactical_bomber moved from Jehol to Hunan
1 battleship moved from 19 Sea Zone to 36 Sea Zone
1 cruiser moved from 20 Sea Zone to 43 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in Amur
Japanese attack with 1 artillery, 5 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
Russians defend with 2 aaGuns and 8 infantry
AA guns fire in Amur : 2/6 hits
2 fighters owned by the Japanese lost in Amur
Japanese roll dice for 1 battleship and 1 cruiser in Amur, round 1 : 0/2 hits
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Amur, round 1 : 4/10 hits
Russians roll dice for 2 aaGuns and 8 infantry in Amur, round 1 : 2/8 hits
2 infantry owned by the Russians , 1 infantry owned by the Japanese , 2 aaGuns owned by the Russians and 1 mech_infantry owned by the Japanese lost in Amur
Japanese roll dice for 1 artillery, 3 fighters and 4 tactical_bombers in Amur, round 2 : 3/8 hits
Russians roll dice for 6 infantry in Amur, round 2 : 1/6 hits
3 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Amur
Japanese roll dice for 3 fighters and 4 tactical_bombers in Amur, round 3 : 2/7 hits
Russians roll dice for 3 infantry in Amur, round 3 : 1/3 hits
2 infantry owned by the Russians and 1 fighter owned by the Japanese lost in Amur
Japanese roll dice for 2 fighters and 4 tactical_bombers in Amur, round 4 : 3/6 hits
Russians roll dice for 1 infantry in Amur, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 fighter owned by the Japanese lost in Amur
Japanese win with 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is -19
Casualties for Japanese: 1 artillery, 4 fighters, 1 infantry and 1 mech_infantry
Casualties for Russians: 2 aaGuns and 8 infantry
Battle in Hopei
Japanese attack with 1 artillery, 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Hopei, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 2 artilleries, 1 fighter, 6 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 6 infantry and 2 tactical_bombers in Kweichow, round 1 : 5/11 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 artilleries, 1 fighter, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Kweichow to Jehol
2 tactical_bombers moved from Kweichow to Kiangsu
1 bomber moved from Hopei to Kiangsu
1 bomber moved from Hunan to Kiangsu
4 tactical_bombers moved from Amur to Manchuria
1 fighter moved from Amur to ManchuriaPlace Units - Japanese
1 armour and 2 infantry placed in Korea
2 infantry and 1 tactical_bomber placed in Japan
2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :4
Combat Move - Italians
1 Infantry moved from Bourges to Bordeaux
Italians take Bordeaux from French
1 Infantry moved from Bourges to Normandy
Italians take Normandy from French
3 Armours moved from Bourges to Barcelona
4 Armours moved from Montpellier to Barcelona
1 Destroyer moved from sz53 to sz59
1 Artillery moved from Tobruk to sz48
3 Armours moved from Tobruk to sz48
2 Elites moved from Tobruk to sz48
1 Infantry moved from Tobruk to sz48
3 Armours, 1 Artillery, 1 Battleship, 2 Elites, 1 Infantry and 4 Transports moved from sz48 to sz56
2 Elites moved from sz56 to Cairo
1 Infantry moved from sz56 to Cairo
1 Artillery moved from sz56 to Cairo
3 Armours moved from sz56 to Cairo
1 Armour moved from Tobruk to S.Egypt
Italians take W.Egypt from British
Italians take S.Egypt from British
1 Armour moved from Tripoli to El Allamain
Italians take El Allamain from British
4 Armours moved from Tunis to N.Algeria
3 Artillerys moved from N.Tunesia to N.Algeria
1 Elite moved from N.Tunesia to N.Algeria
1 Infantry moved from E.Algeria to N.Algeria
1 Armour moved from Malta to sz46
2 Artillerys moved from Malta to sz46
1 Infantry moved from Malta to sz46
1 Armour, 2 Artillerys, 1 Infantry and 3 Transports moved from sz46 to sz53
1 Elite moved from S.Greece to sz53
1 Elite moved from sz53 to Crete
2 Artillerys moved from sz53 to Crete
1 Infantry moved from sz53 to Crete
1 Armour moved from sz53 to Crete
1 Submarine moved from sz53 to sz52
1 EarlyFighter moved from Greece to sz52
1 Destroyer moved from sz50 to sz53
1 T.Boat moved from sz46 to sz49
5 Armours moved from Greece to E.Romania
3 Armours moved from S.Greece to Bulgaria
2 Artillerys moved from Serbia to Bulgaria
1 Infantry moved from Serbia to Bulgaria
4 Infantry moved from Hungary to W.Romania
2 EarlyFighters moved from E.Romania to sz52
1 EarlyFighter moved from Tripoli to N.AlgeriaPurchase Units - Italians
Trigger ItaliansSpecial: Italians has their production frontier changed to: productionItaliansSpecial
Italians buy 14 Armours; Remaining resources: 0 PUs;Combat - Italians
Battle in sz56
Italians attack with 1 Battleship and 4 Transports
British defend with 1 Destroyer
Italians roll dice for 1 Battleship and 4 Transports in sz56, round 1 : 1/1 hits
British roll dice for 1 Destroyer in sz56, round 1 : 1/1 hits
Units damaged: 1 Battleship owned by the Italians
1 Destroyer owned by the British lost in sz56
Italians win with 1 Battleship and 4 Transports remaining. Battle score for attacker is 11
Casualties for British: 1 Destroyer
Battle in sz59
Italians attack with 1 Destroyer
ColonialFrench defend with 1 Submarine and 1 Transport
ColonialFrench roll dice for 1 Submarine in sz59, round 1 : 1/1 hits
Italians roll dice for 1 Destroyer in sz59, round 1 : 1/1 hits
1 Destroyer owned by the Italians and 1 Transport owned by the ColonialFrench lost in sz59
ColonialFrench win with 1 Submarine remaining. Battle score for attacker is -4
Casualties for Italians: 1 Destroyer
Casualties for ColonialFrench: 1 Transport
Battle in sz52
Italians attack with 3 EarlyFighters and 1 Submarine
British defend with 3 Transports
Italians roll dice for 1 Submarine in sz52, round 1 : 0/1 hits
Italians roll dice for 3 EarlyFighters in sz52, round 1 : 0/3 hits
British roll dice for 3 Transports in sz52, round 1 : 0/3 hits
Italians roll dice for 1 Submarine in sz52, round 2 : 1/1 hits
1 Transport owned by the British lost in sz52
Italians roll dice for 3 EarlyFighters in sz52, round 2 : 1/3 hits
British roll dice for 2 Transports in sz52, round 2 : 0/2 hits
1 Transport owned by the British lost in sz52
Italians roll dice for 1 Submarine in sz52, round 3 : 1/1 hits
1 Transport owned by the British lost in sz52
Italians win with 3 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 21
Casualties for British: 3 Transports
Battle in Crete
Italians attack with 1 Armour, 2 Artillerys, 1 Elite and 1 Infantry
British defend with 1 AAGun and 1 Artillery
Italians roll dice for 1 Armour, 2 Artillerys, 1 Elite and 1 Infantry in Crete, round 1 : 3/5 hits
British roll dice for 1 Artillery in Crete, round 1 : 0/1 hits
1 Artillery owned by the British lost in Crete
Italians win, taking Crete from British with 1 Armour, 2 Artillerys, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4
Casualties for British: 1 Artillery
Battle in N.Algeria
Italians attack with 4 Armours, 3 Artillerys, 1 EarlyFighter, 1 Elite and 1 Infantry
British defend with 1 EarlyFighter; ColonialFrench defend with 1 Artillery and 4 Infantry
Italians roll dice for 4 Armours, 3 Artillerys, 1 EarlyFighter, 1 Elite and 1 Infantry in N.Algeria, round 1 : 4/10 hits
ColonialFrench roll dice for 1 Artillery, 1 EarlyFighter and 4 Infantry in N.Algeria, round 1 : 0/6 hits
4 Infantry owned by the ColonialFrench lost in N.Algeria
Italians roll dice for 4 Armours, 3 Artillerys, 1 EarlyFighter, 1 Elite and 1 Infantry in N.Algeria, round 2 : 6/10 hits
ColonialFrench roll dice for 1 Artillery and 1 EarlyFighter in N.Algeria, round 2 : 0/2 hits
1 EarlyFighter owned by the British and 1 Artillery owned by the ColonialFrench lost in N.Algeria
Italians win, taking N.Algeria from ColonialFrench with 4 Armours, 3 Artillerys, 1 EarlyFighter, 1 Elite and 1 Infantry remaining. Battle score for attacker is 20
Casualties for British: 1 EarlyFighter
Casualties for ColonialFrench: 1 Artillery and 4 Infantry
Battle in Barcelona
Italians attack with 7 Armours
Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 2 Infantry
Italians roll dice for 7 Armours in Barcelona, round 1 : 4/7 hits
Neutral roll dice for 1 Bunker and 2 Infantry in Barcelona, round 1 : 1/3 hits
1 Bunker owned by the Neutral , 2 Infantry owned by the Neutral and 1 Armour owned by the Italians lost in Barcelona
Italians win, taking Barcelona from Neutral with 6 Armours remaining. Battle score for attacker is 5
Casualties for Neutral: 1 Bunker and 2 Infantry
Casualties for Italians: 1 Armour
Battle in Cairo
Italians attack with 3 Armours, 1 Artillery, 2 Elites and 1 Infantry
British defend with 1 AAGun, 2 Armours, 1 Bomber and 1 Factory
Italians roll dice for 3 Armours, 1 Artillery, 2 Elites and 1 Infantry in Cairo, round 1 : 0/7 hits
British roll dice for 2 Armours and 1 Bomber in Cairo, round 1 : 0/3 hits
Italians roll dice for 3 Armours, 1 Artillery, 2 Elites and 1 Infantry in Cairo, round 2 : 3/7 hits
British roll dice for 2 Armours and 1 Bomber in Cairo, round 2 : 0/3 hits
1 Bomber owned by the British and 2 Armours owned by the British lost in Cairo
Italians win, taking Cairo from British with 3 Armours, 1 Artillery, 2 Elites and 1 Infantry remaining. Battle score for attacker is 25
Casualties for British: 2 Armours and 1 BomberNon Combat Move - Italians
3 EarlyFighters moved from sz52 to E.Romania
1 EarlyFighter moved from N.Algeria to N.TunesiaPlace Units - Italians
5 Armours placed in Greece
4 Armours placed in Tunis
3 Armours placed in Marseille
2 Armours placed in VeneziaTurn Complete - Italians
Italians collect 87 PUs; end with 87 PUs total
1 unit repaired. -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Purchase Units - Americans
Americans buy 1 battleship, 2 destroyers, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
3 infantry placed in Central United States
1 battleship placed in 101 Sea Zone
1 destroyer and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
3 artilleries, 1 fighter and 6 infantry moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 3 artilleries, 1 fighter and 6 infantry
Japanese defend with 2 artilleries and 6 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 6 infantry in Kweichow, round 1 : 3/10 hits
Japanese roll dice for 2 artilleries and 6 infantry in Kweichow, round 1 : 5/8 hits
3 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 3 artilleries, 1 fighter and 1 infantry in Kweichow, round 2 : 2/5 hits
Japanese roll dice for 2 artilleries and 3 infantry in Kweichow, round 2 : 2/5 hits
1 artillery owned by the Chinese , 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 2 artilleries and 1 fighter in Kweichow, round 3 : 1/3 hits
Japanese roll dice for 2 artilleries and 1 infantry in Kweichow, round 3 : 0/3 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 2 artilleries and 1 fighter in Kweichow, round 4 : 3/3 hits
Japanese roll dice for 2 artilleries in Kweichow, round 4 : 2/2 hits
2 artilleries owned by the Chinese and 2 artilleries owned by the Japanese lost in Kweichow
Chinese win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Japanese: 2 artilleries and 6 infantry
Casualties for Chinese: 3 artilleries and 6 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to KansuPlace Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Shensi
1 infantry placed in Szechwan
1 infantry placed in Yunnan
1 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Combat Move - British
1 battleship moved from 109 Sea Zone to 112 Sea Zone
2 destroyers moved from 109 Sea Zone to 112 Sea Zone
1 armour moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
2 fighters moved from United Kingdom to Norway
1 artillery moved from Anglo Egyptian Sudan to Kenya
3 infantry moved from Anglo Egyptian Sudan to Kenya
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Kenya
1 armour moved from Iraq to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Kenya
1 armour moved from 72 Sea Zone to Kenya
1 cruiser moved from 96 Sea Zone to 92 Sea Zone
1 bomber moved from Malta to 93 Sea Zone
2 fighters moved from 97 Sea Zone to Yugoslavia
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
4 infantry moved from Shan State to French Indo China
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 39 Sea Zone to 36 Sea Zone
1 fighter moved from Burma to 36 Sea ZoneCombat - British
Battle in 112 Sea Zone
British attack with 1 battleship, 2 destroyers and 1 transport
Germans defend with 3 submarines
Germans roll dice for 3 submarines in 112 Sea Zone, round 1 : 0/3 hits
British roll dice for 1 battleship, 2 destroyers and 1 transport in 112 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Germans lost in 112 Sea Zone
Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 battleship, 2 destroyers and 1 transport in 112 Sea Zone, round 2 : 2/3 hits
2 submarines owned by the Germans lost in 112 Sea Zone
British win with 1 battleship, 2 destroyers and 1 transport remaining. Battle score for attacker is 18
Casualties for Germans: 3 submarines
Battle in 36 Sea Zone
British attack with 1 battleship and 1 fighter
Japanese defend with 1 battleship
British roll dice for 1 battleship and 1 fighter in 36 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship in 36 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 1 fighter in 36 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 battleship in 36 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Japanese lost in 36 Sea Zone
British win, taking 36 Sea Zone from Neutral with 1 battleship and 1 fighter remaining. Battle score for attacker is 20
Casualties for Japanese: 1 battleship
Battle in 37 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Japanese lost in 37 Sea Zone
British win, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 92 Sea Zone
British attack with 1 cruiser
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 93 Sea Zone
British attack with 1 bomber
Italians defend with 1 cruiser
British roll dice for 1 bomber in 93 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 cruiser in 93 Sea Zone, round 1 : 1/1 hits
1 bomber owned by the British lost in 93 Sea Zone
Italians win with 1 cruiser remaining. Battle score for attacker is -12
Casualties for British: 1 bomber
Battle in Yugoslavia
British attack with 2 fighters
Germans defend with 1 bomber
British roll dice for 2 fighters in Yugoslavia, round 1 : 1/2 hits
Germans roll dice for 1 bomber in Yugoslavia, round 1 : 0/1 hits
1 bomber owned by the Germans lost in Yugoslavia
British win with 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomber
Battle in Kenya
British attack with 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Kenya, round 1 : 5/8 hits
Italians roll dice for 1 artillery and 3 infantry in Kenya, round 1 : 1/4 hits
1 infantry owned by the British , 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in French Indo China
British attack with 4 infantry
Japanese defend with 2 infantry
British roll dice for 4 infantry in French Indo China, round 1 : 0/4 hits
Japanese roll dice for 2 infantry in French Indo China, round 1 : 0/2 hits
British roll dice for 4 infantry in French Indo China, round 2 : 0/4 hits
Japanese roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits
British roll dice for 4 infantry in French Indo China, round 3 : 1/4 hits
Japanese roll dice for 2 infantry in French Indo China, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in French Indo China
British roll dice for 4 infantry in French Indo China, round 4 : 0/4 hits
Japanese roll dice for 1 infantry in French Indo China, round 4 : 1/1 hits
1 infantry owned by the British lost in French Indo China
British roll dice for 3 infantry in French Indo China, round 5 : 0/3 hits
Japanese roll dice for 1 infantry in French Indo China, round 5 : 0/1 hits
British roll dice for 3 infantry in French Indo China, round 6 : 0/3 hits
Japanese roll dice for 1 infantry in French Indo China, round 6 : 0/1 hits
British roll dice for 3 infantry in French Indo China, round 7 : 1/3 hits
Japanese roll dice for 1 infantry in French Indo China, round 7 : 0/1 hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Norway
British attack with 1 armour, 2 fighters and 1 infantry
Germans defend with 2 fighters
British roll dice for 1 armour, 2 fighters and 1 infantry in Norway, round 1 : 2/4 hits
Germans roll dice for 2 fighters in Norway, round 1 : 2/2 hits
1 infantry owned by the British , 1 armour owned by the British and 2 fighters owned by the Germans lost in Norway
British win with 2 fighters remaining. Battle score for attacker is 11
Casualties for Germans: 2 fighters
Casualties for British: 1 armour and 1 infantryNon Combat Move - British
2 fighters moved from Norway to 110 Sea Zone
1 mech_infantry moved from Iraq to Egypt
1 infantry moved from Iraq to Trans-Jordan
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Yugoslavia to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Kenya to Anglo Egyptian Sudan
1 fighter moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Tanganyika Territory
1 fighter moved from 36 Sea Zone to Kwangsi
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
UK_Pacific take Dutch New Guinea from Dutch
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 cruiser moved from 80 Sea Zone to 39 Sea Zone
3 aaGuns, 1 artillery and 4 infantry moved from Burma to Yunnan
1 artillery moved from India to BurmaPlace Units - British
1 carrier and 1 transport placed in 110 Sea Zone
1 transport placed in 106 Sea Zone
1 artillery placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 31 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Place Units - UK_Pacific
1 destroyer and 2 submarines placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 27 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Some Units in 39 Sea Zone change ownership: 1 destroyer and 2 submarines -
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :4
Purchase Units - French
Trigger FrenchSpecial: French has their production frontier changed to: productionFrenchSpecialTurn Complete - French
-
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :4
Combat Move - ColonialFrench
3 Infantry moved from S.Canada to sz1
1 Infantry moved from S.Canada to sz1
2 Infantry and 1 Transport moved from sz1 to sz9Purchase Units - ColonialFrench
Trigger ColonialFrenchSpecial: ColonialFrench has their production frontier changed to: productionColonialFrenchSpecial
ColonialFrench buy 4 Infantry and 1 Transport; Remaining resources: 0 PUs;Non Combat Move - ColonialFrench
Place Units - ColonialFrench
1 Transport placed in sz37
3 Infantry placed in C.Morocco
1 Infantry placed in SyriaTurn Complete - ColonialFrench
ColonialFrench collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Purchase Units - Italians
Italians buy 1 battleship and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from Northern Italy to 92 Sea Zone
2 infantry moved from Tunisia to Algeria
1 artillery moved from Tunisia to Algeria
1 mech_infantry moved from Alexandria to Egypt
2 infantry moved from Alexandria to Egypt
1 armour moved from Alexandria to Egypt
1 artillery moved from Alexandria to Egypt
1 fighter moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to 92 Sea Zone
1 fighter moved from Southern Italy to Malta
1 infantry moved from France to Northern ItalyCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; British defend with 1 artillery, 1 harbour and 1 mech_infantry
Italians roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Egypt, round 1 : 3/6 hits
British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Egypt, round 1 : 4/4 hits
2 infantry owned by the ANZAC , 1 artillery owned by the Italians , 1 mech_infantry owned by the Italians , 1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour and 1 fighter in Egypt, round 2 : 1/2 hits
British roll dice for 1 artillery in Egypt, round 2 : 0/1 hits
1 artillery owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 2 infantry
Casualties for British: 1 artillery and 1 mech_infantry
Casualties for Italians: 1 artillery, 2 infantry and 1 mech_infantry
Battle in Algeria
Italians attack with 1 artillery and 2 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Algeria, round 1 : 2/3 hits
French roll dice for 1 infantry in Algeria, round 1 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
Italians win, taking Algeria from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 bomber, 1 cruiser and 1 fighter
British defend with 1 cruiser
Italians roll dice for 1 bomber, 1 cruiser and 1 fighter in 92 Sea Zone, round 1 : 3/3 hits
British roll dice for 1 cruiser in 92 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the British lost in 92 Sea Zone
Italians win with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Malta
Italians attack with 1 fighter
British defend with 1 aaGun and 1 infantry
AA guns fire in Malta : 0/1 hits
Italians roll dice for 1 fighter in Malta, round 1 : 1/1 hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 1 : 0/1 hits
1 aaGun owned by the British lost in Malta
Italians roll dice for 1 fighter in Malta, round 2 : 0/1 hits
British roll dice for 1 infantry in Malta, round 2 : 0/1 hits
Italians roll dice for 1 fighter in Malta, round 3 : 1/1 hits
British roll dice for 1 infantry in Malta, round 3 : 1/1 hits
1 infantry owned by the British and 1 fighter owned by the Italians lost in Malta
British win with no units remaining. Battle score for attacker is -3
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 1 fighterNon Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
1 fighter moved from 92 Sea Zone to Morocco
1 fighter moved from Egypt to AlexandriaPlace Units - Italians
1 battleship placed in 95 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,3,3,3,1
Italians collect 17 PUs (2 lost to blockades); end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs